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autoexec

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Feb 24th, 2013
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  1. unbindall
  2. // sensitivity: ca 18-33cm/360 x_o 21cm atm
  3.  
  4.  
  5.  
  6. sensitivity 1.2 // 1.3
  7. cl_mouseaccel 0 // 0
  8.  
  9.  
  10. seta r_fastsky 1
  11. seta r_fastskycolor 0x332233
  12.  
  13. seta timescale 1
  14. seta winkey_disable 1
  15.  
  16. seta r_gamma 1.14
  17. seta r_mapoverbrightbits 1 // 1.5
  18. seta r_mapoverbrightcap 245
  19. seta r_contrast 1
  20. seta r_overbrightbits 1
  21. seta r_picmip 16
  22.  
  23. seta r_enablePostProcess 1
  24. seta r_vertexlight 1
  25. seta r_enablebloom 0
  26. seta r_enableColorCorrect "1" // (prbly bugged)
  27. seta r_ignorehwgamma 0
  28. seta r_fullbright 0
  29.  
  30. seta cl_mouseSensCap 0 // 1.6
  31.  
  32. bind mouse1 +attack
  33.  
  34.  
  35.  
  36. seta cg_fov 102 // hud-switcher CA check!
  37.  
  38. // 1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß
  39.  
  40.  
  41.  
  42. seta cl_timenudge -20
  43. seta cl_autotimenudge 0
  44. seta cg_projectileNudge 0 // 50
  45.  
  46.  
  47.  
  48.  
  49.  
  50.  
  51.  
  52. //PRESET CA:
  53. seta ybl_obit 0
  54. seta cg_drawfragmessages 0
  55. seta ybl_teamcolor 0
  56. seta ybl_health ca
  57. seta ybl_time 0
  58. seta ybl_score 2
  59. seta ybl_playercounter 1
  60. seta cg_weaponbar 0
  61. seta g_switchtoempty 0
  62. bind MOUSE5 "droppowerup" // " dropweapon " check hud-switcher
  63.  
  64.  
  65. /// HUD- SWITCH
  66. bind KP_INS "vstr ybl_hud" // keypad: 0
  67. seta ybl_hud "vstr ybl_hud_ffa"
  68. //FFA:
  69. seta ybl_hud_ffa "cg_drawfragmessages 1 ; set ybl_obit 0 ; set ybl_teamcolor 0 ; set ybl_health ffa ; set ybl_time 1 ; set ybl_score 1 ; set ybl_playercounter 0 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_ca ; cg_switchtoempty 1 ; cg_fov 111 ; loadhud ; print FFA "
  70. //CA:
  71. seta ybl_hud_ca "cg_drawfragmessages 1 ; set ybl_obit 999 ; set ybl_teamcolor 0 ; set ybl_health ca ; set ybl_time 0 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_rr ; cg_switchtoempty 0 ; loadhud ; cg_fov 102 ; print CA"
  72. //RR:
  73. seta ybl_hud_rr "cg_drawfragmessages 0 ; set ybl_obit 1 ; set ybl_teamcolor 0 ; set ybl_health rr ; set ybl_time 0 ; set ybl_score 1 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_ft ; cg_switchtoempty 1 ; loadhud ; print RR "
  74. //FT:
  75. seta ybl_hud_ft "cg_drawfragmessages 0 ; set ybl_obit 0 ; set ybl_teamcolor 0 ; set ybl_health ft ; set ybl_time 1 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_dom ; cg_switchtoempty 1 ; loadhud ; print FT ; bind mouse5 droppowerup"
  76. //DOM:
  77. seta ybl_hud_dom "cg_drawfragmessages 0 ; set ybl_obit 0 ; set ybl_teamcolor 1 ; set ybl_health ft ; set ybl_time 1 ; set ybl_score 2 ; set ybl_playercounter 0 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_ctf ; cg_switchtoempty 1 ; loadhud ; print DOM ; bind mouse5 droppowerup"
  78. //CTF:
  79. seta ybl_hud_dom "cg_drawfragmessages 0 ; set ybl_obit 0 ; set ybl_teamcolor 1 ; set ybl_health ctf ; set ybl_time 1 ; set ybl_score 2 ; set ybl_playercounter 0 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_tdm ; cg_switchtoempty 1 ; loadhud ; print CTF ; bind mouse5 droppowerup"
  80. //TDM:
  81. seta ybl_hud_tdm "cg_drawfragmessages 0 ; set ybl_obit 0 ; set ybl_teamcolor 0 ; set ybl_health tdm ; set ybl_time 1 ; set ybl_score 2 ; set ybl_playercounter 0 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_insta ; cg_switchtoempty 1 ; loadhud ; print TDM ; bind mouse5 dropweapon"
  82. //INSTA:
  83. seta ybl_hud_insta "cg_drawfragmessages 0 ; set ybl_obit 1 ; set ybl_teamcolor 0 ; set ybl_health insta ; set ybl_time 0 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_ffa ; cg_switchtoempty 0 ; loadhud ; print INSTA ; bind mouse5 droppowerup ; cg_fov 100"
  84.  
  85. //DUEL: dynamic light + marks on?
  86. //KIDS:
  87. seta ybl_kidz "cg_weaponbar 0 ; cg_gunx 0 ; cg_guny 0 ; cg_gunz 0 ; bind MWHEELDOWN weapnext ; sensitivity 1.5 ; cg_fov 105 "
  88.  
  89.  
  90.  
  91.  
  92. //***** CROSSHAIR *****
  93.  
  94. seta cg_crosshaircolor 5
  95.  
  96. seta ybl_kross_g " cg_drawcrosshair 15 ; cg_crosshairsize 35 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  97. seta ybl_kross_mg " cg_drawcrosshair 13 ; cg_crosshairsize 30 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  98. seta ybl_kross_pg " cg_drawcrosshair 8 ; cg_crosshairsize 40 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  99. seta ybl_kross_rg " cg_drawcrosshair 7 ; cg_crosshairsize 40 ; cg_crosshairbrightness 1 "
  100. seta ybl_kross_rl " cg_drawcrosshair 3 ; cg_crosshairsize 50 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  101. seta ybl_kross_lg " cg_drawcrosshair 2 ; cg_crosshairsize 45 ; cg_zoomfov 70 ; cg_crosshairbrightness 1" // 13
  102. seta ybl_kross_sg " cg_drawcrosshair 1 ; cg_crosshairsize 35 ; cg_zoomfov 40 ; cg_crosshairbrightness 1" // ch4
  103. seta ybl_kross_gl " cg_drawcrosshair 9 ; cg_crosshairsize 40 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  104. //
  105. seta ybl_kross_alt " cg_drawcrosshair 13 ; cg_crosshairsize 33 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  106.  
  107.  
  108. //***** ZOOM *****
  109. bind SPACE "vstr ybl_zoom" // "+zoom"
  110. seta ybl_zoom "vstr ybl_zoom_normal"
  111. seta ybl_zoom_normal "+zoom ; bind MWHEELDOWN vstr debugZoom ; set ybl_zoom vstr ybl_zoom_out"
  112. seta ybl_zoom_out "-zoom ; set ybl_zoom vstr ybl_zoom_normal ; bind MWHEELDOWN +button2 "
  113. seta debugZoom "set cg_zoomfov 30"
  114.  
  115.  
  116. seta cg_zoomOutOnDeath "1"
  117. seta cg_zoomToggle "0"
  118.  
  119.  
  120.  
  121.  
  122. //***** ZOOM ***** zoomtoggle: alias/vstr =)
  123. //bind SPACE "+ybl_zoom" // "+zoom"
  124. //alias +ybl_zoom "+zoom ; +moreZoom "
  125. //alias -ybl_zoom "-zoom ; -moreZoom ; cg_zoomfov 30"
  126. //alias +moreZoom "bind MWHEELDOWN vstr maxZoom "
  127. //alias -moreZoom "bind MWHEELDOWN weapon 1 ; -zoom "
  128. //seta defZoom "cg_zoomfov 30"
  129. //seta maxZoom "cg_zoomfov 15"
  130.  
