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Combined Arms - Expansion Pack.log

Feb 7th, 2026
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  1. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_AKS74U_Foregrip.nif
  2. 16 BSLightingShaderProperty: Removed Skinned flag
  3. 19 BSLightingShaderProperty: Removed Skinned flag
  4.  
  5. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\AK_Receiver_Stripped.nif
  6. 52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  7.  
  8. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\AK_Receiver.nif
  9. 53 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  10.  
  11. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Foregrip.nif
  12. 19 BSLightingShaderProperty: Removed Skinned flag
  13. 22 BSLightingShaderProperty: Removed Skinned flag
  14. 25 BSLightingShaderProperty: Removed Skinned flag
  15.  
  16. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Romanian.nif
  17. 27 BSLightingShaderProperty: Removed Skinned flag
  18. 30 BSLightingShaderProperty: Removed Skinned flag
  19. 33 BSLightingShaderProperty: Removed Skinned flag
  20.  
  21. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Shark.nif
  22. 24 BSLightingShaderProperty: Removed Skinned flag
  23. 28 BSLightingShaderProperty: Removed Skinned flag
  24.  
  25. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\ExplosiveProjectile.nif
  26. 1 BSXFlags: Flags set to "Animated | External Emit"
  27. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  28. 136 NiDefaultAVObjectPalette: Updated AV Objects
  29. 4 NiMultiTargetTransformController: Updated Extra Targets
  30.  
  31. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\Unique\AKM_Foregrip.nif
  32. 16 BSLightingShaderProperty: Removed Skinned flag
  33. 19 BSLightingShaderProperty: Removed Skinned flag
  34. 22 BSLightingShaderProperty: Removed Skinned flag
  35.  
  36. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Tactical.nif
  37. 20 BSLightingShaderProperty: Removed Skinned flag
  38.  
  39. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Tactical_Foregrip.nif
  40. 20 BSLightingShaderProperty: Removed Skinned flag
  41. 23 BSLightingShaderProperty: Removed Skinned flag
  42. 26 BSLightingShaderProperty: Removed Skinned flag
  43. 29 BSLightingShaderProperty: Removed Skinned flag
  44.  
  45. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Magazines\AKM_Magazine_9mm.nif
  46. 9 BSLightingShaderProperty: Removed Skinned flag
  47. 12 BSLightingShaderProperty: Removed Skinned flag
  48.  
  49. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\Unique_Shadow\AKM_Foregrip.nif
  50. 16 BSLightingShaderProperty: Removed Skinned flag
  51. 19 BSLightingShaderProperty: Removed Skinned flag
  52. 22 BSLightingShaderProperty: Removed Skinned flag
  53.  
  54. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Magazines\AKM_Magazine_PPSH.nif
  55. 8 BSLightingShaderProperty: Removed Skinned flag
  56.  
  57. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_FlashHider.nif
  58. 1 BSXFlags: Removed emtpy BSXFlags
  59.  
  60. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Compensator.nif
  61. 1 BSXFlags: Removed emtpy BSXFlags
  62.  
  63. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_MuzzleBrake.nif
  64. 1 BSXFlags: Removed emtpy BSXFlags
  65.  
  66. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Light.nif
  67. 1 BSXFlags: Removed emtpy BSXFlags
  68.  
  69. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Covert.nif
  70. 8 BSLightingShaderProperty: Removed Skinned flag
  71. 1 BSXFlags: Removed emtpy BSXFlags
  72.  
  73. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Tactical.nif
  74. 1 BSXFlags: Removed emtpy BSXFlags
  75.  
  76. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_OilFilter.nif
  77. 7 BSLightingShaderProperty: Removed Skinned flag
  78. 1 BSXFlags: Removed emtpy BSXFlags
  79.  
  80. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Rail\AKM_Flashlight.nif
  81. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  82.  
  83. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Heavy.nif
  84. 1 BSXFlags: Removed emtpy BSXFlags
  85.  
  86. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Rail\AKM_Lasersight.nif
  87. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  88.  
  89. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_EoTech.nif
  90. 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  91. 13 BSLightingShaderProperty: Removed Skinned flag
  92.  
  93. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_SRS02.nif
  94. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  95. 11 BSLightingShaderProperty: Removed Skinned flag
  96. 23 BSLightingShaderProperty: Removed Skinned flag
  97.  
  98. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Vortex.nif
  99. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  100. 15 BSLightingShaderProperty: Removed Skinned flag
  101.  
  102. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock.nif
  103. 7 BSXFlags: Added missing BSXFlags
  104. 7 BSXFlags: Flags set to "Havok"
  105.  
  106. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Holosun.nif
  107. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  108. 20 BSLightingShaderProperty: Removed Skinned flag
  109.  
  110. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS.nif
  111. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  112. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  113.  
  114. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Kobra.nif
  115. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  116. 17 BSLightingShaderProperty: Removed Skinned flag
  117.  
  118. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG.nif
  119. 10 BSXFlags: Added missing BSXFlags
  120. 10 BSXFlags: Flags set to "Havok"
  121.  
  122. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Bravo4.nif
  123. 6 BSLightingShaderProperty: Removed Skinned flag
  124. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  125. 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  126. 35 BSLightingShaderProperty: Removed Skinned flag
  127.  
  128. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Folding.nif
  129. 10 BSXFlags: Added missing BSXFlags
  130. 10 BSXFlags: Flags set to "Havok"
  131.  
  132. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_MicroT1.nif
  133. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  134. 26 BSLightingShaderProperty: Removed Skinned flag
  135.  
  136. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Lightweight.nif
  137. 10 BSXFlags: Added missing BSXFlags
  138. 10 BSXFlags: Flags set to "Havok"
  139.  
  140. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal2.nif
  141. 10 BSLightingShaderProperty: Removed Skinned flag
  142. 12 BSLightingShaderProperty: Removed Skinned flag
  143. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  144.  
  145. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS_Experimental.nif
  146. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  147. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  148.  
  149. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG_RPK.nif
  150. 10 BSXFlags: Added missing BSXFlags
  151. 10 BSXFlags: Flags set to "Havok"
  152.  
  153. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Spitfire.nif
  154. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  155. 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  156.  
  157. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Accupower.nif
  158. 7 BSLightingShaderProperty: Removed Skinned flag
  159. 10 BSLightingShaderProperty: Removed Skinned flag
  160. 19 BSLightingShaderProperty: Removed Skinned flag
  161.  
  162. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Magpul.nif
  163. 7 BSXFlags: Added missing BSXFlags
  164. 7 BSXFlags: Flags set to "Havok"
  165.  
  166. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Marksmans.nif
  167. 10 BSXFlags: Added missing BSXFlags
  168. 10 BSXFlags: Flags set to "Havok"
  169.  
  170. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal.nif
  171. 25 BSLightingShaderProperty: Removed Skinned flag
  172. 28 BSLightingShaderProperty: Removed Skinned flag
  173.  
  174. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_None.nif
  175. 7 BSXFlags: Added missing BSXFlags
  176. 7 BSXFlags: Flags set to "Havok"
  177.  
  178. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Skeleton.nif
  179. 10 BSXFlags: Added missing BSXFlags
  180. 10 BSXFlags: Flags set to "Havok"
  181.  
  182. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Sniper.nif
  183. 13 BSXFlags: Added missing BSXFlags
  184. 13 BSXFlags: Flags set to "Havok"
  185.  
  186. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock.nif
  187. 7 BSXFlags: Added missing BSXFlags
  188. 7 BSXFlags: Flags set to "Havok"
  189.  
  190. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Grips\Tokarev_Grip_Rubber.nif
  191. 3 BSLightingShaderProperty: Removed Skinned flag
  192.  
  193. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel.nif
  194. 1 BSXFlags: Removed emtpy BSXFlags
  195.  
  196. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock_Marksmans.nif
  197. 10 BSXFlags: Added missing BSXFlags
  198. 10 BSXFlags: Flags set to "Havok"
  199.  
  200. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Tactical.nif
  201. 10 BSXFlags: Added missing BSXFlags
  202. 10 BSXFlags: Flags set to "Havok"
  203.  
  204. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Collosus.nif
  205. 1 BSXFlags: Removed emtpy BSXFlags
  206.  
  207. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel_Suppressed.nif
  208. 1 BSXFlags: Removed emtpy BSXFlags
  209.  
  210. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Compensator.nif
  211. 1 BSXFlags: Removed emtpy BSXFlags
  212.  
  213. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Light.nif
  214. 1 BSXFlags: Removed emtpy BSXFlags
  215.  
  216. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Modern.nif
  217. 10 BSXFlags: Added missing BSXFlags
  218. 10 BSXFlags: Flags set to "Havok"
  219.  
  220. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_OilFilter.nif
  221. 4 BSLightingShaderProperty: Removed Skinned flag
  222. 1 BSXFlags: Removed emtpy BSXFlags
  223.  
  224. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Barska.nif
  225. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  226.  
  227. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Holosun.nif
  228. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  229.  
  230. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Bravo4.nif
  231. 7 BSLightingShaderProperty: Removed Skinned flag
  232. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  233. 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  234.  
  235. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Accupower.nif
  236. 7 BSLightingShaderProperty: Removed Skinned flag
  237. 10 BSLightingShaderProperty: Removed Skinned flag
  238.  
  239. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_EoTech.nif
  240. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  241. 11 BSLightingShaderProperty: Removed Skinned flag
  242.  
  243. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Covert.nif
  244. 1 BSXFlags: Removed emtpy BSXFlags
  245.  
  246. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_MicroT1.nif
  247. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  248.  
  249. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Foregrip.nif
  250. 7 BSLightingShaderProperty: Removed Skinned flag
  251. 10 BSLightingShaderProperty: Removed Skinned flag
  252. 13 BSLightingShaderProperty: Removed Skinned flag
  253. 1 BSXFlags: Removed emtpy BSXFlags
  254.  
  255. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Kobra.nif
  256. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  257. 17 BSLightingShaderProperty: Removed Skinned flag
  258.  
  259. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tracers\TracerRedProjectile.nif
  260. 32 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  261.  
  262. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Flashlight.nif
  263. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  264.  
  265. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\TT_Receiver.nif
  266. 52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  267.  
  268. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Thermal.nif
  269. 13 BSLightingShaderProperty: Removed Skinned flag
  270.  
  271. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Bipod.nif
  272. 1 BSXFlags: Removed emtpy BSXFlags
  273.  
  274. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Spectre.nif
  275. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  276. 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  277.  
  278. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserSight.nif
  279. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  280.  
  281. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserLight.nif
  282. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  283. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  284.  
  285. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_10rndSPP.nif
  286. 1 BSXFlags: Removed emtpy BSXFlags
  287.  
  288. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_30rnd.nif
  289. 1 BSXFlags: Removed emtpy BSXFlags
  290.  
  291. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_20rnd.nif
  292. 1 BSXFlags: Removed emtpy BSXFlags
  293.  
  294. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ProjectileTest.nif
  295. 50 BSTriShape: Removed empty geometry shape
  296. 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
  297. 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
  298. 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
  299. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  300. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  301. 35 NiDefaultAVObjectPalette: Updated AV Objects
  302. 3 NiMultiTargetTransformController: Updated Extra Targets
  303.  
  304. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Flashlight2.nif
  305. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  306.  
  307. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Flashlight.nif
  308. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  309.  
  310. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ASVAL_Receiver_Stripped.nif
  311. 62 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  312.  
  313. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ASVAL_Receiver_Standard.nif
  314. 65 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  315.  
  316. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Lasersight.nif
  317. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  318.  
  319. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_60rnd.nif
  320. 1 BSXFlags: Removed emtpy BSXFlags
  321.  
  322. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_LaserLight.nif
  323. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  324. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  325.  
  326. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Bravo4.nif
  327. 6 BSLightingShaderProperty: Removed Skinned flag
  328. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  329. 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  330. 35 BSLightingShaderProperty: Removed Skinned flag
  331.  
  332. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_EoTech.nif
  333. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  334. 11 BSLightingShaderProperty: Removed Skinned flag
  335. 17 BSLightingShaderProperty: Removed Skinned flag
  336.  
  337. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Barrels\VAL_Suppressor_Integral_Long_WithForegrip.nif
  338. 28 BSLightingShaderProperty: Removed Skinned flag
  339.  
  340. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Holosun.nif
  341. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  342. 20 BSLightingShaderProperty: Removed Skinned flag
  343.  
  344. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_SRS02.nif
  345. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  346. 11 BSLightingShaderProperty: Removed Skinned flag
  347. 23 BSLightingShaderProperty: Removed Skinned flag
  348.  
  349. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_MicroT1.nif
  350. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  351. 26 BSLightingShaderProperty: Removed Skinned flag
  352.  
  353. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAl_Reflex_Kobra.nif
  354. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  355. 17 BSLightingShaderProperty: Removed Skinned flag
  356. 20 BSLightingShaderProperty: Removed Skinned flag
  357.  
  358. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Vortex.nif
  359. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  360. 15 BSLightingShaderProperty: Removed Skinned flag
  361.  
  362. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_PKAS.nif
  363. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  364. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  365.  
  366. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Folding.nif
  367. 10 BSXFlags: Added missing BSXFlags
  368. 10 BSXFlags: Flags set to "Havok"
  369.  
  370. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Spectre.nif
  371. 6 BSLightingShaderProperty: Removed Skinned flag
  372. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  373. 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  374.  
  375. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Accupower.nif
  376. 7 BSLightingShaderProperty: Removed Skinned flag
  377. 10 BSLightingShaderProperty: Removed Skinned flag
  378. 19 BSLightingShaderProperty: Removed Skinned flag
  379.  
  380. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Light.nif
  381. 10 BSXFlags: Added missing BSXFlags
  382. 10 BSXFlags: Flags set to "Havok"
  383.  
  384. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Heavy.nif
  385. 13 BSXFlags: Added missing BSXFlags
  386. 13 BSXFlags: Flags set to "Havok"
  387.  
  388. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Removed.nif
  389. 7 BSXFlags: Added missing BSXFlags
  390. 7 BSXFlags: Flags set to "Havok"
  391.  
  392. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\TracerWithMovingShape.nif
  393. 9 NiDefaultAVObjectPalette: Updated AV Objects
  394. 4 NiMultiTargetTransformController: Updated Extra Targets
  395.  
  396. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\20mmVulc.nif
  397. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  398.  
  399. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50Beo.nif
  400. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  401.  
  402. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50CalShellCasing.nif
  403. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  404.  
  405. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Bender.nif
  406. 6 BSLightingShaderProperty: Removed Skinned flag
  407. 10 BSLightingShaderProperty: Removed Skinned flag
  408. 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  409.  
