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a guest Oct 27th, 2018 89 in 97 days
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  1. GameView Start
  2. GameController puts Reactive Plating into play.
  3. GameController puts Personal Cloaking Device into play.
  4. Ambuscade was flipped to its back side.
  5. GameController puts Explosive Launcher into play.
  6. GameController puts Automated Turret into play.
  7. Ambuscade shuffles their the villain deck.
  8. Went to Ambuscade's Start phase.
  9. Went from Ambuscade's Start phase to PlayCard phase.
  10. GameController plays Reactive Plating.
  11. Went from Ambuscade's PlayCard phase to End phase.
  12. Ambuscade initiates 4 Energy damage to The Idealist.
  13. Ambuscade deals The Idealist 4 Energy damage.
  14. The Idealist is now at 20 HP.
  15. Ambuscade initiates 3 Fire damage to Freedom Five Legacy.
  16. Ambuscade deals Freedom Five Legacy 3 Fire damage.
  17. Freedom Five Legacy is now at 29 HP.
  18. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  19. Ambuscade deals Freedom Six Tachyon 3 Fire damage.
  20. Freedom Six Tachyon is now at 25 HP.
  21. Ambuscade initiates 3 Fire damage to Prime Wardens Argent Adept.
  22. Ambuscade deals Prime Wardens Argent Adept 3 Fire damage.
  23. Prime Wardens Argent Adept is now at 22 HP.
  24. Ambuscade initiates 3 Fire damage to The Idealist.
  25. Ambuscade deals The Idealist 3 Fire damage.
  26. The Idealist is now at 17 HP.
  27. Ambuscade initiates 3 Fire damage to Omnitron-X.
  28. Ambuscade deals Omnitron-X 3 Fire damage.
  29. Omnitron-X is now at 22 HP.
  30. Automated Turret initiates 2 Projectile damage to Freedom Five Legacy.
  31. Automated Turret deals Freedom Five Legacy 2 Projectile damage.
  32. Freedom Five Legacy is now at 27 HP.
  33. Went from Ambuscade's End phase to Legacy's Start phase.
  34. Went from Legacy's Start phase to PlayCard phase.
  35. GameController plays Lead from the Front.
  36. Went from Legacy's PlayCard phase to UsePower phase.
  37. Legacy uses the power on Freedom Five Legacy.
  38. Freedom Five Legacy's Overwatch plays Karate Robot.
  39. Went from Legacy's UsePower phase to DrawCard phase.
  40. Legacy draws Inspiring Presence.
  41. Went from Legacy's DrawCard phase to End phase.
  42. Went from Legacy's End phase to Tachyon's Start phase.
  43. Went from Tachyon's Start phase to PlayCard phase.
  44. GameController plays HUD Goggles.
  45. HUD Goggles increased the action count of PlayCard by 1.
  46. GameController plays Fleet of Foot.
  47. Legacy draws Next Evolution.
  48. Tachyon draws Hypersonic Assault.
  49. The Argent Adept draws Drake's Pipes.
  50. Void Guard The Idealist draws Vivid Thoughts.
  51. Omnitron-X draws Gaussian Coil Blaster.
  52. Fleet of Foot plays Supersonic Response.
  53. Freedom Six Tachyon initiates 2 Melee damage to Explosive Launcher.
  54. Freedom Six Tachyon deals Explosive Launcher 2 Melee damage.
  55. Explosive Launcher is now at 4 HP.
  56. GameController moved Supersonic Response to Tachyon's trash.
  57. GameController moved Fleet of Foot to Tachyon's trash.
  58. Went from Tachyon's PlayCard phase to UsePower phase.
  59. Tachyon uses the power on Freedom Six Tachyon.
  60. Legacy draws Fortitude.
  61. Tachyon draws Lightspeed Barrage.
  62. The Argent Adept draws Counterpoint Bulwark.
  63. Void Guard The Idealist draws Hedgy Hogs.
  64. Omnitron-X draws Disruptive Flechettes.
  65. Went from Tachyon's UsePower phase to DrawCard phase.
  66. Tachyon draws Sonic Vortex.
  67. Went from Tachyon's DrawCard phase to End phase.
  68. Went from Tachyon's End phase to The Argent Adept's Start phase.
  69. Went from The Argent Adept's Start phase to PlayCard phase.
  70. GameController plays Counterpoint Bulwark.
  71. Went from The Argent Adept's PlayCard phase to UsePower phase.
  72. The Argent Adept uses the power on Prime Wardens Argent Adept.
  73. Prime Wardens Argent Adept's Conduct puts Eydisar's Horn into play.
  74. The Argent Adept activates the text on Counterpoint Bulwark.
  75. The Argent Adept draws Rhapsody of Vigor.
  76. Went from The Argent Adept's UsePower phase to DrawCard phase.
  77. The Argent Adept draws Sarabande of Destruction.
  78. Went from The Argent Adept's DrawCard phase to End phase.
  79. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  80. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  81. GameController plays Vivid Thoughts.
  82. Revealed card: Strained Superego
  83. Revealed card: Strained Superego
  84. Revealed card: Sound Beating
  85. Vivid Thoughts puts Sound Beating into play.
  86. The Idealist initiates 3 Sonic damage to Explosive Launcher.
  87. The Idealist deals Explosive Launcher 3 Sonic damage.
  88. Explosive Launcher is now at 1 HP.
  89. Sound Beating was moved under Karate Robot.
  90. Vivid Thoughts moved Strained Superego from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  91. Vivid Thoughts moved Strained Superego from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  92. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  93. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  94. Void Guard The Idealist uses the power on The Idealist.
  95. Void Guard The Idealist draws Spark of Inspiration.
  96. The Idealist moved Better Punching! from Void Guard The Idealist's hand under Karate Robot.
  97. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  98. Void Guard The Idealist draws Bored Now.
  99. Went from Void Guard The Idealist's DrawCard phase to End phase.
  100. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  101. Went from Omnitron-X's Start phase to PlayCard phase.
  102. GameController plays Technological Advancement.
  103. Technological Advancement puts Ablative Coating into play.
  104. Omnitron-X shuffles their Omnitron-X's deck.
  105. Omnitron-X draws Reset.
  106. GameController moved Technological Advancement to Omnitron-X's trash.
  107. Went from Omnitron-X's PlayCard phase to UsePower phase.
  108. Omnitron-X uses the power on Omnitron-X.
  109. Revealed card: Better Punching!
  110. Omnitron-X's Timeshift puts Better Punching! into play.
  111. The Idealist initiates 1 Melee damage to Explosive Launcher.
  112. The Idealist deals Explosive Launcher 1 Melee damage.
  113. Explosive Launcher is now at 0 HP.
  114. The Idealist's Wild Imagination destroys Explosive Launcher!
  115. GameController moved Explosive Launcher to the villain trash.
  116. Void Guard The Idealist uses the power on The Idealist.
  117. Void Guard The Idealist draws Giant Floaty Head.
  118. Better Punching! was moved under Karate Robot.
  119. Went from Omnitron-X's UsePower phase to DrawCard phase.
  120. Omnitron-X draws Focused Plasma Cannon.
  121. Went from Omnitron-X's DrawCard phase to End phase.
  122. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  123. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  124. GameController plays Master of the Temple.
  125. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  126. Master of the Temple puts The True Form into play.
  127. The Temple of Zhu Long shuffles their the environment deck.
  128. The True Form initiates 1 Toxic damage to The Idealist.
  129. The True Form deals The Idealist 1 Toxic damage.
  130. The Idealist is now at 16 HP.
  131. The True Form initiates 1 Radiant damage to The Idealist.
  132. The True Form deals The Idealist 1 Radiant damage.
  133. The Idealist is now at 15 HP.
  134. The True Form initiates 1 Toxic damage to Ambuscade.
  135. Ambuscade made Ambuscade immune to damage.
  136. Damage amount was 0, so no damage was dealt.
  137. The True Form initiates 1 Radiant damage to Ambuscade.
  138. Ambuscade made Ambuscade immune to damage.
  139. Damage amount was 0, so no damage was dealt.
  140. The True Form initiates 1 Toxic damage to Automated Turret.
  141. The True Form deals Automated Turret 1 Toxic damage.
  142. Automated Turret is now at 7 HP.
  143. The True Form initiates 1 Radiant damage to Automated Turret.
  144. The True Form deals Automated Turret 1 Radiant damage.
  145. Automated Turret is now at 6 HP.
  146. The True Form initiates 1 Toxic damage to Personal Cloaking Device.
  147. The True Form deals Personal Cloaking Device 1 Toxic damage.
  148. Personal Cloaking Device is now at 8 HP.
  149. The True Form initiates 1 Radiant damage to Personal Cloaking Device.
  150. The True Form deals Personal Cloaking Device 1 Radiant damage.
  151. Personal Cloaking Device is now at 7 HP.
  152. The True Form initiates 1 Toxic damage to Reactive Plating.
  153. Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
  154. Damage amount was 0, so no damage was dealt.
  155. The True Form initiates 1 Radiant damage to Reactive Plating.
  156. Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
  157. Damage amount was 0, so no damage was dealt.
  158. The True Form initiates 1 Toxic damage to Reactive Plating.
  159. Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
  160. Damage amount was 0, so no damage was dealt.
  161. The True Form initiates 1 Radiant damage to Reactive Plating.
  162. Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
  163. Damage amount was 0, so no damage was dealt.
  164. The True Form initiates 1 Toxic damage to Freedom Five Legacy.
  165. The True Form deals Freedom Five Legacy 1 Toxic damage.
  166. Freedom Five Legacy is now at 26 HP.
  167. The True Form initiates 1 Radiant damage to Freedom Five Legacy.
  168. The True Form deals Freedom Five Legacy 1 Radiant damage.
  169. Freedom Five Legacy is now at 25 HP.
  170. The True Form initiates 1 Toxic damage to Freedom Six Tachyon.
  171. The True Form deals Freedom Six Tachyon 1 Toxic damage.
  172. Freedom Six Tachyon is now at 24 HP.
  173. The True Form initiates 1 Radiant damage to Freedom Six Tachyon.
  174. The True Form deals Freedom Six Tachyon 1 Radiant damage.
  175. Freedom Six Tachyon is now at 23 HP.
  176. The True Form initiates 1 Toxic damage to Prime Wardens Argent Adept.
  177. The True Form deals Prime Wardens Argent Adept 1 Toxic damage.
  178. Prime Wardens Argent Adept is now at 21 HP.
  179. The True Form initiates 1 Radiant damage to Prime Wardens Argent Adept.
  180. The True Form deals Prime Wardens Argent Adept 1 Radiant damage.
  181. Prime Wardens Argent Adept is now at 20 HP.
  182. The True Form initiates 1 Toxic damage to Omnitron-X.
  183. Ablative Coating reduces the damage dealt to Omnitron-X by The True Form by 2.
  184. Damage amount was 0, so no damage was dealt.
  185. The True Form initiates 1 Radiant damage to Omnitron-X.
  186. The True Form deals Omnitron-X 1 Radiant damage.
  187. Omnitron-X is now at 21 HP.
  188. Master of the Temple destroys itself!
  189. GameController moved Master of the Temple to the environment trash.
  190. The True Form initiates 3 Radiant damage to Freedom Five Legacy.
  191. The True Form deals Freedom Five Legacy 3 Radiant damage.
  192. Freedom Five Legacy is now at 22 HP.
  193. The True Form initiates 3 Toxic damage to Freedom Five Legacy.
  194. The True Form deals Freedom Five Legacy 3 Toxic damage.
  195. Freedom Five Legacy is now at 19 HP.
  196. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  197. Went from Ambuscade's Start phase to PlayCard phase.
  198. GameController plays Rigged to Detonate.
  199. Rigged to Detonate was moved to the bottom of the villain deck.
  200. Ambuscade shuffles their the villain deck.
  201. Ambuscade initiates 5 Energy damage to Freedom Six Tachyon.
  202. Ambuscade deals Freedom Six Tachyon 5 Energy damage.
  203. Freedom Six Tachyon is now at 18 HP.
  204. Rigged to Detonate was moved from the villain deck to the villain trash.
  205. Went from Ambuscade's PlayCard phase to End phase.
  206. Ambuscade initiates 4 Energy damage to The Idealist.
  207. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  208. Ambuscade deals Freedom Five Legacy 4 Energy damage.
  209. Freedom Five Legacy is now at 15 HP.
  210. Automated Turret initiates 2 Projectile damage to Omnitron-X.
  211. Ablative Coating reduces the damage dealt to Omnitron-X by Automated Turret by 2.
  212. Damage amount was 0, so no damage was dealt.
  213. Went from Ambuscade's End phase to Legacy's Start phase.
  214. Went from Legacy's Start phase to PlayCard phase.
  215. GameController plays Fortitude.
  216. Went from Legacy's PlayCard phase to UsePower phase.
  217. Legacy uses the power on Freedom Five Legacy.
  218. Freedom Five Legacy moved The True Form to the bottom of the environment deck.
  219. Went from Legacy's UsePower phase to DrawCard phase.
  220. ***** LOADED UNDO FILE: undo-37-Legacy-UsePower *****
  221. Possible achievement: Base_CumulativeDamage, progress: 100
  222. Possible achievement: Base_CumulativeHeal, progress: 2229.5
  223. Possible achievement: Base_LargeAttack
  224. Possible achievement: Base_LastHeroStanding
  225. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  226. Possible achievement: Base_NoCards
  227. Possible achievement: Base_NoPowers
  228. Possible achievement: Base_RedirectMany
  229. Possible achievement: Base_WinFullHP
  230. Possible achievement: Base_WinGame
  231. Legacy uses the power on Freedom Five Legacy.
  232. Freedom Five Legacy's Overwatch plays Inspiring Presence.
  233. Inspiring Presence caused Freedom Five Legacy to regain 1 HP. HP is now 16.
  234. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 19.
  235. Inspiring Presence caused Prime Wardens Argent Adept to regain 1 HP. HP is now 21.
  236. Inspiring Presence caused The Idealist to regain 1 HP. HP is now 16.
  237. Inspiring Presence caused Omnitron-X to regain 1 HP. HP is now 22.
  238. Went from Legacy's UsePower phase to DrawCard phase.
  239. Legacy draws Heroic Interception.
  240. Went from Legacy's DrawCard phase to End phase.
  241. Went from Legacy's End phase to Tachyon's Start phase.
  242. HUD Goggles increased the action count of PlayCard by 1.
  243. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  244. GameController plays Supersonic Response.
  245. Freedom Six Tachyon initiates 2 Melee damage to Personal Cloaking Device.
  246. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  247. Freedom Six Tachyon deals Personal Cloaking Device 3 Melee damage.
  248. Personal Cloaking Device is now at 4 HP.
  249. GameController moved Supersonic Response to Tachyon's trash.
  250. GameController plays Sonic Vortex.
  251. Tachyon may select up to 3 targets.
  252. Freedom Six Tachyon initiates 3 Sonic damage to Personal Cloaking Device.
  253. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  254. Freedom Six Tachyon deals Personal Cloaking Device 4 Sonic damage.
