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MobHunting Config 10/2/2016

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  1.  
  2. # ########################################################################
  3. # Rewards for killing mobs.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. # For each kill you can run a console command to give the player a reward.
  8. # You can use the following variables:
  9. # {killer},{killed},{player},{killed_player},{prize},{world},
  10. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  11. # format <x> <y> <z>. Which could be used to /summon items.
  12. # An example could be /summon apple {killedpos} 2. to summon two apples where
  13. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  14. # an apple where the player is.
  15. # Another example could be to give the player permission to fly
  16. # for 1 hour or use give command to the player items.
  17. # You can also specify the message send to the player.
  18. # You can run many console commands on each line, each command
  19. # must be separated by |
  20. # The player will have the cmd run in {mob-cmd-run-frequency} out of
  21. # {mob-cmd-run-frequency-base} times in average. If mob-cmd-run-frequency=0 it
  22. # will never run. If f.ex. mob-cmd-run-frequency=50 and
  23. # mob-cmd-run-frequency-base=100 it will run run every second time.
  24. mobs:
  25. blaze: '0'
  26. blaze-cmd: mobhunt head give {player} Blaze
  27. blaze-cmd-desc: You got a Blaze skull.
  28. blaze-cmd-run-frequency: 1
  29. blaze-cmd-run-frequency-base: 100
  30. creeper: '0'
  31. creeper-cmd: mobhunt head give {player} Creeper
  32. creeper-cmd-desc: You got a Creeper skull.
  33. creeper-cmd-run-frequency: 1
  34. creeper-cmd-run-frequency-base: 100
  35. silverfish: '0'
  36. silverfish-cmd: mobhunt head give {player} SilverFish
  37. silver-cmd-desc: You got a SilverFish head and an iron ingot.
  38. silverfish-cmd-run-frequency: 1
  39. silverfish-cmd-run-frequency-base: 100
  40. zombie-pigman: '0'
  41. zombie-pigman-cmd: mobhunt head give {player} Pig_Zombie
  42. zombie-pigman-cmd-desc: You got a Zombie Pigman skull.
  43. zombie-pigman-cmd-run-frequency: 1
  44. zombie-pigman-cmd-run-frequency-base: 100
  45. enderman: '0'
  46. enderman-cmd: mobhunt head give {player} Enderman
  47. enderman-cmd-desc: You got a Enderman skull.
  48. enderman-cmd-run-frequency: 1
  49. enderman-cmd-run-frequency-base: 100
  50. giant: '0'
  51. giant-cmd: mobhunt head give {player} Giant
  52. giant-cmd-desc: You got a Giant head.
  53. giant-cmd-run-frequency: 1
  54. giant-cmd-run-frequency-base: 100
  55. skeleton: '0'
  56. skeleton-cmd: mobhunt head give {player} Skeleton
  57. skeleton-cmd-desc: You got 1 Skeleton skull.
  58. skeleton-cmd-run-frequency: 1
  59. skeleton-cmd-run-frequency-base: 100
  60. wither-skeleton: '0'
  61. wither-skeleton-cmd: mobhunt head give {player} WitherSkeleton
  62. wither-skeleton-cmd-desc: You got 1 Wither Skeleton skull.
  63. wither-skeleton-cmd-run-frequency: 1
  64. wither-skeleton-cmd-run-frequency-base: 100
  65. spider: '0'
  66. spider-cmd: mobhunt head give {player} Spider
  67. spider-cmd-desc: You got a Spider skull.
  68. spider-cmd-run-frequency: 1
  69. spider-cmd-run-frequency-base: 100
  70. cave-spider: '0'
  71. cave-spider-cmd: mobhunt head give {player} Cave_Spider
  72. cave-spider-cmd-desc: You got a Cave Spider skull.
  73. cave-spider-cmd-run-frequency: 1
  74. cave-spider-cmd-run-frequency-base: 100
  75. witch: '0'
  76. witch-cmd: mobhunt head give {player} Witch
  77. witch-cmd-desc: You got a Witch skull.
  78. witch-cmd-run-frequency: 1
  79. witch-cmd-run-frequency-base: 100
  80. zombie: '0'
  81. zombie-cmd: mobhunt head give {player} Zombie
  82. zombie-cmd-desc: You got a Zombie skull.