  410. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\25mmCasing.nif
  411. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  412.  
  413. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50CalCasing.nif
  414. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  415.  
  416. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\57x28ShellCasing.nif
  417. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  418.  
  419. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\9x18ShellCasing.nif
  420. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  421.  
  422. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Skeletal.nif
  423. 10 BSXFlags: Added missing BSXFlags
  424. 10 BSXFlags: Flags set to "Havok"
  425.  
  426. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper.nif
  427. 10 BSXFlags: Added missing BSXFlags
  428. 10 BSXFlags: Flags set to "Havok"
  429.  
  430. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal.nif
  431. 25 BSLightingShaderProperty: Removed Skinned flag
  432. 28 BSLightingShaderProperty: Removed Skinned flag
  433.  
  434. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper_Pad.nif
  435. 13 BSXFlags: Added missing BSXFlags
  436. 13 BSXFlags: Flags set to "Havok"
  437.  
  438. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\LongBarrel.nif
  439. 6 BSLightingShaderProperty: Removed Skinned flag
  440. 10 BSLightingShaderProperty: Removed Skinned flag
  441. 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  442.  
  443. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Standard.nif
  444. 10 BSXFlags: Added missing BSXFlags
  445. 10 BSXFlags: Flags set to "Havok"
  446.  
  447. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip1.nif
  448. 5 BSLightingShaderProperty: Removed Skinned flag
  449.  
  450. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\ShortBarrel.nif
  451. 7 BSLightingShaderProperty: Removed Skinned flag
  452. 10 BSLightingShaderProperty: Removed Skinned flag
  453. 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  454.  
  455. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip2.nif
  456. 5 BSLightingShaderProperty: Removed Skinned flag
  457.  
  458. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\VeryShort.nif
  459. 9 BSLightingShaderProperty: Removed Skinned flag
  460. 12 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  461. 6 BSLightingShaderProperty: Removed Skinned flag
  462.  
  463. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal_Mk2.nif
  464. 8 BSLightingShaderProperty: Removed Skinned flag
  465. 5 BSLightingShaderProperty: Removed Skinned flag
  466. 12 BSLightingShaderProperty: Removed Skinned flag
  467.  
  468. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\HeavyBarrel.nif
  469. 9 BSLightingShaderProperty: Removed Skinned flag
  470. 6 BSLightingShaderProperty: Removed Skinned flag
  471. 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  472.  
  473. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip1_TacStock.nif
  474. 5 BSLightingShaderProperty: Removed Skinned flag
  475.  
  476. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Muzzle01.nif
  477. 5 BSLightingShaderProperty: Removed Skinned flag
  478. 1 BSXFlags: Removed emtpy BSXFlags
  479.  
  480. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor03.nif
  481. 4 BSLightingShaderProperty: Removed Skinned flag
  482. 8 BSLightingShaderProperty: Removed Skinned flag
  483. 1 BSXFlags: Removed emtpy BSXFlags
  484.  
  485. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Modern.nif
  486. 13 BSXFlags: Added missing BSXFlags
  487. 13 BSXFlags: Flags set to "Havok"
  488.  
  489. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor02.nif
  490. 5 BSLightingShaderProperty: Removed Skinned flag
  491. 1 BSXFlags: Removed emtpy BSXFlags
  492.  
  493. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Dummy.nif
  494. 1 BSXFlags: Removed emtpy BSXFlags
  495.  
  496. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Flashlight.nif
  497. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  498.  
  499. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_IronSights.nif
  500. 3 BSLightingShaderProperty: Removed Skinned flag
  501. 7 BSLightingShaderProperty: Removed Skinned flag
  502. 1 BSXFlags: Removed emtpy BSXFlags
  503.  
  504. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Laser.nif
  505. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "MPPA/Spartan_Helmet_Mat_d.DDS" to "textures/MPPA/Spartan_Helmet_Mat_d.DDS"
  506. 19 BSShaderTextureSet\Textures\Textures #1: Path changed from "MPPA/Spartan_Helmet_Mat_n.DDS" to "textures/MPPA/Spartan_Helmet_Mat_n.DDS"
  507. 19 BSShaderTextureSet\Textures\Textures #7: Path changed from "MPPA/Spartan_Helmet_Mat_s.DDS" to "textures/MPPA/Spartan_Helmet_Mat_s.DDS"
  508. 18 BSLightingShaderProperty: Removed Skinned flag
  509. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  510.  
  511. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_MicroT1.nif
  512. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  513. 1 BSXFlags: Removed emtpy BSXFlags
  514.  
  515. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\ExplosiveProjectile.nif
  516. 1 BSXFlags: Flags set to "Animated | External Emit"
  517. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  518. 136 NiDefaultAVObjectPalette: Updated AV Objects
  519. 4 NiMultiTargetTransformController: Updated Extra Targets
  520.  
  521. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_XPS3.nif
  522. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  523. 8 BSLightingShaderProperty: Removed Skinned flag
  524. 1 BSXFlags: Removed emtpy BSXFlags
  525.  
  526. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Accupower.nif
  527. 5 BSLightingShaderProperty: Removed Skinned flag
  528. 8 BSLightingShaderProperty: Removed Skinned flag
  529. 1 BSXFlags: Removed emtpy BSXFlags
  530.  
  531. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\G36_DummyReciever.nif
  532. 2 BSXFlags: Removed emtpy BSXFlags
  533.  
  534. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Kobra.nif
  535. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  536. 15 BSLightingShaderProperty: Removed Skinned flag
  537. 1 BSXFlags: Removed emtpy BSXFlags
  538.  
  539. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Spitfire.nif
  540. 18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  541. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  542. 1 BSXFlags: Removed emtpy BSXFlags
  543.  
  544. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Receiver - Copy.nif
  545. 59 BSLightingShaderProperty: Removed Skinned flag
  546. 57 BSLightingShaderProperty: Removed Skinned flag
  547. 49 BSLightingShaderProperty: Removed Skinned flag
  548. 43 BSLightingShaderProperty: Removed Skinned flag
  549. 63 BSLightingShaderProperty: Removed Skinned flag
  550. 41 BSLightingShaderProperty: Removed Skinned flag
  551. 47 BSLightingShaderProperty: Removed Skinned flag
  552. 53 BSLightingShaderProperty: Removed Skinned flag
  553. 55 BSLightingShaderProperty: Removed Skinned flag
  554. 51 BSLightingShaderProperty: Removed Skinned flag
  555. 61 BSLightingShaderProperty: Removed Skinned flag
  556. 45 BSLightingShaderProperty: Removed Skinned flag
  557. 65 BSLightingShaderProperty: Removed Skinned flag
  558. 67 BSLightingShaderProperty: Removed Skinned flag
  559. 69 BSLightingShaderProperty: Removed Skinned flag
  560.  
  561. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\LaserLight.nif
  562. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  563. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  564.  
  565. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Heavy.nif
  566. 26 BSXFlags: Added missing BSXFlags
  567. 26 BSXFlags: Flags set to "Havok"
  568.  
  569. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\BabyDeagle\Receiver.nif
  570. 45 BSLightingShaderProperty: Removed Skinned flag
  571. 39 BSLightingShaderProperty: Removed Skinned flag
  572. 57 BSLightingShaderProperty: Removed Skinned flag
  573. 37 BSLightingShaderProperty: Removed Skinned flag
  574. 43 BSLightingShaderProperty: Removed Skinned flag
  575. 49 BSLightingShaderProperty: Removed Skinned flag
  576. 47 BSLightingShaderProperty: Removed Skinned flag
  577. 55 BSLightingShaderProperty: Removed Skinned flag
  578. 41 BSLightingShaderProperty: Removed Skinned flag
  579. 59 BSLightingShaderProperty: Removed Skinned flag
  580. 61 BSLightingShaderProperty: Removed Skinned flag
  581. 64 BSLightingShaderProperty: Removed Skinned flag
  582. 67 BSLightingShaderProperty: Removed Skinned flag
  583. 53 BSLightingShaderProperty: Removed Skinned flag
  584. 51 BSLightingShaderProperty: Removed Skinned flag
  585. 72 BSLightingShaderProperty: Removed Skinned flag
  586. 75 BSLightingShaderProperty: Removed Skinned flag
  587.  
  588. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_30.nif
  589. 9 BSLightingShaderProperty: Removed Skinned flag
  590. 12 BSLightingShaderProperty: Removed Skinned flag
  591.  
  592. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_100.nif
  593. 6 BSLightingShaderProperty: Removed Skinned flag
  594. 9 BSLightingShaderProperty: Removed Skinned flag
  595.  
  596. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_300Blk.nif
  597. 6 BSLightingShaderProperty: Removed Skinned flag
  598. 9 BSLightingShaderProperty: Removed Skinned flag
  599.  
  600. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\G36_Receiver.nif
  601. 49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  602.  
  603. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Lithuanian.nif
  604. 23 BSXFlags: Added missing BSXFlags
  605. 23 BSXFlags: Flags set to "Havok"
  606.  
  607. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Assault.nif
  608. 23 BSXFlags: Added missing BSXFlags
  609. 23 BSXFlags: Flags set to "Havok"
  610.  
  611. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Receiver.nif
  612. 55 BSLightingShaderProperty: Removed Skinned flag
  613. 53 BSLightingShaderProperty: Removed Skinned flag
  614. 47 BSLightingShaderProperty: Removed Skinned flag
  615. 41 BSLightingShaderProperty: Removed Skinned flag
  616. 59 BSLightingShaderProperty: Removed Skinned flag
  617. 39 BSLightingShaderProperty: Removed Skinned flag
  618. 45 BSLightingShaderProperty: Removed Skinned flag
  619. 51 BSLightingShaderProperty: Removed Skinned flag
  620. 49 BSLightingShaderProperty: Removed Skinned flag
  621. 57 BSLightingShaderProperty: Removed Skinned flag
  622. 43 BSLightingShaderProperty: Removed Skinned flag
  623. 61 BSLightingShaderProperty: Removed Skinned flag
  624. 63 BSLightingShaderProperty: Removed Skinned flag
  625. 66 BSLightingShaderProperty: Removed Skinned flag
  626. 69 BSLightingShaderProperty: Removed Skinned flag
  627.  
  628. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Carbine.nif
  629. 20 BSXFlags: Added missing BSXFlags
  630. 20 BSXFlags: Flags set to "Havok"
  631.  
  632. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_LightSupport.nif
  633. 23 BSXFlags: Added missing BSXFlags
  634. 23 BSXFlags: Flags set to "Havok"
  635.  
  636. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Muzzle04.nif
  637. 1 BSXFlags: Removed emtpy BSXFlags
  638.  
  639. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Support.nif
  640. 28 BSXFlags: Added missing BSXFlags
  641. 28 BSXFlags: Flags set to "Havok"
  642.  
  643. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor02.nif
  644. 1 BSXFlags: Removed emtpy BSXFlags
  645.  
  646. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor03.nif
  647. 1 BSXFlags: Removed emtpy BSXFlags
  648.  
  649. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor04.nif
  650. 4 BSLightingShaderProperty: Removed Skinned flag
  651. 1 BSXFlags: Removed emtpy BSXFlags
  652.  
  653. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_60.nif
  654. 6 BSLightingShaderProperty: Removed Skinned flag
  655. 9 BSLightingShaderProperty: Removed Skinned flag
  656. 15 BSLightingShaderProperty: Removed Skinned flag
  657. 18 BSLightingShaderProperty: Removed Skinned flag
  658. 21 BSLightingShaderProperty: Removed Skinned flag
  659.  
  660. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\Flashlight.nif
  661. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  662.  
  663. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Barska.nif
  664. 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  665.  
  666. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor01.nif
  667. 1 BSXFlags: Removed emtpy BSXFlags
  668.  
  669. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\Lasersight.nif
  670. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  671.  
  672. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Bravo4.nif
  673. 13 BSLightingShaderProperty: Removed Skinned flag
  674. 30 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  675. 33 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  676.  
  677. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_EoTech.nif
  678. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  679. 17 BSLightingShaderProperty: Removed Skinned flag
  680.  
  681. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_SIG.nif
  682. 5 BSLightingShaderProperty: Removed Skinned flag
  683. 7 BSXFlags: Added missing BSXFlags
  684. 7 BSXFlags: Flags set to "Havok"
  685.  
  686. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\LaserFlashlightCombo.nif
  687. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  688. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  689.  
  690. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Standard.nif
  691. 7 BSXFlags: Added missing BSXFlags
  692. 7 BSXFlags: Flags set to "Havok"
  693.  
  694. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_SRS02.nif
  695. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  696. 17 BSLightingShaderProperty: Removed Skinned flag
  697.  
  698. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Heavy.nif
  699. 10 BSXFlags: Added missing BSXFlags
  700. 10 BSXFlags: Flags set to "Havok"
  701.  
  702. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_MicroT1.nif
  703. 16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  704.  
  705. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_SCAR.nif
  706. 7 BSXFlags: Added missing BSXFlags
  707. 7 BSXFlags: Flags set to "Havok"
  708.  
  709. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\1911_Receiver.nif
  710. 49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  711.  
  712. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_Accupower.nif
  713. 13 BSLightingShaderProperty: Removed Skinned flag
  714. 16 BSLightingShaderProperty: Removed Skinned flag
  715.  
  716. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\1911_Receiver_Heavy.nif
  717. 46 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  718.  
  719. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_Thermal.nif
  720. 19 BSLightingShaderProperty: Removed Skinned flag
  721.  
  722. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Kobra.nif
  723. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  724. 23 BSLightingShaderProperty: Removed Skinned flag
  725.  
  726. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Compensator.nif
  727. 4 BSLightingShaderProperty: Removed Skinned flag
  728. 1 BSXFlags: Removed emtpy BSXFlags
  729.  
  730. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_ThermalMk2.nif
  731. 12 BSLightingShaderProperty: Removed Skinned flag
  732. 15 BSLightingShaderProperty: Removed Skinned flag
  733.  
  734. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Covert.nif
  735. 5 BSLightingShaderProperty: Removed Skinned flag
  736. 1 BSXFlags: Removed emtpy BSXFlags
  737.  
  738. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Light.nif
  739. 1 BSXFlags: Removed emtpy BSXFlags
  740.  
  741. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Modern.nif
  742. 10 BSXFlags: Added missing BSXFlags
  743. 10 BSXFlags: Flags set to "Havok"
  744.  
  745. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_OilFilter.nif
  746. 4 BSLightingShaderProperty: Removed Skinned flag
  747. 1 BSXFlags: Removed emtpy BSXFlags
  748.  
  749. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Spectre.nif
  750. 29 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  751. 32 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  752.  
  753. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\GI\M1911_Night.nif
  754. 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  755. 6 BSLightingShaderProperty: Removed Skinned flag
  756. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  757. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  758.  
  759. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_HvyCompensator.nif
  760. 1 BSXFlags: Removed emtpy BSXFlags
  761.  
  762. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Night.nif
  763. 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  764. 6 BSLightingShaderProperty: Removed Skinned flag
  765. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  766. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  767.  
  768. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\GI\M1911_DeltaPoint.nif
  769. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  770.  
  771. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_DeltaPoint.nif
  772. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  773.  
  774. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Vortex.nif
  775. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  776.  
  777. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_MicroT1.nif
  778. 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  779.  
  780. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Scope.nif
  781. 8 BSLightingShaderProperty: Removed Skinned flag
  782. 11 BSLightingShaderProperty: Removed Skinned flag
  783.  
  784. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Kobra.nif
  785. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  786. 15 BSLightingShaderProperty: Removed Skinned flag
  787.  
  788. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_100.nif
  789. 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  790.  
  791. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_200.nif
  792. 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  793.  
  794. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_100.nif
  795. 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  796.  
  797. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_200.nif
  798. 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  799.  
  800. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_100.nif
  801. 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  802. 17 BSLightingShaderProperty: Removed Skinned flag
  803. 20 BSLightingShaderProperty: Removed Skinned flag
  804.  
  805. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_30.nif
  806. 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  807. 12 BSLightingShaderProperty: Removed Skinned flag
  808. 15 BSLightingShaderProperty: Removed Skinned flag
  809. 18 BSLightingShaderProperty: Removed Skinned flag
  810. 21 BSLightingShaderProperty: Removed Skinned flag
  811.  
  812. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Muzzles\M249_Muzzle_Suppressor_Heavy.nif
  813. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  814.  
  815. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Muzzles\M249_Muzzle_Super.nif
  816. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  817.  
  818. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_100.nif
  819. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  820. 12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  821. 24 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  822. 28 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  823.  
  824. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\Flashlight.nif
  825. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  826.  
  827. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Barska.nif
  828. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  829.  
  830. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_60.nif
  831. 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  832. 10 BSLightingShaderProperty: Removed Skinned flag
  833. 13 BSLightingShaderProperty: Removed Skinned flag
  834. 16 BSLightingShaderProperty: Removed Skinned flag
  835. 19 BSLightingShaderProperty: Removed Skinned flag
  836. 22 BSLightingShaderProperty: Removed Skinned flag
  837. 25 BSLightingShaderProperty: Removed Skinned flag
  838.  
  839. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_60.nif
  840. 23 BSLightingShaderProperty: Removed Skinned flag
  841. 26 BSLightingShaderProperty: Removed Skinned flag
  842. 29 BSLightingShaderProperty: Removed Skinned flag
  843. 32 BSLightingShaderProperty: Removed Skinned flag
  844. 35 BSLightingShaderProperty: Removed Skinned flag
  845. 38 BSLightingShaderProperty: Removed Skinned flag
  846.  
  847. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_200.nif
  848. 21 BSLightingShaderProperty: Removed Skinned flag
  849. 24 BSLightingShaderProperty: Removed Skinned flag
  850. 27 BSLightingShaderProperty: Removed Skinned flag
  851. 30 BSLightingShaderProperty: Removed Skinned flag
  852. 33 BSLightingShaderProperty: Removed Skinned flag
  853. 36 BSLightingShaderProperty: Removed Skinned flag
  854.  
  855. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Bravo4.nif
  856. 4 BSLightingShaderProperty: Removed Skinned flag
  857. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  858. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  859.  
  860. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_EoTech.nif
  861. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  862. 8 BSLightingShaderProperty: Removed Skinned flag
  863.  
  864. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_MicroT1.nif
  865. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  866.  
  867. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\Lasersight.nif
  868. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  869.  
  870. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Accupower.nif
  871. 5 BSLightingShaderProperty: Removed Skinned flag
  872. 8 BSLightingShaderProperty: Removed Skinned flag
  873.  
  874. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Scope_Mark5.nif
  875. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  876.  
  877. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Kobra.nif
  878. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  879. 14 BSLightingShaderProperty: Removed Skinned flag
  880.  
  881. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\50CalTracerBeam.nif
  882. 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
  883. 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
  884. 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
  885. 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
  886. 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
  887. 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
  888. 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
  889. 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
  890. 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
  891. 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
  892. 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
  893. 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
  894. 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
  895. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  896. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  897. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  898. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  899. 33 NiDefaultAVObjectPalette: Updated AV Objects
  900. 3 NiMultiTargetTransformController: Updated Extra Targets
  901.  
  902. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\LaserFlashlightCombo.nif
  903. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  904. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  905.  
  906. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\25mmProjectile.nif
  907. 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  908. 90 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  909. 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
  910. 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
  911. 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
  912. 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
  913. 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
  914. 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
  915. 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
  916. 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
  917. 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
  918. 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
  919. 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
  920. 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
  921. 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
  922. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  923. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  924. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  925. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  926. 33 NiDefaultAVObjectPalette: Updated AV Objects
  927. 3 NiMultiTargetTransformController: Updated Extra Targets
  928.  
  929. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Spectre.nif
  930. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  931. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  932.  
  933. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Thermal.nif
  934. 10 BSLightingShaderProperty: Removed Skinned flag
  935.  
  936. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\BlastwaveExp.nif
  937. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  938. 26 NiDefaultAVObjectPalette: Updated AV Objects
  939. 3 NiMultiTargetTransformController: Updated Extra Targets
  940.  
  941. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Barrels\M82A1_Barrel_Heavy.nif
  942. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  943.  
  944. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\EMPExplosion.nif
  945. 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
  946. 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
  947. 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
  948. 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
  949. 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
  950. 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
  951. 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
  952. 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
  953. 4 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
  954. 4 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
  955. 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
  956. 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
  957. 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
  958. 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
  959. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  960. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  961. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  962. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  963. 20 NiDefaultAVObjectPalette: Updated AV Objects
  964. 3 NiMultiTargetTransformController: Updated Extra Targets
  965.  
  966. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\LegendaryRadiationFXSP.nif
  967. 1 BSXFlags: Flags set to "Animated | External Emit"
  968.  
  969. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Bipod_Collapsed.nif
  970. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  971. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  972. 1 BSXFlags: Removed emtpy BSXFlags
  973.  
  974. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Flashlight.nif
  975. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  976.  
  977. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Bipod.nif
  978. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  979. 1 BSXFlags: Removed emtpy BSXFlags
  980.  
  981. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\GammaGunExplosionSmall.nif
  982. 1 BSXFlags: Flags set to "Animated | External Emit"
  983. 4 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject
  984. 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
  985. 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
  986. 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
  987. 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
  988. 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
  989. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  990. 108 NiDefaultAVObjectPalette: Updated AV Objects
  991. 3 NiMultiTargetTransformController: Updated Extra Targets
  992.  
  993. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Lasersight.nif
  994. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  995.  
  996. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\ExplosiveProjectile.nif
  997. 1 BSXFlags: Flags set to "Animated | External Emit"
  998. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  999. 136 NiDefaultAVObjectPalette: Updated AV Objects
  1000. 4 NiMultiTargetTransformController: Updated Extra Targets
  1001.  
  1002. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_20mmVulcan.nif
  1003. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1004. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1005. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1006.  
  1007. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_25mm.nif
  1008. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1009. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1010. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1011. 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1012.  
  1013. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_50Cal.nif
  1014. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1015. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1016. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1017. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1018. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1019.  
  1020. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Standard.nif
  1021. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1022. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1023.  
  1024. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Suppressor_Heavy.nif
  1025. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1026. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1027. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1028.  
  1029. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Colossal.nif
  1030. 4 BSLightingShaderProperty: Removed Skinned flag
  1031.  
  1032. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\GammaGunExplosionLarge.nif
  1033. 1 BSXFlags: Flags set to "Animated | External Emit"
  1034. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1035. 162 NiDefaultAVObjectPalette: Updated AV Objects
  1036. 3 NiMultiTargetTransformController: Updated Extra Targets
  1037.  
  1038. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Cookie.nif
  1039. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1040.  
  1041. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Heavy.nif
  1042. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1043.  
  1044. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_Barska.nif
  1045. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1046.  
  1047. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\LaserFlashlightCombo.nif
  1048. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  1049. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1050.  
  1051. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\M249_Receiver.nif
  1052. 176 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1053. 178 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1054. 180 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1055. 182 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1056. 184 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1057. 186 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1058. 188 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1059. 190 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1060. 192 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1061. 194 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1062. 196 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1063. 198 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1064. 200 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1065. 202 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1066. 204 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1067. 206 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1068. 208 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1069. 210 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1070. 212 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1071. 214 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1072. 237 BSXFlags: Added missing BSXFlags
  1073. 237 BSXFlags: Flags set to "Havok"
  1074. 232 bhkNPCollisionObject: Target set to 4 NiNode
  1075.  
  1076. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\M82_Receiver_Compact.nif
  1077. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1078. 90 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1079. 92 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1080. 95 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1081. 82 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1082. 96 BSXFlags: Added missing BSXFlags
  1083. 96 BSXFlags: Flags set to "Havok"
  1084. 75 bhkNPCollisionObject: Target set to 8 NiNode
  1085.  
  1086. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_Bravo4.nif
  1087. 4 BSLightingShaderProperty: Removed Skinned flag
  1088. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1089. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1090.  
  1091. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\M82_Receiver.nif
  1092. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1093. 88 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1094. 91 BSXFlags: Added missing BSXFlags
  1095. 91 BSXFlags: Flags set to "Havok"
  1096. 81 bhkNPCollisionObject: Target set to 8 NiNode
  1097.  
  1098. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_EoTech.nif
  1099. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1100. 8 BSLightingShaderProperty: Removed Skinned flag
  1101.  
  1102. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_MicroT1.nif
  1103. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1104.  
  1105. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Suppressor_Covert.nif
  1106. 10 BSLightingShaderProperty: Removed Skinned flag
  1107.  
  1108. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_Accupower.nif
  1109. 4 BSLightingShaderProperty: Removed Skinned flag
  1110. 7 BSLightingShaderProperty: Removed Skinned flag
  1111.  
  1112. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_Kobra.nif
  1113. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1114. 14 BSLightingShaderProperty: Removed Skinned flag
  1115.  
  1116. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Comfort.nif
  1117. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1118. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1119.  
  1120. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Light.nif
  1121. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1122.  
  1123. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Heavy.nif
  1124. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1125.  
  1126. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Scope_Mark5.nif
  1127. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1128.  
  1129. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_Thermal.nif
  1130. 10 BSLightingShaderProperty: Removed Skinned flag
  1131.  
  1132. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Standard.nif
  1133. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1134. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1135.  
  1136. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Scope_Mark4.nif
  1137. 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1138. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1139. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1140. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1141. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1142.  
  1143. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Snipers.nif
  1144. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1145. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1146.  
  1147. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_ThermalMk2.nif
  1148. 6 BSLightingShaderProperty: Removed Skinned flag
  1149.  
  1150. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Tactical.nif
  1151. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1152. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1153. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1154.  
  1155. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Rail_Spectre.nif
  1156. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1157. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1158.  
  1159. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Scope_Bender.nif
  1160. 13 BSLightingShaderProperty: Removed Skinned flag
  1161.  
  1162. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\M9_Magazine_357.nif
  1163. 9 BSLightingShaderProperty: Removed Skinned flag
  1164. 12 BSLightingShaderProperty: Removed Skinned flag
  1165.  
  1166. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Muzzles\M9_MuzzleBrake_Light.nif
  1167. 1 BSXFlags: Removed emtpy BSXFlags
  1168.  
  1169. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Muzzles\M9_MuzzleBrake_Heavy.nif
  1170. 1 BSXFlags: Removed emtpy BSXFlags
  1171.  
  1172. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Glowsight.nif
  1173. 4 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1174. 7 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1175. 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1176.  
  1177. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Muzzles\M9_Suppressor_Heavy.nif
  1178. 1 BSXFlags: Removed emtpy BSXFlags
  1179.  
  1180. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Sights\M82A1_Sight_Iron.nif
  1181. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1182. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1183.  
  1184. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Muzzles\M9_Compensator.nif
  1185. 1 BSXFlags: Removed emtpy BSXFlags
  1186.  
  1187. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Muzzles\M9_Suppressor_Light.nif
  1188. 1 BSXFlags: Removed emtpy BSXFlags
  1189.  
  1190. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Barska.nif
  1191. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1192.  
  1193. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\M9_Receiver.nif
  1194. 39 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1195.  
  1196. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Holosun.nif
  1197. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1198.  
  1199. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_EoTech.nif
  1200. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1201. 11 BSLightingShaderProperty: Removed Skinned flag
  1202.  
  1203. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Accupower.nif
  1204. 7 BSLightingShaderProperty: Removed Skinned flag
  1205. 10 BSLightingShaderProperty: Removed Skinned flag
  1206.  
  1207. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Bravo4.nif
  1208. 7 BSLightingShaderProperty: Removed Skinned flag
  1209. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1210. 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1211.  
  1212. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_MicroT1.nif
  1213. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1214.  
  1215. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Underbarrel\Foregrip.nif
  1216. 4 BSLightingShaderProperty: Removed Skinned flag
  1217. 7 BSLightingShaderProperty: Removed Skinned flag
  1218. 10 BSLightingShaderProperty: Removed Skinned flag
  1219. 1 BSXFlags: Removed emtpy BSXFlags
  1220.  
  1221. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Kobra.nif
  1222. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1223. 17 BSLightingShaderProperty: Removed Skinned flag
  1224.  
  1225. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\50CalShellCasing.nif
  1226. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1227.  
  1228. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\9x18ShellCasing.nif
  1229. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1230.  
  1231. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Muzzles\M9_Suppressor_Covert.nif
  1232. 1 BSXFlags: Removed emtpy BSXFlags
  1233.  
  1234. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Underbarrel\Flashlight.nif
  1235. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1236.  
  1237. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Thermal.nif
  1238. 13 BSLightingShaderProperty: Removed Skinned flag
  1239.  
  1240. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\Tokarev_Rail_Accupower.nif
  1241. 7 BSLightingShaderProperty: Removed Skinned flag
  1242. 10 BSLightingShaderProperty: Removed Skinned flag
  1243.  
  1244. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Sights\M9_Rail_Spectre.nif
  1245. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1246. 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1247.  
