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- ---
- #--------------------------------------------------- Town & Room Settings --- ###
- hometown: Crossing
- #force_healer_town: Crossing
- force_healer_town: Leth Deriel
- safe_room: 1132
- saferoom_health_threshold: 11
- #safe_room_empaths:
- #- name:
- # id:
- #- name:
- # id:
- #bankbot_name:
- #bankbot_room_id:
- #bankbot_deposit_threshold: 300
- #bankbot_enabled: true
- #-------------------------------------------------------- Repair Settings --- ###
- repair_every:
- repair_timer: 86400
- repair_withdrawal_amount: 3000
- #safe_room_take:
- #safe_room_give:
- #safe_room_tip_threshold: 0
- #safe_room_tip_amount:
- # -------------------------------------------------------- Favor Settings --- ###
- #favor_goal: 10
- #favor_god: Meraud
- #------------------------------------------------------ Textbook Settings --- ###
- #textbook: true
- #textbook_type: tome
- #---------------------------------------------- Sanowret Crystal Settings --- ###
- #sanowret_no_use_scripts:
- #- sew
- #- carve
- #- tinker
- #- forge
- #- remedy
- #- shape
- #- outdoorsmanship
- #- combat-trainer
- #---------------------------------------- General Magic & Skills Settings --- ###
- cambrinth_num_charges: 1
- cambrinth_invoke_exact_amount: true
- magic_exp_training_max_threshold: 30
- use_harness_when_arcana_locked: True
- cambrinth: cambrinth ring
- priority_skills_lower_limit: 10
- cambrinth_cap: 4
- performance_pause: 5
- listen: true
- dump_junk: true
- combat_trainer_target_increment: 10
- combat_trainer_action_count: 10
- combat_training_abilities_target: 15
- #---------------------------------------------- Training Manager Settings --- ###
- #training_manager_town_duration: 35
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Targeted Magic
- #- Debilitation
- - Tactics
- hunting_info:
- - :zone: endrus_serpents
- # the above zone setting used for uphunt tm yaml
- # args:
- # - d50
- # - r1
- :duration: 15
- stop_on:
- #- Polearms
- #- Heavy Thrown
- #- Staves
- #- Large Edged
- #- Twohanded Edged
- #- Large Blunt
- #- Twohanded Blunt
- #- Light Thrown
- #- Small Edged
- #- Small Blunt
- #- Brawling
- #- Stealth
- - Tactics
- - Targeted Magic
- #------------------------------------------------ Before, During, and After --- ###
- before:
- - go2 1132
- - pick
- - sumbot
- - athletics
- - attunement
- - study-art
- - buff default
- # ---------------------------------------------------------------------------------------------------- Hunting files --- ###
- hunting_file_list:
- - tm # retreats for above defenses TM training
- - weapon1 # trains SE, SB, LT, Brawling, Xbow
- - weapon2 # trains 2HE, 2HB, LE, LB
- - weapon3 # trains Staves, Polearms, HT, Slings
- - boxes # gets x boxes then ends. uses 2HE and TM
- #- tm2 # stands ground for standard TM training
- # ------------------------------------------------- Hunting Buddies & NPCs --- ###
- hunting_buddies:
- - Valendryl
- ignored_npcs:
- - Brokk # black goblin area
- - leopard
- - zombie
- - warrior
- #--------------------------------------------------------------------------------------------- Combat Spell Settings --- ###
- offensive_spells:
- #- skill: Targeted Magic
- # name: Fire Shards
- # abbrev: FS
- # cast_only_to_train: true
- # mana: 1
- # harmless: true
- # cambrinth:
- # - 4
- - skill: Debilitation
- name: Arc Light
- abbrev: AL
- cast_only_to_train: true
- mana: 2
- # cambrinth:
- # - 1
- combat_spell_training: #&training_spells #crafting_training_spells & training_spells
- Warding:
- name: Ethereal Shield
- abbrev: ES
- cyclic: false
- mana: 15
- harmless: true
- symbiosis: false
- cambrinth:
- - 4
- Augmentation:
- name: Sure Footing
- abbrev: SUF
- cyclic: false
- mana: 10
- harmless: true
- symbiosis: false
- cambrinth:
- - 4
- Utility:
- name: Gauge Flow
- abbrev: GAF
- mana: 10
- harmless: true
- symbiosis: false
- cambrinth:
- - 4
- # -------------------------------------------------------------------------------- Buffs,Waggle Sets, & Nonspell Buffs --- ###
- buff_spells: &buffs
- Swirling Winds:
- abbrev: SW
- recast: 1
- mana: 10
- cambrinth:
- - 4
- Sure Footing:
- abbrev: SUF
- recast: 1
- mana: 10
- # prep_time: 8
- cambrinth:
- - 4
- # Manifest Force:
- # abbrev: MAF
- # recast: 1
- # mana: 7
- # cambrinth:
- # - 4
- waggle_sets:
- default:
- << : *buffs
- # town-training:
- #--------------------------------------------------------------- Pathways --- ###
- buff_nonspells:
- # pathway focus damage: 450
- pathway focus Conserve: 450
- # summon air domain: 600
- # prep c p h: 3600
- # gesture custom: 3601
- # prep fls: 180
- # slam left: 60
- # ------------------------------------------------------ Summoned Weapons --- ###
- #summoned_weapons_ingot: animite
- #summoned_weapons_element: ice
- #summoned_weapons:
- #- name: Twohanded Edged
- # turn: true
- # pull: true # increase density
- # push: true # lower density
- #- name: Large Edged
- # pull: true
- # push: true
- #- name: Large Blunt
- # push: true
- #- name: Heavy Thrown
- #- name: Polearms
- #- name: Small Edged
- #- name: Small Blunt
- #- name: Light Thrown
- #- name: Twohanded Blunt
- # push: true
- #- name: Staves
- #------------------------------------------------- Crafting Spell Settings -- ###
- #crafting_training_spells:
- # << : *training_spells
- # ------------------------------------------------------- Combat Settings --- ###
- use_weak_attacks: false
- use_stealth_attacks: false
- dont_stalk: true
- using_light_crossbow: true
- priority_defense: Parry Ability
- offhand_thrown: true
- dance_skill:
- aiming_trainables:
- #- Tactics
- - Brawling
- - Light Thrown
- - Small Edged
- - Small Blunt
- #- Large Edged
- #- Large Blunt
- - Heavy Thrown
- - Staves
- #------------------------------------------------------- Attack Overrides --- ###
- #use_analyze_combos: true
- #use_weak_attacks: true
- attack_overrides:
- Brawling: gouge
- Small Edged: jab
- Large Edged: feint
- Twohanded Edged: feint
- Small Blunt: swing
- Large Blunt: feint
- Twohanded Blunt: feint
- Polearms: jab
- Staves: swing
- # Light Thrown: throw
- # Heavy Thrown: throw
- # Offhand Weapon: throw
- #For puncture type damage, use maneuvers like JAB, THRUST, and LUNGE.
- #For slice type damage, use maneuvers like FEINT, SLICE, and CHOP.
- #For impact type damage, use maneuvers like JAB/FEINT, SWING, SLAM, and BASH.
- #---------------------------------------------- Combat Training Abilities --- ###
- training_abilities:
- #Collect: 180
- Analyze: 181
- Perc: 120
- #App Quick: 240
- Hunt: 80
- # Herbs: 600
- # Recall: 1800
- #------------------------------------------------------ Skinning Settings --- ###
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 0
- tie_bundle: true
- #------------------------------------------------------ --- Loot Settings --- ###
- loot_additions:
- - small rock
- - small rocks
- #- bolt
- #- bolts
- #- stone shard
- #- stone shards
- #- boar-tusk arrows
- #- boar-tusk arrow
- #- featherstone
- #- map
- loot_subtractions:
- - arrow
- - arrows
- - rock
- - rocks
- - bolt
- - bolts
- #----------------------------------------------------- Crossing Training --- ###
- crossing_training:
- - Augmentation
- - Warding
- - Utility
- #- Summoning
- - Appraisal
- - Athletics
- #- Perception
- - Attunement
- - Scholarship
- #- Outdoorsmanship
- #- Mechanical Lore
- #- Sorcery
- #- Augmentation
- #- Warding
- #- Utility
- #- Locksmithing
- #---------------------------------------------- Crossing Spell Training --- ###
- training_spells:
- Warding:
- name: Ethereal Shield
- abbrev: ES
- symbiosis: false
- use_auto_mana: true
- Augmentation:
- name: Sure Footing
- abbrev: SUF
- symbiosis: false
- use_auto_mana: true
- Utility:
- name: Ignite
- abbrev: Ignite
- symbiosis: false
- use_auto_mana: true
- cast: cast my sabre
- before:
- - message: get my sabre
- matches:
- - You get
- - What were you
- after:
- - message: stow my sabre
- matches:
- - You put
- - Stow what
- #---------------------------------------------------- Container Settings --- ###
- storage_containers:
- - pack
- - quiver
- #- herb pouch
- #-------------------------------------------------- Gem & Pouch Settings --- ###
- tie_gem_pouches: true
- full_pouch_container: pack
- spare_gem_pouch_container: quiver
- gem_pouch_adjective: red
- #------------------------------------------- Gear Sets (Armor & Weapons) --- ###
- gear:
- # - :adjective: example
- # :name: gear
- # :is_leather: true
- # :hinders_lockpicking: false
- # :is_worn: true
- ### --- ARMOR --- ###
- - :adjective: chain
- :name: balaclava
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: chain
- :name: shirt
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: chain
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- ### --- GREAVES --- ###
- - :adjective: light
- :name: greaves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: rugged
- :name: greaves
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: greaves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- ### --- SHIELD --- ###
- - :adjective: target
- :name: shield
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- ### --- PARRY STICK & BRAWLING --- ###
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- ### --- WEAPONS --- ###
- - :adjective:
- :name: stonebow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: sling
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: bola
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective:
- :name: sabre
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- #- :adjective: throwing
- # :name: spike
- # :is_leather: false
- # :hinders_lockpicking: false
- # :is_worn: false
- # :swappable: true
- - :adjective: light
- :name: spear
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective:
- :name: nightstick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective: bar
- :name: mace
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- - :adjective: bastard
- :name: sword
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- #--------------------------------------------------------------- Gear Sets --- ###
- gear_sets:
- standard:
- - chain balaclava
- - chain shirt
- - chain gloves
- - target shield
- - parry stick
- - rugged greaves
- stealing: []
- swimming: []
- #---------------------------------------------------------- Armor Swapping --- ###
- cycle_armors:
- Brigandine:
- - scale greaves
- Plate Armor:
- - light greaves
- Light Armor:
- - rugged greaves
- #--------------------------------------------------- Ammo Restock Settings --- ###
- restock:
- rock:
- quantity: 30
- #--------------------------------------------------- Pick and Box Settings --- ###
- stop_pick_on_mindlock: true
- pick_blind: true
- use_lockpick_ring: true
- skip_lockpick_ring_refill: false
- lockpick_container: ring
- lockpick_type: ordinary
- harvest_traps: false
- component_container:
- # Keep below empty to only pick pet boxes #not disarmed chests for ;pick pets 100
- picking_box_source: pack
- # Keep below empty to drop too-hard boxes on the ground
- picking_box_storage:
- # ;pick for pets only
- picking_pet_box_source:
- pet_boxes_on_hand: 69
- lockpick_dismantle:
- # the below number and the box setting number in boxes.yaml need to match
- box_loot_limit: 2
- lockpick_ignore_difficulty: false
- lockpick_force_disarm_careful: true
- #--------------------------------------------------- Herb Restock Settings --- ###
- herbs:
- # MAURIGAS BOTANICALS
- jadice_flower:
- name: jadice flower
- size: 6
- stackable: true
- room: 8259
- price: 812
- quantity: 12
- plovik_leaf:
- name: plovik leaf
- size: 6
- stackable: true
- room: 8259
- price: 812
- quantity: 12
- nilos_salve:
- name: nilos salve
- size: 6
- stackable: true
- room: 8259
- price: 812
- quantity: 12
- hulnik_grass:
- name: hulnik grass
- size: 6
- stackable: true
- room: 8259
- price: 812
- quantity: 12
- nemoih_root:
- name: nemoih root
- size: 6
- stackable: true
- room: 8259
- price: 875
- quantity: 12
- georin_salve:
- name: georin salve
- size: 6
- stackable: true
- room: 8259
- price: 875
- quantity: 12
- sufil_sap:
- name: sufil sap
- size: 6
- stackable: true
- room: 8259
- price: 875
- quantity: 12
- yelith_root:
- name: yelith root
- size: 6
- stackable: true
- room: 8259
- price: 937
- quantity: 12
- ithor_potion:
- name: ithor potion
- size: 6
- stackable: true
- room: 8259
- price: 937
- quantity: 12
- muljin_sap:
- name: muljin sap
- size: 6
- stackable: true
- room: 8259
- price: 937
- quantity: 12
- junliar_stem:
- name: junliar stem
- size: 6
- stackable: true
- room: 8259
- price: 937
- quantity: 12
- blocil_potion:
- name: blocil potion
- size: 6
- stackable: false
- room: 8259
- price: 937
- quantity: 12
- riolur_leaf:
- name: riolur leaf
- size: 6
- stackable: true
- room: 8259
- price: 1000
- quantity: 12
- # MIDWIFE NESSAS COTTAGE
- qun_pollen:
- name: qun pollen
- size: 6
- stackable: true
- room: 1898
- price: 500
- quantity: 12
- genich_stem:
- name: genich stem
- size: 6
- stackable: false
- room: 1898
- price: 500
- quantity: 12
- nuloe_stem:
- name: nuloe stem
- size: 6
- stackable: true
- room: 1898
- price: 500
- quantity: 12
- cebi_root:
- name: cebi root
- size: 6
- stackable: true
- room: 1898
- price: 625
- quantity: 12
- hulij_elixir:
- name: hulij elixir
- size: 6
- stackable: false
- room: 1898
- price: 563
- quantity: 12
- hisan_salve:
- name: hisan salve
- size: 6
- stackable: true
- room: 1898
- price: 625
- quantity: 12
- jadice_pollen:
- name: jadice pollen
- size: 6
- stackable: true
- room: 1898
- price: 500
- quantity: 12
- ojhenik_potion:
- name: ojhenik potion
- size: 6
- stackable: false
- room: 1898
- price: 562
- quantity: 12
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