  131.  
  132. //***** WEAPON CONFIG *****
  133. seta cg_weaponConfig_sg " vstr ybl_kross_sg ; cg_hitbeep 1 "
  134. seta cg_weaponConfig_rl " vstr ybl_kross_rl ; cg_hitbeep 0 "
  135. seta cg_weaponConfig_rg " vstr ybl_kross_rg ; cg_hitbeep 1 "
  136. seta cg_weaponConfig_lg " vstr ybl_kross_lg ; cg_hitbeep 0 "
  137. seta cg_weaponConfig_gl " vstr ybl_kross_gl ; cg_hitbeep 0 "
  138. seta cg_weaponConfig_pg " vstr ybl_kross_pg ; cg_hitbeep 1 "
  139. seta cg_weaponConfig_mg " vstr ybl_kross_mg ; cg_hitbeep 0 "
  140. seta cg_weaponConfig_bfg " vstr ybl_kross_alt ; cg_hitbeep 0 "
  141. seta cg_weaponConfig_g " vstr ybl_kross_g ; cg_hitbeep 0 "
  142. //
  143. seta cg_weaponConfig_ng "vstr ybl_kross_alt ; cg_hitbeep 0 "
  144. seta cg_weaponConfig_cg "vstr ybl_kross_alt ; cg_hitbeep 0 "
  145. seta cg_weaponConfig_pl "vstr ybl_kross_alt ; cg_hitbeep 0 "
  146. seta cg_weaponConfig_gh "vstr ybl_kross_alt ; cg_hitbeep 0 "
  147.  
  148.  
  149.  
  150.  
  151.  
  152.  
  153.  
  154. seta m_pitch .022
  155. seta m_yaw .022
  156.  
  157. seta m_filter 0
  158. seta cg_filter_angles "0"
  159.  
  160.  
  161. seta cl_mouseAccelPower 2
  162. seta cl_mouseacceloffset 0
  163.  
  164.  
  165.  
  166.  
  167. //***** WEAPONBINDINGS *****
  168.  
  169. //
  170. bind f "weapon 3 "
  171. bind e "weapon 7 "
  172. bind r "weapon 5 "
  173. bind c "weapon 6 "
  174. bind x "weapon 6 "
  175. bind q "weapon 4 " //
  176. bind z "weapon 8 " //yz 8
  177. //
  178. bind ALT " cg_switchToEmpty 0 ; weapnext ; weapon 9 "
  179. //
  180.  
  181.  
  182. bind MWHEELUP "weapon 2"
  183. bind MOUSE3 "weapon 1"
  184. // USE ITEM
  185. bind MWHEELDOWN "+button2" //funny sound
  186.  
  187. //***** 1001 BINDINGS *****
  188.  
  189.  
  190. bind 2 "+button3" // TAUNT
  191. bind 4 "say_team ^5 QUAD soon "
  192. bind 5 "say_team ^3 2. PU soon"
  193. bind F3 "READYUP"
  194. bind F1 "VOTE YES"
  195. bind F2 "VOTE NO"
  196. bind F12 "screenshotJPEG"
  197. bind CTRL "+movedown "
  198.  
  199.  
  200.  
  201. bind w "+forward " //
  202. bind a "+moveleft "
  203. bind s "+back "
  204. bind d "+moveright "
  205. bind MOUSE2 "+moveup"
  206. bind SHIFT "+speed"
  207. bind F6 "loadhud; print loadhud"
  208. bind TAB "+scores "
  209.  
  210. bind i "messagemode"
  211. bind u "messagemode2"
  212.  
  213. bind . "exec autoexec.cfg ; print autoexec"
  214. bind k "kill"
  215.  