  1248. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Underbarrel\Bipod.nif
  1249. 1 BSXFlags: Removed emtpy BSXFlags
  1250.  
  1251. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Attachment\Flashlight.nif
  1252. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1253.  
  1254. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_ExtraLong.nif
  1255. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1256. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1257. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1258. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1259. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1260. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1261. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1262. 25 BSXFlags: Removed emtpy BSXFlags
  1263.  
  1264. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Underbarrel\LaserSight.nif
  1265. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  1266.  
  1267. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_Long.nif
  1268. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1269. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1270. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1271. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1272. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1273. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1274. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1275. 25 BSXFlags: Removed emtpy BSXFlags
  1276.  
  1277. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_Short.nif
  1278. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1279. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1280. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1281. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1282. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1283. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1284. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1285. 25 BSXFlags: Removed emtpy BSXFlags
  1286.  
  1287. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_PB.nif
  1288. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1289. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1290. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1291. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1292. 24 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1293. 3 BSXFlags: Removed emtpy BSXFlags
  1294.  
  1295. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_Short_Light.nif
  1296. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1297. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1298. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1299. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1300. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1301. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1302. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1303. 25 BSXFlags: Removed emtpy BSXFlags
  1304.  
  1305. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_PB_Unsuppressed.nif
  1306. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1307. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1308. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1309. 21 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1310. 3 BSXFlags: Removed emtpy BSXFlags
  1311.  
  1312. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel\Makarov_Barrel_Standard.nif
  1313. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1314. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1315. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1316. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1317. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1318. 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1319. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1320. 27 BSXFlags: Removed emtpy BSXFlags
  1321.  
  1322. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_ExtraLong.nif
  1323. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1324. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1325. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1326. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1327. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1328. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1329. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1330. 25 BSXFlags: Removed emtpy BSXFlags
  1331.  
  1332. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_Short_Light.nif
  1333. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1334. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1335. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1336. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1337. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1338. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1339. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1340. 25 BSXFlags: Removed emtpy BSXFlags
  1341.  
  1342. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Attachment\LaserLight.nif
  1343. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  1344. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1345.  
  1346. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Grips\Comfort.nif
  1347. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1348. 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1349. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1350.  
  1351. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_Short.nif
  1352. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1353. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1354. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1355. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1356. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1357. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1358. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1359. 25 BSXFlags: Removed emtpy BSXFlags
  1360.  
  1361. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_Long.nif
  1362. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1363. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1364. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1365. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1366. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1367. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1368. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1369. 25 BSXFlags: Removed emtpy BSXFlags
  1370.  
  1371. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M9A1nv\Underbarrel\LaserLight.nif
  1372. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  1373. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1374.  
  1375. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Grips\Standard.nif
  1376. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1377. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1378. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1379.  
  1380. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_PB_Unsuppressed.nif
  1381. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1382. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1383. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1384. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1385. 24 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1386. 5 BSXFlags: Removed emtpy BSXFlags
  1387.  
  1388. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_Standard.nif
  1389. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1390. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1391. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1392. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1393. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1394. 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1395. 29 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1396. 27 BSXFlags: Removed emtpy BSXFlags
  1397.  
  1398. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Grips\WireStock.nif
  1399. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1400. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1401. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1402.  
  1403. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Barrel - Copy\Makarov_Barrel_PB.nif
  1404. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1405. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1406. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1407. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1408. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1409. 27 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1410. 5 BSXFlags: Removed emtpy BSXFlags
  1411.  
  1412. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Grips\WoodStock.nif
  1413. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1414. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1415. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1416.  
  1417. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Makarov_DummyParent.nif
  1418. 2 BSXFlags: Removed emtpy BSXFlags
  1419.  
  1420. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Muzzles\Makarov_Suppressor_Heavy.nif
  1421. 1 BSXFlags: Removed emtpy BSXFlags
  1422.  
  1423. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Muzzles\Makarov_Suppressor_Light.nif
  1424. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1425. 1 BSXFlags: Removed emtpy BSXFlags
  1426.  
  1427. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_Barska.nif
  1428. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1429.  
  1430. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Makarov_Receiver.nif
  1431. 126 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1432. 128 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1433. 130 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1434. 132 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1435. 134 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1436. 136 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1437. 138 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1438. 140 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1439. 142 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1440. 144 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1441. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1442. 18 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1443. 26 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1444. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1445. 42 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1446. 50 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1447. 58 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1448. 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1449. 74 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1450. 84 NiDefaultAVObjectPalette: Updated AV Objects
  1451. 5 NiMultiTargetTransformController: Updated Extra Targets
  1452.  
  1453. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Muzzles\Makarov_Compensator.nif
  1454. 1 BSXFlags: Removed emtpy BSXFlags
  1455.  
  1456. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Makarov_Chrome_Receiver.nif
  1457. 136 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1458. 138 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1459. 140 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1460. 142 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1461. 144 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1462. 146 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1463. 148 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1464. 150 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1465. 152 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1466. 154 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1467. 156 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1468. 158 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1469. 160 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1470. 162 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1471. 164 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1472. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1473. 18 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1474. 26 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1475. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1476. 42 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1477. 50 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1478. 58 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1479. 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1480. 74 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1481. 84 NiDefaultAVObjectPalette: Updated AV Objects
  1482. 5 NiMultiTargetTransformController: Updated Extra Targets
  1483.  
  1484. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Magazines\Makarov_DrumMag - Copy.nif
  1485. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1486. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1487. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1488. 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1489. 28 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1490. 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1491.  
  1492. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_EoTech.nif
  1493. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1494. 8 BSLightingShaderProperty: Removed Skinned flag
  1495.  
  1496. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Magazines\Makarov_DrumMag.nif
  1497. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1498. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1499. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1500. 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1501. 28 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1502. 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1503.  
  1504. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Makarov_Receiver - Copy.nif
  1505. 136 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1506. 138 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1507. 140 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1508. 142 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1509. 144 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1510. 146 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1511. 148 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1512. 150 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1513. 152 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1514. 154 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1515. 156 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1516. 158 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1517. 160 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1518. 162 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1519. 164 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1520. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1521. 18 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1522. 26 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1523. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1524. 42 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1525. 50 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1526. 58 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1527. 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1528. 74 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1529. 84 NiDefaultAVObjectPalette: Updated AV Objects
  1530. 5 NiMultiTargetTransformController: Updated Extra Targets
  1531.  
  1532. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_Holosun.nif
  1533. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1534.  
  1535. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_MicroT1.nif
  1536. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1537.  
  1538. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_Vortex.nif
  1539. 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1540.  
  1541. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_OKP-7.nif
  1542. 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1543.  
  1544. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Makarov_PB_Receiver.nif
  1545. 132 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1546. 134 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1547. 136 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1548. 138 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1549. 140 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1550. 142 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1551. 144 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1552. 146 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1553. 148 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1554. 150 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1555. 152 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1556. 154 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1557. 158 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1558. 161 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1559. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1560. 18 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1561. 26 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1562. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1563. 42 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1564. 50 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1565. 58 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1566. 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1567. 74 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1568. 84 NiDefaultAVObjectPalette: Updated AV Objects
  1569. 5 NiMultiTargetTransformController: Updated Extra Targets
  1570.  
  1571. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Muzzles\Makarov_Suppressor_Covert.nif
  1572. 1 BSXFlags: Removed emtpy BSXFlags
  1573.  
  1574. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_Kobra.nif
  1575. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1576. 14 BSLightingShaderProperty: Removed Skinned flag
  1577. 19 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1578.  
  1579. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Attachment\Cover.nif
  1580. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1581.  
  1582. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Attachment\Flashlight.nif
  1583. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1584.  
  1585. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Rail_Spectre.nif
  1586. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1587. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1588.  
  1589. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Scope_Thermal.nif
  1590. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1591. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1592. 5 BSLightingShaderProperty: Removed Skinned flag
  1593.  
  1594. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Sights\Makarov_Scope_LP_Mk4.nif
  1595. 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1596. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1597. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1598. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1599. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1600. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1601. 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1602.  
  1603. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Code_DummyParent.nif
  1604. 2 BSXFlags: Removed emtpy BSXFlags
  1605.  
  1606. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Attachment\Laser1mW.nif
  1607. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1608. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  1609. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  1610.  
  1611. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Attachment\Lasersight.nif
  1612. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  1613.  
  1614. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Attachment\LaserFlashlightCombo.nif
  1615. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  1616. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1617.  
  1618. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Magazines\MK12_Mag_20_STANAG.nif
  1619. 64 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1620. 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1621. 68 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1622. 70 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1623.  
  1624. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Magazines\MK12_Mag_50Beo.nif
  1625. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1626. 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1627.  
  1628. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Brake.nif
  1629. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1630.  
  1631. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Barrels\MK12_Barrel_Carbine.nif
  1632. 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1633. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1634. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1635. 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1636. 29 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1637. 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1638. 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1639. 35 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1640. 37 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1641. 40 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1642. 44 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1643. 49 BSXFlags: Added missing BSXFlags
  1644. 49 BSXFlags: Flags set to "Havok"
  1645. 47 bhkNPCollisionObject: Target set to 0 NiNode
  1646.  
  1647. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_DTK1.nif
  1648. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1649.  
  1650. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Cookie.nif
  1651. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1652.  
  1653. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Barrels\MK12_Barrel_M16.nif
  1654. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1655. 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1656. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1657. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1658. 19 BSXFlags: Added missing BSXFlags
  1659. 19 BSXFlags: Flags set to "Havok"
  1660. 17 bhkNPCollisionObject: Target set to 0 NiNode
  1661.  
  1662. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Magazines\MK12_Mag_300blk_STANAG.nif.nif
  1663. 49 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1664. 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1665.  
  1666. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Magazines\MK12_Mag_30_STANAG.nif.nif
  1667. 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1668. 53 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1669. 55 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1670. 57 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1671.  
  1672. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Magazines\MK12_Mag_40_STANAG.nif
  1673. 49 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1674. 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1675.  
  1676. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Raptor.nif
  1677. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1678. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1679.  
  1680. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Suppressor_Factory.nif
  1681. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1682. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1683.  
  1684. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Barrels\MK12_Barrel_Standard.nif
  1685. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1686. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1687. 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1688. 29 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1689. 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1690. 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1691. 35 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1692. 37 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1693. 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1694. 41 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1695. 44 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1696. 48 BSXFlags: Added missing BSXFlags
  1697. 48 BSXFlags: Flags set to "Havok"
  1698. 46 bhkNPCollisionObject: Target set to 0 NiNode
  1699.  
  1700. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Magazines\Makarov_Mag.nif
  1701. 720 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1702. 722 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1703. 724 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1704. 726 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1705. 728 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1706. 730 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1707. 732 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1708. 734 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1709. 736 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1710. 738 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1711. 740 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1712. 742 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1713. 744 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1714. 746 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1715. 748 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1716. 750 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1717. 752 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1718. 754 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1719. 756 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1720. 758 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1721. 760 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1722. 762 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1723. 764 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1724. 766 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1725. 768 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1726. 770 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1727. 772 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1728. 774 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1729. 776 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1730. 778 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1731. 780 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1732. 782 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1733. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1734. 118 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1735. 185 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1736. 251 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1737. 317 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1738. 383 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1739. 449 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1740. 515 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1741. 581 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1742. 647 NiDefaultAVObjectPalette: Updated AV Objects
  1743. 5 NiMultiTargetTransformController: Updated Extra Targets
  1744.  
  1745. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Magazines\Makarov_Mag - Copy.nif
  1746. 720 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1747. 722 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1748. 724 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1749. 726 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1750. 728 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1751. 730 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1752. 732 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1753. 734 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1754. 736 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1755. 738 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1756. 740 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1757. 742 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1758. 744 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1759. 746 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1760. 748 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1761. 750 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1762. 752 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1763. 754 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1764. 756 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1765. 758 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1766. 760 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1767. 762 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1768. 764 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1769. 766 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1770. 768 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1771. 770 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1772. 772 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1773. 774 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1774. 776 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1775. 778 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1776. 780 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1777. 782 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1778. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1779. 118 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1780. 185 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1781. 251 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1782. 317 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1783. 383 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1784. 449 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1785. 515 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1786. 581 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1787. 647 NiDefaultAVObjectPalette: Updated AV Objects
  1788. 5 NiMultiTargetTransformController: Updated Extra Targets
  1789.  
  1790. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Suppressor_Light.nif
  1791. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1792.  
  1793. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\MK12_Receiver.nif
  1794. 47 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1795. 49 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1796. 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1797. 53 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1798. 55 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1799. 57 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1800. 59 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1801. 61 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1802. 63 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1803. 65 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1804. 67 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1805. 69 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1806. 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1807. 73 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1808. 78 BSXFlags: Added missing BSXFlags
  1809. 78 BSXFlags: Flags set to "Havok"
  1810. 76 bhkNPCollisionObject: Target set to 22 NiNode
  1811.  
  1812. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Suppressor_Heavy.nif
  1813. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1814. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1815. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1816. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1817.  
  1818. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Makarovnv\Magazines\Makarov_Mag_6.nif
  1819. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1820. 111 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1821. 174 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1822. 237 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1823. 302 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1824. 365 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1825. 430 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1826. 493 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1827. 552 NiControllerSequence: Sorted Controlled Blocks by Target node index
  1828. 611 NiDefaultAVObjectPalette: Updated AV Objects
  1829. 5 NiMultiTargetTransformController: Updated Extra Targets
  1830.  
  1831. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_Barska.nif
  1832. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1833.  
  1834. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Barrels\MK12_Barrel_Assault.nif
  1835. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1836. 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1837. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1838. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1839. 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1840. 29 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1841. 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1842. 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1843. 35 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1844. 38 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1845. 44 BSXFlags: Added missing BSXFlags
  1846. 44 BSXFlags: Flags set to "Havok"
  1847. 42 bhkNPCollisionObject: Target set to 0 NiNode
  1848.  
  1849. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Muzzles\MK12_Muzzle_Suppressor_Covert.nif
  1850. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1851.  
  1852. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Barrels\MK12_Barrel_IntegralSuppressor.nif
  1853. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1854. 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1855. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1856. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1857. 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1858. 29 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1859. 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1860. 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1861. 35 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1862. 38 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1863. 44 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1864. 47 BSXFlags: Added missing BSXFlags
  1865. 47 BSXFlags: Flags set to "Havok"
  1866. 45 bhkNPCollisionObject: Target set to 0 NiNode
  1867.  
  1868. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_Bravo4.nif
  1869. 4 BSLightingShaderProperty: Removed Skinned flag
  1870. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1871. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1872.  
