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  1. materialPath: c:\program files\steam\steamapps\*******\team fortress 2\tf\materials
  2. Loading c:\program files\steam\steamapps\********\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.vmf
  3. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  4. Patching WVT material: maps/arena_arakawa_b0/nature/blendrockgroundwallforest002_wvt_patch
  5. Patching WVT material: maps/arena_arakawa_b0/nature/blendgroundtograss007_reducedetail_wvt_patch
  6. Patching WVT material: maps/arena_arakawa_b0/nature/blendrockgroundwallforest_wvt_patch
  7. Patching WVT material: maps/arena_arakawa_b0/construction/concrete/constructblendasphalt001_wvt_patch
  8. fixing up env_cubemap materials on brush sides...
  9. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  10. Building Faces...done (0)
  11. Chop Details...done (1)
  12. Find Visible Detail Sides...
  13. Merged 3796 detail faces...done (7)
  14. Merging details...done (0)
  15. FixTjuncs...
  16. PruneNodes...
  17. WriteBSP...
  18. done (1)
  19. writing c:\program files\steam\steamapps\**********\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.prt...Building visibility clusters...
  20. done (0)
  21. *** Error: Skybox vtf files for skybox/sky_trainyard_01 weren't compiled with the same size texture and/or same flags!
  22. Can't load skybox file skybox/sky_trainyard_01 to build the default cubemap!
  23. *** Error: Skybox vtf files for skybox/sky_trainyard_01 weren't compiled with the same size texture and/or same flags!
  24. Can't load skybox file skybox/sky_trainyard_01 to build the default cubemap!
  25. Finding displacement neighbors...
  26. Found a displacement edge abutting multiple other edges.
  27. Finding lightmap sample positions...
  28. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  29. Building Physics collision data...
  30. done (1) (1153803 bytes)
  31. Placing detail props : 0...1...2...3...4...5...6...7...8...9...Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  32. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  33. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  34. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  35. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  36. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  37. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  38. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  39. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  40. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  41. 10
  42. Compacting texture/material tables...
  43. Reduced 4979 texinfos to 2886
  44. Reduced 111 texdatas to 100 (3125 bytes to 2565)
  45. Writing c:\program files\steam\steamapps\******\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.bsp
  46. 21 seconds elapsed
  47.  
  48.  
  49.  
  50. 2 threads
  51. reading c:\program files\steam\steamapps\********\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.bsp
  52. reading c:\program files\steam\steamapps\********\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.prt
  53. 836 portalclusters
  54. 2678 numportals
  55. 0...1...2...3...4...5...6...7...8...9...10Optimized: 1855 visible clusters (0.00%)
  56. Total clusters visible: 688435
  57. Average clusters visible: 823
  58. Building PAS...
  59. Average clusters audible: 834
  60. visdatasize:181962 compressed from 187264
  61. writing c:\program files\steam\steamapps\********\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.bsp
  62. 1 second elapsed
  63.  
  64.  
  65.  
  66. [Reading texlights from 'lights.rad']
  67. [34 texlights parsed from 'lights.rad']
  68.  
  69. Loading c:\program files\steam\steamapps\*********\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.bsp
  70. 12388 faces
  71. 16 degenerate faces
  72. 2543633 square feet [366283232.00 square inches]
  73. 75 Displacements
  74. 388437 Square Feet [55934960.00 Square Inches]
  75. 12372 patches before subdivision
  76. 148354 patches after subdivision
  77. 33 direct lights
  78. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 24463723, max 2228
  79. transfer lists: 186.6 megs
  80. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(618763, 465072, 387713)
  81. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(124465, 82169, 56373)
  82. Build Patch/Sample Hash Table(s).....Done<0.1094 sec>
  83. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  84. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  85. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  86. Ready to Finish
  87.  
  88. Object names Objects/Maxobjs Memory / Maxmem Fullness
  89. ------------ --------------- --------------- --------
  90. models 17/1024 816/49152 ( 1.7%)
  91. brushes 2691/8192 32292/98304 (32.8%)
  92. brushsides 18650/65536 149200/524288 (28.5%)
  93. planes 10850/65536 217000/1310720 (16.6%)
  94. vertexes 30062/65536 360744/786432 (45.9%)
  95. nodes 1633/65536 52256/2097152 ( 2.5%)
  96. texinfos 2886/12288 207792/884736 (23.5%)
  97. texdata 100/2048 3200/65536 ( 4.9%)
  98. dispinfos 75/0 13200/0 ( 0.0%)
  99. disp_verts 6907/0 138140/0 ( 0.0%)
  100. disp_tris 11136/0 22272/0 ( 0.0%)
  101. disp_lmsamples 1025855/0 1025855/0 ( 0.0%)
  102. faces 12388/65536 693728/3670016 (18.9%)
  103. hdr faces 0/65536 0/3670016 ( 0.0%)
  104. origfaces 8921/65536 499576/3670016 (13.6%)
  105. leaves 1651/65536 52832/2097152 ( 2.5%)
  106. leaffaces 18869/65536 37738/131072 (28.8%)
  107. leafbrushes 7748/65536 15496/131072 (11.8%)
  108. areas 3/256 24/2048 ( 1.2%)
  109. surfedges 100697/512000 402788/2048000 (19.7%)
  110. edges 65981/256000 263924/1024000 (25.8%)
  111. LDR worldlights 33/8192 2904/720896 ( 0.4%)
  112. HDR worldlights 0/8192 0/720896 ( 0.0%)
  113. leafwaterdata 2/32768 24/393216 ( 0.0%)
  114. waterstrips 1972/32768 19720/327680 ( 6.0%)
  115. waterverts 0/65536 0/786432 ( 0.0%)
  116. waterindices 43353/65536 86706/131072 (66.2%)
  117. cubemapsamples 8/1024 128/16384 ( 0.8%)
  118. overlays 52/512 18304/180224 (10.2%)
  119. LDR lightdata [variable] 10986560/0 ( 0.0%)
  120. HDR lightdata [variable] 0/0 ( 0.0%)
  121. visdata [variable] 181962/16777216 ( 1.1%)
  122. entdata [variable] 35239/393216 ( 9.0%)
  123. LDR ambient table 1651/65536 6604/262144 ( 2.5%)
  124. HDR ambient table 1651/65536 6604/262144 ( 2.5%)
  125. LDR leaf ambient 8878/65536 248584/1835008 (13.5%)
  126. HDR leaf ambient 1651/65536 46228/1835008 ( 2.5%)
  127. occluders 0/0 0/0 ( 0.0%)
  128. occluder polygons 0/0 0/0 ( 0.0%)
  129. occluder vert ind 0/0 0/0 ( 0.0%)
  130. detail props [variable] 1/12 ( 8.3%)
  131. static props [variable] 1/43578 ( 0.0%)
  132. pakfile [variable] 6117/0 ( 0.0%)
  133. physics [variable] 1153803/4194304 (27.5%)
  134. physics terrain [variable] 20769/1048576 ( 2.0%)
  135.  
  136. Level flags = 0
  137.  
  138. Total triangle count: 39866
  139. Writing c:\program files\steam\steamapps\*******\sourcesdk_content\tf\mapsrc\arena_arakawa_b0.bsp
  140. 6 minutes, 15 seconds elapsed
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