  83. zombie-cmd-run-frequency: 1
  84. zombie-cmd-run-frequency-base: 100
  85. ghast: '0'
  86. ghast-cmd: mobhunt head give {player} Ghast
  87. ghast-cmd-desc: You got a Ghast skull.
  88. ghast-cmd-run-frequency: 1
  89. ghast-cmd-run-frequency-base: 100
  90. iron-golem: '0'
  91. iron-golem-cmd: mobhunt head give {player} Iron_Golem
  92. iron-golem-cmd-desc: You got an Iron Golem skull.
  93. iron-golem-cmd-run-frequency: 1
  94. iron-golem-cmd-run-frequency-base: 100
  95. magma-cube: '0'
  96. magma-cube-cmd: mobhunt head give {player} MAGMA_CUBE
  97. magma-cube-cmd-desc: You got a Magma Cube skull.
  98. magma-cube-cmd-run-frequency: 1
  99. magma-cube-cmd-run-frequency-base: 100
  100. endermite: '0'
  101. endermite-cmd: mobhunt head give {player} Endermite
  102. endermite-cmd-desc: You got a Endermite skull.
  103. endermite-cmd-run-frequency: 1
  104. endermite-cmd-run-frequency-base: 100
  105. guardian: '0'
  106. guardian-cmd: mobhunt head give {player} Guardian
  107. guardian-cmd-desc: You got a Guardian skull.
  108. guardian-cmd-run-frequency: 1
  109. guardian-cmd-run-frequency-base: 100
  110. elder-guardian: '0'
  111. elder-guardian-cmd: mobhunt head give {player} ElderGuardian
  112. elder-guardian-cmd-desc: You got a Elder Guardian skull.
  113. elder-guardian-cmd-run-frequency: 1
  114. elder-guardian-cmd-run-frequency-base: 100
  115. killerrabbit: '0'
  116. killerrabbit-cmd: mobhunt head give {player} KillerRabbit
  117. killerrabbit-cmd-desc: You got Killer Rabbit Skull.
  118. killerrabbit-cmd-run-frequency: 1
  119. killerrabbit-cmd-run-frequency-base: 100
  120.  
  121. # This is multiplied by the size of the slime. So a big natural slime is 4x this value
  122. slime-base: '0'
  123. slime-cmd: mobhunt head give {player} Slime
  124. slime-cmd-desc: You got a Slime skull.
  125. slime-cmd-run-frequency: 1
  126. slime-cmd-run-frequency-base: 400
  127. shulker: '0'
  128. shulker-cmd: mobhunt head give {player} Shulker
  129. shulker-cmd-desc: You got a Shulker skull.
  130. shulker-cmd-run-frequency: 1
  131. shulker-cmd-run-frequency-base: 100
  132. polar-bear: '0'
  133. polar-bear-cmd: mobhunt head give {player} Polar_Bear
  134. polar-bear-cmd-desc: You got a Polar Bear skull.
  135. polar-bear-cmd-run-frequency: 1
  136. polar-bear-cmd-run-frequency-base: 100
  137. stray: '0'
  138. stray-cmd: mobhunt head give {player} Stray
  139. stray-cmd-desc: You got a Skeleton Stray.
  140. stray-cmd-run-frequency: 1
  141. stray-cmd-run-frequency-base: 100
  142. husk: '0'
  143. husk-cmd: mobhunt head give {player} Husk
  144. husk-cmd-desc: You got a Zombie Husk skull.
  145. husk-cmd-run-frequency: 1
  146. husk-cmd-run-frequency-base: 100
  147.  
  148. # ########################################################################
  149. # Rewards for killing bosses
  150. # ########################################################################
  151. # Here is where you set the base prize in $ for killing the bosses
  152. boss:
  153. wither: '0'
  154. wither-cmd: mobhunt head give {player} Wither|give {player} diamond 10
  155. wither-cmd-desc: You got a Wither skull and 10 Diamonds.
  156. wither-cmd-run-frequency: 100
  157. wither-cmd-run-frequency-base: 100
  158. enderdragon: '0'
  159. enderdragon-cmd: mobhunt head give {player} Enderdragon|give {player} diamond 10
  160. enderdragon-cmd-desc: You got a Enderdragon skull and 10 Diamonds.
  161. enderdragon-cmd-run-frequency: 100
  162. enderdragon-cmd-run-frequency-base: 100
  163.  
  164. # ########################################################################
  165. # Rewards for killing passive mobs
  166. # ########################################################################
  167. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  168. # By default the player does not get a reward for killing friendly mobs.
  169. # If you make the number negative, the reward will be a fine for killing a passive animal.
  170. passive:
  171. bat: '0'
  172. bat-cmd: mobhunt head give {player} Bat
  173. bat-cmd-desc: You got a Bat Skull
  174. bat-cmd-run-frequency: 0
  175. bat-cmd-run-frequency-base: 100
  176. chicken: '0'
  177. chicken-cmd: mobhunt head give {player} Chicken
  178. chicken-cmd-desc: You got a Chicken Skull
  179. chicken-cmd-run-frequency: 0
  180. chicken-cmd-run-frequency-base: 100
  181. cow: '0'
  182. cow-cmd: mobhunt head give {player} Cow
  183. cow-cmd-desc: You got a Cow Skull
  184. cow-cmd-run-frequency: 0
  185. cow-cmd-run-frequency-base: 100
  186. horse: '0'
  187. horse-cmd: mobhunt head give {player} Horse
  188. horse-cmd-desc: You got a Horse Skull
  189. horse-cmd-run-frequency: 0
  190. horse-cmd-run-frequency-base: 100
  191. mushroom-cow: '0'
  192. mushroom-cow-cmd: mobhunt head give {player} Mushroom_Cow
  193. mushroom-cow-cmd-desc: You got a Mushroom Cow Skull
  194. mushroom-cow-cmd-run-frequency: 0
  195. mushroom-cow-cmd-run-frequency-base: 100
  196. ocelot: '0'
  197. ocelot-cmd: mobhunt head give {player} Ocelot
  198. ocelot-cmd-desc: You got an Ocelot Skull
  199. ocelot-cmd-run-frequency: 0
  200. ocelot-cmd-run-frequency-base: 100
  201. pig: '0'
  202. pig-cmd: mobhunt head give {player} Pig
  203. pig-cmd-desc: You got a Pig Skull
  204. pig-cmd-run-frequency: 0
  205. pig-cmd-run-frequency-base: 100
  206. rabbit: '0'
  207. rabbit-cmd: mobhunt head give {player} Rabbit
  208. rabbit-cmd-desc: You got a Rabbit Skull
  209. rabbit-cmd-run-frequency: 0
  210. rabbit-cmd-run-frequency-base: 100
  211. sheep: '0'
  212. sheep-cmd: mobhunt head give {player} Sheep
  213. sheep-cmd-desc: You got a Sheep Skull
  214. sheep-cmd-run-frequency: 0
  215. sheep-cmd-run-frequency-base: 100
  216. snowman: '0'
  217. snowman-cmd: mobhunt head give {player} SnowMan
  218. snowman-cmd-desc: You got a Snowman Skull
  219. snowman-cmd-run-frequency: 0
  220. snowman-cmd-run-frequency-base: 100
  221. squid: '0'
  222. squid-cmd: mobhunt head give {player} Squid
  223. squid-cmd-desc: You got a Squid Skull
  224. squid-cmd-run-frequency: 0
  225. villager: '0'
  226. villager-cmd: mobhunt head give {player} Villager
  227. villager-cmd-desc: You got a Villager Skull
  228. villager-cmd-run-frequency: 0
  229. villager-cmd-run-frequency-base: 100
  230. wolf: '0'
  231. wolf-cmd: mobhunt head give {player} Wolf
  232. wolf-cmd-desc: You got a Wolf Skull
  233. wolf-cmd-run-frequency: 0
  234. wolf-cmd-run-frequency-base: 100
  235.  
  236. # ########################################################################
  237. # Bonus multipliers
  238. # ########################################################################
  239. # These are bonus multipliers that can modify the base prize.
  240. # REMEMBER: These are not in $ but they are a multiplier.
  241. # Setting to 1 will disable them.
  242. bonus:
  243. sneaky: 1.0
  244. return-to-sender: 1.0
  245. push-off-cliff: 1.0
  246. no-weapon: 1.0
  247.  
  248. # This is the PRO-Sniper bonus. The Sniper bonus is calulated as half of PRO-Sniper bonus.
  249. # If If PRO Sniper (far-shot) is 2, then Sniper will be = 1+((far-shot-1)/2)=1.5
  250. far-shot: 1.0
  251. mounted: 1.0
  252. friendly-fire: 1.0
  253. bonus-mob: 1.0
  254. critical: 1.0
  255.  
  256. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  257. bonus-mob-chance: 0.0
  258.  
  259. # Bonus for killing a Baby mob.
  260. babyMultiplier: 1.0
  261.  
  262. # ########################################################################
  263. # Special / Achievements rewards
  264. # ########################################################################
  265. # Here is where you set the prize in $ for achieving a special kill.
  266. # For each achievment you can run a console command to give the player a reward.
  267. # You can use the following variables {player},{world}.
  268. # An example could be to give the player permission to fly
  269. # for 1 hour or use give command to the player items.
  270. # You can also specify the message send to the player.
  271. # You can run many console commands on each line, each command
  272. # must be separated by |
  273. # Achievements will not be shown if the prize is 0, unless you set show-achievements-without-reward=true.
  274. achievements:
  275.  
  276. # Put the names of the worlds here where you want to disable achievements.
  277. # Players will still get rewards for killings.
  278. disable-achievements-in-worlds:
  279. - world
  280. - world_nether
  281. - world_the_end
  282.  
  283. # Set this to true if you want to see achievements when you use /mobhunt achievements
  284. # allthough there is no reward for this.
  285. show-achievements-without-reward: false
  286.  
  287. # Achievements
  288. charged-kill: 0.0
  289. charged-kill-cmd: ''
  290. charged-kill-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  291. creeper-punch: 0.0
  292. creeper-punch-cmd: ''
  293. creeper-punch-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  294. axe-murderer: 0.0
  295. axe-murderer-cmd: ''
  296. axe-murderer-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  297. recordhungry: 0.0
  298. recordhungry-cmd: ''
  299. recordhungry-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  300. infighting: 0.0
  301. infighting-cmd: ''
  302. infighting-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  303. by-the-book: 0.0
  304. by-the-book-cmd: ''
  305. by-the-book-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  306. creepercide: 0.0
  307. creepercide-cmd: ''
  308. creepercide-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  309. hunt-begins: 0.0
  310. hunt-begins-cmd: ''
  311. hunt-begins-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  312. itsmagic: 0.0
  313. itsmagic-cmd: ''
  314. itsmagic-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  315. fancypants: 0.0
  316. fancypants-cmd: ''
  317. fancypants-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  318. master-sniper: 0.0
  319. master-sniper-cmd: ''
  320. master-sniper-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  321. justintime: 0.0
  322. justintime-cmd: ''
  323. justintime-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  324. fangmaster: 0.0
  325. fangmaster-cmd: ''
  326. fangmaster-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  327. hunter1: 0.0
  328. hunter1-cmd: ''
  329. hunter1-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  330. hunter2: 0.0
  331. hunter2-cmd: ''
  332. hunter2-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  333. hunter3: 0.0
  334. hunter3-cmd: ''
  335. hunter3-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  336. hunter4: 0.0
  337. hunter4-cmd: ''
  338. hunter4-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  339. hunter5: 0.0
  340. hunter5-cmd: ''
  341. hunter5-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  342. hunter6: 0.0
  343. hunter6-cmd: ''
  344. hunter6-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  345. hunter7: 0.0
  346. hunter7-cmd: ''
  347. hunter7-cmd-desc: MobHunter is somehow giving Achievements. Tell JebusChrystler shit is fucked.
  348.  
  349. # ########################################################################
  350. # Achievement Hunter levels
  351. # ########################################################################
  352. # Here is where you set how many mobs to kill to reach next level per mob.
  353. # You can only set the number of mobs to kill to reach level 1. the next
  354. # levels is automatically calculated this way.