  1873. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_EoTech.nif
  1874. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1875. 8 BSLightingShaderProperty: Removed Skinned flag
  1876.  
  1877. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Barrels\MK12_Barrel_Defender.nif
  1878. 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1879. 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1880. 23 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1881. 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1882. 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1883. 29 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1884. 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1885. 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1886. 36 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1887. 41 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1888. 44 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1889. 47 BSXFlags: Added missing BSXFlags
  1890. 47 BSXFlags: Flags set to "Havok"
  1891. 45 bhkNPCollisionObject: Target set to 0 NiNode
  1892.  
  1893. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_MicroT1.nif
  1894. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1895.  
  1896. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_OKP-7.nif
  1897. 7 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1898.  
  1899. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\MK12_Scope_IronSights.nif
  1900. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1901.  
  1902. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_Kobra.nif
  1903. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1904. 14 BSLightingShaderProperty: Removed Skinned flag
  1905. 19 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1906.  
  1907. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\ScopeMount\Flashlight.nif
  1908. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1909.  
  1910. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_Thermal.nif
  1911. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1912. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1913. 4 BSLightingShaderProperty: Removed Skinned flag
  1914.  
  1915. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\MK12_Scope_LP_Mk4.nif
  1916. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1917. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1918. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1919. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1920. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1921.  
  1922. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_Spectre.nif
  1923. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1924. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1925.  
  1926. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\MK12_Scope_LP_Mk5.nif
  1927. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  1928. 62 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1929. 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1930.  
  1931. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\ScopeMount\Lasersight.nif
  1932. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  1933.  
  1934. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_Compact.nif
  1935. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1936. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1937. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1938.  
  1939. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_Light.nif
  1940. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1941. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1942.  
  1943. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\ScopeMount\Laser1mW.nif
  1944. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1945. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  1946. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  1947.  
  1948. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Rail_UH-1.nif
  1949. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1950. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1951.  
  1952. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_CQB.nif
  1953. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1954. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1955.  
  1956. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\57x28ShellCasing.nif
  1957. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1958.  
  1959. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_None.nif
  1960. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1961. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1962.  
  1963. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\Mk12_Scope_Mark3.nif
  1964. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1965. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1966. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  1967.  
  1968. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_Standard.nif
  1969. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1970. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1971. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1972.  
  1973. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\Left\Flashlight.nif
  1974. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1975.  
  1976. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\Right\Flashlight.nif
  1977. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1978.  
  1979. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_Modern.nif
  1980. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1981. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1982. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1983.  
  1984. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_SOCOM.nif
  1985. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1986. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1987. 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1988.  
  1989. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Stocks\MK12_Stock_Sniper.nif
  1990. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1991. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1992. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  1993.  
  1994. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Bottom\Flashlight.nif
  1995. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  1996.  
  1997. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\Left\Lasersight.nif
  1998. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  1999.  
  2000. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Left\Flashlight.nif
  2001. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2002.  
  2003. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\Left\Laser1mW.nif
  2004. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2005. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2006. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2007.  
  2008. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Bottom\Bipod.nif
  2009. 1 BSXFlags: Removed emtpy BSXFlags
  2010.  
  2011. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\Right\Lasersight.nif
  2012. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2013.  
  2014. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Right\Flashlight.nif
  2015. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2016.  
  2017. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\Right\Laser1mW.nif
  2018. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2019. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2020. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2021.  
  2022. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Left\Lasersight.nif
  2023. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2024.  
  2025. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Bottom\Lasersight.nif
  2026. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2027.  
  2028. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Bottom\Laser1mW.nif
  2029. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2030. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2031. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2032.  
  2033. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Barrels\P90_Barrel_14_25.nif
  2034. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2035.  
  2036. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Left\Laser1mW.nif
  2037. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2038. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2039. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2040.  
  2041. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Barrels\P90_Barrel_16.nif
  2042. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2043.  
  2044. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Top\Flashlight.nif
  2045. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2046.  
  2047. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Right\Lasersight.nif
  2048. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2049.  
  2050. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Barrels\P90_Barrel_Short.nif
  2051. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2052.  
  2053. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Barrels\P90_Barrel_20_5.nif
  2054. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2055. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2056.  
  2057. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Front\P90_Front_Daga.nif
  2058. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2059.  
  2060. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Right\Laser1mW.nif
  2061. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2062. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2063. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2064.  
  2065. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Top\Lasersight.nif
  2066. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2067.  
  2068. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_DTK1.nif
  2069. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2070.  
  2071. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\P90_Muzzle_Brake.nif
  2072. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2073.  
  2074. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Attachments\TriRail\Top\Laser1mW.nif
  2075. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2076. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2077. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2078.  
  2079. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\Mk12nv\Sights\ScopeMount\RangeFinder.nif
  2080. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2081. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2082.  
  2083. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_Suppressor_Factory.nif
  2084. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2085. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2086.  
  2087. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_Raptor.nif
  2088. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2089. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2090.  
  2091. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_Cookie.nif
  2092. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2093.  
  2094. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_Suppressor_Light.nif
  2095. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2096.  
  2097. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\P90_DummyParent.nif
  2098. 2 BSXFlags: Removed emtpy BSXFlags
  2099.  
  2100. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\P90_Muzzle_Brake_DTK_2.nif
  2101. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2102.  
  2103. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\P90_Muzzle_Brake_Troy.nif
  2104. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2105.  
  2106. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Front\P90_Front_TriRail.nif
  2107. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2108.  
  2109. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_Suppressor_Heavy.nif
  2110. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2111. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2112. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2113. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2114.  
  2115. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\P90_Muzzle_Brake_BulletTec.nif
  2116. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2117.  
  2118. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_Barska.nif
  2119. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2120.  
  2121. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\P90_Muzzle_Brake_HERA.nif
  2122. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2123.  
  2124. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_Bravo4.nif
  2125. 4 BSLightingShaderProperty: Removed Skinned flag
  2126. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2127. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2128.  
  2129. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_MicroT1.nif
  2130. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2131.  
  2132. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_EoTech.nif
  2133. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2134. 8 BSLightingShaderProperty: Removed Skinned flag
  2135.  
  2136. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\P90_Receiver.nif
  2137. 53 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2138. 55 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2139. 57 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2140. 59 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2141. 61 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2142. 63 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2143. 65 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2144.  
  2145. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_OKP-7.nif
  2146. 7 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2147.  
  2148. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Muzzles\MK12_Muzzle_Suppressor_Covert.nif
  2149. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2150.  
  2151. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_PK-06.nif
  2152. 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2153. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2154.  
  2155. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_Kobra.nif
  2156. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2157. 14 BSLightingShaderProperty: Removed Skinned flag
  2158. 19 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2159.  
  2160. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_Thermal.nif
  2161. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2162. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2163. 4 BSLightingShaderProperty: Removed Skinned flag
  2164.  
  2165. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\ScopeMount\Flashlight.nif
  2166. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2167.  
  2168. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_Spectre.nif
  2169. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2170. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2171.  
  2172. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Scope_LP_Mk5.nif
  2173. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  2174. 62 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2175. 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2176.  
  2177. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Stocks\P90_Stock_Extended.nif
  2178. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2179.  
  2180. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Stocks\P90_Stock_Padded.nif
  2181. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2182.  
  2183. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Stocks\P90_Stock_ShoulderPad.nif
  2184. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2185.  
  2186. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Scope_LP_Mk4.nif
  2187. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2188. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2189. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2190. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2191. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2192.  
  2193. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\ScopeMount\Lasersight.nif
  2194. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2195.  
  2196. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Rail_UH-1.nif
  2197. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2198. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2199.  
  2200. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Scope_Bender.nif
  2201. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2202. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2203. 14 BSLightingShaderProperty: Removed Skinned flag
  2204.  
  2205. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Stocks\P90_Stock_Strap.nif
  2206. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2207.  
  2208. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\ScopeMount\Laser1mW.nif
  2209. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2210. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2211. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  2212.  
  2213. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Muzzle\PL14_Suppressor.nif
  2214. 1 BSXFlags: Removed emtpy BSXFlags
  2215.  
  2216. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Muzzle\PL14_Compensator.nif
  2217. 1 BSXFlags: Removed emtpy BSXFlags
  2218.  
  2219. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Muzzle\PL14_Cookie.nif
  2220. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2221. 1 BSXFlags: Removed emtpy BSXFlags
  2222.  
  2223. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Sight\PL14_Rail_Delta.nif
  2224. 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2225.  
  2226. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Scope_Mark3.nif
  2227. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2228. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2229. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2230.  
  2231. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\P90_Sight_Iron.nif
  2232. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2233. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2234.  
  2235. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Sight\PL14_Rail_MicroT1.nif
  2236. 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2237.  
  2238. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Muzzle\PL14_SuppressorCovert.nif
  2239. 1 BSXFlags: Removed emtpy BSXFlags
  2240.  
  2241. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Sight\PL14_Rail_Vortex.nif
  2242. 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2243.  
  2244. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Underbarrel\Flashlight.nif
  2245. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2246.  
  2247. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\PL14_ReceiverStandard.nif
  2248. 53 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2249.  
  2250. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Sight\PL14_Rail_Kobra.nif
  2251. 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2252. 18 BSLightingShaderProperty: Removed Skinned flag
  2253.  
  2254. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Sight\PL14_Rail_Scope.nif
  2255. 8 BSLightingShaderProperty: Removed Skinned flag
  2256. 11 BSLightingShaderProperty: Removed Skinned flag
  2257.  
  2258. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Sight\PL14_Rail_ElcanSpectre.nif
  2259. 22 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2260. 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2261.  
  2262. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\P90_Mag.nif
  2263. 290 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2264. 292 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2265. 294 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2266. 296 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2267. 298 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2268. 300 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2269. 302 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2270. 304 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2271. 306 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2272. 308 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2273. 310 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2274. 312 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2275. 314 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2276. 316 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2277. 318 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2278. 320 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2279. 322 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2280. 324 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2281. 326 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2282. 328 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2283. 330 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2284. 332 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2285. 334 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2286. 336 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2287. 338 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2288. 340 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2289. 342 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2290. 344 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2291. 346 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2292. 348 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2293. 350 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2294. 352 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2295. 354 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2296. 356 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2297. 358 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2298. 360 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2299. 362 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2300. 364 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2301. 366 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2302. 368 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2303. 370 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2304. 372 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2305. 374 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2306. 376 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2307. 378 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2308. 380 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2309. 382 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2310. 384 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2311. 386 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2312. 388 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2313. 390 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2314. 392 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2315. 394 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2316. 396 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2317. 398 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2318. 400 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2319. 402 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2320. 404 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2321. 406 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2322. 408 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2323. 410 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2324. 412 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2325. 414 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2326. 416 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2327. 418 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2328. 420 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2329. 422 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2330. 424 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2331. 426 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2332. 428 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2333. 430 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2334. 432 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2335. 434 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2336. 436 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2337. 438 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2338. 440 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2339. 442 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2340. 444 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2341. 446 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2342. 448 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2343. 450 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2344. 452 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2345. 454 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2346. 456 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2347. 458 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2348. 460 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2349. 462 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2350. 464 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2351. 466 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2352. 468 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2353. 470 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2354. 472 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2355. 474 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2356. 476 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2357. 478 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2358. 480 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2359. 482 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2360. 484 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2361. 486 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2362. 488 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2363. 490 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2364. 492 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2365. 494 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2366. 496 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2367. 498 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2368. 500 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2369. 502 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2370. 504 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2371. 506 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2372. 508 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2373. 509 BSEffectShaderProperty\Source Texture: Path changed from "P90nv/Skins/Black/P90_P90_d.DDS" to "textures/P90nv/Skins/Black/P90_P90_d.DDS"
  2374. 509 BSEffectShaderProperty\Env Map Texture: Path changed from "P90nv/Dark Grey Metal Cubemap_e.DDS" to "textures/P90nv/Dark Grey Metal Cubemap_e.DDS"
  2375. 509 BSEffectShaderProperty\Normal Texture: Path changed from "P90nv/P90_P90_n.DDS" to "textures/P90nv/P90_P90_n.DDS"
  2376. 509 BSEffectShaderProperty\Env Mask Texture: Path changed from "P90nv/P90_P90_s.DDS" to "textures/P90nv/P90_P90_s.DDS"
  2377. 303 BSLightingShaderProperty: Added Skinned flag
  2378. 2 BSXFlags: Flags set to "Animated | External Emit"
  2379.  
  2380. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\P90_Mag_Test2.nif
  2381. 290 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2382. 292 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2383. 294 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2384. 296 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2385. 298 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2386. 300 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2387. 302 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2388. 304 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2389. 306 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2390. 308 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2391. 310 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2392. 312 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2393. 314 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2394. 316 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2395. 318 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2396. 320 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2397. 322 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2398. 324 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2399. 326 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2400. 328 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2401. 330 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2402. 332 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2403. 334 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2404. 336 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2405. 338 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2406. 340 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2407. 342 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2408. 344 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2409. 346 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2410. 348 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2411. 350 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2412. 352 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2413. 354 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2414. 356 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2415. 358 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2416. 360 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2417. 362 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2418. 364 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2419. 366 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2420. 368 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2421. 370 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2422. 372 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2423. 374 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2424. 376 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2425. 378 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2426. 380 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2427. 382 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2428. 384 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2429. 386 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2430. 388 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2431. 390 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2432. 392 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2433. 394 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2434. 396 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2435. 398 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2436. 400 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2437. 402 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2438. 404 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2439. 406 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2440. 408 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2441. 410 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2442. 412 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2443. 414 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2444. 416 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2445. 418 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2446. 420 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2447. 422 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2448. 424 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2449. 426 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2450. 428 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2451. 430 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2452. 432 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2453. 434 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2454. 436 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2455. 438 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2456. 440 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2457. 442 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2458. 444 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2459. 446 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2460. 448 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2461. 450 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2462. 452 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2463. 454 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2464. 456 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2465. 458 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2466. 460 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2467. 462 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2468. 464 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2469. 466 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2470. 468 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2471. 470 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2472. 472 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2473. 474 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2474. 476 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2475. 478 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2476. 480 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2477. 482 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2478. 484 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2479. 486 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2480. 488 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2481. 490 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2482. 492 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2483. 494 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2484. 496 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2485. 498 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2486. 500 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2487. 502 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2488. 504 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2489. 506 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2490. 507 BSEffectShaderProperty\Source Texture: Path changed from "P90nv/Skins/Black/P90_P90_d.DDS" to "textures/P90nv/Skins/Black/P90_P90_d.DDS"
  2491. 507 BSEffectShaderProperty\Env Map Texture: Path changed from "P90nv/Cubemaps/cubemaps/mushroom04_e.dds" to "textures/P90nv/Cubemaps/cubemaps/mushroom04_e.dds"
  2492. 507 BSEffectShaderProperty\Normal Texture: Path changed from "P90nv/P90_P90_n.DDS" to "textures/P90nv/P90_P90_n.DDS"
  2493. 507 BSEffectShaderProperty\Env Mask Texture: Path changed from "P90nv/P90_P90_s.DDS" to "textures/P90nv/P90_P90_s.DDS"
  2494. 509 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2495. 511 BSEffectShaderProperty\Source Texture: Path changed from "P90nv/Skins/Black/P90_P90_d.DDS" to "textures/P90nv/Skins/Black/P90_P90_d.DDS"
  2496. 511 BSEffectShaderProperty\Env Map Texture: Path changed from "P90nv/Cubemaps/cubemaps/mushroom04_e.dds" to "textures/P90nv/Cubemaps/cubemaps/mushroom04_e.dds"
  2497. 511 BSEffectShaderProperty\Normal Texture: Path changed from "P90nv/P90_P90_n.DDS" to "textures/P90nv/P90_P90_n.DDS"
  2498. 511 BSEffectShaderProperty\Env Mask Texture: Path changed from "P90nv/P90_P90_s.DDS" to "textures/P90nv/P90_P90_s.DDS"
  2499. 303 BSLightingShaderProperty: Added Skinned flag
  2500.  
