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May 12th, 2017
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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. function lerp(a, b, t) -- Linear interpolation
  53. return a + (b - a)*t
  54. end
  55.  
  56. function slerp(a, b, t) --Spherical interpolation
  57. dot = a:Dot(b)
  58. if dot > 0.99999 or dot < -0.99999 then
  59. return t <= 0.5 and a or b
  60. else
  61. r = math.acos(dot)
  62. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  63. end
  64. end
  65.  
  66. function matrixInterpolate(a, b, t)
  67. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  68. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  69. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  70. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  71. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  72. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  73. local t = v1:Dot(v2)
  74. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  75. return CFrame.new()
  76. end
  77. return CFrame.new(
  78. v0.x, v0.y, v0.z,
  79. v1.x, v1.y, v1.z,
  80. v2.x, v2.y, v2.z,
  81. v3.x, v3.y, v3.z)
  82. end
  83. ----------------------------------------------------
  84. function genWeld(a,b)
  85. local w = Instance.new("Weld",a)
  86. w.Part0 = a
  87. w.Part1 = b
  88. return w
  89. end
  90. function weld(a, b)
  91. local weld = Instance.new("Weld")
  92. weld.Name = "W"
  93. weld.Part0 = a
  94. weld.Part1 = b
  95. weld.C0 = a.CFrame:inverse() * b.CFrame
  96. weld.Parent = a
  97. return weld;
  98. end
  99. ----------------------------------------------------
  100. function Lerp(c1,c2,al)
  101. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  102. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  103. for i,v in pairs(com1) do
  104. com1[i] = v+(com2[i]-v)*al
  105. end
  106. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  107. end
  108. ----------------------------------------------------
  109. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  110. local wld = Instance.new("Weld", wp1)
  111. wld.Part0 = wp0
  112. wld.Part1 = wp1
  113. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  114. end
  115. ----------------------------------------------------
  116. function weld5(part0, part1, c0, c1)
  117. weeld=Instance.new("Weld", part0)
  118. weeld.Part0=part0
  119. weeld.Part1=part1
  120. weeld.C0=c0
  121. weeld.C1=c1
  122. return weeld
  123. end
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. newWeld(torso, larm, -1.5, 0.5, 0)
  136. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  137. newWeld(torso, rarm, 1.5, 0.5, 0)
  138. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, hed, 0, 1.5, 0)
  140. newWeld(torso, lleg, -0.5, -1, 0)
  141. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  142. newWeld(torso, rleg, 0.5, -1, 0)
  143. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(root, torso, 0, -1, 0)
  145. torso.Weld.C1 = CFrame.new(0, -1, 0)
  146. ----------------------------------------------------
  147. local Transforming = true
  148. hum.WalkSpeed = 0
  149. local fx = Instance.new("Part",torso)
  150. fx.Anchored = true
  151. fx.Material = "Neon"
  152. fx.CanCollide = false
  153. fx.Locked = true
  154. fx.Transparency = 1
  155. fx.Material = "Neon"
  156. fx.Size = Vector3.new(1,1,1)
  157. fx.TopSurface = "SmoothNoOutlines"
  158. fx.BottomSurface = "SmoothNoOutlines"
  159. fx.BrickColor = BrickColor.new("New Yeller")
  160. fxm = Instance.new("SpecialMesh",fx)
  161. fxm.MeshType = "Sphere"
  162. fxm.Scale = Vector3.new(1,1,1)
  163. for i = 1, 20 do rs:wait()
  164. fx.Transparency = fx.Transparency - (1/20)
  165. fx.CFrame = torso.CFrame
  166. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  167. rs:wait()
  168. end
  169. ----------------------------------------------------
  170. GroundWave1 = function()
  171. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  172. local Colors = {"New Yeller", "New Yeller"}
  173. local wave = Instance.new("Part", torso)
  174. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  175. wave.Anchored = true
  176. wave.CanCollide = false
  177. wave.Locked = true
  178. wave.Size = Vector3.new(1, 1, 1)
  179. wave.TopSurface = "Smooth"
  180. wave.BottomSurface = "Smooth"
  181. wave.Transparency = 0.35
  182. wave.CFrame = HandCF
  183. wm = Instance.new("SpecialMesh", wave)
  184. wm.MeshId = "rbxassetid://3270017"
  185. coroutine.wrap(function()
  186. for i = 1, 30, 1 do
  187. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  188. wave.Size = wm.Scale
  189. wave.CFrame = HandCF
  190. wave.Transparency = i/30
  191. wait()
  192. end
  193. wait()
  194. wave:Destroy()
  195. end)()
  196. end
  197. ----------------------------------------------------
  198. GroundWave = function()
  199. if Transforming == true then
  200. local wave = Instance.new("Part", torso)
  201. wave.BrickColor = BrickColor.new("New Yeller")
  202. wave.Anchored = true
  203. wave.CanCollide = false
  204. wave.Locked = true
  205. wave.Size = Vector3.new(1, 1, 1)
  206. wave.TopSurface = "Smooth"
  207. wave.BottomSurface = "Smooth"
  208. wave.Transparency = 0.35
  209. wave.CFrame = fx.CFrame
  210. wm = Instance.new("SpecialMesh", wave)
  211. wm.MeshType = "Sphere"
  212. wm.Scale = Vector3.new(1,1,1)
  213. coroutine.wrap(function()
  214. for i = 1, 18, 1 do
  215. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  216. --wave.Size = wm.Scale
  217. wave.CFrame = fx.CFrame
  218. wave.Transparency = i/14
  219. wait()
  220. end
  221. wait()
  222. wave:Destroy()
  223. end)()
  224. elseif Transforming == false then
  225. wait()
  226. end
  227. end
  228.  
  229. for i = 1, 100 do rs:wait()
  230. fx.CFrame = torso.CFrame
  231. end
  232.  
  233. Spawn(function()
  234. while wait(1) do
  235. GroundWave()
  236. end
  237. end)
  238.  
  239. wait(4)
  240.  
  241. Transforming = false
  242.  
  243. for i = 1, 20 do rs:wait()
  244. fx.Transparency = fx.Transparency + (1/20)
  245. fx.CFrame = torso.CFrame
  246. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  247. rs:wait()
  248. end
  249.  
  250. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  251. local wave = Instance.new("Part", torso)
  252. wave.BrickColor = BrickColor.new("Institutional white")
  253. wave.Anchored = true
  254. wave.CanCollide = false
  255. wave.Locked = true
  256. wave.Size = Vector3.new(1, 1, 1)
  257. wave.TopSurface = "Smooth"
  258. wave.BottomSurface = "Smooth"
  259. wave.Transparency = 0.35
  260. wave.CFrame = HandCF
  261. wm = Instance.new("SpecialMesh", wave)
  262. wm.MeshId = "rbxassetid://3270017"
  263. coroutine.wrap(function()
  264. for i = 1, 14, 1 do
  265. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  266. wave.Size = wm.Scale
  267. wave.CFrame = HandCF
  268. wave.Transparency = i/14
  269. wait()
  270. end
  271. wait()
  272. wave:Destroy()
  273. end)()
  274. hum.WalkSpeed = 50
  275. ----------------------------------------------------
  276. Blast = function()
  277. local Colors = {"New Yeller", "New Yeller"}
  278. local wave = Instance.new("Part", torso)
  279. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  280. wave.Anchored = true
  281. wave.CanCollide = false
  282. wave.Locked = true
  283. wave.Size = Vector3.new(1, 1, 1)
  284. wave.TopSurface = "Smooth"
  285. wave.BottomSurface = "Smooth"
  286. wave.Transparency = 0.35
  287. wave.CFrame = rarm.CFrame
  288. wm = Instance.new("SpecialMesh", wave)
  289. wm.MeshType = "Sphere"
  290. wm.Scale = Vector3.new(1,1,1)
  291. z = Instance.new("Sound",wave)
  292. z.SoundId = "rbxassetid://237035051"
  293. z.Volume = 1
  294. z.Pitch = .9
  295. z:Play()
  296. coroutine.wrap(function()
  297. for i = 1, 30, 1 do
  298. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  299. --wave.Size = wm.Scale
  300. wave.CFrame = rarm.CFrame
  301. wave.Transparency = (1/14)
  302. rs:wait()
  303. end
  304. rs:wait()
  305. wave:Destroy()
  306. z:Destroy()
  307. end)()
  308. end
  309. ----------------------------------------------------
  310. rarm.Touched:connect(function(ht)
  311. hit = ht.Parent
  312. if ht and hit:IsA("Model") then
  313. if hit:FindFirstChild("Humanoid") then
  314. if hit.Name ~= p.Name then
  315. if Debounces.RPunch == true and Debounces.RPunched == false then
  316. Debounces.RPunched = true
  317. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  318. if Debounces.ks==true then
  319. z = Instance.new("Sound",hed)
  320. z.SoundId = "rbxassetid://169380525"
  321. z.Pitch = ptz[math.random(1,#ptz)]
  322. z.Volume = 1
  323. z:Play()
  324. end
  325. wait(.2)
  326. Debounces.RPunched = false
  327. end
  328. end
  329. end
  330. elseif ht and hit:IsA("Hat") then
  331. if hit.Parent.Name ~= p.Name then
  332. if hit.Parent:FindFirstChild("Humanoid") then
  333. if Debounces.RPunch == true and Debounces.RPunched == false then
  334. Debounces.RPunched = true
  335. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  336. if Debounces.ks==true then
  337. z = Instance.new("Sound",hed)
  338. z.SoundId = "rbxassetid://169380525"
  339. z.Pitch = ptz[math.random(1,#ptz)]
  340. z.Volume = 1
  341. z:Play()
  342. end
  343. wait(.2)
  344. Debounces.RPunched = false
  345. end
  346. end
  347. end
  348. end
  349. end)
  350. larm.Touched:connect(function(ht)
  351. hit = ht.Parent
  352. if ht and hit:IsA("Model") then
  353. if hit:FindFirstChild("Humanoid") then
  354. if hit.Name ~= p.Name then
  355. if Debounces.LPunch == true and Debounces.LPunched == false then
  356. Debounces.LPunched = true
  357. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  358. if Debounces.ks2==true then
  359. z = Instance.new("Sound",hed)
  360. z.SoundId = "rbxassetid://169380525"
  361. z.Pitch = ptz[math.random(1,#ptz)]
  362. z.Volume = 1
  363. z:Play()
  364. end
  365. wait(.2)
  366. Debounces.LPunched = false
  367. end
  368. end
  369. end
  370. elseif ht and hit:IsA("Hat") then
  371. if hit.Parent.Name ~= p.Name then
  372. if hit.Parent:FindFirstChild("Humanoid") then
  373. if Debounces.LPunch == true and Debounces.LPunched == false then
  374. Debounces.LPunched = true
  375. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  376. if Debounces.ks2==true then
  377. z = Instance.new("Sound",hed)
  378. z.SoundId = "rbxassetid://169380525"
  379. z.Pitch = ptz[math.random(1,#ptz)]
  380. z.Volume = 1
  381. z:Play()
  382. end
  383. wait(.2)
  384. Debounces.LPunched = false
  385. end
  386. end
  387. end
  388. end
  389. end)
  390. ----------------------------------------------------
  391. mod4 = Instance.new("Model",char)
  392.  
