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  1. cl_viewmodel_shift_left_amt "0"
  2. cl_viewmodel_shift_right_amt "0"
  3. cl_bob_lower_amt "0"
  4. cl_bobamt_lat "0.1"
  5. cl_bobamt_vert "0.1"
  6. cl_bobcycle "0.1"
  7. hud_scaling "1"
  8. snd_mixahead "0.05"
  9. snd_mix_async "1"
  10. snd_stream "1"
  11. cl_interp "0.031000"
  12. cl_interp_ratio "2"
  13. mm_dedicated_search_maxping
  14. rate "786432"
  15. cl_cmdrate "128"
  16. cl_updaterate "128"
  17. cl_interp_ratio "1"
  18. cl_interp "0"
  19. cl_lagcompensation "1"
  20. cl_predict "1"
  21. cl_predictweapons "1"
  22. cl_bobcycle "1.0"
  23. hud_scaling "0.833000"
  24. hud_showtargetid "1"
  25. hud_takesshots "0"
  26. cl_hud_background_alpha "0.5"
  27. cl_hud_bomb_under_radar "0"
  28. cl_hud_color "1"
  29. cl_hud_healthammo_style "0"
  30. cl_hud_playercount_pos "0"
  31. cl_hud_playercount_showcount "0"
  32. cl_hud_radar_scale "1.20"
  33. cl_idealpitchscale "0.8"
  34. cl_draw_only_deathnotices "0"
  35. cl_showloadout "0"
  36. cl_showpos "0"
  37. cl_showfps "0"
  38. cl_minimal_rtt_shadows "1"
  39. cl_mouselook "1"
  40. cl_radar_always_centered "0"
  41. cl_radar_rotate "1"
  42. cl_radar_scale "0.55"
  43. cl_radar_icon_scale_min "0.6"
  44. cl_radar_square_with_scoreboard "0"
  45. cl_disablefreezecam "1"
  46. cl_rumblescale "1.0"
  47. cl_teammate_colors_show "1"
  48. m_customaccell 0
  49. m_rawinput "1"
  50. m_pitch "0.022"
  51. m_mouseaccel2 "0"
  52. m_mouseaccel1 "0"
  53. m_customaccel "0"
  54. cl_forcepreload "1" // Preloads The Whole Map & Sounds.
  55. cl_autohelp "0"
  56. cl_disablehtmlmotd "1"
  57. cl_showhelp "0"
  58. cl_downloadfilter "nosounds"
  59. r_dynamic "0"
  60. r_drawtracers "0"
  61. r_drawtracers_firstperson "0"
  62. r_eyegloss "0" // No Makeup.
  63. r_eyemove "0" // No Eye Movement.
  64. r_eyeshift_x "0" // No Eye Movement X-Angel.
  65. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  66. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  67. r_eyesize "0" // Smaller Eyes.
  68. m_rawinput "1"
  69. fps_max "0" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
  70. fps_max_menu "0" //Frame limiting my menu to 300 because I can
  71. cl_loadout_colorweaponnames "1"
  72. con_enable "1"
  73. con_filter_text "Damage " // highlight damage in console
  74. option_duck_method "1"
  75. option_speed_method "1"
  76. dsp_enhance_stereo "0"
  77. engine_no_focus_sleep "50"
  78. force_audio_english "0"
  79. func_break_max_pieces "15"
  80. lookspring "0"
  81. lookstrafe "0"
  82. mat_monitorgamma "1.690000"
  83. mat_monitorgamma_tv_enabled "0"
  84. panorama_debugger_saved_height "720"
  85. panorama_debugger_saved_width "1280"
  86. panorama_debugger_saved_xpos "0"
  87. panorama_debugger_saved_ypos "0"
  88.  
  89. net_graph "1" //Shows my network usage data
  90. net_graphheight "70" //Changes height, used together with script
  91. net_graphmsecs "400" //The latency graph represents this many milliseconds
  92. net_graphpos "2" //Positioning of Net Graph
  93. net_graphproportionalfont "1" //Makes font smaller
  94. net_graphshowinterp "1" //Shows interpolation value
  95. net_graphshowlatency "1" //Shows latency value
  96. net_graphsolid "1" //Solid Net Graph
  97. net_graphtext "1" //Shows text fields
  98. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  99. net_scale "5" //Makes font smaller
  100.  
  101. bind "MWHEELUP" "+jump";bind "MWHEELDOWN" "+jump";bind "SPACE" "+jump"
  102. bind "c" "use weapon_knife; use weapon_c4; drop; slot1"
  103. alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind "k" "+jumpthrow"
  104. bind "shift" "+speed;r_cleardecals"
  105. bind "CTRL" "+duck;r_cleardecals"
  106.  
  107. cl_crosshair_drawoutline "0"
  108. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  109. cl_crosshair_dynamic_splitalpha_innermod "1"
  110. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  111. cl_crosshair_dynamic_splitdist "1"
  112. cl_crosshair_outlinethickness "1"
  113. cl_crosshair_sniper_show_normal_inaccuracy "0"
  114. cl_crosshair_sniper_width "1"
  115. cl_crosshair_t "0"
  116. cl_crosshairalpha "250"
  117. cl_crosshaircolor "5"
  118. cl_crosshaircolor_b "0"
  119. cl_crosshaircolor_g "0"
  120. cl_crosshaircolor_r "0"
  121. cl_crosshairdot "1"
  122. cl_crosshairgap "-1.000000"
  123. cl_crosshairgap_useweaponvalue "0"
  124. cl_crosshairscale "600"
  125. cl_crosshairsize "3.500000"
  126. cl_crosshairstyle "5"
  127. cl_crosshairthickness "0"
  128. cl_crosshairusealpha "1"
  129. cl_fixedcrosshairgap "3"
  130.  
  131. cl_viewmodel_shift_left_amt "1.5"
  132. cl_viewmodel_shift_right_amt "0.75"
  133. viewmodel_fov "68"
  134. viewmodel_offset_x "2.500000"
  135. viewmodel_offset_y "2.0"
  136. viewmodel_offset_z "-1.500000"
  137. viewmodel_presetpos "0"
  138. viewmodel_recoil "0"
  139. cl_bob_lower_amt "21"
  140. cl_bobamt_lat "0.4"
  141. cl_bobamt_vert "0.25"
  142. cl_bobcycle "0.98"
  143.  
  144. host_writeconfig
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