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local DungeonRapist = Instance.new("ScreenGui") local Telepo

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Jan 28th, 2020
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  1. local DungeonRapist = Instance.new("ScreenGui")
  2. local Teleports = Instance.new("Frame")
  3. local title = Instance.new("TextLabel")
  4. local tab = Instance.new("TextLabel")
  5. local b1 = Instance.new("TextButton")
  6. local b2 = Instance.new("TextButton")
  7. local b3 = Instance.new("TextButton")
  8. local b4 = Instance.new("TextButton")
  9. local key = Instance.new("TextLabel")
  10. local wavedefence = Instance.new("Frame")
  11. local title_3 = Instance.new("TextLabel")
  12. local tab_3 = Instance.new("TextLabel")
  13. local b1_3 = Instance.new("TextButton")
  14. local guisettings = Instance.new("Frame")
  15. local title_2 = Instance.new("TextLabel")
  16. local tab_2 = Instance.new("TextLabel")
  17. local b1_2 = Instance.new("TextButton")
  18. local b2_2 = Instance.new("TextButton")
  19. local b3_2 = Instance.new("TextButton")
  20. local Title = Instance.new("TextLabel")
  21. local Subtitle = Instance.new("TextLabel")
  22. local openUI = Instance.new("Frame")
  23. local TextButton = Instance.new("TextButton")
  24. local Status = Instance.new("TextLabel")
  25. --Properties:
  26. DungeonRapist.Name = "DungeonRapist"
  27. DungeonRapist.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  28. DungeonRapist.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  29. DungeonRapist.ResetOnSpawn = false
  30.  
  31. Teleports.Name = "Teleports"
  32. Teleports.Parent = DungeonRapist
  33. Teleports.Active = true
  34. Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
  35. Teleports.BackgroundTransparency = 1
  36. Teleports.BorderSizePixel = 0
  37. Teleports.Draggable = true
  38. Teleports.Position = UDim2.new(0.0359999985, 0, -0.5, 0)
  39. Teleports.Selectable = true
  40. Teleports.Size = UDim2.new(0, 150, 0, 200)
  41.  
  42. title.Name = "title"
  43. title.Parent = Teleports
  44. title.BackgroundColor3 = Color3.new(1, 0, 0.12)
  45. title.BorderSizePixel = 0
  46. title.Position = UDim2.new(0, 0, 0.0299999993, 0)
  47. title.Size = UDim2.new(0, 150, 0, 34)
  48. title.Font = Enum.Font.SciFi
  49. title.Text = "Functions"
  50. title.TextColor3 = Color3.new(1, 1, 1)
  51. title.TextSize = 25
  52. title.TextStrokeTransparency = 0
  53.  
  54. tab.Name = "tab"
  55. tab.Parent = Teleports
  56. tab.BackgroundColor3 = Color3.new(0, 0, 0)
  57. tab.BackgroundTransparency = 0.40000000596046
  58. tab.BorderSizePixel = 0
  59. tab.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  60. tab.Size = UDim2.new(0, 140, 0, 160)
  61. tab.Font = Enum.Font.SourceSans
  62. tab.Text = ""
  63. tab.TextColor3 = Color3.new(0, 0, 0)
  64. tab.TextSize = 14
  65.  
  66. b1.Name = "b1"
  67. b1.Parent = Teleports
  68. b1.BackgroundColor3 = Color3.new(1, 1, 1)
  69. b1.BackgroundTransparency = 1
  70. b1.Position = UDim2.new(0.0666666701, 0, 0.199999869, 0)
  71. b1.Size = UDim2.new(0, 135, 0, 40)
  72. b1.Font = Enum.Font.SourceSans
  73. b1.Text = "> clear room"
  74. b1.TextColor3 = Color3.new(1, 0, 0.12)
  75. b1.TextSize = 20
  76. b1.TextStrokeTransparency = 0
  77. b1.TextWrapped = true
  78. b1.TextXAlignment = Enum.TextXAlignment.Left
  79.  
  80. b2.Name = "b2"
  81. b2.Parent = Teleports
  82. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  83. b2.BackgroundTransparency = 1
  84. b2.Position = UDim2.new(0.0666666701, 0, 0.399999857, 0)
  85. b2.Size = UDim2.new(0, 135, 0, 40)
  86. b2.Font = Enum.Font.SourceSans
  87. b2.Text = "> walkspeed"
  88. b2.TextColor3 = Color3.new(1, 0, 0.12)
  89. b2.TextSize = 20
  90. b2.TextStrokeTransparency = 0
  91. b2.TextWrapped = true
  92. b2.TextXAlignment = Enum.TextXAlignment.Left
  93.  
