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a guest Oct 20th, 2018 92 Never
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  1. Log uploaded on Saturday, October 20, 2018, 8:59:15 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
  6. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  7. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0)
  8. Giddy-up! Core[1.1.0]: GiddyUpCore(0.0.0.0)
  9. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  10. Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
  11. [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6867.22473)
  12. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(2.1.64.0)
  13. Hospitality[0.19.2]: $HugsLibChecker(0.5.0.0), Hospitality(1.0.1.0)
  14. Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.2.0)
  15. Animated Marshes [1.0]: (no assemblies)
  16. Storage Solutions: (no assemblies)
  17. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(3.2.107.0)
  18. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
  19. QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
  20. Invisible Conduit: 0Harmony(1.1.0.0), GoAwaySmallWire(1.0.0.0)
  21. [1.0] Small Shelf: (no assemblies)
  22. Xeva's Rimhair: (no assemblies)
  23. Relations Tab: Fluffy_Relations(2.1.64.0)
  24. RunAndGun: RunAndGun(1.18.3.0)
  25. Cheaper Components: (no assemblies)
  26. RaiderInfo: 0Harmony(1.2.0.1), RaiderInfo(1.0.0.0)
  27. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  28. CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6865.27726)
  29. [FSF] Growable Grass: (no assemblies)
  30. [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
  31. FashionRIMsta: (no assemblies)
  32. A Dog Said...: (no assemblies)
  33. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
  34. Power Indicators: 0Harmony(1.2.0.2), ShowMeThePower(1.0.6864.32434)
  35. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  36. Repair Workbench: RepairBench(1.0.0.0)
  37. More Sculpture: (no assemblies)
  38. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  39. Blueprints: Blueprints(2.1.37.0)
  40. More Mechanoids: MoreMechanoids(1.0.1.0)
  41. Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.4)
  42. Skilled Stonecutting: (no assemblies)
  43. Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.2.0)
  44. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  45. P-Music: (no assemblies)
  46. Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
  47. RIMkea: (no assemblies)
  48. Spoons Hair Mod: (no assemblies)
  49. Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
  50. Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
  51. Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.0.0)
  52. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(2.0.0.0)
  53. Simple Recycling: (no assemblies)
  54. Chemfuel lamps and heaters: RWChemfuelFurniture(0.15.1.0)
  55. Boartato Badditions: 0Harmony(1.1.0.0), BoartatoBadditionsSource(1.0.0.0)
  56. [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
  57. Numbers: RWNumbers(1.0.0.3)
  58. Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.1.6864.29024)
  59. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  60. [FSF] Vanilla Bionics Expansion: (no assemblies)
  61. [FSF] Better Spike Traps: (no assemblies)
  62. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  63. Craftsmanship: Craftsmanship(1.0.0.0)
  64. Lolidrop's hairshop: (no assemblies)
  65. [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
  66. Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6864.29102)
  67. [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
  68. [SYR] Prosthetic Table: (no assemblies)
  69. [SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
  70. [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
  71. Beast Man Tribes: (no assemblies)
  72. Blighted Alert: BlightedAlert(1.0.0.0)
  73. Infused: 0Harmony(1.2.0.1), Infused(34.0.0.0)
  74. GouRIMet: (no assemblies)
  75. Wall Vitals Monitor: (no assemblies)
  76. PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
  77. Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
  78. More Vanilla Turrets [1.0]: (no assemblies)
  79. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(4.1.415.0)
  80. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  81. Tilled Soil: (no assemblies)
  82. Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
  83. [1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
  84. Glass+Lights: (no assemblies)
  85. Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
  86. Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0)
  87. Giddy-up! Caravan[1.1.0]: GiddyUpCaravan(0.0.0.0)
  88. Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
  89. Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
  90. Mod Manager: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), ModManager(1.0.0.0)
  91. Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.2.8.0)
  92. [XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.1.0.0)
  93. Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
  94. DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
  95. More Trade Ships: (no assemblies)
  96. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  97. Dead Goat's Weapon Pack: (no assemblies)
  98. Thrumbo Extension 1.0 test: (no assemblies)
  99. Deer Extension 1.0 test: MaleHave(1.0.0.0)
  100. Stories, Missions and Objectives: 0Harmony(1.1.0.0)
  101. Rimsenal - Rimhair: (no assemblies)
  102. Hardworking animals 1.0: (no assemblies)
  103. RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
  104. Smokeleaf Industry: 0Harmony(1.2.0.1), HealRandomOldWound(1.0.0.0), ModCheck(1.8.0.0)
  105. Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
  106. [RF] Packed Lunches [1.0]: (no assemblies)
  107. [1.0] Removable Mt.Rock Roof Patche: (no assemblies)
  108. RT's Weapon Pack Reloaded (1.0): (no assemblies)
  109. Misc. Weapon Repair: WeaponRepair(1.0.0.0)
  110. Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
  111. [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
  112. More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
  113. Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0)
  114. Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
  115. Misc. Robots: AIRobot(1.0.0.0)
  116. Misc. Training: TrainingFacility(1.0.0.0)
  117. Realistic Rooms Lite: (no assemblies)
  118. [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6865.29819)
  119. Selling prisoners with no guilt: (no assemblies)
  120. [CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
  121. Crafting Quality Rebalanced: 0Harmony(1.1.0.0), CraftingQualityRebalanced(0.18.0.0)
  122. Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
  123. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  124. Save Our Ship (Reloaded): $HugsLibChecker(0.5.0.0), ShipsHaveInsides(1.0.0.0)
  125. Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
  126. Roppoi hair 1.0: (no assemblies)
  127. Squad UI Tweaks: 0Harmony(1.2.0.1), SquadUITweaks(1.0.0.0)
  128. Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
  129. Bo's Milkable Animals: (no assemblies)
  130. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
  131. Storyteller hair 1.0: (no assemblies)
  132. Sun Lamp Power: (no assemblies)
  133. Steel extraction: (no assemblies)
  134. Deadly Vanilla Weapon Tweaks: (no assemblies)
  135. Realistic Darkness 1.0: (no assemblies)
  136. Challenge Accepted!: 0Harmony(1.2.0.0), rimchallenge(1.0.6867.13766)
  137. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
  138. Chemicals & Neutroamine: Chemical Extraction(1.0.6332.5430)
  139. Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
  140. Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
  141. Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
  142. Expanded Prosthetics and Organ Engineering: (no assemblies)
  143. Feed The Colonists: (no assemblies)
  144. Medical Training: (no assemblies)
  145. MendAndRecycle: MendAndRecycle(1.0.6867.22518)
  146. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
  147. Nackblad Inc Rimhair: (no assemblies)
  148. People Can Change: 0Harmony(1.0.9.1), PCC_Code(1.0.6866.38340)
  149. ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
  150. Rich Traders: (no assemblies)
  151. Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
  152. Simple sidearms[1.3.1]: SimpleSidearms(1.0.0.0)
  153. Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
  154. [T] MoreFloors: (no assemblies)
  155.  
  156. Active Harmony patches:
  157. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  158. <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
  159. <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  160. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  161. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  162. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  163. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  164. ApparelUtility.HasPartsToWear: post: AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
  165. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  166. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  167. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  168. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  169. Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
  170. BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
  171. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
  172. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  173. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  174. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  175. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  176. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  177. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  178. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  179. Building_CryptosleepCasket.EjectContents: PRE: ShipsHaveInsides.Mod.RecoverPawnAfterExit.Prefix post: ShipsHaveInsides.Mod.RecoverPawnAfterExit.PostFix
  180. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  181. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  182. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  183. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  184. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  185. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  186. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  187. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  188. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  189. CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
  190. CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
  191. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
  192. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  193. Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  194. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  195. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  196. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  197. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
  198. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  199. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  200. Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  201. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  202. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  203. CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
  204. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  205. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  206. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  207. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  208. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  209. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  210. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  211. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  212. DefOfHelper.EnsureInitializedInCtor: PRE: Room_Food.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix
  213. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  214. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  215. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  216. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  217. Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
  218. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  219. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  220. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  221. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  222. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  223. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  224. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  225. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  226. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  227. FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
  228. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  229. FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
  230. FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
  231. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
  232. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  233. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  234. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  235. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  236. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  237. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix
  238. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  239. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  240. GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix, ShipsHaveInsides.Mod.DontBlockHullUnderDoor.BlocksConstruction
  241. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  242. GenConstruct.CanPlaceBlueprintOver: post: ShipsHaveInsides.Mod.AllowHullUnderDoor.CanPlaceBlueprintOver
  243. GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
  244. GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
  245. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  246. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  247. GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
  248. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  249. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  250. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
  251. GenRecipe.PostProcessProduct: post: Rimchallenge.EventBridge.OnThingProduced
  252. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  253. GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  254. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  255. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  256. HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
  257. HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
  258. HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
  259. HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
  260. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  261. Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
  262. Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
  263. Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
  264. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  265. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  266. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
  267. ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
  268. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  269. IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
  270. IncidentWorker_NeutralGroup.SpawnPawns: post: Rimchallenge.EventBridge.OnGroupSpawned
  271. IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
  272. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  273. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  274. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
  275. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  276. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  277. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  278. JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
  279. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  280. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
  281. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  282. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  283. JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
  284. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  285. JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
  286. JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
  287. JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
  288. JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
  289. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  290. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  291. JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  292. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  293. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  294. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  295. JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  296. JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
  297. JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre
  298. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  299. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
  300. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  301. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix, DoorsExpanded.HarmonyPatches.SeekAllowedArea_TryGiveJob
  302. JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
  303. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  304. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  305. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  306. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  307. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  308. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  309. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  310. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  311. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  312. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  313. MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
  314. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  315. MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  316. MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  317. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  318. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, Rimchallenge.EventBridge.OnMapLoaded
  319. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  320. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
  321. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  322. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  323. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  324. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  325. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
  326. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  327. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
  328. Mineable.Destroy: post: Rimchallenge.EventBridge.OnDestroyMineable
  329. Mineable.DestroyMined: post: Rimchallenge.EventBridge.OnDestroyMined
  330. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  331. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  332. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  333. MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
  334. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  335. Page_SelectScenario.BeginScenarioConfiguration: PRE: Rimchallenge.EventBridge.OnBeginScenarioConfiguration
  336. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  337. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  338. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  339. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix, Rimchallenge.EventBridge.OnPawnDestroyed
  340. Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
  341. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  342. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  343. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  344. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  345. Pawn.Kill: post: Rimchallenge.EventBridge.OnPawnKilled, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  346. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  347. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: Rimchallenge.EventBridge.OnPawnFactionSet, AlienRace.HarmonyPatches.SetFactionPostfix
  348. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  349. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  350. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  351. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  352. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  353. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix, [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
  354. PawnBioAndNameGenerator.GeneratePawnName: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
  355. PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
  356. PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
  357. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
  358. PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
  359. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  360. PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
  361. PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
  362. PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
  363. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  364. PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
  365. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  366. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  367. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  368. PawnGraphicSet.ResolveAllGraphics: post: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
  369. PawnGraphicSet.ResolveApparelGraphics: PRE: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre
  370. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  371. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  372. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  373. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  374. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  375. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  376. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  377. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  378. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  379. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  380. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  381. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  382. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  383. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  384. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  385. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  386. PawnRenderer.RenderPawnInternal: PRE: AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre
  387. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  388. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  389. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  390. Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done
  391. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  392. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  393. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  394. Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre
  395. Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  396. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  397. Pawn_DrawTracker.get_DrawPos: post: AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done
  398. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  399. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  400. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  401. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  402. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  403. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  404. Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
  405. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  406. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  407. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  408. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  409. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
  410. Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  411. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  412. Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  413. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  414. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  415. Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
  416. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  417. Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
  418. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
  419. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  420. PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
  421. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  422. Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
  423. QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
  424. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  425. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  426. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
  427. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  428. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
  429. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  430. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  431. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
  432. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  433. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  434. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  435. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  436. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  437. SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
  438. SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
  439. SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
  440. ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
  441. ShipCountdown.CountdownEnded: PRE: ShipsHaveInsides.Mod.SaveShip.SaveShipAndRemoveItemStacks
  442. ShipCountdown.InitiateCountdown: PRE: ShipsHaveInsides.Mod.InitShipRefs.SaveStatics
  443. ShipUtility.LaunchFailReasons: PRE: ShipsHaveInsides.Mod.FindLaunchFailReasons.DisableOriginalMethod post: ShipsHaveInsides.Mod.FindLaunchFailReasons.FindLaunchFailReasonsReally
  444. ShipUtility.ShipBuildingsAttachedTo: PRE: ShipsHaveInsides.Mod.FindAllTheShipParts.DisableOriginalMethod post: ShipsHaveInsides.Mod.FindAllTheShipParts.FindShipPartsReally
  445. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  446. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  447. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
  448. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  449. SkillRecord.Learn: PRE: Rimchallenge.EventBridge.BeforeSkillLearned post: Rimchallenge.EventBridge.OnSkillLearned
  450. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  451. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  452. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  453. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  454. SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
  455. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  456. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  457. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  458. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  459. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  460. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  461. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  462. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  463. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  464. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  465. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  466. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  467. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  468. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  469. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  470. ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
  471. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  472. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  473. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  474. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
  475. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  476. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  477. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  478. Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
  479. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  480. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  481. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
  482. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  483. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  484. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  485. TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  486. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  487. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  488. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  489. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  490. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  491. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  492. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  493. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  494. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  495. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  496. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  497. VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  498. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  499. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  500. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  501. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  502. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  503. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  504. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  505. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  506. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  507. WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
  508. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
  509. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  510. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
  511. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
  512. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
  513. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
  514. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  515. WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  516. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  517. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  518. WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
  519. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  520. WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
  521. WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
  522. WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
  523. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  524. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  525. Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, HugsLib.AvoidFriendlyFire, HugsLib.AllowTool, HugsLib.SearchAndDestroy, HugsLib.RunAndGun, HugsLib.SimpleSidearms, Fluffy.StuffedFloors, fluffy.medicaltab, Fluffy.AnimalTab, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, HugsLib.Hospitality, io.github.ratysz.madskills, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Share_The_Load.main, uuugggg.rimworld.SmartMedicine.main, HugsLib.ShipInteriorMod, fluffy.rimworld.pharmacist, Syrchalis.Rimworld.SetUpCamp, Dubwise.Rimefeller, rimworld.infused, fluffy.colonymanager, fluffy.modmanager, com.rimworld.modcheck, net.marvinkosh.rimworld.mod.ughyougotme, rimworld.ResearchPal, net.rainbeau.rimworld.mod.backstories, HugsLib.GiddyUpCaravan, AnimalGear, HugsLib.GiddyUpRideAndRoll, HugsLib.Therapy, HugsLib.MoreMechanoids, HugsLib.Autopsy, HugsLib.BattleMounts, HugsLib.DefensivePositions, HugsLib.HeatMap, HugsLib.RoomSense; 1.2.0.0: rimworld.undera4.challenge; 1.1.0.0: rimworld.erdelf.prisoner_ransom, rimworld.phomor.craftingqualityrebalanced; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.doorsexpanded, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.installedpart, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
  526.  
  527. Platform information: (hidden, hold Shift while publishing to include)
  528.  
  529. Log file contents:
  530. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  531. GfxDevice: [Renderer information redacted]
  532. Begin MonoManager ReloadAssembly
  533. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  534. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  535. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  536. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  537. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  538. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  539. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  540. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  541. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  542. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  543. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  544. RimWorld 1.0.2059 rev1005
  545.  
  546. ReflectionTypeLoadException getting types in assembly MissionsAndObjectives: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  547.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  548.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  549.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  550.  
  551. Loader exceptions:
  552.    => System.TypeLoadException: Could not load type 'MissionsAndObjectives.JobDriver_DoMissionObjective' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  553.    => System.TypeLoadException: Could not load type '<>c__DisplayClass20_0' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  554.    => System.TypeLoadException: Could not load type '<MakeNewToils>d__20' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  555.  
  556.  
  557. Rimefeller 1.1.226
  558.  
  559. DubsMintMenus 1.0.87
  560.  
  561. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  562.  
  563. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  564.  
  565. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  566.  
  567. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  568.  
  569. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>5.5</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.60</ArmorRating_Sharp><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Heat>0.30</ArmorRating_Heat><Flammability>0.5</Flammability></statBases><tools><li><label>horn</label><capacities><li>Scratch</li><li>Stab</li></capacities><power>23</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>28</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.7</chanceFactor></li><li><label>left foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>17</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>7</baseBodySize><baseHungerRate>3.5</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>60</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.9</wildness><lifeExpectancy>220</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4.0</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><packAnimal>true</packAnimal><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><nameOnNuzzleChance>1</nameOnNuzzleChance><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><comps><li Class="GiddyUpCore.CompProperties_Mount"><drawFront>true</drawFront></li></comps><comps><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
  570.  
  571. Could not find a type named MissionsAndObjectives.JobDriver_DoMissionObjective
  572.  
  573. Could not find a type named MissionsAndObjectives.MainTabWindow_MissionObjectives
  574.  
  575. Could not find type named MissionsAndObjectives.MissionControlDef from node <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  576.  
  577. XML error: <boxActive>UI/Icons/Active</boxActive> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  578.  
  579. XML error: <boxFinished>UI/Icons/Finished</boxFinished> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  580.  
  581. XML error: <boxFailed>UI/Icons/Failed</boxFailed> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  582.  
  583. Could not find a type named MissionsAndObjectives.WorkGiver_DoMissionObjective
  584.  
  585. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  586.  
  587. [MadSkills]: changed behavior of Great Memory trait.
  588.  
  589. Couldn't find exact match for backstory DeepSpaceSurveor87, or any close match.
  590.  
  591. Translation data for language Spanish has 644 errors. Generate translation report for more info.
  592.  
  593. Removed Log Error from Manhunter Job
  594.  
  595. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  596.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  597.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  598.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  599.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  600.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  601.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  602.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  603.   at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
  604.   --- End of inner exception stack trace ---
  605.   at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  606.   at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  607.   at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  608.   at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
  609.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  610.  