  2501. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Muzzle01.nif
  2502. 5 BSLightingShaderProperty: Removed Skinned flag
  2503. 1 BSXFlags: Removed emtpy BSXFlags
  2504.  
  2505. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\Sights\ScopeMount\RangeFinder.nif
  2506. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2507. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2508.  
  2509. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Muzzle03.nif
  2510. 5 BSLightingShaderProperty: Removed Skinned flag
  2511. 1 BSXFlags: Removed emtpy BSXFlags
  2512.  
  2513. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\PL14nv\Underbarrel\LaserLight.nif
  2514. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2515. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2516.  
  2517. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Muzzle05.nif
  2518. 5 BSLightingShaderProperty: Removed Skinned flag
  2519. 1 BSXFlags: Removed emtpy BSXFlags
  2520.  
  2521. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\Carbine.nif
  2522. 5 BSLightingShaderProperty: Removed Skinned flag
  2523. 7 BSLightingShaderProperty: Removed Skinned flag
  2524. 11 BSLightingShaderProperty: Removed Skinned flag
  2525. 1 BSXFlags: Removed emtpy BSXFlags
  2526.  
  2527. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\Commando.nif
  2528. 8 BSLightingShaderProperty: Removed Skinned flag
  2529. 4 BSLightingShaderProperty: Removed Skinned flag
  2530. 1 BSXFlags: Removed emtpy BSXFlags
  2531.  
  2532. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Muzzle02.nif
  2533. 5 BSLightingShaderProperty: Removed Skinned flag
  2534. 1 BSXFlags: Removed emtpy BSXFlags
  2535.  
  2536. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\Standard.nif
  2537. 8 BSLightingShaderProperty: Removed Skinned flag
  2538. 6 BSLightingShaderProperty: Removed Skinned flag
  2539. 11 BSLightingShaderProperty: Removed Skinned flag
  2540. 1 BSXFlags: Removed emtpy BSXFlags
  2541.  
  2542. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\P90nv\P90_Mag - Copy.nif
  2543. 281 BSEffectShaderProperty\Source Texture: Path changed from "P90nv/Skins/Black/P90_P90_d.DDS" to "textures/P90nv/Skins/Black/P90_P90_d.DDS"
  2544. 281 BSEffectShaderProperty\Env Map Texture: Path changed from "P90nv/Dark Grey Metal Cubemap_e.DDS" to "textures/P90nv/Dark Grey Metal Cubemap_e.DDS"
  2545. 281 BSEffectShaderProperty\Normal Texture: Path changed from "P90nv/P90_P90_n.DDS" to "textures/P90nv/P90_P90_n.DDS"
  2546. 281 BSEffectShaderProperty\Env Mask Texture: Path changed from "P90nv/P90_P90_s.DDS" to "textures/P90nv/P90_P90_s.DDS"
  2547. 287 BSEffectShaderProperty\Source Texture: Path changed from "P90nv/Skins/Black/P90_P90_d.DDS" to "textures/P90nv/Skins/Black/P90_P90_d.DDS"
  2548. 287 BSEffectShaderProperty\Env Map Texture: Path changed from "P90nv/Dark Grey Metal Cubemap_e.DDS" to "textures/P90nv/Dark Grey Metal Cubemap_e.DDS"
  2549. 287 BSEffectShaderProperty\Normal Texture: Path changed from "P90nv/P90_P90_n.DDS" to "textures/P90nv/P90_P90_n.DDS"
  2550. 287 BSEffectShaderProperty\Env Mask Texture: Path changed from "P90nv/P90_P90_s.DDS" to "textures/P90nv/P90_P90_s.DDS"
  2551. 295 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2552. 297 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2553. 299 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2554. 301 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2555. 303 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2556. 305 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2557. 307 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2558. 309 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2559. 311 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2560. 313 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2561. 315 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2562. 317 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2563. 319 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2564. 321 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2565. 323 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2566. 325 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2567. 327 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2568. 329 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2569. 331 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2570. 333 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2571. 335 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2572. 337 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2573. 339 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2574. 341 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2575. 343 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2576. 345 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2577. 347 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2578. 349 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2579. 351 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2580. 353 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2581. 355 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2582. 357 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2583. 359 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2584. 361 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2585. 363 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2586. 365 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2587. 367 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2588. 369 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2589. 371 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2590. 373 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2591. 375 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2592. 377 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2593. 379 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2594. 381 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2595. 383 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2596. 385 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2597. 387 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2598. 389 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2599. 391 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2600. 393 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2601. 395 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2602. 397 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2603. 399 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2604. 401 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2605. 403 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2606. 405 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2607. 407 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2608. 409 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2609. 411 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2610. 413 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2611. 415 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2612. 417 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2613. 419 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2614. 421 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2615. 423 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2616. 425 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2617. 427 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2618. 429 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2619. 431 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2620. 433 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2621. 435 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2622. 437 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2623. 439 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2624. 441 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2625. 443 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2626. 445 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2627. 447 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2628. 449 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2629. 451 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2630. 453 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2631. 455 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2632. 457 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2633. 459 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2634. 461 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2635. 463 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2636. 465 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2637. 467 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2638. 469 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2639. 471 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2640. 473 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2641. 475 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2642. 477 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2643. 479 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2644. 481 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2645. 483 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2646. 485 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2647. 487 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2648. 489 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2649. 491 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2650. 493 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2651. 495 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2652. 497 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2653. 499 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2654. 501 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2655. 503 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2656. 505 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2657. 507 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2658. 509 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  2659. 514 BSEffectShaderProperty\Source Texture: Path changed from "P90nv/Skins/Magazine_d.dds" to "textures/P90nv/Skins/Magazine_d.dds"
  2660. 514 BSEffectShaderProperty\Grayscale Texture: Path changed from "P90nv/Skins/Black/MagPallette.dds" to "textures/P90nv/Skins/Black/MagPallette.dds"
  2661. 514 BSEffectShaderProperty\Env Map Texture: Path changed from "P90nv/Dark Grey Metal Cubemap_e.DDS" to "textures/P90nv/Dark Grey Metal Cubemap_e.DDS"
  2662. 514 BSEffectShaderProperty\Normal Texture: Path changed from "P90nv/P90_P90_n.DDS" to "textures/P90nv/P90_P90_n.DDS"
  2663. 514 BSEffectShaderProperty\Env Mask Texture: Path changed from "P90nv/P90_P90_s.DDS" to "textures/P90nv/P90_P90_s.DDS"
  2664. 308 BSLightingShaderProperty: Added Skinned flag
  2665. 511 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2666. 2 BSXFlags: Flags set to "Animated | External Emit"
  2667.  
  2668. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Muzzle04.nif
  2669. 5 BSLightingShaderProperty: Removed Skinned flag
  2670. 1 BSXFlags: Removed emtpy BSXFlags
  2671.  
  2672. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\TacCom.nif
  2673. 8 BSLightingShaderProperty: Removed Skinned flag
  2674. 4 BSLightingShaderProperty: Removed Skinned flag
  2675. 13 BSLightingShaderProperty: Removed Skinned flag
  2676. 16 BSLightingShaderProperty: Removed Skinned flag
  2677. 1 BSXFlags: Removed emtpy BSXFlags
  2678.  
  2679. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Suppressor03.nif
  2680. 4 BSLightingShaderProperty: Removed Skinned flag
  2681. 1 BSXFlags: Removed emtpy BSXFlags
  2682.  
  2683. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Suppressor02.nif
  2684. 1 BSXFlags: Removed emtpy BSXFlags
  2685.  
  2686. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Rail\Rail\Bipod.nif
  2687. 1 BSXFlags: Removed emtpy BSXFlags
  2688.  
  2689. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Suppressor04.nif
  2690. 4 BSLightingShaderProperty: Removed Skinned flag
  2691. 8 BSLightingShaderProperty: Removed Skinned flag
  2692. 1 BSXFlags: Removed emtpy BSXFlags
  2693.  
  2694. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\Marksman.nif
  2695. 4 BSLightingShaderProperty: Removed Skinned flag
  2696. 6 BSLightingShaderProperty: Removed Skinned flag
  2697. 14 BSLightingShaderProperty: Removed Skinned flag
  2698. 1 BSXFlags: Removed emtpy BSXFlags
  2699.  
  2700. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\TacticalShort.nif
  2701. 5 BSLightingShaderProperty: Removed Skinned flag
  2702. 8 BSLightingShaderProperty: Removed Skinned flag
  2703. 13 BSLightingShaderProperty: Removed Skinned flag
  2704. 16 BSLightingShaderProperty: Removed Skinned flag
  2705. 1 BSXFlags: Removed emtpy BSXFlags
  2706.  
  2707. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Muzzles\Suppressor01.nif
  2708. 1 BSXFlags: Removed emtpy BSXFlags
  2709.  
  2710. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Rail\Rail\Flashlight.nif
  2711. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2712.  
  2713. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Barrel\Tactical.nif
  2714. 5 BSLightingShaderProperty: Removed Skinned flag
  2715. 8 BSLightingShaderProperty: Removed Skinned flag
  2716. 16 BSLightingShaderProperty: Removed Skinned flag
  2717. 19 BSLightingShaderProperty: Removed Skinned flag
  2718. 22 BSLightingShaderProperty: Removed Skinned flag
  2719.  
  2720. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_GlowSights.nif
  2721. 4 BSLightingShaderProperty: Removed Skinned flag
  2722. 7 BSLightingShaderProperty: Removed Skinned flag
  2723. 10 BSLightingShaderProperty: Removed Skinned flag
  2724. 1 BSXFlags: Removed emtpy BSXFlags
  2725.  
  2726. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Bravo4.nif
  2727. 3 BSLightingShaderProperty: Removed Skinned flag
  2728. 7 BSLightingShaderProperty: Removed Skinned flag
  2729. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2730. 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2731. 1 BSXFlags: Removed emtpy BSXFlags
  2732.  
  2733. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_IronSights.nif
  2734. 4 BSLightingShaderProperty: Removed Skinned flag
  2735. 7 BSLightingShaderProperty: Removed Skinned flag
  2736. 1 BSXFlags: Removed emtpy BSXFlags
  2737.  
  2738. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_EoTech.nif
  2739. 3 BSLightingShaderProperty: Removed Skinned flag
  2740. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2741. 12 BSLightingShaderProperty: Removed Skinned flag
  2742. 1 BSXFlags: Removed emtpy BSXFlags
  2743.  
  2744. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Rail\Rail\Lasersight.nif
  2745. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2746.  
  2747. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Rail\Rail\LaserFlashlightCombo.nif
  2748. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  2749. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2750.  
  2751. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_MicroT1.nif
  2752. 3 BSLightingShaderProperty: Removed Skinned flag
  2753. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2754. 1 BSXFlags: Removed emtpy BSXFlags
  2755.  
  2756. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Kobra.nif
  2757. 3 BSLightingShaderProperty: Removed Skinned flag
  2758. 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2759. 18 BSLightingShaderProperty: Removed Skinned flag
  2760. 1 BSXFlags: Removed emtpy BSXFlags
  2761.  
  2762. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_SRS02.nif
  2763. 3 BSLightingShaderProperty: Removed Skinned flag
  2764. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2765. 12 BSLightingShaderProperty: Removed Skinned flag
  2766. 1 BSXFlags: Removed emtpy BSXFlags
  2767.  
  2768. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Grip\SG550_Grip.nif
  2769. 4 BSLightingShaderProperty: Removed Skinned flag
  2770. 1 BSXFlags: Removed emtpy BSXFlags
  2771.  
  2772. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Grip\SG550_Grip_Comfort.nif
  2773. 1 BSXFlags: Removed emtpy BSXFlags
  2774.  
  2775. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Grip\SG550_Grip_Ergonomic.nif
  2776. 1 BSXFlags: Removed emtpy BSXFlags
  2777.  
  2778. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Vortex.nif
  2779. 3 BSLightingShaderProperty: Removed Skinned flag
  2780. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2781. 1 BSXFlags: Removed emtpy BSXFlags
  2782.  
  2783. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Grip\SG550_Skeletal.nif
  2784. 3 BSLightingShaderProperty: Removed Skinned flag
  2785. 1 BSXFlags: Removed emtpy BSXFlags
  2786.  
  2787. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_DrumBetaC.nif
  2788. 6 BSLightingShaderProperty: Removed Skinned flag
  2789. 9 BSLightingShaderProperty: Removed Skinned flag
  2790. 12 BSLightingShaderProperty: Removed Skinned flag
  2791.  
  2792. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Scope_AccuPower.nif
  2793. 3 BSLightingShaderProperty: Removed Skinned flag
  2794. 8 BSLightingShaderProperty: Removed Skinned flag
  2795. 11 BSLightingShaderProperty: Removed Skinned flag
  2796. 1 BSXFlags: Removed emtpy BSXFlags
  2797.  
  2798. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Scope_Thermal.nif
  2799. 3 BSLightingShaderProperty: Removed Skinned flag
  2800. 14 BSLightingShaderProperty: Removed Skinned flag
  2801. 1 BSXFlags: Removed emtpy BSXFlags
  2802.  