  94. b3.Name = "b3"
  95. b3.Parent = Teleports
  96. b3.BackgroundColor3 = Color3.new(1, 1, 1)
  97. b3.BackgroundTransparency = 1
  98. b3.Position = UDim2.new(0.0666666701, 0, 0.59499985, 0)
  99. b3.Size = UDim2.new(0, 135, 0, 40)
  100. b3.Font = Enum.Font.SourceSans
  101. b3.Text = "> remove barriers"
  102. b3.TextColor3 = Color3.new(1, 0, 0.12)
  103. b3.TextSize = 20
  104. b3.TextStrokeTransparency = 0
  105. b3.TextWrapped = true
  106. b3.TextXAlignment = Enum.TextXAlignment.Left
  107.  
  108. b4.Name = "b4"
  109. b4.Parent = Teleports
  110. b4.BackgroundColor3 = Color3.new(1, 1, 1)
  111. b4.BackgroundTransparency = 1
  112. b4.Position = UDim2.new(0.0666666701, 0, 0.794999838, 0)
  113. b4.Size = UDim2.new(0, 135, 0, 40)
  114. b4.Font = Enum.Font.SourceSans
  115. b4.Text = "> force start game"
  116. b4.TextColor3 = Color3.new(1, 0, 0.12)
  117. b4.TextSize = 20
  118. b4.TextStrokeTransparency = 0
  119. b4.TextWrapped = true
  120. b4.TextXAlignment = Enum.TextXAlignment.Left
  121.  
  122. key.Name = "key"
  123. key.Parent = Teleports
  124. key.BackgroundColor3 = Color3.new(0, 0, 0)
  125. key.BackgroundTransparency = 1
  126. key.BorderSizePixel = 0
  127. key.Position = UDim2.new(0.699999988, 0, 0.200000003, 0)
  128. key.Size = UDim2.new(0, 40, 0, 40)
  129. key.Font = Enum.Font.SourceSans
  130. key.Text = "c"
  131. key.TextColor3 = Color3.new(1, 0, 0)
  132. key.TextSize = 20
  133. key.TextStrokeTransparency = 0
  134.  
  135. guisettings.Name = "guisettings"
  136. guisettings.Parent = DungeonRapist
  137. guisettings.Active = true
  138. guisettings.BackgroundColor3 = Color3.new(1, 1, 1)
  139. guisettings.BackgroundTransparency = 1
  140. guisettings.BorderSizePixel = 0
  141. guisettings.Draggable = true
  142. guisettings.Position = UDim2.new(0.136000007, 0, -0.5, 0)
  143. guisettings.Selectable = true
  144. guisettings.Size = UDim2.new(0, 150, 0, 200)
  145.  
  146. title_2.Name = "title"
  147. title_2.Parent = guisettings
  148. title_2.BackgroundColor3 = Color3.new(1, 0, 0.12)
  149. title_2.BorderSizePixel = 0
  150. title_2.Position = UDim2.new(0, 0, 0.0299999993, 0)
  151. title_2.Size = UDim2.new(0, 150, 0, 34)
  152. title_2.Font = Enum.Font.SciFi
  153. title_2.Text = "GUI settings"
  154. title_2.TextColor3 = Color3.new(1, 1, 1)
  155. title_2.TextSize = 25
  156. title_2.TextStrokeTransparency = 0
  157.  
  158. tab_2.Name = "tab"
  159. tab_2.Parent = guisettings
  160. tab_2.BackgroundColor3 = Color3.new(0, 0, 0)
  161. tab_2.BackgroundTransparency = 0.40000000596046
  162. tab_2.BorderSizePixel = 0
  163. tab_2.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  164. tab_2.Size = UDim2.new(0, 140, 0, 120)
  165. tab_2.Font = Enum.Font.SourceSans
  166. tab_2.Text = ""
  167. tab_2.TextColor3 = Color3.new(0, 0, 0)
  168. tab_2.TextSize = 14
  169.  
  170. b1_2.Name = "b1"
  171. b1_2.Parent = guisettings
  172. b1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  173. b1_2.BackgroundTransparency = 1
  174. b1_2.Position = UDim2.new(0.0666666701, 0, 0.390000015, 0)
  175. b1_2.Size = UDim2.new(0, 135, 0, 40)
  176. b1_2.Font = Enum.Font.SourceSans
  177. b1_2.Text = "> minimize GUI"
  178. b1_2.TextColor3 = Color3.new(1, 0, 0.12)
  179. b1_2.TextSize = 20
  180. b1_2.TextStrokeTransparency = 0
  181. b1_2.TextWrapped = true
  182. b1_2.TextXAlignment = Enum.TextXAlignment.Left
  183.  
  184. b2_2.Name = "b2"
  185. b2_2.Parent = guisettings
  186. b2_2.BackgroundColor3 = Color3.new(1, 1, 1)
  187. b2_2.BackgroundTransparency = 1
  188. b2_2.Position = UDim2.new(0.0666666701, 0, 0.589999974, 0)
  189. b2_2.Size = UDim2.new(0, 135, 0, 40)
  190. b2_2.Font = Enum.Font.SourceSans
  191. b2_2.Text = "> destroy GUI"
  192. b2_2.TextColor3 = Color3.new(1, 0, 0.12)
  193. b2_2.TextSize = 20
  194. b2_2.TextStrokeTransparency = 0
  195. b2_2.TextWrapped = true
  196. b2_2.TextXAlignment = Enum.TextXAlignment.Left
  197.  
  198. b3_2.Name = "b3"
  199. b3_2.Parent = guisettings
  200. b3_2.BackgroundColor3 = Color3.new(1, 1, 1)
  201. b3_2.BackgroundTransparency = 1
  202. b3_2.Position = UDim2.new(0.0666666701, 0, 0.200000018, 0)
  203. b3_2.Size = UDim2.new(0, 135, 0, 40)
  204. b3_2.Font = Enum.Font.SourceSans
  205. b3_2.Text = "> hide local name"
  206. b3_2.TextColor3 = Color3.new(1, 0, 0.12)
  207. b3_2.TextSize = 20
  208. b3_2.TextStrokeTransparency = 0
  209. b3_2.TextWrapped = true
  210. b3_2.TextXAlignment = Enum.TextXAlignment.Left
  211.  
  212. Title.Name = "Title"
  213. Title.Parent = DungeonRapist
  214. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  215. Title.BackgroundTransparency = 1
  216. Title.Position = UDim2.new(1.242091656, 0, -0.000641439576, 0)
  217. Title.Size = UDim2.new(0, 422, 0, 73)
  218. Title.Font = Enum.Font.Fantasy
  219. Title.Text = "Dungeon Rapist V1.5"
  220. Title.TextColor3 = Color3.new(1, 0, 0.12)
  221. Title.TextScaled = true
  222. Title.TextSize = 14
  223. Title.TextStrokeTransparency = 0.5
  224. Title.TextWrapped = true
  225.  
  226. Subtitle.Name = "Subtitle"
  227. Subtitle.Parent = DungeonRapist
  228. Subtitle.BackgroundColor3 = Color3.new(1, 1, 1)
  229. Subtitle.BackgroundTransparency = 1
  230. Subtitle.Position = UDim2.new(-0.294383466, 0, 0.0798581243, 0)
  231. Subtitle.Size = UDim2.new(0, 422, 0, 23)
  232. Subtitle.Font = Enum.Font.Fantasy
  233. Subtitle.Text = "Created by: JasonJJK"
  234. Subtitle.TextColor3 = Color3.new(1, 0, 0.12)
  235. Subtitle.TextScaled = true
  236. Subtitle.TextSize = 14
  237. Subtitle.TextStrokeTransparency = 0.5
  238. Subtitle.TextWrapped = true
  239. Subtitle.TextXAlignment = Enum.TextXAlignment.Left
  240.  
  241. openUI.Name = "openUI"
  242. openUI.Parent = DungeonRapist
  243. openUI.BackgroundColor3 = Color3.new(1, 1, 1)
  244. openUI.BorderSizePixel = 0
  245. openUI.Position = UDim2.new(0.408280939, 0, 0.06, 0)
  246. openUI.Size = UDim2.new(0, 100, 0, 22)
  247.  
  248. TextButton.Parent = openUI
  249. TextButton.BackgroundColor3 = Color3.new(1, 0, 0.12)
  250. TextButton.BorderSizePixel = 0
  251. TextButton.Size = UDim2.new(0, 100, 0, 22)
  252. TextButton.Font = Enum.Font.SciFi
  253. TextButton.Text = "open GUI"
  254. TextButton.TextColor3 = Color3.new(1, 1, 1)
  255. TextButton.TextSize = 18
  256. TextButton.TextStrokeTransparency = 0
  257. TextButton.TextWrapped = true
  258.  
  259. Status.Name = "Status"
  260. Status.Parent = DungeonRapist
  261. Status.BackgroundColor3 = Color3.new(1, 1, 1)
  262. Status.BackgroundTransparency = 1
  263. Status.Position = UDim2.new(0.664777339, 0, -0.2, 0)
  264. Status.Size = UDim2.new(0, 422, 0, 23)
  265. Status.Font = Enum.Font.Fantasy
  266. Status.Text = "Dungeon: Not Supported"
  267. Status.TextColor3 = Color3.new(1, 0, 0.12)
  268. Status.TextScaled = true
  269. Status.TextSize = 14
  270. Status.TextStrokeTransparency = 0.5
  271. Status.TextWrapped = true
  272. Status.TextXAlignment = Enum.TextXAlignment.Left
  273.  
  274. wavedefence.Name = "wavedefence"
  275. wavedefence.Parent = DungeonRapist
  276. wavedefence.Active = true
  277. wavedefence.BackgroundColor3 = Color3.new(1, 1, 1)
  278. wavedefence.BackgroundTransparency = 1
  279. wavedefence.BorderSizePixel = 0
  280. wavedefence.Draggable = true
  281. wavedefence.Position = UDim2.new(0.236000001, 0, -0.5, 0)
  282. wavedefence.Selectable = true
  283. wavedefence.Size = UDim2.new(0, 150, 0, 200)
  284.  
  285. title_3.Name = "title"
  286. title_3.Parent = wavedefence
  287. title_3.BackgroundColor3 = Color3.new(1, 0, 0.12)
  288. title_3.BorderSizePixel = 0
  289. title_3.Position = UDim2.new(0, 0, 0.0299999993, 0)
  290. title_3.Size = UDim2.new(0, 150, 0, 34)
  291. title_3.Font = Enum.Font.SciFi
  292. title_3.Text = "Wave defence"
  293. title_3.TextColor3 = Color3.new(1, 1, 1)
  294. title_3.TextSize = 25
  295. title_3.TextStrokeTransparency = 0
  296.  
  297. tab_3.Name = "tab"
  298. tab_3.Parent = wavedefence
  299. tab_3.BackgroundColor3 = Color3.new(0, 0, 0)
  300. tab_3.BackgroundTransparency = 0.40000000596046
  301. tab_3.BorderSizePixel = 0
  302. tab_3.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  303. tab_3.Size = UDim2.new(0, 140, 0, 40)
  304. tab_3.Font = Enum.Font.SourceSans
  305. tab_3.Text = ""
  306. tab_3.TextColor3 = Color3.new(0, 0, 0)
  307. tab_3.TextSize = 14
  308.  
  309. b1_3.Name = "b1"
  310. b1_3.Parent = wavedefence
  311. b1_3.BackgroundColor3 = Color3.new(1, 1, 1)
  312. b1_3.BackgroundTransparency = 1
  313. b1_3.Position = UDim2.new(0.0666666701, 0, 0.20, 0)
  314. b1_3.Size = UDim2.new(0, 135, 0, 40)
  315. b1_3.Font = Enum.Font.SourceSans
  316. b1_3.Text = "> loopkill enemies"
  317. b1_3.TextColor3 = Color3.new(1, 0, 0.12)
  318. b1_3.TextSize = 20
  319. b1_3.TextStrokeTransparency = 0
  320. b1_3.TextWrapped = true
  321. b1_3.TextXAlignment = Enum.TextXAlignment.Left
  322. -- Scripts:
  323. openUI.Visible = false
  324. key.Text = KEY
  325.  
  326. Title:TweenPosition(UDim2.new(0.242091656, 0, -0.000641439576, 0),'Out', 'Sine', 1)
  327. wait(1)
  328. Subtitle:TweenPosition(UDim2.new(0.294383466, 0, 0.06, 0),'Out', 'Sine', 1)
  329. wait(0.5)
  330. Teleports:TweenPosition(UDim2.new(0.036, 0, 0.170000006, 0),'Out', 'Sine', 1)
  331. wait(0.2)
  332. guisettings:TweenPosition(UDim2.new(0.136, 0, 0.170000006, 0),'Out', 'Sine', 1)
  333. wait(0.2)
  334. wavedefence:TweenPosition(UDim2.new(0.236,0,0.17000006, 0),'Out', 'Sine', 1)
  335. wait(1)
  336. Status:TweenPosition(UDim2.new(0.664777339, 0, -0.00110778213, 0),'Out', 'Sine', 1)
  337.  
  338.  
  339. Teleports.Draggable = true
  340. Teleports.Selectable = true
  341. Teleports.Active = true
  342.  
  343. guisettings.Draggable = true
  344. guisettings.Selectable = true
  345. guisettings.Active = true
  346.  
  347. CHANGER = true
  348.  
  349. if game.Players.LocalPlayer.Parent == Players then
  350. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  351.  
  352. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  353. -- PIRATE ISLAND
  354. Status.Text = "Dungeon: Pirate Island"
  355. end
  356.  
  357. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  358. -- KING'S CASTLE
  359. Status.Text = "Dungeon: King's Castle"
  360. end
  361.  
  362. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  363. -- THE UNDERWORLD
  364. Status.Text = "Dungeon: The Underworld"
  365. else
  366. end
  367. else
  368. Status.Text = "Dungeon: Error"
  369. end
  370.  
  371. guisettings.b3.MouseButton1Click:Connect(function()
  372. local yeet = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  373. local yeet2 = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  374. local yeet3 = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  375.  
  376. NAMECHANGER = false
  377.  
  378. game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.AccountType.Text = "Made by JasonJJK"
  379.  
  380. while CHANGER == true and SIRMEME == false do
  381. yeet.Text = "jCaffie"
  382. yeet2.Text = "jCaffie"
  383. yeet3.Text = "jCaffie"
  384. wait(0.2)
  385. yeet.Text = "Dev_Bill"
  386. yeet2.Text = "Dev_Bill"
  387. yeet3.Text = "Dev_Bill"
  388. wait(0.2)
  389. yeet.Text = "Thatguuuyy"
  390. yeet2.Text = "Thatguuuyy"
  391. yeet3.Text = "Thatguuuyy"
  392. wait(0.2)
  393. yeet.Text = "123henri4567"
  394. yeet2.Text = "123henri4567"
  395. yeet3.Text = "123henri4567"
  396. wait(0.2)
  397. yeet.Text = "BoeBoeCannon"
  398. yeet2.Text = "BoeBoeCannon"
  399. yeet3.Text = "BoeBoeCannon"
  400. wait(0.2)
  401. yeet.Text = "CallMeDreams"
  402. yeet2.Text = "CallMeDreams"
  403. yeet3.Text = "CallMeDreams"
  404. wait(0.2)
  405. yeet.Text = "GraveBear"
  406. yeet2.Text = "GraveBear"
  407. yeet3.Text = "GraveBear"
  408. wait(0.2)
  409. yeet.Text = "oneshot821"
  410. yeet2.Text = "oneshot821"
  411. yeet3.Text = "oneshot821"
  412. wait(0.2)
  413. yeet.Text = "Starkius821"
  414. yeet2.Text = "Starkius821"
  415. yeet3.Text = "Starkius821"
  416. wait(0.2)
  417. yeet.Text = "rajlo"
  418. yeet2.Text = "rajlo"
  419. yeet3.Text = "rajlo"
  420. wait(0.2)
  421. yeet.Text = "BeautifulLegacy"
  422. yeet2.Text = "BeautifulLegacy"
  423. yeet3.Text = "BeautifulLegacy"
  424. wait(0.2)
  425. yeet.Text = "inzr"
  426. yeet2.Text = "inzr"
  427. yeet2.Text = "inzr"
  428. wait(0.2)
  429. yeet.Text = "king1648"
  430. yeet2.Text = "king1648"
  431. yeet3.Text = "king1648"
  432. wait(0.2)
  433. yeet.Text = "xolxna"
  434. yeet2.Text = "xolxna"
  435. yeet3.Text = "xolxna"
  436. wait(0.2)
  437. yeet.Text = "Antietem"
  438. yeet2.Text = "Antietem"
  439. yeet3.Text = "Antietem"
  440. wait(0.2)
  441. yeet.Text = "vCaffy"
  442. yeet2.Text = "vCaffy"
  443. yeet3.Text = "vCaffy"
  444. wait(0.2)
  445. end
  446.  
  447. while CHANGER == true and SIRMEME == true do
  448. wait(0.2)
  449. yeet.Text = "S "
  450. yeet2.Text = "S "
  451. yeet3.Text = "S "
  452. wait(0.2)
  453. yeet.Text = " i "
  454. yeet2.Text = " i "
  455. yeet3.Text = " i "
  456. wait(0.2)
  457. yeet.Text = " r "
  458. yeet2.Text = " r "
  459. yeet3.Text = " r "
  460. wait(0.2)
  461. yeet.Text = " M "
  462. yeet2.Text = " M "
  463. yeet3.Text = " M "
  464. wait(0.2)
  465. yeet.Text = " e "
  466. yeet2.Text = " e "
  467. yeet3.Text = " e "
  468. wait(0.2)
  469. yeet.Text = " m "
  470. yeet2.Text = " m "
  471. yeet3.Text = " m "
  472. wait(0.2)
  473. yeet.Text = " e"
  474. yeet2.Text = " e"
  475. yeet3.Text = " e"
  476. wait(0.2)
  477. yeet.Text = " "
  478. yeet2.Text = " "
  479. yeet3.Text = " "
  480. wait(0.5)
  481. yeet.Text = "SirMeme"
  482. yeet2.Text = "SirMeme"
  483. yeet3.Text = "SirMeme"
  484. wait(0.5)
  485. yeet.Text = " "
  486. yeet2.Text = " "
  487. yeet3.Text = " "
  488. wait(0.5)
  489. yeet.Text = "SirMeme"
  490. yeet2.Text = "SirMeme"
  491. yeet3.Text = "SirMeme"
  492. wait(0.5)
  493. yeet.Text = "S e"
  494. yeet2.Text = "S e"
  495. yeet3.Text = "S e"
  496. wait(0.2)
  497. yeet.Text = " i m "
  498. yeet2.Text = " i m "
  499. yeet3.Text = " i m "
  500. wait(0.2)
  501. yeet.Text = " r e "