  611. ResearchPal :: Preparing research nodes
  612.  
  613. ResearchPal :: Checking prerequisites.
  614.  
  615. ResearchPal :: Populating nodes.
  616.  
  617. ResearchPal ::  181 nodes
  618.  
  619. ResearchPal ::  redundant prerequisites for Medicina regenerativa: Microelectrónica
  620.  
  621. ResearchPal ::  redundant prerequisites for Trasplante de órganos: Microelectrónica
  622.  
  623. ResearchPal ::  redundant prerequisites for Reinforced glass: Electricidad
  624.  
  625. ResearchPal ::  redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
  626.  
  627. ResearchPal ::  redundant prerequisites for Weapon Assembly: Mecanización
  628.  
  629. ResearchPal ::  redundant prerequisites for Advanced Bows: Herrería
  630.  
  631. ResearchPal ::  redundant prerequisites for Melee Weapons: Herrería
  632.  
  633. ResearchPal ::  redundant prerequisites for Heavy Weapons: Operación 'Gas'
  634.  
  635. ResearchPal ::  PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  636.  
  637. ResearchPal ::  BlastTurret has a lower techlevel than (one of) it's prerequisites
  638.  
  639. ResearchPal ::  VulcanCannon has a lower techlevel than (one of) it's prerequisites
  640.  
  641. ResearchPal ::  RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
  642.  
  643. ResearchPal :: Creating edges.
  644.  
  645. ResearchPal :: Assigning horizontal positions.
  646.  
  647. ResearchPal :: Normalizing edges.
  648.  
  649. ResearchPal :: duplicated positions:
  650.  1, 1: Té psicoide
  651. 1, 1: Cultivar árboles
  652. 1, 2: Elaboración de cerveza
  653. 1, 3: Muebles complejos
  654. 1, 4: Refrigerador pasivo
  655. 1, 4: Cantería
  656. 1, 5: Ropa compleja
  657. 1, 1: Producción de drogas
  658. 2, 1: Cacao
  659. 1, 2: Hilodiablo
  660. 1, 3: Fabricación de alfombras
  661. 1, 4: Concentrado pemmican
  662. 1, 4: Herrería
  663. 1, 6: Arco recurvo
  664. 2, 1: Refinamiento de psicita
  665. 2, 2: Produccion de despertar
  666. 2, 2: Produccion de zumo-go
  667. 2, 3: Produccion de penoxicilina
  668. 2, 5: Espadas largas
  669. 2, 5: Armadura de plata
  670. 2, 6: Gran arco
  671. 1, 3: Electricidad
  672. 2, 2: Baterías
  673. 2, 3: Refinado de biofuel
  674. 2, 2: Watermill generator
  675. 2, 2: Pasta nutritiva
  676. 2, 2: Paneles solares
  677. 2, 3: Aire acondicionado
  678. 2, 2: Puertas automáticas
  679. 2, 1: Hidroponía
  680. 2, 2: Televisión de rayos catódicos
  681. 3, 2: Comida de supervivencia envasada
  682. 2, 2: Espuma cortafuegos
  683. 2, 1: AEI (artefactos explosivos improvisados)
  684. 2, 3: Energía geotermica
  685. 2, 3: Materiales estériles
  686. 2, 4: Mecanización
  687. 3, 5: Cinturón de humo
  688. 3, 4: Armería
  689. 3, 5: Armadura de escamas
  690. 4, 4: Operación 'Retroceso'
  691. 5, 5: Operación 'Gas'
  692. 5, 4: Torretas
  693. 2, 3: Microelectrónica
  694. 3, 2: Televisión de pantalla plana
  695. 3, 1: Luces de colores
  696. 3, 2: Bomba antihumedad
  697. 3, 1: Camas médicas
  698. 3, 3: Cápsulas de transporte
  699. 3, 1: Producción de medicamentos
  700. 3, 1: Escáner de minerales de largo alcance
  701. 3, 3: Cinturón de protección
  702. 6, 5: Rifles de precisión
  703. 6, 4: Cañón automático
  704. 6, 5: Arma multi barril
  705. 3, 3: Multi-analizador
  706. 5, 2: Escáner de penetración terrestre
  707. 4, 2: Taladro de perforación
  708. 4, 1: Monitor de signos vitales
  709. 4, 3: Manufactura
  710. 5, 3: Manufactura avanzada
  711. 4, 3: Sarcófago de criptosueño
  712. 5, 4: Servoarmadura
  713. 7, 5: Municiones con cargadas de pulso
  714. 7, 4: Torreta de francotirador
  715. 6, 3: Construcción básica de naves
  716. 7, 3: Sarcófago de criptosueño de nave
  717. 7, 4: Reactor estelar de nave
  718. 7, 5: Propulsor de nave Johnson-Tanaka
  719. 1, 4: Simple Curtains
  720. 1, 5: Prisoner Containment
  721. 1, 4: Hinges and Gates
  722. 1, 4: Blast Doors
  723. 2, 3: Simple Animal Prosthetics
  724. 3, 4: Animal Bionics
  725. 1, 5: Animal Healing
  726. 3, 2: Item Repair
  727. 3, 1: Fusibles básicos
  728. 4, 1: Cortacircuitos
  729. 1, 3: Millenium Line Furniture
  730. 1, 4: Rustika Furniture
  731. 1, 1: Basic Autopsy
  732. 2, 1: Advanced Autopsy
  733. 3, 1: Glitterworld Autopsy
  734. 3, 2: Animal Autopsy
  735. 2, 5: Apparel recycling
  736. 2, 1: Organic neutroamine
  737. 1, 4: Baking
  738. 2, 5: Makeshift armor
  739. 2, 1: Drill for oil
  740. 6, 1: Deep Wells
  741. 3, 2: Chemfuel Refining
  742. 7, 4: Neutroamine
  743. 4, 3: Synthylene
  744. 5, 4: Napalm
  745. 5, 5: Artificial Flooring
  746. 5, 3: Synthread
  747. 6, 3: Synthamide
  748. 7, 3: Synthamide Composite
  749. 8, 3: Plasteel
  750. 9, 3: Hyperweave
  751. 1, 6: Grandma Anna's Cookbook
  752. 1, 6: Heavy bridges
  753. 2, 6: Deep water bridges
  754. 2, 4: Gun complex
  755. 5, 3: Rocket complex
  756. 6, 4: Military grade turrets
  757. 7, 3: Shredder turrets
  758. 8, 3: Precision turrets
  759. 9, 3: Blast turrets
  760. 10, 2: Vulcan cannon
  761. 1, 2: Basic managing software
  762. 2, 2: Advanced managing software
  763. 2, 2: Power management
  764. 1, 2: Terrain Rehabilitation
  765. 4, 4: Medicina regenerativa
  766. 4, 2: Trasplante de órganos
  767. 6, 4: Neurociencia
  768. 3, 3: Basic robotics
  769. 4, 2: Basic Artificial  creatures
  770. 5, 2: Advanced Artificial  creatures
  771. 6, 2: Experimental Artificial  creatures
  772. 4, 4: Basic enchancements
  773. 5, 5: Advanced enchancements
  774. 4, 3: T1 androids
  775. 5, 4: Basic replacement parts
  776. 5, 3: T2 androids
  777. 6, 4: Advanced programming
  778. 6, 5: Basic android plating
  779. 7, 6: Composite android plating
  780. 6, 5: Advanced replacement limbs
  781. 7, 6: Advanced replacement internals
  782. 7, 4: Android mind implants
  783. 6, 3: T3 androids
  784. 7, 3: T4 androids
  785. 8, 3: Archotech upgrades
  786. 8, 4: Ai Persona Fabrication
  787. 1, 2: Glassworks
  788. 3, 2: Reinforced glass
  789. 2, 1: Decorative glass
  790. 1, 1: Smokeleaf cultivation
  791. 2, 2: Smokeleaf processing
  792. 2, 1: Industrial smokeleaf cultivation
  793. 3, 2: Industrial smokeleaf processing
  794. 3, 1: Advanced smokeleaf cultivation
  795. 4, 2: Advanced smokeleaf processing
  796. 5, 1: Smokeleaf pharmacology
  797. 6, 2: Smokeleaf glittertech
  798. 4, 3: Weapon Assembly
  799. 3, 2: Advanced Bows
  800. 3, 1: Melee Weapons
  801. 5, 5: Throwable Grenades
  802. 5, 2: Pistols
  803. 6, 2: Submachine Guns
  804. 5, 3: Shotguns
  805. 7, 4: Rifles
  806. 8, 4: Sniper Rifles
  807. 7, 5: Heavy Weapons
  808. 1, 2: Earth writing
  809. 2, 2: Leather scribing
  810. 2, 1: Bookshelves
  811. 3, 2: Pages and bookbinding
  812. 4, 2: Typewriting
  813. 3, 2: Reactive Flooring
  814. 1, 2: Prótesis básicas
  815. 3, 2: Prótesis
  816. 4, 2: Biónica
  817. 3, 3: Órganos sustitutos
  818. 5, 1: Sustitución de costillas
  819. 5, 2: Biónica avanzada
  820. 4, 3: Órganos sintéticos
  821. 5, 3: Cirugía cerebral
  822. 2, 1: DUMMY: Producción de drogas -> Producción de medicamentos
  823. 3, 4: DUMMY: Microelectrónica -> Rifles de precisión
  824. 4, 4: DUMMY: Microelectrónica -> Rifles de precisión
  825. 5, 4: DUMMY: Microelectrónica -> Rifles de precisión
  826. 3, 4: DUMMY: Microelectrónica -> Cañón automático
  827. 4, 4: DUMMY: Microelectrónica -> Cañón automático
  828. 5, 4: DUMMY: Microelectrónica -> Cañón automático
  829. 3, 4: DUMMY: Microelectrónica -> Arma multi barril
  830. 4, 4: DUMMY: Microelectrónica -> Arma multi barril
  831. 5, 5: DUMMY: Microelectrónica -> Arma multi barril
  832. 5, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  833. 6, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  834. 4, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  835. 5, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  836. 6, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  837. 5, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  838. 6, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  839. 4, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  840. 5, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  841. 6, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  842. 3, 1: DUMMY: Drill for oil -> Deep Wells
  843. 4, 1: DUMMY: Drill for oil -> Deep Wells
  844. 5, 1: DUMMY: Drill for oil -> Deep Wells
  845. 4, 1: DUMMY: Producción de medicamentos -> Neutroamine
  846. 5, 2: DUMMY: Producción de medicamentos -> Neutroamine
  847. 6, 3: DUMMY: Producción de medicamentos -> Neutroamine
  848. 5, 3: DUMMY: Manufactura -> Synthamide
  849. 3, 3: DUMMY: Gun complex -> Rocket complex
  850. 4, 3: DUMMY: Gun complex -> Rocket complex
  851. 3, 4: DUMMY: Gun complex -> Military grade turrets
  852. 4, 4: DUMMY: Gun complex -> Military grade turrets
  853. 5, 4: DUMMY: Gun complex -> Military grade turrets
  854. 7, 4: DUMMY: Arma multi barril -> Vulcan cannon
  855. 8, 3: DUMMY: Arma multi barril -> Vulcan cannon
  856. 9, 2: DUMMY: Arma multi barril -> Vulcan cannon
  857. 5, 4: DUMMY: Morteros -> Devastator mortar
  858. 6, 4: DUMMY: Morteros -> Devastator mortar
  859. 7, 3: DUMMY: Morteros -> Devastator mortar
  860. 8, 3: DUMMY: Morteros -> Devastator mortar
  861. 9, 2: DUMMY: Morteros -> Devastator mortar
  862. 10, 2: DUMMY: Morteros -> Devastator mortar
  863. 2, 2: DUMMY: Glassworks -> Reinforced glass
  864. 3, 3: DUMMY: Espuma cortafuegos -> Throwable Grenades
  865. 4, 4: DUMMY: Espuma cortafuegos -> Throwable Grenades
  866. 3, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  867. 4, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  868. 5, 3: DUMMY: Weapon Assembly -> Rifles
  869. 6, 3: DUMMY: Weapon Assembly -> Rifles
  870. 6, 5: DUMMY: Throwable Grenades -> Heavy Weapons
  871. 8, 4: DUMMY: Heavy Weapons -> Anti Material Rifles
  872. 6, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  873. 7, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  874. 8, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  875. 2, 2: DUMMY: Prótesis básicas -> Prótesis
  876.  
  877. ResearchPal :: out-of-bounds nodes:
  878.  
  879.  
  880. ResearchPal :: Reducing crossings
  881.  
  882. ResearchPal :: Collapsing nodes.
  883.  
  884. ResearchPal :: (11, 8) -> (11, 42)
  885.  
  886. ResearchPal :: Minimize crossings.
  887.  
  888. ResearchPal :: BarymetricSweep 0 (left): 1291 -> 287
  889.  
  890. ResearchPal :: BarymetricSweep 1 (right): 287 -> 350
  891.  
  892. ResearchPal :: BarymetricSweep 2 (left): 350 -> 256
  893.  
  894. ResearchPal :: BarymetricSweep 3 (right): 256 -> 313
  895.  
  896. ResearchPal :: BarymetricSweep 4 (left): 313 -> 212
  897.  
  898. ResearchPal :: GreedySweep: 212 -> 195
  899.  
  900. ResearchPal :: GreedySweep: 195 -> 191
  901.  
  902. ResearchPal :: GreedySweep: 191 -> 187
  903.  
  904. ResearchPal :: GreedySweep: 187 -> 187
  905.  
  906. ResearchPal :: GreedySweep: 187 -> 187
  907.  
  908. ResearchPal :: duplicated positions:
  909.  
  910.  
  911. ResearchPal :: out-of-bounds nodes:
  912.  
  913.  
  914. ResearchPal :: Finalizing layout
  915.  
  916. ResearchPal :: Minimize edge length.
  917.  
  918. ResearchPal :: EdgeLengthSweep_Local, iteration 0: 3450 -> 4136
  919.  
  920. ResearchPal :: EdgeLengthSweep_Local, iteration 1: 4136 -> 4482
  921.  
  922. ResearchPal :: EdgeLengthSweep_Local, iteration 2: 4482 -> 4052
  923.  
  924. ResearchPal :: EdgeLengthSweep_Global, iteration 0: 4052 -> 3372
  925.  
  926. ResearchPal :: EdgeLengthSweep_Global, iteration 1: 3372 -> 3328
  927.  
  928. ResearchPal :: EdgeLengthSweep_Global, iteration 2: 3328 -> 3328
  929.  
  930. ResearchPal :: EdgeLengthSweep_Global, iteration 3: 3328 -> 3328
  931.  
  932. ResearchPal ::  Té psicoide(1.0, 1.0)
  933.  
  934. ResearchPal ::  Elaboración de cerveza(1.0, 2.0)
  935.  
  936. ResearchPal ::  Refrigerador pasivo(2.0, 1.0)
  937.  
  938. ResearchPal ::  Concentrado pemmican(2.0, 2.0)
  939.  
  940. ResearchPal ::  Simple Curtains(3.0, 1.0)
  941.  
  942. ResearchPal ::  Hinges and Gates(3.0, 2.0)
  943.  
  944. ResearchPal ::  Rustika Furniture(4.0, 1.0)
  945.  
  946. ResearchPal ::  Prisoner Containment(4.0, 2.0)
  947.  
  948. ResearchPal ::  Grandma Anna's Cookbook(5.0, 1.0)
  949.  
  950. ResearchPal ::  Terrain Rehabilitation(5.0, 2.0)
  951.  
  952. ResearchPal ::  Fabricación de alfombras(6.0, 1.0)
  953.  
  954. ResearchPal ::  Cantería(6.0, 2.0)
  955.  
  956. ResearchPal ::  Millenium Line Furniture(7.0, 1.0)
  957.  
  958. ResearchPal ::  Blast Doors(7.0, 2.0)
  959.  
  960. ResearchPal ::  Baking(8.0, 1.0)
  961.  
  962. ResearchPal ::  Animal Healing(8.0, 2.0)
  963.  
  964. ResearchPal :: Removing empty rows
  965.  
  966. ResearchPal :: duplicated positions:
  967.  2, 22: Smokeleaf processing
  968. 2, 22: DUMMY: Producción de drogas -> Producción de medicamentos
  969. 2, 46: Materiales estériles
  970. 2, 46: DUMMY: Prótesis básicas -> Prótesis
  971. 3, 30: Armería
  972. 3, 30: DUMMY: Drill for oil -> Deep Wells
  973. 3, 34: Chemfuel Refining
  974. 3, 35: Fusibles básicos
  975. 3, 34: DUMMY: Espuma cortafuegos -> Throwable Grenades
  976. 3, 35: DUMMY: Refinado de biofuel -> Throwable Grenades
  977. 3, 48: Cinturón de protección
  978. 3, 50: Multi-analizador
  979. 3, 48: DUMMY: Microelectrónica -> Rifles de precisión
  980. 3, 50: DUMMY: Microelectrónica -> Cañón automático
  981. 3, 55: Animal Bionics
  982. 3, 56: Luces de colores
  983. 3, 55: DUMMY: Gun complex -> Rocket complex
  984. 3, 56: DUMMY: Gun complex -> Military grade turrets
  985. 4, 31: Weapon Assembly
  986. 4, 32: Operación 'Retroceso'
  987. 4, 31: DUMMY: Producción de medicamentos -> Neutroamine
  988. 4, 32: DUMMY: Drill for oil -> Deep Wells
  989. 4, 36: Synthylene
  990. 4, 36: DUMMY: Refinado de biofuel -> Throwable Grenades
  991. 4, 49: Monitor de signos vitales
  992. 4, 49: DUMMY: Microelectrónica -> Rifles de precisión
  993. 4, 53: Manufactura
  994. 4, 54: Sarcófago de criptosueño
  995. 4, 53: DUMMY: Microelectrónica -> Cañón automático
  996. 4, 54: DUMMY: Microelectrónica -> Arma multi barril
  997. 4, 59: Medicina regenerativa
  998. 4, 59: DUMMY: Gun complex -> Military grade turrets
  999. 5, 29: Basic replacement parts
  1000. 5, 29: DUMMY: Weapon Assembly -> Rifles
  1001. 5, 33: Shotguns
  1002. 5, 34: Pistols
  1003. 5, 33: DUMMY: Producción de medicamentos -> Neutroamine
  1004. 5, 34: DUMMY: Drill for oil -> Deep Wells
  1005. 5, 42: Torretas
  1006. 5, 44: Synthylene Components
  1007. 5, 42: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  1008. 5, 46: Escáner de penetración terrestre
  1009. 5, 44: DUMMY: Manufactura -> Synthamide
  1010. 5, 46: DUMMY: Multi-analizador -> Torreta de francotirador
  1011. 5, 50: Servoarmadura
  1012. 5, 50: DUMMY: Microelectrónica -> Arma multi barril
  1013. 5, 59: Rocket complex
  1014. 5, 59: DUMMY: Gun complex -> Military grade turrets
  1015. 6, 30: Basic android plating
  1016. 6, 32: Advanced replacement limbs
  1017. 6, 30: DUMMY: Weapon Assembly -> Rifles
  1018. 6, 32: DUMMY: Morteros -> Devastator mortar
  1019. 6, 46: Arma multi barril
  1020. 6, 48: Rifles de precisión
  1021. 6, 46: DUMMY: Multi-analizador -> Torreta de francotirador
  1022. 6, 48: DUMMY: Manufactura -> Municiones con cargadas de pulso
  1023. 7, 32: Advanced replacement internals
  1024. 7, 32: DUMMY: Morteros -> Devastator mortar
  1025. 7, 44: Neutroamine
  1026. 7, 44: DUMMY: Arma multi barril -> Vulcan cannon
  1027. 7, 53: Ordenador de nave Persuasión IA
  1028. 7, 53: DUMMY: Manufactura avanzada -> Anti Material Rifles
  1029.  
  1030. ResearchPal :: out-of-bounds nodes:
  1031.  
  1032.  
  1033. ResearchPal :: Restoring queue
  1034.  
  1035. ||========================================
  1036.  
  1037. || Setting up Editable Backstories (REB)
  1038.  
  1039. ||========================================
  1040.  
  1041. || Backstories Added by REB:
  1042.  
  1043. ||    Childhood Backstories (shuffleable): 146
  1044.  
  1045. ||    Childhood Backstories (non-shuffleable): 0
  1046.  
  1047. ||    Adulthood Backstories (shuffleable): 175
  1048.  
  1049. ||    Adulthood Backstories (non-shuffleable): 0
  1050.  
  1051. ||========================================
  1052.  
  1053. || Backstories Added by Other Mods:
  1054.  
  1055. ||    Childhood Backstories (shuffleable): 2
  1056.  
  1057. ||    Childhood Backstories (non-shuffleable): 0
  1058.  
  1059. ||    Adulthood Backstories (shuffleable): 2
  1060.  
  1061. ||    Adulthood Backstories (non-shuffleable): 0
  1062.  
  1063. ||========================================
  1064.  
  1065. || Names Added by REB:
  1066.  
  1067. ||    First Names (Female): 2508
  1068.  
  1069. ||    First Names (Male): 2305
  1070.  
  1071. ||    Nicknames (Female): 146
  1072.  
  1073. ||    Nicknames (Male): 179
  1074.  
  1075. ||    Nicknames (Unisex): 1542
  1076.  
  1077. ||    First/Nick Sets (Female): 1486
  1078.  
  1079. ||    First/Nick Sets (Male): 1052
  1080.  
  1081. ||    Last Names: 10092
  1082.  
  1083. ||    Full Names (without bios): 45
  1084.  
  1085. ||    Full Names (with bios): 10
  1086.  
  1087. ||========================================
  1088.  
  1089. || FilterSet Name Lists:
  1090.  
  1091. ||    FS1 First Names (Female): 146
  1092.  
  1093. ||    FS1 First Names (Male): 140
  1094.  
  1095. ||    FS1 Last Names: 222
  1096.  
  1097. ||    FS2: No Names Defined
  1098.  
  1099. ||    FS3: No Names Defined
  1100.  
  1101. ||    FS4: No Names Defined
  1102.  
  1103. ||    FS5: No Names Defined
  1104.  
  1105. ||    FS6: No Names Defined
  1106.  
  1107. ||    FS7: No Names Defined
  1108.  
  1109. ||    FS8: No Names Defined
  1110.  
  1111. ||    FS9: No Names Defined
  1112.  
  1113. ||========================================
  1114.  
  1115. Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
  1116.  
  1117. Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
  1118.  
  1119. Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
  1120.  
  1121. Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
  1122.  
  1123. Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
  1124.  
  1125. Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
  1126.  
  1127. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  1128.  
  1129. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor
  1130.  
  1131. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, TempSleepSpot, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  1132.  
  1133. [HugsLib] v6.0.1 initialized AllowTool, GiddyUpCore, Hospitality, RunAndGun, CleaningStation, MoreMechanoids, Autopsy, MURWallLight, Therapy, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, SearchAndDestroy, AnimalGear, ShipInteriorMod, HeatMap, DefensivePositions, DaysMatter, RoomSense, Psychology, com.github.alandariva.moreplanning, SimpleSidearms, WM_PonicsWithLamps, AvoidFriendlyFire, WhileYoureUp
  1134.  
  1135. Combat extended loaded: False
  1136.  
  1137. [DaysMatter] Loaded.
  1138.  
  1139. Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
  1140.  
  1141. Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
  1142.  
  1143. Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
  1144.  
  1145. Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
  1146.  
  1147. Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
  1148.  
  1149. Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
  1150.  
  1151. Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
  1152.  
  1153. Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
  1154.  
  1155. Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
  1156.  
  1157. Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
  1158.  
  1159. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1160.  
  1161. Tried to get a material from a different thread.
  1162.  
  1163. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1164.  
  1165. Tried to get a material from a different thread.
  1166.  
  1167. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1168.  
  1169. Tried to get a material from a different thread.
  1170.  
  1171. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1172.  
  1173. Tried to get a material from a different thread.
  1174.  
  1175. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1176.  
  1177. Tried to get a material from a different thread.
  1178.  
  1179. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1180.  
  1181. Tried to get a material from a different thread.
  1182.  
  1183. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1184.  
  1185. Tried to get a material from a different thread.
  1186.  
  1187. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1188.  
  1189. Tried to get a material from a different thread.
  1190.  
  1191. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1192.  
  1193. Tried to get a material from a different thread.
  1194.  
  1195. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  1196.  
  1197. Tried to get a material from a different thread.
  1198.  
  1199. [HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
  1200.   at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
  1201.   at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
  1202.   at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
  1203.   at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
  1204.  
  1205. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  1206.  
  1207. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1208.  
  1209. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1210.  
  1211. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1212.  
  1213. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1214.  
  1215. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1216.  
  1217. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1218.  
  1219. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1220.  
  1221. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1222.  
  1223. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  1224.  
  1225. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  1226.  
  1227. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  1228.  
  1229. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  1230.  
  1231. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  1232.  
  1233. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  1234.  
  1235. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  1236.  
  1237. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  1238.  
  1239. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  1240.  
  1241. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  1242.  
  1243. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  1244.  
  1245. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  1246.  
  1247. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  1248.  
  1249. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  1250.  
  1251. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
  1252.  
  1253. [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  1254.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  1255.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  1256.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  1257.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  1258.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  1259.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  1260.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  1261.   at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
  1262.   at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
  1263.   at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
  1264.  
  1265. Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string.
  1266.  
  1267.   at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  1268.   at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  1269.  
  1270. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1271.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1272.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1273.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1274.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1275.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1276.  
  1277. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1278.  
  1279. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1280.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1281.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1282.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1283.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1284.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1285.  
  1286. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1287.  
  1288. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1289.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1290.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1291.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1292.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1293.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1294.  
  1295. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1296.  
  1297. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1298.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1299.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1300.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1301.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1302.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1303.  
  1304. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1305.  
  1306. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1307.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1308.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1309.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1310.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1311.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1312.  
  1313. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1314.  
  1315. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1316.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1317.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1318.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1319.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1320.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1321.  
  1322. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1323.  
  1324. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1325.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1326.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1327.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1328.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1329.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1330.  
  1331. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1332.  
  1333. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1334.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1335.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1336.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1337.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1338.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1339.  
  1340. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1341.  
  1342. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1343.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1344.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1345.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1346.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1347.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1348.  
  1349. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1350.  
  1351. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1352.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1353.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1354.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1355.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1356.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1357.  
  1358. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1359.  
  1360. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1361.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1362.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1363.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1364.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1365.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1366.  
  1367. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1368.  
  1369. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1370.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1371.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1372.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1373.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1374.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1375.  
  1376. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1377.  
  1378. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1379.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1380.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1381.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1382.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1383.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1384.  
  1385. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1386.  
  1387. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1388.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1389.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1390.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1391.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1392.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1393.  
  1394. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1395.  
  1396. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1397.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1398.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1399.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1400.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1401.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1402.  
  1403. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1404.  
  1405. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1406.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1407.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1408.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1409.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1410.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1411.  
  1412. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1413.  
  1414. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  1415.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  1416.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  1417.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  1418.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  1419.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1420.  
  1421. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1422.  
  1423. Setting up 2 worker threads for Enlighten.
  1424.   Thread -> id: 1d6c -> priority: 1
  1425.   Thread -> id: 1b48 -> priority: 1
  1426. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  1427. GfxDevice: creating device client; threaded=1
  1428. Direct3D:
  1429.     Version:  Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  1430.     Renderer: NVIDIA GeForce GTX 1050 Ti
  1431.     Vendor:   NVIDIA
  1432.     VRAM:     4018 MB (via DXGI)
  1433.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  1434. Begin MonoManager ReloadAssembly
  1435. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  1436. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1437. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1438. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1439. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1440. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  1441. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  1442. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1443. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1444. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1445. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  1446. RimWorld 1.0.2059 rev1005
  1447.  
  1448. ReflectionTypeLoadException getting types in assembly MissionsAndObjectives: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  1449.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  1450.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  1451.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  1452.  
  1453. Loader exceptions:
  1454.    => System.TypeLoadException: Could not load type 'MissionsAndObjectives.JobDriver_DoMissionObjective' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  1455.    => System.TypeLoadException: Could not load type '<>c__DisplayClass20_0' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  1456.    => System.TypeLoadException: Could not load type '<MakeNewToils>d__20' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  1457.  
  1458.  
  1459. Rimefeller 1.1.226
  1460.  
  1461. DubsMintMenus 1.0.87
  1462.  
  1463. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  1464.  
  1465. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  1466.  
  1467. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  1468.  
  1469. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  1470.  
  1471. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>5.5</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.60</ArmorRating_Sharp><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Heat>0.30</ArmorRating_Heat><Flammability>0.5</Flammability></statBases><tools><li><label>horn</label><capacities><li>Scratch</li><li>Stab</li></capacities><power>23</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>28</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.7</chanceFactor></li><li><label>left foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>17</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>7</baseBodySize><baseHungerRate>3.5</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>60</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.9</wildness><lifeExpectancy>220</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4.0</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><packAnimal>true</packAnimal><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><nameOnNuzzleChance>1</nameOnNuzzleChance><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><comps><li Class="GiddyUpCore.CompProperties_Mount"><drawFront>true</drawFront></li></comps><comps><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
  1472.  
  1473. Could not find a type named MissionsAndObjectives.JobDriver_DoMissionObjective
  1474.  
  1475. Could not find a type named MissionsAndObjectives.MainTabWindow_MissionObjectives
  1476.  
  1477. Could not find type named MissionsAndObjectives.MissionControlDef from node <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  1478.  
  1479. XML error: <boxActive>UI/Icons/Active</boxActive> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  1480.  
  1481. XML error: <boxFinished>UI/Icons/Finished</boxFinished> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  1482.  
  1483. XML error: <boxFailed>UI/Icons/Failed</boxFailed> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  1484.  
  1485. Could not find a type named MissionsAndObjectives.WorkGiver_DoMissionObjective
  1486.  
  1487. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  1488.  
  1489. [MadSkills]: changed behavior of Great Memory trait.
  1490.  
  1491. Couldn't find exact match for backstory DeepSpaceSurveor87, or any close match.
  1492.  
  1493. Translation data for language Spanish has 644 errors. Generate translation report for more info.
  1494.  
  1495. Removed Log Error from Manhunter Job
  1496.  
  1497. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  1498.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  1499.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  1500.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  1501.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  1502.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  1503.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  1504.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  1505.   at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
  1506.   --- End of inner exception stack trace ---
  1507.   at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  1508.   at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  1509.   at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  1510.   at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
  1511.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1512.  
  1513. ResearchPal :: Preparing research nodes
  1514.  
  1515. ResearchPal :: Checking prerequisites.
  1516.  
  1517. ResearchPal :: Populating nodes.
  1518.  
  1519. ResearchPal ::  182 nodes
  1520.  
  1521. ResearchPal ::  redundant prerequisites for Medicina regenerativa: Microelectrónica
  1522.  
  1523. ResearchPal ::  redundant prerequisites for Trasplante de órganos: Microelectrónica
  1524.  
  1525. ResearchPal ::  redundant prerequisites for Reinforced glass: Electricidad
  1526.  
  1527. ResearchPal ::  redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
  1528.  
  1529. ResearchPal ::  redundant prerequisites for Weapon Assembly: Mecanización
  1530.  
  1531. ResearchPal ::  redundant prerequisites for Advanced Bows: Herrería
  1532.  
  1533. ResearchPal ::  redundant prerequisites for Melee Weapons: Herrería
  1534.  
  1535. ResearchPal ::  redundant prerequisites for Heavy Weapons: Operación 'Gas'
  1536.  
  1537. ResearchPal ::  PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  1538.  
  1539. ResearchPal ::  BlastTurret has a lower techlevel than (one of) it's prerequisites
  1540.  
  1541. ResearchPal ::  VulcanCannon has a lower techlevel than (one of) it's prerequisites
  1542.  
  1543. ResearchPal ::  RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
  1544.  
  1545. ResearchPal :: Creating edges.
  1546.  
  1547. ResearchPal :: Assigning horizontal positions.
  1548.  
  1549. ResearchPal :: Normalizing edges.
  1550.  
  1551. ResearchPal :: duplicated positions:
  1552.  1, 1: Té psicoide
  1553. 1, 1: Cultivar árboles
  1554. 1, 2: Elaboración de cerveza
  1555. 1, 3: Muebles complejos
  1556. 1, 4: Refrigerador pasivo
  1557. 1, 4: Cantería
  1558. 1, 5: Ropa compleja
  1559. 1, 1: Producción de drogas
  1560. 2, 1: Cacao
  1561. 1, 2: Hilodiablo
  1562. 1, 3: Fabricación de alfombras
  1563. 1, 4: Concentrado pemmican
  1564. 1, 4: Herrería
  1565. 1, 6: Arco recurvo
  1566. 2, 1: Refinamiento de psicita
  1567. 2, 2: Produccion de despertar
  1568. 2, 2: Produccion de zumo-go
  1569. 2, 3: Produccion de penoxicilina
  1570. 2, 5: Espadas largas
  1571. 2, 5: Armadura de plata
  1572. 2, 6: Gran arco
  1573. 1, 3: Electricidad
  1574. 2, 2: Baterías
  1575. 2, 3: Refinado de biofuel
  1576. 2, 2: Watermill generator
  1577. 2, 2: Pasta nutritiva
  1578. 2, 2: Paneles solares
  1579. 2, 3: Aire acondicionado
  1580. 2, 2: Puertas automáticas
  1581. 2, 1: Hidroponía
  1582. 2, 2: Televisión de rayos catódicos
  1583. 3, 2: Comida de supervivencia envasada
  1584. 2, 2: Espuma cortafuegos
  1585. 2, 1: AEI (artefactos explosivos improvisados)
  1586. 2, 3: Energía geotermica
  1587. 2, 3: Materiales estériles
  1588. 2, 4: Mecanización
  1589. 3, 5: Cinturón de humo
  1590. 3, 4: Armería
  1591. 3, 5: Armadura de escamas
  1592. 4, 4: Operación 'Retroceso'
  1593. 5, 5: Operación 'Gas'
  1594. 5, 4: Torretas
  1595. 2, 3: Microelectrónica
  1596. 3, 2: Televisión de pantalla plana
  1597. 3, 1: Luces de colores
  1598. 3, 2: Bomba antihumedad
  1599. 3, 1: Camas médicas
  1600. 3, 3: Cápsulas de transporte
  1601. 3, 1: Producción de medicamentos
  1602. 3, 1: Escáner de minerales de largo alcance
  1603. 3, 3: Cinturón de protección
  1604. 6, 5: Rifles de precisión
  1605. 6, 4: Cañón automático
  1606. 6, 5: Arma multi barril
  1607. 3, 3: Multi-analizador
  1608. 5, 2: Escáner de penetración terrestre
  1609. 4, 2: Taladro de perforación
  1610. 4, 1: Monitor de signos vitales
  1611. 4, 3: Manufactura
  1612. 5, 3: Manufactura avanzada
  1613. 4, 3: Sarcófago de criptosueño
  1614. 5, 4: Servoarmadura
  1615. 7, 5: Municiones con cargadas de pulso
  1616. 7, 4: Torreta de francotirador
  1617. 6, 3: Construcción básica de naves
  1618. 7, 3: Sarcófago de criptosueño de nave
  1619. 7, 4: Reactor estelar de nave
  1620. 7, 5: Propulsor de nave Johnson-Tanaka
  1621. 1, 4: Simple Curtains
  1622. 1, 5: Prisoner Containment
  1623. 1, 4: Hinges and Gates
  1624. 1, 4: Blast Doors
  1625. 2, 3: Simple Animal Prosthetics
  1626. 3, 4: Animal Bionics
  1627. 1, 5: Animal Healing
  1628. 3, 2: Item Repair
  1629. 3, 1: Fusibles básicos
  1630. 4, 1: Cortacircuitos
  1631. 1, 3: Millenium Line Furniture
  1632. 1, 4: Rustika Furniture
  1633. 1, 1: Basic Autopsy
  1634. 2, 1: Advanced Autopsy
  1635. 3, 1: Glitterworld Autopsy
  1636. 3, 2: Animal Autopsy
  1637. 2, 5: Apparel recycling
  1638. 2, 1: Organic neutroamine
  1639. 1, 4: Baking
  1640. 2, 5: Makeshift armor
  1641. 2, 1: Drill for oil
  1642. 6, 1: Deep Wells
  1643. 3, 2: Chemfuel Refining
  1644. 7, 4: Neutroamine
  1645. 4, 3: Synthylene
  1646. 5, 4: Napalm
  1647. 5, 5: Artificial Flooring
  1648. 5, 3: Synthread
  1649. 6, 3: Synthamide
  1650. 7, 3: Synthamide Composite
  1651. 8, 3: Plasteel
  1652. 9, 3: Hyperweave
  1653. 1, 6: Grandma Anna's Cookbook
  1654. 1, 6: Heavy bridges
  1655. 2, 6: Deep water bridges
  1656. 2, 4: Gun complex
  1657. 5, 3: Rocket complex
  1658. 6, 4: Military grade turrets
  1659. 7, 3: Shredder turrets
  1660. 8, 3: Precision turrets
  1661. 9, 3: Blast turrets
  1662. 10, 2: Vulcan cannon
  1663. 1, 2: Basic managing software
  1664. 2, 2: Advanced managing software
  1665. 2, 2: Power management
  1666. 1, 2: Terrain Rehabilitation
  1667. 4, 4: Medicina regenerativa
  1668. 4, 2: Trasplante de órganos
  1669. 6, 4: Neurociencia
  1670. 3, 3: Basic robotics
  1671. 4, 2: Basic Artificial  creatures
  1672. 5, 2: Advanced Artificial  creatures
  1673. 6, 2: Experimental Artificial  creatures
  1674. 4, 4: Basic enchancements
  1675. 5, 5: Advanced enchancements
  1676. 4, 3: T1 androids
  1677. 5, 4: Basic replacement parts
  1678. 5, 3: T2 androids
  1679. 6, 4: Advanced programming
  1680. 6, 5: Basic android plating
  1681. 7, 6: Composite android plating
  1682. 6, 5: Advanced replacement limbs
  1683. 7, 6: Advanced replacement internals
  1684. 7, 4: Android mind implants
  1685. 6, 3: T3 androids
  1686. 7, 3: T4 androids
  1687. 8, 3: Archotech upgrades
  1688. 8, 4: Ai Persona Fabrication
  1689. 1, 2: Glassworks
  1690. 3, 2: Reinforced glass
  1691. 2, 1: Decorative glass
  1692. 1, 1: Smokeleaf cultivation
  1693. 2, 2: Smokeleaf processing
  1694. 2, 1: Industrial smokeleaf cultivation
  1695. 3, 2: Industrial smokeleaf processing
  1696. 3, 1: Advanced smokeleaf cultivation
  1697. 4, 2: Advanced smokeleaf processing
  1698. 5, 1: Smokeleaf pharmacology
  1699. 6, 2: Smokeleaf glittertech
  1700. 4, 3: Weapon Assembly
  1701. 3, 2: Advanced Bows
  1702. 3, 1: Melee Weapons
  1703. 5, 5: Throwable Grenades
  1704. 5, 2: Pistols
  1705. 6, 2: Submachine Guns
  1706. 5, 3: Shotguns
  1707. 7, 4: Rifles
  1708. 8, 4: Sniper Rifles
  1709. 7, 5: Heavy Weapons
  1710. 1, 2: Earth writing
  1711. 2, 2: Leather scribing
  1712. 2, 1: Bookshelves
  1713. 3, 2: Pages and bookbinding
  1714. 4, 2: Typewriting
  1715. 3, 2: Reactive Flooring
  1716. 1, 2: Prótesis básicas
  1717. 3, 2: Prótesis
  1718. 4, 2: Biónica
  1719. 3, 3: Órganos sustitutos
  1720. 5, 1: Sustitución de costillas
  1721. 5, 2: Biónica avanzada
  1722. 4, 3: Órganos sintéticos
  1723. 5, 3: Cirugía cerebral
  1724. 2, 2: Mending
  1725. 2, 1: DUMMY: Producción de drogas -> Producción de medicamentos
  1726. 3, 4: DUMMY: Microelectrónica -> Rifles de precisión
  1727. 4, 4: DUMMY: Microelectrónica -> Rifles de precisión
  1728. 5, 4: DUMMY: Microelectrónica -> Rifles de precisión
  1729. 3, 4: DUMMY: Microelectrónica -> Cañón automático
  1730. 4, 4: DUMMY: Microelectrónica -> Cañón automático
  1731. 5, 4: DUMMY: Microelectrónica -> Cañón automático
  1732. 3, 4: DUMMY: Microelectrónica -> Arma multi barril
  1733. 4, 4: DUMMY: Microelectrónica -> Arma multi barril
  1734. 5, 5: DUMMY: Microelectrónica -> Arma multi barril
  1735. 5, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  1736. 6, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  1737. 4, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  1738. 5, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  1739. 6, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  1740. 5, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  1741. 6, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  1742. 4, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  1743. 5, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  1744. 6, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  1745. 3, 1: DUMMY: Drill for oil -> Deep Wells
  1746. 4, 1: DUMMY: Drill for oil -> Deep Wells
  1747. 5, 1: DUMMY: Drill for oil -> Deep Wells
  1748. 4, 1: DUMMY: Producción de medicamentos -> Neutroamine
  1749. 5, 2: DUMMY: Producción de medicamentos -> Neutroamine
  1750. 6, 3: DUMMY: Producción de medicamentos -> Neutroamine
  1751. 5, 3: DUMMY: Manufactura -> Synthamide
  1752. 3, 3: DUMMY: Gun complex -> Rocket complex
  1753. 4, 3: DUMMY: Gun complex -> Rocket complex
  1754. 3, 4: DUMMY: Gun complex -> Military grade turrets
  1755. 4, 4: DUMMY: Gun complex -> Military grade turrets
  1756. 5, 4: DUMMY: Gun complex -> Military grade turrets
  1757. 7, 4: DUMMY: Arma multi barril -> Vulcan cannon
  1758. 8, 3: DUMMY: Arma multi barril -> Vulcan cannon
  1759. 9, 2: DUMMY: Arma multi barril -> Vulcan cannon
  1760. 5, 4: DUMMY: Morteros -> Devastator mortar
  1761. 6, 4: DUMMY: Morteros -> Devastator mortar
  1762. 7, 3: DUMMY: Morteros -> Devastator mortar
  1763. 8, 3: DUMMY: Morteros -> Devastator mortar
  1764. 9, 2: DUMMY: Morteros -> Devastator mortar
  1765. 10, 2: DUMMY: Morteros -> Devastator mortar
  1766. 2, 2: DUMMY: Glassworks -> Reinforced glass
  1767. 3, 3: DUMMY: Espuma cortafuegos -> Throwable Grenades
  1768. 4, 4: DUMMY: Espuma cortafuegos -> Throwable Grenades
  1769. 3, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  1770. 4, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  1771. 5, 3: DUMMY: Weapon Assembly -> Rifles
  1772. 6, 3: DUMMY: Weapon Assembly -> Rifles
  1773. 6, 5: DUMMY: Throwable Grenades -> Heavy Weapons
  1774. 8, 4: DUMMY: Heavy Weapons -> Anti Material Rifles
  1775. 6, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  1776. 7, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  1777. 8, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  1778. 2, 2: DUMMY: Prótesis básicas -> Prótesis
  1779.  
  1780. ResearchPal :: out-of-bounds nodes:
  1781.  
  1782.  
  1783. ResearchPal :: Reducing crossings
  1784.  
  1785. ResearchPal :: Collapsing nodes.
  1786.  
  1787. ResearchPal :: (11, 8) -> (11, 43)
  1788.  
  1789. ResearchPal :: Minimize crossings.
  1790.  
  1791. ResearchPal :: BarymetricSweep 0 (left): 1309 -> 287
  1792.  
  1793. ResearchPal :: BarymetricSweep 1 (right): 287 -> 352
  1794.  
  1795. ResearchPal :: BarymetricSweep 2 (left): 352 -> 256
  1796.  
  1797. ResearchPal :: BarymetricSweep 3 (right): 256 -> 315
  1798.  
  1799. ResearchPal :: BarymetricSweep 4 (left): 315 -> 213
  1800.  
  1801. ResearchPal :: GreedySweep: 213 -> 196
  1802.  
  1803. ResearchPal :: GreedySweep: 196 -> 191
  1804.  
  1805. ResearchPal :: GreedySweep: 191 -> 187
  1806.  
  1807. ResearchPal :: GreedySweep: 187 -> 187
  1808.  
  1809. ResearchPal :: GreedySweep: 187 -> 187
  1810.  
  1811. ResearchPal :: duplicated positions:
  1812.  
  1813.  
  1814. ResearchPal :: out-of-bounds nodes:
  1815.  
  1816.  
  1817. ResearchPal :: Finalizing layout
  1818.  
  1819. ResearchPal :: Minimize edge length.
  1820.  
  1821. ResearchPal :: EdgeLengthSweep_Local, iteration 0: 3620 -> 4358
  1822.  
  1823. ResearchPal :: EdgeLengthSweep_Local, iteration 1: 4358 -> 4714
  1824.  
  1825. ResearchPal :: EdgeLengthSweep_Local, iteration 2: 4714 -> 4360
  1826.  
  1827. ResearchPal :: EdgeLengthSweep_Global, iteration 0: 4360 -> 3584
  1828.  
  1829. ResearchPal :: EdgeLengthSweep_Global, iteration 1: 3584 -> 3530
  1830.  
  1831. ResearchPal :: EdgeLengthSweep_Global, iteration 2: 3530 -> 3530
  1832.  
  1833. ResearchPal :: EdgeLengthSweep_Global, iteration 3: 3530 -> 3530
  1834.  
  1835. ResearchPal ::  Té psicoide(1.0, 1.0)
  1836.  
  1837. ResearchPal ::  Elaboración de cerveza(1.0, 2.0)
  1838.  
  1839. ResearchPal ::  Refrigerador pasivo(2.0, 1.0)
  1840.  
  1841. ResearchPal ::  Concentrado pemmican(2.0, 2.0)
  1842.  
  1843. ResearchPal ::  Simple Curtains(3.0, 1.0)
  1844.  
  1845. ResearchPal ::  Hinges and Gates(3.0, 2.0)
  1846.  
  1847. ResearchPal ::  Rustika Furniture(4.0, 1.0)
  1848.  
  1849. ResearchPal ::  Prisoner Containment(4.0, 2.0)
  1850.  
  1851. ResearchPal ::  Grandma Anna's Cookbook(5.0, 1.0)
  1852.  
  1853. ResearchPal ::  Terrain Rehabilitation(5.0, 2.0)
  1854.  
  1855. ResearchPal ::  Fabricación de alfombras(6.0, 1.0)
  1856.  
  1857. ResearchPal ::  Cantería(6.0, 2.0)
  1858.  
  1859. ResearchPal ::  Millenium Line Furniture(7.0, 1.0)
  1860.  
  1861. ResearchPal ::  Blast Doors(7.0, 2.0)
  1862.  
  1863. ResearchPal ::  Baking(8.0, 1.0)
  1864.  
  1865. ResearchPal ::  Animal Healing(8.0, 2.0)
  1866.  
  1867. ResearchPal :: Removing empty rows
  1868.  
  1869. ResearchPal :: duplicated positions:
  1870.  2, 22: Smokeleaf processing
  1871. 2, 22: DUMMY: Producción de drogas -> Producción de medicamentos
  1872. 2, 47: Mending
  1873. 2, 47: DUMMY: Prótesis básicas -> Prótesis
  1874. 3, 30: Armería
  1875. 3, 30: DUMMY: Drill for oil -> Deep Wells
  1876. 3, 34: Chemfuel Refining
  1877. 3, 35: Fusibles básicos
  1878. 3, 34: DUMMY: Espuma cortafuegos -> Throwable Grenades
  1879. 3, 35: DUMMY: Refinado de biofuel -> Throwable Grenades
  1880. 3, 49: Cinturón de protección
  1881. 3, 51: Multi-analizador
  1882. 3, 49: DUMMY: Microelectrónica -> Rifles de precisión
  1883. 3, 51: DUMMY: Microelectrónica -> Cañón automático
  1884. 3, 56: Animal Bionics
  1885. 3, 57: Luces de colores
  1886. 3, 56: DUMMY: Gun complex -> Rocket complex
  1887. 3, 57: DUMMY: Gun complex -> Military grade turrets
  1888. 4, 31: Weapon Assembly
  1889. 4, 32: Operación 'Retroceso'
  1890. 4, 31: DUMMY: Producción de medicamentos -> Neutroamine
  1891. 4, 32: DUMMY: Drill for oil -> Deep Wells
  1892. 4, 36: Synthylene
  1893. 4, 36: DUMMY: Refinado de biofuel -> Throwable Grenades
  1894. 4, 50: Monitor de signos vitales
  1895. 4, 50: DUMMY: Microelectrónica -> Rifles de precisión
  1896. 4, 54: Manufactura
  1897. 4, 55: Sarcófago de criptosueño
  1898. 4, 54: DUMMY: Microelectrónica -> Cañón automático
  1899. 4, 55: DUMMY: Microelectrónica -> Arma multi barril
  1900. 4, 60: Medicina regenerativa
  1901. 4, 60: DUMMY: Gun complex -> Military grade turrets
  1902. 5, 29: Basic replacement parts
  1903. 5, 29: DUMMY: Weapon Assembly -> Rifles
  1904. 5, 33: Shotguns
  1905. 5, 33: DUMMY: Producción de medicamentos -> Neutroamine
  1906. 5, 43: Synthread
  1907. 5, 44: Synthylene Components
  1908. 5, 45: Escáner de penetración terrestre
  1909. 5, 43: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  1910. 5, 44: DUMMY: Microelectrónica -> Cañón automático
  1911. 5, 45: DUMMY: Manufactura -> Synthamide
  1912. 5, 60: Rocket complex
  1913. 5, 60: DUMMY: Gun complex -> Military grade turrets
  1914. 6, 30: Basic android plating
  1915. 6, 32: Advanced replacement limbs
  1916. 6, 30: DUMMY: Weapon Assembly -> Rifles
  1917. 6, 32: DUMMY: Morteros -> Devastator mortar
  1918. 6, 46: Synthamide
  1919. 6, 48: Rifles de precisión
  1920. 6, 46: DUMMY: Multi-analizador -> Torreta de francotirador
  1921. 6, 48: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  1922. 7, 32: Advanced replacement internals
  1923. 7, 32: DUMMY: Morteros -> Devastator mortar
  1924. 7, 53: Grupo de sensores estelares de nave
  1925. 7, 53: DUMMY: Manufactura avanzada -> Anti Material Rifles
  1926.  
  1927. ResearchPal :: out-of-bounds nodes:
  1928.  
  1929.  
  1930. ResearchPal :: Restoring queue
  1931.  
  1932. ||========================================
  1933.  
  1934. || Setting up Editable Backstories (REB)
  1935.  
  1936. ||========================================
  1937.  
  1938. || Backstories Added by REB:
  1939.  
  1940. ||    Childhood Backstories (shuffleable): 146
  1941.  
  1942. ||    Childhood Backstories (non-shuffleable): 0
  1943.  
  1944. ||    Adulthood Backstories (shuffleable): 175
  1945.  
  1946. ||    Adulthood Backstories (non-shuffleable): 0
  1947.  
  1948. ||========================================
  1949.  
  1950. || Backstories Added by Other Mods:
  1951.  
  1952. ||    Childhood Backstories (shuffleable): 2
  1953.  
  1954. ||    Childhood Backstories (non-shuffleable): 0
  1955.  
  1956. ||    Adulthood Backstories (shuffleable): 2
  1957.  
  1958. ||    Adulthood Backstories (non-shuffleable): 0
  1959.  
  1960. ||========================================
  1961.  
  1962. || Names Added by REB:
  1963.  
  1964. ||    First Names (Female): 2508
  1965.  
  1966. ||    First Names (Male): 2305
  1967.  
  1968. ||    Nicknames (Female): 146
  1969.  
  1970. ||    Nicknames (Male): 179
  1971.  
  1972. ||    Nicknames (Unisex): 1542
  1973.  
  1974. ||    First/Nick Sets (Female): 1486
  1975.  
  1976. ||    First/Nick Sets (Male): 1052
  1977.  
  1978. ||    Last Names: 10092
  1979.  
  1980. ||    Full Names (without bios): 45
  1981.  
  1982. ||    Full Names (with bios): 10
  1983.  
  1984. ||========================================
  1985.  
  1986. || FilterSet Name Lists:
  1987.  
  1988. ||    FS1 First Names (Female): 146
  1989.  
  1990. ||    FS1 First Names (Male): 140
  1991.  
  1992. ||    FS1 Last Names: 222
  1993.  
  1994. ||    FS2: No Names Defined
  1995.  
  1996. ||    FS3: No Names Defined
  1997.  
  1998. ||    FS4: No Names Defined
  1999.  
  2000. ||    FS5: No Names Defined
  2001.  
  2002. ||    FS6: No Names Defined
  2003.  
  2004. ||    FS7: No Names Defined
  2005.  
  2006. ||    FS8: No Names Defined
  2007.  
  2008. ||    FS9: No Names Defined
  2009.  
  2010. ||========================================
  2011.  
  2012. Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
  2013.  
  2014. Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
  2015.  
  2016. Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
  2017.  
  2018. Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
  2019.  
  2020. Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
  2021.  
  2022. Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
  2023.  
  2024. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  2025.  
  2026. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor
  2027.  
  2028. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, TempSleepSpot, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  2029.  
  2030. [HugsLib] v6.0.1 initialized AllowTool, GiddyUpCore, Hospitality, RunAndGun, CleaningStation, MoreMechanoids, Autopsy, MURWallLight, Therapy, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, SearchAndDestroy, AnimalGear, ShipInteriorMod, HeatMap, DefensivePositions, Psychology, DaysMatter, com.github.alandariva.moreplanning, WM_PonicsWithLamps, WhileYoureUp, AvoidFriendlyFire, RoomSense, SimpleSidearms
  2031.  
  2032. Combat extended loaded: False
  2033.  
  2034. [DaysMatter] Loaded.
  2035.  
  2036. Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
  2037.  
  2038. Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
  2039.  
  2040. Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
  2041.  
  2042. Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
  2043.  
  2044. Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
  2045.  
  2046. Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
  2047.  
  2048. Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
  2049.  
  2050. Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
  2051.  
  2052. Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
  2053.  
  2054. Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
  2055.  
  2056. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2057.  
  2058. Tried to get a material from a different thread.
  2059.  
  2060. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2061.  
  2062. Tried to get a material from a different thread.
  2063.  
  2064. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2065.  
  2066. Tried to get a material from a different thread.
  2067.  
  2068. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2069.  
  2070. Tried to get a material from a different thread.
  2071.  
  2072. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2073.  
  2074. Tried to get a material from a different thread.
  2075.  
  2076. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2077.  
  2078. Tried to get a material from a different thread.
  2079.  
  2080. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2081.  
  2082. Tried to get a material from a different thread.
  2083.  
  2084. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2085.  
  2086. Tried to get a material from a different thread.
  2087.  
  2088. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2089.  
  2090. Tried to get a material from a different thread.
  2091.  
  2092. Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
  2093.  
  2094. Tried to get a material from a different thread.
  2095.  
  2096. [HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
  2097.   at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
  2098.   at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
  2099.   at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
  2100.   at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
  2101.  
  2102. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  2103.  
  2104. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2105.  
  2106. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2107.  
  2108. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2109.  
  2110. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2111.  
  2112. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2113.  
  2114. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2115.  
  2116. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2117.  
  2118. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2119.  
  2120. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2121.  
  2122. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  2123.  
  2124. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2125.  
  2126. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2127.  
  2128. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  2129.  
  2130. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  2131.  
  2132. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2133.  
  2134. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2135.  
  2136. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  2137.  
  2138. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  2139.  
  2140. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2141.  
  2142. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2143.  
  2144. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  2145.  
  2146. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  2147.  
  2148. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
  2149.  
  2150. [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2151.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  2152.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  2153.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  2154.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  2155.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  2156.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  2157.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  2158.   at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
  2159.   at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
  2160.   at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
  2161.  
  2162. Loaded file (Scenario) is from version 0.19.1996 rev1270, we are running version 1.0.2059 rev1005.
  2163.  
  2164. Loaded file (Scenario) is from version 1.0.1971 rev1394, we are running version 1.0.2059 rev1005.
  2165.  
  2166. Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
  2167.  
  2168. Adding challenges step to scenario
  2169.  
  2170. Tried to get a resource "ForceIcon" from a different thread. All resources must be loaded in the main thread.
  2171.  
  2172. Tried to get a material from a different thread.
  2173.  
  2174. Tried to get a resource "AchtungMarker" from a different thread. All resources must be loaded in the main thread.
  2175.  
  2176. Tried to get a material from a different thread.
  2177.  
  2178. Tried to get a resource "UI/Overlays/ThingLine" from a different thread. All resources must be loaded in the main thread.
  2179.  
  2180. Tried to get a material from a different thread.
  2181.  
  2182. Error in WorldGenStep: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: An exception was thrown by the type initializer for AchtungMod.ForcedWork ---> System.ArgumentNullException: Argument cannot be null.
  2183. Parameter name: type
  2184.   at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  2185.   at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  2186.   at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  2187.   at RimWorld.WorkGiverDef.get_Worker () [0x00000] in <filename unknown>:0
  2188.   at AchtungMod.Tools.IsOfType[WorkGiver_ConstructDeliverResources] (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
  2189.   at AchtungMod.ForcedWork+<>c__6`1[RimWorld.WorkGiver_ConstructDeliverResources].<AllWorkerDefs>b__6_0 (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
  2190.   at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.WorkGiverDef].MoveNext () [0x00000] in <filename unknown>:0
  2191.   at System.Collections.Generic.List`1[RimWorld.WorkGiverDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
  2192.   at System.Collections.Generic.List`1[RimWorld.WorkGiverDef]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  2193.   at System.Linq.Enumerable.ToList[WorkGiverDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2194.   at AchtungMod.ForcedWork.AllWorkerDefs[WorkGiver_ConstructDeliverResources] () [0x00000] in <filename unknown>:0
  2195.   at AchtungMod.ForcedWork..cctor () [0x00000] in <filename unknown>:0
  2196.   --- End of inner exception stack trace ---
  2197.   at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  2198.   at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2199.   --- End of inner exception stack trace ---
  2200.   at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2201.   at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2202.   at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  2203.   at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  2204.   at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  2205.   at RimWorld.Planet.World.FillComponents () [0x00000] in <filename unknown>:0
  2206.   at RimWorld.Planet.World.ConstructComponents () [0x00000] in <filename unknown>:0
  2207.   at RimWorld.Planet.WorldGenStep_Components.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  2208.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  2209.  
  2210. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  2211.   at RimWorld.Planet.WorldGenStep_AncientSites.GenerateAncientSites () [0x00000] in <filename unknown>:0
  2212.   at RimWorld.Planet.WorldGenStep_AncientSites.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  2213.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  2214.  
  2215. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  2216.   at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateProspectiveRoads () [0x00000] in <filename unknown>:0
  2217.   at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateAncientRoads () [0x00000] in <filename unknown>:0
  2218.   at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  2219.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  2220.  
  2221. Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2222. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  2223. at System.Reflection.Assembly.GetTypes () <0x0001d>
  2224. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  2225. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  2226. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  2227. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  2228. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  2229. at Verse.ThingWithComps.PostMake () <0x00034>
  2230. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  2231. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  2232. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  2233. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  2234. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  2235.  
  2236.  
  2237. Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2238. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  2239. at System.Reflection.Assembly.GetTypes () <0x0001d>
  2240. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  2241. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  2242. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  2243. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  2244. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  2245. at Verse.ThingWithComps.PostMake () <0x00034>
  2246. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  2247. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  2248. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  2249. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  2250. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  2251.  
  2252.  
  2253. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  2254.   at RimWorld.Planet.WorldGenStep_Roads.GenerateRoadEndpoints () [0x00000] in <filename unknown>:0
  2255.   at RimWorld.Planet.WorldGenStep_Roads.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  2256.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  2257.  
  2258. Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2259. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  2260. at System.Reflection.Assembly.GetTypes () <0x0001d>
  2261. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  2262. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  2263. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  2264. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  2265. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  2266. at Verse.ThingWithComps.PostMake () <0x00034>
  2267. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  2268. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  2269. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  2270. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  2271. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  2272.  
  2273.  
  2274. There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
  2275. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2276. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  2277. at System.Reflection.Assembly.GetTypes () <0x0001d>
  2278. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  2279. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  2280. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  2281. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  2282. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  2283. at Verse.ThingWithComps.PostMake () <0x00034>
  2284. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  2285. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  2286. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  2287. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  2288. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  2289.  
  2290.  
  2291. Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2292. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  2293. at System.Reflection.Assembly.GetTypes () <0x0001d>
  2294. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  2295. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  2296. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  2297. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  2298. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  2299. at Verse.ThingWithComps.PostMake () <0x00034>
  2300. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  2301. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  2302. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  2303. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  2304. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  2305.  
  2306.  
  2307. Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2308. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  2309. at System.Reflection.Assembly.GetTypes () <0x0001d>
  2310. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  2311. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  2312. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  2313. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  2314. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  2315. at Verse.ThingWithComps.PostMake () <0x00034>
  2316. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  2317. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  2318. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  2319. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  2320. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  2321.  
  2322.  
  2323. Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string.
  2324.  
  2325.   at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  2326.   at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  2327.  
  2328. The classes in the module cannot be loaded.
  2329. The classes in the module cannot be loaded.
  2330. Setting up 2 worker threads for Enlighten.
  2331.   Thread -> id: 934 -> priority: 1
  2332.   Thread -> id: 2054 -> priority: 1
  2333. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2334. GfxDevice: creating device client; threaded=1
  2335. Direct3D:
  2336.     Version:  Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  2337.     Renderer: NVIDIA GeForce GTX 1050 Ti
  2338.     Vendor:   NVIDIA
  2339.     VRAM:     4018 MB (via DXGI)
  2340.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2341. Begin MonoManager ReloadAssembly
  2342. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  2343. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2344. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2345. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2346. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2347. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  2348. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  2349. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2350. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2351. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2352. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  2353. RimWorld 1.0.2059 rev1005
  2354.  
  2355. ReflectionTypeLoadException getting types in assembly MissionsAndObjectives: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2356.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  2357.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  2358.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  2359.  
  2360. Loader exceptions:
  2361.    => System.TypeLoadException: Could not load type 'MissionsAndObjectives.JobDriver_DoMissionObjective' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  2362.    => System.TypeLoadException: Could not load type '<>c__DisplayClass20_0' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  2363.    => System.TypeLoadException: Could not load type '<MakeNewToils>d__20' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  2364.  
  2365.  
  2366. Rimefeller 1.1.226
  2367.  
  2368. DubsMintMenus 1.0.87
  2369.  
  2370. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  2371.  
  2372. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  2373.  
  2374. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  2375.  
  2376. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  2377.  
  2378. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>5.5</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.60</ArmorRating_Sharp><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Heat>0.30</ArmorRating_Heat><Flammability>0.5</Flammability></statBases><tools><li><label>horn</label><capacities><li>Scratch</li><li>Stab</li></capacities><power>23</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>28</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.7</chanceFactor></li><li><label>left foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>17</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>7</baseBodySize><baseHungerRate>3.5</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>60</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.9</wildness><lifeExpectancy>220</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4.0</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><packAnimal>true</packAnimal><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><nameOnNuzzleChance>1</nameOnNuzzleChance><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><comps><li Class="GiddyUpCore.CompProperties_Mount"><drawFront>true</drawFront></li></comps><comps><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
  2379.  
  2380. Could not find a type named MissionsAndObjectives.JobDriver_DoMissionObjective
  2381.  
  2382. Could not find a type named MissionsAndObjectives.MainTabWindow_MissionObjectives
  2383.  
  2384. Could not find type named MissionsAndObjectives.MissionControlDef from node <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  2385.  
  2386. XML error: <boxActive>UI/Icons/Active</boxActive> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  2387.  
  2388. XML error: <boxFinished>UI/Icons/Finished</boxFinished> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  2389.  
  2390. XML error: <boxFailed>UI/Icons/Failed</boxFailed> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  2391.  
  2392. Could not find a type named MissionsAndObjectives.WorkGiver_DoMissionObjective
  2393.  
  2394. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  2395.  
  2396. Could not resolve cross-reference to RimWorld.ConceptDef named RimWriter_BookBurning (wanter=knowledge)
  2397.  
  2398. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable (wanter=knowledge)
  2399.  
  2400. Failed to load key/value pair: , 0
  2401.  
  2402. Failed to load key/value pair: , 0
  2403.  
  2404. Could not resolve cross-reference to RimWorld.ConceptDef named RimWriter_BookBurning (wanter=knowledge)
  2405.  
  2406. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable (wanter=knowledge)
  2407.  
  2408. Failed to load key/value pair: , 0
  2409.  
  2410. Failed to load key/value pair: , 0
  2411.  
  2412. [MadSkills]: changed behavior of Great Memory trait.
  2413.  
  2414. Couldn't find exact match for backstory DeepSpaceSurveor87, or any close match.
  2415.  
  2416. Translation data for language Spanish has 632 errors. Generate translation report for more info.
  2417.  
  2418. Removed Log Error from Manhunter Job
  2419.  
  2420. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2421.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  2422.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  2423.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  2424.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  2425.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  2426.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  2427.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  2428.   at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
  2429.   --- End of inner exception stack trace ---
  2430.   at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  2431.   at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  2432.   at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  2433.   at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
  2434.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2435.  
  2436. ResearchPal :: Preparing research nodes
  2437.  
  2438. ResearchPal :: Checking prerequisites.
  2439.  
  2440. ResearchPal :: Populating nodes.
  2441.  
  2442. ResearchPal ::  175 nodes
  2443.  
  2444. ResearchPal ::  redundant prerequisites for Medicina regenerativa: Microelectrónica
  2445.  
  2446. ResearchPal ::  redundant prerequisites for Trasplante de órganos: Microelectrónica
  2447.  
  2448. ResearchPal ::  redundant prerequisites for Reinforced glass: Electricidad
  2449.  
  2450. ResearchPal ::  redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
  2451.  
  2452. ResearchPal ::  redundant prerequisites for Weapon Assembly: Mecanización
  2453.  
  2454. ResearchPal ::  redundant prerequisites for Advanced Bows: Herrería
  2455.  
  2456. ResearchPal ::  redundant prerequisites for Melee Weapons: Herrería
  2457.  
  2458. ResearchPal ::  redundant prerequisites for Heavy Weapons: Operación 'Gas'
  2459.  
  2460. ResearchPal ::  PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  2461.  
  2462. ResearchPal ::  BlastTurret has a lower techlevel than (one of) it's prerequisites
  2463.  
  2464. ResearchPal ::  VulcanCannon has a lower techlevel than (one of) it's prerequisites
  2465.  
  2466. ResearchPal :: Creating edges.
  2467.  
  2468. ResearchPal :: Assigning horizontal positions.
  2469.  
  2470. ResearchPal :: Normalizing edges.
  2471.  
