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super goku ssj (beta2)

Aug 14th, 2017
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  1. wait()
  2. Player = game.Players.LocalPlayer
  3. Object = Player.Character.HumanoidRootPart
  4. Arm1 = Player.Character["Right Arm"]
  5. PreviousA1 = Arm1.CFrame.p
  6. Arm2 = Player.Character["Left Arm"]
  7. PreviousA2 = Arm2.CFrame.p
  8.  
  9. Leg1 = Player.Character["Right Leg"]
  10. PreviousL1 = Leg1.CFrame.p
  11. Leg2 = Player.Character["Left Leg"]
  12. PreviousL2 = Leg2.CFrame.p
  13.  
  14. Run = game["Run Service"]
  15.  
  16. PreviousP = Object.CFrame.p
  17. Running = false
  18. Phase = false
  19. PhaseActive = false
  20. Morph = false
  21. MorphActive = false
  22. Tornado = false
  23. TornadoRadius = 50
  24. TornadoActive = false
  25. Portal = false
  26. PortalEnd = false
  27. MaxZ = 15
  28. MinZ = -15
  29. LightMaxX = 3
  30. LightMinX = 1
  31. LightMaxX2 = -1
  32. LightMinX2 = -3
  33. LightMaxY = 3
  34. LightMinY = -1
  35. Rotation = 0
  36. Length = 10
  37. Color = BrickColor.Yellow()
  38. PColor = Color3.new(255,255,0)
  39. PrevPoint1 = nil
  40. PrevPoint2 = nil
  41. PrevPoint3 = nil
  42. PrevPoint4 = nil
  43. PrevPoint5 = nil
  44. PrevPoint6 = nil
  45. PrevPoint7 = nil
  46. PrevPoint8 = nil
  47. PrevPoint9 = nil
  48. PrevPoint10 = nil
  49. PrevPoint11 = nil
  50. PrevPoint12 = nil
  51. angle = 0
  52. Mouse = Player:GetMouse()
  53. Player.Character.Humanoid.WalkSpeed = 100
  54.  
  55. Nil = function()
  56. PrevPoint1 = "Empty"
  57. PrevPoint2 = "Empty"
  58. PrevPoint3 = "Empty"
  59. PrevPoint4 = "Empty"
  60. PrevPoint5 = "Empty"
  61. PrevPoint6 = "Empty"
  62. PrevPoint7 = "Empty"
  63. PrevPoint8 = "Empty"
  64. PrevPoint9 = "Empty"
  65. PrevPoint10 = "Empty"
  66. PrevPoint11 = "Empty"
  67. PrevPoint12 = "Empty"
  68. end
  69.  
  70. local Lightning = coroutine.wrap(function()
  71. while wait() do
  72. if Portal == false then
  73. angle = angle + 0.6
  74. local Model = Instance.new("Model",workspace)
  75. Model.Name = "Lightning"
  76. local Point1 = Instance.new("Part",Model)
  77. Point1.Transparency = 1
  78. Point1.Size = Vector3.new(0.2,0.2,0.2)
  79. Point1.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point1.Size.Z/2))
  80. Point1.Anchored = true
  81. Point1.CanCollide = false
  82. Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2))
  83.  
  84. local Point2 = Instance.new("Part",Model)
  85. Point2.Transparency = 1
  86. Point2.Size = Vector3.new(0.2,0.2,0.2)
  87. Point2.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point2.Size.Z/2))
  88. Point2.Anchored = true
  89. Point2.CanCollide = false
  90. Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2))
  91.  
  92. local Point3 = Instance.new("Part",Model)
  93. Point3.Transparency = 1
  94. Point3.Size = Vector3.new(0.2,0.2,0.2)
  95. Point3.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point3.Size.Z/2))
  96. Point3.Anchored = true
  97. Point3.CanCollide = false
  98. Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2))
  99.  
  100. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  101. local Light = Instance.new("Part",Model)
  102. local PointLight = Instance.new("PointLight",Light)
  103. PointLight.Range = 5
  104. PointLight.Color = PColor
  105. Light.Transparency = 0.5
  106. Light.BrickColor = Color
  107. Light.Material = "Neon"
  108. Light.Size = Vector3.new(0.25,0.25,distance)
  109. Light.Anchored = true
  110. Light.CanCollide = false
  111. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  112.  
  113. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  114. local Light = Instance.new("Part",Model)
  115. local PointLight = Instance.new("PointLight",Light)
  116. PointLight.Range = 5
  117. PointLight.Color = PColor
  118. Light.Transparency = 0.5
  119. Light.BrickColor = Color
  120. Light.Material = "Neon"
  121. Light.Size = Vector3.new(0.25,0.25,distance2)
  122. Light.Anchored = true
  123. Light.CanCollide = false
  124. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  125.  