  2803. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_Mag_762.nif
  2804. 7 BSLightingShaderProperty: Removed Skinned flag
  2805. 9 BSLightingShaderProperty: Removed Skinned flag
  2806. 12 BSLightingShaderProperty: Removed Skinned flag
  2807. 15 BSLightingShaderProperty: Removed Skinned flag
  2808. 18 BSLightingShaderProperty: Removed Skinned flag
  2809.  
  2810. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Spectre.nif
  2811. 3 BSLightingShaderProperty: Removed Skinned flag
  2812. 22 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2813. 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2814. 1 BSXFlags: Removed emtpy BSXFlags
  2815.  
  2816. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Attachments\Sights\SG550_Scope_Bender.nif
  2817. 3 BSLightingShaderProperty: Removed Skinned flag
  2818. 8 BSLightingShaderProperty: Removed Skinned flag
  2819. 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2820. 1 BSXFlags: Removed emtpy BSXFlags
  2821.  
  2822. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_DrumMag.nif
  2823. 6 BSLightingShaderProperty: Removed Skinned flag
  2824. 9 BSLightingShaderProperty: Removed Skinned flag
  2825. 12 BSLightingShaderProperty: Removed Skinned flag
  2826.  
  2827. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Stock\SG550_Stock_Light.nif
  2828. 4 BSLightingShaderProperty: Removed Skinned flag
  2829. 1 BSXFlags: Removed emtpy BSXFlags
  2830.  
  2831. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Stock\SG550_Stock_None.nif
  2832. 4 BSLightingShaderProperty: Removed Skinned flag
  2833. 1 BSXFlags: Removed emtpy BSXFlags
  2834.  
  2835. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\SG550_Receiver.nif
  2836. 14 BSLightingShaderProperty: Removed Skinned flag
  2837. 17 BSLightingShaderProperty: Removed Skinned flag
  2838. 20 BSLightingShaderProperty: Removed Skinned flag
  2839. 23 BSLightingShaderProperty: Removed Skinned flag
  2840. 28 BSLightingShaderProperty: Removed Skinned flag
  2841. 31 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2842.  
  2843. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Stock\SG550_Stock_Heavy.nif
  2844. 4 BSLightingShaderProperty: Removed Skinned flag
  2845. 1 BSXFlags: Removed emtpy BSXFlags
  2846.  
  2847. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_MagExt.nif
  2848. 7 BSLightingShaderProperty: Removed Skinned flag
  2849. 9 BSLightingShaderProperty: Removed Skinned flag
  2850. 12 BSLightingShaderProperty: Removed Skinned flag
  2851. 15 BSLightingShaderProperty: Removed Skinned flag
  2852.  
  2853. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Stock\SG550_Stock_Standard.nif
  2854. 4 BSLightingShaderProperty: Removed Skinned flag
  2855. 7 BSLightingShaderProperty: Removed Skinned flag
  2856. 1 BSXFlags: Removed emtpy BSXFlags
  2857.  
  2858. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Stock\SG550_Stock_Marksman.nif
  2859. 4 BSLightingShaderProperty: Removed Skinned flag
  2860. 1 BSXFlags: Removed emtpy BSXFlags
  2861.  
  2862. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Effects\50CalTracerBeam.nif
  2863. 89 BSTriShape: Removed empty geometry shape
  2864. 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
  2865. 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
  2866. 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
  2867. 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
  2868. 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
  2869. 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
  2870. 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
  2871. 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
  2872. 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
  2873. 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
  2874. 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
  2875. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  2876. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  2877. 49 NiDefaultAVObjectPalette: Updated AV Objects
  2878. 3 NiMultiTargetTransformController: Updated Extra Targets
  2879.  
  2880. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_Mag_AK.nif
  2881. 9 BSLightingShaderProperty: Removed Skinned flag
  2882. 12 BSLightingShaderProperty: Removed Skinned flag
  2883.  
  2884. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Effects\DragonsBreathTracer.nif
  2885. 50 BSTriShape: Removed empty geometry shape
  2886. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  2887. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  2888. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  2889. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  2890. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  2891. 39 NiDefaultAVObjectPalette: Updated AV Objects
  2892. 3 NiMultiTargetTransformController: Updated Extra Targets
  2893.  
  2894. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Effects\FlamerProjectileSpray01.nif
  2895. 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
  2896. 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
  2897. 73 NiControllerSequence: Sorted Controlled Blocks by Target node index
  2898. 100 NiDefaultAVObjectPalette: Updated AV Objects
  2899. 5 NiMultiTargetTransformController: Updated Extra Targets
  2900.  
  2901. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Choke.nif
  2902. 1 BSXFlags: Removed emtpy BSXFlags
  2903.  
  2904. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_FullChoke.nif
  2905. 1 BSXFlags: Removed emtpy BSXFlags
  2906.  
  2907. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Brake2.nif
  2908. 8 BSLightingShaderProperty: Removed Skinned flag
  2909. 1 BSXFlags: Removed emtpy BSXFlags
  2910.  
  2911. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Salvo.nif
  2912. 1 BSXFlags: Removed emtpy BSXFlags
  2913.  
  2914. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Effects\Sparks01Explosion.nif
  2915. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  2916. 97 NiDefaultAVObjectPalette: Updated AV Objects
  2917. 3 NiMultiTargetTransformController: Updated Extra Targets
  2918.  
  2919. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Rail\Bipod.nif
  2920. 1 BSXFlags: Removed emtpy BSXFlags
  2921.  
  2922. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Suppressor.nif
  2923. 1 BSXFlags: Removed emtpy BSXFlags
  2924.  
  2925. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Brake1.nif
  2926. 1 BSXFlags: Removed emtpy BSXFlags
  2927.  
  2928. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_Mag.nif
  2929. 9 BSLightingShaderProperty: Removed Skinned flag
  2930. 11 BSLightingShaderProperty: Removed Skinned flag
  2931. 14 BSLightingShaderProperty: Removed Skinned flag
  2932. 17 BSLightingShaderProperty: Removed Skinned flag
  2933. 7 BSLightingShaderProperty: Removed Skinned flag
  2934.  
  2935. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Receiver_Pump.nif
  2936. 56 bhkNPCollisionObject: Target set to 38 NiNode
  2937.  
  2938. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_IronSights.nif
  2939. 1 BSXFlags: Removed emtpy BSXFlags
  2940.  
  2941. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Receiver_Semi.nif
  2942. 53 bhkNPCollisionObject: Target set to 38 NiNode
  2943.  
  2944. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Rail\Flashlight.nif
  2945. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  2946.  
  2947. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Stock\SG550_Stock_Modern.nif
  2948. 4 BSLightingShaderProperty: Removed Skinned flag
  2949. 1 BSXFlags: Removed emtpy BSXFlags
  2950.  
  2951. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_SRS02.nif
  2952. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2953. 12 BSLightingShaderProperty: Removed Skinned flag
  2954. 1 BSXFlags: Removed emtpy BSXFlags
  2955.  
  2956. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Rail\Lasersight.nif
  2957. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  2958.  
  2959. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_EoTech.nif
  2960. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2961. 15 BSLightingShaderProperty: Removed Skinned flag
  2962. 1 BSXFlags: Removed emtpy BSXFlags
  2963.  
  2964. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_HoloSun.nif
  2965. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2966. 1 BSXFlags: Removed emtpy BSXFlags
  2967.  
  2968. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\ReceiverBody.nif
  2969. 10 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2970. 1 BSXFlags: Removed emtpy BSXFlags
  2971.  
  2972. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_SuppressorCovert.nif
  2973. 1 BSXFlags: Removed emtpy BSXFlags
  2974.  
  2975. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SG550\Magazines\SG550_MagDual.nif
  2976. 9 BSLightingShaderProperty: Removed Skinned flag
  2977. 11 BSLightingShaderProperty: Removed Skinned flag
  2978. 14 BSLightingShaderProperty: Removed Skinned flag
  2979. 17 BSLightingShaderProperty: Removed Skinned flag
  2980. 7 BSLightingShaderProperty: Removed Skinned flag
  2981. 21 BSLightingShaderProperty: Removed Skinned flag
  2982. 24 BSLightingShaderProperty: Removed Skinned flag
  2983. 27 BSLightingShaderProperty: Removed Skinned flag
  2984.  
  2985. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_MicroT1.nif
  2986. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2987. 1 BSXFlags: Removed emtpy BSXFlags
  2988.  
  2989. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_Kobra.nif
  2990. 18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  2991. 21 BSLightingShaderProperty: Removed Skinned flag
  2992. 1 BSXFlags: Removed emtpy BSXFlags
  2993.  
  2994. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_Accupower.nif
  2995. 11 BSLightingShaderProperty: Removed Skinned flag
  2996. 14 BSLightingShaderProperty: Removed Skinned flag
  2997. 1 BSXFlags: Removed emtpy BSXFlags
  2998.  
  2999. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Barrel\A1.nif
  3000. 6 BSLightingShaderProperty: Removed Skinned flag
  3001. 10 BSLightingShaderProperty: Removed Skinned flag
  3002.  
  3003. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Rail\LaserFlashlightCombo.nif
  3004. 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3005. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  3006.  
  3007. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Barrel\A3.nif
  3008. 6 BSLightingShaderProperty: Removed Skinned flag
  3009. 10 BSLightingShaderProperty: Removed Skinned flag
  3010.  
  3011. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_Spitfire.nif
  3012. 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3013. 28 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3014. 1 BSXFlags: Removed emtpy BSXFlags
  3015.  
  3016. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Grip\Grip_A1.nif
  3017. 4 BSLightingShaderProperty: Removed Skinned flag
  3018. 1 BSXFlags: Removed emtpy BSXFlags
  3019.  
  3020. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Barrel\Para.nif
  3021. 6 BSLightingShaderProperty: Removed Skinned flag
  3022. 11 BSLightingShaderProperty: Removed Skinned flag
  3023.  
  3024. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor03.nif
  3025. 4 BSLightingShaderProperty: Removed Skinned flag
  3026. 1 BSXFlags: Removed emtpy BSXFlags
  3027.  
  3028. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SPAS12nv\Sights\SPAS12_Thermal.nif
  3029. 10 BSLightingShaderProperty: Removed Skinned flag
  3030. 1 BSXFlags: Removed emtpy BSXFlags
  3031.  
  3032. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor02.nif
  3033. 5 BSLightingShaderProperty: Removed Skinned flag
  3034. 1 BSXFlags: Removed emtpy BSXFlags
  3035.  
  3036. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Muzzles\Muzzle03.nif
  3037. 5 BSLightingShaderProperty: Removed Skinned flag
  3038. 1 BSXFlags: Removed emtpy BSXFlags
  3039.  
  3040. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Grip\Grip_A3_Short.nif
  3041. 4 BSLightingShaderProperty: Removed Skinned flag
  3042. 7 BSLightingShaderProperty: Removed Skinned flag
  3043. 10 BSLightingShaderProperty: Removed Skinned flag
  3044. 1 BSXFlags: Removed emtpy BSXFlags
  3045.  
  3046. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor04.nif
  3047. 4 BSLightingShaderProperty: Removed Skinned flag
  3048. 1 BSXFlags: Removed emtpy BSXFlags
  3049.  
  3050. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Grip\Grip_A3_Heavy.nif
  3051. 4 BSLightingShaderProperty: Removed Skinned flag
  3052. 7 BSLightingShaderProperty: Removed Skinned flag
  3053. 10 BSLightingShaderProperty: Removed Skinned flag
  3054. 13 BSLightingShaderProperty: Removed Skinned flag
  3055. 1 BSXFlags: Removed emtpy BSXFlags
  3056.  
  3057. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Rail\Flashlight.nif
  3058. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  3059.  
  3060. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor01.nif
  3061. 5 BSLightingShaderProperty: Removed Skinned flag
  3062. 1 BSXFlags: Removed emtpy BSXFlags
  3063.  
  3064. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\ALL.nif
  3065. 55 BSLightingShaderProperty: Removed Skinned flag
  3066. 57 BSLightingShaderProperty: Removed Skinned flag
  3067. 59 BSLightingShaderProperty: Removed Skinned flag
  3068. 53 BSLightingShaderProperty: Removed Skinned flag
  3069. 62 BSLightingShaderProperty: Removed Skinned flag
  3070. 66 BSLightingShaderProperty: Removed Skinned flag
  3071. 69 BSLightingShaderProperty: Removed Skinned flag
  3072. 72 BSLightingShaderProperty: Removed Skinned flag
  3073.  
  3074. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Rail\Combo.nif
  3075. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  3076.  
  3077. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_IntegratedSight.nif
  3078. 3 BSLightingShaderProperty: Removed Skinned flag
  3079. 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3080. 1 BSXFlags: Removed emtpy BSXFlags
  3081.  
  3082. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_IronSights.nif
  3083. 4 BSLightingShaderProperty: Removed Skinned flag
  3084. 10 BSLightingShaderProperty: Removed Skinned flag
  3085. 8 BSLightingShaderProperty: Removed Skinned flag
  3086. 1 BSXFlags: Removed emtpy BSXFlags
  3087.  
  3088. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Rail\Laser.nif
  3089. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  3090.  
  3091. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_SRS02.nif
  3092. 4 BSLightingShaderProperty: Removed Skinned flag
  3093. 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3094. 13 BSLightingShaderProperty: Removed Skinned flag
  3095. 1 BSXFlags: Removed emtpy BSXFlags
  3096.  
  3097. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Bravo4.nif
  3098. 3 BSLightingShaderProperty: Removed Skinned flag
  3099. 7 BSLightingShaderProperty: Removed Skinned flag
  3100. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3101. 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3102. 1 BSXFlags: Removed emtpy BSXFlags
  3103.  
  3104. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Magazines\AUG_Mag_10mm.nif
  3105. 8 BSLightingShaderProperty: Removed Skinned flag
  3106. 5 BSLightingShaderProperty: Removed Skinned flag
  3107. 12 BSLightingShaderProperty: Removed Skinned flag
  3108.  
  3109. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Accupower.nif
  3110. 4 BSLightingShaderProperty: Removed Skinned flag
  3111. 8 BSLightingShaderProperty: Removed Skinned flag
  3112. 11 BSLightingShaderProperty: Removed Skinned flag
  3113. 1 BSXFlags: Removed emtpy BSXFlags
  3114.  
  3115. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Stocks\Stock_Standard.nif
  3116. 4 BSLightingShaderProperty: Removed Skinned flag
  3117. 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3118. 1 BSXFlags: Removed emtpy BSXFlags
  3119.  