  2472. ResearchPal :: duplicated positions:
  2473.  1, 1: Té psicoide
  2474. 1, 1: Cultivar árboles
  2475. 1, 2: Elaboración de cerveza
  2476. 1, 3: Muebles complejos
  2477. 1, 4: Refrigerador pasivo
  2478. 1, 4: Cantería
  2479. 1, 5: Ropa compleja
  2480. 1, 1: Producción de drogas
  2481. 2, 1: Cacao
  2482. 1, 2: Hilodiablo
  2483. 1, 3: Fabricación de alfombras
  2484. 1, 4: Concentrado pemmican
  2485. 1, 4: Herrería
  2486. 1, 6: Arco recurvo
  2487. 2, 1: Refinamiento de psicita
  2488. 2, 2: Produccion de despertar
  2489. 2, 2: Produccion de zumo-go
  2490. 2, 3: Produccion de penoxicilina
  2491. 2, 5: Espadas largas
  2492. 2, 5: Armadura de plata
  2493. 2, 6: Gran arco
  2494. 1, 3: Electricidad
  2495. 2, 2: Baterías
  2496. 2, 3: Refinado de biofuel
  2497. 2, 2: Watermill generator
  2498. 2, 2: Pasta nutritiva
  2499. 2, 2: Paneles solares
  2500. 2, 3: Aire acondicionado
  2501. 2, 2: Puertas automáticas
  2502. 2, 1: Hidroponía
  2503. 2, 2: Televisión de rayos catódicos
  2504. 3, 2: Comida de supervivencia envasada
  2505. 2, 2: Espuma cortafuegos
  2506. 2, 1: AEI (artefactos explosivos improvisados)
  2507. 2, 3: Energía geotermica
  2508. 2, 3: Materiales estériles
  2509. 2, 4: Mecanización
  2510. 3, 5: Cinturón de humo
  2511. 3, 4: Armería
  2512. 3, 5: Armadura de escamas
  2513. 4, 4: Operación 'Retroceso'
  2514. 5, 5: Operación 'Gas'
  2515. 5, 4: Torretas
  2516. 2, 3: Microelectrónica
  2517. 3, 2: Televisión de pantalla plana
  2518. 3, 1: Luces de colores
  2519. 3, 2: Bomba antihumedad
  2520. 3, 1: Camas médicas
  2521. 3, 3: Cápsulas de transporte
  2522. 3, 1: Producción de medicamentos
  2523. 3, 1: Escáner de minerales de largo alcance
  2524. 3, 3: Cinturón de protección
  2525. 6, 5: Rifles de precisión
  2526. 6, 4: Cañón automático
  2527. 6, 5: Arma multi barril
  2528. 3, 3: Multi-analizador
  2529. 5, 2: Escáner de penetración terrestre
  2530. 4, 2: Taladro de perforación
  2531. 4, 1: Monitor de signos vitales
  2532. 4, 3: Manufactura
  2533. 5, 3: Manufactura avanzada
  2534. 4, 3: Sarcófago de criptosueño
  2535. 5, 4: Servoarmadura
  2536. 7, 5: Municiones con cargadas de pulso
  2537. 7, 4: Torreta de francotirador
  2538. 6, 3: Construcción básica de naves
  2539. 7, 3: Sarcófago de criptosueño de nave
  2540. 7, 4: Reactor estelar de nave
  2541. 7, 5: Propulsor de nave Johnson-Tanaka
  2542. 1, 4: Simple Curtains
  2543. 1, 5: Prisoner Containment
  2544. 1, 4: Hinges and Gates
  2545. 1, 4: Blast Doors
  2546. 2, 3: Simple Animal Prosthetics
  2547. 3, 4: Animal Bionics
  2548. 1, 5: Animal Healing
  2549. 3, 2: Item Repair
  2550. 3, 1: Fusibles básicos
  2551. 4, 1: Cortacircuitos
  2552. 1, 3: Millenium Line Furniture
  2553. 1, 4: Rustika Furniture
  2554. 1, 1: Basic Autopsy
  2555. 2, 1: Advanced Autopsy
  2556. 3, 1: Glitterworld Autopsy
  2557. 3, 2: Animal Autopsy
  2558. 2, 5: Apparel recycling
  2559. 2, 1: Organic neutroamine
  2560. 1, 4: Baking
  2561. 2, 5: Makeshift armor
  2562. 2, 1: Drill for oil
  2563. 6, 1: Deep Wells
  2564. 3, 2: Chemfuel Refining
  2565. 7, 4: Neutroamine
  2566. 4, 3: Synthylene
  2567. 5, 4: Napalm
  2568. 5, 5: Artificial Flooring
  2569. 5, 3: Synthread
  2570. 6, 3: Synthamide
  2571. 7, 3: Synthamide Composite
  2572. 8, 3: Plasteel
  2573. 9, 3: Hyperweave
  2574. 1, 6: Grandma Anna's Cookbook
  2575. 1, 6: Heavy bridges
  2576. 2, 6: Deep water bridges
  2577. 2, 4: Gun complex
  2578. 5, 3: Rocket complex
  2579. 6, 4: Military grade turrets
  2580. 7, 3: Shredder turrets
  2581. 8, 3: Precision turrets
  2582. 9, 3: Blast turrets
  2583. 10, 2: Vulcan cannon
  2584. 1, 2: Basic managing software
  2585. 2, 2: Advanced managing software
  2586. 2, 2: Power management
  2587. 1, 2: Terrain Rehabilitation
  2588. 4, 4: Medicina regenerativa
  2589. 4, 2: Trasplante de órganos
  2590. 6, 4: Neurociencia
  2591. 3, 3: Basic robotics
  2592. 4, 2: Basic Artificial  creatures
  2593. 5, 2: Advanced Artificial  creatures
  2594. 6, 2: Experimental Artificial  creatures
  2595. 4, 4: Basic enchancements
  2596. 5, 5: Advanced enchancements
  2597. 4, 3: T1 androids
  2598. 5, 4: Basic replacement parts
  2599. 5, 3: T2 androids
  2600. 6, 4: Advanced programming
  2601. 6, 5: Basic android plating
  2602. 7, 6: Composite android plating
  2603. 6, 5: Advanced replacement limbs
  2604. 7, 6: Advanced replacement internals
  2605. 7, 4: Android mind implants
  2606. 6, 3: T3 androids
  2607. 7, 3: T4 androids
  2608. 8, 3: Archotech upgrades
  2609. 8, 4: Ai Persona Fabrication
  2610. 1, 2: Glassworks
  2611. 3, 2: Reinforced glass
  2612. 2, 1: Decorative glass
  2613. 1, 1: Smokeleaf cultivation
  2614. 2, 2: Smokeleaf processing
  2615. 2, 1: Industrial smokeleaf cultivation
  2616. 3, 2: Industrial smokeleaf processing
  2617. 3, 1: Advanced smokeleaf cultivation
  2618. 4, 2: Advanced smokeleaf processing
  2619. 5, 1: Smokeleaf pharmacology
  2620. 6, 2: Smokeleaf glittertech
  2621. 4, 3: Weapon Assembly
  2622. 3, 2: Advanced Bows
  2623. 3, 1: Melee Weapons
  2624. 5, 5: Throwable Grenades
  2625. 5, 2: Pistols
  2626. 6, 2: Submachine Guns
  2627. 5, 3: Shotguns
  2628. 7, 4: Rifles
  2629. 8, 4: Sniper Rifles
  2630. 7, 5: Heavy Weapons
  2631. 1, 2: Prótesis básicas
  2632. 3, 2: Prótesis
  2633. 4, 2: Biónica
  2634. 3, 3: Órganos sustitutos
  2635. 5, 1: Sustitución de costillas
  2636. 5, 2: Biónica avanzada
  2637. 4, 3: Órganos sintéticos
  2638. 5, 3: Cirugía cerebral
  2639. 2, 2: Mending
  2640. 2, 1: DUMMY: Producción de drogas -> Producción de medicamentos
  2641. 3, 4: DUMMY: Microelectrónica -> Rifles de precisión
  2642. 4, 4: DUMMY: Microelectrónica -> Rifles de precisión
  2643. 5, 4: DUMMY: Microelectrónica -> Rifles de precisión
  2644. 3, 4: DUMMY: Microelectrónica -> Cañón automático
  2645. 4, 4: DUMMY: Microelectrónica -> Cañón automático
  2646. 5, 4: DUMMY: Microelectrónica -> Cañón automático
  2647. 3, 4: DUMMY: Microelectrónica -> Arma multi barril
  2648. 4, 4: DUMMY: Microelectrónica -> Arma multi barril
  2649. 5, 5: DUMMY: Microelectrónica -> Arma multi barril
  2650. 5, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  2651. 6, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  2652. 4, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  2653. 5, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  2654. 6, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  2655. 5, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  2656. 6, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  2657. 4, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  2658. 5, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  2659. 6, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  2660. 3, 1: DUMMY: Drill for oil -> Deep Wells
  2661. 4, 1: DUMMY: Drill for oil -> Deep Wells
  2662. 5, 1: DUMMY: Drill for oil -> Deep Wells
  2663. 4, 1: DUMMY: Producción de medicamentos -> Neutroamine
  2664. 5, 2: DUMMY: Producción de medicamentos -> Neutroamine
  2665. 6, 3: DUMMY: Producción de medicamentos -> Neutroamine
  2666. 5, 3: DUMMY: Manufactura -> Synthamide
  2667. 3, 3: DUMMY: Gun complex -> Rocket complex
  2668. 4, 3: DUMMY: Gun complex -> Rocket complex
  2669. 3, 4: DUMMY: Gun complex -> Military grade turrets
  2670. 4, 4: DUMMY: Gun complex -> Military grade turrets
  2671. 5, 4: DUMMY: Gun complex -> Military grade turrets
  2672. 7, 4: DUMMY: Arma multi barril -> Vulcan cannon
  2673. 8, 3: DUMMY: Arma multi barril -> Vulcan cannon
  2674. 9, 2: DUMMY: Arma multi barril -> Vulcan cannon
  2675. 5, 4: DUMMY: Morteros -> Devastator mortar
  2676. 6, 4: DUMMY: Morteros -> Devastator mortar
  2677. 7, 3: DUMMY: Morteros -> Devastator mortar
  2678. 8, 3: DUMMY: Morteros -> Devastator mortar
  2679. 9, 2: DUMMY: Morteros -> Devastator mortar
  2680. 10, 2: DUMMY: Morteros -> Devastator mortar
  2681. 2, 2: DUMMY: Glassworks -> Reinforced glass
  2682. 3, 3: DUMMY: Espuma cortafuegos -> Throwable Grenades
  2683. 4, 4: DUMMY: Espuma cortafuegos -> Throwable Grenades
  2684. 3, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  2685. 4, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  2686. 5, 3: DUMMY: Weapon Assembly -> Rifles
  2687. 6, 3: DUMMY: Weapon Assembly -> Rifles
  2688. 6, 5: DUMMY: Throwable Grenades -> Heavy Weapons
  2689. 8, 4: DUMMY: Heavy Weapons -> Anti Material Rifles
  2690. 6, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  2691. 7, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  2692. 8, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  2693. 2, 2: DUMMY: Prótesis básicas -> Prótesis
  2694.  
  2695. ResearchPal :: out-of-bounds nodes:
  2696.  
  2697.  
  2698. ResearchPal :: Reducing crossings
  2699.  
  2700. ResearchPal :: Collapsing nodes.
  2701.  
  2702. ResearchPal :: (11, 8) -> (11, 41)
  2703.  
  2704. ResearchPal :: Minimize crossings.
  2705.  
  2706. ResearchPal :: BarymetricSweep 0 (left): 1224 -> 267
  2707.  
  2708. ResearchPal :: BarymetricSweep 1 (right): 267 -> 343
  2709.  
  2710. ResearchPal :: BarymetricSweep 2 (left): 343 -> 255
  2711.  
  2712. ResearchPal :: BarymetricSweep 3 (right): 255 -> 334
  2713.  
  2714. ResearchPal :: BarymetricSweep 4 (left): 334 -> 218
  2715.  
  2716. ResearchPal :: GreedySweep: 218 -> 195
  2717.  
  2718. ResearchPal :: GreedySweep: 195 -> 193
  2719.  
  2720. ResearchPal :: GreedySweep: 193 -> 191
  2721.  
  2722. ResearchPal :: GreedySweep: 191 -> 191
  2723.  
  2724. ResearchPal :: GreedySweep: 191 -> 191
  2725.  
  2726. ResearchPal :: duplicated positions:
  2727.  
  2728.  
  2729. ResearchPal :: out-of-bounds nodes:
  2730.  
  2731.  
  2732. ResearchPal :: Finalizing layout
  2733.  
  2734. ResearchPal :: Minimize edge length.
  2735.  
  2736. ResearchPal :: EdgeLengthSweep_Local, iteration 0: 3646 -> 3942
  2737.  
  2738. ResearchPal :: EdgeLengthSweep_Local, iteration 1: 3942 -> 4584
  2739.  
  2740. ResearchPal :: EdgeLengthSweep_Local, iteration 2: 4584 -> 3830
  2741.  
  2742. ResearchPal :: EdgeLengthSweep_Global, iteration 0: 3830 -> 3154
  2743.  
  2744. ResearchPal :: EdgeLengthSweep_Global, iteration 1: 3154 -> 3136
  2745.  
  2746. ResearchPal :: EdgeLengthSweep_Global, iteration 2: 3136 -> 3136
  2747.  
  2748. ResearchPal :: EdgeLengthSweep_Global, iteration 3: 3136 -> 3136
  2749.  
  2750. ResearchPal ::  Té psicoide(1.0, 1.0)
  2751.  
  2752. ResearchPal ::  Elaboración de cerveza(1.0, 2.0)
  2753.  
  2754. ResearchPal ::  Refrigerador pasivo(2.0, 1.0)
  2755.  
  2756. ResearchPal ::  Concentrado pemmican(2.0, 2.0)
  2757.  
  2758. ResearchPal ::  Simple Curtains(3.0, 1.0)
  2759.  
  2760. ResearchPal ::  Hinges and Gates(3.0, 2.0)
  2761.  
  2762. ResearchPal ::  Rustika Furniture(4.0, 1.0)
  2763.  
  2764. ResearchPal ::  Prisoner Containment(4.0, 2.0)
  2765.  
  2766. ResearchPal ::  Grandma Anna's Cookbook(5.0, 1.0)
  2767.  
  2768. ResearchPal ::  Terrain Rehabilitation(5.0, 2.0)
  2769.  
  2770. ResearchPal ::  Muebles complejos(6.0, 1.0)
  2771.  
  2772. ResearchPal ::  Fabricación de alfombras(6.0, 2.0)
  2773.  
  2774. ResearchPal ::  Cantería(7.0, 1.0)
  2775.  
  2776. ResearchPal ::  Millenium Line Furniture(7.0, 2.0)
  2777.  
  2778. ResearchPal ::  Blast Doors(8.0, 1.0)
  2779.  
  2780. ResearchPal ::  Baking(8.0, 2.0)
  2781.  
  2782. ResearchPal ::  Animal Healing(9.0, 1.0)
  2783.  
  2784. ResearchPal :: Removing empty rows
  2785.  
  2786. ResearchPal :: duplicated positions:
  2787.  2, 15: Refinamiento de psicita
  2788. 2, 15: DUMMY: Producción de drogas -> Producción de medicamentos
  2789. 2, 23: Armadura de plata
  2790. 2, 23: DUMMY: Glassworks -> Reinforced glass
  2791. 2, 42: Mending
  2792. 2, 42: DUMMY: Prótesis básicas -> Prótesis
  2793. 3, 27: Cinturón de humo
  2794. 3, 27: DUMMY: Drill for oil -> Deep Wells
  2795. 3, 32: Producción de medicamentos
  2796. 3, 33: Fusibles básicos
  2797. 3, 32: DUMMY: Espuma cortafuegos -> Throwable Grenades
  2798. 3, 33: DUMMY: Refinado de biofuel -> Throwable Grenades
  2799. 3, 44: Cinturón de protección
  2800. 3, 46: Multi-analizador
  2801. 3, 44: DUMMY: Microelectrónica -> Rifles de precisión
  2802. 3, 46: DUMMY: Microelectrónica -> Cañón automático
  2803. 3, 51: Animal Bionics
  2804. 3, 52: Luces de colores
  2805. 3, 51: DUMMY: Gun complex -> Rocket complex
  2806. 3, 52: DUMMY: Gun complex -> Military grade turrets
  2807. 4, 28: Weapon Assembly
  2808. 4, 30: Morteros
  2809. 4, 28: DUMMY: Drill for oil -> Deep Wells
  2810. 4, 32: Synthylene
  2811. 4, 30: DUMMY: Producción de medicamentos -> Neutroamine
  2812. 4, 32: DUMMY: Espuma cortafuegos -> Throwable Grenades
  2813. 4, 45: Monitor de signos vitales
  2814. 4, 45: DUMMY: Microelectrónica -> Rifles de precisión
  2815. 4, 49: Manufactura
  2816. 4, 50: Sarcófago de criptosueño
  2817. 4, 49: DUMMY: Microelectrónica -> Cañón automático
  2818. 4, 50: DUMMY: Microelectrónica -> Arma multi barril
  2819. 4, 55: Medicina regenerativa
  2820. 4, 55: DUMMY: Gun complex -> Military grade turrets
  2821. 5, 26: Basic replacement parts
  2822. 5, 26: DUMMY: Weapon Assembly -> Rifles
  2823. 5, 30: Shotguns
  2824. 5, 30: DUMMY: Drill for oil -> Deep Wells
  2825. 5, 38: Throwable Grenades
  2826. 5, 38: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  2827. 5, 43: Escáner de penetración terrestre
  2828. 5, 43: DUMMY: Multi-analizador -> Torreta de francotirador
  2829. 5, 55: Rocket complex
  2830. 5, 55: DUMMY: Gun complex -> Military grade turrets
  2831. 6, 27: Basic android plating
  2832. 6, 29: Advanced replacement limbs
  2833. 6, 27: DUMMY: Weapon Assembly -> Rifles
  2834. 6, 29: DUMMY: Morteros -> Devastator mortar
  2835. 6, 39: Deep Wells
  2836. 6, 39: DUMMY: Throwable Grenades -> Heavy Weapons
  2837. 6, 43: Arma multi barril
  2838. 6, 44: Rifles de precisión
  2839. 6, 43: DUMMY: Multi-analizador -> Torreta de francotirador
  2840. 6, 44: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  2841. 6, 48: Military grade turrets
  2842. 6, 48: DUMMY: Manufactura avanzada -> Anti Material Rifles
  2843. 7, 29: Advanced replacement internals
  2844. 7, 29: DUMMY: Morteros -> Devastator mortar
  2845. 7, 41: Neutroamine
  2846. 7, 41: DUMMY: Arma multi barril -> Vulcan cannon
  2847. 7, 50: Ordenador de nave Persuasión IA
  2848. 7, 50: DUMMY: Manufactura avanzada -> Anti Material Rifles
  2849.  
  2850. ResearchPal :: out-of-bounds nodes:
  2851.  
  2852.  
  2853. ResearchPal :: Restoring queue
  2854.  
  2855. ||========================================
  2856.  
  2857. || Setting up Editable Backstories (REB)
  2858.  
  2859. ||========================================
  2860.  
  2861. || Backstories Added by REB:
  2862.  
  2863. ||    Childhood Backstories (shuffleable): 146
  2864.  
  2865. ||    Childhood Backstories (non-shuffleable): 0
  2866.  
  2867. ||    Adulthood Backstories (shuffleable): 175
  2868.  
  2869. ||    Adulthood Backstories (non-shuffleable): 0
  2870.  
  2871. ||========================================
  2872.  
  2873. || Backstories Added by Other Mods:
  2874.  
  2875. ||    Childhood Backstories (shuffleable): 2
  2876.  
  2877. ||    Childhood Backstories (non-shuffleable): 0
  2878.  
  2879. ||    Adulthood Backstories (shuffleable): 2
  2880.  
  2881. ||    Adulthood Backstories (non-shuffleable): 0
  2882.  
  2883. ||========================================
  2884.  
  2885. || Names Added by REB:
  2886.  
  2887. ||    First Names (Female): 2508
  2888.  
  2889. ||    First Names (Male): 2305
  2890.  
  2891. ||    Nicknames (Female): 146
  2892.  
  2893. ||    Nicknames (Male): 179
  2894.  
  2895. ||    Nicknames (Unisex): 1542
  2896.  
  2897. ||    First/Nick Sets (Female): 1486
  2898.  
  2899. ||    First/Nick Sets (Male): 1052
  2900.  
  2901. ||    Last Names: 10092
  2902.  
  2903. ||    Full Names (without bios): 45
  2904.  
  2905. ||    Full Names (with bios): 10
  2906.  
  2907. ||========================================
  2908.  
  2909. || FilterSet Name Lists:
  2910.  
  2911. ||    FS1 First Names (Female): 146
  2912.  
  2913. ||    FS1 First Names (Male): 140
  2914.  
  2915. ||    FS1 Last Names: 222
  2916.  
  2917. ||    FS2: No Names Defined
  2918.  
  2919. ||    FS3: No Names Defined
  2920.  
  2921. ||    FS4: No Names Defined
  2922.  
  2923. ||    FS5: No Names Defined
  2924.  
  2925. ||    FS6: No Names Defined
  2926.  
  2927. ||    FS7: No Names Defined
  2928.  
  2929. ||    FS8: No Names Defined
  2930.  
  2931. ||    FS9: No Names Defined
  2932.  
  2933. ||========================================
  2934.  
  2935. Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
  2936.  
  2937. Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
  2938.  
  2939. Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
  2940.  
  2941. Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
  2942.  
  2943. Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
  2944.  
  2945. Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
  2946.  
  2947. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  2948.  
  2949. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor
  2950.  
  2951. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, TempSleepSpot
  2952.  