  355. # Level 1: 100 (100 kills)
  356. # Level 2: x 2.5 (250 kills)
  357. # Level 3: x 5 (500 kills)
  358. # Level 4: x 10 (1000 kills)
  359. # Level 5: x 25 (2500 kills)
  360. # Level 6: x 50 (5000 kills)
  361. # Level 7: x 100 (10000 kills)
  362. # Level Achievements can be disabled by setting the number to 0
  363. achievement_levels:
  364. blaze_level1: 80
  365. creeper_level1: 100
  366. silverfish_level1: 100
  367. zombie-pigman_level1: 100
  368. enderman_level1: 100
  369. giant_level1: 100
  370. skeleton_level1: 100
  371. wither-skeleton_level1: 80
  372. spider_level1: 100
  373. cave-spider_level1: 100
  374. witch_level1: 80
  375. zombie_level1: 100
  376. ghast_level1: 80
  377. iron-golem_level1: 100
  378. magma-cube_level1: 100
  379. endermite_level1: 100
  380. guardian_level1: 100
  381. elder_guardian_level1: 50
  382. killerrabbit_level1: 100
  383. slime-base_level1: 100
  384. shulker_level1: 100
  385. bat_level1: 100
  386. chicken_level1: 100
  387. cow_level1: 100
  388. horse_level1: 100
  389. mushroom-cow_level1: 100
  390. ocelot_level1: 100
  391. pig_level1: 100
  392. rabbit_level1: 100
  393. sheep_level1: 100
  394. snowman_level1: 100
  395. squid_level1: 100
  396. villager_level1: 100
  397. wolf_level1: 100
  398. pvpplayer_level1: 100
  399. bonusmob_level1: 20
  400. polar_bear_level1: 100
  401. stray_level1: 100
  402. husk_level1: 100
  403. wither_level1: 20
  404. enderdragon_level1: 20
  405.  
  406. # ########################################################################
  407. # Rewards for assisting killings
  408. # ########################################################################
  409. # They players can get an extra reward if they help each other killing mobs.
  410. assists:
  411.  
  412. # Enabling assist allows the second last player to attack a mob to get some money from it
  413. enable: false
  414.  
  415. # This should be a value that is multiplied against the mobs base kill value.
  416. # This is used to determine how much money an assister gets.
  417. multiplier: 0.25
  418.  
  419. # Should killstreak be applied to assists
  420. allow-killstreak: false
  421.  
  422. # Time in seconds after attacking a mob that can be counted as an assist
  423. timeout: 4
  424.  
  425. # ########################################################################
  426. # Grinding detection settings
  427. # ########################################################################
  428. # Here you can change the behavior of the grinding detection.
  429. grinding:
  430.  
  431. # Grinding detection.
  432. # Enabling this prevents a player from earning too much money from using a mob grinder
  433. # If you enable kill_debug in config.yml you will get debug information when grinding appears.
  434. enable-grinding-penalty: false
  435.  
  436. # For each kill MobHunting check number of kills within this number of blocks.
  437. # If number of kills exceeds 10, the reward will decrese with 10% until 20 kills with
  438. # the range, whereafter the reward will be zero.
  439. grinding-range-detection: 15
  440.  
  441. # Killing stacked mobs (from the plugin MobStacker)
  442. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  443. # killings of stacked to be detected as gring, you must set grinding-stacked-mobs-allowed to false.
  444. grinding-stacked-mobs-allowed: true
  445.  
  446. # ########################################################################
  447. # Penalty multipliers
  448. # ########################################################################
  449. # These are penalty multipliers that can modify the base prize.
  450. # REMEMBER: These are not in $ but they are a multiplier.
  451. # Setting to 1 will disable them.
  452. penalty:
  453.  
  454. # If a player flies at any point in a fight, this penalty will be applied
  455. flyingPenalty: 1.0
  456.  
  457. # This is the penalty if the player gets killed by a mob.
  458. # Set mob-kills-player-penalty=10 to let the mob steal 10 dollars
  459. # or 10% to let the mob steal 10% of the players balance.
  460. # Set mob-kills-player-penalty=0 to disable this
  461. mob-rob-from-player: 15%
  462.  
  463. # ########################################################################
  464. # Reward for kills in a row
  465. # ########################################################################
  466. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  467. # Killstreak will be disabled if you set the multiplier: 1.0
  468. killstreak:
  469. level1: 5
  470. level1-multiplier: 1.0
  471. level2: 10
  472. level2-multiplier: 1.0
  473. level3: 20
  474. level3-multiplier: 1.0
  475. level4: 40
  476. level4-multiplier: 1.0
  477.  
  478. # ########################################################################
  479. # Rank multipliers and world difficulty multipliers
  480. # ########################################################################
  481. # You can add multipliers for players with different ranks/groups. To do this
  482. # you must set give the user/group permissions with a format like this:
  483. # mobhunting.multiplier.guest
  484. # mobhunting.multiplier.guardian
  485. # mobhunting.multiplier.staff
  486. # mobhunting.multiplier.hasVoted
  487. # mobhunting.multiplier.donator
  488. # mobhunting.multiplier.op <---- Notice 'op' is reserved for OP'ed players!
  489. # OP'ed players will only get the OP multiplier
  490. # you can make your own permission nodes. You just need to keep the format
  491. # mobhunting.multiplier.name 'value' in your permissions file and the format below in this file.
  492. multiplier:
  493.  
  494. # Ranks
  495. rank-multiplier:
  496. mobhunting:
  497. multiplier:
  498. donator: '1'
  499. staff: '1'
  500. hasVoted: '1'
  501. guest: '1'
  502. guardian: '1'
  503.  
  504. # WorldDifficulty
  505. world-difficulty-multiplier:
  506. difficulty:
  507. multiplier:
  508. peaceful: '1'
  509. hard: '1'
  510. normal: '1'
  511. easy: '1'
  512.  
  513. # ########################################################################
  514. # Pvp rewards
  515. # ########################################################################
  516. # Pvp configuration. Set pvp-allowed = true if you want give the players a reward when they kill eachother.
  517. # You can alsp run a console command when this happens to give the player a reward or punish him.
  518. # You can you the following variables {player},{world},{killed_player}.
  519. # An example could be to give the player permission to fly
  520. # for 1 hour or use give command to the player items.
  521. # You can also specify the message send to the player.
  522. # You can run many console commands on each line, each command
  523. # must be separated by |
  524. pvp:
  525.  
  526. # Set pvpAllowed=false to disable rewards on killing other players.
  527. pvp-allowed: true
  528.  
  529. # Set rob-from-victim=true to steal from the victim or
  530. # rob-from-victim=false to get the reward mpney from the server.
  531. rob-from-victim: false
  532.  
  533. # The kill prize kan be a number to stel x dollars from the killed player,
  534. # or it kan be a cut in percent of his balance.
  535. pvp-kill-prize: 0%
  536.  
  537. # One or more console commands to be run when a player kills another player.
  538. pvp-kill-cmd: give {player} skull 1 3 {SkullOwner:"{killed_player}"}
  539.  
  540. # Write the message to the killer, describing the reward / console commands
  541. pvp-kill-cmd-desc: You got {killed_player}'s skull
  542.  
  543. # This is the chance for running the command. 1 = 100% (each time the player is killed), 0.5 ~ 50% and 0.001 = 0.1% (very rare)
  544. pvp-kill-cmd-run-chance: 100.0
  545.  
  546. # ########################################################################
  547. # Disguises rewards
  548. # ########################################################################
  549. # Here is where can define the actions when a player is under disguise (attacker)
  550. # or when the attacked (victim)
  551. disguises:
  552.  
  553. # Disable integration with iDisguise
  554. disable-integration-i-disguise: false
  555.  
  556. # Disable integration with DisguiseCcraft
  557. disable-integration-disguisecraft: false
  558.  
  559. # Disable integration with LibsDisguises
  560. disable-integration-libsdisguises: false
  561.  
  562. # Set pvpAllowed=false to disable rewards on killing other players.
  563. remove-disguise-when-attacking: true
  564.  
  565. # Set pvpAllowed=false to disable rewards on killing other players.
  566. remove-disguise-when-attacked: true
  567.  
  568. # Bonus multiplier for killing while disgused.
  569. # Can be both positive an negative = reward or penalty
  570. # and over and under 1 = raise or lower the reward.
  571. undercover-multiplier: 1.0
  572.  
  573. # Bonus multiplier for killing a disgused player.
  574. # Can be both positive an negative = reward or penalty
  575. # and over and under 1 = raise or lower the reward.
  576. cover-blown-multiplier: 1.0
  577.  
  578. # ########################################################################
  579. # NPC / Citizens / MasterMobHunter settings.
  580. # ########################################################################
  581. npc:
  582.  
