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k12_radio.xtbl

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Nov 29th, 2011
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  1. <root>
  2. <Table>
  3. <NewEntity>
  4. <_Editor>
  5. <Category>Entries</Category>
  6. </_Editor>
  7. <Name>K12</Name>
  8. <Radio_Station_Settings>
  9. <Intro_percent>40</Intro_percent>
  10. <Callin_percent>0</Callin_percent>
  11. <Station_switch>K12</Station_switch>
  12. <Outro_percent>40</Outro_percent>
  13. <Game_display_resource>LOGO_K12</Game_display_resource>
  14. <Interface_image>ui_radio_976_k12</Interface_image>
  15. </Radio_Station_Settings>
  16. <Sweeper_list>
  17. <Info>
  18. <Length>10000</Length>
  19. <Cue>K12_SWEEPER_01</Cue>
  20. </Info>
  21. <Info>
  22. <Length>5001</Length>
  23. <Cue>K12_SWEEPER_02</Cue>
  24. </Info>
  25. </Sweeper_list>
  26. <Commercial_list>
  27. <Info>
  28. <Length>59141</Length>
  29. <Cue>COMMERCIAL_AISHA</Cue>
  30. </Info>
  31. <Info>
  32. <Length>54848</Length>
  33. <Cue>COMMERCIAL_BE_A_SAINT</Cue>
  34. </Info>
  35. <Info>
  36. <Length>65889</Length>
  37. <Cue>COMMERCIAL_BROKEN_SHILLELAGH</Cue>
  38. </Info>
  39. <Info>
  40. <Length>58293</Length>
  41. <Cue>COMMERCIAL_DRAGONS_AND_TEARS</Cue>
  42. </Info>
  43. <Info>
  44. <Length>63499</Length>
  45. <Cue>COMMERCIAL_FRIENDLY_FIRE</Cue>
  46. </Info>
  47. <Info>
  48. <Length>65175</Length>
  49. <Cue>COMMERCIAL_IMAGE_BY_DESIGN</Cue>
  50. </Info>
  51. <Info>
  52. <Length>52672</Length>
  53. <Cue>COMMERCIAL_KITTY_STYLE</Cue>
  54. </Info>
  55. <Info>
  56. <Length>44502</Length>
  57. <Cue>COMMERCIAL_MURDERBRAWL_31</Cue>
  58. </Info>
  59. <Info>
  60. <Length>50112</Length>
  61. <Cue>COMMERCIAL_NOBODY_LOVES_ME</Cue>
  62. </Info>
  63. <Info>
  64. <Length>39843</Length>
  65. <Cue>COMMERCIAL_POWDER</Cue>
  66. </Info>
  67. <Info>
  68. <Length>52289</Length>
  69. <Cue>COMMERCIAL_REGICIDE</Cue>
  70. </Info>
  71. <Info>
  72. <Length>38198</Length>
  73. <Cue>COMMERCIAL_RIM_JOBS</Cue>
  74. </Info>
  75. <Info>
  76. <Length>35645</Length>
  77. <Cue>COMMERCIAL_SAFE_WORD</Cue>
  78. </Info>
  79. <Info>
  80. <Length>53555</Length>
  81. <Cue>COMMERCIAL_STAG_WELCOME</Cue>
  82. </Info>
  83. <Info>
  84. <Length>38723</Length>
  85. <Cue>NEWSCAST_NIGHTBLADE_PROTEST_1</Cue>
  86. </Info>
  87. <Info>
  88. <Length>42175</Length>
  89. <Cue>NEWSCAST_NIGHTBLADE_STAG_1</Cue>
  90. </Info>
  91. <Info>
  92. <Length>38159</Length>
  93. <Cue>NEWSCAST_NIGHTBLADE_STAG_2</Cue>
  94. </Info>
  95. <Info>
  96. <Length>41243</Length>
  97. <Cue>NEWSCAST_SAINTS_BETRAYAL_1</Cue>
  98. </Info>
  99. <Info>
  100. <Length>31932</Length>
  101. <Cue>NEWSCAST_SAINTS_BETRAYAL_2</Cue>
  102. </Info>
  103. <Info>
  104. <Length>47421</Length>
  105. <Cue>NEWSCAST_SAINTS_CELEBRITY_1</Cue>
  106. </Info>
  107. <Info>
  108. <Length>54987</Length>
  109. <Cue>NEWSCAST_SAINTS_CELEBRITY_2</Cue>
  110. </Info>
  111. <Info>
  112. <Length>38051</Length>
  113. <Cue>NEWSCAST_SAINTS_CELEBRITY_3</Cue>
  114. </Info>
  115. <Info>
  116. <Length>28128</Length>
  117. <Cue>NEWSCAST_SH01</Cue>
  118. </Info>
  119. <Info>
  120. <Length>45420</Length>
  121. <Cue>NEWSCAST_SH02</Cue>
  122. </Info>
  123. <Info>
  124. <Length>43627</Length>
  125. <Cue>NEWSCAST_SH03</Cue>
  126. </Info>
  127. <Info>
  128. <Length>42135</Length>
  129. <Cue>NEWSCAST_SH04</Cue>
  130. </Info>
  131. <Info>
  132. <Length>29036</Length>
  133. <Cue>NEWSCAST_STAG_PROTEST_1</Cue>
  134. </Info>
  135. <Info>
  136. <Length>34986</Length>
  137. <Cue>NEWSCAST_STAG_PROTEST_2</Cue>
  138. </Info>
  139. <Info>
  140. <Length>31216</Length>
  141. <Cue>NEWSCAST_STAG_RALLIES_1</Cue>
  142. </Info>
  143. <Info>
  144. <Length>44985</Length>
  145. <Cue>NEWSCAST_STAG_RALLIES_2</Cue>
  146. </Info>
  147. <Info>
  148. <Length>29921</Length>
  149. <Cue>NEWSCAST_WEATHER_FALL</Cue>
  150. </Info>
  151. <Info>
  152. <Length>33835</Length>
  153. <Cue>NEWSCAST_WEATHER_HALLOWEEN_1</Cue>
  154. </Info>
  155. <Info>
  156. <Length>29180</Length>
  157. <Cue>NEWSCAST_WEATHER_HALLOWEEN_2</Cue>
  158. </Info>
  159. <Info>
  160. <Length>35520</Length>
  161. <Cue>NEWSCAST_WEATHER_WINTER_1</Cue>
  162. </Info>
  163. <Info>
  164. <Length>27217</Length>
  165. <Cue>NEWSCAST_WEATHER_WINTER_2</Cue>
  166. </Info>
  167. <Info>
  168. <Length>43501</Length>
  169. <Cue>COMMERCIAL_NIGHTBLADE_01</Cue>
  170. </Info>
  171. <Info>
  172. <Length>63708</Length>
  173. <Cue>COMMERCIAL_NIGHTBLADE_02</Cue>
  174. </Info>
  175. <Info>
  176. <Length>47957</Length>
  177. <Cue>COMMERCIAL_NIGHTBLADE_03</Cue>
  178. </Info>
  179. <Info>
  180. <Length>68920</Length>
  181. <Cue>COMMERCIAL_NIGHTBLADE_04</Cue>
  182. </Info>
  183. <Info>
  184. <Length>49024</Length>
  185. <Cue>COMMERCIAL_NIGHTBLADE_05</Cue>
  186. </Info>
  187. <Info>
  188. <Length>51752</Length>
  189. <Cue>COMMERCIAL_NIGHTBLADE_06</Cue>
  190. </Info>
  191. <Info>
  192. <Length>91178</Length>
  193. <Cue>COMMERCIAL_NIGHTBLADE_07</Cue>
  194. </Info>
  195. <Info>
  196. <Length>58384</Length>
  197. <Cue>COMMERCIAL_NIGHTBLADE_08</Cue>
  198. </Info>
  199. <Info>
  200. <Length>53512</Length>
  201. <Cue>COMMERCIAL_VALDORAMA</Cue>
  202. </Info>
  203. <Info>
  204. <Length>93461</Length>
  205. <Cue>COMMERCIAL_JOSH_BIRK_SPECIAL</Cue>
  206. </Info>
  207. <Info>
  208. <Length>47968</Length>
  209. <Cue>COMMERCIAL_NIGHTBLADE_10</Cue>
  210. </Info>
  211. <Info>
  212. <Length>53605</Length>
  213. <Cue>COMMERCIAL_NIGHTBLADE_09</Cue>
  214. </Info>
  215. <Info>
  216. <Length>39244</Length>
  217. <Cue>COMMERCIAL_SAINTS_FLOW_DRINK</Cue>
  218. </Info>
  219. <Info>
  220. <Length>47264</Length>
  221. <Cue>COMMERCIAL_ULTOR_VOICE</Cue>
  222. </Info>
  223. <Info>
  224. <Length>47605</Length>
  225. <Cue>COMMERCIAL_FEELBOSS</Cue>
  226. </Info>
  227. <Info>
  228. <Length>64619</Length>
  229. <Cue>COMMERCIAL_GANGSTERS_SPACE</Cue>
  230. </Info>
  231. <Info>
  232. <Length>53346</Length>
  233. <Cue>COMMERCIAL_PSA_CONDOMS</Cue>
  234. </Info>
  235. <Info>
  236. <Length>39744</Length>
  237. <Cue>COMMERCIAL_PSA_COLOGNE</Cue>
  238. </Info>
  239. <Info>
  240. <Length>42315</Length>
  241. <Cue>COMMERCIAL_SLEEP_WITH_SHAUNDI</Cue>
  242. </Info>
  243. <Info>
  244. <Length>29344</Length>
  245. <Cue>COMMERCIAL_PSA_MENS_SUITS</Cue>
  246. </Info>
  247. <Info>
  248. <Length>58795</Length>
  249. <Cue>COMMERCIAL_GENKI_REALITY_CLIMAX</Cue>
  250. </Info>
  251. <Info>
  252. <Length>54272</Length>
  253. <Cue>COMMERCIAL_MURDERBRAWL31</Cue>
  254. </Info>
  255. <Info>
  256. <Length>42237</Length>
  257. <Cue>COMMERCIAL_PSA_BRASS_KNUCKLES</Cue>
  258. </Info>
  259. <Info>
  260. <Length>34373</Length>
  261. <Cue>COMMERCIAL_PSA_BOOTS</Cue>
  262. </Info>
  263. <Info>
  264. <Length>78432</Length>
  265. <Cue>COMMERCIAL_LOWDOWN_CONSPIRACY</Cue>
  266. </Info>
  267. <Info>
  268. <Length>48688</Length>
  269. <Cue>COMMERCIAL_LOWDOWN_SEX_TRADE</Cue>
  270. </Info>
  271. <Info>
  272. <Length>66357</Length>
  273. <Cue>COMMERCIAL_LOWDOWN_ONLINE_ADDICTION</Cue>
  274. </Info>
  275. <Info>
  276. <Length>55840</Length>
  277. <Cue>COMMERCIAL_LOWDOWN_PHILLIPE</Cue>
  278. </Info>
  279. <Info>
  280. <Length>71733</Length>
  281. <Cue>COMMERCIAL_GENKI_WORLD</Cue>
  282. </Info>
  283. <Info>
  284. <Length>76587</Length>
  285. <Cue>COMMERCIAL_ERIC_GORPHAN_INTERVIEW</Cue>
  286. </Info>
  287. <Info>
  288. <Length>92512</Length>
  289. <Cue>COMMERCIAL_BEYOND_THE_MASK</Cue>
  290. </Info>
  291. <Info>
  292. <Length>40384</Length>
  293. <Cue>COMMERCIAL_STAG_CYRUS_TEMPLE</Cue>
  294. </Info>
  295. <Info>
  296. <Length>38765</Length>
  297. <Cue>COMMERCIAL_STAG_JOSH_BIRK</Cue>
  298. </Info>
  299. <Info>
  300. <Length>61575</Length>
  301. <Cue>COMMERCIAL_3COUNT_CASINO</Cue>
  302. </Info>
  303. <Info>
  304. <Length>60957</Length>
  305. <Cue>COMMERCIAL_3COUNT_CASINO_PITBOSS</Cue>
  306. </Info>
  307. <Info>
  308. <Length>62997</Length>
  309. <Cue>COMMERCIAL_DEMASKING_ANGEL</Cue>
  310. </Info>
  311. <Info>
  312. <Length>63130</Length>
  313. <Cue>COMMERCIAL_GENKI_MALL_APPEARANCE</Cue>
  314. </Info>
  315. <Info>
  316. <Length>60023</Length>
  317. <Cue>COMMERCIAL_LETS_PRETEND</Cue>
  318. </Info>
  319. <Info>
  320. <Length>39325</Length>
  321. <Cue>COMMERCIAL_MAYOR_REYNOLDS_1</Cue>
  322. </Info>
  323. <Info>
  324. <Length>51752</Length>
  325. <Cue>COMMERCIAL_MAYOR_REYNOLDS_2</Cue>
  326. </Info>
  327. <Info>
  328. <Length>42944</Length>
  329. <Cue>COMMERCIAL_MAYOR_REYNOLDS_3</Cue>
  330. </Info>
  331. <Info>
  332. <Length>34731</Length>
  333. <Cue>COMMERCIAL_MAYOR_REYNOLDS_4</Cue>
  334. </Info>
  335. <Info>
  336. <Length>33197</Length>
  337. <Cue>COMMERCIAL_MAYOR_REYNOLDS_5</Cue>
  338. </Info>
  339. <Info>
  340. <Length>7174</Length>
  341. <Cue>COMMERCIAL_PLANET_SAINTS_JINGLE_2</Cue>
  342. </Info>
  343. <Info>
  344. <Length>60720</Length>
  345. <Cue>COMMERCIAL_CEMENT_SHOES_THE_MUSICAL_SPOT</Cue>
  346. </Info>
  347. <Info>
  348. <Length>30996</Length>
  349. <Cue>COMMERCIAL_STEELPORT_30</Cue>
  350. </Info>
  351. </Commercial_list>
  352. <Station_Playlist>
  353. <Playlist_entry>Song</Playlist_entry>
  354. <Playlist_entry>Song</Playlist_entry>
  355. <Playlist_entry>Commercial</Playlist_entry>
  356. <Playlist_entry>Song</Playlist_entry>
  357. <Playlist_entry>Song</Playlist_entry>
  358. <Playlist_entry>Sweeper</Playlist_entry>
  359. <Playlist_entry>Song</Playlist_entry>
  360. <Playlist_entry>Song</Playlist_entry>
  361. <Playlist_entry>Song</Playlist_entry>
  362. <Playlist_entry>Commercial</Playlist_entry>
  363. </Station_Playlist>
  364. <Intro_list>
  365. <Info>
  366. <Length>3358</Length>
  367. <Delay>3358</Delay>
  368. <Cue>K12_31_SECONDS_TO_DIE_FRONT_SELL</Cue>
  369. </Info>
  370. <Info>
  371. <Length>6413</Length>
  372. <Delay>6413</Delay>
  373. <Cue>K12_31_SECONDS_TO_DIE_FRONT_SELL_2</Cue>
  374. </Info>
  375. <Info>
  376. <Length>6954</Length>
  377. <Delay>6954</Delay>
  378. <Cue>K12_A_CITY_IN_FLORIDA_FRONT_SELL</Cue>
  379. </Info>
  380. <Info>
  381. <Length>6091</Length>
  382. <Delay>4061</Delay>
  383. <Cue>K12_A_CITY_IN_FLORIDA_FRONT_SELL_2</Cue>
  384. </Info>
  385. <Info>
  386. <Length>8188</Length>
  387. <Delay>5008</Delay>
  388. <Cue>K12_ANGRY_ELEPHANTS_FRONT_SELL</Cue>
  389. </Info>
  390. <Info>
  391. <Length>6008</Length>
  392. <Delay>6008</Delay>
  393. <Cue>K12_ANGRY_ELEPHANTS_FRONT_SELL_2</Cue>
  394. </Info>
  395. <Info>
  396. <Length>6654</Length>
  397. <Delay>1505</Delay>
  398. <Cue>K12_C_L_U_B__FRONT_SELL</Cue>
  399. </Info>
  400. <Info>
  401. <Length>4505</Length>
  402. <Delay>4505</Delay>
  403. <Cue>K12_C_L_U_B__FRONT_SELL_2</Cue>
  404. </Info>
  405. <Info>
  406. <Length>25758</Length>
  407. <Delay>5000</Delay>
  408. <Cue>K12_CALLIN_31_SECONDS_TO_DIE</Cue>
  409. </Info>
  410. <Info>
  411. <Length>28557</Length>
  412. <Delay>7000</Delay>
  413. <Cue>K12_CALLIN_A_CITY_IN_FLORIDA</Cue>
  414. </Info>
  415. <Info>
  416. <Length>25501</Length>
  417. <Delay>5000</Delay>
  418. <Cue>K12_CALLIN_ANGRY_ELEPHANTS</Cue>
  419. </Info>
  420. <Info>
  421. <Length>38232</Length>
  422. <Delay>6000</Delay>
  423. <Cue>K12_CALLIN_CLUB</Cue>
  424. </Info>
  425. <Info>
  426. <Length>28302</Length>
  427. <Delay>7000</Delay>
  428. <Cue>K12_CALLIN_DONT_BREAK_IT</Cue>
  429. </Info>
  430. <Info>
  431. <Length>19399</Length>
  432. <Delay>4000</Delay>
  433. <Cue>K12_CALLIN_DOUBLE_BUBBLE</Cue>
  434. </Info>
  435. <Info>
  436. <Length>43195</Length>
  437. <Delay>6350</Delay>
  438. <Cue>K12_CALLIN_HEARTBEATS</Cue>
  439. </Info>
  440. <Info>
  441. <Length>34480</Length>
  442. <Delay>6000</Delay>
  443. <Cue>K12_CALLIN_IDEALISTIC</Cue>
  444. </Info>
  445. <Info>
  446. <Length>16003</Length>
  447. <Delay>4000</Delay>
  448. <Cue>K12_CALLIN_JOKERS_OF_THE_SCENE</Cue>
  449. </Info>
  450. <Info>
  451. <Length>31463</Length>
  452. <Delay>2000</Delay>
  453. <Cue>K12_CALLIN_NECKBRACE</Cue>
  454. </Info>
  455. <Info>
  456. <Length>25602</Length>
  457. <Delay>6000</Delay>
  458. <Cue>K12_CALLIN_OH_NO_U_DONT</Cue>
  459. </Info>
  460. <Info>
  461. <Length>18283</Length>
  462. <Delay>3500</Delay>
  463. <Cue>K12_CALLIN_PITILESS</Cue>
  464. </Info>
  465. <Info>
  466. <Length>22632</Length>
  467. <Delay>3000</Delay>
  468. <Cue>K12_CALLIN_SATISFACTION</Cue>
  469. </Info>
  470. <Info>
  471. <Length>28568</Length>
  472. <Delay>4000</Delay>
  473. <Cue>K12_CALLIN_SCRUB_DOWN</Cue>
  474. </Info>
  475. <Info>
  476. <Length>27176</Length>
  477. <Delay>6000</Delay>
  478. <Cue>K12_CALLIN_STATE_OF_GHETTO_JACKIN</Cue>
  479. </Info>
  480. <Info>
  481. <Length>31781</Length>
  482. <Delay>6000</Delay>
  483. <Cue>K12_CALLIN_WALLFLOWER</Cue>
  484. </Info>
  485. <Info>
  486. <Length>24733</Length>
  487. <Delay>5000</Delay>
  488. <Cue>K12_CALLIN_WOO_BOOST</Cue>
  489. </Info>
  490. <Info>
  491. <Length>4422</Length>
  492. <Delay>4422</Delay>
  493. <Cue>K12_DONT_BREAK_IT_FRONT_SELL</Cue>
  494. </Info>
  495. <Info>
  496. <Length>8303</Length>
  497. <Delay>8303</Delay>
  498. <Cue>K12_DONT_BREAK_IT_FRONT_SELL_2</Cue>
  499. </Info>
  500. <Info>
  501. <Length>6884</Length>
  502. <Delay>6884</Delay>
  503. <Cue>K12_DOUBLE_BUBBLE_FRONT_SELL</Cue>
  504. </Info>
  505. <Info>
  506. <Length>6905</Length>
  507. <Delay>3905</Delay>
  508. <Cue>K12_DOUBLE_BUBBLE_FRONT_SELL_2</Cue>
  509. </Info>
  510. <Info>
  511. <Length>6279</Length>
  512. <Delay>6279</Delay>
  513. <Cue>K12_HEARTBEATS_FRONT_SELL</Cue>
  514. </Info>
  515. <Info>
  516. <Length>5778</Length>
  517. <Delay>5778</Delay>
  518. <Cue>K12_HEARTBEATS_FRONT_SELL_2</Cue>
  519. </Info>
  520. <Info>
  521. <Length>7744</Length>
  522. <Delay>7744</Delay>
  523. <Cue>K12_IDEALISTIC_FRONT_SELL</Cue>
  524. </Info>
  525. <Info>
  526. <Length>8925</Length>
  527. <Delay>5694</Delay>
  528. <Cue>K12_IDEALISTIC_FRONT_SELL_2</Cue>
  529. </Info>
  530. <Info>
  531. <Length>7552</Length>
  532. <Delay>5554</Delay>
  533. <Cue>K12_JOKERS_OF_THE_SCENE_FRONT_SELL</Cue>
  534. </Info>
  535. <Info>
  536. <Length>6654</Length>
  537. <Delay>6554</Delay>
  538. <Cue>K12_JOKERS_OF_THE_SCENE_FRONT_SELL_2</Cue>
  539. </Info>
  540. <Info>
  541. <Length>3796</Length>
  542. <Delay>2076</Delay>
  543. <Cue>K12_NECKBRACE_FRONT_SELL</Cue>
  544. </Info>
  545. <Info>
  546. <Length>9763</Length>
  547. <Delay>1876</Delay>
  548. <Cue>K12_NECKBRACE_FRONT_SELL_2</Cue>
  549. </Info>
  550. <Info>
  551. <Length>4276</Length>
  552. <Delay>4276</Delay>
  553. <Cue>K12_OH_NO_U_DONT_FRONT_SELL</Cue>
  554. </Info>
  555. <Info>
  556. <Length>7322</Length>
  557. <Delay>6040</Delay>
  558. <Cue>K12_OH_NO_U_DONT_FRONT_SELL_2</Cue>
  559. </Info>
  560. <Info>
  561. <Length>6780</Length>
  562. <Delay>3552</Delay>
  563. <Cue>K12_PITILESS_FRONT_SELL</Cue>
  564. </Info>
  565. <Info>
  566. <Length>8803</Length>
  567. <Delay>3552</Delay>
  568. <Cue>K12_PITILESS_FRONT_SELL_2</Cue>
  569. </Info>
  570. <Info>
  571. <Length>8073</Length>
  572. <Delay>3067</Delay>
  573. <Cue>K12_SATISFACTION_FRONT_SELL</Cue>
  574. </Info>
  575. <Info>
  576. <Length>8678</Length>
  577. <Delay>3067</Delay>
  578. <Cue>K12_SATISFACTION_FRONT_SELL_2</Cue>
  579. </Info>
  580. <Info>
  581. <Length>7259</Length>
  582. <Delay>2834</Delay>
  583. <Cue>K12_SCRUB_DOWN_FRONT_SELL</Cue>
  584. </Info>
  585. <Info>
  586. <Length>6684</Length>
  587. <Delay>2834</Delay>
  588. <Cue>K12_SCRUB_DOWN_FRONT_SELL_2</Cue>
  589. </Info>
  590. <Info>
  591. <Length>5465</Length>
  592. <Delay>5465</Delay>
  593. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_FRONT_SELL</Cue>
  594. </Info>
  595. <Info>
  596. <Length>3221</Length>
  597. <Delay>3221</Delay>
  598. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_FRONT_SELL_2</Cue>
  599. </Info>
  600. <Info>
  601. <Length>5342</Length>
  602. <Delay>5342</Delay>
  603. <Cue>K12_WALLFLOWER_FRONT_SELL</Cue>
  604. </Info>
  605. <Info>
  606. <Length>6717</Length>
  607. <Delay>3717</Delay>
  608. <Cue>K12_WALLFLOWER_FRONT_SELL_2</Cue>
  609. </Info>
  610. <Info>
  611. <Length>6637</Length>
  612. <Delay>6637</Delay>
  613. <Cue>K12_WOO_BOOST_FRONT_SELL</Cue>
  614. </Info>
  615. <Info>
  616. <Length>9137</Length>
  617. <Delay>7137</Delay>
  618. <Cue>K12_WOO_BOOST_FRONT_SELL_2</Cue>
  619. </Info>
  620. </Intro_list>
  621. <Outro_list>
  622. <Info>
  623. <Length>8282</Length>
  624. <Prestart>2493</Prestart>
  625. <Cue>K12_31_SECONDS_TO_DIE_BACK_SELL</Cue>
  626. </Info>
  627. <Info>
  628. <Length>6592</Length>
  629. <Prestart>2493</Prestart>
  630. <Cue>K12_31_SECONDS_TO_DIE_BACK_SELL_2</Cue>
  631. </Info>
  632. <Info>
  633. <Length>10243</Length>
  634. <Prestart>4694</Prestart>
  635. <Cue>K12_A_CITY_IN_FLORIDA_BACK_SELL</Cue>
  636. </Info>
  637. <Info>
  638. <Length>7667</Length>
  639. <Prestart>4694</Prestart>
  640. <Cue>K12_A_CITY_IN_FLORIDA_BACK_SELL_2</Cue>
  641. </Info>
  642. <Info>
  643. <Length>7802</Length>
  644. <Prestart>3226</Prestart>
  645. <Cue>K12_ANGRY_ELEPHANTS_BACK_SELL</Cue>
  646. </Info>
  647. <Info>
  648. <Length>4589</Length>
  649. <Prestart>2556</Prestart>
  650. <Cue>K12_ANGRY_ELEPHANTS_BACK_SELL_2</Cue>
  651. </Info>
  652. <Info>
  653. <Length>9659</Length>
  654. <Prestart>810</Prestart>
  655. <Cue>K12_C_L_U_B__BACK_SELL</Cue>
  656. </Info>
  657. <Info>
  658. <Length>5361</Length>
  659. <Prestart>810</Prestart>
  660. <Cue>K12_C_L_U_B__BACK_SELL_2</Cue>
  661. </Info>
  662. <Info>
  663. <Length>5549</Length>
  664. <Prestart>1794</Prestart>
  665. <Cue>K12_DONT_BREAK_IT_BACK_SELL</Cue>
  666. </Info>
  667. <Info>
  668. <Length>5465</Length>
  669. <Prestart>1794</Prestart>
  670. <Cue>K12_DONT_BREAK_IT_BACK_SELL_2</Cue>
  671. </Info>
  672. <Info>
  673. <Length>6195</Length>
  674. <Prestart>3195</Prestart>
  675. <Cue>K12_DOUBLE_BUBBLE_BACK_SELL</Cue>
  676. </Info>
  677. <Info>
  678. <Length>5028</Length>
  679. <Prestart>3195</Prestart>
  680. <Cue>K12_DOUBLE_BUBBLE_BACK_SELL_2</Cue>
  681. </Info>
  682. <Info>
  683. <Length>9388</Length>
  684. <Prestart>2128</Prestart>
  685. <Cue>K12_HEARTBEATS_BACK_SELL</Cue>
  686. </Info>
  687. <Info>
  688. <Length>6300</Length>
  689. <Prestart>1128</Prestart>
  690. <Cue>K12_HEARTBEATS_BACK_SELL_2</Cue>
  691. </Info>
  692. <Info>
  693. <Length>6731</Length>
  694. <Prestart>3737</Prestart>
  695. <Cue>K12_IDEALISTIC_BACK_SELL</Cue>
  696. </Info>
  697. <Info>
  698. <Length>4923</Length>
  699. <Prestart>1000</Prestart>
  700. <Cue>K12_IDEALISTIC_BACK_SELL_2</Cue>
  701. </Info>
  702. <Info>
  703. <Length>3577</Length>
  704. <Prestart>829</Prestart>
  705. <Cue>K12_JOKERS_OF_THE_SCENE_BACK_SELL</Cue>
  706. </Info>
  707. <Info>
  708. <Length>6800</Length>
  709. <Prestart>829</Prestart>
  710. <Cue>K12_JOKERS_OF_THE_SCENE_BACK_SELL_2</Cue>
  711. </Info>
  712. <Info>
  713. <Length>6954</Length>
  714. <Prestart>3754</Prestart>
  715. <Cue>K12_NECKBRACE_BACK_SELL</Cue>
  716. </Info>
  717. <Info>
  718. <Length>3754</Length>
  719. <Prestart>2754</Prestart>
  720. <Cue>K12_NECKBRACE_BACK_SELL_2</Cue>
  721. </Info>
  722. <Info>
  723. <Length>7650</Length>
  724. <Prestart>1944</Prestart>
  725. <Cue>K12_OH_NO_U_DONT_BACK_SELL</Cue>
  726. </Info>
  727. <Info>
  728. <Length>10723</Length>
  729. <Prestart>1944</Prestart>
  730. <Cue>K12_OH_NO_U_DONT_BACK_SELL_2</Cue>
  731. </Info>
  732. <Info>
  733. <Length>4860</Length>
  734. <Prestart>303</Prestart>
  735. <Cue>K12_PITILESS_BACK_SELL</Cue>
  736. </Info>
  737. <Info>
  738. <Length>7614</Length>
  739. <Prestart>303</Prestart>
  740. <Cue>K12_PITILESS_BACK_SELL_2</Cue>
  741. </Info>
  742. <Info>
  743. <Length>6675</Length>
  744. <Prestart>0</Prestart>
  745. <Cue>K12_SATISFACTION_BACK_SELL</Cue>
  746. </Info>
  747. <Info>
  748. <Length>6432</Length>
  749. <Prestart>0</Prestart>
  750. <Cue>K12_SATISFACTION_BACK_SELL_2</Cue>
  751. </Info>
  752. <Info>
  753. <Length>4192</Length>
  754. <Prestart>3182</Prestart>
  755. <Cue>K12_SCRUB_DOWN_BACK_SELL</Cue>
  756. </Info>
  757. <Info>
  758. <Length>7698</Length>
  759. <Prestart>3182</Prestart>
  760. <Cue>K12_SCRUB_DOWN_BACK_SELL_2</Cue>
  761. </Info>
  762. <Info>
  763. <Length>6519</Length>
  764. <Prestart>1872</Prestart>
  765. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_BACK_SELL</Cue>
  766. </Info>
  767. <Info>
  768. <Length>7176</Length>
  769. <Prestart>1872</Prestart>
  770. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_BACK_SELL_2</Cue>
  771. </Info>
  772. <Info>
  773. <Length>5089</Length>
  774. <Prestart>1647</Prestart>
  775. <Cue>K12_WALLFLOWER_BACK_SELL</Cue>
  776. </Info>
  777. <Info>
  778. <Length>7259</Length>
  779. <Prestart>1647</Prestart>
  780. <Cue>K12_WALLFLOWER_BACK_SELL_2</Cue>
  781. </Info>
  782. <Info>
  783. <Length>4845</Length>
  784. <Prestart>0</Prestart>
  785. <Cue>K12_WOO_BOOST_BACK_SELL</Cue>
  786. </Info>
  787. <Info>
  788. <Length>6789</Length>
  789. <Prestart>0</Prestart>
  790. <Cue>K12_WOO_BOOST_BACK_SELL_2</Cue>
  791. </Info>
  792. </Outro_list>
  793. <Song_List>
  794. <Info>
  795. <Buyable>True</Buyable>
  796. <Length>408253</Length>
  797. <Cue>K12_BAGGY_BOTTOM_BOYS___JOKERS_ON_THE_SCENE</Cue>
  798. <Intros>
  799. <Cue>K12_JOKERS_OF_THE_SCENE_FRONT_SELL</Cue>
  800. <Cue>K12_JOKERS_OF_THE_SCENE_FRONT_SELL_2</Cue>
  801. <Cue>K12_CALLIN_JOKERS_OF_THE_SCENE</Cue>
  802. </Intros>
  803. <CallIns></CallIns>
  804. <Outros>
  805. <Cue>K12_JOKERS_OF_THE_SCENE_BACK_SELL</Cue>
  806. <Cue>K12_JOKERS_OF_THE_SCENE_BACK_SELL_2</Cue>
  807. </Outros>
  808. <Sing_along></Sing_along>
  809. </Info>
  810. <Info>
  811. <Buyable>True</Buyable>
  812. <Length>286256</Length>
  813. <Cue>K12_BAOBINGA___STATE_OF_GHETTO_JACKIN</Cue>
  814. <Intros>
  815. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_FRONT_SELL</Cue>
  816. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_FRONT_SELL_2</Cue>
  817. <Cue>K12_CALLIN_STATE_OF_GHETTO_JACKIN</Cue>
  818. </Intros>
  819. <CallIns></CallIns>
  820. <Outros>
  821. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_BACK_SELL</Cue>
  822. <Cue>K12_STATE_OF_GHETTO_JACKIN_FEAT__DJ_NASTY_BACK_SELL_2</Cue>
  823. </Outros>
  824. <Sing_along></Sing_along>
  825. </Info>
  826. <Info>
  827. <Buyable>True</Buyable>
  828. <Length>190140</Length>
  829. <Cue>K12_BENNY_BENASSI___SATISFACTION</Cue>
  830. <Intros>
  831. <Cue>K12_SATISFACTION_FRONT_SELL</Cue>
  832. <Cue>K12_SATISFACTION_FRONT_SELL_2</Cue>
  833. <Cue>K12_CALLIN_SATISFACTION</Cue>
  834. </Intros>
  835. <CallIns></CallIns>
  836. <Outros>
  837. <Cue>K12_SATISFACTION_BACK_SELL</Cue>
  838. <Cue>K12_SATISFACTION_BACK_SELL_2</Cue>
  839. </Outros>
  840. <Sing_along></Sing_along>
  841. </Info>
  842. <Info>
  843. <Buyable>True</Buyable>
  844. <Length>326147</Length>
  845. <Cue>K12_DEADMAU5___A_CITY_IN_FLORIDA</Cue>
  846. <Intros>
  847. <Cue>K12_A_CITY_IN_FLORIDA_FRONT_SELL</Cue>
  848. <Cue>K12_A_CITY_IN_FLORIDA_FRONT_SELL_2</Cue>
  849. <Cue>K12_CALLIN_A_CITY_IN_FLORIDA</Cue>
  850. </Intros>
  851. <CallIns></CallIns>
  852. <Outros>
  853. <Cue>K12_A_CITY_IN_FLORIDA_BACK_SELL</Cue>
  854. <Cue>K12_A_CITY_IN_FLORIDA_BACK_SELL_2</Cue>
  855. </Outros>
  856. <Sing_along></Sing_along>
  857. </Info>
  858. <Info>
  859. <Buyable>True</Buyable>
  860. <Length>327506</Length>
  861. <Cue>K12_DIGITALISM___IDEALISTIC</Cue>
  862. <Intros>
  863. <Cue>K12_IDEALISTIC_FRONT_SELL</Cue>
  864. <Cue>K12_IDEALISTIC_FRONT_SELL_2</Cue>
  865. <Cue>K12_CALLIN_IDEALISTIC</Cue>
  866. </Intros>
  867. <CallIns></CallIns>
  868. <Outros>
  869. <Cue>K12_IDEALISTIC_BACK_SELL</Cue>
  870. <Cue>K12_IDEALISTIC_BACK_SELL_2</Cue>
  871. </Outros>
  872. <Sing_along></Sing_along>
  873. </Info>
  874. <Info>
  875. <Buyable>True</Buyable>
  876. <Length>361407</Length>
  877. <Cue>K12_DILEMN___PITILESS</Cue>
  878. <Intros>
  879. <Cue>K12_PITILESS_FRONT_SELL</Cue>
  880. <Cue>K12_PITILESS_FRONT_SELL_2</Cue>
  881. <Cue>K12_CALLIN_PITILESS</Cue>
  882. </Intros>
  883. <CallIns></CallIns>
  884. <Outros>
  885. <Cue>K12_PITILESS_BACK_SELL</Cue>
  886. <Cue>K12_PITILESS_BACK_SELL_2</Cue>
  887. </Outros>
  888. <Sing_along></Sing_along>
  889. </Info>
  890. <Info>
  891. <Buyable>True</Buyable>
  892. <Length>188482</Length>
  893. <Cue>K12_GRUM___HEARTBEATS</Cue>
  894. <Intros>
  895. <Cue>K12_HEARTBEATS_FRONT_SELL</Cue>
  896. <Cue>K12_HEARTBEATS_FRONT_SELL_2</Cue>
  897. <Cue>K12_CALLIN_HEARTBEATS</Cue>
  898. </Intros>
  899. <CallIns></CallIns>
  900. <Outros>
  901. <Cue>K12_HEARTBEATS_BACK_SELL</Cue>
  902. <Cue>K12_HEARTBEATS_BACK_SELL_2</Cue>
  903. </Outros>
  904. <Sing_along></Sing_along>
  905. </Info>
  906. <Info>
  907. <Buyable>True</Buyable>
  908. <Length>192238</Length>
  909. <Cue>K12_JESSE_NO___DOUBLE_BUBBLE</Cue>
  910. <Intros>
  911. <Cue>K12_DOUBLE_BUBBLE_FRONT_SELL</Cue>
  912. <Cue>K12_DOUBLE_BUBBLE_FRONT_SELL_2</Cue>
  913. <Cue>K12_CALLIN_DOUBLE_BUBBLE</Cue>
  914. </Intros>
  915. <CallIns></CallIns>
  916. <Outros>
  917. <Cue>K12_DOUBLE_BUBBLE_BACK_SELL</Cue>
  918. <Cue>K12_DOUBLE_BUBBLE_BACK_SELL_2</Cue>
  919. </Outros>
  920. <Sing_along></Sing_along>
  921. </Info>
  922. <Info>
  923. <Buyable>True</Buyable>
  924. <Length>127394</Length>
  925. <Cue>K12_JESSE_NO___OH_NO_U_DONT</Cue>
  926. <Intros>
  927. <Cue>K12_OH_NO_U_DONT_FRONT_SELL</Cue>
  928. <Cue>K12_OH_NO_U_DONT_FRONT_SELL_2</Cue>
  929. <Cue>K12_CALLIN_OH_NO_U_DONT</Cue>
  930. </Intros>
  931. <CallIns></CallIns>
  932. <Outros>
  933. <Cue>K12_OH_NO_U_DONT_BACK_SELL</Cue>
  934. <Cue>K12_OH_NO_U_DONT_BACK_SELL_2</Cue>
  935. </Outros>
  936. <Sing_along></Sing_along>
  937. </Info>
  938. <Info>
  939. <Buyable>True</Buyable>
  940. <Length>118817</Length>
  941. <Cue>K12_JUNKIE_XL___ANGRY_ELEPHANTS</Cue>
  942. <Intros>
  943. <Cue>K12_ANGRY_ELEPHANTS_FRONT_SELL</Cue>
  944. <Cue>K12_ANGRY_ELEPHANTS_FRONT_SELL_2</Cue>
  945. <Cue>K12_CALLIN_ANGRY_ELEPHANTS</Cue>
  946. </Intros>
  947. <CallIns></CallIns>
  948. <Outros>
  949. <Cue>K12_ANGRY_ELEPHANTS_BACK_SELL</Cue>
  950. <Cue>K12_ANGRY_ELEPHANTS_BACK_SELL_2</Cue>
  951. </Outros>
  952. <Sing_along></Sing_along>
  953. </Info>
  954. <Info>
  955. <Buyable>True</Buyable>
  956. <Length>204603</Length>
  957. <Cue>K12_KEVIN_AND_CARRICK___WALLFLOWERS</Cue>
  958. <Intros>
  959. <Cue>K12_WALLFLOWER_FRONT_SELL</Cue>
  960. <Cue>K12_WALLFLOWER_FRONT_SELL_2</Cue>
  961. <Cue>K12_CALLIN_WALLFLOWER</Cue>
  962. </Intros>
  963. <CallIns></CallIns>
  964. <Outros>
  965. <Cue>K12_WALLFLOWER_BACK_SELL</Cue>
  966. <Cue>K12_WALLFLOWER_BACK_SELL_2</Cue>
  967. </Outros>
  968. <Sing_along></Sing_along>
  969. </Info>
  970. <Info>
  971. <Buyable>True</Buyable>
  972. <Length>259994</Length>
  973. <Cue>K12_KEVIN_SEATON___SCRUB_DOWN</Cue>
  974. <Intros>
  975. <Cue>K12_SCRUB_DOWN_FRONT_SELL</Cue>
  976. <Cue>K12_SCRUB_DOWN_FRONT_SELL_2</Cue>
  977. <Cue>K12_CALLIN_SCRUB_DOWN</Cue>
  978. </Intros>
  979. <CallIns></CallIns>
  980. <Outros>
  981. <Cue>K12_SCRUB_DOWN_BACK_SELL</Cue>
  982. <Cue>K12_SCRUB_DOWN_BACK_SELL_2</Cue>
  983. </Outros>
  984. <Sing_along></Sing_along>
  985. </Info>
  986. <Info>
  987. <Buyable>True</Buyable>
  988. <Length>217432</Length>
  989. <Cue>K12_MNDR___C_L_U_B</Cue>
  990. <Intros>
  991. <Cue>K12_C_L_U_B__FRONT_SELL</Cue>
  992. <Cue>K12_C_L_U_B__FRONT_SELL_2</Cue>
  993. <Cue>K12_CALLIN_CLUB</Cue>
  994. </Intros>
  995. <CallIns></CallIns>
  996. <Outros>
  997. <Cue>K12_C_L_U_B__BACK_SELL</Cue>
  998. <Cue>K12_C_L_U_B__BACK_SELL_2</Cue>
  999. </Outros>
  1000. <Sing_along></Sing_along>
  1001. </Info>
  1002. <Info>
  1003. <Buyable>True</Buyable>
  1004. <Length>243949</Length>
  1005. <Cue>K12_RATATAT___NECKBRACE</Cue>
  1006. <Intros>
  1007. <Cue>K12_NECKBRACE_FRONT_SELL</Cue>
  1008. <Cue>K12_NECKBRACE_FRONT_SELL_2</Cue>
  1009. <Cue>K12_CALLIN_NECKBRACE</Cue>
  1010. </Intros>
  1011. <CallIns></CallIns>
  1012. <Outros>
  1013. <Cue>K12_NECKBRACE_BACK_SELL</Cue>
  1014. <Cue>K12_NECKBRACE_BACK_SELL_2</Cue>
  1015. </Outros>
  1016. <Sing_along></Sing_along>
  1017. </Info>
  1018. <Info>
  1019. <Buyable>True</Buyable>
  1020. <Length>247212</Length>
  1021. <Cue>K12_RUSKO___WOO_BOOST</Cue>
  1022. <Intros>
  1023. <Cue>K12_WOO_BOOST_FRONT_SELL</Cue>
  1024. <Cue>K12_WOO_BOOST_FRONT_SELL_2</Cue>
  1025. <Cue>K12_CALLIN_WOO_BOOST</Cue>
  1026. </Intros>
  1027. <CallIns></CallIns>
  1028. <Outros>
  1029. <Cue>K12_WOO_BOOST_BACK_SELL</Cue>
  1030. <Cue>K12_WOO_BOOST_BACK_SELL_2</Cue>
  1031. </Outros>
  1032. <Sing_along></Sing_along>
  1033. </Info>
  1034. <Info>
  1035. <Buyable>True</Buyable>
  1036. <Length>242799</Length>
  1037. <Cue>K12_THE_BLOODY_BEETROOTS___31_SECONDS_TO_DIE</Cue>
  1038. <Intros>
  1039. <Cue>K12_31_SECONDS_TO_DIE_FRONT_SELL</Cue>
  1040. <Cue>K12_31_SECONDS_TO_DIE_FRONT_SELL_2</Cue>
  1041. <Cue>K12_CALLIN_31_SECONDS_TO_DIE</Cue>
  1042. </Intros>
  1043. <CallIns></CallIns>
  1044. <Outros>
  1045. <Cue>K12_31_SECONDS_TO_DIE_BACK_SELL</Cue>
  1046. <Cue>K12_31_SECONDS_TO_DIE_BACK_SELL_2</Cue>
  1047. </Outros>
  1048. <Sing_along></Sing_along>
  1049. </Info>
  1050. <Info>
  1051. <Buyable>True</Buyable>
  1052. <Length>122760</Length>
  1053. <Cue>K12_TUGBOAT___DONT_BREAK_IT</Cue>
  1054. <Intros>
  1055. <Cue>K12_DONT_BREAK_IT_FRONT_SELL</Cue>
  1056. <Cue>K12_DONT_BREAK_IT_FRONT_SELL_2</Cue>
  1057. <Cue>K12_CALLIN_DONT_BREAK_IT</Cue>
  1058. </Intros>
  1059. <CallIns></CallIns>
  1060. <Outros>
  1061. <Cue>K12_DONT_BREAK_IT_BACK_SELL</Cue>
  1062. <Cue>K12_DONT_BREAK_IT_BACK_SELL_2</Cue>
  1063. </Outros>
  1064. <Sing_along></Sing_along>
  1065. </Info>
  1066. </Song_List>
  1067. <CallIn_list></CallIn_list>
  1068. <Singalong_list></Singalong_list>
  1069. </NewEntity>
  1070. </Table>
  1071.  
  1072. <TableTemplates>
  1073. </TableTemplates>
  1074.  
  1075. <TableDescription>
  1076. <Name>NewEntity</Name>
  1077. <Type>TableDescription</Type>
  1078. <Element>
  1079. <Name>Name</Name>
  1080. <Type>String</Type>
  1081. </Element>
  1082. <Element>
  1083. <Name>Radio_Station_Settings</Name>
  1084. <Type>Element</Type>
  1085. <Display_Name>Settings</Display_Name>
  1086. <Element>
  1087. <Name>Station_switch</Name>
  1088. <Type>Reference</Type>
  1089. <Display_Name>Station</Display_Name>
  1090. <Required>false</Required>
  1091. <Reference>
  1092. <File>audio_syncs.xtbl</File>
  1093. <Type>NewEntity.Switches.RADIO_STATIONS.Values.Entry.Name</Type>
  1094. <OpenSeparate>False</OpenSeparate>
  1095. </Reference>
  1096. </Element>
  1097. <Element>
  1098. <Name>Game_display_resource</Name>
  1099. <Type>String</Type>
  1100. <Display_Name>In-Game Display Resource</Display_Name>
  1101. <Description>This will correspond to an in-game localized string - Leave Blank for no display (Like Hotel Lobby)</Description>
  1102. <Required>false</Required>
  1103. <Default>Station_Name</Default>
  1104. </Element>
  1105. <Element>
  1106. <Name>Intro_percent</Name>
  1107. <Type>Int</Type>
  1108. <Display_Name>Introduction probability</Display_Name>
  1109. <Description>% chance that the intro will be played.
  1110. If Intro is played, Call-In and Outro will NOT be played.</Description>
  1111. <Default>0</Default>
  1112. <MinValue>0</MinValue>
  1113. <MaxValue>100</MaxValue>
  1114. </Element>
  1115. <Element>
  1116. <Name>Callin_percent</Name>
  1117. <Type>Int</Type>
  1118. <Display_Name>Listener call In probability</Display_Name>
  1119. <Description>% chance that the listener call-in will be played.
  1120. If ICall-In is played, Intro and Outro will NOT be played.</Description>
  1121. <Default>0</Default>
  1122. <MinValue>0</MinValue>
  1123. <MaxValue>100</MaxValue>
  1124. </Element>
  1125. <Element>
  1126. <Name>Outro_percent</Name>
  1127. <Type>Int</Type>
  1128. <Display_Name>Outro Probability</Display_Name>
  1129. <Description>% chance that the intro will be played.
  1130. If Outro is played, Intro and Call-In will NOT be played.</Description>
  1131. <Default>0</Default>
  1132. <MinValue>0</MinValue>
  1133. <MaxValue>100</MaxValue>
  1134. </Element>
  1135. <Element>
  1136. <Name>Interface_image</Name>
  1137. <Type>String</Type>
  1138. </Element>
  1139. </Element>
  1140. <Element>
  1141. <Name>Sweeper_list</Name>
  1142. <Type>Grid</Type>
  1143. <Element>
  1144. <Name>Info</Name>
  1145. <Type>Element</Type>
  1146. <Element>
  1147. <Name>Length</Name>
  1148. <Type>Int</Type>
  1149. <Description>Length of the sweeper in milliseconds.</Description>
  1150. <Default>0</Default>
  1151. </Element>
  1152. <Element>
  1153. <Name>Cue</Name>
  1154. <Type>Reference</Type>
  1155. <Description>Wwise Name for this sweeper</Description>
  1156. <Reference>
  1157. <File>audio_syncs.xtbl</File>
  1158. <Type>NewEntity.Switches.RADIO_SWEEPERS.Values.Entry.Name</Type>
  1159. <OpenSeparate>False</OpenSeparate>
  1160. </Reference>
  1161. </Element>
  1162. </Element>
  1163. <Num_Display_Rows>8</Num_Display_Rows>
  1164. </Element>
  1165. <Element>
  1166. <Name>Commercial_list</Name>
  1167. <Type>Grid</Type>
  1168. <Element>
  1169. <Name>Info</Name>
  1170. <Type>Element</Type>
  1171. <Element>
  1172. <Name>Length</Name>
  1173. <Type>Int</Type>
  1174. <Description>Length of the commercial in milliseconds.</Description>
  1175. <Default>0</Default>
  1176. </Element>
  1177. <Element>
  1178. <Name>Cue</Name>
  1179. <Type>Reference</Type>
  1180. <Description>Wwise Name for this commercial</Description>
  1181. <Reference>
  1182. <File>audio_syncs.xtbl</File>
  1183. <Type>NewEntity.Switches.RADIO_COMMERCIALS.Values.Entry.Name</Type>
  1184. <OpenSeparate>False</OpenSeparate>
  1185. </Reference>
  1186. </Element>
  1187. </Element>
  1188. <Num_Display_Rows>8</Num_Display_Rows>
  1189. </Element>
  1190. <Element>
  1191. <Name>Intro_list</Name>
  1192. <Type>Grid</Type>
  1193. <Element>
  1194. <Name>Info</Name>
  1195. <Type>Element</Type>
  1196. <Element>
  1197. <Name>Length</Name>
  1198. <Type>Int</Type>
  1199. <Description>Length of the Intro in milliseconds.</Description>
  1200. <Default>0</Default>
  1201. </Element>
  1202. <Element>
  1203. <Name>Delay</Name>
  1204. <Type>Int</Type>
  1205. <Description>Delay before we start the song we are introducing</Description>
  1206. <Default>0</Default>
  1207. <MinValue>0</MinValue>
  1208. </Element>
  1209. <Element>
  1210. <Name>Cue</Name>
  1211. <Type>Reference</Type>
  1212. <Description>Wwise Name of this Intro</Description>
  1213. <Reference>
  1214. <File>audio_syncs.xtbl</File>
  1215. <Type>NewEntity.Switches.RADIO_INTROS.Values.Entry.Name</Type>
  1216. <OpenSeparate>False</OpenSeparate>
  1217. </Reference>
  1218. </Element>
  1219. </Element>
  1220. <Num_Display_Rows>8</Num_Display_Rows>
  1221. </Element>
  1222. <Element>
  1223. <Name>CallIn_list</Name>
  1224. <Type>Grid</Type>
  1225. <Display_Name>Call In List</Display_Name>
  1226. <Element>
  1227. <Name>Info</Name>
  1228. <Type>Element</Type>
  1229. <Element>
  1230. <Name>Length</Name>
  1231. <Type>Int</Type>
  1232. <Description>Length of this Call in</Description>
  1233. <Default>0</Default>
  1234. </Element>
  1235. <Element>
  1236. <Name>Delay</Name>
  1237. <Type>Int</Type>
  1238. <Description>Delay before we start the song we are introducing</Description>
  1239. <Default>0</Default>
  1240. </Element>
  1241. <Element>
  1242. <Name>Cue</Name>
  1243. <Type>Reference</Type>
  1244. <Description>Wwise Name for this Call in</Description>
  1245. <Reference>
  1246. <File>audio_syncs.xtbl</File>
  1247. <Type>NewEntity.Switches.RADIO_CALLINS.Values.Entry.Name</Type>
  1248. <OpenSeparate>False</OpenSeparate>
  1249. </Reference>
  1250. </Element>
  1251. </Element>
  1252. <Num_Display_Rows>8</Num_Display_Rows>
  1253. </Element>
  1254. <Element>
  1255. <Name>Outro_list</Name>
  1256. <Type>Grid</Type>
  1257. <Element>
  1258. <Name>Info</Name>
  1259. <Type>Element</Type>
  1260. <Element>
  1261. <Name>Length</Name>
  1262. <Type>Int</Type>
  1263. <Description>Length of this Outro</Description>
  1264. <Default>0</Default>
  1265. </Element>
  1266. <Element>
  1267. <Name>Prestart</Name>
  1268. <Type>Int</Type>
  1269. <Description>Negative time !!! How far back from the end of the song do we start this Outro clip. Enter a positive number.</Description>
  1270. <Default>0</Default>
  1271. <MinValue>0</MinValue>
  1272. </Element>
  1273. <Element>
  1274. <Name>Cue</Name>
  1275. <Type>Reference</Type>
  1276. <Description>Wwise Name of this Outro</Description>
  1277. <Reference>
  1278. <File>audio_syncs.xtbl</File>
  1279. <Type>NewEntity.Switches.RADIO_OUTROS.Values.Entry.Name</Type>
  1280. <OpenSeparate>False</OpenSeparate>
  1281. </Reference>
  1282. </Element>
  1283. </Element>
  1284. <Num_Display_Rows>8</Num_Display_Rows>
  1285. </Element>
  1286. <Element>
  1287. <Name>Singalong_list</Name>
  1288. <Type>Grid</Type>
  1289. <Element>
  1290. <Name>Info</Name>
  1291. <Type>Element</Type>
  1292. <Element>
  1293. <Name>Length</Name>
  1294. <Type>Int</Type>
  1295. <Description>Length of this Singalong</Description>
  1296. <Default>0</Default>
  1297. </Element>
  1298. <Element>
  1299. <Name>Cue</Name>
  1300. <Type>Reference</Type>
  1301. <Description>Wwise Name of this Singalong</Description>
  1302. <Reference>
  1303. <File>audio_syncs.xtbl</File>
  1304. <Type>NewEntity.Switches.RADIO_SING_ALONGS.Values.Entry.Name</Type>
  1305. <OpenSeparate>False</OpenSeparate>
  1306. </Reference>
  1307. </Element>
  1308. </Element>
  1309. <Num_Display_Rows>8</Num_Display_Rows>
  1310. </Element>
  1311. <Element>
  1312. <Name>Song_List</Name>
  1313. <Type>Grid</Type>
  1314. <Element>
  1315. <Name>Info</Name>
  1316. <Type>Element</Type>
  1317. <Element>
  1318. <Name>Buyable</Name>
  1319. <Type>Selection</Type>
  1320. <Description>Player can purchase this song for their "My Radio" playlist.</Description>
  1321. <Default>False</Default>
  1322. <Choice>True</Choice>
  1323. <Choice>False</Choice>
  1324. </Element>
  1325. <Element>
  1326. <Name>Length</Name>
  1327. <Type>Int</Type>
  1328. <Description>Length of this Song</Description>
  1329. <Default>0</Default>
  1330. </Element>
  1331. <Element>
  1332. <Name>Cue</Name>
  1333. <Type>Reference</Type>
  1334. <Reference>
  1335. <File>audio_syncs.xtbl</File>
  1336. <Type>NewEntity.Switches.RADIO_SONGS.Values.Entry.Name</Type>
  1337. <OpenSeparate>False</OpenSeparate>
  1338. </Reference>
  1339. </Element>
  1340. <Element>
  1341. <Name>Intros</Name>
  1342. <Type>Grid</Type>
  1343. <Element>
  1344. <Name>Cue</Name>
  1345. <Type>Reference</Type>
  1346. <Description>Cue of the possible intros for this song</Description>
  1347. <Reference>
  1348. <File>radio_stations\K12_radio.xtbl</File>
  1349. <Type>NewEntity.Intro_list.Info.Cue</Type>
  1350. <OpenSeparate>False</OpenSeparate>
  1351. </Reference>
  1352. </Element>
  1353. <Num_Display_Rows>8</Num_Display_Rows>
  1354. </Element>
  1355. <Element>
  1356. <Name>CallIns</Name>
  1357. <Type>Grid</Type>
  1358. <Description>Call In cues for this Song</Description>
  1359. <Element>
  1360. <Name>Cue</Name>
  1361. <Type>Reference</Type>
  1362. <Reference>
  1363. <File>radio_stations\K12_radio.xtbl</File>
  1364. <Type>NewEntity.CallIn_list.Info.Cue</Type>
  1365. <OpenSeparate>False</OpenSeparate>
  1366. </Reference>
  1367. </Element>
  1368. <Num_Display_Rows>8</Num_Display_Rows>
  1369. </Element>
  1370. <Element>
  1371. <Name>Outros</Name>
  1372. <Type>Grid</Type>
  1373. <Element>
  1374. <Name>Cue</Name>
  1375. <Type>Reference</Type>
  1376. <Description>Outro Cues for this Song</Description>
  1377. <Reference>
  1378. <File>radio_stations\K12_radio.xtbl</File>
  1379. <Type>NewEntity.Outro_list.Info.Cue</Type>
  1380. <OpenSeparate>False</OpenSeparate>
  1381. </Reference>
  1382. </Element>
  1383. <Num_Display_Rows>8</Num_Display_Rows>
  1384. </Element>
  1385. <Element>
  1386. <Name>Sing_along</Name>
  1387. <Type>Grid</Type>
  1388. <Display_Name>Sing Along</Display_Name>
  1389. <Element>
  1390. <Name>Info</Name>
  1391. <Type>Element</Type>
  1392. <Element>
  1393. <Name>percent</Name>
  1394. <Type>Int</Type>
  1395. <Display_Name>%</Display_Name>
  1396. <Description>Play chance percentage</Description>
  1397. <Default>0</Default>
  1398. <MinValue>0</MinValue>
  1399. <MaxValue>100</MaxValue>
  1400. </Element>
  1401. <Element>
  1402. <Name>Persona</Name>
  1403. <Type>Reference</Type>
  1404. <Reference>
  1405. <File>audio_personas.xtbl</File>
  1406. <Type>Audio_Persona.Name</Type>
  1407. <OpenSeparate>False</OpenSeparate>
  1408. </Reference>
  1409. </Element>
  1410. <Element>
  1411. <Name>Cue</Name>
  1412. <Type>Reference</Type>
  1413. <Reference>
  1414. <File>radio_stations\K12_radio.xtbl</File>
  1415. <Type>NewEntity.Singalong_list.Info.Cue</Type>
  1416. <OpenSeparate>False</OpenSeparate>
  1417. </Reference>
  1418. </Element>
  1419. </Element>
  1420. <Num_Display_Rows>8</Num_Display_Rows>
  1421. </Element>
  1422. </Element>
  1423. <Num_Display_Rows>8</Num_Display_Rows>
  1424. </Element>
  1425. <Element>
  1426. <Name>Station_Playlist</Name>
  1427. <Type>Grid</Type>
  1428. <Display_Name>Playlist</Display_Name>
  1429. <Description>List sequence of station entry chunks</Description>
  1430. <Element>
  1431. <Name>Playlist_entry</Name>
  1432. <Type>Selection</Type>
  1433. <Display_Name>Play Type</Display_Name>
  1434. <Default>Song</Default>
  1435. <Choice>Song</Choice>
  1436. <Choice>Sweeper</Choice>
  1437. <Choice>Commercial</Choice>
  1438. </Element>
  1439. <Num_Display_Rows>10</Num_Display_Rows>
  1440. </Element>
  1441. <Single_Line_XML>False</Single_Line_XML>
  1442. </TableDescription>
  1443.  
  1444. <EntryCategories>
  1445. <Category>
  1446. <Name>Entries</Name>
  1447. </Category>
  1448. </EntryCategories>
  1449. </root>
  1450.  
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