  2953. [HugsLib] v6.0.1 initialized AllowTool, GiddyUpCore, Hospitality, RunAndGun, CleaningStation, MoreMechanoids, Autopsy, MURWallLight, Therapy, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, SearchAndDestroy, AnimalGear, ShipInteriorMod, HeatMap, DefensivePositions, AvoidFriendlyFire, RoomSense, SimpleSidearms
  2954.  
  2955. Combat extended loaded: False
  2956.  
  2957. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  2958.  
  2959. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2960.  
  2961. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2962.  
  2963. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2964.  
  2965. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2966.  
  2967. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2968.  
  2969. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2970.  
  2971. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2972.  
  2973. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2974.  
  2975. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  2976.  
  2977. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  2978.  
  2979. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2980.  
  2981. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2982.  
  2983. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  2984.  
  2985. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  2986.  
  2987. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2988.  
  2989. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2990.  
  2991. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  2992.  
  2993. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  2994.  
  2995. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2996.  
  2997. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  2998.  
  2999. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  3000.  
  3001. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  3002.  
  3003. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
  3004.  
  3005. [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3006.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  3007.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  3008.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  3009.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  3010.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  3011.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  3012.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  3013.   at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
  3014.   at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
  3015.   at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
  3016.  
  3017. Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string.
  3018.  
  3019.   at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  3020.   at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  3021.  
  3022. Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  3023.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
  3024.   at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
  3025.   at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
  3026.   at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
  3027.   at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  3028.  
  3029. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  3030.  
  3031. Setting up 2 worker threads for Enlighten.
  3032.   Thread -> id: 1e98 -> priority: 1
  3033.   Thread -> id: 1af4 -> priority: 1
  3034. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  3035. GfxDevice: creating device client; threaded=1
  3036. Direct3D:
  3037.     Version:  Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  3038.     Renderer: NVIDIA GeForce GTX 1050 Ti
  3039.     Vendor:   NVIDIA
  3040.     VRAM:     4018 MB (via DXGI)
  3041.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  3042. Begin MonoManager ReloadAssembly
  3043. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  3044. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  3045. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  3046. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  3047. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  3048. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  3049. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  3050. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  3051. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  3052. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  3053. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  3054. RimWorld 1.0.2059 rev1005
  3055.  
  3056. ReflectionTypeLoadException getting types in assembly MissionsAndObjectives: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3057.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  3058.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  3059.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  3060.  
  3061. Loader exceptions:
  3062.    => System.TypeLoadException: Could not load type 'MissionsAndObjectives.JobDriver_DoMissionObjective' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  3063.    => System.TypeLoadException: Could not load type '<>c__DisplayClass20_0' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  3064.    => System.TypeLoadException: Could not load type '<MakeNewToils>d__20' from assembly 'MissionsAndObjectives, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  3065.  
  3066.  
  3067. Rimefeller 1.1.226
  3068.  
  3069. DubsMintMenus 1.0.87
  3070.  
  3071. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  3072.  
  3073. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  3074.  
  3075. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  3076.  
  3077. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  3078.  
  3079. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>5.5</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.60</ArmorRating_Sharp><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Heat>0.30</ArmorRating_Heat><Flammability>0.5</Flammability></statBases><tools><li><label>horn</label><capacities><li>Scratch</li><li>Stab</li></capacities><power>23</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>28</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.7</chanceFactor></li><li><label>left foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right foot</label><capacities><li>Blunt</li></capacities><power>19</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>17</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>7</baseBodySize><baseHungerRate>3.5</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>60</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.9</wildness><lifeExpectancy>220</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4.0</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><packAnimal>true</packAnimal><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><nameOnNuzzleChance>1</nameOnNuzzleChance><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><comps><li Class="GiddyUpCore.CompProperties_Mount"><drawFront>true</drawFront></li></comps><comps><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
  3080.  
  3081. Could not find a type named MissionsAndObjectives.JobDriver_DoMissionObjective
  3082.  
  3083. Could not find a type named MissionsAndObjectives.MainTabWindow_MissionObjectives
  3084.  
  3085. Could not find type named MissionsAndObjectives.MissionControlDef from node <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  3086.  
  3087. XML error: <boxActive>UI/Icons/Active</boxActive> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  3088.  
  3089. XML error: <boxFinished>UI/Icons/Finished</boxFinished> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  3090.  
  3091. XML error: <boxFailed>UI/Icons/Failed</boxFailed> doesn't correspond to any field in type Def. Context: <Def Class="MissionsAndObjectives.MissionControlDef"><defName>MainMissionControlDef</defName><label>Standard</label><boxActive>UI/Icons/Active</boxActive><boxFinished>UI/Icons/Finished</boxFinished><boxFailed>UI/Icons/Failed</boxFailed></Def>
  3092.  
  3093. Could not find a type named MissionsAndObjectives.WorkGiver_DoMissionObjective
  3094.  
  3095. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  3096.  
  3097. [MadSkills]: changed behavior of Great Memory trait.
  3098.  
  3099. Couldn't find exact match for backstory DeepSpaceSurveor87, or any close match.
  3100.  
  3101. Translation data for language Spanish has 632 errors. Generate translation report for more info.
  3102.  
  3103. Removed Log Error from Manhunter Job
  3104.  
  3105. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3106.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  3107.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  3108.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  3109.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  3110.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  3111.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  3112.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  3113.   at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
  3114.   --- End of inner exception stack trace ---
  3115.   at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  3116.   at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  3117.   at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  3118.   at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
  3119.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3120.  
  3121. ResearchPal :: Preparing research nodes
  3122.  
  3123. ResearchPal :: Checking prerequisites.
  3124.  
  3125. ResearchPal :: Populating nodes.
  3126.  
  3127. ResearchPal ::  175 nodes
  3128.  
  3129. ResearchPal ::  redundant prerequisites for Medicina regenerativa: Microelectrónica
  3130.  
  3131. ResearchPal ::  redundant prerequisites for Trasplante de órganos: Microelectrónica
  3132.  
  3133. ResearchPal ::  redundant prerequisites for Reinforced glass: Electricidad
  3134.  
  3135. ResearchPal ::  redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
  3136.  
  3137. ResearchPal ::  redundant prerequisites for Weapon Assembly: Mecanización
  3138.  
  3139. ResearchPal ::  redundant prerequisites for Advanced Bows: Herrería
  3140.  
  3141. ResearchPal ::  redundant prerequisites for Melee Weapons: Herrería
  3142.  
  3143. ResearchPal ::  redundant prerequisites for Heavy Weapons: Operación 'Gas'
  3144.  
  3145. ResearchPal ::  PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  3146.  
  3147. ResearchPal ::  BlastTurret has a lower techlevel than (one of) it's prerequisites
  3148.  
  3149. ResearchPal ::  VulcanCannon has a lower techlevel than (one of) it's prerequisites
  3150.  
  3151. ResearchPal :: Creating edges.
  3152.  
  3153. ResearchPal :: Assigning horizontal positions.
  3154.  
  3155. ResearchPal :: Normalizing edges.
  3156.  
  3157. ResearchPal :: duplicated positions:
  3158.  1, 1: Té psicoide
  3159. 1, 1: Cultivar árboles
  3160. 1, 2: Elaboración de cerveza
  3161. 1, 3: Muebles complejos
  3162. 1, 4: Refrigerador pasivo
  3163. 1, 4: Cantería
  3164. 1, 5: Ropa compleja
  3165. 1, 1: Producción de drogas
  3166. 2, 1: Cacao
  3167. 1, 2: Hilodiablo
  3168. 1, 3: Fabricación de alfombras
  3169. 1, 4: Concentrado pemmican
  3170. 1, 4: Herrería
  3171. 1, 6: Arco recurvo
  3172. 2, 1: Refinamiento de psicita
  3173. 2, 2: Produccion de despertar
  3174. 2, 2: Produccion de zumo-go
  3175. 2, 3: Produccion de penoxicilina
  3176. 2, 5: Espadas largas
  3177. 2, 5: Armadura de plata
  3178. 2, 6: Gran arco
  3179. 1, 3: Electricidad
  3180. 2, 2: Baterías
  3181. 2, 3: Refinado de biofuel
  3182. 2, 2: Watermill generator
  3183. 2, 2: Pasta nutritiva
  3184. 2, 2: Paneles solares
  3185. 2, 3: Aire acondicionado
  3186. 2, 2: Puertas automáticas
  3187. 2, 1: Hidroponía
  3188. 2, 2: Televisión de rayos catódicos
  3189. 3, 2: Comida de supervivencia envasada
  3190. 2, 2: Espuma cortafuegos
  3191. 2, 1: AEI (artefactos explosivos improvisados)
  3192. 2, 3: Energía geotermica
  3193. 2, 3: Materiales estériles
  3194. 2, 4: Mecanización
  3195. 3, 5: Cinturón de humo
  3196. 3, 4: Armería
  3197. 3, 5: Armadura de escamas
  3198. 4, 4: Operación 'Retroceso'
  3199. 5, 5: Operación 'Gas'
  3200. 5, 4: Torretas
  3201. 2, 3: Microelectrónica
  3202. 3, 2: Televisión de pantalla plana
  3203. 3, 1: Luces de colores
  3204. 3, 2: Bomba antihumedad
  3205. 3, 1: Camas médicas
  3206. 3, 3: Cápsulas de transporte
  3207. 3, 1: Producción de medicamentos
  3208. 3, 1: Escáner de minerales de largo alcance
  3209. 3, 3: Cinturón de protección
  3210. 6, 5: Rifles de precisión
  3211. 6, 4: Cañón automático
  3212. 6, 5: Arma multi barril
  3213. 3, 3: Multi-analizador
  3214. 5, 2: Escáner de penetración terrestre
  3215. 4, 2: Taladro de perforación
  3216. 4, 1: Monitor de signos vitales
  3217. 4, 3: Manufactura
  3218. 5, 3: Manufactura avanzada
  3219. 4, 3: Sarcófago de criptosueño
  3220. 5, 4: Servoarmadura
  3221. 7, 5: Municiones con cargadas de pulso
  3222. 7, 4: Torreta de francotirador
  3223. 6, 3: Construcción básica de naves
  3224. 7, 3: Sarcófago de criptosueño de nave
  3225. 7, 4: Reactor estelar de nave
  3226. 7, 5: Propulsor de nave Johnson-Tanaka
  3227. 1, 4: Simple Curtains
  3228. 1, 5: Prisoner Containment
  3229. 1, 4: Hinges and Gates
  3230. 1, 4: Blast Doors
  3231. 2, 3: Simple Animal Prosthetics
  3232. 3, 4: Animal Bionics
  3233. 1, 5: Animal Healing
  3234. 3, 2: Item Repair
  3235. 3, 1: Fusibles básicos
  3236. 4, 1: Cortacircuitos
  3237. 1, 3: Millenium Line Furniture
  3238. 1, 4: Rustika Furniture
  3239. 1, 1: Basic Autopsy
  3240. 2, 1: Advanced Autopsy
  3241. 3, 1: Glitterworld Autopsy
  3242. 3, 2: Animal Autopsy
  3243. 2, 5: Apparel recycling
  3244. 2, 1: Organic neutroamine
  3245. 1, 4: Baking
  3246. 2, 5: Makeshift armor
  3247. 2, 1: Drill for oil
  3248. 6, 1: Deep Wells
  3249. 3, 2: Chemfuel Refining
  3250. 7, 4: Neutroamine
  3251. 4, 3: Synthylene
  3252. 5, 4: Napalm
  3253. 5, 5: Artificial Flooring
  3254. 5, 3: Synthread
  3255. 6, 3: Synthamide
  3256. 7, 3: Synthamide Composite
  3257. 8, 3: Plasteel
  3258. 9, 3: Hyperweave
  3259. 1, 6: Grandma Anna's Cookbook
  3260. 1, 6: Heavy bridges
  3261. 2, 6: Deep water bridges
  3262. 2, 4: Gun complex
  3263. 5, 3: Rocket complex
  3264. 6, 4: Military grade turrets
  3265. 7, 3: Shredder turrets
  3266. 8, 3: Precision turrets
  3267. 9, 3: Blast turrets
  3268. 10, 2: Vulcan cannon
  3269. 1, 2: Basic managing software
  3270. 2, 2: Advanced managing software
  3271. 2, 2: Power management
  3272. 1, 2: Terrain Rehabilitation
  3273. 4, 4: Medicina regenerativa
  3274. 4, 2: Trasplante de órganos
  3275. 6, 4: Neurociencia
  3276. 3, 3: Basic robotics
  3277. 4, 2: Basic Artificial  creatures
  3278. 5, 2: Advanced Artificial  creatures
  3279. 6, 2: Experimental Artificial  creatures
  3280. 4, 4: Basic enchancements
  3281. 5, 5: Advanced enchancements
  3282. 4, 3: T1 androids
  3283. 5, 4: Basic replacement parts
  3284. 5, 3: T2 androids
  3285. 6, 4: Advanced programming
  3286. 6, 5: Basic android plating
  3287. 7, 6: Composite android plating
  3288. 6, 5: Advanced replacement limbs
  3289. 7, 6: Advanced replacement internals
  3290. 7, 4: Android mind implants
  3291. 6, 3: T3 androids
  3292. 7, 3: T4 androids
  3293. 8, 3: Archotech upgrades
  3294. 8, 4: Ai Persona Fabrication
  3295. 1, 2: Glassworks
  3296. 3, 2: Reinforced glass
  3297. 2, 1: Decorative glass
  3298. 1, 1: Smokeleaf cultivation
  3299. 2, 2: Smokeleaf processing
  3300. 2, 1: Industrial smokeleaf cultivation
  3301. 3, 2: Industrial smokeleaf processing
  3302. 3, 1: Advanced smokeleaf cultivation
  3303. 4, 2: Advanced smokeleaf processing
  3304. 5, 1: Smokeleaf pharmacology
  3305. 6, 2: Smokeleaf glittertech
  3306. 4, 3: Weapon Assembly
  3307. 3, 2: Advanced Bows
  3308. 3, 1: Melee Weapons
  3309. 5, 5: Throwable Grenades
  3310. 5, 2: Pistols
  3311. 6, 2: Submachine Guns
  3312. 5, 3: Shotguns
  3313. 7, 4: Rifles
  3314. 8, 4: Sniper Rifles
  3315. 7, 5: Heavy Weapons
  3316. 1, 2: Prótesis básicas
  3317. 3, 2: Prótesis
  3318. 4, 2: Biónica
  3319. 3, 3: Órganos sustitutos
  3320. 5, 1: Sustitución de costillas
  3321. 5, 2: Biónica avanzada
  3322. 4, 3: Órganos sintéticos
  3323. 5, 3: Cirugía cerebral
  3324. 2, 2: Mending
  3325. 2, 1: DUMMY: Producción de drogas -> Producción de medicamentos
  3326. 3, 4: DUMMY: Microelectrónica -> Rifles de precisión
  3327. 4, 4: DUMMY: Microelectrónica -> Rifles de precisión
  3328. 5, 4: DUMMY: Microelectrónica -> Rifles de precisión
  3329. 3, 4: DUMMY: Microelectrónica -> Cañón automático
  3330. 4, 4: DUMMY: Microelectrónica -> Cañón automático
  3331. 5, 4: DUMMY: Microelectrónica -> Cañón automático
  3332. 3, 4: DUMMY: Microelectrónica -> Arma multi barril
  3333. 4, 4: DUMMY: Microelectrónica -> Arma multi barril
  3334. 5, 5: DUMMY: Microelectrónica -> Arma multi barril
  3335. 5, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  3336. 6, 4: DUMMY: Manufactura -> Municiones con cargadas de pulso
  3337. 4, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  3338. 5, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  3339. 6, 4: DUMMY: Multi-analizador -> Torreta de francotirador
  3340. 5, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  3341. 6, 3: DUMMY: Sarcófago de criptosueño -> Sarcófago de criptosueño de nave
  3342. 4, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  3343. 5, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  3344. 6, 1: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  3345. 3, 1: DUMMY: Drill for oil -> Deep Wells
  3346. 4, 1: DUMMY: Drill for oil -> Deep Wells
  3347. 5, 1: DUMMY: Drill for oil -> Deep Wells
  3348. 4, 1: DUMMY: Producción de medicamentos -> Neutroamine
  3349. 5, 2: DUMMY: Producción de medicamentos -> Neutroamine
  3350. 6, 3: DUMMY: Producción de medicamentos -> Neutroamine
  3351. 5, 3: DUMMY: Manufactura -> Synthamide
  3352. 3, 3: DUMMY: Gun complex -> Rocket complex
  3353. 4, 3: DUMMY: Gun complex -> Rocket complex
  3354. 3, 4: DUMMY: Gun complex -> Military grade turrets
  3355. 4, 4: DUMMY: Gun complex -> Military grade turrets
  3356. 5, 4: DUMMY: Gun complex -> Military grade turrets
  3357. 7, 4: DUMMY: Arma multi barril -> Vulcan cannon
  3358. 8, 3: DUMMY: Arma multi barril -> Vulcan cannon
  3359. 9, 2: DUMMY: Arma multi barril -> Vulcan cannon
  3360. 5, 4: DUMMY: Morteros -> Devastator mortar
  3361. 6, 4: DUMMY: Morteros -> Devastator mortar
  3362. 7, 3: DUMMY: Morteros -> Devastator mortar
  3363. 8, 3: DUMMY: Morteros -> Devastator mortar
  3364. 9, 2: DUMMY: Morteros -> Devastator mortar
  3365. 10, 2: DUMMY: Morteros -> Devastator mortar
  3366. 2, 2: DUMMY: Glassworks -> Reinforced glass
  3367. 3, 3: DUMMY: Espuma cortafuegos -> Throwable Grenades
  3368. 4, 4: DUMMY: Espuma cortafuegos -> Throwable Grenades
  3369. 3, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  3370. 4, 4: DUMMY: Refinado de biofuel -> Throwable Grenades
  3371. 5, 3: DUMMY: Weapon Assembly -> Rifles
  3372. 6, 3: DUMMY: Weapon Assembly -> Rifles
  3373. 6, 5: DUMMY: Throwable Grenades -> Heavy Weapons
  3374. 8, 4: DUMMY: Heavy Weapons -> Anti Material Rifles
  3375. 6, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  3376. 7, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  3377. 8, 3: DUMMY: Manufactura avanzada -> Anti Material Rifles
  3378. 2, 2: DUMMY: Prótesis básicas -> Prótesis
  3379.  
