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poki

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Dec 11th, 2018
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  1. // pokemon2.cpp : Defines the entry point for the console application.
  2. //
  3.  
  4. #include "stdafx.h"
  5. #include <iostream>
  6. #include <string>
  7. #include <vector>
  8.  
  9. using namespace std;
  10.  
  11. int main()
  12. {
  13. int N = 0; // broj pokemona
  14. string pi; //naziv pokemona
  15. int Ki, Mi = 0; // slatkisi potrebno za 1 evoluiranje i ukupno trenutno
  16. int i = 1; // brojac za petlju preko broja pokemona
  17. int counter = 0; // broji evoluiranje
  18. int counter2 = 0; // broji counter
  19.  
  20. vector <string> imena;
  21.  
  22. //unos br poekemona
  23. cin >> N;
  24.  
  25. do {
  26. cin >> pi; // unos imena
  27. imena.push_back(pi);
  28. cin >> Ki >> Mi; // unos slatkisa
  29.  
  30. if(Mi >= Ki) {
  31. Mi = (Mi - Ki) + 2;
  32. counter++; // broji evoluiranje
  33. }
  34. counter2 += counter; // broji countere
  35. i++;
  36. } while (i <= N);
  37.  
  38. cout << counter2;
  39.  
  40. system("PAUSE");
  41. return 0;
  42. }
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