  255. Personal Cloaking Device is now at 0 HP.
  256. Freedom Six Tachyon's Team Leader destroys Personal Cloaking Device!
  257. GameController moved Personal Cloaking Device to the villain trash.
  258. Freedom Six Tachyon initiates 3 Sonic damage to Automated Turret.
  259. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  260. Freedom Six Tachyon deals Automated Turret 4 Sonic damage.
  261. Automated Turret is now at 2 HP.
  262. Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
  263. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  264. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  265. Freedom Six Tachyon deals Reactive Plating 3 Sonic damage.
  266. Reactive Plating is now at 7 HP.
  267. GameController moved Sonic Vortex to Tachyon's trash.
  268. Went from Tachyon's PlayCard phase to UsePower phase.
  269. Tachyon uses the power on Freedom Six Tachyon.
  270. Legacy draws Danger Sense.
  271. Tachyon draws Sonic Vortex.
  272. The Argent Adept draws Syncopated Onslaught.
  273. Void Guard The Idealist draws Making Things Up.
  274. Omnitron-X draws Self Sabotage.
  275. Went from Tachyon's UsePower phase to DrawCard phase.
  276. Tachyon draws Sucker Punch.
  277. Went from Tachyon's DrawCard phase to End phase.
  278. Went from Tachyon's End phase to The Argent Adept's Start phase.
  279. Went from The Argent Adept's Start phase to PlayCard phase.
  280. GameController plays Sarabande of Destruction.
  281. Went from The Argent Adept's PlayCard phase to UsePower phase.
  282. The Argent Adept uses the power on Eydisar's Horn.
  283. The Argent Adept activates the text on Sarabande of Destruction.
  284. Sarabande of Destruction destroys The True Form!
  285. GameController moved The True Form to the environment trash.
  286. Went from The Argent Adept's UsePower phase to DrawCard phase.
  287. The Argent Adept draws Vernal Sonata.
  288. Went from The Argent Adept's DrawCard phase to End phase.
  289. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  290. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  291. GameController plays Making Things Up.
  292. Void Guard The Idealist draws Bored Now.
  293. Void Guard The Idealist draws Flying Stabby Knives.
  294. Void Guard The Idealist draws Conceptualize.
  295. Void Guard The Idealist discards Strained Superego.
  296. Making Things Up moved Strained Superego from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  297. Void Guard The Idealist discards Bored Now.
  298. Making Things Up moved Bored Now from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  299. Making Things Up plays Flying Stabby Knives.
  300. Making Things Up plays Giant Floaty Head.
  301. Making Things Up plays Conceptualize.
  302. Conceptualize puts Flying Stabby Knives into play.
  303. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  304. Conceptualize moves 3 cards to the top of Void Guard The Idealist's Deck.
  305. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  306. Conceptualize was moved under Flying Stabby Knives.
  307. GameController moved Making Things Up to Void Guard The Idealist's trash.
  308. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  309. Void Guard The Idealist uses the power on The Idealist.
  310. Void Guard The Idealist draws Better Punching!.
  311. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Flying Stabby Knives.
  312. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  313. Void Guard The Idealist draws Giant Floaty Head.
  314. Went from Void Guard The Idealist's DrawCard phase to End phase.
  315. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  316. Went from Omnitron-X's Start phase to PlayCard phase.
  317. GameController plays Focused Plasma Cannon.
  318. Went from Omnitron-X's PlayCard phase to UsePower phase.
  319. Omnitron-X uses the power on Omnitron-X.
  320. Revealed card: Bright Idea
  321. Omnitron-X's Timeshift puts Bright Idea into play.
  322. Void Guard The Idealist draws Bright Idea.
  323. Bright Idea was moved under Giant Floaty Head.
  324. Went from Omnitron-X's UsePower phase to DrawCard phase.
  325. Omnitron-X draws Elemental Exochassis.
  326. Went from Omnitron-X's DrawCard phase to End phase.
  327. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  328. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  329. GameController plays Rites of Revival.
  330. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  331. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  332. Ambuscade was flipped to its front side.
  333. Went from Ambuscade's Start phase to PlayCard phase.
  334. GameController plays Snatch and Grab.
  335. Ambuscade initiates 3 Melee damage to Omnitron-X.
  336. Ablative Coating reduces the damage dealt to Omnitron-X by Ambuscade by 2.
  337. Ambuscade deals Omnitron-X 1 Melee damage.
  338. Omnitron-X is now at 21 HP.
  339. Ambuscade initiates 4 Energy damage to Omnitron-X.
  340. Lead from the Front redirects the damage dealt from Omnitron-X to Freedom Five Legacy.
  341. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  342. Ambuscade deals Freedom Five Legacy 3 Energy damage.
  343. Freedom Five Legacy is now at 13 HP.
  344. GameController moved Snatch and Grab to the villain trash.
  345. Went from Ambuscade's PlayCard phase to End phase.
  346. Ambuscade initiates 4 Projectile damage to Omnitron-X.
  347. Ablative Coating reduces the damage dealt to Omnitron-X by Ambuscade by 2.
  348. Ambuscade deals Omnitron-X 2 Projectile damage.
  349. Omnitron-X is now at 19 HP.
  350. Automated Turret initiates 2 Projectile damage to Prime Wardens Argent Adept.
  351. Automated Turret deals Prime Wardens Argent Adept 2 Projectile damage.
  352. Prime Wardens Argent Adept is now at 19 HP.
  353. Went from Ambuscade's End phase to Legacy's Start phase.
  354. Went from Legacy's Start phase to PlayCard phase.
  355. GameController plays Motivational Charge.
  356. Went from Legacy's PlayCard phase to UsePower phase.
  357. Legacy uses the power on Motivational Charge.
  358. Freedom Five Legacy initiates 2 Melee damage to Automated Turret.
  359. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  360. Freedom Five Legacy deals Automated Turret 3 Melee damage.
  361. Automated Turret is now at -1 HP.
  362. Freedom Five Legacy's Overwatch destroys Automated Turret!
  363. GameController moved Automated Turret to the villain trash.
  364. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 14.
  365. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 20.
  366. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 20.
  367. Motivational Charge caused The Idealist to regain 1 HP. HP is now 17.
  368. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 20.
  369. Went from Legacy's UsePower phase to DrawCard phase.
  370. Legacy draws Take Down.
  371. Went from Legacy's DrawCard phase to End phase.
  372. Went from Legacy's End phase to Tachyon's Start phase.
  373. HUD Goggles increased the action count of PlayCard by 1.
  374. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  375. GameController plays Sucker Punch.
  376. GameController moved Sucker Punch to Tachyon's trash.
  377. ***** LOADED UNDO FILE: undo-72-Tachyon-PlayCard *****
  378. Possible achievement: Base_CumulativeDamage, progress: 100
  379. Possible achievement: Base_CumulativeHeal, progress: 2234.5
  380. Possible achievement: Base_LargeAttack
  381. Possible achievement: Base_LastHeroStanding
  382. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  383. Possible achievement: Base_NoCards
  384. Possible achievement: Base_NoPowers
  385. Possible achievement: Base_RedirectMany
  386. Possible achievement: Base_WinFullHP
  387. Possible achievement: Base_WinGame
  388. GameController plays Sonic Vortex.
  389. Tachyon may select up to 3 targets.
  390. Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
  391. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  392. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  393. Freedom Six Tachyon deals Reactive Plating 3 Sonic damage.
  394. Reactive Plating is now at 4 HP.
  395. Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
  396. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  397. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  398. Freedom Six Tachyon deals Reactive Plating 3 Sonic damage.
  399. Reactive Plating is now at 7 HP.
  400. GameController moved Sonic Vortex to Tachyon's trash.
  401. Went from Tachyon's PlayCard phase to UsePower phase.
  402. Tachyon uses the power on Freedom Six Tachyon.
  403. Legacy draws Motivational Charge.
  404. Tachyon draws Lightspeed Barrage.
  405. The Argent Adept draws Inventive Preparation.
  406. Void Guard The Idealist draws Focusing Tiara.
  407. Omnitron-X draws Electro-Deployment Unit.
  408. Went from Tachyon's UsePower phase to DrawCard phase.
  409. Tachyon draws Research Grant.
  410. Went from Tachyon's DrawCard phase to End phase.
  411. Went from Tachyon's End phase to The Argent Adept's Start phase.
  412. Went from The Argent Adept's Start phase to PlayCard phase.
  413. GameController plays Inventive Preparation.
  414. Went from The Argent Adept's PlayCard phase to UsePower phase.
  415. The Argent Adept uses the power on Prime Wardens Argent Adept.
  416. Prime Wardens Argent Adept's Conduct puts Akpunku's Drum into play.
  417. The Argent Adept activates the text on Inventive Preparation.
  418. Inventive Preparation plays Focusing Tiara.
  419. Went from The Argent Adept's UsePower phase to DrawCard phase.
  420. The Argent Adept draws Telamon's Lyra.
  421. Went from The Argent Adept's DrawCard phase to End phase.
  422. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  423. Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Giant Floaty Head.
  424. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  425. GameController plays Vivid Thoughts.
  426. Revealed card: Hedgy Hogs
  427. Revealed card: Focusing Tiara
  428. Revealed card: Sound Beating
  429. Vivid Thoughts puts Hedgy Hogs into play.
  430. The Idealist initiates 2 Melee damage to Reactive Plating.
  431. Inspiring Presence increases the damage dealt by The Idealist by 1.
  432. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  433. The Idealist deals Reactive Plating 2 Melee damage.
  434. Reactive Plating is now at 2 HP.
  435. The Idealist initiates 2 Melee damage to Reactive Plating.
  436. Inspiring Presence increases the damage dealt by The Idealist by 1.
  437. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  438. The Idealist deals Reactive Plating 2 Melee damage.
  439. Reactive Plating is now at 5 HP.
  440. Hedgy Hogs was moved under Flying Stabby Knives.
  441. Vivid Thoughts puts Sound Beating into play.
  442. The Idealist initiates 3 Sonic damage to Reactive Plating.
  443. Inspiring Presence increases the damage dealt by The Idealist by 1.
  444. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  445. The Idealist deals Reactive Plating 3 Sonic damage.
  446. Reactive Plating is now at -1 HP.
  447. The Idealist's Wild Imagination destroys Reactive Plating!
  448. GameController moved Reactive Plating to the villain trash.
  449. Sound Beating was moved under Flying Stabby Knives.
  450. Vivid Thoughts moved Focusing Tiara from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  451. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  452. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  453. Void Guard The Idealist uses the power on The Idealist.
  454. Void Guard The Idealist draws Conceptualize.
  455. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  456. Void Guard The Idealist draws Bored Now.
  457. Went from Void Guard The Idealist's DrawCard phase to End phase.
  458. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  459. Omnitron-X initiates 2 Fire damage to Reactive Plating.
  460. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  461. Reactive Plating cannot reduce the damage, because it is irreducible.
  462. Omnitron-X deals Reactive Plating 3 Fire damage.
  463. Reactive Plating is now at 2 HP.
  464. Went from Omnitron-X's Start phase to PlayCard phase.
  465. GameController plays Electro-Deployment Unit.
  466. Went from Omnitron-X's PlayCard phase to UsePower phase.
  467. Omnitron-X uses the power on Omnitron-X.
  468. Revealed card: Making Things Up
  469. Omnitron-X's Timeshift puts Making Things Up into play.
  470. Void Guard The Idealist draws Strained Superego.
  471. Void Guard The Idealist draws Karate Robot.
  472. Void Guard The Idealist draws Hedgy Hogs.
  473. Void Guard The Idealist discards Bored Now.
  474. Making Things Up moved Bored Now from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  475. Void Guard The Idealist discards Focusing Tiara.
  476. Making Things Up moved Focusing Tiara from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  477. Making Things Up plays Giant Floaty Head.
  478. Making Things Up plays Karate Robot.
  479. Making Things Up plays Better Punching!.
  480. The Idealist initiates 1 Melee damage to Reactive Plating.
  481. Inspiring Presence increases the damage dealt by The Idealist by 1.
  482. Reactive Plating cannot reduce the damage, because it is irreducible.
  483. The Idealist deals Reactive Plating 2 Melee damage.
  484. Reactive Plating is now at 0 HP.
  485. The Idealist's Wild Imagination destroys Reactive Plating!
  486. GameController moved Reactive Plating to the villain trash.
  487. Void Guard The Idealist uses the power on The Idealist.
  488. Void Guard The Idealist draws Vivid Thoughts.
  489. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Giant Floaty Head.
  490. Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's trash under Giant Floaty Head.
  491. Better Punching! was moved under Karate Robot.
  492. GameController moved Making Things Up to Void Guard The Idealist's trash.
  493. Went from Omnitron-X's UsePower phase to DrawCard phase.
  494. Omnitron-X draws Singularity.
  495. Went from Omnitron-X's DrawCard phase to End phase.
  496. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  497. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  498. GameController plays Master of the Temple.
  499. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  500. Master of the Temple puts The True Form into play.
  501. Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
  502. The Temple of Zhu Long shuffles their the environment deck.
  503. The True Form initiates 1 Toxic damage to Ambuscade.
  504. The True Form deals Ambuscade 1 Toxic damage.
  505. Ambuscade is now at 49 HP.
  506. The True Form initiates 1 Radiant damage to Ambuscade.
  507. The True Form deals Ambuscade 1 Radiant damage.
  508. Ambuscade is now at 48 HP.
  509. The True Form initiates 1 Toxic damage to Freedom Five Legacy.
  510. Fortitude reduces the damage dealt to Freedom Five Legacy by The True Form by 1.
  511. Damage amount was 0, so no damage was dealt.
  512. The True Form initiates 1 Radiant damage to Freedom Five Legacy.
  513. Fortitude reduces the damage dealt to Freedom Five Legacy by The True Form by 1.
  514. Damage amount was 0, so no damage was dealt.
  515. The True Form initiates 1 Toxic damage to Freedom Six Tachyon.
  516. The True Form deals Freedom Six Tachyon 1 Toxic damage.
  517. Freedom Six Tachyon is now at 19 HP.
  518. The True Form initiates 1 Radiant damage to Freedom Six Tachyon.
  519. The True Form deals Freedom Six Tachyon 1 Radiant damage.
  520. Freedom Six Tachyon is now at 18 HP.
  521. The True Form initiates 1 Toxic damage to Prime Wardens Argent Adept.
  522. The True Form deals Prime Wardens Argent Adept 1 Toxic damage.
  523. Prime Wardens Argent Adept is now at 19 HP.
  524. The True Form initiates 1 Radiant damage to Prime Wardens Argent Adept.
  525. The True Form deals Prime Wardens Argent Adept 1 Radiant damage.
  526. Prime Wardens Argent Adept is now at 18 HP.
  527. The True Form initiates 1 Toxic damage to The Idealist.
  528. The True Form deals The Idealist 1 Toxic damage.
  529. The Idealist is now at 16 HP.
  530. The True Form initiates 1 Radiant damage to The Idealist.
  531. The True Form deals The Idealist 1 Radiant damage.
  532. The Idealist is now at 15 HP.
  533. The True Form initiates 1 Toxic damage to Omnitron-X.
  534. Ablative Coating reduces the damage dealt to Omnitron-X by The True Form by 2.
  535. Damage amount was 0, so no damage was dealt.
  536. The True Form initiates 1 Radiant damage to Omnitron-X.
  537. The True Form deals Omnitron-X 1 Radiant damage.
  538. Omnitron-X is now at 19 HP.
  539. Master of the Temple destroys itself!
  540. GameController moved Master of the Temple to the environment trash.
  541. The True Form initiates 3 Radiant damage to Omnitron-X.
  542. The True Form deals Omnitron-X 3 Radiant damage.
  543. Omnitron-X is now at 16 HP.
  544. The True Form initiates 3 Toxic damage to Omnitron-X.
  545. Ablative Coating reduces the damage dealt to Omnitron-X by The True Form by 2.
  546. The True Form deals Omnitron-X 1 Toxic damage.
  547. Omnitron-X is now at 15 HP.
  548. Focused Plasma Cannon destroys itself!
  549. GameController moved Focused Plasma Cannon to Omnitron-X's trash.
  550. Electro-Deployment Unit destroys itself!
  551. GameController moved Electro-Deployment Unit to Omnitron-X's trash.
  552. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  553. Went from Ambuscade's Start phase to PlayCard phase.