  393. ptez = {0.7, 0.8, 0.9, 1}
  394.  
  395. function FindNearestTorso(Position,Distance,SinglePlayer)
  396. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  397. local List = {}
  398. for i,v in pairs(workspace:GetChildren())do
  399. if v:IsA("Model")then
  400. if v:findFirstChild("Torso")then
  401. if v ~= char then
  402. if(v.Torso.Position -Position).magnitude <= Distance then
  403. table.insert(List,v)
  404. end
  405. end
  406. end
  407. end
  408. end
  409. return List
  410. end
  411.  
  412. function Punch()
  413. part=Instance.new('Part',mod4)
  414. part.Anchored=true
  415. part.CanCollide=false
  416. part.FormFactor='Custom'
  417. part.Size=Vector3.new(.2,.2,.2)
  418. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  419. part.Transparency=.7
  420. part.BrickColor=BrickColor.new('New Yeller')
  421. mesh=Instance.new('SpecialMesh',part)
  422. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  423. mesh.Scale=Vector3.new(3,3,3)
  424. part2=Instance.new('Part',mod4)
  425. part2.Anchored=true
  426. part2.CanCollide=false
  427. part2.FormFactor='Custom'
  428. part2.Size=Vector3.new(.2,.2,.2)
  429. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  430. part2.Transparency=.7
  431. part2.BrickColor=BrickColor.new('New Yeller')
  432. mesh2=Instance.new('SpecialMesh',part2)
  433. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  434. mesh2.Scale=Vector3.new(3,1.5,3)
  435. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  436. if v:FindFirstChild('Humanoid') then
  437. v.Humanoid:TakeDamage(math.random(2,6))
  438. end
  439. end
  440. coroutine.resume(coroutine.create(function()
  441. for i=0,0.62,0.4 do
  442. wait()
  443. part.CFrame=part.CFrame
  444. part.Transparency=i
  445. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  446. part2.CFrame=part2.CFrame
  447. part2.Transparency=i
  448. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  449. end
  450. part.Parent=nil
  451. part2.Parent=nil
  452. end))
  453. end
  454. ----------------------------------------------------
  455. rarm.Touched:connect(function(ht)
  456. hit = ht.Parent
  457. if ht and hit:IsA("Model") then
  458. if hit:FindFirstChild("Humanoid") then
  459. if hit.Name ~= p.Name then
  460. if Debounces.RPunch == true and Debounces.RPunched == false then
  461. Debounces.RPunched = true
  462. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  463. if Debounces.ks==true then
  464. z = Instance.new("Sound",hed)
  465. z.SoundId = "rbxassetid://169380525"
  466. z.Pitch = ptz[math.random(1,#ptz)]
  467. z.Volume = 1
  468. z:Play()
  469. end
  470. wait(.2)
  471. Debounces.RPunched = false
  472. end
  473. end
  474. end
  475. elseif ht and hit:IsA("Hat") then
  476. if hit.Parent.Name ~= p.Name then
  477. if hit.Parent:FindFirstChild("Humanoid") then
  478. if Debounces.RPunch == true and Debounces.RPunched == false then
  479. Debounces.RPunched = true
  480. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  481. if Debounces.ks==true then
  482. z = Instance.new("Sound",hed)
  483. z.SoundId = "rbxassetid://169380525"
  484. z.Pitch = ptz[math.random(1,#ptz)]
  485. z.Volume = 1
  486. z:Play()
  487. end
  488. wait(.2)
  489. Debounces.RPunched = false
  490. end
  491. end
  492. end
  493. end
  494. end)
  495. larm.Touched:connect(function(ht)
  496. hit = ht.Parent
  497. if ht and hit:IsA("Model") then
  498. if hit:FindFirstChild("Humanoid") then
  499. if hit.Name ~= p.Name then
  500. if Debounces.LPunch == true and Debounces.LPunched == false then
  501. Debounces.LPunched = true
  502. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  503. if Debounces.ks2==true then
  504. z = Instance.new("Sound",hed)
  505. z.SoundId = "rbxassetid://169380525"
  506. z.Pitch = ptz[math.random(1,#ptz)]
  507. z.Volume = 1
  508. z:Play()
  509. end
  510. wait(.2)
  511. Debounces.LPunched = false
  512. end
  513. end
  514. end
  515. elseif ht and hit:IsA("Hat") then
  516. if hit.Parent.Name ~= p.Name then
  517. if hit.Parent:FindFirstChild("Humanoid") then
  518. if Debounces.LPunch == true and Debounces.LPunched == false then
  519. Debounces.LPunched = true
  520. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  521. if Debounces.ks2==true then
  522. z = Instance.new("Sound",hed)
  523. z.SoundId = "rbxassetid://169380525"
  524. z.Pitch = ptz[math.random(1,#ptz)]
  525. z.Volume = 1
  526. z:Play()
  527. end
  528. wait(.2)
  529. Debounces.LPunched = false
  530. end
  531. end
  532. end
  533. end
  534. end)
  535. ----------------------------------------------------
  536. local player = game.Players.LocalPlayer
  537. local pchar = player.Character
  538. local mouse = player:GetMouse()
  539. local cam = workspace.CurrentCamera
  540.  
  541. local rad = math.rad
  542.  
  543. local keysDown = {}
  544. local flySpeed = 0
  545. local MAX_FLY_SPEED = 150
  546.  
  547. local canFly = false
  548. local flyToggled = false
  549.  
  550. local forward, side = 0, 0
  551. local lastForward, lastSide = 0, 0
  552.  
  553. local floatBP = Instance.new("BodyPosition")
  554. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  555. local flyBV = Instance.new("BodyVelocity")
  556. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  557. local turnBG = Instance.new("BodyGyro")
  558. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  559.  
  560. mouse.KeyDown:connect(function(key)
  561. keysDown[key] = true
  562.  
  563. if key == "f" then
  564. flyToggled = not flyToggled
  565.  
  566. if not flyToggled then
  567. stanceToggle = "Normal"
  568. floatBP.Parent = nil
  569. flyBV.Parent = nil
  570. turnBG.Parent = nil
  571. root.Velocity = Vector3.new()
  572. pchar.Humanoid.PlatformStand = false
  573. end
  574. end
  575.  
  576. end)
  577. mouse.KeyUp:connect(function(key)
  578. keysDown[key] = nil
  579. end)
  580.  
  581. local function updateFly()
  582.  
  583. if not flyToggled then return end
  584.  
  585. lastForward = forward
  586. lastSide = side
  587.  
  588. forward = 0
  589. side = 0
  590.  
  591. if keysDown.w then
  592. forward = forward + 1
  593. end
  594. if keysDown.s then
  595. forward = forward - 1
  596. end
  597. if keysDown.a then
  598. side = side - 1
  599. end
  600. if keysDown.d then
  601. side = side + 1
  602. end
  603.  
  604. canFly = (forward ~= 0 or side ~= 0)
  605.  
  606. if canFly then
  607. stanceToggle = "Floating"
  608. turnBG.Parent = root
  609. floatBP.Parent = nil
  610. flyBV.Parent = root
  611.  
  612. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  613. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  614. else
  615. floatBP.position = root.Position
  616. floatBP.Parent = root
  617.  
  618. flySpeed = flySpeed - 1
  619. if flySpeed < 0 then flySpeed = 0 end
  620. end
  621.  
  622. local camCF = cam.CoordinateFrame
  623. local in_forward = canFly and forward or lastForward
  624. local in_side = canFly and side or lastSide
  625.  
  626. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  627. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  628.  
  629. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  630. 0)
  631. end
  632.  