  583. # Disable integration with Citizens2
  584. disable-integration-citizens: false
  585.  
  586. # Set the number of seconds between each check. Recommended setting is
  587. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  588. masterMobHunter_check_every: 300
  589.  
  590. # ########################################################################
  591. # Bounty settings
  592. # ########################################################################
  593. # Here you can change the behavior of the Bounty Command or you can disable
  594. # the command completely.
  595. bounties:
  596.  
  597. # Set to true if you want to disable players to be able to put bounties on each other.
  598. disable-player-bounties: false
  599.  
  600. # Here you set how much of a bound the bounty owner get back if
  601. # he drop the bounty on another player
  602. bounty-return-pct: 50
  603.  
  604. # Set enable_random_bounty=false to disable random bounties
  605. enable_random_bounty: false
  606.  
  607. # Time between Random Bounty is created in minutes
  608. time_between_random_bounties: 60
  609.  
  610. # Minimum number of players before the server starts to make random bounties
  611. minimum_number_of_online_players: 5
  612.  
  613. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  614. chance_to_create_a_random_bounty: 0.5
  615.  
  616. # Random Bounty. Can be a number 100 or a range 100:200
  617. random_bounty_prize: 50:100
  618.  
  619. # ########################################################################
  620. # MobStacker settings
  621. # ########################################################################
  622. # Here you can change the behavior of Mobstacker Integration, or you can disable
  623. # integration completely.
  624. mobstacker:
  625.  
  626. # Disable integration with MobStacker.
  627. disable-integration-mobstacker: false
  628.  
  629. # Set to true if you want StackedMobs to pay a reward.
  630. get-reward-from-stacked-mobs: false
  631.  
  632. # ########################################################################
  633. # MobStacker settings
  634. # ########################################################################
  635. # Here you can change the behavior of CustomMobs Integration, or you can disable
  636. # integration completely.
  637. custommobs:
  638.  
  639. # Disable integration with CustomMobs
  640. # https://dev.bukkit.org/bukkit-plugins/custom-mobs/
  641. disable-integration-custommobs: false
  642.  
  643. # ########################################################################
  644. # General Setting.
  645. # ########################################################################
  646. general:
  647.  
  648. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  649. allow_custom_mobspawners_and_eggs: false
  650.  
  651. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  652. disabled-in-worlds:
  653. - worldname
  654.  
  655. # The language (file) to use. You can put the name of the language file as the language code
  656. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  657. # Please check the lang/ folder for a list of all available translations.
  658. language: en_US
  659.  
  660. # Can the players earn money on mobs spawned from mobspawners and eggs?
  661. allow_mobspawners_and_eggs: false
  662.  
  663. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  664. use-actionbar-for-broadcasts: true
  665.  
  666. # Should achievements be broadcasted?
  667. broadcast-achievement: true
  668.  
  669. # Should the hunt begins achievement be broadcasted?
  670. broadcast-first-achievement: true
  671.  
  672. # Time between saves in ticks (20 ticks ~ 1 sec)
  673. save-period: 6000
  674.  
  675. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec)
  676. leaderboard-update-period: 1200
  677.  
  678. # Time in seconds after attacking a mob that can be counted as a kill
  679. kill-timeout: 4
  680.  
  681. # If kills are not being registered in mob hunting. Enable this to see why they arent
  682. kill-debug: true
  683.  
  684. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  685. # All numbers except 0 can be used.
  686. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  687. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  688. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  689. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  690. reward_rounding: 0.01
  691.  
  692. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  693. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  694. # a mob) will have to lower the minimum reward. Remember that some multipiers are less than 1
  695. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  696. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  697. minimum_reward: 0.0
  698.  
  699. # When a new playerjoins the server he will by default start
  700. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  701. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  702. newplayer_learning_mode: false
  703.  
  704. # When use_gui_for_archivements=true the status of players achievemens will
  705. # be showed in a Inventory GUI.
  706. use_gui_for_achievements: true
  707.  
  708. # When use_gui_for_bounties=true the open bounties and most wanted players will
  709. # be showed in a Inventory GUI.
  710. use_gui_for_bounties: true
  711.  
  712. # ########################################################################
  713. # DropMoneyOnGroud Settings
  714. # ########################################################################
  715. dropmoneyonground:
  716.  
