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- pikachu:
- Type: MPET
- MPet:
- Type: Pikachu
- Anchor: ZOMBIE
- ShowName: true
- Display: '&e&lPikachu'
- Health: 100
- Damage: 25
- Drops:
- - exp 10-50 1
- - money 100-1000 1
- - cmd{c="say <trigger.name> matou um macaco inocente"}
- Options:
- MaxCombatDistance: 25
- PreventOtherDrops: true
- AttackSpeed: 4
- Ash2:
- Type: Husk
- Display: '&c&LAsh'
- Health: 600
- Damage: 28
- Disguise:
- Type: player
- Skin: 'Burno'
- Player: '&c&LAsh'
- Equipment:
- - diamond_sword:0
- Skills:
- - effect:sound{s=entity.wither.death;v=1.3;p=0.01} @self ~onDeath
- - effect:lightning{repeat=20,repeatInterval=1} @PIR{r=100} ~onDeath
- - throw{velocity=3;velocityY=1} @target ~onAttack 0.6
- - effect:sound{s=entity.wither.ambient;v=1.3;p=0.01} @self ~onTimer:150 0.4
- - message{m="&a&l<mob.name> has &a<mob.thp>/1550 HP"} @PlayersInRadius{r=27} ~onTimer:390
- - teleport @target ~onTimer:200 0.4
- - summon{mob=pikachu;amount=1;noise=5;r=1} @self ~onTimer:200 0.5
- AIGoalSelectors:
- - 0 clear
- - 1 randomstroll
- - 2 meleeattack
- AITargetSelectors:
- - 1 players
- Options:
- MovementSpeed: 0.4
- Silent: true
- ShowHealth: true
- KnockbackResistance: 0.2
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