Guest User

Untitled

a guest
May 14th, 2021
22
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. # All the messages send by the plugin.
  2. messages:
  3. # Supported placeholders for 'redirected' message:
  4. # %from-server% %to-server% %from-group% %to-group% %reason%
  5. redirected:
  6. - "&f"
  7. - "&eUG NETWORK &7> &cThe Server You Were Previously On Went Down, You Are Connected To Lobby."
  8. - "&eUG NETWORK &7> &cYou have been send back to the main lobby."
  9. - "&f"
  10. unable-redirect-alias:
  11. - "&f"
  12. - "&eUG NETWORK &7> &cUnable to send you. All servers in that category are unavailable."
  13. - "&f"
  14. unable-redirect-alias-same-category:
  15. - "&f"
  16. - "&cUnable to send you to another server in this category."
  17. - "&f"
  18. alias-no-permission:
  19. - "&eUG NETWORK &7> &cYou don't have enough permissions to join this server group."
  20. alias-not-allowed-server:
  21. - "&eUG NETWORK &7> &cYou cannot use that command here!"
  22.  
  23. # The amount of time between checking if a server is online.
  24. # Players won't be connected to offline servers.
  25. check: 30
  26.  
  27. # The delay that is given to the redirect message.
  28. # When you have a lot of messages when a player joins a certain server this can help to make sure that the redirectplus messages shows as 'newest'.
  29. # The delay is in seconds.
  30. delay: 0
  31.  
  32. # Blacklist. When a kick message contains this word they will NOT get redirected.
  33. # This will result in the player seeing the kick screen.
  34. blacklist:
  35. - "ban"
  36.  
  37. # Detect shutdown in server kick messages
  38. # This can be faster for when you want to shutdowns servers and using RedirectPlus to redirectplus those people.
  39. detect-shutdown:
  40. enabled: true
  41. messages:
  42. - "shutdown"
  43. - "restart"
  44. - "closed"
  45. - "kill"
  46. # Don't show the redirect message if the message contains one of the following words.
  47. # Can be useful when redirecting people from a game lobby and stuff.
  48. no-messages:
  49. - "[Silent]"
  50.  
  51. # Disable the uses of aliases on specific servers.
  52. # Useful when having auth servers and AuthMe is not installed on the BungeeCord
  53. disable-aliases:
  54. # A list of servers to disable the aliases on.
  55. servers:
  56. - survival
  57. # Regex to identify these servers.
  58. regex: "none"
  59.  
  60. # unknown-group / server
  61. # This will redirect unknown servers to the group listed here:
  62. unknown-group: lobby
  63.  
  64. # Specify defaults here. You can overwrite these settings by adding them to groups them self.
  65. global:
  66. # Spread modes:
  67. # PROGRESSIVE : Fill the server to the progressive-minimal amount, after that fill the next one, giving nicely populated lobbies. Uses LOWEST when the minimal is reached on all servers.
  68. # CYCLE : Cycle to the server to spread the load as much as possible. This can result in players being in a server on their own.
  69. # LOWEST : Send the player to the server with the lowest amount of players online.
  70. # HIGHEST : Send the players to the server with the highest amount of players. (Not adviced!)
  71. spread-mode: PROGRESSIVE
  72.  
  73. # The minimal amount of players that are on a server before the next server gets selected.
  74. progressive-minimal: 20
  75.  
  76. # Server groups and their settings
  77. groups:
  78. lobby:
  79. # If kicked from this server group, no redirects will happen.
  80. bottom-kick: true
  81. # Spread redirected people over the servers.
  82. spread: true
  83. # Spread mode, if spread is enabled, use the following spread mode (will overwrite global if used).
  84. spread-mode: PROGRESSIVE
  85. # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
  86. progressive-minimal: 20
  87. # Parent group - If none of the servers are available, the parent group will be used.
  88. # Set to none if none. If the parent server group is needed the player will be kicked instead.
  89. parent-group: none
  90. servers:
  91. - lobby
  92. servers-regex: 'none'
  93. # Servers that are connected to this group, but they won't be redirected to:
  94. connected: {}
  95. connected-regex: 'none'
  96. # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  97. aliases: {}
  98. games:
  99. bottom-kick: false
  100. spread: true
  101. parent-group: lobby
  102. # These servers do not have lobbies them self so we use a parent group.
  103. servers: {}
  104. servers-regex: 'none'
  105. connected:
  106. - lobby
  107. connected-regex: 'none'
  108. # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  109. aliases:
  110. - games
  111.  
  112. # Log settings, this will show your messages in console so you know what's going on.
  113. log:
  114. # If set to true the plugin will log redirects attempts that are canceled due to blacklisted words.
  115. blacklist: true
  116. # If set to true the plugin will log redirects that fail because no server was found.
  117. redirect-failed: true
  118. # If set to true the plugin will log players that do not get redirected due to the bottom-kick setting enabled.
  119. bottom-kick: false
  120. # If set to true the plugin will log successful redirect attempts.
  121. redirected: true
  122. # If set to true the plugin will log any cancelled redirect attempts due to inactive connections.
  123. inactive: true
  124.  
  125. # EXAMPLE SETUP
  126. #groups:
  127. # # The main lobby. If kicked from here they should not be redirected so we enable bottom-kick.
  128. # # There are no connected servers here.
  129. # main-lobby:
  130. # bottom-kick: true
  131. # spread: true
  132. # parent-group: none
  133. # servers:
  134. # - lobby
  135. # connected: {}
  136. # # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  137. # aliases:
  138. # - lobbies
  139. # - lobby
  140. # # This is the survival games group.
  141. # # bottom-kick is false, since we want redirects from the connected servers.
  142. # # The lobby servers are in the 'servers' list (so they will be redirected to) and the game servers are in the 'connected' list.
  143. # survivalgames:
  144. # bottom-kick: false
  145. # spread: true
  146. # parent-group: none
  147. # permission: server.survivalgames
  148. # servers:
  149. # - sg-lobby-1
  150. # - sg-lobby-2
  151. # connected:
  152. # - sg-game-1
  153. # - sg-game-2
  154. # - sg-game-3
  155. # - sg-game-4
  156. # - sg-game-5
  157. # # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  158. # aliases:
  159. # - survivalgames
  160. # - sg
RAW Paste Data