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  1. for k,v in next,getgc() do
  2.     if typeof(v) == "function" and islclosure(v) then
  3.         if getfenv(v).script.Name == "JailBait" then
  4.             for z,x in next,debug.getconstants(v) do
  5.                 if x == "Kick" then
  6.                     debug.setconstant(v,z,"nil")
  7.                 end
  8.                 if x == "FireServer" then
  9.                     debug.setconstant(v,z,"nil")
  10.                 end
  11.             end
  12.         end
  13.     end
  14. end
  15.  
  16. local meta = debug.getmetatable(game)
  17. local namecall = meta.__namecall
  18. local newindex = meta.__newindex
  19. local oldindex = meta.__index
  20. setreadonly(meta,false)
  21.  
  22. meta.__index = newcclosure(function(k,v)
  23.     if v:lower() == "size" and k.Name:lower() == "handle" then
  24.         if checkcaller() then
  25.             return oldindex(k,v)
  26.         end
  27.         local scr = getfenv(2).script
  28.         if tonumber(scr.Name) and tonumber(scr.Name) >0 then
  29.             for z,x in next,getgc() do
  30.                 local scr2 = getfenv(x).script
  31.                 if typeof(x) == "function" and islclosure(x) then
  32.                     if scr2 == scr then
  33.                         for k,v in next,debug.getconstants(x) do
  34.                             if v == "Clone" then
  35.                                 debug.setconstant(x,k,"GetJoints")
  36.                                 game.Players.LocalPlayer.Character.Sword.Handle.Size = Vector3.new(0.2,0.8,4)
  37.                             end
  38.                             if v == "Size" then
  39.                                 if game.Players.LocalPlayer.Character:FindFirstChild("Sword") then
  40.                                     game.Players.LocalPlayer.Character.Sword.Handle.Size = Vector3.new(0.2,0.8,4)
  41.                                 end
  42.                                 if game.Players.LocalPlayer.Backpack:FindFirstChild("Sword") then
  43.                                     game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(0.2,0.8,4)
  44.                                 end
  45.                             end
  46.                         end
  47.                     end
  48.                 end
  49.             end
  50.         end
  51.     end
  52.     return oldindex(k,v)
  53. end)
  54.  
  55. local uis = game:GetService("UserInputService")
  56. uis.InputBegan:Connect(function(Input,Typing)
  57.     if Typing then
  58.         return
  59.     end
  60.     if Input.KeyCode == Enum.KeyCode.Q then
  61.         if game.Players.LocalPlayer.Character:FindFirstChild("Sword") then
  62.             game.Players.LocalPlayer.Character.Sword.Handle.Size = Vector3.new(1,1,33)
  63.         end
  64.         if game.Players.LocalPlayer.Backpack:FindFirstChild("Sword") then
  65.             game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(1,1,33)
  66.         end
  67.     end
  68. end)
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