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Dec 2nd, 2019
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  1. if (isServer) then{
  2.     _object = _this nearEntities 50;
  3.     _objectIn = _object inAreaArray _thisTrigger;
  4.     {
  5.         if (typeOf _x ==  "EmptyDetector") then{
  6.         [_x, _this] call BIS_fnc_attachToRelative;
  7.         };
  8.     } forEach _object;
  9.     a = _object
  10.     b = _objectIn
  11. };
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