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Sep 24th, 2018
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  1. Type of event: Expeditions (Start with PVP, end with RP)
  2. Setting:
  3. Map tileset: Forest Battle Royale map
  4. Players: in 4-6 man squad
  5. Cannot involve the same players that went on an expedition before
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  7. Expeditions is set at wounding – maim level (so taking a doctor along is recommended, or atleast a character with medical knowledge.) Players are not allowed to recover HP after fighting against an EC through meditation. So if they cannot complete the quest/expedition, they can choose to retreat on time.
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  10. Amount of EC’s required: 10 (including the final Arcane Beast)
  11. Overview: (STRICTLY FOR THE HUNTERS GUILD OF MINOBU)
  12. The guild of Hunters receive the request to hunt dan Arcane beast that is rampaging through the forest and threatens a nearby village. A cabin in the woods has meet its fate already. With the given information it is clear that this beast runs with a pack!
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  14. First stage: The hunters will fight through the pack before the Arcane Beast itself shows. Fighting the pack will be without role-play. They are super fodder EC and serve to give the players a feel of superiority. But if super fodder EC manages to knock out a player, they are lightly wounded. The wounded players can choose to recover in order to assist in the takedown of the arcane beast. However, given their wounded status it is risk to be mortally wounded and/or maimed.
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  16. Second stage (final): The Arcane beast reveals itself. Roleplay rules are now in effect. Everyone does a short, but nice roleplay and fight the beast. At 50% health (or before the Arcane Beast toggles RP mode and checks with the crew if they are okay to continue or want to retreat. If they want to retreat all without wounds are dealt light wounds. All that are lightly wounded are heavily wounded. If they can continue and defeat the beast, they reap the rewards.
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  21. Expedition rewards: Whatever the admins deem fit, but are supposedly highly rewarding.
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