  502. yeet2.Text = " r e "
  503. yeet3.Text = " r e "
  504. wait(0.2)
  505. yeet.Text = " M "
  506. yeet2.Text = " M "
  507. yeet3.Text = " M "
  508. wait(0.2)
  509. yeet.Text = " r e "
  510. yeet2.Text = " r e "
  511. yeet3.Text = " r e "
  512. wait(0.2)
  513. yeet.Text = " i m "
  514. yeet2.Text = " i m "
  515. yeet3.Text = " i m "
  516. wait(0.2)
  517. yeet.Text = "S e"
  518. yeet2.Text = "S e"
  519. yeet3.Text = "S e"
  520. wait(0.2)
  521. yeet.Text = "Si me"
  522. yeet2.Text = "Si me"
  523. yeet3.Text = "Si me"
  524. wait(0.2)
  525. yeet.Text = "Sir eme"
  526. yeet2.Text = "Sir eme"
  527. yeet3.Text = "Sir eme"
  528. wait(0.2)
  529. yeet.Text = "SirMeme"
  530. yeet2.Text = "SirMeme"
  531. yeet3.Text = "SirMeme"
  532. wait(0.5)
  533. yeet.Text = " irMem "
  534. yeet2.Text = " irMem "
  535. yeet3.Text = " irMem "
  536. wait(0.2)
  537. yeet.Text = " rMe "
  538. yeet2.Text = " rMe "
  539. yeet3.Text = " rMe "
  540. wait(0.2)
  541. yeet.Text = " M "
  542. yeet2.Text = " M "
  543. yeet3.Text = " M "
  544. wait(0.2)
  545. yeet.Text = ""
  546. yeet2.Text = ""
  547. yeet3.Text = ""
  548. end
  549. end)
  550.  
  551. guisettings.b2.MouseButton1Click:Connect(function()
  552. game.Players.LocalPlayer.PlayerGui.DungeonRapist:Destroy()
  553. namechanger = false
  554. end)
  555.  
  556. closed = false
  557.  
  558. guisettings.b1.MouseButton1Click:Connect(function()
  559. if closed == false then
  560. openUI.Visible = true
  561. Teleports.Visible = false
  562. guisettings.Visible = false
  563. wavedefence.Visible = false
  564. closed = true
  565. end
  566. end)
  567.  
  568. openUI.TextButton.MouseButton1Click:Connect(function()
  569. if closed == true then
  570. openUI.Visible = false
  571. Teleports.Visible = true
  572. guisettings.Visible = true
  573. wavedefence.Visible = true
  574. closed = false
  575. end
  576. end)
  577.  
  578. Teleports.b1.MouseButton1Click:Connect(function()
  579. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  580.  
  581. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  582. local name = "Dark Mage";
  583. local function Modify(part)
  584. part.Head:Destroy()
  585. end
  586.  
  587. local function recursive(obj)
  588. for _, child in pairs(obj:GetChildren()) do
  589. if (child.Name == name) then
  590. Modify(child);
  591. end
  592. recursive(child);
  593. end
  594. end
  595. recursive(workspace);
  596.  
  597. local nama = "Demon Warrior";
  598. local function Modify(part)
  599. part.Head:Destroy()
  600. end
  601.  
  602. local function recursive(obj)
  603. for _, child in pairs(obj:GetChildren()) do
  604. if (child.Name == nama) then
  605. Modify(child);
  606. end
  607. recursive(child);
  608. end
  609. end
  610. recursive(workspace);
  611. end
  612.  
  613.  
  614.  
  615. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  616. local name = "Pirate Savage";
  617. local function Modify(part)
  618. part.Head:Destroy()
  619. end
  620.  
  621. local function recursive(obj)
  622. for _, child in pairs(obj:GetChildren()) do
  623. if (child.Name == name) then
  624. Modify(child);
  625. end
  626. recursive(child);
  627. end
  628. end
  629. recursive(workspace);
  630.  
  631. local nama = "Pirate Rifleman";
  632. local function Modify(part)
  633. part.Head:Destroy()
  634. end
  635.  
  636. local function recursive(obj)
  637. for _, child in pairs(obj:GetChildren()) do
  638. if (child.Name == nama) then
  639. Modify(child);
  640. end
  641. recursive(child);
  642. end
  643. end
  644. recursive(workspace);
  645. end
  646.  