  554. GameController plays Quick Stim-Patch.
  555. Quick Stim-Patch caused Ambuscade to regain 2 HP, up to their maximum HP. HP is now 50.
  556. Quick Stim-Patch moves 7 cards to the top of Ambuscade's Deck.
  557. Ambuscade shuffles their the villain deck.
  558. Quick Stim-Patch plays Reactive Plating.
  559. GameController moved Quick Stim-Patch to the villain trash.
  560. Went from Ambuscade's PlayCard phase to End phase.
  561. Ambuscade initiates 4 Projectile damage to Prime Wardens Argent Adept.
  562. Ambuscade deals Prime Wardens Argent Adept 4 Projectile damage.
  563. Prime Wardens Argent Adept is now at 14 HP.
  564. Went from Ambuscade's End phase to Legacy's Start phase.
  565. Went from Legacy's Start phase to PlayCard phase.
  566. GameController plays Danger Sense.
  567. Went from Legacy's PlayCard phase to UsePower phase.
  568. Legacy uses the power on Motivational Charge.
  569. Freedom Five Legacy initiates 2 Melee damage to Reactive Plating.
  570. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  571. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Legacy by 1.
  572. Freedom Five Legacy deals Reactive Plating 2 Melee damage.
  573. Reactive Plating is now at 8 HP.
  574. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 15.
  575. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 19.
  576. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 15.
  577. Motivational Charge caused The Idealist to regain 1 HP. HP is now 16.
  578. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 16.
  579. Went from Legacy's UsePower phase to DrawCard phase.
  580. Legacy draws The Legacy Ring.
  581. Went from Legacy's DrawCard phase to End phase.
  582. Went from Legacy's End phase to Tachyon's Start phase.
  583. HUD Goggles increased the action count of PlayCard by 1.
  584. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  585. GameController plays Sucker Punch.
  586. GameController moved Sucker Punch to Tachyon's trash.
  587. GameController plays Research Grant.
  588. Went from Tachyon's PlayCard phase to UsePower phase.
  589. Tachyon uses the power on Freedom Six Tachyon.
  590. Legacy draws Danger Sense.
  591. Tachyon draws Pushing The Limits.
  592. The Argent Adept draws Musaragni's Harp.
  593. Void Guard The Idealist draws Making Things Up.
  594. Omnitron-X draws Defensive Blast.
  595. Went from Tachyon's UsePower phase to DrawCard phase.
  596. Tachyon draws Hypersonic Assault.
  597. Went from Tachyon's DrawCard phase to End phase.
  598. Went from Tachyon's End phase to The Argent Adept's Start phase.
  599. Went from The Argent Adept's Start phase to PlayCard phase.
  600. GameController plays Rhapsody of Vigor.
  601. Went from The Argent Adept's PlayCard phase to UsePower phase.
  602. The Argent Adept uses the power on Akpunku's Drum.
  603. The Argent Adept activates the text on Inventive Preparation.
  604. Inventive Preparation plays Strained Superego.
  605. The Argent Adept activates the text on Sarabande of Destruction.
  606. Sarabande of Destruction destroys The True Form!
  607. GameController moved The True Form to the environment trash.
  608. Went from The Argent Adept's UsePower phase to DrawCard phase.
  609. The Argent Adept draws Inspiring Supertonic.
  610. Went from The Argent Adept's DrawCard phase to End phase.
  611. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  612. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Karate Robot.
  613. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  614. GameController plays Spark of Inspiration.
  615. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 17.
  616. The Idealist initiates 1 Psychic damage to Ambuscade.
  617. Inspiring Presence increases the damage dealt by The Idealist by 1.
  618. Reactive Plating reduces the damage dealt to Ambuscade by The Idealist by 1.
  619. The Idealist deals Ambuscade 1 Psychic damage.
  620. Ambuscade is now at 49 HP.
  621. Reactive Plating reacts!
  622. Reactive Plating initiates 2 Energy damage to The Idealist.
  623. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  624. Fortitude reduces the damage dealt to Freedom Five Legacy by Reactive Plating by 1.
  625. Reactive Plating deals Freedom Five Legacy 1 Energy damage.
  626. Freedom Five Legacy is now at 14 HP.
  627. The Idealist initiates 1 Psychic damage to Reactive Plating.
  628. Inspiring Presence increases the damage dealt by The Idealist by 1.
  629. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  630. The Idealist deals Reactive Plating 1 Psychic damage.
  631. Reactive Plating is now at 7 HP.
  632. Void Guard The Idealist draws Vivid Thoughts.
  633. Spark of Inspiration was moved under Karate Robot.
  634. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  635. Void Guard The Idealist uses the power on The Idealist.
  636. Void Guard The Idealist draws Conceptualize.
  637. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Karate Robot.
  638. Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
  639. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  640. Void Guard The Idealist draws Spark of Inspiration.
  641. Went from Void Guard The Idealist's DrawCard phase to End phase.
  642. Strained Superego moved Better Punching! from under Karate Robot under Karate Robot.
  643. Void Guard The Idealist uses the power on Strained Superego.
  644. Strained Superego plays Spark of Inspiration.
  645. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 18.
  646. The Idealist initiates 1 Psychic damage to Ambuscade.
  647. Inspiring Presence increases the damage dealt by The Idealist by 1.
  648. Reactive Plating reduces the damage dealt to Ambuscade by The Idealist by 1.
  649. The Idealist deals Ambuscade 1 Psychic damage.
  650. Ambuscade is now at 48 HP.
  651. The Idealist initiates 1 Psychic damage to Reactive Plating.
  652. Inspiring Presence increases the damage dealt by The Idealist by 1.
  653. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  654. The Idealist deals Reactive Plating 1 Psychic damage.
  655. Reactive Plating is now at 6 HP.
  656. Void Guard The Idealist draws Strained Superego.
  657. Spark of Inspiration was moved under Karate Robot.
  658. Focusing Tiara moved Making Things Up from Void Guard The Idealist's trash under Karate Robot.
  659. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  660. Went from Omnitron-X's Start phase to PlayCard phase.
  661. GameController plays Gaussian Coil Blaster.
  662. Went from Omnitron-X's PlayCard phase to UsePower phase.
  663. Omnitron-X uses the power on Omnitron-X.
  664. Revealed card: Sound Beating
  665. Omnitron-X's Timeshift puts Sound Beating into play.
  666. The Idealist initiates 3 Sonic damage to Reactive Plating.
  667. Inspiring Presence increases the damage dealt by The Idealist by 1.
  668. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  669. The Idealist deals Reactive Plating 3 Sonic damage.
  670. Reactive Plating is now at 3 HP.
  671. Sound Beating was moved under Karate Robot.
  672. Went from Omnitron-X's UsePower phase to DrawCard phase.
  673. Omnitron-X draws Reset.
  674. Went from Omnitron-X's DrawCard phase to End phase.
  675. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  676. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  677. GameController plays Resurrection Ritual.
  678. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  679. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  680. Went from Ambuscade's Start phase to PlayCard phase.
  681. GameController plays Automated Turret.
  682. Went from Ambuscade's PlayCard phase to End phase.
  683. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  684. Ambuscade deals Freedom Six Tachyon 4 Projectile damage.
  685. Freedom Six Tachyon is now at 15 HP.
  686. Automated Turret initiates 2 Projectile damage to The Idealist.
  687. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  688. Fortitude reduces the damage dealt to Freedom Five Legacy by Automated Turret by 1.
  689. Automated Turret deals Freedom Five Legacy 1 Projectile damage.
  690. Freedom Five Legacy is now at 13 HP.
  691. Went from Ambuscade's End phase to Legacy's Start phase.
  692. Went from Legacy's Start phase to PlayCard phase.
  693. GameController plays The Legacy Ring.
  694. The Legacy Ring increased the action count of UsePower by 1.
  695. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  696. Legacy uses the power on Freedom Five Legacy.
  697. Freedom Five Legacy's Overwatch plays Vivid Thoughts.
  698. Revealed card: Bright Idea
  699. Revealed card: Spark of Inspiration
  700. Revealed card: Focusing Tiara
  701. Vivid Thoughts puts Bright Idea into play.
  702. Void Guard The Idealist draws Monster of Id.
  703. Monster of Id puts Monster of Id into play.
  704. Bright Idea was moved under Karate Robot.
  705. Vivid Thoughts puts Spark of Inspiration into play.
  706. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 19.
  707. The Idealist initiates 1 Psychic damage to Ambuscade.
  708. Inspiring Presence increases the damage dealt by The Idealist by 1.
  709. Monster of Id increases the damage dealt by The Idealist by 1.
  710. Reactive Plating reduces the damage dealt to Ambuscade by The Idealist by 1.
  711. The Idealist deals Ambuscade 2 Psychic damage.
  712. Ambuscade is now at 46 HP.
  713. Reactive Plating reacts!
  714. Reactive Plating initiates 2 Energy damage to The Idealist.
  715. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  716. Fortitude reduces the damage dealt to Freedom Five Legacy by Reactive Plating by 1.
  717. Reactive Plating deals Freedom Five Legacy 1 Energy damage.
  718. Freedom Five Legacy is now at 12 HP.
  719. The Idealist initiates 1 Psychic damage to Automated Turret.
  720. Inspiring Presence increases the damage dealt by The Idealist by 1.
  721. Monster of Id increases the damage dealt by The Idealist by 1.
  722. The Idealist deals Automated Turret 3 Psychic damage.
  723. Automated Turret is now at 5 HP.
  724. The Idealist initiates 1 Psychic damage to Reactive Plating.
  725. Inspiring Presence increases the damage dealt by The Idealist by 1.
  726. Monster of Id increases the damage dealt by The Idealist by 1.
  727. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  728. The Idealist deals Reactive Plating 2 Psychic damage.
  729. Reactive Plating is now at 1 HP.
  730. Spark of Inspiration moves 2 cards to the top of Void Guard The Idealist's Deck.
  731. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  732. Void Guard The Idealist draws Making Things Up.
  733. Spark of Inspiration was moved under Karate Robot.
  734. Vivid Thoughts moved Focusing Tiara from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  735. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  736. Legacy uses the power on Motivational Charge.
  737. Freedom Five Legacy initiates 2 Melee damage to Reactive Plating.
  738. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  739. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Legacy by 1.
  740. Freedom Five Legacy deals Reactive Plating 2 Melee damage.
  741. Reactive Plating is now at -1 HP.
  742. Freedom Five Legacy's Overwatch destroys Reactive Plating!
  743. GameController moved Reactive Plating under Resurrection Ritual.
  744. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 13.
  745. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 16.
  746. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 16.
  747. Motivational Charge caused The Idealist to regain 1 HP. HP is now 20.
  748. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 17.
  749. Went from Legacy's UsePower phase to DrawCard phase.
  750. Legacy draws Heroic Interception.
  751. Went from Legacy's DrawCard phase to End phase.
  752. Went from Legacy's End phase to Tachyon's Start phase.
  753. HUD Goggles increased the action count of PlayCard by 1.
  754. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  755. GameController plays Pushing The Limits.
  756. Pushing The Limits increased the action count of PlayCard by 1.
  757. GameController plays Hypersonic Assault.
  758. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  759. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  760. Freedom Six Tachyon deals Ambuscade 2 Sonic damage.
  761. Ambuscade is now at 44 HP.
  762. Applying ongoing effect: Ambuscade cannot deal damage.
  763. Freedom Six Tachyon initiates 1 Sonic damage to Automated Turret.
  764. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  765. Freedom Six Tachyon deals Automated Turret 2 Sonic damage.
  766. Automated Turret is now at 3 HP.
  767. Applying ongoing effect: Automated Turret cannot deal damage.
  768. GameController moved Hypersonic Assault to Tachyon's trash.
  769. Went from Tachyon's PlayCard phase to UsePower phase.
  770. Tachyon uses the power on Freedom Six Tachyon.
  771. Legacy draws Bolster Allies.
  772. Tachyon draws Quick Insight.
  773. The Argent Adept draws Sarabande of Destruction.
  774. Void Guard The Idealist draws Vivid Thoughts.
  775. Omnitron-X draws Singularity.
  776. Pushing The Limits increased the action count of DrawCard by 1.
  777. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  778. Tachyon draws Lightning Reflexes.
  779. Tachyon draws Pushing The Limits.
  780. Went from Tachyon's DrawCard phase to End phase.
  781. Went from Tachyon's End phase to The Argent Adept's Start phase.
  782. Went from The Argent Adept's Start phase to PlayCard phase.
  783. GameController plays Sarabande of Destruction.
  784. Went from The Argent Adept's PlayCard phase to UsePower phase.
  785. The Argent Adept uses the power on Akpunku's Drum.
  786. The Argent Adept activates the text on Inventive Preparation.
  787. Inventive Preparation plays Take Down.
  788. The Argent Adept activates the text on Sarabande of Destruction.
  789. Resurrection Ritual moved Reactive Plating from under Resurrection Ritual to the villain trash.
  790. Sarabande of Destruction destroys Resurrection Ritual!
  791. GameController moved Resurrection Ritual to the environment trash.
  792. Went from The Argent Adept's UsePower phase to DrawCard phase.
  793. The Argent Adept draws Instrumental Conjuration.
  794. Went from The Argent Adept's DrawCard phase to End phase.
  795. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  796. Focusing Tiara moved Strained Superego from Void Guard The Idealist's hand under Karate Robot.
  797. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  798. GameController plays Hedgy Hogs.
