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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\admin\desktop\maps\test"
- Valve Software - vbsp.exe (Oct 3 2018)
- notjunc = true
- 4 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\admin\desktop\maps\test.vmf
- Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
- "materials/tools/locked.vtf": cached version doesn't exist
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/tile/roof_blacktile.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/tile/roof_blacktile.vmt
- LightmappedGeneric,
- Error in .VMT file: error parsing vector element "$envmapmask" in "$envmapmask"
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- Patching WVT material: maps/test/john/nature/sand_grass_blend_wvt_patch
- Patching WVT material: maps/test/john/nature/blend_grass_pine_wvt_patch
- Patching WVT material: maps/test/statua/nature/rockfordgrass1_wvt_patch
- Patching WVT material: maps/test/dev/dev_blendmeasure2_wvt_patch
- fixing up env_cubemap materials on brush sides...
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/TILE/ROOF_BLACKTILE.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/TILE/ROOF_BLACKTILE.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/TILE/ROOF_BLACKTILE.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/TILE/ROOF_BLACKTILE.vmt
- LightmappedGeneric,
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 3136 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- done (7)
- writing c:\users\admin\desktop\maps\test.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay, using default
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (2) (8577458 bytes)
- Error loading studio model "models/props_foliage/mall_bigleaves_plant03.mdl"!
- Error loading studio model "models/props_foliage/mall_pot_large01.mdl"!
- Error loading studio model "models/props_junk/petfoodbag01.mdl"!
- Error loading studio model "models/props_resort/bench01.mdl"!
- Error loading studio model "models/props_zoo/trash_can.mdl"!
- Error loading studio model "models/props_foliage/maple_001_l.mdl"!
- Error loading studio model "models/props_interiors/refrigerator03.mdl"!
- Error loading studio model "models/props_junk/dumpster.mdl"!
- Error loading studio model "models/props_foliage/mall_bush01.mdl"!
- Error loading studio model "models/props_c17/gasmeter001a.mdl"!
- Error loading studio model "models/props_interiors/dining_table_round.mdl"!
- Error loading studio model "models/props_foliage/mall_small_palm01.mdl"!
- Error loading studio model "models/props_rooftop/roof_dish001.mdl"!
- Unable to load vertex data "models/natalya/static/flag2.vvd"
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\admin\desktop\maps\test"
- Valve Software - vvis.exe (Oct 3 2018)
- fastvis = true
- 4 threads
- reading c:\users\admin\desktop\maps\test.bsp
- Error opening c:\users\admin\desktop\maps\test.bsp
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -bounce 2 -noextra -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\admin\desktop\maps\test"
- Valve Software - vrad.exe SSE (Oct 3 2018)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\admin\desktop\maps\test.bsp
- Error opening c:\users\admin\desktop\maps\test.bsp
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\admin\desktop\maps\test.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\test.bsp"
- The command failed. Windows reported the error:
- "Le fichier spécifié est introuvable."
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