  126. local Point1 = Instance.new("Part",Model)
  127. Point1.Transparency = 1
  128. Point1.Size = Vector3.new(0.2,0.2,0.2)
  129. Point1.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point1.Size.Z/2))
  130. Point1.Anchored = true
  131. Point1.CanCollide = false
  132. Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2))
  133.  
  134. local Point2 = Instance.new("Part",Model)
  135. Point2.Transparency = 1
  136. Point2.Size = Vector3.new(0.2,0.2,0.2)
  137. Point2.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point2.Size.Z/2))
  138. Point2.Anchored = true
  139. Point2.CanCollide = false
  140. Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2))
  141.  
  142. local Point3 = Instance.new("Part",Model)
  143. Point3.Transparency = 1
  144. Point3.Size = Vector3.new(0.2,0.2,0.2)
  145. Point3.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point3.Size.Z/2))
  146. Point3.Anchored = true
  147. Point3.CanCollide = false
  148. Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2))
  149.  
  150. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  151. local Light = Instance.new("Part",Model)
  152. local PointLight = Instance.new("PointLight",Light)
  153. PointLight.Range = 5
  154. PointLight.Color = PColor
  155. Light.Transparency = 0.5
  156. Light.BrickColor = Color
  157. Light.Material = "Neon"
  158. Light.Size = Vector3.new(0.25,0.25,distance)
  159. Light.Anchored = true
  160. Light.CanCollide = false
  161. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  162.  
  163. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  164. local Light = Instance.new("Part",Model)
  165. local PointLight = Instance.new("PointLight",Light)
  166. PointLight.Range = 5
  167. PointLight.Color = PColor
  168. Light.Transparency = 0.5
  169. Light.BrickColor = Color
  170. Light.Material = "Neon"
  171. Light.Size = Vector3.new(0.3,0.3,distance2)
  172. Light.Anchored = true
  173. Light.CanCollide = false
  174. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  175.  
  176. local Point1 = Instance.new("Part",Model)
  177. Point1.Transparency = 1
  178. Point1.Size = Vector3.new(0.2,0.2,0.2)
  179. Point1.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0)
  180. Point1.Anchored = true
  181. Point1.CanCollide = false
  182. Point1.CFrame = Point1.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2))
  183.  
  184. local Point2 = Instance.new("Part",Model)
  185. Point2.Transparency = 1
  186. Point2.Size = Vector3.new(0.2,0.2,0.2)
  187. Point2.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0)
  188. Point2.Anchored = true
  189. Point2.CanCollide = false
  190. Point2.CFrame = Point2.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2))
  191.  
  192. local Point3 = Instance.new("Part",Model)
  193. Point3.Transparency = 1
  194. Point3.Size = Vector3.new(0.2,0.2,0.2)
  195. Point3.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0)
  196. Point3.Anchored = true
  197. Point3.CanCollide = false
  198. Point3.CFrame = Point3.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2))
  199.  
  200. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  201. local Light = Instance.new("Part",Model)
  202. local PointLight = Instance.new("PointLight",Light)
  203. PointLight.Range = 5
  204. PointLight.Color = PColor
  205. Light.Transparency = 0.5
  206. Light.BrickColor = Color
  207. Light.Material = "Neon"
  208. Light.Size = Vector3.new(0.25,0.25,distance)
  209. Light.Anchored = true
  210. Light.CanCollide = false
  211. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  212.  
  213. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  214. local Light = Instance.new("Part",Model)
  215. local PointLight = Instance.new("PointLight",Light)
  216. PointLight.Range = 5
  217. PointLight.Color = PColor
  218. Light.Transparency = 0.5
  219. Light.BrickColor = Color
  220. Light.Material = "Neon"
  221. Light.Size = Vector3.new(0.25,0.25,distance2)
  222. Light.Anchored = true
  223. Light.CanCollide = false
  224. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  225.  
  226. local Point1 = Instance.new("Part",Model)
  227. Point1.Transparency = 1
  228. Point1.Size = Vector3.new(0.2,0.2,0.2)
  229. Point1.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0)
  230. Point1.Anchored = true
  231. Point1.CanCollide = false
  232. Point1.CFrame = Point1.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2))
  233.  
  234. local Point2 = Instance.new("Part",Model)
  235. Point2.Transparency = 1
  236. Point2.Size = Vector3.new(0.2,0.2,0.2)
  237. Point2.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0)
  238. Point2.Anchored = true
  239. Point2.CanCollide = false
  240. Point2.CFrame = Point2.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2))
  241.  
  242. local Point3 = Instance.new("Part",Model)
  243. Point3.Transparency = 1
  244. Point3.Size = Vector3.new(0.2,0.2,0.2)
  245. Point3.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0)
  246. Point3.Anchored = true
  247. Point3.CanCollide = false
  248. Point3.CFrame = Point3.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2))
  249.  
  250. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  251. local Light = Instance.new("Part",Model)
  252. local PointLight = Instance.new("PointLight",Light)
  253. PointLight.Range = 5
  254. PointLight.Color = PColor
  255. Light.Transparency = 0.5
  256. Light.BrickColor = Color
  257. Light.Material = "Neon"
  258. Light.Size = Vector3.new(0.25,0.25,distance)
  259. Light.Anchored = true
  260. Light.CanCollide = false
  261. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  262.  
  263. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  264. local Light = Instance.new("Part",Model)
  265. local PointLight = Instance.new("PointLight",Light)
  266. PointLight.Range = 5
  267. PointLight.Color = PColor
  268. Light.Transparency = 0.5
  269. Light.BrickColor = Color
  270. Light.Material = "Neon"
  271. Light.Size = Vector3.new(0.25,0.25,distance2)
  272. Light.Anchored = true
  273. Light.CanCollide = false
  274. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  275.  
  276. local Children = Model:GetChildren()
  277. wait(0.1)
  278. for i = 1,#Children do
  279. if Children[i]:IsA("Part") then
  280. Children[i].Transparency = 1
  281. end
  282. game.Debris:AddItem(Children[i],0)
  283. end
  284.  
  285. end
  286. end
  287. end)
  288. Lightning()
  289.  
  290. TornadoFunction = function()
  291. local TornadoModel = Instance.new("Model",workspace)
  292. local Center = Instance.new("Part",TornadoModel)
  293. Center.Anchored = true
  294. Center.CanCollide = false
  295. Center.Transparency = 1
  296. Center.Size = Vector3.new(2,2,2)
  297. Center.CFrame = Object.CFrame * CFrame.new(0,0,-20)
  298. local Death = Instance.new("Part",TornadoModel)
  299. Death.Anchored = true
  300. Death.CanCollide = false
  301. Death.Transparency = 1
  302. Death.Size = Vector3.new(TornadoRadius+10,TornadoRadius+10,TornadoRadius+10)
  303. Death.CFrame = Center.CFrame
  304. Death.Touched:connect(function(Touch)
  305. if Touch.Parent:FindFirstChild("Humanoid") ~= nil and Touch.Parent.Name ~= Player.Name then
  306. Touch.Parent.Humanoid.Health = 0
  307. end
  308. end)
  309. local TornadoFunc = function()
  310. local Tornanimation = coroutine.wrap(function()
  311. while Run.Stepped:wait() do
  312. if Tornado == false then Death:Destroy() break end
  313. angle = angle + 0.1
  314. Object.Anchored = false
  315. Object.CFrame = Center.CFrame * CFrame.Angles(0,angle,0) * CFrame.new(0,0,TornadoRadius)
  316. Object.CFrame = Object.CFrame * CFrame.Angles(0,-math.rad(90),0)
  317. end
  318. end)
  319. Tornanimation()
  320. end
  321. TornadoFunc()
  322. end
  323.  
  324. PhaseFunction = function()
  325. local Phase = coroutine.wrap(function()
  326. while wait() do
  327. if Phase == false then break end
  328. if Player.Character.Humanoid.WalkSpeed > 50 and Phase == true then
  329. Object.CFrame = Object.CFrame * CFrame.new(0,0,-Player.Character.Humanoid.WalkSpeed/20)
  330. end
  331. end
  332. end)
  333. Phase()
  334. end
  335.  
  336.  