  799. The Idealist initiates 2 Melee damage to Automated Turret.
  800. Inspiring Presence increases the damage dealt by The Idealist by 1.
  801. Monster of Id increases the damage dealt by The Idealist by 1.
  802. The Idealist deals Automated Turret 4 Melee damage.
  803. Automated Turret is now at -1 HP.
  804. The Idealist's Wild Imagination destroys Automated Turret!
  805. GameController moved Automated Turret to the villain trash.
  806. The Idealist initiates 2 Melee damage to Ambuscade.
  807. Inspiring Presence increases the damage dealt by The Idealist by 1.
  808. Monster of Id increases the damage dealt by The Idealist by 1.
  809. The Idealist deals Ambuscade 4 Melee damage.
  810. Ambuscade is now at 40 HP.
  811. Hedgy Hogs was moved under Karate Robot.
  812. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  813. ***** LOADED UNDO FILE: undo-144-VoidGuardTheIdealist-PlayCard *****
  814. Possible achievement: Base_CumulativeDamage, progress: 100
  815. Possible achievement: Base_CumulativeHeal, progress: 2241
  816. Possible achievement: Base_LargeAttack
  817. Possible achievement: Base_LastHeroStanding
  818. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  819. Possible achievement: Base_NoCards
  820. Possible achievement: Base_NoPowers
  821. Possible achievement: Base_RedirectMany
  822. Possible achievement: Base_WinFullHP
  823. Possible achievement: Base_WinGame
  824. GameController plays Making Things Up.
  825. Making Things Up moves 1 cards to the top of Void Guard The Idealist's Deck.
  826. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  827. Void Guard The Idealist draws Vivid Thoughts.
  828. Void Guard The Idealist discards Vivid Thoughts.
  829. Making Things Up moved Vivid Thoughts from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  830. Void Guard The Idealist discards Vivid Thoughts.
  831. Making Things Up moved Vivid Thoughts from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  832. Making Things Up plays Hedgy Hogs.
  833. The Idealist initiates 2 Melee damage to Automated Turret.
  834. Inspiring Presence increases the damage dealt by The Idealist by 1.
  835. Monster of Id increases the damage dealt by The Idealist by 1.
  836. The Idealist deals Automated Turret 4 Melee damage.
  837. Automated Turret is now at -1 HP.
  838. The Idealist's Wild Imagination destroys Automated Turret!
  839. GameController moved Automated Turret to the villain trash.
  840. The Idealist initiates 2 Melee damage to Ambuscade.
  841. Inspiring Presence increases the damage dealt by The Idealist by 1.
  842. Monster of Id increases the damage dealt by The Idealist by 1.
  843. The Idealist deals Ambuscade 4 Melee damage.
  844. Ambuscade is now at 40 HP.
  845. Hedgy Hogs was moved under Karate Robot.
  846. GameController moved Making Things Up to Void Guard The Idealist's trash.
  847. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  848. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  849. Went from Void Guard The Idealist's DrawCard phase to End phase.
  850. Strained Superego destroys Monster of Id!
  851. GameController moved Monster of Id to Void Guard The Idealist's trash.
  852. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  853. Omnitron-X initiates 1 Lightning damage to Ambuscade.
  854. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  855. Omnitron-X deals Ambuscade 2 Lightning damage.
  856. Ambuscade is now at 38 HP.
  857. Went from Omnitron-X's Start phase to PlayCard phase.
  858. GameController plays Reset.
  859. Reset moves 3 cards to the top of Omnitron-X's Deck.
  860. Omnitron-X shuffles their Omnitron-X's deck.
  861. Omnitron-X draws Focused Plasma Cannon.
  862. Reset plays Focused Plasma Cannon.
  863. GameController moved Reset to Omnitron-X's trash.
  864. Went from Omnitron-X's PlayCard phase to UsePower phase.
  865. Omnitron-X uses the power on Omnitron-X.
  866. Revealed card: Slip Through Time
  867. Omnitron-X's Timeshift puts Slip Through Time into play.
  868. Went from Omnitron-X's UsePower phase to DrawCard phase.
  869. Omnitron-X draws Electro-Deployment Unit.
  870. Went from Omnitron-X's DrawCard phase to End phase.
  871. Slip Through Time plays Electro-Deployment Unit.
  872. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  873. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  874. GameController plays Mysterious Ceremonies.
  875. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  876. Mysterious Ceremonies destroys itself!
  877. GameController moved Mysterious Ceremonies to the environment trash.
  878. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  879. Went from Ambuscade's Start phase to PlayCard phase.
  880. Take Down prevented the phase action of Ambuscade's PlayCard phase.
  881. Went from Ambuscade's PlayCard phase to End phase.
  882. Went from Ambuscade's End phase to Legacy's Start phase.
  883. Take Down destroys itself!
  884. GameController moved Take Down to Legacy's trash.
  885. Went from Legacy's Start phase to PlayCard phase.
  886. GameController plays "Thokk!".
  887. Freedom Five Legacy initiates 3 Melee damage to Ambuscade.
  888. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  889. Freedom Five Legacy deals Ambuscade 4 Melee damage.
  890. Ambuscade is now at 34 HP.
  891. Legacy draws Flying Smash.
  892. GameController moved "Thokk!" to Legacy's trash.
  893. The Legacy Ring increased the action count of UsePower by 1.
  894. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  895. Legacy uses the power on Freedom Five Legacy.
  896. Freedom Five Legacy's Overwatch plays Drake's Pipes.
  897. Legacy uses the power on Motivational Charge.
  898. Freedom Five Legacy initiates 2 Melee damage to Omnitron-X.
  899. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  900. Ablative Coating reduces the damage dealt to Omnitron-X by Freedom Five Legacy by 2.
  901. Freedom Five Legacy deals Omnitron-X 1 Melee damage.
  902. Omnitron-X is now at 16 HP.
  903. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 14.
  904. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 17.
  905. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 17.
  906. Motivational Charge caused The Idealist to regain 1 HP. HP is now 21.
  907. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 17.
  908. Went from Legacy's UsePower phase to DrawCard phase.
  909. Legacy draws Back-Fist Strike.
  910. Went from Legacy's DrawCard phase to End phase.
  911. Went from Legacy's End phase to Tachyon's Start phase.
  912. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  913. Pushing The Limits destroys itself!
  914. GameController moved Pushing The Limits to Tachyon's trash.
  915. HUD Goggles increased the action count of PlayCard by 1.
  916. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  917. GameController plays Quick Insight.
  918. Tachyon draws Sucker Punch.
  919. Tachyon draws Accelerated Assault.
  920. Tachyon draws Lightspeed Barrage.
  921. Tachyon discards Sucker Punch.
  922. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  923. Tachyon discards Accelerated Assault.
  924. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  925. GameController moved Quick Insight to Tachyon's trash.
  926. GameController plays Pushing The Limits.
  927. Pushing The Limits increased the action count of PlayCard by 1.
  928. Went from Tachyon's PlayCard phase to UsePower phase.
  929. Pushing The Limits increased the action count of DrawCard by 1.
  930. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  931. Tachyon draws Lightning Reflexes.
  932. Tachyon draws Accelerated Assault.
  933. Went from Tachyon's DrawCard phase to End phase.
  934. Went from Tachyon's End phase to The Argent Adept's Start phase.
  935. Went from The Argent Adept's Start phase to PlayCard phase.
  936. GameController plays Inspiring Supertonic.
  937. Went from The Argent Adept's PlayCard phase to UsePower phase.
  938. The Argent Adept uses the power on Eydisar's Horn.
  939. The Argent Adept activates the text on Rhapsody of Vigor.
  940. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 15.
  941. Rhapsody of Vigor caused Freedom Six Tachyon to regain 1 HP. HP is now 18.
  942. Rhapsody of Vigor caused Prime Wardens Argent Adept to regain 1 HP. HP is now 18.
  943. Rhapsody of Vigor caused Omnitron-X to regain 1 HP. HP is now 18.
  944. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 35.
  945. The Argent Adept activates the text on Inspiring Supertonic.
  946. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 20.
  947. Went from The Argent Adept's UsePower phase to DrawCard phase.
  948. The Argent Adept draws Syncopated Onslaught.
  949. Went from The Argent Adept's DrawCard phase to End phase.
  950. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  951. Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's hand under Karate Robot.
  952. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  953. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  954. Void Guard The Idealist uses the power on Strained Superego.
  955. Strained Superego plays Bright Idea.
  956. Bright Idea puts Monster of Id into play.
  957. Bright Idea was moved under Karate Robot.
  958. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Karate Robot.
  959. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  960. GameController moves 2 cards to the top of Void Guard The Idealist's Deck.
  961. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  962. Void Guard The Idealist draws Making Things Up.
  963. Went from Void Guard The Idealist's DrawCard phase to End phase.
  964. Strained Superego moved Making Things Up from under Karate Robot under Karate Robot.
  965. Void Guard The Idealist draws Vivid Thoughts.
  966. Monster of Id moved Conceptualize from under Flying Stabby Knives under Monster of Id.
  967. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  968. Slip Through Time destroys itself!
  969. GameController moved Slip Through Time to Omnitron-X's trash.
  970. Omnitron-X draws Ablative Coating.
  971. Went from Omnitron-X's Start phase to PlayCard phase.
  972. GameController plays Reset.
  973. Reset moves 2 cards to the top of Omnitron-X's Deck.
  974. Omnitron-X shuffles their Omnitron-X's deck.
  975. Omnitron-X draws Bio-Engineering Beam.
  976. Reset plays Bio-Engineering Beam.
  977. GameController moved Reset to Omnitron-X's trash.
  978. Went from Omnitron-X's PlayCard phase to UsePower phase.
  979. Omnitron-X uses the power on Omnitron-X.
  980. Revealed card: Elemental Exochassis
  981. Omnitron-X moved Elemental Exochassis from Omnitron-X's revealed cards to Omnitron-X's trash.
  982. Went from Omnitron-X's UsePower phase to DrawCard phase.
  983. Omnitron-X draws Reset.
  984. Went from Omnitron-X's DrawCard phase to End phase.
  985. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  986. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  987. GameController plays Master of the Temple.
  988. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  989. Master of the Temple puts The True Form into play.
  990. Master of the Temple moves 3 cards to the top of The Temple of Zhu Long's Deck.
  991. The Temple of Zhu Long shuffles their the environment deck.
  992. The True Form initiates 1 Toxic damage to Ambuscade.
  993. The True Form deals Ambuscade 1 Toxic damage.
  994. Ambuscade is now at 34 HP.
  995. The True Form initiates 1 Radiant damage to Ambuscade.
  996. The True Form deals Ambuscade 1 Radiant damage.
  997. Ambuscade is now at 33 HP.
  998. The True Form initiates 1 Toxic damage to Freedom Five Legacy.
  999. Danger Sense made Freedom Five Legacy immune to damage.
  1000. Damage amount was 0, so no damage was dealt.
  1001. The True Form initiates 1 Radiant damage to Freedom Five Legacy.
  1002. Danger Sense made Freedom Five Legacy immune to damage.
  1003. Damage amount was 0, so no damage was dealt.
  1004. The True Form initiates 1 Toxic damage to Freedom Six Tachyon.
  1005. The True Form deals Freedom Six Tachyon 1 Toxic damage.
  1006. Freedom Six Tachyon is now at 17 HP.
  1007. The True Form initiates 1 Radiant damage to Freedom Six Tachyon.
  1008. The True Form deals Freedom Six Tachyon 1 Radiant damage.
  1009. Freedom Six Tachyon is now at 16 HP.
  1010. The True Form initiates 1 Toxic damage to Prime Wardens Argent Adept.
  1011. The True Form deals Prime Wardens Argent Adept 1 Toxic damage.
  1012. Prime Wardens Argent Adept is now at 19 HP.
  1013. The True Form initiates 1 Radiant damage to Prime Wardens Argent Adept.
  1014. The True Form deals Prime Wardens Argent Adept 1 Radiant damage.
  1015. Prime Wardens Argent Adept is now at 18 HP.
  1016. The True Form initiates 1 Toxic damage to The Idealist.
  1017. The True Form deals The Idealist 1 Toxic damage.
  1018. The Idealist is now at 20 HP.
  1019. The True Form initiates 1 Radiant damage to The Idealist.
  1020. The True Form deals The Idealist 1 Radiant damage.
  1021. The Idealist is now at 19 HP.
  1022. The True Form initiates 1 Toxic damage to Omnitron-X.
  1023. Ablative Coating reduces the damage dealt to Omnitron-X by The True Form by 2.
  1024. Damage amount was 0, so no damage was dealt.
  1025. The True Form initiates 1 Radiant damage to Omnitron-X.
  1026. The True Form deals Omnitron-X 1 Radiant damage.
  1027. Omnitron-X is now at 17 HP.
  1028. Master of the Temple destroys itself!
  1029. GameController moved Master of the Temple to the environment trash.
  1030. The True Form initiates 3 Radiant damage to The Idealist.
  1031. The True Form deals The Idealist 3 Radiant damage.
  1032. The Idealist is now at 16 HP.
  1033. The True Form initiates 3 Toxic damage to The Idealist.
  1034. The True Form deals The Idealist 3 Toxic damage.
  1035. The Idealist is now at 13 HP.
  1036. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1037. Went from Ambuscade's Start phase to PlayCard phase.
  1038. GameController plays Sonic Mine.
  1039. Went from Ambuscade's PlayCard phase to End phase.
  1040. Ambuscade initiates 4 Projectile damage to Prime Wardens Argent Adept.
  1041. Ambuscade deals Prime Wardens Argent Adept 4 Projectile damage.
  1042. Prime Wardens Argent Adept is now at 14 HP.
  1043. Went from Ambuscade's End phase to Legacy's Start phase.
  1044. Went from Legacy's Start phase to PlayCard phase.
  1045. GameController plays Next Evolution.
  1046. The Legacy Ring increased the action count of UsePower by 1.
  1047. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1048. Legacy uses the power on Motivational Charge.
  1049. Freedom Five Legacy initiates 2 Melee damage to The True Form.
  1050. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1051. Freedom Five Legacy deals The True Form 3 Melee damage.
  1052. The True Form is now at 10 HP.
  1053. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 16.
  1054. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 17.
  1055. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 15.
  1056. Motivational Charge caused The Idealist to regain 1 HP. HP is now 14.
  1057. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 18.
  1058. Legacy uses the power on Freedom Five Legacy.
  1059. Freedom Five Legacy's Overwatch plays Instrumental Conjuration.
  1060. Instrumental Conjuration puts Xu's Bell into play.
  1061. The Argent Adept shuffles their The Argent Adept's deck.
  1062. The Argent Adept draws Arcane Cadence.
  1063. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  1064. Went from Legacy's UsePower phase to DrawCard phase.
  1065. Legacy draws Lead from the Front.
  1066. Went from Legacy's DrawCard phase to End phase.
  1067. Went from Legacy's End phase to Tachyon's Start phase.
  1068. Pushing The Limits destroys itself!
  1069. GameController moved Pushing The Limits to Tachyon's trash.
  1070. HUD Goggles increased the action count of PlayCard by 1.
  1071. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1072. GameController plays Hypersonic Assault.
  1073. Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
  1074. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1075. Freedom Six Tachyon deals Sonic Mine 2 Sonic damage.
  1076. Sonic Mine is now at -1 HP.
  1077. Applying ongoing effect: Sonic Mine cannot deal damage.
  1078. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  1079. GameController moved Sonic Mine to the villain trash.
  1080. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  1081. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1082. Freedom Six Tachyon deals Ambuscade 2 Sonic damage.
  1083. Ambuscade is now at 31 HP.
  1084. Applying ongoing effect: Ambuscade cannot deal damage.
  1085. Freedom Six Tachyon initiates 1 Sonic damage to The True Form.
  1086. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1087. Freedom Six Tachyon deals The True Form 2 Sonic damage.
  1088. The True Form is now at 8 HP.
  1089. Applying ongoing effect: The True Form cannot deal damage.
  1090. GameController moved Hypersonic Assault to Tachyon's trash.
  1091. Went from Tachyon's PlayCard phase to UsePower phase.
  1092. Tachyon uses the power on Freedom Six Tachyon.
  1093. Legacy draws Fortitude.
  1094. Tachyon draws Fleet of Foot.
  1095. The Argent Adept draws Alacritous Subdominant.
  1096. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1097. Omnitron-X draws Reactive Plating Subroutine.
  1098. Went from Tachyon's UsePower phase to DrawCard phase.
  1099. Tachyon draws Quick Insight.
  1100. Went from Tachyon's DrawCard phase to End phase.
  1101. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1102. Went from The Argent Adept's Start phase to PlayCard phase.
  1103. GameController plays Vernal Sonata.
  1104. Vernal Sonata caused Freedom Five Legacy to regain 1 HP. HP is now 17.
  1105. Vernal Sonata caused Freedom Six Tachyon to regain 1 HP. HP is now 18.
  1106. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 16.
  1107. Vernal Sonata caused The Idealist to regain 1 HP. HP is now 15.
  1108. Vernal Sonata caused Omnitron-X to regain 1 HP. HP is now 19.
  1109. Vernal Sonata moved Take Down from Legacy's trash to Legacy's deck.
  1110. Vernal Sonata moved Hypersonic Assault from Tachyon's trash to Tachyon's deck.
  1111. GameController moved Vernal Sonata to The Argent Adept's trash.
  1112. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1113. The Argent Adept uses the power on Akpunku's Drum.
  1114. The Argent Adept activates the text on Counterpoint Bulwark.
  1115. The Argent Adept draws Instrumental Conjuration.
  1116. The Argent Adept activates the text on Rhapsody of Vigor.
  1117. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 18.
  1118. Rhapsody of Vigor caused Freedom Six Tachyon to regain 1 HP. HP is now 19.
  1119. Rhapsody of Vigor caused Prime Wardens Argent Adept to regain 1 HP. HP is now 17.
  1120. Rhapsody of Vigor caused The Idealist to regain 1 HP. HP is now 16.
  1121. Rhapsody of Vigor caused Omnitron-X to regain 1 HP. HP is now 20.
  1122. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1123. The Argent Adept draws Polyphoric Flare.
  1124. Went from The Argent Adept's DrawCard phase to End phase.
  1125. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1126. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Karate Robot.
  1127. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1128. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1129. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1130. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1131. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1132. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1133. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1134. Strained Superego moved Conceptualize from under Monster of Id under Karate Robot.
  1135. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1136. Monster of Id moved Hedgy Hogs from under Flying Stabby Knives under Monster of Id.
  1137. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1138. Omnitron-X draws Focused Plasma Cannon.
  1139. Went from Omnitron-X's Start phase to PlayCard phase.
  1140. GameController plays Focused Plasma Cannon.
  1141. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1142. Omnitron-X uses the power on Omnitron-X.
  1143. Revealed card: Temporal Shielding
  1144. Omnitron-X moved Temporal Shielding from Omnitron-X's revealed cards to Omnitron-X's trash.
  1145. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1146. Omnitron-X draws Gaussian Coil Blaster.
  1147. Went from Omnitron-X's DrawCard phase to End phase.
  1148. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1149. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1150. GameController plays Resurrection Ritual.
  1151. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1152. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1153. Went from Ambuscade's Start phase to PlayCard phase.
  1154. GameController plays Rigged to Detonate.
  1155. Rigged to Detonate was moved to the bottom of the villain deck.
  1156. Ambuscade shuffles their the villain deck.
  1157. Went from Ambuscade's PlayCard phase to End phase.
  1158. Went from Ambuscade's End phase to Legacy's Start phase.
  1159. Went from Legacy's Start phase to PlayCard phase.
  1160. GameController plays Bolster Allies.
  1161. Legacy draws Take Down.
  1162. Tachyon draws Hypersonic Assault.
  1163. The Argent Adept draws Vernal Sonata.
  1164. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1165. Omnitron-X draws Technological Advancement.
  1166. GameController moved Bolster Allies to Legacy's trash.
  1167. The Legacy Ring increased the action count of UsePower by 1.
  1168. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1169. Legacy uses the power on Motivational Charge.
  1170. Freedom Five Legacy initiates 2 Melee damage to The True Form.
  1171. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1172. Freedom Five Legacy deals The True Form 3 Melee damage.
  1173. The True Form is now at 5 HP.
  1174. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 19.
  1175. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 20.
  1176. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 18.
  1177. Motivational Charge caused The Idealist to regain 1 HP. HP is now 17.
  1178. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 21.
  1179. Legacy uses the power on Freedom Five Legacy.
  1180. Freedom Five Legacy moved Resurrection Ritual to the bottom of the environment deck.
  1181. Went from Legacy's UsePower phase to DrawCard phase.
  1182. Legacy draws Motivational Charge.
  1183. Went from Legacy's DrawCard phase to End phase.
  1184. Went from Legacy's End phase to Tachyon's Start phase.
  1185. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  1186. Notice: an ongoing effect just expired: The True Form cannot deal damage.
  1187. HUD Goggles increased the action count of PlayCard by 1.
  1188. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1189. GameController plays Fleet of Foot.
  1190. Legacy draws Lead from the Front.
  1191. Tachyon draws HUD Goggles.
  1192. The Argent Adept draws Rhapsody of Vigor.
  1193. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1194. Omnitron-X draws Reactive Plating Subroutine.
  1195. Fleet of Foot plays Hypersonic Assault.
  1196. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  1197. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1198. Freedom Six Tachyon deals Ambuscade 2 Sonic damage.
  1199. Ambuscade is now at 29 HP.
  1200. Applying ongoing effect: Ambuscade cannot deal damage.
  1201. Freedom Six Tachyon initiates 1 Sonic damage to The True Form.
  1202. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1203. Freedom Six Tachyon deals The True Form 2 Sonic damage.
  1204. The True Form is now at 3 HP.
  1205. Applying ongoing effect: The True Form cannot deal damage.
  1206. GameController moved Hypersonic Assault to Tachyon's trash.
  1207. GameController moved Fleet of Foot to Tachyon's trash.
  1208. GameController plays Quick Insight.
  1209. Tachyon draws Nimble Strike.
  1210. Tachyon draws Synaptic Interruption.
  1211. Tachyon draws Nimble Strike.
  1212. Tachyon discards Accelerated Assault.
  1213. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  1214. Tachyon discards Nimble Strike.
  1215. Quick Insight moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  1216. GameController moved Quick Insight to Tachyon's trash.
  1217. Went from Tachyon's PlayCard phase to UsePower phase.
  1218. Tachyon uses the power on Freedom Six Tachyon.
  1219. Legacy draws Superhuman Durability.
  1220. Tachyon draws Research Grant.
  1221. The Argent Adept draws Cedistic Dissonant.
  1222. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1223. Omnitron-X draws Rocket Punch.
  1224. Went from Tachyon's UsePower phase to DrawCard phase.
  1225. Tachyon draws HUD Goggles.
  1226. Went from Tachyon's DrawCard phase to End phase.
  1227. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1228. Went from The Argent Adept's Start phase to PlayCard phase.
  1229. GameController plays Cedistic Dissonant.
  1230. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1231. The Argent Adept uses the power on Eydisar's Horn.
  1232. The Argent Adept activates the text on Rhapsody of Vigor.
  1233. Rhapsody of Vigor caused The Idealist to regain 1 HP. HP is now 18.
  1234. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 20.
  1235. Rhapsody of Vigor caused Freedom Six Tachyon to regain 1 HP. HP is now 21.
  1236. Rhapsody of Vigor caused Omnitron-X to regain 1 HP. HP is now 22.
  1237. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 30.
  1238. The Argent Adept activates the text on Inspiring Supertonic.
  1239. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 20.
  1240. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1241. The Argent Adept draws Arcane Cadence.
  1242. Went from The Argent Adept's DrawCard phase to End phase.
  1243. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1244. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's hand under Karate Robot.
  1245. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1246. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1247. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1248. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1249. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1250. Strained Superego moved Hedgy Hogs from under Monster of Id under Karate Robot.
  1251. Monster of Id moved Bored Now from under Giant Floaty Head under Monster of Id.
  1252. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1253. Omnitron-X draws Reset.
  1254. Went from Omnitron-X's Start phase to PlayCard phase.
  1255. GameController plays Technological Advancement.
  1256. Technological Advancement puts Innervation Ray into play.
  1257. Omnitron-X shuffles their Omnitron-X's deck.
  1258. Omnitron-X draws Reactive Plating Subroutine.
  1259. GameController moved Technological Advancement to Omnitron-X's trash.
  1260. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1261. Omnitron-X uses the power on Omnitron-X.
  1262. Revealed card: Technological Advancement
  1263. Omnitron-X's Timeshift puts Technological Advancement into play.
  1264. Technological Advancement puts Innervation Ray into play.
  1265. Omnitron-X shuffles their Omnitron-X's deck.
  1266. Omnitron-X draws Slip Through Time.
  1267. GameController moved Technological Advancement to Omnitron-X's trash.
  1268. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1269. Omnitron-X draws Rocket Punch.
  1270. Went from Omnitron-X's DrawCard phase to End phase.
  1271. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1272. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1273. GameController plays Apprentice Poisoner.
  1274. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1275. Apprentice Poisoner initiates 1 Toxic damage to Freedom Five Legacy.
  1276. Danger Sense made Freedom Five Legacy immune to damage.
  1277. Damage amount was 0, so no damage was dealt.
  1278. Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
  1279. Apprentice Poisoner deals Prime Wardens Argent Adept 1 Toxic damage.
  1280. Prime Wardens Argent Adept is now at 19 HP.
  1281. Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
  1282. Apprentice Poisoner deals The Idealist 1 Toxic damage.
  1283. The Idealist is now at 17 HP.
  1284. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1285. Went from Ambuscade's Start phase to PlayCard phase.
  1286. GameController plays Run and Gun.
  1287. Run and Gun moves 4 cards to the top of Ambuscade's Deck.
  1288. Ambuscade shuffles their the villain deck.
  1289. Run and Gun plays Automated Turret.
  1290. GameController moved Run and Gun to the villain trash.
  1291. Went from Ambuscade's PlayCard phase to End phase.
  1292. Automated Turret initiates 2 Projectile damage to Omnitron-X.
  1293. Ablative Coating reduces the damage dealt to Omnitron-X by Automated Turret by 2.
  1294. Damage amount was 0, so no damage was dealt.
  1295. Went from Ambuscade's End phase to Legacy's Start phase.
  1296. Went from Legacy's Start phase to PlayCard phase.
  1297. GameController plays Heroic Interception.
  1298. Freedom Five Legacy initiates 3 Melee damage to Freedom Five Legacy.
  1299. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1300. Fortitude reduces the damage dealt to Freedom Five Legacy by Freedom Five Legacy by 1.
  1301. Freedom Five Legacy deals Freedom Five Legacy 3 Melee damage.
  1302. Freedom Five Legacy is now at 17 HP.
  1303. The Legacy Ring increased the action count of UsePower by 1.
  1304. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1305. Legacy uses the power on Motivational Charge.
  1306. Freedom Five Legacy initiates 2 Melee damage to Apprentice Poisoner.
  1307. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1308. Freedom Five Legacy deals Apprentice Poisoner 3 Melee damage.
  1309. Apprentice Poisoner is now at 0 HP.
  1310. Apprentice Poisoner initiates 1 Toxic damage to Ambuscade.
  1311. Apprentice Poisoner deals Ambuscade 1 Toxic damage.
  1312. Ambuscade is now at 29 HP.
  1313. Apprentice Poisoner initiates 1 Toxic damage to Automated Turret.
  1314. Apprentice Poisoner deals Automated Turret 1 Toxic damage.
  1315. Automated Turret is now at 7 HP.
  1316. Apprentice Poisoner initiates 1 Toxic damage to Freedom Five Legacy.
  1317. Danger Sense made Freedom Five Legacy immune to damage.
  1318. Damage amount was 0, so no damage was dealt.
  1319. Apprentice Poisoner initiates 1 Toxic damage to Freedom Six Tachyon.
  1320. Heroic Interception made Freedom Six Tachyon immune to damage.
  1321. Damage amount was 0, so no damage was dealt.
  1322. Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
  1323. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  1324. Damage amount was 0, so no damage was dealt.
  1325. Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
  1326. Heroic Interception made The Idealist immune to damage.
  1327. Damage amount was 0, so no damage was dealt.
  1328. Apprentice Poisoner initiates 1 Toxic damage to Omnitron-X.
  1329. Heroic Interception made Omnitron-X immune to damage.
  1330. Damage amount was 0, so no damage was dealt.
  1331. Freedom Five Legacy's Overwatch destroys Apprentice Poisoner!
  1332. GameController moved Apprentice Poisoner to the environment trash.
  1333. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 18.
  1334. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 22.
  1335. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 20.
  1336. Motivational Charge caused The Idealist to regain 1 HP. HP is now 18.
  1337. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 23.
  1338. Legacy uses the power on Freedom Five Legacy.
  1339. Freedom Five Legacy's Overwatch plays Musaragni's Harp.
  1340. Went from Legacy's UsePower phase to DrawCard phase.
  1341. Legacy draws Superhuman Durability.
  1342. Went from Legacy's DrawCard phase to End phase.
  1343. Went from Legacy's End phase to Tachyon's Start phase.
  1344. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  1345. Notice: an ongoing effect just expired: The True Form cannot deal damage.
  1346. HUD Goggles increased the action count of PlayCard by 1.
  1347. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1348. GameController plays Synaptic Interruption.
  1349. GameController plays Research Grant.
  1350. Went from Tachyon's PlayCard phase to UsePower phase.
  1351. Went from Tachyon's UsePower phase to DrawCard phase.
  1352. Tachyon draws Accelerated Assault.
  1353. Went from Tachyon's DrawCard phase to End phase.
  1354. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1355. Went from The Argent Adept's Start phase to PlayCard phase.
