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Feb 18th, 2018
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  1. Name : Captain Franz Krueger
  2. Template : Pure mortal
  3. Stress : Physical 3/3, Social 4/4, Mental 3/3
  4. Refresh : 4/4
  5.  
  6. High concept : Special agent of the republic
  7. Trouble : My sister the terrorist
  8. Origin : Raised by cops
  9. Rising conflict : We have files on everyone
  10. Adventure : I did it thirty-five minutes ago
  11. Guest star 1 : Father to his men (Anneliese Weis)
  12. Guest star 2 : The negociator
  13.  
  14. ASPECTS
  15. Special agent of the republic
  16. Invoke to help with social skills when using the badge, getting issued mission-critical equipment, contacting other agents and getting some backup... Can be compelled to be given missions and orders. Can be compelled to protect the republic and stop any monarchist plots she gets wind of.
  17.  
  18. My sister the terrorist
  19. Franz's sister, Horatia Krueger, is a monarchist cell leader, on the most-wanted list of the agency, thought to be responsible for the assassination of some local political figures - and, apparently, for the murder of their parents, disguised as a suicide. Nobody quite knows where she is. Franz will not hesitate to stop her if he finds her, but he is still not convinced he knows the whole truth about her situation, and he can be compelled into trying to find out more.
  20.  
  21. Raised by cops
  22. Franz's parents were both police detectives. Not only did he learn the basics of the job from them, they also gave him a very strong moral code and taught him to always respect the law.
  23. Invoke : To notice hidden details, or to stop someone from breaking the law. Compel : Will not break the law, and will not allow others to break it either. Tends to respect policemen and detectives.
  24.  
  25. We have files on everyone
  26. The Abwehr came knocking one day, looking for Franz's older sister, but she was gone. They had files on her indicating that she was tangled up with an extremist monarchist group, and that she had most likely killed her own parents, faking their suicide. Franz joined them soon afterwards, looking for the truth. They clued him in to the supernatural world, and now, after rapidly shooting up through the ranks, Franz is captain in the Abwehr's department of supernatural operations. This gives him, among other things, access to a treasure trove of information in the Abwehr's files.
  27. (Invoke to find information about people and old cases in the Abwehr's files, even about supernatural elements.)
  28.  
  29. I did it thirty-five minutes ago
  30. Life is hard in Dresden in 1919, and for Abwehr Captain Franz Krueger, it is about to get even harder. When a key witness in a murder case is targeted by a white council wizard, it is up to Franz and his team to protect him until he can make it to trial. But as skeptical, high-placed officials are threatening to cut the agency's budget, can Franz and his men succeed against the magical might of Tyrius the warden while limited to minimal resources ?
  31. As Franz and his team are pursuing Tyrius, Florian bumps hard into the Warden and causes him to drop his sword into the Elbe. The catboy is taken hostage and the warden flees. Later, he uses his divination to swiftly recover the sword and bring it back to Franz. When the warden finally tracks down his sword, he only notices the trap Franz laid for him too late. Tyrius is defeated by his own sword, placed under arrest, and is currently in death row. The sword is currently in lockdown along with the rest of the Abwehr's many artifacts.
  32. Invoke to have retroactively prepared or taken any action that would just now come into play. The action cannot change anything else that has already happened, though it may be addressed as normal now.
  33.  
  34. Father to his men
  35. Franz investigates supernatural going ons in Tiwaz industries when a group of gunmen invades the factory. He quickly scrambles his men to deal with the threat and protect the factory workers. During this operation, he meets with the valkyrie Anneliese Weis. Due to a misunderstanding, Anneliese mistakes Franz's men for more invaders and they square off. Anneliese wins the fight and Franz ends up taking an axe blow to protect one of his men, but they manage to escape thanks to a few smoke grenades.
  36. Later, as Anneliese fights the actual invaders and gets overwhelmed by numbers, a wounded Franz comes back to the rescue, with his minions and some of the factory workers now organized into an effective counter-strike force under his command. Together, they manage to fend off the attackers.
  37. Invoke : Franz is very protective of his subordinates and may invoke this aspect when helping or rescuing them or to get them to safety. As a natural leader, he may also invoke this when giving commands and order (usually with presence).
  38. Compel : Franz values his men's lives. He won't leave any of them behind.
  39.  
  40. The negociator
  41. I dunno. There's only one adventure available so far, and I'm already guest starring in it. If something else becomes available, I'll try to fit that aspect though.
  42. Invoke when negociating or otherwise using diplomacy. Compel to prefer a peaceful resolution rather than violence.
  43.  
  44.  
  45. SKILLS
  46. Contacting +4 (+6 to Double Agent declarations)
  47. Rapport +4 (+6 to calm people down)
  48. Investigation +3
  49. Presence +3
  50. Athletics +2
  51. Deceit +2
  52. Alertness +2
  53. Empathy +1
  54. Endurance +1
  55. Conviction +1
  56. Lore +1
  57. Guns +1
  58.  
  59.  
  60. STUNTS
  61. Double agents (Contacting) : +2 to Contacting to Declare that a character has, despite all evidence, actually been working for you as a double agent. As usual for a declaration, this only creates a compellable aspect, and the affected character may simply spend a fate point to buy off the compel and negate the declaration. Nameless and supporting NPCs with no fate points are easy targets for those declarations.
  62.  
  63. Extreme diplomat (Rapport) : The character is a master at avoiding conflict and knows how to ease off tensions in a record amount of time. The character gains a +2 to Rapport to calm people down.
  64.  
  65. Reassuring banter (Rapport) : The character is so used to the sound of his own voice that his banter can keep him calm against the most personal of attacks. You may use Rapport instead of Discipline to defend against mental attacks or maneuvers.
  66.  
  67. Minions x2 (Presence) :
  68. Strength in numbers x4. Quality (Fair), Skilled, Stunt.
  69. 12 minions, divided in 2 groups :
  70.  
  71. Bodyguard minions (2 minions, +1 bonus to known skills). Those guys are always with Franz.
  72. Fair : Might, Melee combat (+2 bonus to put someone off balance)
  73. Average : Guns, Athletics
  74. Stunt : Judoka : +2 to Melee to put someone off balance
  75.  
  76. Sniper minions (10 minions, +4 bonus to known skills). Those guys stay in reserve for emergencies.
  77. Fair : Guns, Stealth
  78. Average : Athletics, Craftsmanship
  79. Stunt : Sniper - +2 to weapon damage when shooting from at least 2 zones away.
  80.  
  81.  
  82. EQUIPMENT (Franz)
  83. Hardened leather vest (armor 1)
  84. Big gun (Weapon 3)
  85. Sling (Weapon 1)
  86. Police baton (Weapon 2)
  87. Abwehr badge
  88.  
  89. EQUIPMENT (Minions)
  90. Same as Franz, but add a sniper rifle (weapon 3) for the sniper minions
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