Rejack

Jailbreak - Last Request (Include)

Sep 26th, 2020
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  1. #include < lastrequest_const >
  2.  
  3. native  register_custome_lr( GameName[ ], bool: bDoWeNeedVictim, bool: bSpecialRules = false, RulesCallback[ 32 ] = "" );
  4. native  register_shot_lr( GameName[ ], bool: bDoWeNeedVictim, bool: bSpecialRules = false, RulesCallback[ 32 ] = "" );
  5. native  register_special_lr( GameName[ ], bool: bDoWeNeedVictim, bool: bSpecialRules = false, RulesCallback[ 32 ] = "" );
  6. native  register_first_lr( GameName[ ], bool: bDoWeNeedVictim, bool: bSpecialRules = false, RulesCallback[ 32 ] = "" );
  7.  
  8. forward FwdLrStarted( const index, const victim, const g_iCategory, const g_iGameId, const g_iDelay );
  9. forward FwdLrEnded( const winner );
  10.  
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