  1356. GameController plays Rhapsody of Vigor.
  1357. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1358. The Argent Adept uses the power on Musaragni's Harp.
  1359. The Argent Adept activates the text on Cedistic Dissonant.
  1360. Cedistic Dissonant destroys Xu's Bell!
  1361. GameController moved Xu's Bell to The Argent Adept's trash.
  1362. Monster of Id moved Bored Now from under Monster of Id to Void Guard The Idealist's trash.
  1363. Cedistic Dissonant destroys Monster of Id!
  1364. GameController moved Monster of Id to Void Guard The Idealist's trash.
  1365. The Argent Adept activates the text on Inspiring Supertonic.
  1366. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 22.
  1367. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1368. The Argent Adept draws Inspiring Supertonic.
  1369. Went from The Argent Adept's DrawCard phase to End phase.
  1370. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1371. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1372. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1373. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1374. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1375. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1376. Strained Superego moved Bright Idea from under Giant Floaty Head under Karate Robot.
  1377. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1378. Omnitron-X initiates 1 Lightning damage to Automated Turret.
  1379. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1380. Omnitron-X deals Automated Turret 2 Lightning damage.
  1381. Automated Turret is now at 5 HP.
  1382. Omnitron-X initiates 2 Fire damage to Automated Turret.
  1383. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1384. Omnitron-X deals Automated Turret 3 Fire damage.
  1385. Automated Turret is now at 2 HP.
  1386. Electro-Deployment Unit plays Gaussian Coil Blaster.
  1387. Omnitron-X initiates 2 Fire damage to Automated Turret.
  1388. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1389. Omnitron-X deals Automated Turret 3 Fire damage.
  1390. Automated Turret is now at -1 HP.
  1391. Omnitron-X's Timeshift destroys Automated Turret!
  1392. GameController moved Automated Turret to the villain trash.
  1393. Innervation Ray caused The Idealist to regain 1 HP. HP is now 19.
  1394. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 19.
  1395. Innervation Ray caused Freedom Six Tachyon to regain 1 HP. HP is now 23.
  1396. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 20.
  1397. Innervation Ray caused The Idealist to regain 1 HP. HP is now 20.
  1398. Innervation Ray caused Prime Wardens Argent Adept to regain 1 HP. HP is now 23.
  1399. Went from Omnitron-X's Start phase to PlayCard phase.
  1400. GameController plays Rocket Punch.
  1401. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1402. Omnitron-X uses the power on Rocket Punch.
  1403. Omnitron-X initiates 2 Projectile damage to The True Form.
  1404. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1405. Omnitron-X deals The True Form 3 Projectile damage.
  1406. The True Form is now at 0 HP.
  1407. Omnitron-X's Timeshift destroys The True Form!
  1408. GameController moved The True Form to the environment trash.
  1409. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1410. Omnitron-X draws Technological Advancement.
  1411. Went from Omnitron-X's DrawCard phase to End phase.
  1412. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1413. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1414. GameController plays Master of the Temple.
  1415. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1416. Master of the Temple puts The True Form into play.
  1417. Master of the Temple moves 2 cards to the top of The Temple of Zhu Long's Deck.
  1418. The Temple of Zhu Long shuffles their the environment deck.
  1419. The True Form initiates 1 Toxic damage to Ambuscade.
  1420. The True Form deals Ambuscade 1 Toxic damage.
  1421. Ambuscade is now at 28 HP.
  1422. The True Form initiates 1 Radiant damage to Ambuscade.
  1423. The True Form deals Ambuscade 1 Radiant damage.
  1424. Ambuscade is now at 27 HP.
  1425. The True Form initiates 1 Toxic damage to Freedom Five Legacy.
  1426. Danger Sense made Freedom Five Legacy immune to damage.
  1427. Damage amount was 0, so no damage was dealt.
  1428. The True Form initiates 1 Radiant damage to Freedom Five Legacy.
  1429. Danger Sense made Freedom Five Legacy immune to damage.
  1430. Damage amount was 0, so no damage was dealt.
  1431. The True Form initiates 1 Toxic damage to Freedom Six Tachyon.
  1432. Heroic Interception made Freedom Six Tachyon immune to damage.
  1433. Damage amount was 0, so no damage was dealt.
  1434. The True Form initiates 1 Radiant damage to Freedom Six Tachyon.
  1435. Heroic Interception made Freedom Six Tachyon immune to damage.
  1436. Damage amount was 0, so no damage was dealt.
  1437. The True Form initiates 1 Toxic damage to Prime Wardens Argent Adept.
  1438. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  1439. Damage amount was 0, so no damage was dealt.
  1440. The True Form initiates 1 Radiant damage to Prime Wardens Argent Adept.
  1441. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  1442. Damage amount was 0, so no damage was dealt.
  1443. The True Form initiates 1 Toxic damage to The Idealist.
  1444. Heroic Interception made The Idealist immune to damage.
  1445. Damage amount was 0, so no damage was dealt.
  1446. The True Form initiates 1 Radiant damage to The Idealist.
  1447. Heroic Interception made The Idealist immune to damage.
  1448. Damage amount was 0, so no damage was dealt.
  1449. The True Form initiates 1 Toxic damage to Omnitron-X.
  1450. Heroic Interception made Omnitron-X immune to damage.
  1451. Damage amount was 0, so no damage was dealt.
  1452. The True Form initiates 1 Radiant damage to Omnitron-X.
  1453. Heroic Interception made Omnitron-X immune to damage.
  1454. Damage amount was 0, so no damage was dealt.
  1455. Master of the Temple destroys itself!
  1456. GameController moved Master of the Temple to the environment trash.
  1457. The True Form initiates 3 Radiant damage to Freedom Six Tachyon.
  1458. Heroic Interception made Freedom Six Tachyon immune to damage.
  1459. Damage amount was 0, so no damage was dealt.
  1460. The True Form initiates 3 Toxic damage to Freedom Six Tachyon.
  1461. Heroic Interception made Freedom Six Tachyon immune to damage.
  1462. Damage amount was 0, so no damage was dealt.
  1463. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1464. Went from Ambuscade's Start phase to PlayCard phase.
  1465. GameController plays Sonic Mine.
  1466. Went from Ambuscade's PlayCard phase to End phase.
  1467. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  1468. Heroic Interception made Freedom Six Tachyon immune to damage.
  1469. Damage amount was 0, so no damage was dealt.
  1470. Went from Ambuscade's End phase to Legacy's Start phase.
  1471. Heroic Interception destroys itself!
  1472. GameController moved Heroic Interception to Legacy's trash.
  1473. Went from Legacy's Start phase to PlayCard phase.
  1474. GameController plays Heroic Interception.
  1475. Freedom Five Legacy initiates 3 Melee damage to Freedom Five Legacy.
  1476. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1477. Fortitude reduces the damage dealt to Freedom Five Legacy by Freedom Five Legacy by 1.
  1478. Freedom Five Legacy deals Freedom Five Legacy 3 Melee damage.
  1479. Freedom Five Legacy is now at 17 HP.
  1480. The Legacy Ring increased the action count of UsePower by 1.
  1481. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1482. Legacy uses the power on Motivational Charge.
  1483. Freedom Five Legacy initiates 2 Melee damage to Sonic Mine.
  1484. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1485. Freedom Five Legacy deals Sonic Mine 3 Melee damage.
  1486. Sonic Mine is now at -2 HP.
  1487. Sonic Mine initiates 2 Sonic damage to Freedom Five Legacy.
  1488. Fortitude reduces the damage dealt to Freedom Five Legacy by Sonic Mine by 1.
  1489. Sonic Mine deals Freedom Five Legacy 1 Sonic damage.
  1490. Freedom Five Legacy is now at 16 HP.
  1491. Applying ongoing effect: Freedom Five Legacy cannot deal damage.
  1492. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  1493. Heroic Interception made Freedom Six Tachyon immune to damage.
  1494. Damage amount was 0, so no damage was dealt.
  1495. Sonic Mine initiates 2 Sonic damage to Prime Wardens Argent Adept.
  1496. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  1497. Damage amount was 0, so no damage was dealt.
  1498. Sonic Mine initiates 2 Sonic damage to The Idealist.
  1499. Heroic Interception made The Idealist immune to damage.
  1500. Damage amount was 0, so no damage was dealt.
  1501. Sonic Mine initiates 2 Sonic damage to Omnitron-X.
  1502. Heroic Interception made Omnitron-X immune to damage.
  1503. Damage amount was 0, so no damage was dealt.
  1504. Freedom Five Legacy's Overwatch destroys Sonic Mine!
  1505. GameController moved Sonic Mine to the villain trash.
  1506. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 17.
  1507. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 24.
  1508. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
  1509. Motivational Charge caused The Idealist to regain 1 HP. HP is now 21.
  1510. Motivational Charge caused Omnitron-X to regain 1 HP. HP is now 24.
  1511. Legacy uses the power on Freedom Five Legacy.
  1512. Freedom Five Legacy's Overwatch plays Vernal Sonata.
  1513. Vernal Sonata caused Freedom Five Legacy to regain 1 HP. HP is now 18.
  1514. Vernal Sonata caused Freedom Six Tachyon to regain 1 HP. HP is now 25.
  1515. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP, up to their maximum HP. HP is now 25.
  1516. Vernal Sonata caused The Idealist to regain 1 HP. HP is now 22.
  1517. Vernal Sonata caused Omnitron-X to regain 1 HP, up to their maximum HP. HP is now 25.
  1518. Vernal Sonata moved Heroic Interception from Legacy's trash to Legacy's deck.
  1519. Vernal Sonata moved Hypersonic Assault from Tachyon's trash to Tachyon's deck.
  1520. Vernal Sonata moved Technological Advancement from Omnitron-X's trash to Omnitron-X's deck.
  1521. GameController moved Vernal Sonata to The Argent Adept's trash.
  1522. Went from Legacy's UsePower phase to DrawCard phase.
  1523. Legacy draws Heroic Interception.
  1524. Went from Legacy's DrawCard phase to End phase.
  1525. Went from Legacy's End phase to Tachyon's Start phase.
  1526. HUD Goggles increased the action count of PlayCard by 1.
  1527. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1528. Went from Tachyon's PlayCard phase to UsePower phase.
  1529. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1530. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1531. Tachyon draws Hypersonic Assault.
  1532. Tachyon draws Sucker Punch.
  1533. Went from Tachyon's DrawCard phase to End phase.
  1534. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1535. Went from The Argent Adept's Start phase to PlayCard phase.
  1536. GameController plays Telamon's Lyra.
  1537. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1538. The Argent Adept uses the power on Drake's Pipes.
  1539. The Argent Adept activates the text on Rhapsody of Vigor.
  1540. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 19.
  1541. Rhapsody of Vigor caused Freedom Six Tachyon to regain 1 HP. HP is now 26.
  1542. Rhapsody of Vigor caused The Idealist to regain 1 HP. HP is now 23.
  1543. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 28.
  1544. Rhapsody of Vigor tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  1545. The Argent Adept activates the text on Rhapsody of Vigor.
  1546. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 20.
  1547. Rhapsody of Vigor caused Freedom Six Tachyon to regain 1 HP. HP is now 27.
  1548. Rhapsody of Vigor caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 24.
  1549. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 29.
  1550. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1551. The Argent Adept draws Vernal Sonata.
  1552. Went from The Argent Adept's DrawCard phase to End phase.
  1553. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1554. Focusing Tiara moved Strained Superego from Void Guard The Idealist's hand under Karate Robot.
  1555. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1556. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1557. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1558. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1559. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1560. Strained Superego moved Conceptualize from under Giant Floaty Head under Karate Robot.
  1561. Void Guard The Idealist uses the power on The Idealist.
  1562. The Idealist's Wild Imagination moves 2 cards to the top of Void Guard The Idealist's Deck.
  1563. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1564. Void Guard The Idealist draws Bored Now.
  1565. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1566. Omnitron-X draws Technological Advancement.
  1567. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 21.
  1568. Innervation Ray caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
  1569. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 22.
  1570. Went from Omnitron-X's Start phase to PlayCard phase.
  1571. GameController plays Rocket Punch.
  1572. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1573. Omnitron-X uses the power on Omnitron-X.
  1574. Revealed card: Disruptive Flechettes
  1575. Omnitron-X moved Disruptive Flechettes from Omnitron-X's revealed cards to Omnitron-X's trash.
  1576. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1577. Omnitron-X draws Bio-Engineering Beam.
  1578. Went from Omnitron-X's DrawCard phase to End phase.
  1579. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1580. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1581. GameController plays Resurrection Ritual.
  1582. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1583. The True Form initiates 3 Radiant damage to Freedom Six Tachyon.
  1584. Heroic Interception made Freedom Six Tachyon immune to damage.
  1585. Damage amount was 0, so no damage was dealt.
  1586. The True Form initiates 3 Toxic damage to Freedom Six Tachyon.
  1587. Heroic Interception made Freedom Six Tachyon immune to damage.
  1588. Damage amount was 0, so no damage was dealt.
  1589. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1590. Notice: an ongoing effect just expired: Freedom Five Legacy cannot deal damage.
  1591. Went from Ambuscade's Start phase to PlayCard phase.
  1592. GameController plays Armed and Dangerous.
  1593. Revealed card: Armed and Dangerous
  1594. Revealed card: Run and Gun
  1595. Revealed card: Unavoidable Explosive
  1596. Revealed matching card: Custom Hand-Cannon
  1597. Armed and Dangerous puts Custom Hand-Cannon into play.
  1598. Armed and Dangerous moves 3 cards to the top of Ambuscade's Deck.
  1599. Ambuscade shuffles their the villain deck.
  1600. Armed and Dangerous plays Run and Gun.
  1601. Ambuscade initiates 2 Projectile damage to Freedom Six Tachyon.
  1602. Heroic Interception made Freedom Six Tachyon immune to damage.
  1603. Damage amount was 0, so no damage was dealt.
  1604. Run and Gun moves 4 cards to the top of Ambuscade's Deck.
  1605. Ambuscade shuffles their the villain deck.
  1606. Run and Gun plays Sonic Mine.
  1607. GameController moved Run and Gun to the villain trash.
  1608. GameController moved Armed and Dangerous to the villain trash.
  1609. Went from Ambuscade's PlayCard phase to End phase.
  1610. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  1611. Heroic Interception made Freedom Six Tachyon immune to damage.
  1612. Damage amount was 0, so no damage was dealt.
  1613. Ambuscade initiates 2 Projectile damage to The Idealist.
  1614. Heroic Interception made The Idealist immune to damage.
  1615. Damage amount was 0, so no damage was dealt.
  1616. Went from Ambuscade's End phase to Legacy's Start phase.
  1617. Heroic Interception destroys itself!
  1618. GameController moved Heroic Interception to Legacy's trash.
  1619. Went from Legacy's Start phase to PlayCard phase.
  1620. GameController plays Take Down.
  1621. The Legacy Ring increased the action count of UsePower by 1.
  1622. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1623. Legacy uses the power on Motivational Charge.