  647.  
  648.  
  649. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  650. local name = "King's Guard";
  651. local function Modify(part)
  652. part.Head:Destroy()
  653. end
  654.  
  655. local function recursive(obj)
  656. for _, child in pairs(obj:GetChildren()) do
  657. if (child.Name == name) then
  658. Modify(child);
  659. end
  660. recursive(child);
  661. end
  662. end
  663. recursive(workspace);
  664.  
  665. local nama = "Elementalist";
  666. local function Modify(part)
  667. part.Head:Destroy()
  668. end
  669.  
  670. local function recursive(obj)
  671. for _, child in pairs(obj:GetChildren()) do
  672. if (child.Name == nama) then
  673. Modify(child);
  674. end
  675. recursive(child);
  676. end
  677. end
  678. recursive(workspace);
  679.  
  680. local nama = "Hitman";
  681. local function Modify(part)
  682. part.Head:Destroy()
  683. end
  684.  
  685. local function recursive(obj)
  686. for _, child in pairs(obj:GetChildren()) do
  687. if (child.Name == nama) then
  688. Modify(child);
  689. end
  690. recursive(child);
  691. end
  692. end
  693. recursive(workspace);
  694. end
  695. end)
  696.  
  697. Teleports.b2.MouseButton1Click:Connect(function()
  698. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = _G.WALKSPEED
  699. end)
  700.  
  701. Teleports.b3.MouseButton1Click:Connect(function()
  702. local nama = "room1";
  703. local function Modify(part)
  704. part.barrier:Destroy()
  705. end
  706.  
  707. local function recursive(obj)
  708. for _, child in pairs(obj:GetChildren()) do
  709. if (child.Name == nama) then
  710. Modify(child);
  711. end
  712. recursive(child);
  713. end
  714. end
  715. recursive(workspace);
  716.  
  717. local nama = "room2";
  718. local function Modify(part)
  719. part.barrier:Destroy()
  720. end
  721.  
  722. local function recursive(obj)
  723. for _, child in pairs(obj:GetChildren()) do
  724. if (child.Name == nama) then
  725. Modify(child);
  726. end
  727. recursive(child);
  728. end
  729. end
  730. recursive(workspace);
  731.  
  732. local nama = "room3";
  733. local function Modify(part)
  734. part.barrier:Destroy()
  735. end
  736.  
  737. local function recursive(obj)
  738. for _, child in pairs(obj:GetChildren()) do
  739. if (child.Name == nama) then
  740. Modify(child);
  741. end
  742. recursive(child);
  743. end
  744. end
  745. recursive(workspace);
  746.  
  747. local nama = "room4";
  748. local function Modify(part)
  749. part.barrier:Destroy()
  750. end
  751.  
  752. local function recursive(obj)
  753. for _, child in pairs(obj:GetChildren()) do
  754. if (child.Name == nama) then
  755. Modify(child);
  756. end
  757. recursive(child);
  758. end
  759. end
  760. recursive(workspace);
  761.  
  762. local nama = "room5";
  763. local function Modify(part)
  764. part.barrier:Destroy()
  765. end
  766.  
  767. local function recursive(obj)
  768. for _, child in pairs(obj:GetChildren()) do
  769. if (child.Name == nama) then
  770. Modify(child);
  771. end
  772. recursive(child);
  773. end
  774. end
  775. recursive(workspace);
  776.  
  777. local nama = "room6";
  778. local function Modify(part)
  779. part.barrier:Destroy()
  780. end
  781.  
  782. local function recursive(obj)
  783. for _, child in pairs(obj:GetChildren()) do
  784. if (child.Name == nama) then
  785. Modify(child);
  786. end
  787. recursive(child);
  788. end
  789. end
  790. recursive(workspace);
  791.  
  792. local nama = "room7";
  793. local function Modify(part)
  794. part.barrier:Destroy()
  795. end
  796.  
  797. local function recursive(obj)
  798. for _, child in pairs(obj:GetChildren()) do
  799. if (child.Name == nama) then
  800. Modify(child);
  801. end
  802. recursive(child);
  803. end
  804. end
  805. recursive(workspace);
  806.  
  807. local nama = "room8";
  808. local function Modify(part)
  809. part.barrier:Destroy()
  810. end
  811.  
  812. local function recursive(obj)
  813. for _, child in pairs(obj:GetChildren()) do
  814. if (child.Name == nama) then
  815. Modify(child);
  816. end
  817. recursive(child);
  818. end
  819. end
  820. recursive(workspace);
  821.  
  822. local nama = "initialRoom";
  823. local function Modify(part)
  824. part.barrier:Destroy()
  825. end
  826.  
