Advertisement
Guest User

Dungeon boss slaying 101 By Metalli

a guest
Nov 19th, 2017
765
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Ruby 4.39 KB | None | 0 0
  1. To help you people struggling with fighting dungeon bosses, the bosses you encounter at floor 100 margins each dimension, I though I'd whip up a how to beat them guide.
  2.  
  3. Dimension 1, Boss Julius. Hp 1200, Atk 85, Skills fugue. Fugue has a chance to confuse your party members, making them very likely to miss their attacks. Very annoying.
  4.  
  5. The best way to counter this is to equip your people with hero blood, a held item that negates status effects. It can be dropped in floors 41-60. You can also use healers to get rid of the confusion.
  6.  
  7. Dimension 2, Boss Alexandria. Hp 2500, Atk 95, Skills Double strike. Alexandria isn't to much of a problem, since double strike only lets her attack twice. Healers can easily outheal her damage, allowing your other units to widdle her down rather easily.
  8.  
  9. Dimension 3, Boss Gaaan. Hp 5000, Atk 110, Skills kerfluffle. And you though Julius was annoying with fugue, Gaaan has him beat by miles, since kerfuffle inflicts random status effects on your entire party and he SPAMS it.
  10.  
  11. Like Julius, his downfall is by hero blood. Party members with hero blood.equipped only take 20 dmg from kerfuffle, making it a breeze.
  12.  
  13. Dimension 4, Boss Garrik. Hp 9000, Atk 125, Skills Reform and Quake. Quake isn't to bad, It's like icy tomb dealing around 60-70 dmg to your team. It's reform that's the issue. It HEALS him for 650 hp, and the prick SPAMS it.
  14.  
  15. Yet another annoying boss, luckily you can use his ability against him. Burning and poisoning him will deal 500 dmg a turn, making it easier to beat out his reform heal. You can burn him with the Dhronen sword, a rare drop between floors 300-400. If you dont wish to grind, grab a couple of darkmages and use noxin which has a chance to poison.
  16.  
  17. Dimension 5, Boss Demora. Hp 9000, Atk 137, Skills Rise from the dead. This bitch is the most annoying boss. She has an immunity to dmg, and can only be harmed by HEALING her. You heard me right. Her rise from the dead skill summons to skeleton knights with 450 hp, and all three of them get an attack. She resummons them whenever they both die.
  18.  
  19. The best way to deal with her is to Kill one of her knights so you only take two attacks a turn instead of three. Bring more healers than usual as well, since it's your only source of dmg. Have your other team members defend so they take reduced dmg from Demora and her skeleton friends.
  20.  
  21. Dimension 6, Boss Binary. Hp 12000, Atk 150, Skills Bit shift. Bit shift can be troublesome, dealing 100-250 dmg to your team.
  22.  
  23. The way to counter this is to keep you teams hp nice and high, so they survive bit shift. Other than that it's a beatdown and slight DPS race.
  24.  
  25. Dimension 7, Boss Tengen. Hp 13000 Atk 150, Skills Fighting Spirit and Fury chop. By far the most challenging boss, for Fighting Spirit Insta kills all non fighters and requires some strategy. Fury chop Is an AoE that lowers base atk of your team.
  26.  
  27. Best way to work away Fighting spirit is of course to use fighters. But since fighters are frail on their own, You need to put some other units to escort them to tengen. Merchant is useful here to halve his hp first turn, paired with a knight and healer for escorting the fighters. Merchant, Healer, Knight x2 fighters is the order, so the fighters get the 1.5 dmg boost from back attacks. You can also use Healer, Knight and x3 fighters as well.
  28.  
  29. Dimension 8, Boss Kelizka. Hp 14000, Atk 160. Skills Questionable Concoction. This is an easy boss, since all her skill does is posion your team.
  30.  
  31. Hero blood nullifies her ability, dealing zero to your team. After her using that, It's a simple beatdown.
  32.  
  33. Dimension 9, Boss Berus. Hp 15000, Atk 165, Skills Crystallize Icy tomb. Crystallize just reduces the dmg he takes, and icy tomb does a fixed 75 dmg to your team.
  34.  
  35. This guy is simple, Just spam attack and heal when needed. After him one more remains..
  36.  
  37. Dimension 10, Boss Ornos. Hp 18000, Atk 180, Skills: Fugue, Double strike, Kerfuffle, Quake, Bit Shift, Fury Chop, Questionable Concoction, Crystallize, Icy tomb. Thankfully he doesn't get Fighting Spirit or raise from the dead.
  38.  
  39. Your normal setup is your best bet here, while equipping hero blood to nullify kerfuffle and questionable concoction. Other than that, watch out for bit shift and beat him down. Healing when need be.
  40.  
  41. Congrats! You have beaten the bosses! Now your journey changes in the final dimension, being inifite. Demora and tengen lose their gimmicks here as well, So shoot for top!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement