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Feb 24th, 2020
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  1. Maximum number (256) of shader keywords exceeded, keyword _BOXMODE_ON will be ignored.
  2. You will have to delete some shaders or make them use less keywords.
  3. Keywords used in project now: ALPHA_TEST ANTIALIAS APPLY_FORWARD_FOG AURA AURA_DISPLAY_VOLUMETRIC_LIGHTING_ONLY AURA_USE_CUBIC_FILTERING AURA_USE_DITHERING AUTO_EXPOSURE BILLBOARD_FACE_CAMERA_POS BLOOM BLOOM_LOW CAMERA_ORTHOGRAPHIC CAMERA_PERSPECTIVE CHROMATIC_ABERRATION CHROMATIC_ABERRATION_LOW CLEARFOG COLOR_GRADING_HDR COLOR_GRADING_HDR_2D COLOR_GRADING_HDR_3D COLOR_GRADING_LDR_2D DEBUG_DISPLAY DECALS_3RT DECALS_4RT DECALS_OFF DIRECTIONAL DIRECTIONAL_COOKIE DIRECTIONAL_SHADOW_HIGH DIRECTIONAL_SHADOW_LOW DIRECTIONAL_SHADOW_MEDIUM DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DISTORT DITHER_ON DYNAMICLIGHTMAP_ON EDITOR_VISUALIZATION EFFECT_BILLBOARD EFFECT_BUMP EFFECT_EXTRA_TEX EFFECT_HUE_VARIATION EFFECT_SUBSURFACE ETC1_EXTERNAL_ALPHA FINALPASS FOGFARPLANE FOGOUTSIDEAREA FOG_EXP FOG_EXP2 FOG_LINEAR FOG_OF_WAR_ON FOUR_GRASS_TYPES FXAA FXAA_KEEP_ALPHA FXAA_LOW GAUSSIAN3 GAUSSIAN5 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH GRAIN GRASS_ALPHA_SMOOTHING GRASS_CALC_GLOBAL_WIND GRASS_FOLLOW_SURFACE_NORMAL GRASS_HEIGHT_SMOOTHING GRASS_HYBRID_NORMAL_LIGHTING GRASS_IGNORE_GI_SPECULAR GRASS_OBJECT_MODE GRASS_PBR_LIGHTING GRASS_RANDOM_DIR GRASS_RENDERTEXTURE_INTERACTION GRASS_SURFACE_NORMAL_LIGHTING GRASS_TOP_VIEW_COMPENSATION GRASS_UNLIT_LIGHTING GRASS_UNSHADED_LIGHTING GRASS_USE_TEXTURE_ATLAS GRASS_WIDTH_SMOOTHING INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH LIGHT_LAYERS LOD_FADE_CROSSFADE LOD_FADE_PERCENTAGE ONE_GRASS_TYPE PIXELSNAP_ON PLANE_XY PLANE_XZ PLANE_YZ POINT POINT_COOKIE PROCEDURAL_INSTANCING_ON PUNCTUAL_SHADOW_HIGH PUNCTUAL_SHADOW_LOW PUNCTUAL_SHADOW_MEDIUM SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SINGLE_CASCADE SHADOWS_SOFT SHADOWS_SPLIT_SPHERES SIMPLE_GRASS SOFTPARTICLES_ON SOURCE_GBUFFER SPOT SSS_MODEL_BASIC SSS_MODEL_DISNEY STEREO_CUBEMAP_RENDER_ON STEREO_DOUBLEWIDE_TARGET STEREO_INSTANCING_ENABLED STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON TEXTUREFOG THREE_GRASS_TYPES TONEMAPPING_ACES TONEMAPPING_CUSTOM TONEMAPPING_NEUTRAL TWO_GRASS_TYPES UNIFORM_DENSITY UNITY_COLORSPACE_GAMMA UNITY_HDR_ON UNITY_SINGLE_PASS_STEREO UNITY_UI_ALPHACLIP UNITY_UI_CLIP_RECT USE_CLUSTERED_LIGHTLIST USE_FPTL_LIGHTLIST USE_MIS VERTEXLIGHT_ON VERTEX_DENSITY VIGNETTE WRITE_MSAA_DEPTH WRITE_NORMAL_BUFFER _ALBEDOCONTRIBUTION _ALPHABLEND_ON _ALPHAMODULATE_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _ANISOTROPYMAP _APPLYFOG_ON _APPLYILLUMINATION_ON _BENTNORMALMAP _BLENDMODE_ADD _BLENDMODE_ALPHA _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _BLENDMODE_PRE_MULTIPLY _COLORADDSUBDIFF_ON _COLORCOLOR_ON _COLORMAP _COLOROVERLAY_ON _DEPTHOFFSET_ON _DETAIL_MAP _DETAIL_MULX2 _DISABLE_DECALS _DISABLE_SSR _DISPLACEMENT_LOCK_TILING_SCALE _DOUBLESIDED_ON _EMISSION _EMISSIVE_COLOR_MAP _EMISSIVE_MAPPING_PLANAR _EMISSIVE_MAPPING_TRIPLANAR _ENABLESPECULAROCCLUSION _ENABLE_FOG_ON_TRANSPARENT _ENABLE_GEOMETRIC_SPECULAR_AA _ENABLE_SHADOWS_ON _ENABLE_VC_ON _FADING_ON _FLIPFACE_ON _GLOSSYREFLECTIONS_OFF _HEIGHTMAP _IRIDESCENCE_THICKNESSMAP _LAYER_MAPPING_PLANAR0 _LAYER_MAPPING_PLANAR1 _LAYER_MAPPING_PLANAR2 _LAYER_MAPPING_PLANAR3 _LAYER_MAPPING_PLANAR_BLENDMASK _LAYER_MAPPING_TRIPLANAR0 _LAYER_MAPPING_TRIPLANAR1 _LAYER_MAPPING_TRIPLANAR2 _LAYER_MAPPING_TRIPLANAR3 _LAYER_MAPPING_TRIPLANAR_BLENDMASK _LAYER_TILING_COUPLED_WITH_UNIFORM_OBJECT_SCALE _LIGHTING_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _MACRONORMALS_ON _MACRO_WAVES_ON _MAPPING_6_FRAMES_LAYOUT _MAPPING_PLANAR _MAPPING_TRIPLANAR _MASKMAP _MASKMAP0 _MASKMAP1 _MASKMAP2 _MASKMAP3 _MATERIAL_FEATURE_ANISOTROPY _MATERIAL_FEATURE_CLEAR_COAT _MATERIAL_FEATURE_IRIDESCENCE _MATERIAL_FEATURE_SPECULAR_COLOR _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION _METALLICGLOSSMAP _NORMALMAP _NORMALMAP0 _NORMALMAP1 _NORMALMAP2 _NORMALMAP3 _NORMALMAP_TANGENT_SPACE _NORMALMAP_TANGENT_SPACE0 _NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2 _NORMALMAP_TANGENT_SPACE3 _NORMAL_MAP_ON _PARALLAXMAP _PIXEL_DISPLACEMENT _PIXEL_DISPLACEMENT_LOCK_OBJECT_SCALE _REFRACTION_PLANE _REFRACTION_SPHERE _REQUIRE_UV2 _REQUIRE_UV3 _SECONDARYFOAMALWAYSVISIBLE_ON _SECONDARY_WAVES_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECGLOSSMAP _SPECULARCOLORMAP _SPECULARHIGHLIGHTS_OFF _SPECULAROCCLUSIONMAP _SUBSURFACE_MASK_MAP _SUNDISK_HIGH_QUALITY _SUNDISK_NONE _SUNDISK_SIMPLE _SURFACE_TYPE_TRANSPARENT _TANGENTMAP _TESSELLATION_DISPLACEMENT _TESSELLATION_PHONG _THICKNESSMAP _TOGGLESWITCH0_ON _TRANSMITTANCECOLORMAP _TWOSIDEDILLUMINATION_ON _UNLIT_ON _USAGESTAGE_PIXEL _USAGESTAGE_VERTEX _USAGETYPE_BOTH _USAGETYPE_FOG _USAGETYPE_LIGHT _USEINTERSECTIONFOAM_ON _USE_VC_INTERSECTION_ON _UVSEC_UV1 _VERTEX_DISPLACEMENT _VERTEX_DISPLACEMENT_LOCK_OBJECT_SCALE _VERTEX_WIND _WINDQUALITY_BEST _WINDQUALITY_BETTER _WINDQUALITY_FAST _WINDQUALITY_FASTEST _WINDQUALITY_NONE _WINDQUALITY_PALM _WORLDSPACETILING_ON
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