  633. game:service'RunService'.RenderStepped:connect(function()
  634. if flyToggled then
  635. pchar.Humanoid.PlatformStand = true
  636. end
  637. updateFly()
  638. end)
  639. -------------------------------
  640. mouse.KeyDown:connect(function(key)
  641. if key == "q" then
  642. if Debounces.CanAttack == true then
  643. Debounces.CanAttack = false
  644. Debounces.NoIdl = true
  645. Debounces.on = true
  646. function FindNearestTorso(Position,Distance,SinglePlayer)
  647. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  648. local List = {}
  649. for i,v in pairs(workspace:GetChildren())do
  650. if v:IsA("Model")then
  651. if v:findFirstChild("Torso")then
  652. if v ~= char then
  653. if(v.Torso.Position -Position).magnitude <= Distance then
  654. table.insert(List,v)
  655. end
  656. end
  657. end
  658. end
  659. end
  660. return List
  661. end
  662. z = Instance.new("Sound",hed)
  663. z.SoundId = "rbxassetid://232213955"
  664. z.Pitch = 1
  665. z.Volume = 1
  666. wait(0.2)
  667. z:Play()
  668. sp = Instance.new("Part",rarm)
  669. sp.Anchored = true
  670. sp.CanCollide = false
  671. sp.Locked = true
  672. sp.Transparency = 0
  673. sp.Material = "Neon"
  674. sp.Size = Vector3.new(1,1,1)
  675. sp.TopSurface = "SmoothNoOutlines"
  676. sp.BottomSurface = "SmoothNoOutlines"
  677. sp.BrickColor = BrickColor.new("New Yeller")
  678. spm = Instance.new("SpecialMesh",sp)
  679. spm.MeshType = "Sphere"
  680. spm.Scale = Vector3.new(21,21,21)
  681. sp2 = Instance.new("Part", rarm)
  682. sp2.Name = "Energy"
  683. sp2.BrickColor = BrickColor.new("New Yeller")
  684. sp2.Size = Vector3.new(1, 1, 1)
  685. sp2.Shape = "Ball"
  686. sp2.CanCollide = false
  687. sp2.Anchored = true
  688. sp2.Locked = true
  689. sp2.TopSurface = 0
  690. sp2.BottomSurface = 0
  691. sp2.Transparency = 1
  692. spm2 = Instance.new("SpecialMesh",sp2)
  693. spm2.MeshId = "rbxassetid://9982590"
  694. spm2.Scale = Vector3.new(2,2,2)
  695. for i = 1, 20 do
  696. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  697. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  704. if Debounces.on == false then break end
  705. rs:wait()
  706. end
  707. for i = 1, 100, 20 do rs:wait()
  708. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  709. end
  710. for i = 1, 20 do
  711. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  718. if Debounces.on == false then break end
  719. rs:wait()
  720. end
  721. sp.Transparency = 1
  722. for i = 1, 20 do
  723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  729. if Debounces.on == false then break end
  730. rs:wait()
  731. end
  732. wait(1)
  733. sp.Transparency = 0
  734. sp2.Transparency = 0.84
  735. for i = 1, 20 do
  736. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  737. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  738. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  745. if Debounces.on == false then break end
  746. rs:wait()
  747. end
  748. for i = 1, 2880, 50 do
  749. rs:wait()
  750. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  751. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  752. rs:wait()
  753. end
  754. sp:Destroy()
  755. sp2:Destroy()
  756. local X = Instance.new("Part",char)
  757. local O = Instance.new("ObjectValue",X)
  758. O.Name = "creator"
  759. X.Locked = true
  760. X.Name = "Shell"
  761. X.Anchored = false
  762. X.CanCollide = false
  763. X.Transparency = 0
  764. X.Reflectance = 0
  765. X.BottomSurface = 0
  766. X.TopSurface = 0
  767. X.Shape = 0
  768. local V = Instance.new("ObjectValue",X)
  769. V.Value = char
  770. V.Name = "creator"
  771. X.BrickColor = BrickColor.new("New Yeller")
  772. X.Size = Vector3.new(2,2,2)
  773. X.Material = "Neon"
  774. local Z = Instance.new("SpecialMesh",X)
  775. Z.MeshType = "Sphere"
  776. Z.Scale = Vector3.new(0.5,0.5,1)
  777. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  778. local bv = Instance.new("BodyVelocity",X)
  779. bv.maxForce = Vector3.new(99999,99999,99999)
  780. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  781. bv.velocity = X.CFrame.lookVector*65
  782.  
  783. Explode = X.Touched:connect(function(hit)
  784. if hit ~= char and hit.Name ~= "Shell" then
  785. local cf = X.CFrame
  786. bv:Destroy()
  787. X.Anchored = true
  788. Z:Remove()
  789. Explode:disconnect()
  790. X.Size = Vector3.new(3,3,3)
  791. X.Touched:connect(function(hit) end)
  792. X.CanCollide = false
  793. local part3 = Instance.new("Part", rarm)
  794. part3.Anchored=true
  795. part3.CanCollide=false
  796. part3.Locked = true
  797. part3.TopSurface = "SmoothNoOutlines"
  798. part3.BottomSurface = "SmoothNoOutlines"
  799. part3.FormFactor='Custom'
  800. part3.Size=Vector3.new(1,1, 1)
  801. part3.CFrame=X.CFrame
  802. part3.Transparency=0
  803. part3.BrickColor=BrickColor.new("New Yeller")
  804. local mesh3 = Instance.new("SpecialMesh",part3)
  805. mesh3.MeshType = "Sphere"
  806. mesh3.Scale = Vector3.new(1,1,1)
  807. --debris:AddItem(X,8)
  808. local part4 = Instance.new("Part", rarm)
  809. part4.Material = "Neon"
  810. part4.Anchored=true
  811. part4.CanCollide=false
  812. part4.Locked = true
  813. part4.TopSurface = "SmoothNoOutlines"
  814. part4.BottomSurface = "SmoothNoOutlines"
  815. part4.FormFactor='Custom'
  816. part4.Size=Vector3.new(1,1, 1)
  817. part4.CFrame=X.CFrame
  818. part4.Transparency=0
  819. part4.BrickColor=BrickColor.new("Hot pink")
  820. local mesh4 = Instance.new("SpecialMesh",part4)
  821. mesh4.MeshType = "Sphere"
  822. mesh4.Scale = Vector3.new(.5,.5,.5)
  823. local part7 = Instance.new("Part", rarm)
  824. part7.Material = "Neon"
  825. part7.Anchored=true
  826. part7.CanCollide=false
  827. part7.Locked = true
  828. part7.TopSurface = "SmoothNoOutlines"
  829. part7.BottomSurface = "SmoothNoOutlines"
  830. part7.FormFactor='Custom'
  831. part7.Size=Vector3.new(1,1, 1)
  832. part7.CFrame=X.CFrame
  833. part7.Transparency=0
  834. part7.BrickColor=BrickColor.new("New Yeller")
  835. local mesh7 = Instance.new("SpecialMesh",part7)
  836. mesh7.MeshType = "Sphere"
  837. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  838. --[[X.Touched:connect(function(ht)
  839. hit = ht.Parent
  840. if ht and hit:IsA("Model") then
  841. if hit:FindFirstChild("Humanoid") then
  842. if hit.Name ~= p.Name then
  843. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  844. wait(.3)
  845. end
  846. end
  847. elseif ht and hit:IsA("Hat") then
  848. if hit.Parent.Name ~= p.Name then
  849. if hit.Parent:FindFirstChild("Humanoid") then
  850. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  851. wait(.3)
  852. end
  853. end
  854. end
  855. end)
  856. part3.Touched:connect(function(ht)
  857. hit = ht.Parent
  858. if ht and hit:IsA("Model") then
  859. if hit:FindFirstChild("Humanoid") then
  860. if hit.Name ~= p.Name then
  861. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  862. wait(.3)
  863. end
  864. end
  865. elseif ht and hit:IsA("Hat") then
  866. if hit.Parent.Name ~= p.Name then
  867. if hit.Parent:FindFirstChild("Humanoid") then
  868. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  869. wait(.3)
  870. end
  871. end
  872. end
  873. end)]]--
  874. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  875. if v:FindFirstChild('Humanoid') then
  876. v.Humanoid:TakeDamage(math.random(60,90))
  877. v.Humanoid.PlatformStand = true
  878. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  879. end
  880. end
  881.  
  882. local acos = math.acos
  883. local sqrt = math.sqrt
  884. local Vec3 = Vector3.new
  885. local fromAxisAngle = CFrame.fromAxisAngle
  886.  
  887. local function toAxisAngle(CFr)
  888. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  889. local Angle = math.acos((R00+R11+R22-1)/2)
  890. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  891. A = A == 0 and 0.00001 or A
  892. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  893. B = B == 0 and 0.00001 or B
  894. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  895. C = C == 0 and 0.00001 or C
  896. local x = (R21-R12)/sqrt(A)
  897. local y = (R02-R20)/sqrt(B)
  898. local z = (R10-R01)/sqrt(C)
  899. return Vec3(x,y,z),Angle
  900. end
  901.  
  902. function ApplyTrig(Num,Func)
  903. local Min,Max = Func(0),Func(1)
  904. local i = Func(Num)
  905. return (i-Min)/(Max-Min)
  906. end
  907.  
  908. function LerpCFrame(CFrame1,CFrame2,Num)
  909. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  910. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  911. end
  912.  
  913. function Crater(Torso,Radius)
  914. Spawn(function()
  915. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  916. local Ignore = {}
  917. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  918. if v.Character ~= nil then
  919. Ignore[#Ignore+1] = v.Character
  920. end
  921. end
  922. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  923. if Hit == nil then return end
  924. local Parts = {}
  925. for i = 1,360,10 do
  926. local P = Instance.new("Part",Torso.Parent)
  927. P.Anchored = true
  928. P.FormFactor = "Custom"
  929. P.BrickColor = Hit.BrickColor
  930. P.Material = Hit.Material
  931. P.TopSurface = "Smooth"
  932. P.BottomSurface = "Smooth"
  933. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  934. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  935. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  936. if math.random(0,5) == 0 then -- rubble
  937. local P = Instance.new("Part",Torso.Parent)
  938. P.Anchored = true
  939. P.FormFactor = "Custom"
  940. P.BrickColor = Hit.BrickColor
  941. P.Material = Hit.Material
  942. P.TopSurface = "Smooth"
  943. P.BottomSurface = "Smooth"
  944. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  945. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  946. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  947. end
  948. end
  949. for i = 0,1,0.05 do
  950. for i2,v in pairs(Parts) do
  951. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  952. end
  953. wait(0.02)
  954. end
  955. for i,v in pairs(Parts) do
  956. if v[1].Size.X > 2.1 then
  957. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  958. end
  959. v[1].Anchored = false
  960. end
  961. for i = 0,1,0.05 do
  962. for i2,v in pairs(Parts) do
  963. v[1].Transparency = i
  964. if i == 1 then
  965. v[1]:Destroy()
  966. elseif i >= 0.25 then
  967. v[1].CanCollide = false
  968. end
  969. end
  970. wait(0.02)
  971. end
  972. Parts = nil
  973. end)
  974. end
  975.  
  976. ROW = function(out, trans, s, wt, t, ang, plus)
  977. for i = 1, 360, 360/t do
  978. local c = Instance.new("Part", game.Workspace)
  979. c.FormFactor = 3
  980. c.TopSurface = 0
  981. c.BottomSurface = 0
  982. c.Size = s
  983. c.Anchored = true
  984. c.CanCollide = wt
  985. c.Material=workspace.Base.Material
  986. c.Transparency = trans
  987. c.BrickColor = workspace.Base.BrickColor
  988. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  989. c.Locked=true
  990. game.Debris:AddItem(c,15)
  991. end
  992. end
  993.  
  994. Part = function(x,y,z,color,tr,cc,an,parent)
  995. local p = Instance.new('Part',parent or Weapon)
  996. p.formFactor = 'Custom'
  997. p.Size = Vector3.new(x,y,z)
  998. p.BrickColor = BrickColor.new(color)
  999. p.CanCollide = cc
  1000. p.Transparency = tr
  1001. p.Anchored = an
  1002. p.TopSurface,p.BottomSurface = 0,0
  1003. p.Locked=true
  1004. p:BreakJoints()
  1005. return p end
  1006.  
  1007. Mesh = function(par,num,x,y,z)
  1008. local msh = _
  1009. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1010. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1011. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1012. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1013. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1014. end msh.Scale = Vector3.new(x,y,z)
  1015. return msh end
  1016.  
  1017. function explosion(col1,col2,cfr,sz,rng,dmg)
  1018. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1019. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1020. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1021. v1,v2,v3=sz.x,sz.y,sz.z
  1022. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1023. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1024. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1025. a.CFrame=cfr
  1026. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1027. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1028.  
  1029. Spawn(function()
  1030. while wait() do
  1031. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1032. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1033. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1034. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1035. a.Transparency=a.Transparency+0.05
  1036. a2.Transparency=a2.Transparency+0.05
  1037. a3.Transparency=a3.Transparency+0.05
  1038. end
  1039. end)
  1040. end
  1041.  
  1042. Crater(X,20)
  1043. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1044. z = Instance.new("Sound",X)
  1045. z.SoundId = "rbxassetid://231917744"
  1046. z.Pitch = .5
  1047. z.Volume = 10
  1048. z1 = Instance.new("Sound",X)
  1049. z1.SoundId = "rbxassetid://231917744"
  1050. z1.Pitch = .5
  1051. z1.Volume = 10
  1052. z2 = Instance.new("Sound",X)
  1053. z2.SoundId = "rbxassetid://231917744"
  1054. z2.Pitch = .5
  1055. z2.Volume = 10
  1056. z3 = Instance.new("Sound",X)
  1057. z3.SoundId = "rbxassetid://245537790"
  1058. z3.Pitch = .7
  1059. z3.Volume = 1
  1060. z4 = Instance.new("Sound",X)
  1061. z4.SoundId = "rbxassetid://245537790"
  1062. z4.Pitch = .7
  1063. z4.Volume = 1
  1064. wait(0.1)
  1065. z:Play()
  1066. z1:Play()
  1067. z2:Play()
  1068. z3:Play()
  1069. z4:Play()
  1070.  
  1071. local part=Instance.new('Part',rarm)
  1072. part.Anchored=true
  1073. part.CanCollide=false
  1074. part.Locked = true
  1075. part.FormFactor='Custom'
  1076. part.Size=Vector3.new(1,1,1)
  1077. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1078. part.Transparency=0
  1079. part.BrickColor=BrickColor.new('New Yeller')
  1080. local mesh=Instance.new('SpecialMesh',part)
  1081. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1082. mesh.Scale=Vector3.new(2,2,2)
  1083. local part2=part:clone()
  1084. part2.Parent = rarm
  1085. part2.BrickColor=BrickColor.new("New Yeller")
  1086. local part5=part:clone()
  1087. part5.Parent = rarm
  1088. part5.BrickColor=BrickColor.new("Magenta")
  1089. local part6=part:clone()
  1090. part6.Parent = rarm
  1091. part6.BrickColor=BrickColor.new("Black")
  1092. local mesh2=mesh:clone()
  1093. mesh2.Parent=part2
  1094. mesh2.Scale=Vector3.new(3, 3, 3)
  1095. local mesh5=mesh:clone()
  1096. mesh5.Parent=part5
  1097. mesh5.Scale=Vector3.new(3, 3, 3)
  1098. local mesh6=mesh:clone()
  1099. mesh6.Parent=part6
  1100. mesh6.Scale=Vector3.new(3, 3, 3)
  1101. local blast = Instance.new("Part", rarm)
  1102. blast.BrickColor = BrickColor.new("New Yeller")
  1103. blast.Anchored = true
  1104. blast.CanCollide = false
  1105. blast.Locked = true
  1106. blast.Size = Vector3.new(1, 1, 1)
  1107. blast.TopSurface = "Smooth"
  1108. blast.BottomSurface = "Smooth"
  1109. blast.Transparency = 0
  1110. blast.CFrame = HandCF
  1111. local bm = Instance.new("SpecialMesh", blast)
  1112. bm.Scale = Vector3.new(5,1,5)
  1113. bm.MeshId = "rbxassetid://3270017"
  1114. local blast2 = Instance.new("Part", rarm)
  1115. blast2.BrickColor = BrickColor.new("New Yeller")
  1116. blast2.Anchored = true
  1117. blast2.CanCollide = false
  1118. blast2.Locked = true
  1119. blast2.Size = Vector3.new(1, 1, 1)
  1120. blast2.TopSurface = "Smooth"
  1121. blast2.BottomSurface = "Smooth"
  1122. blast2.Transparency = 0
  1123. blast2.CFrame = HandCF
  1124. local bm2 = Instance.new("SpecialMesh", blast2)
  1125. bm2.Scale = Vector3.new(3,1,3)
  1126. bm2.MeshId = "rbxassetid://3270017"
  1127. local blast3 = Instance.new("Part", rarm)
  1128. blast3.BrickColor = BrickColor.new("New Yeller")
  1129. blast3.Anchored = true
  1130. blast3.CanCollide = false
  1131. blast3.Locked = true
  1132. blast3.Size = Vector3.new(1, 1, 1)
  1133. blast3.TopSurface = "Smooth"
  1134. blast3.BottomSurface = "Smooth"
  1135. blast3.Transparency = 0
  1136. blast3.CFrame = HandCF
  1137. local bm3 = Instance.new("SpecialMesh", blast3)
  1138. bm3.Scale = Vector3.new(3,1,3)
  1139. bm3.MeshId = "rbxassetid://3270017"
  1140. for i = 1,120 do rs:wait()
  1141. X.Transparency = X.Transparency + (1/120)
  1142. part.Transparency = part.Transparency + (1/120)
  1143. part2.Transparency = part2.Transparency + (1/120)
  1144. part3.Transparency = part3.Transparency + (1/120)
  1145. part4.Transparency = part4.Transparency + (1/120)
  1146. part5.Transparency = part5.Transparency + (1/120)
  1147. part6.Transparency = part6.Transparency + (1/120)
  1148. part7.Transparency = part7.Transparency + (1/120)
  1149. blast.Transparency = blast.Transparency + (1/120)
  1150. blast2.Transparency = blast2.Transparency + (1/120)
  1151. blast3.Transparency = blast3.Transparency + (1/120)
  1152. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1153. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1154. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1155. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1156. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1157. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1158. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1159. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1160. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1161. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1162. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1163. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1164. X.CFrame = cf
  1165. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1166. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1167. part3.CFrame=X.CFrame
  1168. part4.CFrame=X.CFrame
  1169. part7.CFrame=X.CFrame
  1170. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1171. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1172. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1173. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1174. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1175. rs:wait()
  1176. end
  1177. X:Destroy()
  1178. part:Destroy()
  1179. part2:Destroy()
  1180. part3:Destroy()
  1181. part4:Destroy()
  1182. part5:Destroy()
  1183. part6:Destroy()
  1184. blast:Destroy()
  1185. blast2:Destroy()
  1186. blast3:Destroy()
  1187. z:Destroy()
  1188. z1:Destroy()
  1189. z2:Destroy()
  1190. z3:Destroy()
  1191. z4:Destroy()
  1192. end
  1193. end)
  1194. for i = 1, 20 do
  1195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1201. if Debounces.on == false then break end
  1202. rs:wait()
  1203. end
  1204. if Debounces.CanAttack == false then
  1205. Debounces.CanAttack = true
  1206. Debounces.NoIdl = false
  1207. Debounces.on = false
  1208. end
  1209. end
  1210. end
  1211. end)
  1212. ----------------------------------------------------
  1213. mouse.KeyDown:connect(function(key)
  1214. if key == "e" then
  1215. if Debounces.CanAttack == true then
  1216. Debounces.CanAttack = false
  1217. Debounces.on = true
  1218. Debounces.NoIdl = true
  1219. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1220. z = Instance.new("Sound", rarm)
  1221. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1222. z.Volume = .6
  1223. z.Pitch = pt[math.random(1,#pt)]
  1224. z.Looped = false
  1225. z:Play()
  1226. Debounces.RPunch = true
  1227. Debounces.LPunch = true
  1228. Debounces.ks = true
  1229. Debounces.ks2 = true
  1230. for i = 1, 3 do
  1231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1237. if Debounces.on == false then break end
  1238. wait()
  1239. end
  1240. z2 = Instance.new("Sound", larm)
  1241. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1242. z2.Volume = .6
  1243. z2.Pitch = pt[math.random(1,#pt)]
  1244. z2.Looped = false
  1245. z2:Play()
  1246. for i = 1, 3 do
  1247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1253. if Debounces.on == false then break end
  1254. wait()
  1255. end
  1256. z3 = Instance.new("Sound", rarm)
  1257. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1258. z3.Volume = 0.6
  1259. z3.Pitch = pt[math.random(1,#pt)]
  1260. z3.Looped = false
  1261. z3:Play()
  1262. for i = 1, 3 do
  1263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1269. if Debounces.on == false then break end
  1270. wait()
  1271. end
  1272. z4 = Instance.new("Sound", larm)
  1273. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1274. z4.Volume = .6
  1275. z4.Pitch = pt[math.random(1,#pt)]
  1276. z4.Looped = false
  1277. z4:Play()
  1278. for i = 1, 3 do
  1279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1285. if Debounces.on == false then break end
  1286. wait()
  1287. end
  1288. z5 = Instance.new("Sound", rarm)
  1289. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1290. z5.Volume = .6
  1291. z5.Pitch = pt[math.random(1,#pt)]
  1292. z5.Looped = false
  1293. z5:Play()
  1294. for i = 1, 3 do
  1295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1301. if Debounces.on == false then break end
  1302. wait()
  1303. end
  1304. z6 = Instance.new("Sound", larm)
  1305. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1306. z6.Volume = .6
  1307. z6.Pitch = pt[math.random(1,#pt)]
  1308. z6.Looped = false
  1309. z6:Play()
  1310. for i = 1, 3 do
  1311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1317. if Debounces.on == false then break end
  1318. wait()
  1319. end
  1320. z7 = Instance.new("Sound", rarm)
  1321. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1322. z7.Volume = .6
  1323. z7.Pitch = pt[math.random(1,#pt)]
  1324. z7.Looped = false
  1325. z7:Play()
  1326. for i = 1, 3 do
  1327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1333. if Debounces.on == false then break end
