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- function onPlayerCommand( plr, szCmd, text )
- {
- if (szCmd == "players")
- {
- local pos = Vector( -1517.01, -912.944, 11.1141 );
- for (local player, id = 0, count = GetMaxPlayers(); id < count; id++) {
- if (!(player = FindPlayer(id))) continue;
- pos.x += 20;
- local veh = CreateVehicle( VEH_INFERNUS, pos, player.Angle);
- Message(player.Name + " " + player.ID);
- player.Pos = pos;
- player.Vehicle = veh;
- }
- }
- return 1;
- }
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