  827. local function recursive(obj)
  828. for _, child in pairs(obj:GetChildren()) do
  829. if (child.Name == nama) then
  830. Modify(child);
  831. end
  832. recursive(child);
  833. end
  834. end
  835. recursive(workspace);
  836. end)
  837.  
  838. Teleports.b4.MouseButton1Click:Connect(function()
  839. game.ReplicatedStorage.remotes.changeStartValue:FireServer()
  840. end)
  841.  
  842. _G.loopkill = true
  843.  
  844. wavedefence.b1.MouseButton1Click:Connect(function()
  845. while _G.loopkill == true do
  846. wait(0.2)
  847. for index, value in next, workspace.enemies:GetDescendants() do
  848. if (value:FindFirstChildOfClass("Humanoid") and value ~= game.Players.LocalPlayer.Character) then
  849. value.Humanoid.Health = 0
  850. end
  851. end
  852. end
  853. end)
  854.  
  855. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  856.  
  857. local m = game.Players.LocalPlayer:GetMouse()
  858. db = true
  859. m.KeyDown:connect(function(k)
  860. k = k:lower()
  861. if k == KEY then
  862. if db == true then
  863. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  864.  
  865. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  866. local name = "Dark Mage";
  867. local function Modify(part)
  868. part.Head:Destroy()
  869. end
  870.  
  871. local function recursive(obj)
  872. for _, child in pairs(obj:GetChildren()) do
  873. if (child.Name == name) then
  874. Modify(child);
  875. end
  876. recursive(child);
  877. end
  878. end
  879. recursive(workspace);
  880.  
  881. local nama = "Demon Warrior";
  882. local function Modify(part)
  883. part.Head:Destroy()
  884. end
  885.  
  886. local function recursive(obj)
  887. for _, child in pairs(obj:GetChildren()) do
  888. if (child.Name == nama) then
  889. Modify(child);
  890. end
  891. recursive(child);
  892. end
  893. end
  894. recursive(workspace);
  895. end
  896.  
  897.  
  898.  
  899. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  900. local name = "Pirate Savage";
  901. local function Modify(part)
  902. part.Head:Destroy()
  903. end
  904.  
  905. local function recursive(obj)
  906. for _, child in pairs(obj:GetChildren()) do
  907. if (child.Name == name) then
  908. Modify(child);
  909. end
  910. recursive(child);
  911. end
  912. end
  913. recursive(workspace);
  914.  
  915. local nama = "Pirate Rifleman";
  916. local function Modify(part)
  917. part.Head:Destroy()
  918. end
  919.  
  920. local function recursive(obj)
  921. for _, child in pairs(obj:GetChildren()) do
  922. if (child.Name == nama) then
  923. Modify(child);
  924. end
  925. recursive(child);
  926. end
  927. end
  928. recursive(workspace);
  929. end
  930.  
  931.  
  932.  
  933. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  934. local name = "King's Guard";
  935. local function Modify(part)
  936. part.Head:Destroy()
  937. end
  938.  
  939. local function recursive(obj)
  940. for _, child in pairs(obj:GetChildren()) do
  941. if (child.Name == name) then
  942. Modify(child);
  943. end
  944. recursive(child);
  945. end
  946. end
  947. recursive(workspace);
  948.  
  949. local nama = "Elementalist";
  950. local function Modify(part)
  951. part.Head:Destroy()
  952. end
  953.  
  954. local function recursive(obj)
  955. for _, child in pairs(obj:GetChildren()) do
  956. if (child.Name == nama) then
  957. Modify(child);
  958. end
  959. recursive(child);
  960. end
  961. end
  962. recursive(workspace);
  963.  
  964. local nama = "Hitman";
  965. local function Modify(part)
  966. part.Head:Destroy()
  967. end
  968.  
  969. local function recursive(obj)
  970. for _, child in pairs(obj:GetChildren()) do
  971. if (child.Name == nama) then
  972. Modify(child);
  973. end
  974. recursive(child);
  975. end
  976. end
  977. recursive(workspace);
  978. end
  979. end
  980. end
  981. end)
  982.  
  983. counter = 0
  984.  
  985. loopfunc = true
  986. looped = true
  987.  
  988. if loopfunc == true then
  989. while looped == true do
  990. wait(0.1)
  991. Teleports.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  992. guisettings.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  993. Title.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  994. Subtitle.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  995. Teleports:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  996. Teleports:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  997. Teleports:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  998. Teleports:FindFirstChild('b4').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  999. guisettings:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1000. guisettings:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1001. guisettings:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1002. openUI.TextButton.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1003. Teleports.key.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1004. Status.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1005. wavedefence:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1006. wavedefence.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1007.  
  1008. counter = counter + 0.01
  1009. end
  1010. end
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