  1334. wait()
  1335. end
  1336. z8 = Instance.new("Sound", larm)
  1337. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1338. z8.Volume = .6
  1339. z8.Pitch = pt[math.random(1,#pt)]
  1340. z8.Looped = false
  1341. z8:Play()
  1342. for i = 1, 3 do
  1343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1349. if Debounces.on == false then break end
  1350. wait()
  1351. end
  1352. z9 = Instance.new("Sound", rarm)
  1353. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1354. z9.Volume = 0.6
  1355. z9.Pitch = pt[math.random(1,#pt)]
  1356. z9.Looped = false
  1357. z9:Play()
  1358. for i = 1, 3 do
  1359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1365. if Debounces.on == false then break end
  1366. wait()
  1367. end
  1368. z10 = Instance.new("Sound", larm)
  1369. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1370. z10.Volume = .6
  1371. z10.Pitch = pt[math.random(1,#pt)]
  1372. z10.Looped = false
  1373. z10:Play()
  1374. for i = 1, 3 do
  1375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1381. if Debounces.on == false then break end
  1382. wait()
  1383. end
  1384. z11 = Instance.new("Sound", rarm)
  1385. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1386. z11.Volume = .6
  1387. z11.Pitch = pt[math.random(1,#pt)]
  1388. z11.Looped = false
  1389. z11:Play()
  1390. for i = 1, 3 do
  1391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1397. if Debounces.on == false then break end
  1398. wait()
  1399. end
  1400. z12 = Instance.new("Sound", larm)
  1401. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1402. z12.Volume = .6
  1403. z12.Pitch = pt[math.random(1,#pt)]
  1404. z12.Looped = false
  1405. z12:Play()
  1406. for i = 1, 3 do
  1407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1413. if Debounces.on == false then break end
  1414. wait()
  1415. end
  1416. z13 = Instance.new("Sound", rarm)
  1417. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1418. z13.Volume = 0.6
  1419. z13.Pitch = pt[math.random(1,#pt)]
  1420. z13.Looped = false
  1421. z13:Play()
  1422. for i = 1, 3 do
  1423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1429. if Debounces.on == false then break end
  1430. wait()
  1431. end
  1432. z14 = Instance.new("Sound", larm)
  1433. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1434. z14.Volume = .6
  1435. z14.Pitch = pt[math.random(1,#pt)]
  1436. z14.Looped = false
  1437. z14:Play()
  1438. for i = 1, 3 do
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1445. if Debounces.on == false then break end
  1446. wait()
  1447. end
  1448. z15 = Instance.new("Sound", rarm)
  1449. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1450. z15.Volume = .6
  1451. z15.Pitch = pt[math.random(1,#pt)]
  1452. z15.Looped = false
  1453. z15:Play()
  1454. for i = 1, 3 do
  1455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1461. if Debounces.on == false then break end
  1462. wait()
  1463. end
  1464. z16 = Instance.new("Sound", larm)
  1465. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1466. z16.Volume = .6
  1467. z16.Pitch = pt[math.random(1,#pt)]
  1468. z16.Looped = false
  1469. z16:Play()
  1470. for i = 1, 3 do
  1471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1477. if Debounces.on == false then break end
  1478. wait()
  1479. end
  1480. z17 = Instance.new("Sound", rarm)
  1481. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1482. z17.Volume = .6
  1483. z17.Pitch = pt[math.random(1,#pt)]
  1484. z17.Looped = false
  1485. z17:Play()
  1486. for i = 1, 3 do
  1487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1493. if Debounces.on == false then break end
  1494. wait()
  1495. end
  1496. z18 = Instance.new("Sound", larm)
  1497. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1498. z18.Volume = .6
  1499. z18.Pitch = pt[math.random(1,#pt)]
  1500. z18.Looped = false
  1501. z18:Play()
  1502. for i = 1, 3 do
  1503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1509. if Debounces.on == false then break end
  1510. wait()
  1511. end
  1512. z19 = Instance.new("Sound", rarm)
  1513. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1514. z19.Volume = 0.6
  1515. z19.Pitch = pt[math.random(1,#pt)]
  1516. z19.Looped = false
  1517. z19:Play()
  1518. for i = 1, 3 do
  1519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1525. if Debounces.on == false then break end
  1526. wait()
  1527. end
  1528. z20 = Instance.new("Sound", larm)
  1529. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1530. z20.Volume = .6
  1531. z20.Pitch = pt[math.random(1,#pt)]
  1532. z20.Looped = false
  1533. z20:Play()
  1534. for i = 1, 3 do
  1535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1541. if Debounces.on == false then break end
  1542. wait()
  1543. end
  1544. z:Destroy()
  1545. z2:Destroy()
  1546. z3:Destroy()
  1547. z4:Destroy()
  1548. z5:Destroy()
  1549. z6:Destroy()
  1550. z7:Destroy()
  1551. z8:Destroy()
  1552. z9:Destroy()
  1553. z10:Destroy()
  1554. z11:Destroy()
  1555. z12:Destroy()
  1556. z13:Destroy()
  1557. z14:Destroy()
  1558. z15:Destroy()
  1559. z16:Destroy()
  1560. z17:Destroy()
  1561. z18:Destroy()
  1562. z19:Destroy()
  1563. z20:Destroy()
  1564. Debounces.LPunch = false
  1565. Debounces.RPunch = false
  1566. Debounces.ks = false
  1567. Debounces.ks2 = false
  1568. if Debounces.CanAttack == false then
  1569. Debounces.CanAttack = true
  1570. Debounces.on = false
  1571. Debounces.NoIdl = false
  1572. end
  1573. end
  1574. end
  1575. end)
  1576. -------------------------------
  1577. mouse.KeyDown:connect(function(key)
  1578. if key == "t" then
  1579. if Debounces.CanAttack == true then
  1580. Debounces.CanAttack = false
  1581. Debounces.NoIdl = true
  1582. Debounces.on = true
  1583. Debounces.ks = true
  1584. kik = rleg.Touched:connect(function(ht)
  1585. hit = ht.Parent
  1586. if ht and hit:IsA("Model") then
  1587. if hit:FindFirstChild("Humanoid") then
  1588. if hit.Name ~= p.Name then
  1589. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1590. Debounces.Slashed = true]]--
  1591. if Debounces.ks==true then
  1592. z = Instance.new("Sound",hed)
  1593. z.SoundId = "rbxassetid://169380525"
  1594. z.Volume = 1
  1595. z:Play()
  1596. Debounces.ks=false
  1597. end
  1598. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1599. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1600. --Debounces.Slashed = false
  1601. --end
  1602. end
  1603. end
  1604. elseif ht and hit:IsA("Hat") then
  1605. if hit.Parent.Name ~= p.Name then
  1606. if hit.Parent:FindFirstChild("Humanoid") then
  1607. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1608. Debounces.Slashed = true]]--
  1609. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1610. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1611. --Debounces.Slashed = false
  1612. --end
  1613. end
  1614. end
  1615. end
  1616. end)
  1617. for i = 1,20 do
  1618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1624. if Debounces.on == false then break end
  1625. rs:wait()
  1626. end
  1627. kik:disconnect()
  1628. if Debounces.CanAttack == false then
  1629. Debounces.CanAttack = true
  1630. Debounces.NoIdl = false
  1631. Debounces.on = false
  1632. end
  1633. end
  1634. end
  1635. end)
  1636. ----------------------------------------------------
  1637. mouse.KeyDown:connect(function(key)
  1638. if key == "y" then
  1639. if Debounces.CanAttack == true then
  1640. Debounces.CanAttack = false
  1641. Debounces.on = true
  1642. Debounces.NoIdl = true
  1643. for i = 1, 15 do
  1644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1650. if Debounces.on == false then break end
  1651. rs:wait(2.7)
  1652. end
  1653. x = Instance.new("Sound",char)
  1654. x.SoundId = "rbxassetid://228343271"
  1655. x.Pitch = 1
  1656. x.Volume = .8
  1657. wait(.1)
  1658. x:Play()
  1659. Debounces.on = false
  1660. Debounces.Here = false
  1661. shot = shot + 1
  1662. local rng = Instance.new("Part", larm)
  1663. rng.Anchored = true
  1664. rng.BrickColor = BrickColor.new("New Yeller")
  1665. rng.CanCollide = false
  1666. rng.FormFactor = 3
  1667. rng.Name = "Ring"
  1668. rng.Size = Vector3.new(1, 1, 1)
  1669. rng.Transparency = 0.35
  1670. rng.TopSurface = 0
  1671. rng.BottomSurface = 0
  1672. rng2 = rng:clone()
  1673. rng3 = rng2:clone()
  1674. rng4 = rng2:clone()
  1675. local rngm = Instance.new("SpecialMesh", rng)
  1676. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1677. rngm.Scale = Vector3.new(10, 10, 1)
  1678. rngm2 = rngm:clone()
  1679. rngm2.Scale = Vector3.new(5, 5, 3)
  1680. rngm3=rngm2:clone()
  1681. rngm3.Parent = rng3
  1682. rngm3.Scale = Vector3.new(8, 8, 1)
  1683. rngm4 = rngm2:clone()
  1684. rngm4.Parent = rng4
  1685. rngm4.Scale = Vector3.new(6, 6, 1)
  1686. local bem = Instance.new("Part", larm)
  1687. bem.Anchored = true
  1688. bem.BrickColor = BrickColor.new("New Yeller")
  1689. bem.CanCollide = false
  1690. bem.FormFactor = 3
  1691. bem.Name = "Beam" .. shot
  1692. bem.Size = Vector3.new(1, 1, 1)
  1693. bem.Transparency = 0.35
  1694. bem.TopSurface = 0
  1695. bem.BottomSurface = 0
  1696. local bemm = Instance.new("SpecialMesh", bem)
  1697. bemm.MeshType = 4
  1698. bemm.Scale = Vector3.new(1, 4, 4)
  1699. local out = Instance.new("Part", larm)
  1700. out.Anchored = true
  1701. out.BrickColor = BrickColor.new("New Yeller")
  1702. out.CanCollide = false
  1703. out.FormFactor = 3
  1704. out.Name = "Out"
  1705. out.Size = Vector3.new(4, 4, 4)
  1706. out.Transparency = 0.35
  1707. out.TopSurface = 0
  1708. out.BottomSurface = 0
  1709. local outm = Instance.new("SpecialMesh", out)
  1710. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1711. outm.Scale = Vector3.new(6, 4, 6)
  1712. local bnd = Instance.new("Part", larm)
  1713. bnd.Anchored = true
  1714. bnd.BrickColor = BrickColor.new("New Yeller")
  1715. bnd.CanCollide = false
  1716. bnd.FormFactor = 3
  1717. bnd.Name = "Bend"
