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  1. levelNodes[level].push_back(stIndex);
  2. long currsize=hi-lo+1;
  3. long totsize=currsize*currsize;
  4. st[stIndex].insertedEdges = new int[currsize*currsize];
  5.    
  6. printf("ALLOCATIONS START n");
  7. st[stIndex].insertedEdges = new int*[currsize];
  8. for(int i=0;i<(currsize);i++){
  9.     st[stIndex].insertedEdges[i]=new int[currsize];
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