  1624. Freedom Five Legacy initiates 2 Melee damage to Custom Hand-Cannon.
  1625. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1626. Freedom Five Legacy deals Custom Hand-Cannon 3 Melee damage.
  1627. Custom Hand-Cannon is now at 2 HP.
  1628. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 23.
  1629. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1630. Motivational Charge tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  1631. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1632. Motivational Charge tried to increase Omnitron-X's HP, but they are already at their maximum HP.
  1633. Legacy uses the power on Freedom Five Legacy.
  1634. Freedom Five Legacy moved Resurrection Ritual to the bottom of the environment deck.
  1635. Went from Legacy's UsePower phase to DrawCard phase.
  1636. Legacy draws Flying Smash.
  1637. Went from Legacy's DrawCard phase to End phase.
  1638. Ambuscade initiates 2 Energy damage to Freedom Five Legacy.
  1639. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  1640. Ambuscade deals Freedom Five Legacy 1 Energy damage.
  1641. Freedom Five Legacy is now at 22 HP.
  1642. Went from Legacy's End phase to Tachyon's Start phase.
  1643. HUD Goggles increased the action count of PlayCard by 1.
  1644. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1645. GameController plays Hypersonic Assault.
  1646. Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
  1647. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1648. Freedom Six Tachyon deals Sonic Mine 2 Sonic damage.
  1649. Sonic Mine is now at -1 HP.
  1650. Applying ongoing effect: Sonic Mine cannot deal damage.
  1651. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  1652. GameController moved Sonic Mine to the villain trash.
  1653. Freedom Six Tachyon initiates 1 Sonic damage to Custom Hand-Cannon.
  1654. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1655. Freedom Six Tachyon deals Custom Hand-Cannon 2 Sonic damage.
  1656. Custom Hand-Cannon is now at 0 HP.
  1657. Applying ongoing effect: Custom Hand-Cannon cannot deal damage.
  1658. Freedom Six Tachyon's Team Leader destroys Custom Hand-Cannon!
  1659. GameController moved Custom Hand-Cannon to the villain trash.
  1660. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  1661. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1662. Freedom Six Tachyon deals Ambuscade 2 Sonic damage.
  1663. Ambuscade is now at 27 HP.
  1664. Applying ongoing effect: Ambuscade cannot deal damage.
  1665. Freedom Six Tachyon initiates 1 Sonic damage to The True Form.
  1666. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1667. Freedom Six Tachyon deals The True Form 2 Sonic damage.
  1668. The True Form is now at 11 HP.
  1669. Applying ongoing effect: The True Form cannot deal damage.
  1670. GameController moved Hypersonic Assault to Tachyon's trash.
  1671. Went from Tachyon's PlayCard phase to UsePower phase.
  1672. Went from Tachyon's UsePower phase to DrawCard phase.
  1673. Tachyon draws Blinding Speed.
  1674. Went from Tachyon's DrawCard phase to End phase.
  1675. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1676. Went from The Argent Adept's Start phase to PlayCard phase.
  1677. GameController plays Vernal Sonata.
  1678. Vernal Sonata caused Freedom Five Legacy to regain 1 HP. HP is now 23.
  1679. Vernal Sonata tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1680. Vernal Sonata tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  1681. Vernal Sonata tried to increase The Idealist's HP, but they are already at their maximum HP.
  1682. Vernal Sonata tried to increase Omnitron-X's HP, but they are already at their maximum HP.
  1683. Vernal Sonata moved Heroic Interception from Legacy's trash to Legacy's deck.
  1684. Vernal Sonata moved Hypersonic Assault from Tachyon's trash to Tachyon's deck.
  1685. GameController moved Vernal Sonata to The Argent Adept's trash.
  1686. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1687. The Argent Adept uses the power on Drake's Pipes.
  1688. The Argent Adept activates the text on Rhapsody of Vigor.
  1689. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 24.
  1690. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 28.
  1691. The Argent Adept activates the text on Rhapsody of Vigor.
  1692. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 25.
  1693. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 29.
  1694. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1695. The Argent Adept draws Alacritous Subdominant.
  1696. Went from The Argent Adept's DrawCard phase to End phase.
  1697. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1698. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's hand under Giant Floaty Head.
  1699. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1700. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1701. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1702. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1703. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1704. Strained Superego moved Focusing Tiara from under Giant Floaty Head under Karate Robot.
  1705. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1706. Omnitron-X draws Disruptive Flechettes.
  1707. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 26.
  1708. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 27.
  1709. Went from Omnitron-X's Start phase to PlayCard phase.
  1710. GameController plays Bio-Engineering Beam.
  1711. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1712. Omnitron-X uses the power on Bio-Engineering Beam.
  1713. Bio-Engineering Beam destroys The True Form!
  1714. GameController moved The True Form to the environment trash.
  1715. Omnitron-X initiates 2 Energy damage to Ambuscade.
  1716. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1717. Omnitron-X deals Ambuscade 3 Energy damage.
  1718. Ambuscade is now at 26 HP.
  1719. ***** LOADED UNDO FILE: undo-336-OmnitronX-UsePower *****
  1720. Possible achievement: Base_CumulativeDamage, progress: 100
  1721. Possible achievement: Base_CumulativeHeal, progress: 2278.5
  1722. Possible achievement: Base_LargeAttack
  1723. Possible achievement: Base_LastHeroStanding
  1724. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1725. Possible achievement: Base_NoCards
  1726. Possible achievement: Base_NoPowers
  1727. Possible achievement: Base_RedirectMany
  1728. Possible achievement: Base_WinFullHP
  1729. Possible achievement: Base_WinGame
  1730. Omnitron-X uses the power on Bio-Engineering Beam.
  1731. Bio-Engineering Beam destroys Rites of Revival!
  1732. GameController moved Rites of Revival to the environment trash.
  1733. Omnitron-X initiates 2 Energy damage to The True Form.
  1734. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1735. Omnitron-X deals The True Form 3 Energy damage.
  1736. The True Form is now at 8 HP.
  1737. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1738. Omnitron-X draws Technological Advancement.
  1739. Went from Omnitron-X's DrawCard phase to End phase.
  1740. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1741. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1742. GameController plays Mysterious Ceremonies.
  1743. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1744. Mysterious Ceremonies destroys itself!
  1745. GameController moved Mysterious Ceremonies to the environment trash.
  1746. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1747. Went from Ambuscade's Start phase to PlayCard phase.
  1748. Take Down prevented the phase action of Ambuscade's PlayCard phase.
  1749. Went from Ambuscade's PlayCard phase to End phase.
  1750. Went from Ambuscade's End phase to Legacy's Start phase.
  1751. Take Down destroys itself!
  1752. GameController moved Take Down to Legacy's trash.
  1753. Went from Legacy's Start phase to PlayCard phase.
  1754. GameController plays Heroic Interception.
  1755. Freedom Five Legacy initiates 3 Melee damage to Freedom Five Legacy.
  1756. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1757. Fortitude reduces the damage dealt to Freedom Five Legacy by Freedom Five Legacy by 1.
  1758. Freedom Five Legacy deals Freedom Five Legacy 3 Melee damage.
  1759. Freedom Five Legacy is now at 24 HP.
  1760. The Legacy Ring increased the action count of UsePower by 1.
  1761. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1762. Legacy uses the power on Motivational Charge.
  1763. Freedom Five Legacy initiates 2 Melee damage to The True Form.
  1764. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1765. Freedom Five Legacy deals The True Form 3 Melee damage.
  1766. The True Form is now at 5 HP.
  1767. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 25.
  1768. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1769. Motivational Charge tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  1770. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1771. Motivational Charge tried to increase Omnitron-X's HP, but they are already at their maximum HP.
  1772. Legacy uses the power on Next Evolution.
  1773. Applying ongoing effect: Freedom Five Legacy is immune to Fire damage.
  1774. Went from Legacy's UsePower phase to DrawCard phase.
  1775. Legacy draws Heroic Interception.
  1776. Went from Legacy's DrawCard phase to End phase.
  1777. Went from Legacy's End phase to Tachyon's Start phase.
  1778. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  1779. Notice: an ongoing effect just expired: The True Form cannot deal damage.
  1780. HUD Goggles increased the action count of PlayCard by 1.
  1781. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1782. GameController plays Nimble Strike.
  1783. Freedom Six Tachyon initiates 1 Melee damage to The True Form.
  1784. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1785. Freedom Six Tachyon deals The True Form 2 Melee damage.
  1786. The True Form is now at 3 HP.
  1787. Tachyon draws Hypersonic Assault.
  1788. GameController moved Nimble Strike to Tachyon's trash.
  1789. GameController plays Sucker Punch.
  1790. GameController moved Sucker Punch to Tachyon's trash.
  1791. Went from Tachyon's PlayCard phase to UsePower phase.
  1792. Tachyon uses the power on Research Grant.
  1793. Tachyon draws Pushing The Limits.
  1794. Tachyon draws Nimble Strike.
  1795. Tachyon discards Accelerated Assault.
  1796. Research Grant moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  1797. Went from Tachyon's UsePower phase to DrawCard phase.
  1798. Went from Tachyon's DrawCard phase to End phase.
  1799. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1800. Went from The Argent Adept's Start phase to PlayCard phase.
  1801. GameController plays Arcane Cadence.
  1802. Revealed card: Cedistic Dissonant
  1803. Revealed card: Arcane Cadence
  1804. Revealed card: Inventive Preparation
  1805. Revealed card: Silver Shadow
  1806. Revealed card: Silver Shadow
  1807. Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
  1808. Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's deck.
  1809. Arcane Cadence moved Inventive Preparation from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  1810. Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
  1811. Arcane Cadence plays Arcane Cadence.
  1812. Revealed card: Silver Shadow
  1813. Revealed card: Scherzo of Frost and Flame
  1814. Revealed card: Arcane Cadence
  1815. Revealed card: Scherzo of Frost and Flame
  1816. Revealed card: Vernal Sonata
  1817. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
  1818. Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's deck.
  1819. Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  1820. Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to The Argent Adept's trash.
  1821. Arcane Cadence plays Scherzo of Frost and Flame.
  1822. GameController moved Arcane Cadence to The Argent Adept's trash.
  1823. GameController moved Arcane Cadence to The Argent Adept's trash.
  1824. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1825. The Argent Adept uses the power on Drake's Pipes.
  1826. The Argent Adept activates the text on Rhapsody of Vigor.
  1827. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 26.
  1828. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 30.
  1829. The Argent Adept activates the text on Rhapsody of Vigor.
  1830. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 27.
  1831. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 31.
  1832. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1833. The Argent Adept draws Silver Shadow.
  1834. Went from The Argent Adept's DrawCard phase to End phase.
  1835. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1836. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1837. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1838. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1839. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1840. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1841. Strained Superego moved Vivid Thoughts from under Giant Floaty Head under Karate Robot.
  1842. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1843. Omnitron-X draws Electro-Deployment Unit.
  1844. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 28.
  1845. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 29.
  1846. Went from Omnitron-X's Start phase to PlayCard phase.
  1847. GameController plays Electro-Deployment Unit.
  1848. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1849. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1850. Omnitron-X draws Slip Through Time.
  1851. Went from Omnitron-X's DrawCard phase to End phase.
  1852. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1853. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1854. GameController plays Apprentice Poisoner.
  1855. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1856. The True Form initiates 3 Radiant damage to Freedom Five Legacy.
  1857. Danger Sense made Freedom Five Legacy immune to damage.
  1858. Damage amount was 0, so no damage was dealt.
  1859. The True Form initiates 3 Toxic damage to Freedom Five Legacy.
  1860. Danger Sense made Freedom Five Legacy immune to damage.
  1861. Damage amount was 0, so no damage was dealt.
  1862. Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
  1863. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  1864. Damage amount was 0, so no damage was dealt.
  1865. Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
  1866. Heroic Interception made The Idealist immune to damage.
  1867. Damage amount was 0, so no damage was dealt.
  1868. Apprentice Poisoner initiates 1 Toxic damage to Omnitron-X.
  1869. Heroic Interception made Omnitron-X immune to damage.
  1870. Damage amount was 0, so no damage was dealt.
  1871. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  1872. Went from Ambuscade's Start phase to PlayCard phase.
  1873. GameController plays Reactive Plating.
  1874. Went from Ambuscade's PlayCard phase to End phase.
  1875. Ambuscade initiates 4 Projectile damage to Freedom Five Legacy.
  1876. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  1877. Ambuscade deals Freedom Five Legacy 3 Projectile damage.
  1878. Freedom Five Legacy is now at 26 HP.
  1879. Went from Ambuscade's End phase to Legacy's Start phase.
  1880. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Fire damage.
  1881. Heroic Interception destroys itself!
  1882. GameController moved Heroic Interception to Legacy's trash.
  1883. Went from Legacy's Start phase to PlayCard phase.
  1884. GameController plays Heroic Interception.
  1885. Freedom Five Legacy initiates 3 Melee damage to Freedom Five Legacy.
  1886. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1887. Fortitude reduces the damage dealt to Freedom Five Legacy by Freedom Five Legacy by 1.
  1888. Freedom Five Legacy deals Freedom Five Legacy 3 Melee damage.
  1889. Freedom Five Legacy is now at 23 HP.
  1890. The Legacy Ring increased the action count of UsePower by 1.
  1891. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1892. Legacy uses the power on Motivational Charge.
  1893. Freedom Five Legacy initiates 2 Melee damage to Apprentice Poisoner.
  1894. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1895. Freedom Five Legacy deals Apprentice Poisoner 3 Melee damage.
  1896. Apprentice Poisoner is now at 0 HP.
  1897. Apprentice Poisoner initiates 1 Toxic damage to Ambuscade.
  1898. Reactive Plating reduces the damage dealt to Ambuscade by Apprentice Poisoner by 1.
  1899. Damage amount was 0, so no damage was dealt.
  1900. Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
  1901. Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
  1902. Damage amount was 0, so no damage was dealt.
  1903. Apprentice Poisoner initiates 1 Toxic damage to Freedom Five Legacy.
  1904. Danger Sense made Freedom Five Legacy immune to damage.
  1905. Damage amount was 0, so no damage was dealt.
  1906. Apprentice Poisoner initiates 1 Toxic damage to Freedom Six Tachyon.
  1907. Heroic Interception made Freedom Six Tachyon immune to damage.
  1908. Damage amount was 0, so no damage was dealt.
  1909. Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
  1910. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  1911. Damage amount was 0, so no damage was dealt.
  1912. Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
  1913. Heroic Interception made The Idealist immune to damage.
  1914. Damage amount was 0, so no damage was dealt.
  1915. Apprentice Poisoner initiates 1 Toxic damage to Omnitron-X.
  1916. Heroic Interception made Omnitron-X immune to damage.
  1917. Damage amount was 0, so no damage was dealt.
  1918. Freedom Five Legacy's Overwatch destroys Apprentice Poisoner!
  1919. GameController moved Apprentice Poisoner to the environment trash.
  1920. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 24.