  1718. bnd.Size = Vector3.new(1, 1, 1)
  1719. bnd.Transparency = 1
  1720. bnd.TopSurface = 0
  1721. bnd.BottomSurface = 0
  1722. local bndm = Instance.new("SpecialMesh", bnd)
  1723. bndm.MeshType = 3
  1724. bndm.Scale = Vector3.new(8, 8, 8)
  1725. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1726. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1727. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1728. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1729. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1730. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1731. Debounces.Shewt = true
  1732. coroutine.wrap(function()
  1733. for i = 1, 20, 0.2 do
  1734. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1735. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1736. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1737. rng.Transparency = i/20
  1738. rng3.Transparency = 1/24
  1739. rng4.Transparency = i/26
  1740. wait()
  1741. end
  1742. wait()
  1743. rng:Destroy()
  1744. end)()
  1745. if Debounces.Shewt == true then
  1746. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1747. hit = ht.Parent
  1748. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1749. if HasntTouched(hit.Name) == true and deb == false then
  1750. deb = true
  1751. coroutine.wrap(function()
  1752. hit:FindFirstChild("Humanoid").PlatformStand = true
  1753. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1754. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1755. end)()
  1756. table.insert(Touche, hit.Name)
  1757. deb = false
  1758. end
  1759. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1760. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1761. deb = true
  1762. coroutine.wrap(function()
  1763. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1764. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1765. wait(1)
  1766. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1767. end)()
  1768. table.insert(Touche, hit.Parent.Name)
  1769. deb = false
  1770. for i, v in pairs(Touche) do
  1771. print(v)
  1772. end
  1773. end
  1774. end
  1775. end)
  1776. end
  1777. for i = 0, 260, 8 do
  1778. bem.Size = Vector3.new(i, 3, 3)
  1779. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1780. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1781. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1782. bnd.Size = Vector3.new(1,1,1)
  1783. bndm.Scale = Vector3.new(8,8,8)
  1784. if i % 10 == 0 then
  1785. local newRng = rng2:Clone()
  1786. newRng.Parent = larm
  1787. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1788. local newRngm = rngm2:clone()
  1789. newRngm.Parent=newRng
  1790. coroutine.wrap(function()
  1791. for i = 1, 10, 0.2 do
  1792. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1793. newRng.Transparency = i/10
  1794. wait()
  1795. end
  1796. wait()
  1797. newRng:Destroy()
  1798. end)()
  1799. end
  1800. wait()
  1801. end
  1802. wait()
  1803. Debounces.Shewt = false
  1804. bem:Destroy()
  1805. out:Destroy()
  1806. bnd:Destroy()
  1807. Debounces.Ready = false
  1808. for i, v in pairs(Touche) do
  1809. table.remove(Touche, i)
  1810. end
  1811. wait()
  1812. table.insert(Touche, char.Name)
  1813. Debounces.NoIdl = false
  1814. if Debounces.CanAttack == false then
  1815. Debounces.CanAttack = true
  1816. end
  1817. end
  1818. end
  1819. end)
  1820. ----------------------------------------------------
  1821. --[[mouse.KeyDown:connect(function(key)
  1822. if key == "y" then
  1823. if Debounces.CanAttack == true then
  1824. Debounces.CanAttack = false
  1825. Debounces.NoIdl = true
  1826. Debounces.on = true
  1827. local shell = Instance.new("Part",torso)
  1828. shell.BrickColor = BrickColor.new("New Yeller")
  1829. shell.Anchored = false
  1830. shell.CanCollide = false
  1831. shell.Locked = true
  1832. shell.TopSurface = "SmoothNoOutlines"
  1833. shell.BottomSurface = "SmoothNoOutlines"
  1834. shell.Size = Vector3.new(1.2,1.2,1.2)
  1835. shell.FormFactor = 3
  1836. local shellm = Instance.new("SpecialMesh",shell)
  1837. shellm.MeshType = "Sphere"
  1838. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1839. Omega = function()
  1840. local X = Instance.new("Part",char)
  1841. local O = Instance.new("ObjectValue",X)
  1842. O.Name = "creator"
  1843. X.Locked = true
  1844. X.Name = "Shell"
  1845. X.Anchored = false
  1846. X.CanCollide = false
  1847. X.Transparency = 0.5
  1848. X.Reflectance = 0
  1849. X.BottomSurface = 0
  1850. X.TopSurface = 0
  1851. X.Shape = 0
  1852. local V = Instance.new("ObjectValue",X)
  1853. V.Value = char
  1854. V.Name = "creator"
  1855. X.BrickColor = BrickColor.new("New Yeller")
  1856. X.Size = Vector3.new(40,40,40)
  1857. --X.Material = "Neon"
  1858. local Z = Instance.new("SpecialMesh",X)
  1859. Z.MeshType = "Sphere"
  1860. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1861. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1862. local bv = Instance.new("BodyVelocity",X)
  1863. bv.maxForce = Vector3.new(99999,99999,99999)
  1864. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1865. bv.velocity = root.CFrame.lookVector*10
  1866. Explode = X.Touched:connect(function(hit)
  1867. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1868. local cf = X.CFrame
  1869. bv:Destroy()
  1870. X.Anchored = true
  1871. Z:Remove()
  1872. Explode:disconnect()
  1873. X.Size = Vector3.new(3,3,3)
  1874. X.Touched:connect(function(hit) end)
  1875. X.CanCollide = false
  1876. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1877. if v:FindFirstChild('Humanoid') then
  1878. v.Humanoid:TakeDamage(math.random(80,120))
  1879. end
  1880. end
  1881. for i = 1, (40) do rs:wait()
  1882. X.Transparency = X.Transparency + (1/40)
  1883. X.Size = X.Size + Vector3.new(1,1,1)
  1884. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1885. end
  1886. X:Destroy()
  1887. end
  1888. end)
  1889. end
  1890. for i = 1,200 do
  1891. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1898. if Debounces.on == false then break end
  1899. rs:wait()
  1900. end
  1901. for i = 1,30 do
  1902. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1909. if Debounces.on == false then break end
  1910. rs:wait()
  1911. end
  1912. for i = 1,40 do
  1913. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1914. shell.Size = shell.Size + Vector3.new(1,1,1)
  1915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1921. if Debounces.on == false then break end
  1922. rs:wait()
  1923. end
  1924. for i = 1,40 do
  1925. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1932. if Debounces.on == false then break end
  1933. rs:wait()
  1934. end
  1935. for i = 1,60 do
  1936. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1943. if Debounces.on == false then break end
  1944. rs:wait()
  1945. end
  1946. for i = 1,60 do
  1947. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1948. shell.Size = shell.Size + Vector3.new(1,1,1)
  1949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1955. if Debounces.on == false then break end
  1956. rs:wait()
  1957. end
  1958. if Debounces.CanAttack == false then
  1959. Debounces.CanAttack = true
  1960. Debounces.NoIdl = false
  1961. Debounces.on = false
  1962. end
  1963. end
  1964. end
  1965. end)]]--
  1966. ----------------------------------------------------
  1967. Charging = false
  1968. mouse.KeyDown:connect(function(key)
  1969. if key == "r" then
  1970. if Charging == false then
  1971. Charging = true
  1972. if Debounces.CanAttack == true then
  1973. Debounces.CanAttack = false
  1974. Debounces.NoIdl = true
  1975. Debounces.on = true
  1976. for i = 1,20 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1983. if Debounces.on == false then break end
  1984. rs:wait()
  1985. end
  1986. --[[for i = 1,20 do
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  1990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  1991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  1992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  1993. if Debounces.on == false then break end
  1994. rs:wait()
  1995. end]]--
  1996. pt=Instance.new('Part',torso)
  1997. pt.Anchored=true
  1998. pt.CanCollide=false
  1999. pt.Locked = true
  2000. pt.FormFactor='Custom'
  2001. pt.Size=Vector3.new(1,1,1)
  2002. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2003. pt.Transparency=.6
  2004. pt.BrickColor=BrickColor.new('New Yeller')
  2005. msh=Instance.new('SpecialMesh',pt)
  2006. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2007. msh.Scale=Vector3.new(8,4,8)
  2008. pt2=pt:clone()
  2009. pt2.Parent = torso
  2010. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2011. pt2.BrickColor=BrickColor.new("New Yeller")
  2012. msh2=msh:clone()
  2013. msh2.Parent=pt2
  2014. msh2.Scale=Vector3.new(10,5,10)
  2015.  
  2016. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2017.  
  2018. bl = Instance.new("Part", char)
  2019. bl.Locked = true
  2020. bl.Name = "Shell"
  2021. bl.BrickColor = BrickColor.new("New Yeller")
  2022. bl.Anchored = true
  2023. bl.CanCollide = false
  2024. bl.Transparency = 0
  2025. bl.Reflectance = 0
  2026. bl.BottomSurface = 0
  2027. bl.TopSurface = 0
  2028. bl.Shape = 0
  2029. blm = Instance.new("SpecialMesh",bl)
  2030. blm.MeshType = "Sphere"
  2031. blm.Scale = Vector3.new(1,1,1)
  2032. blm.MeshId = "rbxassetid://9982590"
  2033.  
  2034. coroutine.resume(coroutine.create(function()
  2035. for i=1, math.huge, 4 do
  2036. if Charging == true then
  2037. rs:wait()
  2038. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2039. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2040. bl.Transparency = bl.Transparency + 0.005
  2041. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2042. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2043. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2044. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2045. elseif Charging == false then break
  2046. end
  2047. end
  2048. end))
  2049.  
