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May 24th, 2019
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  1.  
  2. PALACE GUARD NOTES
  3.  
  4. Three classes of attire regulations:
  5. Class A - Hat Combo + Purple Beast Mode + Uniform + Black Body Color
  6. Class B - No Hats + Normal Uniform + Pin (Trial) + Black Body Color + Headless (Optional)
  7. Class C - Anything
  8.  
  9. Formations:
  10. Formation A, threat.
  11. Formation B, no threat.
  12. Formation D, Door. - Set up on the door.
  13. Chain Formation, Forward facing target, Outward facing away from others, Inward facing each other.
  14.  
  15. Ethos of the Guard:
  16. Four principles, is essentially your "rulebook" or "guide" for how to behave. It defines the character of a Palace Guard and how they must appear infront of people, a figure like this should always be strong. They should always be someone to look up to. They should never be a disappointment, or people questioning why they're in their position.
  17. Honor - No cheating or gaining advantage.
  18. Loyalty - The Emperor, The Guard, The Empire are your priorities in that order.
  19. Integrity - Morals.
  20. Excellence - Do everything to the best of your ability.
  21.  
  22. Tenants of the Guard:
  23. Six main laws that are to be followed.
  24. 1) Absolute dedication and obedience to the Emperor, the Imperial Palace Guard, and the Empire in that order.
  25. 2) Information processed through the Guard by means of documentation, policy, discussion, text discussion, or anything we talk about at all in the Palace Guard is classified.
  26. 3) Membership in groups or communities that oppose Vaktovia or Vaktovian values will not be tolerated.
  27. 4) A guardsman must be able to memorize and practice all content in the Royal Codex without flaw for their entire career.
  28. 5) Vaktovian law is ever present for Guardsmen, as figures always under scrutiny by the public. Whether on-duty or off-duty, you must follow Vaktovian law and the Royal Codex.
  29. 6) A knight of the Imperial Palace Guard will never abandon their position as a Guardsman, or Vaktovia as a whole without being released from the Guard by the Emperor and the Head of the Palace Guard.
  30.  
  31. Authority:
  32. While on-duty, the normal rank structure is dissolved.
  33. [THE PALACE MANDATE]
  34. The Emperor - His word is law.
  35. The Head of the Guard - May violate Vaktovian laws for training purposes. If a Supreme General reigns, they have the same authority as the Head of the Guard.
  36. The High Command (Generals) - Observational authority, may command the Guard while being the highest of authority in the server.
  37. The Captain of the Guard - May order as the Head of the Guard however may not violate the Royal Codex nor Vaktovian law.
  38. The Unit Leader - Fluent term, anyone can be appointed at that moment, one exists at a time, they are in command of the Palace Guard while on-duty, they make sure the Guard remains coordinated and controlled. Holds control over all the other Guardsmen in the server, may bar people from protection zone, declares active formation. Unit Leader defaults to the Head of the Guard, if absent it falls to the Captain, and if the Captain is absert the other Guardsmen may decide the Unit Leader. Unit Leader desolves after that event is over.
  39. [THE GUARD]
  40. Guard, Templar, Sentinel - May order the lower Trials despite rank in main Vaktovia while on-duty.
  41. [TRIALS]
  42. Trials.
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