  216.  
  217. //***** 1001 SCRIPTS ******
  218.  
  219.  
  220. //***** HUD TOGGLE ****
  221.  
  222. bind f10 " vstr ybl_drop_weap "
  223. seta ybl_drop_pu " bind mouse5 droppowerup ; bind f10 vstr ybl_drop_weap ; print mouse5 = drop PU "
  224. seta ybl_drop_weap " bind mouse5 dropweapon ; bind f10 vstr ybl_drop_pu ; print mouse5 = drop weapon "
  225.  
  226. bind f11 "toggle cg_drawTeamOverlay ; print teamoverlay"
  227. seta cg_drawTeamOverlay "0"
  228. bind f8 "toggle ybl_chat ; print chat" // CHATBOX
  229. set ybl_chat 1
  230. bind F5 "toggle ybl_speed ; print speed-o-meter" // SPEEDOMETER
  231. bind f7 "toggle ybl_skillrating ; print skillrating" //
  232. set ybl_skillrating 1
  233. set ybl_speed 0
  234. bind p "toggle cg_lagometer; print lag-o-meter" // LAGOMETER
  235. bind o "+acc" // ACCURACY
  236.  
  237. bind F9 "vstr mapbright"
  238. seta mapbright "toggle r_vertexlight ; vid_restart ; print vertexlight"
  239.  
  240. //***** HUD MULTI INFO *****
  241. bind KP_ENTER toggle HUDmultiinfo
  242. set HUDmultiinfo "0"
  243.  
  244.  
  245. //***** KEYPAD *****
  246. bind KP_SLASH "callvote shuffle "
  247.  
  248. bind KP_END // 1
  249. bind KP_DOWNARROW " callvote teamsize 2 " // 2
  250. bind KP_PGDN " callvote teamsize 3 " // 3
  251. bind KP_LEFTARROW " callvote teamsize 4 " // 4
  252. bind KP_5 " callvote teamsize 5 " // 5
  253. bind KP_RIGHTARROW " callvote teamsize 6 " // 6
  254. bind KP_HOME " callvote teamsize 7 " // 7
  255. bind KP_UPARROW " callvote teamsize 8 " // 8
  256. // bind KP_PGUP "" // 9
  257. //
  258. //***** QUIT *****
  259. bind END "vstr ybl_quit"
  260. seta ybl_quit "print QUIT? ; bind END quit"
  261.  
  262.  
  263.  
  264. //***** RJ *****
  265. seta rj "+moveup;wait;+attack;wait;-moveup;-attack"
  266. bind MOUSE4 "vstr rj"
  267.  
  268.  
  269. //***** PAUSE *****
  270. bind pause "vstr ybl_pause "
  271. seta ybl_pause "pause ; set ybl_pause vstr ybl_unpause "
  272. seta ybl_unpause "unpause ; set ybl_pause vstr ybl_pause"
  273.  
  274.  
  275. //***** BRIGHTNESS SCRIPT *******
  276. bind pgup "vstr ybl_bright_up"
  277. bind pgdn "vstr ybl_bright_dn"
  278. seta ybl_bright_up "vstr ybl_bright_105"
  279. seta ybl_bright_dn "vstr ybl_bright_100"
  280. seta ybl_bright_100 "r_gamma 1.00 ; set ybl_bright_up vstr ybl_bright_105 "
  281. seta ybl_bright_105 "r_gamma 1.05 ; set ybl_bright_up vstr ybl_bright_110 ; set ybl_bright_dn vstr ybl_bright_100 "
  282. seta ybl_bright_110 "r_gamma 1.10 ; set ybl_bright_up vstr ybl_bright_115 ; set ybl_bright_dn vstr ybl_bright_105 "
  283. seta ybl_bright_115 "r_gamma 1.15 ; set ybl_bright_up vstr ybl_bright_120 ; set ybl_bright_dn vstr ybl_bright_110 "
  284. seta ybl_bright_120 "r_gamma 1.20 ; set ybl_bright_up vstr ybl_bright_125 ; set ybl_bright_dn vstr ybl_bright_115 "
  285. seta ybl_bright_125 "r_gamma 1.25 ; set ybl_bright_up vstr ybl_bright_130 ; set ybl_bright_dn vstr ybl_bright_120 "
  286. seta ybl_bright_130 "r_gamma 1.30 ; set ybl_bright_dn vstr ybl_bright_125 "
  287.  