  2050. repeat
  2051. local p = Instance.new('Part',torso)
  2052. p.formFactor = 'Custom'
  2053. p.Size = Vector3.new(1,1,1)
  2054. p.BrickColor = workspace.Base.BrickColor
  2055. p.CanCollide = false
  2056. p.Transparency = 0
  2057. p.Anchored = true
  2058. p.Locked=true
  2059. p.Material = workspace.Base.Material
  2060. s = math.random(1,40)/10
  2061. local m = Instance.new("BlockMesh",p)
  2062. m.Scale = Vector3.new(s,s,s)
  2063. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2064. --[[coroutine.wrap(function()
  2065. wait(2)
  2066. while Charging == true do
  2067. wait(2)
  2068. GroundWave1()
  2069. wait(2)
  2070. end
  2071. end)()]]--
  2072. Spawn(function()
  2073. while rs:wait() do
  2074. if Charging == true then
  2075. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2076. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2077. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2078. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2079. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2080. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2081. elseif Charging == false then break
  2082. end
  2083. end
  2084. end)
  2085. Spawn(function()
  2086. while rs:wait() do
  2087. if p.Transparency >= 1 then p:Destroy() break end
  2088. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2089. p.Transparency = p.Transparency+0.01
  2090. end
  2091. end)
  2092. wait(.3)
  2093. until Charging == false
  2094. end
  2095. end
  2096. end
  2097. end)
  2098. ----------------------------------------------------
  2099. mouse.KeyUp:connect(function(key)
  2100. if key == "r" then
  2101. if Charging == true then
  2102. Charging = false
  2103. pt:Destroy()
  2104. pt2:Destroy()
  2105. bl:Destroy()
  2106. if Debounces.CanAttack == false then
  2107. Debounces.CanAttack = true
  2108. Debounces.NoIdl = false
  2109. Debounces.on = false
  2110. end
  2111. end
  2112. end
  2113. end)
  2114. ----------------------------------------------------
  2115. mouse.KeyDown:connect(function(key)
  2116. if key == "g" then
  2117. if Debounces.CanAttack == true then
  2118. Debounces.CanAttack = false
  2119. Debounces.NoIdl = true
  2120. Debounces.on = true
  2121. local shell = Instance.new("Part",torso)
  2122. shell.BrickColor = BrickColor.new("New Yeller")
  2123. shell.Anchored = true
  2124. shell.CanCollide = false
  2125. shell.Locked = true
  2126. shell.TopSurface = "SmoothNoOutlines"
  2127. shell.BottomSurface = "SmoothNoOutlines"
  2128. shell.Size = Vector3.new(1,1,1)
  2129. shellm = Instance.new("SpecialMesh",shell)
  2130. shellm.MeshType = "Sphere"
  2131. shellm.Scale = Vector3.new(1,1,1)
  2132. local shell2 = Instance.new("Part",torso)
  2133. shell2.BrickColor = BrickColor.new("New Yeller")
  2134. shell2.Anchored = true
  2135. shell2.CanCollide = false
  2136. shell2.Locked = true
  2137. shell2.TopSurface = "SmoothNoOutlines"
  2138. shell2.BottomSurface = "SmoothNoOutlines"
  2139. shell2.Size = Vector3.new(1,1,1)
  2140. shellm2 = Instance.new("SpecialMesh",shell2)
  2141. shellm2.MeshType = "Sphere"
  2142. shellm2.Scale = Vector3.new(1,1,1)
  2143.  
  2144. function FindNearestTorso(Position,Distance,SinglePlayer)
  2145. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2146. local List = {}
  2147. for i,v in pairs(workspace:GetChildren())do
  2148. if v:IsA("Model")then
  2149. if v:findFirstChild("Torso")then
  2150. if v ~= char then
  2151. if(v.Torso.Position -Position).magnitude <= Distance then
  2152. table.insert(List,v)
  2153. end
  2154. end
  2155. end
  2156. end
  2157. end
  2158. return List
  2159. end
  2160.  
  2161. Shell = function()
  2162. local X = Instance.new("Part",char)
  2163. local O = Instance.new("ObjectValue",X)
  2164. O.Name = "creator"
  2165. X.Locked = true
  2166. X.Name = "Shell"
  2167. X.Anchored = false
  2168. X.CanCollide = false
  2169. X.Transparency = 0
  2170. X.Reflectance = 0
  2171. X.BottomSurface = 0
  2172. X.TopSurface = 0
  2173. X.Shape = 0
  2174. local V = Instance.new("ObjectValue",X)
  2175. V.Value = char
  2176. V.Name = "creator"
  2177. X.BrickColor = BrickColor.new("New Yeller")
  2178. X.Size = Vector3.new(1,1,1)
  2179. --X.Material = "Neon"
  2180. local Z = Instance.new("SpecialMesh",X)
  2181. Z.MeshType = "Sphere"
  2182. Z.Scale = Vector3.new(1,1,1)
  2183. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2184. local bv = Instance.new("BodyVelocity",X)
  2185. bv.maxForce = Vector3.new(99999,99999,99999)
  2186. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2187. bv.velocity = root.CFrame.lookVector*65
  2188. Explode = X.Touched:connect(function(hit)
  2189. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2190. local cf = X.CFrame
  2191. bv:Destroy()
  2192. X.Anchored = true
  2193. Z:Remove()
  2194. Explode:disconnect()
  2195. X.Size = Vector3.new(3,3,3)
  2196. X.Touched:connect(function(hit) end)
  2197. X.CanCollide = false
  2198. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2199. if v:FindFirstChild('Humanoid') then
  2200. v.Humanoid:TakeDamage(math.random(6,12))
  2201. end
  2202. end
  2203. for i = 1, (40) do rs:wait()
  2204. X.Transparency = X.Transparency + (1/40)
  2205. X.Size = X.Size + Vector3.new(1,1,1)
  2206. X.CFrame = cf
  2207. end
  2208. X:Destroy()
  2209. end
  2210. end)
  2211. end
  2212. Shell()
  2213. for i = 1, 10 do
  2214. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2215. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2222. if Debounces.on == false then break end
  2223. rs:wait()
  2224. end
  2225. Shell()
  2226. shell.Transparency = 1
  2227. for i = 1, 10 do
  2228. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2229. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2236. if Debounces.on == false then break end
  2237. rs:wait()
  2238. end
  2239. Shell()
  2240. shell.Transparency = 0
  2241. shell2.Transparency = 1
  2242. for i = 1, 10 do
  2243. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2244. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2245. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2246. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2251. if Debounces.on == false then break end
  2252. rs:wait()
  2253. end
  2254. Shell()
  2255. shell2.Transparency = 0
  2256. shell.Transparency = 1
  2257. for i = 1, 10 do
  2258. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2259. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2266. if Debounces.on == false then break end
  2267. rs:wait()
  2268. end
  2269. Shell()
  2270. shell.Transparency = 0
  2271. shell2.Transparency = 1
  2272. for i = 1, 10 do
  2273. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2274. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2281. if Debounces.on == false then break end
  2282. rs:wait()
  2283. end
  2284. Shell()
  2285. shell2.Transparency = 0
  2286. shell.Transparency = 1
  2287. for i = 1, 10 do
  2288. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2289. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2296. if Debounces.on == false then break end
  2297. rs:wait()
  2298. end
  2299. Shell()
  2300. shell.Transparency = 0
  2301. shell2.Transparency = 1
  2302. for i = 1, 10 do
  2303. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2304. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2311. if Debounces.on == false then break end
  2312. rs:wait()
  2313. end
  2314. Shell()
  2315. shell2.Transparency = 0
  2316. shell.Transparency = 1
  2317. for i = 1, 10 do
  2318. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2319. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2326. if Debounces.on == false then break end
  2327. rs:wait()
  2328. end
  2329. Shell()
  2330. shell.Transparency = 0
  2331. shell2.Transparency = 1
  2332. for i = 1, 10 do
  2333. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2334. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2341. if Debounces.on == false then break end
  2342. rs:wait()
  2343. end
  2344. Shell()
  2345. shell2.Transparency = 0
  2346. shell.Transparency = 1
  2347. for i = 1, 10 do
  2348. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2349. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2356. if Debounces.on == false then break end
  2357. rs:wait()
  2358. end
  2359. Shell()
  2360. shell.Transparency = 0
  2361. shell2.Transparency = 1
  2362. for i = 1, 10 do
  2363. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2364. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2371. if Debounces.on == false then break end
  2372. rs:wait()
  2373. end
  2374. Shell()
  2375. shell2.Transparency = 0
  2376. shell.Transparency = 1
  2377. for i = 1, 10 do
  2378. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2379. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2386. if Debounces.on == false then break end
  2387. rs:wait()
  2388. end
  2389. Shell()
  2390. shell.Transparency = 0
  2391. shell2.Transparency = 1
  2392. for i = 1, 10 do
  2393. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2394. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2401. if Debounces.on == false then break end
  2402. rs:wait()
  2403. end
  2404. shell.Transparency = 1
  2405. if Debounces.CanAttack == false then
  2406. Debounces.CanAttack = true
  2407. Debounces.NoIdl = false
  2408. Debounces.on = false
  2409. end
  2410. end
  2411. end
  2412. end)
  2413. ----------------------------------------------------
  2414. Search = false
  2415. mouse.KeyDown:connect(function(key)
  2416. if key == "n" then
  2417. if Search == false then
  2418. Search = true
  2419. for i,v in pairs(game.Players:getPlayers()) do
  2420. if v.Name~=char.Name then
  2421. for j,k in pairs(v.Character:GetChildren()) do
  2422. if k:IsA("BasePart") and k.Transparency >= 1 then
  2423. bawx=Instance.new("SelectionBox",cam)
  2424. bawx.Color = BrickColor.new("Bright red")
  2425. bawx.Transparency = .5
  2426. bawx.Adornee = k
  2427. end
  2428. end
  2429. end
  2430. end
  2431. elseif Search == true then
  2432. Search = false
  2433. for i, v in pairs(cam:GetChildren()) do
  2434. if v:IsA("SelectionBox") then
  2435. v:Destroy()
  2436. end
  2437. end
  2438. end
  2439. end
  2440. end)
  2441. ----------------------------------------------------
  2442. Grab = false
  2443. mouse.KeyDown:connect(function(key)
  2444. if key == "z" then
  2445. Debounces.on = true
  2446. Debounces.NoIdl = true
  2447. Debounces.ks = true
  2448. if Grab == false then
  2449. gp = nil
  2450. for i = 1, 20 do
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2457. if Debounces.on == false then break end
  2458. rs:wait()
  2459. end
  2460. con1=larm.Touched:connect(function(hit) -- this is grab
  2461. ht = hit.Parent
  2462. hum1=ht:FindFirstChild('Humanoid')
  2463. if hum1 ~= nil then
  2464. if Debounces.ks==true then
