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- ======= Winsock Initialized ======
- ==== Starting OpenGL Renderer ====
- ========System Information========
- Cpu Brand Name: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
- Physical Processor Packages: 1
- Cores/Threads: 2|4
- L1/L2/L3 Cache Size: 128kb | 512kb | 3072kb
- CPU Speed: ~3.092 GHz
- Supported Extensions: SSE SSE2 SSE3 SSE4 SSE4.1 SSE4.2 AVX EM64T
- Physical RAM: 16 GB
- Memory loaded: 67 %
- HDD Drive C: Full: 110 GB | Free: 11 GB
- HDD Drive D: Full: 0 GB | Free: 0 GB
- HDD Drive E: Full: 1863 GB | Free: 261 GB
- HDD Drive F: Full: 63 GB | Free: 41 GB
- HDD Drive G: Full: 169 GB | Free: 35 GB
- OS: Microsoft Windows 10 x64 Professional Edition
- 'April 2018 Update' (1803) build 17134
- UI Language: Russian-Russia
- User Name: MikGreek
- Computer Name: MIKGREEK
- ===OpenIL library initiation...===
- OpenIL VENDOR: Abysmal Software
- OpenIL Version: 180
- ==================================
- ==================================
- ...Initializing NVIDIA API
- ...not supported
- ==================================
- ...Initializing AMD Display Library
- Failed to get ADL function pointers
- ==================================
- ...Initializing OpenGL display
- ==================================
- ...using primary monitor
- ...Available monitors:
- 1: 1920 x 1080 S27D590 (primary)
- 2: 1600 x 1200 LCD2090UXi
- ==================================
- ...setting mode 0:[1920x1080] Full Screen
- ...attempting fullscreen
- ...using desktop frequency.
- ...calling CDS: ok
- ...desktop dpi is: 96dpi
- ...getting DC: ok
- =============================
- Checking Basic WGL Extensions
- =============================
- ...using WGL_ARB_pixel_format
- ...using WGL_EXT_swap_control
- ...using WGL_EXT_swap_control_tear
- ...ignoring WGL_ARB_multisample
- ...using WGL_ARB_create_context
- ...using WGL_ARB_create_context_profile
- ...using WGL_EXT_framebuffer_sRGB
- ...Attempting PIXELFORMAT:
- ...467 pixel formats found
- ...Selected 11 PIXELFORMAT
- ...setting pixel format: ok
- PIXELFORMAT: Color 32-bits, Depth 24-bits, Alpha 8-bits,
- Stencil 8-bits, MSAA [8 max] [0 selected]
- ...creating openGL 4.5 compatibility profile context: ok
- ...making context current: ok
- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon HD 6700 Series
- GL_VERSION: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
- GLSL_VERSION: 4.40
- Max Fragment Uniform Components: 16384
- Max Vertex Uniform Components: 16384
- Max Uniform Locations: 4096
- Max Vertex Attribs: 29
- Max Varying Floats: 128
- Max Vertex TextureImageUnits: 18
- Max Texture ImageUnits: 18
- Max Combined TextureImageUnits: 108
- Max Fragment UniformComponents: 16384
- Max Render Buffer Size: 16384
- Max Draw Buffers: 8
- Max Color Attachments: 8
- Max Buffer Samples: 8
- Initializing programs...
- Load null program FindFile: ./baseq2/glsl/null.vert
- FindFile: ./baseq2/glsl/null.frag
- succeeded
- Load ambient world program FindFile: ./baseq2/glsl/ambientWorld.vert
- FindFile: ./baseq2/glsl/ambientWorld.frag
- FindFile: ./baseq2/glsl/include/lighting.inc
- FindFile: ./baseq2/glsl/include/parallax.inc
- program 'ambientWorld': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:7: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:8: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:9: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:10: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 4 compilation errors. No code generated
- -----------
- Failed!
- Load light world program FindFile: ./baseq2/glsl/lightWorld.vert
- FindFile: ./baseq2/glsl/lightWorld.frag
- FindFile: ./baseq2/glsl/include/lighting.inc
- FindFile: ./baseq2/glsl/include/parallax.inc
- program 'lightWorld': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:4: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:5: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:6: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 5 compilation errors. No code generated
- -----------
- Failed!
- Load ambient md2 program FindFile: ./baseq2/glsl/ambientMd2.vert
- FindFile: ./baseq2/glsl/ambientMd2.frag
- program 'ambientMd2': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:7: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:8: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:9: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:10: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:11: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 5 compilation errors. No code generated
- -----------
- Failed!
- Load ambient md3 program FindFile: ./baseq2/glsl/ambientMd3.vert
- FindFile: ./baseq2/glsl/ambientMd3.frag
- program 'ambientMd3': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:7: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:8: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:9: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:10: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:11: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:12: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 6 compilation errors. No code generated
- -----------
- Failed!
- Load light model program FindFile: ./baseq2/glsl/lightAlias.vert
- FindFile: ./baseq2/glsl/lightAlias.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- FindFile: ./baseq2/glsl/include/lighting.inc
- FindFile: ./baseq2/glsl/include/blur.inc
- program 'lightAlias': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:4: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:5: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:6: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:7: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:8: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:9: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 8 compilation errors. No code generated
- -----------
- Failed!
- Load gauss blur program FindFile: ./baseq2/glsl/gaussX.vert
- FindFile: ./baseq2/glsl/gaussX.frag
- program 'gaussX': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- FindFile: ./baseq2/glsl/gaussY.vert
- FindFile: ./baseq2/glsl/gaussY.frag
- program 'gaussY': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load glare program FindFile: ./baseq2/glsl/glare.vert
- FindFile: ./baseq2/glsl/glare.frag
- program 'glare': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load radial blur program FindFile: ./baseq2/glsl/radialBlur.vert
- FindFile: ./baseq2/glsl/radialBlur.frag
- program 'radialBlur': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:10: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load dof blur program FindFile: ./baseq2/glsl/dof.vert
- FindFile: ./baseq2/glsl/dof.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'dof': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:4: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load motion blur program FindFile: ./baseq2/glsl/mblur.vert
- FindFile: ./baseq2/glsl/mblur.frag
- program 'mblur': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load ssao program FindFile: ./baseq2/glsl/ssao.vert
- FindFile: ./baseq2/glsl/ssao.frag
- program 'ssao': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- FindFile: ./baseq2/glsl/depthDownsample.vert
- FindFile: ./baseq2/glsl/depthDownsample.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'depthDownsample': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:26: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- FindFile: ./baseq2/glsl/ssaoBlur.vert
- FindFile: ./baseq2/glsl/ssaoBlur.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'ssaoBlur': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:27: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:28: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load bloom program FindFile: ./baseq2/glsl/bloomds.vert
- FindFile: ./baseq2/glsl/bloomds.frag
- program 'bloomds': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- FindFile: ./baseq2/glsl/bloomfp.vert
- FindFile: ./baseq2/glsl/bloomfp.frag
- program 'bloomfp': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load glass program FindFile: ./baseq2/glsl/glass.vert
- FindFile: ./baseq2/glsl/glass.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- FindFile: ./baseq2/glsl/include/blur.inc
- program 'glass': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:4: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:5: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 4 compilation errors. No code generated
- -----------
- Failed!
- Load sprite program FindFile: ./baseq2/glsl/sprite.vert
- FindFile: ./baseq2/glsl/sprite.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'sprite': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:4: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:5: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 4 compilation errors. No code generated
- -----------
- Failed!
- Load thermal vision program FindFile: ./baseq2/glsl/thermal.vert
- FindFile: ./baseq2/glsl/thermal.frag
- program 'thermal': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- FindFile: ./baseq2/glsl/thermalfp.vert
- FindFile: ./baseq2/glsl/thermalfp.frag
- program 'thermalfp': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load water program FindFile: ./baseq2/glsl/water.vert
- FindFile: ./baseq2/glsl/water.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'water': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:4: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:5: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 4 compilation errors. No code generated
- -----------
- Failed!
- Load particles program FindFile: ./baseq2/glsl/particles.vert
- FindFile: ./baseq2/glsl/particles.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'particles': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load generic program FindFile: ./baseq2/glsl/generic.vert
- FindFile: ./baseq2/glsl/generic.frag
- FindFile: ./baseq2/glsl/include/lighting.inc
- program 'generic': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load cinematic program FindFile: ./baseq2/glsl/cin.vert
- FindFile: ./baseq2/glsl/cin.frag
- program 'cin': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load load screen program FindFile: ./baseq2/glsl/loading.vert
- FindFile: ./baseq2/glsl/loading.frag
- program 'loading': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load fxaa program FindFile: ./baseq2/glsl/fxaa.vert
- FindFile: ./baseq2/glsl/fxaa.frag
- program 'fxaa': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:808: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load film grain program FindFile: ./baseq2/glsl/filmGrain.vert
- FindFile: ./baseq2/glsl/filmGrain.frag
- program 'filmGrain': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load color correction program FindFile: ./baseq2/glsl/gamma.vert
- FindFile: ./baseq2/glsl/gamma.frag
- program 'gamma': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load lookup color table program FindFile: ./baseq2/glsl/lut.vert
- FindFile: ./baseq2/glsl/lut.frag
- program 'lut': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load shadow volumes program FindFile: ./baseq2/glsl/shadow.vert
- FindFile: ./baseq2/glsl/shadow.frag
- succeeded
- Load light2d program FindFile: ./baseq2/glsl/light2d.vert
- FindFile: ./baseq2/glsl/light2d.frag
- FindFile: ./baseq2/glsl/include/lighting.inc
- program 'light2d': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load perspective correction program FindFile: ./baseq2/glsl/fixfov.vert
- FindFile: ./baseq2/glsl/fixfov.frag
- program 'fixfov': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load menu background program FindFile: ./baseq2/glsl/menu.vert
- FindFile: ./baseq2/glsl/menu.frag
- program 'menu': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load sky program FindFile: ./baseq2/glsl/sky.vert
- FindFile: ./baseq2/glsl/sky.frag
- program 'sky': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load color program FindFile: ./baseq2/glsl/color.vert
- FindFile: ./baseq2/glsl/color.frag
- program 'color': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- Load flare program FindFile: ./baseq2/glsl/flare.vert
- FindFile: ./baseq2/glsl/flare.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'flare': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load global fog program FindFile: ./baseq2/glsl/globalFog.vert
- FindFile: ./baseq2/glsl/globalFog.frag
- FindFile: ./baseq2/glsl/include/depth.inc
- program 'globalFog': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: 3:3: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 2 compilation errors. No code generated
- -----------
- Failed!
- Load screen flash program FindFile: ./baseq2/glsl/screenFlash.vert
- FindFile: ./baseq2/glsl/screenFlash.frag
- program 'screenFlash': error(s) in fragment shader:
- -----------
- Fragment shader failed to compile with the following errors:
- ERROR: 3:2: error(#366) 'bindless_sampler' require extension GL_ARB_bindless_texture. but it is not supported on this card
- ERROR: error(#273) 1 compilation errors. No code generated
- -----------
- Failed!
- GLSL shaders loading time: 0.0470 sec
- Initializing FBOs...
- Load SSAO FBO
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