  3120. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Barrel\HBAR.nif
  3121. 11 BSLightingShaderProperty: Removed Skinned flag
  3122. 15 BSLightingShaderProperty: Removed Skinned flag
  3123. 13 BSLightingShaderProperty: Removed Skinned flag
  3124. 6 BSLightingShaderProperty: Removed Skinned flag
  3125. 19 BSLightingShaderProperty: Removed Skinned flag
  3126.  
  3127. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Magazines\AUG_Mag_300BO.nif
  3128. 6 BSLightingShaderProperty: Removed Skinned flag
  3129. 9 BSLightingShaderProperty: Removed Skinned flag
  3130. 12 BSLightingShaderProperty: Removed Skinned flag
  3131.  
  3132. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Stocks\Stock_Heavy.nif
  3133. 4 BSLightingShaderProperty: Removed Skinned flag
  3134. 7 BSLightingShaderProperty: Removed Skinned flag
  3135. 10 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3136. 1 BSXFlags: Removed emtpy BSXFlags
  3137.  
  3138. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Magazines\AUG_Mag_556.nif
  3139. 6 BSLightingShaderProperty: Removed Skinned flag
  3140. 9 BSLightingShaderProperty: Removed Skinned flag
  3141. 12 BSLightingShaderProperty: Removed Skinned flag
  3142. 15 BSLightingShaderProperty: Removed Skinned flag
  3143.  
  3144. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Receiver.nif
  3145. 53 BSLightingShaderProperty: Removed Skinned flag
  3146. 55 BSLightingShaderProperty: Removed Skinned flag
  3147. 57 BSLightingShaderProperty: Removed Skinned flag
  3148. 51 BSLightingShaderProperty: Removed Skinned flag
  3149. 60 BSLightingShaderProperty: Removed Skinned flag
  3150. 63 bhkNPCollisionObject: Target set to 38 NiNode
  3151.  
  3152. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Magazines\AUG_Mag_9mm.nif
  3153. 5 BSLightingShaderProperty: Removed Skinned flag
  3154. 9 BSLightingShaderProperty: Removed Skinned flag
  3155.  
  3156. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_MicroT1.nif
  3157. 4 BSLightingShaderProperty: Removed Skinned flag
  3158. 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3159. 1 BSXFlags: Removed emtpy BSXFlags
  3160.  
  3161. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_XPS3.nif
  3162. 4 BSLightingShaderProperty: Removed Skinned flag
  3163. 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3164. 13 BSLightingShaderProperty: Removed Skinned flag
  3165. 1 BSXFlags: Removed emtpy BSXFlags
  3166.  
  3167. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Barrel\Medium.nif
  3168. 7 BSLightingShaderProperty: Removed Skinned flag
  3169. 4 BSLightingShaderProperty: Removed Skinned flag
  3170. 12 BSLightingShaderProperty: Removed Skinned flag
  3171.  
  3172. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Thermal.nif
  3173. 4 BSLightingShaderProperty: Removed Skinned flag
  3174. 14 BSLightingShaderProperty: Removed Skinned flag
  3175. 1 BSXFlags: Removed emtpy BSXFlags
  3176.  
  3177. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Muzzles\Muzzle01.nif
  3178. 5 BSLightingShaderProperty: Removed Skinned flag
  3179. 1 BSXFlags: Removed emtpy BSXFlags
  3180.  
  3181. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Muzzles\Muzzle03.nif
  3182. 5 BSLightingShaderProperty: Removed Skinned flag
  3183. 1 BSXFlags: Removed emtpy BSXFlags
  3184.  
  3185. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Magazines\AUG_Mag_556Ext.nif
  3186. 6 BSLightingShaderProperty: Removed Skinned flag
  3187. 9 BSLightingShaderProperty: Removed Skinned flag
  3188. 12 BSLightingShaderProperty: Removed Skinned flag
  3189.  
  3190. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Barrel\Standard.nif
  3191. 5 BSLightingShaderProperty: Removed Skinned flag
  3192. 8 BSLightingShaderProperty: Removed Skinned flag
  3193. 11 BSLightingShaderProperty: Removed Skinned flag
  3194.  
  3195. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Kobra.nif
  3196. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3197. 14 BSLightingShaderProperty: Removed Skinned flag
  3198. 18 BSLightingShaderProperty: Removed Skinned flag
  3199. 1 BSXFlags: Removed emtpy BSXFlags
  3200.  
  3201. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Muzzles\Suppressor02.nif
  3202. 5 BSLightingShaderProperty: Removed Skinned flag
  3203. 1 BSXFlags: Removed emtpy BSXFlags
  3204.  
  3205. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Barrel\Short.nif
  3206. 7 BSLightingShaderProperty: Removed Skinned flag
  3207. 4 BSLightingShaderProperty: Removed Skinned flag
  3208. 11 BSLightingShaderProperty: Removed Skinned flag
  3209.  
  3210. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Muzzles\Muzzle04.nif
  3211. 5 BSLightingShaderProperty: Removed Skinned flag
  3212. 1 BSXFlags: Removed emtpy BSXFlags
  3213.  
  3214. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Muzzles\Suppressor01.nif
  3215. 5 BSLightingShaderProperty: Removed Skinned flag
  3216. 1 BSXFlags: Removed emtpy BSXFlags
  3217.  
  3218. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Rail\Left\Flashlight.nif
  3219. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  3220.  
  3221. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Attachments\Sights\AUG_BenderScope.nif
  3222. 4 BSLightingShaderProperty: Removed Skinned flag
  3223. 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3224. 23 BSLightingShaderProperty: Removed Skinned flag
  3225. 1 BSXFlags: Removed emtpy BSXFlags
  3226.  
  3227. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SteyrAUG\Magazines\AUG_Mag_556Drum.nif
  3228. 6 BSLightingShaderProperty: Removed Skinned flag
  3229. 9 BSLightingShaderProperty: Removed Skinned flag
  3230. 12 BSLightingShaderProperty: Removed Skinned flag
  3231. 15 BSLightingShaderProperty: Removed Skinned flag
  3232.  
  3233. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Muzzles\Suppressor03.nif
  3234. 5 BSLightingShaderProperty: Removed Skinned flag
  3235. 1 BSXFlags: Removed emtpy BSXFlags
  3236.  
  3237. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Rail\Left\SG550_Laser.nif
  3238. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  3239.  
  3240. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Magazines\SV98_Mag.nif
  3241. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3242.  
  3243. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_Bravo4.nif
  3244. 4 BSLightingShaderProperty: Removed Skinned flag
  3245. 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3246. 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3247. 1 BSXFlags: Removed emtpy BSXFlags
  3248.  
  3249. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_MicroT1.nif
  3250. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3251. 1 BSXFlags: Removed emtpy BSXFlags
  3252.  
  3253. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_Accupower.nif
  3254. 5 BSLightingShaderProperty: Removed Skinned flag
  3255. 8 BSLightingShaderProperty: Removed Skinned flag
  3256. 1 BSXFlags: Removed emtpy BSXFlags
  3257.  
  3258. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Stock\Comfort.nif
  3259. 4 BSLightingShaderProperty: Removed Skinned flag
  3260. 7 BSLightingShaderProperty: Removed Skinned flag
  3261. 10 BSLightingShaderProperty: Removed Skinned flag
  3262. 16 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3263. 1 BSXFlags: Removed emtpy BSXFlags
  3264.  
  3265. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Stock\Standard.nif
  3266. 4 BSLightingShaderProperty: Removed Skinned flag
  3267. 7 BSLightingShaderProperty: Removed Skinned flag
  3268. 10 BSLightingShaderProperty: Removed Skinned flag
  3269. 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3270. 1 BSXFlags: Removed emtpy BSXFlags
  3271.  
  3272. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_XPS3.nif
  3273. 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3274. 9 BSLightingShaderProperty: Removed Skinned flag
  3275. 1 BSXFlags: Removed emtpy BSXFlags
  3276.  
  3277. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Stock\Compact.nif
  3278. 4 BSLightingShaderProperty: Removed Skinned flag
  3279. 7 BSLightingShaderProperty: Removed Skinned flag
  3280. 10 BSLightingShaderProperty: Removed Skinned flag
  3281. 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3282. 1 BSXFlags: Removed emtpy BSXFlags
  3283.  
  3284. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_Kobra.nif
  3285. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3286. 15 BSLightingShaderProperty: Removed Skinned flag
  3287. 1 BSXFlags: Removed emtpy BSXFlags
  3288.  
  3289. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_Barska.nif
  3290. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3291.  
  3292. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_NightVision.nif
  3293. 4 BSLightingShaderProperty: Removed Skinned flag
  3294. 1 BSXFlags: Removed emtpy BSXFlags
  3295.  
  3296. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Rail\Underbarrel\SV98_Bipod.nif
  3297. 3 BSLightingShaderProperty: Removed Skinned flag
  3298. 1 BSXFlags: Removed emtpy BSXFlags
  3299.  
  3300. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_BenderScope.nif
  3301. 4 BSLightingShaderProperty: Removed Skinned flag
  3302. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3303. 1 BSXFlags: Removed emtpy BSXFlags
  3304.  
  3305. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_Holosun.nif
  3306. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3307.  
  3308. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_Vortex.nif
  3309. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3310.  
  3311. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_OKP-7.nif
  3312. 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3313.  
  3314. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_MicroT1.nif
  3315. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3316.  
  3317. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\Attachments\Sights\SV98_Thermal.nif
  3318. 4 BSLightingShaderProperty: Removed Skinned flag
  3319. 1 BSXFlags: Removed emtpy BSXFlags
  3320.  
  3321. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_Barska.nif
  3322. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3323.  
  3324. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_EoTech.nif
  3325. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3326. 8 BSLightingShaderProperty: Removed Skinned flag
  3327.  
  3328. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_Kobra.nif
  3329. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3330. 8 BSLightingShaderProperty: Removed Skinned flag
  3331.  
  3332. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Scope_LP_Mk4.nif
  3333. 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3334. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3335. 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3336. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3337. 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3338. 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3339. 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3340.  
  3341. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Rail_Spectre.nif
  3342. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3343. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3344.  
  3345. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_Bravo4.nif
  3346. 4 BSLightingShaderProperty: Removed Skinned flag
  3347. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3348. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3349.  
  3350. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_OKP-7.nif
  3351. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3352.  
  3353. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_EoTech.nif
  3354. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3355. 8 BSLightingShaderProperty: Removed Skinned flag
  3356.  
  3357. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Makarovnv\Sights\Makarov_Scope_Thermal.nif
  3358. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3359. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3360. 5 BSLightingShaderProperty: Removed Skinned flag
  3361.  
  3362. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\MK12_Scope_IronSights.nif
  3363. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3364.  
  3365. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\SV98_Receiver.nif
  3366. 46 BSLightingShaderProperty: Removed Skinned flag
  3367. 51 BSLightingShaderProperty: Removed Skinned flag
  3368. 49 BSLightingShaderProperty: Removed Skinned flag
  3369. 54 BSLightingShaderProperty: Removed Skinned flag
  3370. 57 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3371. 60 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3372.  
  3373. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_MicroT1.nif
  3374. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3375.  
  3376. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_Kobra.nif
  3377. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3378. 8 BSLightingShaderProperty: Removed Skinned flag
  3379.  
  3380. Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\SV98\SV98_ReceiverIntSupp.nif
  3381. 46 BSLightingShaderProperty: Removed Skinned flag
  3382. 51 BSLightingShaderProperty: Removed Skinned flag
  3383. 49 BSLightingShaderProperty: Removed Skinned flag
  3384. 54 BSLightingShaderProperty: Removed Skinned flag
  3385. 57 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3386. 60 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3387. 63 BSLightingShaderProperty: Removed Skinned flag
  3388. 66 BSLightingShaderProperty: Removed Skinned flag
  3389.  
  3390. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\ScopeMount\Flashlight.nif
  3391. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  3392.  
  3393. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_Spectre.nif
  3394. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3395. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3396.  
  3397. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\MK12_Scope_LP_Mk4.nif
  3398. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3399. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3400. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3401. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3402. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3403.  
  3404. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\MK12_Scope_LP_Mk5.nif
  3405. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  3406. 62 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3407. 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3408.  
  3409. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_Thermal.nif
  3410. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3411. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3412. 4 BSLightingShaderProperty: Removed Skinned flag
  3413.  
  3414. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_Barska.nif
  3415. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3416.  
  3417. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\ScopeMount\Lasersight.nif
  3418. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  3419.  
  3420. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Rail_UH-1.nif
  3421. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3422. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3423.  
  3424. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\ScopeMount\Laser1mW.nif
  3425. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3426. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3427. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  3428.  
  3429. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_Bravo4.nif
  3430. 4 BSLightingShaderProperty: Removed Skinned flag
  3431. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3432. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3433.  
  3434. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_OKP-7.nif
  3435. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3436.  
  3437. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_EoTech.nif
  3438. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3439. 8 BSLightingShaderProperty: Removed Skinned flag
  3440.  
  3441. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\Mk12_Scope_Mark3.nif
  3442. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3443. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3444. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3445.  
  3446. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_MicroT1.nif
  3447. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3448.  
  3449. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_PK-06.nif
  3450. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3451. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3452.  
  3453. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_Kobra.nif
  3454. 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3455. 8 BSLightingShaderProperty: Removed Skinned flag
  3456.  
  3457. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_Spectre.nif
  3458. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3459. 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3460.  
  3461. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\ScopeMount\Flashlight.nif
  3462. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  3463.  
  3464. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Scope_LP_Mk5.nif
  3465. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
  3466. 62 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3467. 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3468.  
  3469. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Scope_LP_Mk4.nif
  3470. 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3471. 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3472. 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3473. 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3474. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3475.  
  3476. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_Thermal.nif
  3477. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3478. 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3479. 4 BSLightingShaderProperty: Removed Skinned flag
  3480.  
  3481. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\ScopeMount\Lasersight.nif
  3482. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  3483.  
  3484. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\ScopeMount\Laser1mW.nif
  3485. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3486. 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3487. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  3488.  
  3489. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Rail_UH-1.nif
  3490. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3491. 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3492.  
  3493. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Sight_Iron.nif
  3494. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3495. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3496.  
  3497. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Scope_Bender.nif
  3498. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3499. 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3500. 14 BSLightingShaderProperty: Removed Skinned flag
  3501.  
  3502. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\P90_Scope_Mark3.nif
  3503. 3 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3504. 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3505. 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
  3506.  
  3507. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\Mk12nv\Sights\ScopeMount\RangeFinder.nif
  3508. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3509. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3510.  
  3511. Combined Arms Expansion Pack - AMD Patch-53000-AMD-1638545241\Data\meshes\P90nv\Sights\ScopeMount\RangeFinder.nif
  3512. 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3513. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  3514.  
  3515.  
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