  288.  
  289. //****** MUTE *****
  290. bind m "vstr soundz"
  291. seta soundz "vstr soundz0"
  292. seta soundz0 "s_volume 0 ; set soundz vstr soundz1; print mute "
  293. seta soundz1 "s_volume 0.1; set soundz vstr soundz0; print Volume =0.1 "
  294.  
  295.  
  296. //***** VOLUME *****
  297. seta s_musicvolume 0
  298. seta s_volume 0.05
  299. bind KP_MINUS "vstr vdn "
  300. bind KP_PLUS "vstr vup "
  301. set vdn vstr v10
  302. set vup vstr v10
  303. set v0 "play sound/misc/menu2;set s_volume 0.00 ;set vup vstr v1 ; print mute "
  304. set v1 "play sound/misc/menu2;set s_volume 0.005;set vdn vstr v0 ;set vup vstr v2 ; print volume 0.005"
  305. set v2 "play sound/misc/menu2;set s_volume 0.010;set vdn vstr v1 ;set vup vstr v3 ; print volume 0.010"
  306. set v3 "play sound/misc/menu2;set s_volume 0.015;set vdn vstr v2 ;set vup vstr v4 ; print volume 0.015"
  307. set v4 "play sound/misc/menu2;set s_volume 0.02 ;set vdn vstr v3 ;set vup vstr v5 ; print volume 0.02 "
  308. set v5 "play sound/misc/menu2;set s_volume 0.05 ;set vdn vstr v4 ;set vup vstr v10; print volume 0.05 "
  309. set v10 "play sound/misc/menu2;set s_volume 0.1 ;set vdn vstr v5 ;set vup vstr v11; print volume 0.1 "
  310. set v11 "play sound/misc/menu2;set s_volume 0.2 ;set vdn vstr v10;set vup vstr v12; print volume 0.2 "
  311. set v12 "play sound/misc/menu2;set s_volume 0.3 ;set vdn vstr v11 ; print volume 0.3 "
  312.  
  313.  
  314.  
  315. //****** PRACTIS + BOTS *****
  316. seta bot_minplayers "0"
  317. bind INS " allready"
  318. bind DEL "players ; kick all"
  319. seta bot_nochat "1"
  320.  
  321.  
  322.  
  323.  
  324.  
  325. //***** WEAPONBAR *****
  326.  
  327. seta cg_lowAmmoWeaponBarWarning "2"
  328. seta cg_drawFullWeaponBar "0"
  329.  
  330.  
  331. //***** CROSSHAIR *****
  332.  
  333. seta cg_crosshairhittime "350"
  334. seta cg_crosshairpulse 0
  335. seta cg_drawCrosshairNames "1"
  336. seta cg_drawCrosshairNamesOpacity ".75"
  337. seta cg_drawCrosshairTeamHealth "2"
  338. seta cg_crosshairbrightness 1
  339. seta cg_drawCrosshairTeamHealthSize "0.6"
  340. seta cg_crosshairhitstyle "1"
  341.  
  342.  
  343. seta cg_compHud "1"
  344. seta cg_compmode "1"
  345. seta cg_autoAction "1" // DEMO RECORDING
  346. seta cg_hudfiles "ui/ybl.cfg"
  347. seta cg_quadkillcounter 0
  348. seta cg_killbeep 1 // 7
  349. seta cg_zoomscaling 0
  350. seta cg_zoomsensitivity 1
  351. seta cg_screenDamage "0x70000004"
  352.  