  717. # When a player get a money reward for a kill, the money will go directly
  718. # into his pocket. If you set dropMoneyOnGroud=true the reward will
  719. # dropped on ground to be picked up by the player.
  720. # Negative rewards will always be taken from det player.
  721. drop-money-on-groud: false
  722.  
  723. # Dark room mobspawners usually collect items in a HOPPER. This is denied by default.
  724. # If you want HOPPERS to collect MobHunting Money rewards
  725. # set "deny-hoppers-to-pickup-money-on-ground"=true
  726. deny-hoppers-to-pickup-money-on-ground: true
  727.  
  728. # Here you can set which item should be used.
  729. # Use Minecraft Item names like:
  730. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  731. drop-money-on-ground-item: GOLD_INGOT
  732.  
  733. # Here you can set of the color of the number above the dropped item.
  734. # Use color names like WHITE, RED, BLUE
  735. drop-money-on-ground-text-color: WHITE
  736.  
  737. # ########################################################################
  738. # Integration to other plugins.
  739. # ########################################################################
  740. plugins:
  741.  
  742. # Disable integration with MobArena
  743. disable-integration-mobarena: false
  744.  
  745. # Set to true if you want the players to get rewards while playing MobArena.
  746. mobarena-get-rewards: false
  747.  
  748. # Disable integration with PvpArena
  749. disable-integration-pvparena: false
  750.  
  751. # Set to true if you want the players to get rewards while playing pvpArena.
  752. pvparena-get-rewards: false
  753.  
  754. # Disable integration with MythicMobs
  755. disable-integration-mythicmobs: false
  756.  
  757. # Disable integration with MyPet
  758. disable-integration-mypet: false
  759.  
  760. # Disable integration with MiniGames
  761. disable-integration-minigames: false
  762.  
  763. # Disable integration with WorldGuard
  764. disable-integration-worldguard: false
  765.  
  766. # Disable integration with Essentials
  767. # http://dev.bukkit.org/bukkit-plugins/essentialsx/
  768. disable-integration-essentials: false
  769.  
  770. # Disable integration with BattleArena
  771. disable-integration-battlearena: false
  772.  
  773. # Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  774. disable-integration-bossbarapi: false
  775.  
  776. # Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  777. disable-integration-barapi: false
  778.  
  779. # Disable integration with TitleAPI
  780. disable-integration-titleapi: false
  781.  
  782. # Disable integration with VanishNoPacket
  783. disable-integration-vanishnopacket: false
  784.  
  785. # Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  786. # https://www.spigotmc.org/resources/titlemanager.1049/
  787. disable-integration-titlemanager: false
  788.  
  789. # Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  790. disable-integration-actionbar: false
  791.  
  792. # Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  793. # https://www.spigotmc.org/resources/actionbarapi-1-8-1-9-1-10.1315/
  794. disable-integration-actionbarapi: false
  795.  
  796. # Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  797. # https://www.spigotmc.org/resources/actionannouncer.1320/
  798. disable-integration-actionannouncer: false
  799.  
  800. # Disable integration with Gringotts Economy.
  801. # http://dev.bukkit.org/bukkit-plugins/gringotts/
  802. disable-integration-gringotts: false
  803.  
  804. # Disable integration with TARDIS Weeping Angels.
  805. # http://dev.bukkit.org/bukkit-plugins/tardisweepingangels/
  806. disable-integration-tardis-weeping-angels: false
  807.  
  808. # ########################################################################
  809. # Database Settings.
  810. # ########################################################################
  811. database:
  812.  
  813. # Type of database to use. Valid values are: sqlite, mysql
  814. type: sqlite
  815. username: user
  816. password: password
  817. host: localhost:3306
  818. database: mobhunting
  819.  
  820. # sql_debug is only meant to be used by the developer. Setting this to to true can produre a a big log file!
  821. debug_sql: true
  822.  
  823. # ########################################################################
  824. # Update settings
  825. # ########################################################################
  826. updates:
  827.  
  828. # Check if there is a new version of the plugin available.
  829. update-check: true
  830.  
  831. # Set the number of seconds between each check. Recommended setting is
  832. # check_every: 7200 ~ to check every second hour.
  833. check_every: 7200
  834.  
  835. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  836. # You will still have to reboot the server manually.
  837. autoupdate: false
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