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  1. Initialize engine version: 5.3.3p3 (1d2e01741d9f)
  2. GfxDevice: creating device client; threaded=1
  3. OpenGL:
  4.     Version:  OpenGL 2.1 [2.1 ATI-1.40.16]
  5.     Renderer: AMD Radeon R9 M295X OpenGL Engine
  6.     Vendor:   ATI Technologies Inc.
  7.     VRAM:     2048 MB
  8.     Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
  9. GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
  10. GL: Detected 2048 MB VRAM
  11. Begin MonoManager ReloadAssembly
  12. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
  13. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  14. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  15. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  16. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  17. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  18. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  19. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  20. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  21. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
  23. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  25. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/AmplifyMotion.dll (this message is harmless)
  27. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/AmplifyMotion.dll into Unity Child Domain
  28. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  29. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  30. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/libnoise.dll (this message is harmless)
  31. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/libnoise.dll into Unity Child Domain
  32. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LogLibrary.dll (this message is harmless)
  33. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LogLibrary.dll into Unity Child Domain
  34. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ProfileAttribute.dll (this message is harmless)
  35. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ProfileAttribute.dll into Unity Child Domain
  36. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NSpeex.dll (this message is harmless)
  37. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NSpeex.dll into Unity Child Domain
  38. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  39. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  40. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  41. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  42. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Drawing.dll (this message is harmless)
  43. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Drawing.dll into Unity Child Domain
  44. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Windows.Forms.dll (this message is harmless)
  45. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Windows.Forms.dll into Unity Child Domain
  46. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LitJson.dll (this message is harmless)
  47. Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LitJson.dll into Unity Child Domain
  48. - Completed reload, in  0.040 seconds
  49. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
  50. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
  51. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
  52. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityScript.Lang.dll (this message is harmless)
  53. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
  54. UnloadTime: 1.029630 ms
  55. Setting breakpad minidump AppID = 251570
  56. Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197999024931 [API loaded no]
  57. 2016-03-30T20:40:12 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  58. 2016-03-30T20:40:12 0.022 INF NET: InitCallbacks
  59. 2016-03-30T20:40:12 0.024 INF [EAC] Initializing ...
  60. 2016-03-30T20:40:12 0.031 INF Texture quality is set to 1
  61. 2016-03-30T20:40:12 0.031 INF Precaching...
  62. 2016-03-30T20:40:12 0.033 INF Precaching file: Contents/Resources/Data/resources.assets
  63. 2016-03-30T20:40:12 0.201 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
  64. 2016-03-30T20:40:12 0.347 INF Precaching file: Data/Bundles/BlockTextureAtlases
  65. 2016-03-30T20:40:12 0.380 INF Precaching file: Data/Bundles/TerrainTextures
  66. 2016-03-30T20:40:12 0.397 INF Precaching done
  67. 2016-03-30T20:40:13 1.093 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  68. 2016-03-30T20:40:18 5.864 INF Loading main scene
  69. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  70.  
  71. (Filename:  Line: 1655)
  72.  
  73. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  74. UnloadTime: 1.511006 ms
  75. 2016-03-30T20:40:18 6.123 INF Awake
  76. 2016-03-30T20:40:18 6.139 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Mac 64 Bit
  77. 2016-03-30T20:40:18 6.139 INF System information:
  78. 2016-03-30T20:40:18 6.139 INF    OS: Mac OS X 10.11.3
  79. 2016-03-30T20:40:18 6.140 INF    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (cores: 8)
  80. 2016-03-30T20:40:18 6.140 INF    RAM: 16384 MB
  81. 2016-03-30T20:40:18 6.140 INF    GPU: AMD Radeon R9 M295X OpenGL Engine (2048 MB)
  82. 2016-03-30T20:40:18 6.140 INF    Graphics API: OpenGL 2.1 [2.1 ATI-1.40.16] (shader level 3.0)
  83. 2016-03-30T20:40:18 6.140 INF Last played version: Alpha 14.2
  84. 2016-03-30T20:40:18 6.140 INF Local UTC offset: -5 hours
  85. 2016-03-30T20:40:18 6.141 INF Command line arguments: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie
  86. 2016-03-30T20:40:18 6.152 INF Texture quality is set to 1
  87. 2016-03-30T20:40:18 6.191 INF Load key config check
  88. 2016-03-30T20:40:18 6.192 INF Load key config
  89. 2016-03-30T20:40:18 6.201 INF [MODS] No mods folder found
  90. 2016-03-30T20:40:18 6.225 INF Loading permissions file at '/Users/mike/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
  91. 2016-03-30T20:40:18 6.264 INF Loading permissions file done.
  92. 2016-03-30T20:40:18 6.264 INF Awake done
  93. 2016-03-30T20:40:18 6.460 INF Atlas reset took 148 ms
  94. 2016-03-30T20:40:18 6.460 INF Atlas load took 194 ms
  95.  
  96. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13924.
  97. Total: 10.444209 ms (FindLiveObjects: 0.688134 ms CreateObjectMapping: 0.191898 ms MarkObjects: 9.542726 ms  DeleteObjects: 0.021007 ms)
  98.  
  99. Setting up 2 worker threads for Enlighten.
  100.   Thread -> id: 7000020eb000 -> priority: 1
  101.   Thread -> id: 70000216e000 -> priority: 1
  102. UMA Overlay loading took 389 ms
  103.  
  104. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  105.  
  106. UMA Slot loading took 2 ms
  107.  
  108. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  109.  
  110. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
  111. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
  112. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - All passes removed
  113. WARNING: Shader Unsupported: 'Hidden/SSAO' - Pass '' has no vertex shader
  114. WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader.
  115. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  116. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  117. 2016-03-30T20:40:24 12.380 INF XUI loading took 1656ms
  118. 2016-03-30T20:40:24 12.381 INF WorldStaticData.Init() needed 4.367s
  119. 2016-03-30T20:40:24 12.401 INF [Steamworks.NET] Login ok.
  120. 2016-03-30T20:40:26 13.882 WRN Loaded world file from different version: 'Alpha 14(b92)'
  121. 2016-03-30T20:40:26 13.884 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
  122. 2016-03-30T20:40:26 13.884 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
  123. 2016-03-30T20:40:27 15.508 INF NET: Starting server protocols
  124. 2016-03-30T20:40:27 15.530 INF NET: Unity NW server started
  125. 2016-03-30T20:40:27 15.530 INF [Steamworks.NET] NET: Server started
  126. 2016-03-30T20:40:27 15.531 INF StartGame
  127. 2016-03-30T20:40:28 15.698 INF Atlas reset took 166 ms
  128. 2016-03-30T20:40:28 16.044 INF Persistent GamePrefs saved
  129. GamePref.AdminFileName = serveradmin.xml
  130. GamePref.AirDropFrequency = 72
  131. GamePref.AutopilotMode = 0
  132. GamePref.BlockDurabilityModifier = 100
  133. GamePref.BuildCreate = False
  134. GamePref.ConnectToServerIP = 69.162.93.250
  135. GamePref.ConnectToServerPort = 25030
  136. GamePref.ControlPanelEnabled = False
  137. GamePref.ControlPanelPort = 8080
  138. GamePref.CraftTimer =
  139. GamePref.CreateLevelDim = 8
  140. GamePref.CreateLevelName = My Level
  141. GamePref.CreativeMenuEnabled = False
  142. GamePref.DayCount = 3
  143. GamePref.DayLightLength = 16
  144. GamePref.DayNightLength = 50
  145. GamePref.DebugMenuEnabled = False
  146. GamePref.DebugMenuShowTasks = False
  147. GamePref.DebugStopEnemiesMoving = False
  148. GamePref.DropOnDeath = 0
  149. GamePref.DropOnQuit = 0
  150. GamePref.DynamicSpawner =
  151. GamePref.EACEnabled = False
  152. GamePref.EnemyDifficulty = 0
  153. GamePref.EnemySenseMemory = 60
  154. GamePref.EnemySpawnMode = 3
  155. GamePref.FavoriteServersList =
  156. GamePref.FragLimit = 20
