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  1. Shu10/30/2018
  2. Alrighty
  3. This is mainly so we can discuss a wishlist of stuff with alanai
  4. https://gyazo.com/d458dda5f9ed479879e8546abaeafe4f
  5. Gyazo
  6. Gyazo
  7.  
  8. like i just suggested flowers that line the main roads
  9. Alanai10/30/2018
  10. I think I'm going to future proof the noble housing
  11. and add 2 nobl ehouses that will be, at the time of the remap, unoccupied
  12. Shu10/31/2018
  13. May wish to do 5
  14. My main wishlist is, Qilin tribunal building, Animist shrone (small), Shenlong shrine up high, illuminated, maybe do the duel shrine set up, 4fold building/shrine,
  15. Alanai10/31/2018
  16. See now I'm glad I planned to make the entirety of the shelf be occupied by Huangzhou.
  17. So much space to do all of that and have houses for people to live in
  18. as well as clear farming space
  19. Shu10/31/2018
  20. could do beach houses as well
  21. i was wanting to do a row of three small houses
  22. but one of them is right on the build border
  23. so rip
  24. Alanai10/31/2018
  25. Ah
  26. Honestly
  27. with how big Huangzhou is
  28. I ought to expand the beach and give us more coastal venue
  29. As well as more acess to said coast
  30. 轸念10/31/2018
  31. btw
  32. original plan was to have 4 watchtowers
  33. one for each cardinal point
  34. one for each of the fourfold path
  35. fort located in the center of the four towers
  36. Shu10/31/2018
  37. sorta like how i had the tongy watchtowers?
  38. 轸念10/31/2018
  39. this, but without a retarded scale
  40.  
  41. the way i built things, it was supposed to fit that mold
  42. which is why streets are generally just
  43. straight lines
  44. and smaller streets connecting them
  45. made it easier to plan
  46. originally (though you may wish to change this), there would be 3 noble families, one in charge of each watchtower (like 'their border'), and one belonging to the qilins
  47. mostly fluff, mind you
  48. 3 noble families, where one would be traditional (Zhuge), one would be radical/pushing for change (Anxiang) and for the third I had to find something more balanced
  49. Shu10/31/2018
  50. Yea
  51. i doubt that will happen
  52. whenever we get an actual qilin tribunal building
  53. we will not need the tower i think
  54. 轸念10/31/2018
  55. oh yes the towers were mostly for fluff really
  56. though it could work well for accomodations of the
  57. retainers, enforcers, etc
  58. non-Qilin personnel
  59. Alanai10/31/2018
  60. Hi Ming
  61. I wanna tell you
  62. I intend to include the four watch towers
  63. Tho I'm not sure where to put Honor
  64. I'm probably going to diagonal tilt it, since sorta hard to include it in line with the fort
  65. Shu11/10/2018
  66. unsure if this is possible
  67. but we may need space for like 40-50 players with houses
  68. Alanai11/10/2018
  69. Yea
  70. in light of the poll
  71. I've been making edits to the road system I've got so far
  72. to allow for a dense area of smallish housing for Huangzhou's people
  73. which now w/o doohl's building limitations I can make be bigger inside and still proportional
  74. Shu11/10/2018
  75. one of the things avee put
  76. was haung should be more fortress than city
  77. maybe multiple walls dividing districts?
  78. Alanai11/10/2018
  79. Btw apollo
  80. I was thinking to have districts
  81. All encompassed by the great wall of Huang
  82. as is I'm at 9 houses within the fairly dense district
  83. and I might even do one set of houses as a double stacked appartments
  84. Shu11/11/2018
  85. https://gyazo.com/af77a6a36216e1d95a3e64d9a98f5360
  86. Gyazo
  87. Gyazo
  88.  
  89. so if i have to rebuild it i can know what it looked like
  90. Alanai11/17/2018
  91. So going to throw an estimate out there
  92. I think
  93. with all the housing I'll be able to squeeze in while accomodating for the wanted Path-towers (4), A shenlong temple, a temple for the Illuminated along with an adjoined shrine, the dojo, prison, and Tribunal structure (unless they'll still be using one of the devoted path buildings for that.)
  94. I can estimate enough physical housing that we'll probably have room for 50-60 players to have actual physical houses
  95. while still making it aesthetically pleasing and not too massive
  96. If I cut the area down a little, it wont hurt, but I don't think I'll need to w/ how I plan to design the space.
  97. Shu11/23/2018
  98. @Alanai one of the things for the map, do not forget to add the fae district. Shrine wise we need to add the sky warden
  99. Alanai11/23/2018
  100. I don't have fairy assets...
  101. Shu11/23/2018
  102. Ping it in the mapper chat, but if you look down at the fae district so far, you will see my basic idea
  103. we got a stone path leading up to it, then dirt path inside with trees with lanterns with fae houses
  104. plenty of wild flowers and such
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