  1921. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1922. Motivational Charge tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  1923. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1924. Motivational Charge tried to increase Omnitron-X's HP, but they are already at their maximum HP.
  1925. Legacy uses the power on Next Evolution.
  1926. Applying ongoing effect: Freedom Five Legacy is immune to Energy damage.
  1927. Went from Legacy's UsePower phase to DrawCard phase.
  1928. Legacy draws Next Evolution.
  1929. Went from Legacy's DrawCard phase to End phase.
  1930. Went from Legacy's End phase to Tachyon's Start phase.
  1931. HUD Goggles increased the action count of PlayCard by 1.
  1932. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1933. GameController plays Lightspeed Barrage.
  1934. Freedom Six Tachyon initiates 14 Melee damage to Reactive Plating.
  1935. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1936. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  1937. Freedom Six Tachyon deals Reactive Plating 14 Melee damage.
  1938. Reactive Plating is now at -4 HP.
  1939. Freedom Six Tachyon's Team Leader destroys Reactive Plating!
  1940. GameController moved Reactive Plating to the villain trash.
  1941. GameController moved Lightspeed Barrage to Tachyon's trash.
  1942. Went from Tachyon's PlayCard phase to UsePower phase.
  1943. Tachyon uses the power on Research Grant.
  1944. Tachyon draws Synaptic Interruption.
  1945. Tachyon draws Hypersonic Assault.
  1946. Tachyon discards Nimble Strike.
  1947. Research Grant moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  1948. Went from Tachyon's UsePower phase to DrawCard phase.
  1949. Went from Tachyon's DrawCard phase to End phase.
  1950. Went from Tachyon's End phase to The Argent Adept's Start phase.
  1951. Went from The Argent Adept's Start phase to PlayCard phase.
  1952. GameController plays Vernal Sonata.
  1953. Vernal Sonata caused Freedom Five Legacy to regain 1 HP. HP is now 25.
  1954. Vernal Sonata tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1955. Vernal Sonata tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  1956. Vernal Sonata tried to increase The Idealist's HP, but they are already at their maximum HP.
  1957. Vernal Sonata tried to increase Omnitron-X's HP, but they are already at their maximum HP.
  1958. Vernal Sonata moved Take Down from Legacy's trash to Legacy's deck.
  1959. Vernal Sonata moved Hypersonic Assault from Tachyon's trash to Tachyon's deck.
  1960. Vernal Sonata moved Xu's Bell from The Argent Adept's trash to The Argent Adept's deck.
  1961. Vernal Sonata moved Disruptive Flechettes from Omnitron-X's trash to Omnitron-X's deck.
  1962. GameController moved Vernal Sonata to The Argent Adept's trash.
  1963. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1964. The Argent Adept uses the power on Drake's Pipes.
  1965. The Argent Adept activates the text on Rhapsody of Vigor.
  1966. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 26.
  1967. Rhapsody of Vigor caused Ambuscade to regain 1 HP. HP is now 32.
  1968. The Argent Adept activates the text on Rhapsody of Vigor.
  1969. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 27.
  1970. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1971. The Argent Adept draws Xu's Bell.
  1972. Went from The Argent Adept's DrawCard phase to End phase.
  1973. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  1974. Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Karate Robot.
  1975. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1976. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1977. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1978. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1979. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1980. Strained Superego moved Hedgy Hogs from under Flying Stabby Knives under Karate Robot.
  1981. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  1982. Omnitron-X draws Disruptive Flechettes.
  1983. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 28.
  1984. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 29.
  1985. Omnitron-X initiates 1 Lightning damage to Ambuscade.
  1986. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  1987. Omnitron-X deals Ambuscade 2 Lightning damage.
  1988. Ambuscade is now at 30 HP.
  1989. Omnitron-X draws Defensive Blast.
  1990. Went from Omnitron-X's Start phase to PlayCard phase.
  1991. GameController plays Defensive Blast.
  1992. Went from Omnitron-X's PlayCard phase to UsePower phase.
  1993. Went from Omnitron-X's UsePower phase to DrawCard phase.
  1994. GameController moves 4 cards to the top of Omnitron-X's Deck.
  1995. Omnitron-X shuffles their Omnitron-X's deck.
  1996. Omnitron-X draws Technological Advancement.
  1997. Went from Omnitron-X's DrawCard phase to End phase.
  1998. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  1999. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  2000. GameController plays Apprentice Poisoner.
  2001. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  2002. The True Form initiates 3 Radiant damage to Freedom Five Legacy.
  2003. Danger Sense made Freedom Five Legacy immune to damage.
  2004. Damage amount was 0, so no damage was dealt.
  2005. The True Form initiates 3 Toxic damage to Freedom Five Legacy.
  2006. Danger Sense made Freedom Five Legacy immune to damage.
  2007. Damage amount was 0, so no damage was dealt.
  2008. Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
  2009. Heroic Interception made Prime Wardens Argent Adept immune to damage.
  2010. Damage amount was 0, so no damage was dealt.
  2011. Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
  2012. Heroic Interception made The Idealist immune to damage.
  2013. Damage amount was 0, so no damage was dealt.
  2014. Apprentice Poisoner initiates 1 Toxic damage to Omnitron-X.
  2015. Heroic Interception made Omnitron-X immune to damage.
  2016. Damage amount was 0, so no damage was dealt.
  2017. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  2018. Went from Ambuscade's Start phase to PlayCard phase.
  2019. GameController plays Unavoidable Explosive.
  2020. Unavoidable Explosive was moved to the bottom of the villain deck.
  2021. Ambuscade shuffles their the villain deck.
  2022. Went from Ambuscade's PlayCard phase to End phase.
  2023. Ambuscade initiates 4 Projectile damage to Freedom Five Legacy.
  2024. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  2025. Ambuscade deals Freedom Five Legacy 3 Projectile damage.
  2026. Freedom Five Legacy is now at 26 HP.
  2027. Went from Ambuscade's End phase to Legacy's Start phase.
  2028. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Energy damage.
  2029. Heroic Interception destroys itself!
  2030. GameController moved Heroic Interception to Legacy's trash.
  2031. Went from Legacy's Start phase to PlayCard phase.
  2032. GameController plays Superhuman Durability.
  2033. The Legacy Ring increased the action count of UsePower by 1.
  2034. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2035. Legacy uses the power on Next Evolution.
  2036. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  2037. Legacy uses the power on Motivational Charge.
  2038. Freedom Five Legacy initiates 2 Melee damage to Ambuscade.
  2039. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  2040. Freedom Five Legacy deals Ambuscade 3 Melee damage.
  2041. Ambuscade is now at 27 HP.
  2042. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 27.
  2043. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2044. Motivational Charge tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
  2045. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2046. Motivational Charge tried to increase Omnitron-X's HP, but they are already at their maximum HP.
  2047. Went from Legacy's UsePower phase to DrawCard phase.
  2048. Legacy draws Take Down.
  2049. Went from Legacy's DrawCard phase to End phase.
  2050. Went from Legacy's End phase to Tachyon's Start phase.
  2051. HUD Goggles increased the action count of PlayCard by 1.
  2052. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2053. GameController plays Hypersonic Assault.
  2054. Freedom Six Tachyon initiates 1 Sonic damage to Apprentice Poisoner.
  2055. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  2056. Freedom Six Tachyon deals Apprentice Poisoner 2 Sonic damage.
  2057. Apprentice Poisoner is now at 1 HP.
  2058. Applying ongoing effect: Apprentice Poisoner cannot deal damage.
  2059. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  2060. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  2061. Freedom Six Tachyon deals Ambuscade 2 Sonic damage.
  2062. Ambuscade is now at 25 HP.
  2063. Applying ongoing effect: Ambuscade cannot deal damage.
  2064. Freedom Six Tachyon initiates 1 Sonic damage to The True Form.
  2065. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  2066. Freedom Six Tachyon deals The True Form 2 Sonic damage.
  2067. The True Form is now at 1 HP.
  2068. Applying ongoing effect: The True Form cannot deal damage.
  2069. GameController moved Hypersonic Assault to Tachyon's trash.
  2070. GameController plays Synaptic Interruption.
  2071. Went from Tachyon's PlayCard phase to UsePower phase.
  2072. Tachyon uses the power on Research Grant.
  2073. Tachyon draws Hypersonic Assault.
  2074. Tachyon draws Blinding Speed.
  2075. Tachyon discards Blinding Speed.
  2076. Research Grant moved Blinding Speed from Tachyon's hand to Tachyon's trash.
  2077. Went from Tachyon's UsePower phase to DrawCard phase.
  2078. Went from Tachyon's DrawCard phase to End phase.
  2079. Went from Tachyon's End phase to The Argent Adept's Start phase.
  2080. Went from The Argent Adept's Start phase to PlayCard phase.
  2081. GameController plays Xu's Bell.
  2082. Went from The Argent Adept's PlayCard phase to UsePower phase.
  2083. The Argent Adept uses the power on Drake's Pipes.
  2084. The Argent Adept activates the text on Rhapsody of Vigor.
  2085. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 28.
  2086. The Argent Adept activates the text on Rhapsody of Vigor.
  2087. Rhapsody of Vigor caused Freedom Five Legacy to regain 1 HP. HP is now 29.
  2088. Went from The Argent Adept's UsePower phase to DrawCard phase.
  2089. The Argent Adept draws Inventive Preparation.
  2090. Went from The Argent Adept's DrawCard phase to End phase.
  2091. Went from The Argent Adept's End phase to Void Guard The Idealist's Start phase.
  2092. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2093. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2094. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  2095. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  2096. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2097. Strained Superego moved Sound Beating from under Flying Stabby Knives under Karate Robot.
  2098. Went from Void Guard The Idealist's End phase to Omnitron-X's Start phase.
  2099. Omnitron-X initiates 1 Lightning damage to Apprentice Poisoner.
  2100. Inspiring Presence increases the damage dealt by Omnitron-X by 1.
  2101. Omnitron-X deals Apprentice Poisoner 2 Lightning damage.
  2102. Apprentice Poisoner is now at -1 HP.
  2103. Omnitron-X's Timeshift destroys Apprentice Poisoner!
  2104. GameController moved Apprentice Poisoner to the environment trash.
  2105. Omnitron-X draws Reset.
  2106. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 30.
  2107. Innervation Ray caused Freedom Five Legacy to regain 1 HP. HP is now 31.
  2108. Omnitron-X draws Elemental Exochassis.
  2109. Went from Omnitron-X's Start phase to PlayCard phase.
  2110. GameController plays Reactive Plating Subroutine.
  2111. Went from Omnitron-X's PlayCard phase to UsePower phase.
  2112. Went from Omnitron-X's UsePower phase to DrawCard phase.
  2113. Omnitron-X draws Temporal Shielding.
  2114. Went from Omnitron-X's DrawCard phase to End phase.
  2115. Went from Omnitron-X's End phase to The Temple of Zhu Long's Start phase.
  2116. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  2117. GameController plays Mysterious Ceremonies.
  2118. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  2119. Mysterious Ceremonies destroys itself!
  2120. GameController moved Mysterious Ceremonies to the environment trash.
  2121. Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
  2122. Went from Ambuscade's Start phase to PlayCard phase.
  2123. GameController plays Automated Turret.
  2124. Went from Ambuscade's PlayCard phase to End phase.
  2125. Automated Turret initiates 2 Projectile damage to Freedom Five Legacy.
  2126. Next Evolution made Freedom Five Legacy immune to damage.
  2127. Damage amount was 0, so no damage was dealt.
  2128. Went from Ambuscade's End phase to Legacy's Start phase.
  2129. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Projectile damage.
  2130. Went from Legacy's Start phase to PlayCard phase.
  2131. GameController plays Take Down.
  2132. The Legacy Ring increased the action count of UsePower by 1.
  2133. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2134. Legacy uses the power on Freedom Five Legacy.
  2135. Freedom Five Legacy's Overwatch plays Bored Now.
  2136. Bored Now moved Sound Beating from under Karate Robot to Void Guard The Idealist's hand.
  2137. Bored Now moved Better Punching! from under Karate Robot to Void Guard The Idealist's hand.
  2138. Bored Now moved Better Punching! from under Karate Robot to Void Guard The Idealist's hand.
  2139. Bored Now moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's hand.
  2140. Bored Now moved Conceptualize from under Karate Robot to Void Guard The Idealist's hand.
  2141. Bored Now moved Bored Now from under Karate Robot to Void Guard The Idealist's hand.
  2142. Bored Now moved Better Punching! from under Karate Robot to Void Guard The Idealist's hand.
  2143. Bored Now moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's hand.
  2144. Bored Now moved Making Things Up from under Karate Robot to Void Guard The Idealist's hand.
  2145. Bored Now moved Sound Beating from under Karate Robot to Void Guard The Idealist's hand.
  2146. Bored Now moved Bright Idea from under Karate Robot to Void Guard The Idealist's hand.
  2147. Bored Now moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's hand.
  2148. Bored Now moved Strained Superego from under Karate Robot to Void Guard The Idealist's hand.
  2149. Bored Now moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's hand.
  2150. Bored Now moved Focusing Tiara from under Karate Robot to Void Guard The Idealist's hand.
  2151. Bored Now moved Bright Idea from under Karate Robot to Void Guard The Idealist's hand.
  2152. Bored Now moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's hand.
  2153. Bored Now moved Making Things Up from under Karate Robot to Void Guard The Idealist's hand.
  2154. Bored Now moved Making Things Up from under Karate Robot to Void Guard The Idealist's hand.
  2155. Bored Now moved Conceptualize from under Karate Robot to Void Guard The Idealist's hand.
  2156. Bored Now moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's hand.
  2157. Bored Now moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's hand.
  2158. Bored Now moved Bright Idea from under Karate Robot to Void Guard The Idealist's hand.
  2159. Bored Now moved Strained Superego from under Karate Robot to Void Guard The Idealist's hand.
  2160. Bored Now moved Conceptualize from under Karate Robot to Void Guard The Idealist's hand.
  2161. Bored Now moved Focusing Tiara from under Karate Robot to Void Guard The Idealist's hand.
  2162. Bored Now moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's hand.
  2163. Bored Now moved Bored Now from under Karate Robot to Void Guard The Idealist's hand.
  2164. Bored Now moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's hand.
  2165. Bored Now moved Sound Beating from under Karate Robot to Void Guard The Idealist's hand.
  2166. You just unlocked the promo card: Super Sentai Idealist!
  2167. Bored Now moved Karate Robot to Void Guard The Idealist's deck.
  2168. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2169. The Idealist initiates 31 Psychic damage to Ambuscade.
  2170. Inspiring Presence increases the damage dealt by The Idealist by 1.
  2171. The Idealist deals Ambuscade 32 Psychic damage.
  2172. Ambuscade is now at -7 HP.
  2173. Freedom Five Legacy, Freedom Six Tachyon, Prime Wardens Argent Adept, The Idealist and Omnitron-X all defeated Ambuscade! Congratulations!
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