  157. GamePref.FriendlyFire = False
  158. GamePref.GameDifficulty = 1
  159. GamePref.GameMode = GameModeSurvivalMP
  160. GamePref.GameName = Lets Kick Zombies2
  161. GamePref.GameNameClient = My Game
  162. GamePref.GameVersion = Alpha 14.2
  163. GamePref.GameWorld = Navezgane
  164. GamePref.JoiningOptions = True
  165. GamePref.LandClaimDeadZone = 30
  166. GamePref.LandClaimDecayMode = 0
  167. GamePref.LandClaimExpiryTime = 3
  168. GamePref.LandClaimOfflineDurabilityModifier = 4
  169. GamePref.LandClaimOnlineDurabilityModifier = 4
  170. GamePref.LandClaimSize = 7
  171. GamePref.LastGameResetRevision = 8
  172. GamePref.LootAbundance = 100
  173. GamePref.LootRespawnDays = -1
  174. GamePref.LootTimer =
  175. GamePref.MatchLength = 10
  176. GamePref.MaxSpawnedAnimals = 50
  177. GamePref.MaxSpawnedZombies = 60
  178. GamePref.NoGraphicsMode = False
  179. GamePref.OptionsAA = 0
  180. GamePref.OptionsAllowController = False
  181. GamePref.OptionsAmbientVolumeLevel = 0.5
  182. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  183. GamePref.OptionsBloom = True
  184. GamePref.OptionsDeferredLighting = True
  185. GamePref.OptionsDOF = False
  186. GamePref.OptionsFieldOfView = 67
  187. GamePref.OptionsForegroundGlobalOpacity = 1
  188. GamePref.OptionsGamma = 0.375
  189. GamePref.OptionsGraphicsQuality = 4
  190. GamePref.OptionsGrassDistance = 1
  191. GamePref.OptionsHudOpacity = 0
  192. GamePref.OptionsHudSize = 2
  193. GamePref.OptionsImageEffects = True
  194. GamePref.OptionsInvertMouse = False
  195. GamePref.OptionsLODDistance = 0.25
  196. GamePref.OptionsMicVolumeLevel = 0.75
  197. GamePref.OptionsMotionBlur = 0
  198. GamePref.OptionsMouseSensitivity = 0.160804
  199. GamePref.OptionsMusicVolumeLevel = 0.2
  200. GamePref.OptionsObjectBlur = False
  201. GamePref.OptionsOverallAudioVolumeLevel = 1
  202. GamePref.OptionsPlayerModel = playerMale
  203. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  204. GamePref.OptionsReflectedShadows = False
  205. GamePref.OptionsReflectionQuality = 1
  206. GamePref.OptionsResolution = 0
  207. GamePref.OptionsShadowDistance = 2
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsSSAO = False
  211. GamePref.OptionsStabSpawnBlocksOnGround = True
  212. GamePref.OptionsSunShafts = False
  213. GamePref.OptionsTempCelsius = False
  214. GamePref.OptionsTextureQuality = 1
  215. GamePref.OptionsTreeQuality = 1
  216. GamePref.OptionsViewDistance = 7
  217. GamePref.OptionsVoiceChatEnabled = False
  218. GamePref.OptionsVoiceVolumeLevel = 0.75
  219. GamePref.OptionsVsync = 1
  220. GamePref.OptionsWaterQuality = 1
  221. GamePref.PersistentPlayerProfiles = True
  222. GamePref.PlayerAutologin = False
  223. GamePref.PlayerId = 76561197999024931
  224. GamePref.PlayerName = Malthaeus
  225. GamePref.PlayerSafeZoneHours = 7
  226. GamePref.PlayerSafeZoneLevel = 5
  227. GamePref.PlayerToken =
  228. GamePref.RebuildMap = False
  229. GamePref.SaveGameFolder = /Users/mike/Library/Application Support/7DaysToDie/Saves
  230. GamePref.SelectionContextMode = 0
  231. GamePref.SelectionOperationMode = 0
  232. GamePref.ServerDescription =