  353.  
  354.  
  355. //***** RAIL *****
  356. seta color1 "19"
  357. seta color2 "19"
  358. seta r_railCoreWidth "5"
  359. seta r_railSegmentLength "0"
  360. seta r_railWidth "15"
  361. seta cg_railStyle "1"
  362. seta cg_railTrailTime "900"
  363.  
  364.  
  365. //***** ENEMY *****
  366. seta cg_forceenemymodel "keel/bright" // "tankjr/bright"
  367. seta cg_deadBodyColor "0x111111FF"
  368. seta cg_deadBodyDarken "1"
  369. set cg_enemyheadcolor 0x00ff00ff
  370. set cg_enemyuppercolor 0x00ff00ff
  371. set cg_enemylowercolor 0x00ff00ff
  372.  
  373. seta cg_forceteammodel "" // "crash/bright"
  374. seta cg_teamheadcolor "0xaa00aaff"
  375. seta cg_teamlowercolor "0xaa00aaff"
  376. seta cg_teamuppercolor "0x000000ff"
  377.  
  378. //***** MAUS SETTINGS *****
  379. seta m_cpi 0
  380.  
  381. seta in_mouse "2"
  382. seta in_mouseMode "win32(Raw)"
  383. seta cl_mouseAccelStyle "0"
  384.  
  385.  
  386. // ****** CON_SETTINGS *****
  387. seta con_background "0"
  388. seta con_height "0.75"
  389. seta con_opacity "1"
  390. seta con_speed "1000"
  391. seta con_notifytime 100
  392.  
  393.  
  394. //***** NET ******
  395. seta net_socksPort "1080"
  396. seta cg_predictlocalrailshots "1"
  397. seta cg_predictItems "1"
  398. seta snaps "125"
  399. seta rate "25000"
  400.  
  401.  
  402. //***** CL_SETTINGS NET *****
  403. seta contimestamps 0
  404. seta cl_demoRecordMessage "0"
  405. seta cl_allowConsoleChat "0"
  406. seta cl_maxpackets 63 // :<
  407. seta cl_packetdup 0 ///0-5
  408.  
  409.  
  410. //***** COM_SETTINGS *****
  411. seta com_allowConsole "1"
  412. seta com_blood "0"
  413. seta com_hunkMegs "256"
  414. seta com_introplayed "0"
  415. seta com_maxfps "125"
  416. seta com_soundMegs "16"
  417. seta com_zoneMegs "16"
  418.  
  419.  
  420. ///***** G_ *****
  421. // seta fraglimit ""
  422. seta g_allowVote "1"
  423. seta g_banIPs ""
  424. seta g_doWarmup "1"
  425. seta g_filterBan "1"
  426. seta g_friendlyfire "0"
  427. seta g_gametype "0"
  428. seta g_warmup "2"
  429. seta handicap "100"
  430.  
  431.  
  432.  
  433.  
  434. //***** GRAFIK + OPTIK *****
  435. seta cg_drawGun "2"
  436. seta cg_gunx -10
  437. seta cg_guny 2
  438. seta cg_gunz -8
  439.  
  440. seta cg_simpleItems "1"
  441. seta cg_simpleItemsRadius "17"
  442.  
  443. seta cg_chatHistoryLength "50"
  444. seta cg_teamChatHeight "50"
  445. seta cg_teamChatTime "3000"
  446. seta cg_enableBreath 1
  447. seta cg_hitBeep "0"
  448. seta cg_footsteps 0
  449. seta cg_centertime 0 //?? def3
  450. seta cg_drawPregameMessages 0
  451. seta cg_allowTaunt "1"
  452. seta cg_atmosphericEffects "1"
  453. seta cg_autoswitch "0"
  454. seta cg_bob "0"
  455. seta cg_brassTime "0"
  456. seta cg_bubbleTrail "1"
  457. seta cg_bubbletrails "0"
  458. seta cg_buzzerSound "1"
  459. seta cg_chatbeep "0"
  460. seta cg_clanOnTeamOverlay "1"
  461. seta cg_draw2D "1"
  462. seta cg_draw3dIcons "0"
  463. seta cg_drawAmmoWarning "0"
  464. seta cg_drawAttacker "0"
  465. seta cg_drawFPS "0"
  466. seta cg_drawFriend "1"
  467.  