  3380. ResearchPal :: out-of-bounds nodes:
  3381.  
  3382.  
  3383. ResearchPal :: Reducing crossings
  3384.  
  3385. ResearchPal :: Collapsing nodes.
  3386.  
  3387. ResearchPal :: (11, 8) -> (11, 41)
  3388.  
  3389. ResearchPal :: Minimize crossings.
  3390.  
  3391. ResearchPal :: BarymetricSweep 0 (left): 1224 -> 267
  3392.  
  3393. ResearchPal :: BarymetricSweep 1 (right): 267 -> 343
  3394.  
  3395. ResearchPal :: BarymetricSweep 2 (left): 343 -> 255
  3396.  
  3397. ResearchPal :: BarymetricSweep 3 (right): 255 -> 334
  3398.  
  3399. ResearchPal :: BarymetricSweep 4 (left): 334 -> 218
  3400.  
  3401. ResearchPal :: GreedySweep: 218 -> 195
  3402.  
  3403. ResearchPal :: GreedySweep: 195 -> 193
  3404.  
  3405. ResearchPal :: GreedySweep: 193 -> 191
  3406.  
  3407. ResearchPal :: GreedySweep: 191 -> 191
  3408.  
  3409. ResearchPal :: GreedySweep: 191 -> 191
  3410.  
  3411. ResearchPal :: duplicated positions:
  3412.  
  3413.  
  3414. ResearchPal :: out-of-bounds nodes:
  3415.  
  3416.  
  3417. ResearchPal :: Finalizing layout
  3418.  
  3419. ResearchPal :: Minimize edge length.
  3420.  
  3421. ResearchPal :: EdgeLengthSweep_Local, iteration 0: 3646 -> 3942
  3422.  
  3423. ResearchPal :: EdgeLengthSweep_Local, iteration 1: 3942 -> 4584
  3424.  
  3425. ResearchPal :: EdgeLengthSweep_Local, iteration 2: 4584 -> 3830
  3426.  
  3427. ResearchPal :: EdgeLengthSweep_Global, iteration 0: 3830 -> 3154
  3428.  
  3429. ResearchPal :: EdgeLengthSweep_Global, iteration 1: 3154 -> 3136
  3430.  
  3431. ResearchPal :: EdgeLengthSweep_Global, iteration 2: 3136 -> 3136
  3432.  
  3433. ResearchPal :: EdgeLengthSweep_Global, iteration 3: 3136 -> 3136
  3434.  
  3435. ResearchPal ::  Té psicoide(1.0, 1.0)
  3436.  
  3437. ResearchPal ::  Elaboración de cerveza(1.0, 2.0)
  3438.  
  3439. ResearchPal ::  Refrigerador pasivo(2.0, 1.0)
  3440.  
  3441. ResearchPal ::  Concentrado pemmican(2.0, 2.0)
  3442.  
  3443. ResearchPal ::  Simple Curtains(3.0, 1.0)
  3444.  
  3445. ResearchPal ::  Hinges and Gates(3.0, 2.0)
  3446.  
  3447. ResearchPal ::  Rustika Furniture(4.0, 1.0)
  3448.  
  3449. ResearchPal ::  Prisoner Containment(4.0, 2.0)
  3450.  
  3451. ResearchPal ::  Grandma Anna's Cookbook(5.0, 1.0)
  3452.  
  3453. ResearchPal ::  Terrain Rehabilitation(5.0, 2.0)
  3454.  
  3455. ResearchPal ::  Muebles complejos(6.0, 1.0)
  3456.  
  3457. ResearchPal ::  Fabricación de alfombras(6.0, 2.0)
  3458.  
  3459. ResearchPal ::  Cantería(7.0, 1.0)
  3460.  
  3461. ResearchPal ::  Millenium Line Furniture(7.0, 2.0)
  3462.  
  3463. ResearchPal ::  Blast Doors(8.0, 1.0)
  3464.  
  3465. ResearchPal ::  Baking(8.0, 2.0)
  3466.  
  3467. ResearchPal ::  Animal Healing(9.0, 1.0)
  3468.  
  3469. ResearchPal :: Removing empty rows
  3470.  
  3471. ResearchPal :: duplicated positions:
  3472.  2, 15: Refinamiento de psicita
  3473. 2, 15: DUMMY: Producción de drogas -> Producción de medicamentos
  3474. 2, 23: Armadura de plata
  3475. 2, 23: DUMMY: Glassworks -> Reinforced glass
  3476. 2, 42: Mending
  3477. 2, 42: DUMMY: Prótesis básicas -> Prótesis
  3478. 3, 27: Cinturón de humo
  3479. 3, 27: DUMMY: Drill for oil -> Deep Wells
  3480. 3, 32: Producción de medicamentos
  3481. 3, 33: Fusibles básicos
  3482. 3, 32: DUMMY: Espuma cortafuegos -> Throwable Grenades
  3483. 3, 33: DUMMY: Refinado de biofuel -> Throwable Grenades
  3484. 3, 44: Cinturón de protección
  3485. 3, 46: Multi-analizador
  3486. 3, 44: DUMMY: Microelectrónica -> Rifles de precisión
  3487. 3, 46: DUMMY: Microelectrónica -> Cañón automático
  3488. 3, 51: Animal Bionics
  3489. 3, 52: Luces de colores
  3490. 3, 51: DUMMY: Gun complex -> Rocket complex
  3491. 3, 52: DUMMY: Gun complex -> Military grade turrets
  3492. 4, 28: Weapon Assembly
  3493. 4, 30: Morteros
  3494. 4, 28: DUMMY: Drill for oil -> Deep Wells
  3495. 4, 32: Synthylene
  3496. 4, 30: DUMMY: Producción de medicamentos -> Neutroamine
  3497. 4, 32: DUMMY: Espuma cortafuegos -> Throwable Grenades
  3498. 4, 45: Monitor de signos vitales
  3499. 4, 45: DUMMY: Microelectrónica -> Rifles de precisión
  3500. 4, 49: Manufactura
  3501. 4, 50: Sarcófago de criptosueño
  3502. 4, 49: DUMMY: Microelectrónica -> Cañón automático
  3503. 4, 50: DUMMY: Microelectrónica -> Arma multi barril
  3504. 4, 55: Medicina regenerativa
  3505. 4, 55: DUMMY: Gun complex -> Military grade turrets
  3506. 5, 26: Basic replacement parts
  3507. 5, 26: DUMMY: Weapon Assembly -> Rifles
  3508. 5, 30: Shotguns
  3509. 5, 30: DUMMY: Drill for oil -> Deep Wells
  3510. 5, 38: Throwable Grenades
  3511. 5, 38: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  3512. 5, 43: Escáner de penetración terrestre
  3513. 5, 43: DUMMY: Multi-analizador -> Torreta de francotirador
  3514. 5, 55: Rocket complex
  3515. 5, 55: DUMMY: Gun complex -> Military grade turrets
  3516. 6, 27: Basic android plating
  3517. 6, 29: Advanced replacement limbs
  3518. 6, 27: DUMMY: Weapon Assembly -> Rifles
  3519. 6, 29: DUMMY: Morteros -> Devastator mortar
  3520. 6, 39: Deep Wells
  3521. 6, 39: DUMMY: Throwable Grenades -> Heavy Weapons
  3522. 6, 43: Arma multi barril
  3523. 6, 44: Rifles de precisión
  3524. 6, 43: DUMMY: Multi-analizador -> Torreta de francotirador
  3525. 6, 44: DUMMY: Escáner de minerales de largo alcance -> Grupo de sensores estelares de nave
  3526. 6, 48: Military grade turrets
  3527. 6, 48: DUMMY: Manufactura avanzada -> Anti Material Rifles
  3528. 7, 29: Advanced replacement internals
  3529. 7, 29: DUMMY: Morteros -> Devastator mortar
  3530. 7, 41: Neutroamine
  3531. 7, 41: DUMMY: Arma multi barril -> Vulcan cannon
  3532. 7, 50: Ordenador de nave Persuasión IA
  3533. 7, 50: DUMMY: Manufactura avanzada -> Anti Material Rifles
  3534.  
  3535. ResearchPal :: out-of-bounds nodes:
  3536.  
  3537.  
  3538. ResearchPal :: Restoring queue
  3539.  
  3540. ||========================================
  3541.  
  3542. || Setting up Editable Backstories (REB)
  3543.  
  3544. ||========================================
  3545.  
  3546. || Backstories Added by REB:
  3547.  
  3548. ||    Childhood Backstories (shuffleable): 146
  3549.  
  3550. ||    Childhood Backstories (non-shuffleable): 0
  3551.  
  3552. ||    Adulthood Backstories (shuffleable): 175
  3553.  
  3554. ||    Adulthood Backstories (non-shuffleable): 0
  3555.  
  3556. ||========================================
  3557.  
  3558. || Backstories Added by Other Mods:
  3559.  
  3560. ||    Childhood Backstories (shuffleable): 2
  3561.  
  3562. ||    Childhood Backstories (non-shuffleable): 0
  3563.  
  3564. ||    Adulthood Backstories (shuffleable): 2
  3565.  
  3566. ||    Adulthood Backstories (non-shuffleable): 0
  3567.  
  3568. ||========================================
  3569.  
  3570. || Names Added by REB:
  3571.  
  3572. ||    First Names (Female): 2508
  3573.  
  3574. ||    First Names (Male): 2305
  3575.  
  3576. ||    Nicknames (Female): 146
  3577.  
  3578. ||    Nicknames (Male): 179
  3579.  
  3580. ||    Nicknames (Unisex): 1542
  3581.  
  3582. ||    First/Nick Sets (Female): 1486
  3583.  
  3584. ||    First/Nick Sets (Male): 1052
  3585.  
  3586. ||    Last Names: 10092
  3587.  
  3588. ||    Full Names (without bios): 45
  3589.  
  3590. ||    Full Names (with bios): 10
  3591.  
  3592. ||========================================
  3593.  
  3594. || FilterSet Name Lists:
  3595.  
  3596. ||    FS1 First Names (Female): 146
  3597.  
  3598. ||    FS1 First Names (Male): 140
  3599.  
  3600. ||    FS1 Last Names: 222
  3601.  
  3602. ||    FS2: No Names Defined
  3603.  
  3604. ||    FS3: No Names Defined
  3605.  
  3606. ||    FS4: No Names Defined
  3607.  
  3608. ||    FS5: No Names Defined
  3609.  
  3610. ||    FS6: No Names Defined
  3611.  
  3612. ||    FS7: No Names Defined
  3613.  
  3614. ||    FS8: No Names Defined
  3615.  
  3616. ||    FS9: No Names Defined
  3617.  
  3618. ||========================================
  3619.  
  3620. Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
  3621.  
  3622. Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
  3623.  
  3624. Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
  3625.  
  3626. Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
  3627.  
  3628. Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
  3629.  
  3630. Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
  3631.  
  3632. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  3633.  
  3634. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor
  3635.  
  3636. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, TempSleepSpot
  3637.  
  3638. [HugsLib] v6.0.1 initialized AllowTool, GiddyUpCore, Hospitality, RunAndGun, CleaningStation, MoreMechanoids, Autopsy, MURWallLight, Therapy, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, SearchAndDestroy, AnimalGear, ShipInteriorMod, HeatMap, DefensivePositions, AvoidFriendlyFire, RoomSense, SimpleSidearms
  3639.  
  3640. Combat extended loaded: False
  3641.  
  3642. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  3643.  
  3644. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3645.  
  3646. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3647.  
  3648. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3649.  
  3650. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3651.  
  3652. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3653.  
  3654. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3655.  
  3656. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3657.  
  3658. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3659.  
  3660. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  3661.  
  3662. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  3663.  
  3664. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  3665.  
  3666. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  3667.  
  3668. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  3669.  
  3670. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  3671.  
  3672. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  3673.  
  3674. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  3675.  
  3676. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  3677.  
  3678. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  3679.  
  3680. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  3681.  
  3682. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  3683.  
  3684. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  3685.  
  3686. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  3687.  
  3688. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
  3689.  
  3690. [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3691.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  3692.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  3693.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  3694.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  3695.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  3696.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  3697.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  3698.   at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
  3699.   at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
  3700.   at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
  3701.  
  3702. Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string.
  3703.  
  3704.   at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  3705.   at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  3706.  
  3707. Loaded file (Scenario) is from version 0.19.1996 rev1270, we are running version 1.0.2059 rev1005.
  3708.  
  3709. Loaded file (Scenario) is from version 1.0.1971 rev1394, we are running version 1.0.2059 rev1005.
  3710.  
  3711. Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005.
  3712.  
  3713. Adding challenges step to scenario
  3714.  
  3715. Tried to get a resource "ForceIcon" from a different thread. All resources must be loaded in the main thread.
  3716.  
  3717. Tried to get a material from a different thread.
  3718.  
  3719. Tried to get a resource "AchtungMarker" from a different thread. All resources must be loaded in the main thread.
  3720.  
  3721. Tried to get a material from a different thread.
  3722.  
  3723. Tried to get a resource "UI/Overlays/ThingLine" from a different thread. All resources must be loaded in the main thread.
  3724.  
  3725. Tried to get a material from a different thread.
  3726.  
  3727. Error in WorldGenStep: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: An exception was thrown by the type initializer for AchtungMod.ForcedWork ---> System.ArgumentNullException: Argument cannot be null.
  3728. Parameter name: type
  3729.   at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  3730.   at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  3731.   at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  3732.   at RimWorld.WorkGiverDef.get_Worker () [0x00000] in <filename unknown>:0
  3733.   at AchtungMod.Tools.IsOfType[WorkGiver_ConstructDeliverResources] (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
  3734.   at AchtungMod.ForcedWork+<>c__6`1[RimWorld.WorkGiver_ConstructDeliverResources].<AllWorkerDefs>b__6_0 (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
  3735.   at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.WorkGiverDef].MoveNext () [0x00000] in <filename unknown>:0
  3736.   at System.Collections.Generic.List`1[RimWorld.WorkGiverDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
  3737.   at System.Collections.Generic.List`1[RimWorld.WorkGiverDef]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  3738.   at System.Linq.Enumerable.ToList[WorkGiverDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3739.   at AchtungMod.ForcedWork.AllWorkerDefs[WorkGiver_ConstructDeliverResources] () [0x00000] in <filename unknown>:0
  3740.   at AchtungMod.ForcedWork..cctor () [0x00000] in <filename unknown>:0
  3741.   --- End of inner exception stack trace ---
  3742.   at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  3743.   at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  3744.   --- End of inner exception stack trace ---
  3745.   at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  3746.   at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  3747.   at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  3748.   at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  3749.   at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  3750.   at RimWorld.Planet.World.FillComponents () [0x00000] in <filename unknown>:0
  3751.   at RimWorld.Planet.World.ConstructComponents () [0x00000] in <filename unknown>:0
  3752.   at RimWorld.Planet.WorldGenStep_Components.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  3753.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  3754.  
  3755. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  3756.   at RimWorld.Planet.WorldGenStep_AncientSites.GenerateAncientSites () [0x00000] in <filename unknown>:0
  3757.   at RimWorld.Planet.WorldGenStep_AncientSites.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  3758.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  3759.  
  3760. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  3761.   at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateProspectiveRoads () [0x00000] in <filename unknown>:0
  3762.   at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateAncientRoads () [0x00000] in <filename unknown>:0
  3763.   at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  3764.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  3765.  
  3766. Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3767. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  3768. at System.Reflection.Assembly.GetTypes () <0x0001d>
  3769. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  3770. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  3771. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  3772. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  3773. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  3774. at Verse.ThingWithComps.PostMake () <0x00034>
  3775. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  3776. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  3777. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  3778. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  3779. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  3780.  
  3781.  
  3782. Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3783. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  3784. at System.Reflection.Assembly.GetTypes () <0x0001d>
  3785. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  3786. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  3787. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  3788. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  3789. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  3790. at Verse.ThingWithComps.PostMake () <0x00034>
  3791. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  3792. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  3793. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  3794. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  3795. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  3796.  
  3797.  
  3798. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  3799.   at RimWorld.Planet.WorldGenStep_Roads.GenerateRoadEndpoints () [0x00000] in <filename unknown>:0
  3800.   at RimWorld.Planet.WorldGenStep_Roads.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  3801.   at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  3802.  
  3803. Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3804. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  3805. at System.Reflection.Assembly.GetTypes () <0x0001d>
  3806. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  3807. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  3808. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  3809. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  3810. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  3811. at Verse.ThingWithComps.PostMake () <0x00034>
  3812. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  3813. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  3814. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  3815. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  3816. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  3817.  
  3818.  
  3819. There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
  3820. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3821. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  3822. at System.Reflection.Assembly.GetTypes () <0x0001d>
  3823. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  3824. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  3825. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  3826. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  3827. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  3828. at Verse.ThingWithComps.PostMake () <0x00034>
  3829. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  3830. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  3831. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  3832. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  3833. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  3834.  
  3835.  
  3836. Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3837. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  3838. at System.Reflection.Assembly.GetTypes () <0x0001d>
  3839. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  3840. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  3841. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  3842. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  3843. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  3844. at Verse.ThingWithComps.PostMake () <0x00034>
  3845. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  3846. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  3847. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  3848. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  3849. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
  3850.  
  3851.  
  3852. Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  3853. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
  3854. at System.Reflection.Assembly.GetTypes () <0x0001d>
  3855. at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
  3856. at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
  3857. at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
  3858. at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
  3859. at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
  3860. at Verse.ThingWithComps.PostMake () <0x00034>
  3861. at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
  3862. at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
  3863. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  3864. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
  3865. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
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