  233. GamePref.ServerDisabledNetworkProtocols =
  234. GamePref.ServerIP =
  235. GamePref.ServerIsPublic = True
  236. GamePref.ServerMaxPlayerCount = 8
  237. GamePref.ServerName = Default Server
  238. GamePref.ServerPort = 26900
  239. GamePref.ServerWebsiteURL =
  240. GamePref.ShowFriendPlayerOnMap = True
  241. GamePref.TelnetEnabled = False
  242. GamePref.TelnetPort = 25003
  243. GamePref.ZombiePlayers = True
  244. GamePref.ZombiesRun = 0
  245. GameStat.AirDropFrequency = 0
  246. GameStat.AnimalCount = 0
  247. GameStat.BlockDurabilityModifier = 1
  248. GameStat.CraftTimer =
  249. GameStat.CurrentRoundIx = 0
  250. GameStat.DayLightLength = 16
  251. GameStat.DayLimitActive = False
  252. GameStat.DayLimitThisRound = 0
  253. GameStat.Difficulty = 2
  254. GameStat.DropOnDeath = 1
  255. GameStat.DropOnQuit = 0
  256. GameStat.EnemyCount = 0
  257. GameStat.EnemyDifficulty = Normal
  258. GameStat.EnemySenseMemory = 60
  259. GameStat.EnemySpawnMode = 3
  260. GameStat.FragLimitActive = False
  261. GameStat.FragLimitThisRound = 0
  262. GameStat.GameDifficulty = 2
  263. GameStat.GameModeId = 0
  264. GameStat.GameState = 0
  265. GameStat.GlobalMessageToShow =
  266. GameStat.IsCreativeMenuEnabled = False
  267. GameStat.IsFlyingEnabled = False
  268. GameStat.IsFriendlyFire = True
  269. GameStat.IsPlayerCollisionEnabled = True
  270. GameStat.IsPlayerDamageEnabled = True
  271. GameStat.IsResetMapOnRestart = False
  272. GameStat.IsSaveSupplyCrates = True
  273. GameStat.IsSpawnEnemies = True
  274. GameStat.IsSpawnNearOtherPlayer = False
  275. GameStat.IsTeleportEnabled = False
  276. GameStat.IsVersionCheckDone = True
  277. GameStat.LandClaimDeadZone = 30
  278. GameStat.LandClaimDecayMode = 0
  279. GameStat.LandClaimExpiryTime = 3
  280. GameStat.LandClaimOfflineDurabilityModifier = 32
  281. GameStat.LandClaimOnlineDurabilityModifier = 32
  282. GameStat.LandClaimSize = 7
  283. GameStat.LoadScene =
  284. GameStat.LootTimer =
  285. GameStat.ScoreDiedMultiplier = -5
  286. GameStat.ScorePlayerKillMultiplier = 1
  287. GameStat.ScoreZombieKillMultiplier = 1
  288. GameStat.ShowAllPlayersOnMap = False
  289. GameStat.ShowFriendPlayerOnMap = True
  290. GameStat.ShowSpawnWindow = False
  291. GameStat.ShowWindow =
  292. GameStat.ShowZombieCounter = False
  293. GameStat.TimeLimitActive = False
  294. GameStat.TimeLimitThisRound = 0
  295. GameStat.TimeOfDayIncPerSec = 20
  296. GameStat.ZombieHordeMeter = False
  297. 2016-03-30T20:40:28 16.050 INF StartAsServer
  298. 2016-03-30T20:40:28 16.053 INF createWorld: Navezgane, Lets Kick Zombies2, GameModeSurvivalMP
  299. 2016-03-30T20:40:28 16.081 INF Started thread thread_Regenerating
  300. 2016-03-30T20:40:28 16.082 INF Started thread TI
  301. 2016-03-30T20:40:28 16.105 INF World.Load: Navezgane
  302. 2016-03-30T20:40:28 16.122 INF Started thread thread_Pathfinder
  303. 2016-03-30T20:40:29 16.983 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  304. 2016-03-30T20:40:29 16.987 INF Started thread thread_GenerateChunks
  305. 2016-03-30T20:40:29 17.005 INF POI image size w= 4096, h = 4096
  306. 2016-03-30T20:40:29 17.069 INF Biomes image size w= 2048, h = 2048
  307. 2016-03-30T20:40:29 17.126 INF Biomes image size w= 2048, h = 2048
  308. 2016-03-30T20:40:29 17.165 INF Biomes image size w= 2048, h = 2048
  309. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  310. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  311. 2016-03-30T20:40:32 20.512 INF createWorld() done
  312. 2016-03-30T20:40:32 20.513 INF Loading players.xml
  313. 2016-03-30T20:40:32 20.634 INF Created player with id=171
  314. 2016-03-30T20:40:32 20.639 INF PPS: setLocalPlayerEntity -> 171
  315. 2016-03-30T20:40:32 20.681 INF Adding observed entity: 1, (1322.0, 61.1, -1330.4), 7
  316. 2016-03-30T20:40:32 20.687 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  317. 2016-03-30T20:40:33 20.698 INF StartGame done
  318. Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
  319. 2016-03-30T20:40:37 24.779 INF [Steamworks.NET] GameServer.Init successful
  320. 2016-03-30T20:40:37 24.844 INF ************************Weather Packages Created FROM BIOMES  :D ************************
  321. 2016-03-30T20:40:41 28.771 INF [Steamworks.NET] Create Lobby
  322. 2016-03-30T20:40:41 28.772 INF [Steamworks.NET] GameServer.LogOn successful
  323. 2016-03-30T20:40:41 29.080 INF [Steamworks.NET] Lobby creation succeeded
  324. 2016-03-30T20:40:41 29.085 INF [Steamworks.NET] Lobby entered: 109775242937740877
  325. 2016-03-30T20:41:06 54.513 INF Time: 0.58m FPS: 59.99 Heap: 460.9MB Max: 460.9MB Chunks: 290 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1
  326. 2016-03-30T20:41:26 73.818 INF Disconnect
  327. 2016-03-30T20:41:26 73.821 INF NET: Stopping server protocols
  328. 2016-03-30T20:41:26 73.834 INF NET: Untiy NW server stopped
  329. 2016-03-30T20:41:26 73.835 INF [Steamworks.NET] NET: Server stopped
  330. 2016-03-30T20:41:26 73.835 INF [NET] ServerShutdown
  331. 2016-03-30T20:41:26 73.835 INF SaveAndCleanupWorld
  332. 2016-03-30T20:41:26 73.942 INF Saving 51 of chunks took 90ms
  333. 2016-03-30T20:41:26 73.945 INF [Steamworks.NET] Stopping server
  334. 2016-03-30T20:41:26 73.967 INF World.Unload
  335. 2016-03-30T20:41:26 73.983 INF Exited thread thread_GenerateChunks
  336. 2016-03-30T20:41:26 74.031 INF Exited thread thread_Pathfinder
  337. 2016-03-30T20:41:26 74.032 INF World.Cleanup
  338. 2016-03-30T20:41:26 74.033 INF Exited thread thread_Regenerating
  339. 2016-03-30T20:41:26 74.033 INF Exited thread TI
  340. 2016-03-30T20:41:26 74.033 INF Removing observed entity 1
  341. 2016-03-30T20:41:27 75.657 INF Persistent GamePrefs saved
  342. 2016-03-30T20:41:27 75.657 INF Cleanup
  343. Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
  344.  
  345. Unloading 19372 unused Assets to reduce memory usage. Loaded Objects now: 178056.
  346. Total: 116.343781 ms (FindLiveObjects: 10.392842 ms CreateObjectMapping: 5.085375 ms MarkObjects: 86.273758 ms  DeleteObjects: 14.591425 ms)
  347.  
  348. 2016-03-30T20:41:28 75.967 INF OnApplicationQuit
  349. KQ: Error reading KQ:Bad file descriptor
  350. IP address: 127.0.0.1
  351. IP address: 192.168.0.16
  352. IP address: 192.168.0.14
RAW Paste Data
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