  2465. z = Instance.new("Sound",hed)
  2466. z.SoundId = "rbxassetid://169380525"
  2467. z.Volume = 1
  2468. z:Play()
  2469. Debounces.ks=false
  2470. end
  2471. hum1.PlatformStand=true
  2472. gp = ht
  2473. Grab = true
  2474. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2475. asd.Parent = larm
  2476. asd.Name = "asd"
  2477. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2478. --[[elseif hum1 == nil then
  2479. con1:disconnect()
  2480. wait() return]]--
  2481. end
  2482. end)
  2483. for i = 1, 20 do
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2490. if Debounces.on == false then break end
  2491. rs:wait()
  2492. end
  2493. if hum1 == nil then
  2494. Debounces.on = false
  2495. Debounces.NoIdl = false
  2496. end
  2497. con1:disconnect()
  2498. elseif Grab == true then
  2499. Grab = false
  2500. Punch()
  2501. z = Instance.new("Sound",hed)
  2502. z.SoundId = "rbxassetid://169380525"
  2503. z.Pitch = ptz[math.random(1,#ptz)]
  2504. z.Volume = 1
  2505. z:Play()
  2506. for i = 1, 10 do
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2513. if Debounces.on == false then break end
  2514. rs:wait()
  2515. end
  2516. Punch()
  2517. z = Instance.new("Sound",hed)
  2518. z.SoundId = "rbxassetid://169380525"
  2519. z.Pitch = ptz[math.random(1,#ptz)]
  2520. z.Volume = 1
  2521. z:Play()
  2522. for i = 1, 10 do
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2529. if Debounces.on == false then break end
  2530. rs:wait()
  2531. end
  2532. Punch()
  2533. z = Instance.new("Sound",hed)
  2534. z.SoundId = "rbxassetid://169380525"
  2535. z.Pitch = ptz[math.random(1,#ptz)]
  2536. z.Volume = 1
  2537. z:Play()
  2538. for i = 1, 10 do
  2539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2545. if Debounces.on == false then break end
  2546. rs:wait()
  2547. end
  2548. Punch()
  2549. z = Instance.new("Sound",hed)
  2550. z.SoundId = "rbxassetid://169380525"
  2551. z.Pitch = ptz[math.random(1,#ptz)]
  2552. z.Volume = 1
  2553. z:Play()
  2554. for i = 1, 10 do
  2555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2561. if Debounces.on == false then break end
  2562. rs:wait()
  2563. end
  2564. Punch()
  2565. z = Instance.new("Sound",hed)
  2566. z.SoundId = "rbxassetid://169380525"
  2567. z.Pitch = ptz[math.random(1,#ptz)]
  2568. z.Volume = 1
  2569. z:Play()
  2570. for i = 1, 10 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2577. if Debounces.on == false then break end
  2578. rs:wait()
  2579. end
  2580. Punch()
  2581. z = Instance.new("Sound",hed)
  2582. z.SoundId = "rbxassetid://169380525"
  2583. z.Pitch = ptz[math.random(1,#ptz)]
  2584. z.Volume = 1
  2585. z:Play()
  2586. for i = 1, 10 do
  2587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2593. if Debounces.on == false then break end
  2594. rs:wait()
  2595. end
  2596. Punch()
  2597. z = Instance.new("Sound",hed)
  2598. z.SoundId = "rbxassetid://169380525"
  2599. z.Pitch = ptz[math.random(1,#ptz)]
  2600. z.Volume = 1
  2601. z:Play()
  2602. for i = 1, 10 do
  2603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2609. if Debounces.on == false then break end
  2610. rs:wait()
  2611. end
  2612. Punch()
  2613. z = Instance.new("Sound",hed)
  2614. z.SoundId = "rbxassetid://169380525"
  2615. z.Pitch = ptz[math.random(1,#ptz)]
  2616. z.Volume = 1
  2617. z:Play()
  2618. for i = 1, 10 do
  2619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2625. if Debounces.on == false then break end
  2626. rs:wait()
  2627. end
  2628. Punch()
  2629. z = Instance.new("Sound",hed)
  2630. z.SoundId = "rbxassetid://169380525"
  2631. z.Pitch = ptz[math.random(1,#ptz)]
  2632. z.Volume = 1
  2633. z:Play()
  2634. for i = 1, 10 do
  2635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2641. if Debounces.on == false then break end
  2642. rs:wait()
  2643. end
  2644. Punch()
  2645. z = Instance.new("Sound",hed)
  2646. z.SoundId = "rbxassetid://169380525"
  2647. z.Pitch = ptz[math.random(1,#ptz)]
  2648. z.Volume = 1
  2649. z:Play()
  2650. for i = 1, 10 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2657. if Debounces.on == false then break end
  2658. rs:wait()
  2659. end
  2660. Punch()
  2661. z = Instance.new("Sound",hed)
  2662. z.SoundId = "rbxassetid://169380525"
  2663. z.Pitch = ptz[math.random(1,#ptz)]
  2664. z.Volume = 1
  2665. z:Play()
  2666. for i = 1, 10 do
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2673. if Debounces.on == false then break end
  2674. rs:wait()
  2675. end
  2676. Punch()
  2677. z = Instance.new("Sound",hed)
  2678. z.SoundId = "rbxassetid://169380525"
  2679. z.Pitch = ptz[math.random(1,#ptz)]
  2680. z.Volume = 1
  2681. z:Play()
  2682. for i = 1, 10 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2689. if Debounces.on == false then break end
  2690. rs:wait()
  2691. end
  2692. con1:disconnect()
  2693. Debounces.on = false
  2694. Debounces.NoIdl = false
  2695. if gp ~= nil then
  2696. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2697. for i,v in pairs(larm:GetChildren()) do
  2698. if v.Name == "asd" and v:IsA("Weld") then
  2699. v:Remove()
  2700. end
  2701. end
  2702. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2703. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2704. bv.P = 125000
  2705. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2706. hum1=nil
  2707. ht=nil
  2708. Debounces.on = false
  2709. Debounces.NoIdl = false
  2710. elseif ht == nil then wait()
  2711. Grab = false
  2712. Debounces.on = false
  2713. Debounces.NoIdl = false
  2714. end
  2715. end
  2716. end
  2717. end)
  2718. ----------------------------------------------------
  2719. mouse.KeyDown:connect(function(key)
  2720. if string.byte(key) == 52 then
  2721. char.Humanoid.WalkSpeed = 60
  2722. end
  2723. end)
  2724. mouse.KeyUp:connect(function(key)
  2725. if string.byte(key) == 52 then
  2726. char.Humanoid.WalkSpeed = 8
  2727. end
  2728. end)
  2729. -------------------------------
  2730. local animpose = "Idle"
  2731. local lastanimpose = "Idle"
  2732. local sine = 0
  2733. local change = 1
  2734. local val = 0
  2735. local ffing = false
  2736. -------------------------------
  2737. game:GetService("RunService").RenderStepped:connect(function()
  2738. --[[if char.Humanoid.Jump == true then
  2739. jump = true
  2740. else
  2741. jump = false
  2742. end]]
  2743. char.Humanoid.FreeFalling:connect(function(f)
  2744. if f then
  2745. ffing = true
  2746. else
  2747. ffing = false
  2748. end
  2749. end)
  2750. sine = sine + change
  2751. if jumpn == true then
  2752. animpose = "Jumping"
  2753. elseif ffing == true then
  2754. animpose = "Freefalling"
  2755. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2756. animpose = "Idle"
  2757. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2758. animpose = "Walking"
  2759. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2760. animpose = "Running"
  2761. end
  2762. if animpose ~= lastanimpose then
  2763. sine = 0
  2764. if Debounces.NoIdl == false then
  2765. if animpose == "Idle" then
  2766. for i = 1, 2 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2773. end
  2774. elseif animpose == "Walking" then
  2775. for i = 1, 2 do
  2776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2778. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2779. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2782. end
  2783. elseif animpose == "Running" then
  2784. for i = 1, 2 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2791. wait()
  2792. end
  2793. end
  2794. else
  2795. end
  2796. end
  2797. lastanimpose = animpose
  2798. if Debounces.NoIdl == false then
  2799. if animpose == "Idle" then
  2800. change = 0.5
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2807. elseif animpose == "Walking" then
  2808. change = 1
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2815. elseif animpose == "Running" then
  2816. change = 1
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2823. end
  2824. end
  2825. end)
  2826.  
  2827. hum.MaxHealth = 9001
  2828. wait(3)
  2829. hum.Health = 9001
  2830.  
  2831. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2832. --[[Part0 = Vector3 (Start pos)
  2833. Part1 = Vector3 (End pos)
  2834. Times = number (Amount of lightning parts)
  2835. Offset = number (Offset)
  2836. Color = color (brickcolor value)
  2837. Thickness = number (thickness)
  2838. Trans = number (transparency)
  2839. ]]--
  2840. local magz = (Part0 - Part1).magnitude
  2841. local curpos = Part0
  2842. local trz = {-Offset,Offset}
  2843. for i=1,Times do
  2844. local li = Instance.new("Part", torso)
  2845. li.Name = "Lightning"
  2846. li.TopSurface =0
  2847. li.Material = "Neon"
  2848. li.BottomSurface = 0
  2849. li.Anchored = true
  2850. li.Locked = true
  2851. li.Transparency = Trans or 0.4
  2852. li.BrickColor = BrickColor.new(Color)
  2853. li.formFactor = "Custom"
  2854. li.CanCollide = false
  2855. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2856. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2857. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2858. if Times == i then
  2859. local magz2 = (curpos - Part1).magnitude
  2860. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2861. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2862. else
  2863. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2864. end
  2865. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2866. game.Debris:AddItem(li,.1)
  2867. end
  2868. end
  2869.  
  2870. BodyParts = {} -- Parts to emit lightning effects from
  2871. for _, v in pairs(char:GetChildren()) do
  2872. if v:IsA("Part") then
  2873. table.insert(BodyParts, v)
  2874. end
  2875. end
  2876.  
  2877. Bounding = {} -- Calculate the bounding boxes
  2878. for _, v in pairs(BodyParts) do
  2879. local temp = {X=nil, Y=nil, Z=nil}
  2880. temp.X = v.Size.X/2 * 10
  2881. temp.Y = v.Size.Y/2 * 10
  2882. temp.Z = v.Size.Z/2 * 10
  2883. Bounding[v.Name] = temp
  2884. --table.insert(Bounding, v.Name, temp)
  2885. end
  2886.  
  2887. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2888. local Body1 = BodyParts[math.random(#BodyParts)]
  2889. local Body2 = BodyParts[math.random(#BodyParts)]
  2890. local Pos1 = Vector3.new(
  2891. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2892. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2893. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2894. )
  2895. local Pos2 = Vector3.new(
  2896. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2897. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2898. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2899. )
  2900. local SPos1 = Body1.Position + Pos1
  2901. local SPos2 = Body2.Position + Pos2
  2902. Lightning(SPos1, SPos2, 4, 3, "New Yeller", .3, .56)
  2903. end
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