Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class varManager : MonoBehaviour {
- private int instanceCount = 0;
- void Start () {
- DontDestroyOnLoad (gameObject);
- }
- // Update is called once per frame
- void Update () {
- GameObject[] instanceList = GameObject.FindGameObjectsWithTag ("limitedInstance");
- instanceCount = instanceList.Length;
- if (instanceCount > 1) {
- Destroy (gameObject);
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement