Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local SecondFrame = Instance.new("Frame")
- local Kill = Instance.new("TextButton")
- local PlayerName = Instance.new("TextBox")
- local ScrollingFrameMain = Instance.new("ScrollingFrame")
- local God = Instance.new("TextButton")
- local Forcefield = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- MainFrame.BackgroundTransparency = 0.25
- MainFrame.Position = UDim2.new(0.773148119, 0, 0.70979023, 0)
- MainFrame.Size = UDim2.new(0, 266, 0, 141)
- SecondFrame.Name = "SecondFrame"
- SecondFrame.Parent = MainFrame
- SecondFrame.Active = true
- SecondFrame.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- SecondFrame.BackgroundTransparency = 0.25
- SecondFrame.Position = UDim2.new(0.0375939831, 0, 0.0921985805, 0)
- SecondFrame.Size = UDim2.new(0, 97, 0, 126)
- Kill.Name = "Kill"
- Kill.Parent = SecondFrame
- Kill.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Kill.Position = UDim2.new(0.0927835032, 0, 0.182539687, 0)
- Kill.Size = UDim2.new(0, 75, 0, 20)
- Kill.Font = Enum.Font.SourceSans
- Kill.Text = "Kill"
- Kill.TextColor3 = Color3.new(1, 1, 1)
- Kill.TextSize = 14
- Kill.MouseButton1Click:connect(function()
- game.Players[PlayerName.Text].Character.Humanoid.Health = 0
- end)
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = SecondFrame
- PlayerName.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- PlayerName.Position = UDim2.new(0.0826907232, 0, 0.730619073, 0)
- PlayerName.Size = UDim2.new(0, 76, 0, 20)
- PlayerName.Font = Enum.Font.SourceSans
- PlayerName.Text = "Player"
- PlayerName.TextColor3 = Color3.new(1, 1, 1)
- PlayerName.TextSize = 14
- ScrollingFrameMain.Name = "ScrollingFrameMain"
- ScrollingFrameMain.Parent = MainFrame
- ScrollingFrameMain.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- ScrollingFrameMain.Position = UDim2.new(0.533834577, 0, 0.0921985805, 0)
- ScrollingFrameMain.Size = UDim2.new(0, 115, 0, 126)
- God.Name = "God"
- God.Parent = ScrollingFrameMain
- God.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- God.Size = UDim2.new(0, 100, 0, 29)
- God.Font = Enum.Font.SourceSans
- God.Text = "God"
- God.TextColor3 = Color3.new(1, 1, 1)
- God.TextSize = 14
- God.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
- end)
- Forcefield.Name = "Forcefield"
- Forcefield.Parent = ScrollingFrameMain
- Forcefield.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Forcefield.Position = UDim2.new(0, 0, 0.0912698358, 0)
- Forcefield.Size = UDim2.new(0, 100, 0, 29)
- Forcefield.Font = Enum.Font.SourceSans
- Forcefield.Text = "Forcefield"
- Forcefield.TextColor3 = Color3.new(1, 1, 1)
- Forcefield.TextSize = 14
- Forcefield.MouseButton1Click:connect(function()
- Instance.new("ForceField", game.Players.LocalPlayer.Character)
- end)
- speed.Name = "speed"
- speed.Parent = ScrollingFrameMain
- speed.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- speed.Position = UDim2.new(0, 0, 0.182539701, 0)
- speed.Size = UDim2.new(0, 100, 0, 26)
- speed.Font = Enum.Font.SourceSans
- speed.Text = "Speed [Q to toggle]"
- speed.TextColor3 = Color3.new(1, 1, 1)
- speed.TextSize = 14
- speed.MouseButton1Down:connect(function()
- down = false
- velocity = Instance.new("BodyVelocity")
- velocity.maxForce = Vector3.new(100000, 0, 100000)
- local speed = 150
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(100000, 0, 100000)
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- function onButton1Down(mouse)
- down = true
- velocity.Parent = game:GetService("Players").LocalPlayer.Character.UpperTorso
- velocity.velocity = (hum.MoveDirection) * speed
- gyro.Parent = game:GetService("Players").LocalPlayer.Character.UpperTorso
- while down do
- if not down then break end
- velocity.velocity = (hum.MoveDirection) * speed
- local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5
- gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
- wait(0.1)
- end
- end
- function onButton1Up(mouse)
- velocity.Parent = nil
- gyro.Parent = nil
- down = false
- end
- function onSelected(mouse)
- mouse.KeyDown:connect(function(k) if k:lower()=="q"then onButton1Down(mouse)end end)
- mouse.KeyUp:connect(function(k) if k:lower()=="q"then onButton1Up(mouse)end end)
- end
- btools.Name = "btools"
- btools.Parent = ScrollingFrameMain
- btools.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- btools.Position = UDim2.new(0, 0, 0.269841284, 0)
- btools.Size = UDim2.new(0, 100, 0, 26)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(1, 1, 1)
- btools.TextSize = 14
- btools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement