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New APL explain

Tralolo Oct 21st, 2019 166 Never
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  1. actions+="/use_item,name=azsharas_font_of_power,if=target.time_to_die>10"
  2. No Longer uses font if there is <10 seconds left on the fight
  3.  
  4. actions+="/use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.up&(prev_gcd.1.aspect_of_the_wild|!equipped.cyclotronic_blast&buff.aspect_of_the_wild.remains>5)&(target.health.pct<35|!essence.condensed_lifeforce.major|!talent.killer_instinct.enabled)|(debuff.razor_coral_debuff.down|target.time_to_die<26)&target.time_to_die>(24*(cooldown.cyclotronic_blast.remains+4<target.time_to_die))"
  5. When Killer instinct is NOT chosen, coral now gains the crit buff every aotw instead of just the last one
  6.  
  7. actions.cds+="/potion,if=buff.bestial_wrath.up&buff.aspect_of_the_wild.up&target.health.pct<35|((consumable.potion_of_unbridled_fury|consumable.unbridled_fury)&target.time_to_die<61|target.time_to_die<26)"
  8. Potion usage will now happen on the sub-35% aotw regardless of talent pic (as this makes it sync better with condensed life force)
  9.  
  10. actions.st+="/a_murder_of_crows"
  11. Crows no longer care about bw being up
  12.  
  13. actions.st+="/bestial_wrath,if=!buff.bestial_wrath.up&cooldown.aspect_of_the_wild.remains>15|target.time_to_die<15+gcd"
  14. Bw is no longer cast while a previous bw is up (happens otherwise in opener) and is held for up to 15 seconds to sync with aotw
  15.  
  16. actions.st+="/blood_of_the_enemy,if=buff.aspect_of_the_wild.remains>10+gcd|target.time_to_die<10+gcd"
  17. bote is now synced with aotw and appears higher in the priority
  18.  
  19. actions.st+="/barbed_shot,if=azerite.dance_of_death.rank>1&buff.dance_of_death.remains<gcd&crit_pct_current>40"
  20. Dod fishing now has a greater priority than kc, fishing is also done when there's less then a gcd left rather than after it's already dropped
  21.  
  22. actions.st+="/barbed_shot,if=talent.one_with_the_pack.enabled&charges_fractional>1.5|charges_fractional>1.8|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|target.time_to_die<9
  23. Barbed is now used more aggresively (at 1.5 charges instead of 1.8) on spare gcds and you no longer use barbed regardless of stacks/charges if bw is up and you have no frenzy edit: added condition for owtp
  24.  
  25. actions.st+="/cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd&cooldown.bestial_wrath.remains_guess>focus.time_to_max|buff.memory_of_lucid_dreams.up)&cooldown.kill_command.remains>1|target.time_to_die<3"
  26. Target time to die added to cobra shot, also pools somewhat if focus wouldnt cap before next bw
  27.  
  28. actions.st+="/barbed_shot,if=pet.cat.buff.frenzy.duration-gcd>full_recharge_time"
  29. Barbed used as lowest priority if frenzy would not drop before it gains another charge instead of at a particular number of charges
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