  468. seta cg_drawIcons "1"
  469. seta cg_drawItemPickups "3"
  470. seta cg_drawRewards 0
  471. seta cg_drawSnapshot "0"
  472. seta cg_drawStatus "1"
  473. seta cg_drawspecmessages 0
  474. seta cg_drawTeamOverlayOpacity "1"
  475. seta cg_drawTeamOverlayX "0"
  476. seta cg_drawTeamOverlayY "0"
  477. seta cg_enableRespawnTimer "1"
  478. seta cg_forceEnemyWeaponColor "1"
  479. seta cg_forceTeamWeaponColor "1"
  480. seta cg_forceenemycolor "1"
  481. seta cg_forcemodel "0"
  482. seta cg_gibs "1" // nmy explz
  483. seta cg_impactMarkTime "1000"
  484. seta cg_marks "0"
  485. seta cg_impactSparks "0"
  486. seta cg_impactSparksLifetime "100"
  487. seta cg_impactSparksSize "16"
  488. seta cg_impactSparksVelocity "120"
  489. seta cg_itemFx "2"
  490. seta cg_kickScale "0"
  491. seta cg_lagometer "0"
  492. seta cg_levelTimerDirection "0"
  493. seta cg_lightningImpactCap "700"
  494. seta cg_lightningStyle "5" //1doppel 4thinshaft 5widebeam
  495. seta cg_lightningimpact "0"
  496. seta cg_lowAmmoWarningPercentile "0"
  497. seta cg_lowAmmoWarningSound "0"
  498. seta cg_playTeamVO 0
  499. seta cg_muzzleFlash "0"
  500. seta cg_rewardsvo 0
  501.  
  502. seta cg_plasmaStyle "1"
  503. seta cg_playVoiceChats "1"
  504. seta cg_playerLean "0.6"
  505. seta cg_playerNames "1"
  506. seta cg_drawtargetnames 1
  507.  
  508. seta cg_respawnTimerX "10"
  509. seta cg_respawnTimerY "100"
  510. seta cg_rocketStyle "1"
  511. seta cg_scorePlums "0"
  512.  
  513. seta cg_screenDamageAlpha "200"
  514. seta cg_screenDamageAlpha_Team "200"
  515. seta cg_screenDamage_Self "0"
  516. seta cg_screenDamage_Team "0"
  517. seta cg_selfOnTeamOverlay "0"
  518. seta cg_shadows "1"
  519. seta cg_showVoiceText "1"
  520. seta cg_showmiss "0"
  521.  
  522.  
  523. seta cg_smokeRadius_GL "0"
  524. seta cg_smokeRadius_NG "0"
  525. seta cg_smokeRadius_RL "0"
  526. seta cg_smokeRadius_dust "0"
  527. seta cg_smokeRadius_flight "0"
  528. seta cg_smokeRadius_haste "0"
  529. seta cg_smoke_SG "0"
  530. seta cg_smoothClients "0"
  531. seta cg_speedometer "4"
  532. seta cg_stats "0"
  533. seta cg_teamChatBeep "0"
  534. seta cg_teamChatsOnly "0"
  535.  
  536. seta cg_trueShotgun "0"
  537. seta cg_truelightning "1"
  538. seta cg_viewsize "100"
  539. seta cg_waterWarp "0"
  540. seta cg_weaponColor_grenade "0x000000ff"
  541.  
  542.  
  543.  
  544.  
  545. //***** S_SETTINGS *****
  546. seta s_mixprestep 0.05
  547. seta s_mixahead 0.14
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