  337. PortalFunction = function()
  338. local PortalBlock = Instance.new("Part",workspace)
  339. PortalBlock.CFrame = Object.CFrame * CFrame.new(0,0,-100)
  340. PortalBlock.Transparency = 1
  341. PortalBlock.Anchored = true
  342. PortalBlock.CanCollide = false
  343. PortalBlock.Size = Vector3.new(20,20,0.2)
  344. PortalBlock.CFrame = PortalBlock.CFrame * CFrame.new(0,(PortalBlock.Size.Y/2),0)
  345. local Gui = Instance.new("SurfaceGui",PortalBlock)
  346. local Img = Instance.new("ImageLabel",Gui)
  347. Img.Size = UDim2.new(2,0,2,0)
  348. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  349. Img.Transparency = 1
  350. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  351. local Gui = Instance.new("SurfaceGui",PortalBlock)
  352. Gui.Face = "Back"
  353. local Img = Instance.new("ImageLabel",Gui)
  354. Img.Size = UDim2.new(2,0,2,0)
  355. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  356. Img.Transparency = 1
  357. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  358. Object.CFrame = PortalBlock.CFrame
  359. local Face = Object.Parent.Head.face.Texture
  360. local ObjectC = Object.Parent:GetChildren()
  361. for i = 1,#ObjectC do
  362. if ObjectC[i]:IsA("Part") and ObjectC[i].Name ~= "HumanoidRootPart" then
  363. ObjectC[i].Transparency = 1
  364. elseif ObjectC[i]:IsA("Hat") then
  365. ObjectC[i].Handle.Transparency = 1
  366. end
  367. if ObjectC[i].Name == "Head" then
  368. ObjectC[i].face.Texture = ""
  369. end
  370. end
  371.  
  372. local PortalR = coroutine.wrap(function()
  373. wait(0.1)
  374. Portal = true
  375. PortalEnd = true
  376. while wait(0.001) do
  377. if Portal == false then
  378. break
  379. end
  380. Nil()
  381. PortalBlock.CFrame = PortalBlock.CFrame * CFrame.Angles(0,0,-0.1)
  382. wait(0.01)
  383. end
  384. PortalBlock:Destroy()
  385. for i = 1,#ObjectC do
  386. if ObjectC[i]:IsA("Part") and ObjectC[i].Name ~= "HumanoidRootPart" then
  387. ObjectC[i].Transparency = 0
  388. elseif ObjectC[i]:IsA("Hat") then
  389. ObjectC[i].Handle.Transparency = 0
  390. end
  391. if ObjectC[i].Name == "Head" then
  392. ObjectC[i].face.Texture = Face
  393. end
  394. end
  395. game.Players.LocalPlayer.Character.Part.Transparency = 1
  396. local PortalBlock = Instance.new("Part",workspace)
  397. PortalBlock.CFrame = Object.CFrame * CFrame.new(0,0,0)
  398. PortalBlock.Transparency = 1
  399. PortalBlock.Anchored = true
  400. PortalBlock.CanCollide = false
  401. PortalBlock.Size = Vector3.new(20,20,0.2)
  402. PortalBlock.CFrame = PortalBlock.CFrame * CFrame.new(0,(PortalBlock.Size.Y/2),0)
  403. local Gui = Instance.new("SurfaceGui",PortalBlock)
  404. local Img = Instance.new("ImageLabel",Gui)
  405. Img.Size = UDim2.new(2,0,2,0)
  406. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  407. Img.Transparency = 1
  408. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  409. local Gui = Instance.new("SurfaceGui",PortalBlock)
  410. Gui.Face = "Back"
  411. local Img = Instance.new("ImageLabel",Gui)
  412. Img.Size = UDim2.new(2,0,2,0)
  413. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  414. Img.Transparency = 1
  415. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  416. Object.CFrame = PortalBlock.CFrame
  417. PreviousA1 = Arm1.CFrame.p
  418. PreviousA2 = Arm2.CFrame.p
  419. PreviousL1 = Leg1.CFrame.p
  420. PreviousL2 = Leg2.CFrame.p
  421. PreviousP = Object.CFrame.p
  422. PortalEnd = false
  423. wait(2)
  424. PortalBlock:Destroy()
  425. end)
  426. PortalR()
  427. end
  428.  
  429. MorphFunction = function()
  430. local MaxX = 100
  431. local MinX = -100
  432. local MaxY = 100
  433. local MinY = -100
  434. local MaxZ = 100
  435. local MinZ = -100
  436. local Morph = coroutine.wrap(function()
  437. while Run.Stepped:wait(0.1) do
  438. if Morph == false then break end
  439. local Model = Instance.new("Model",workspace)
  440. if Player.Character:FindFirstChild("Shirt") then
  441. local Shirt = Player.Character.Shirt:Clone()
  442. Shirt.Parent = Model
  443. end
  444. if Player.Character:FindFirstChild("Pants") then
  445. local Pants = Player.Character.Pants:Clone()
  446. Pants.Parent = Model
  447. end
  448. local Humanoid = Instance.new("Humanoid",Model)
  449. local LeftArm = Player.Character["Left Arm"]:Clone()
  450. LeftArm.Parent = Model
  451. LeftArm.Transparency = 0.4
  452. LeftArm.Anchored = true
  453. LeftArm.CFrame = Player.Character["Left Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  454. local RightArm = Player.Character["Right Arm"]:Clone()
  455. RightArm.Parent = Model
  456. RightArm.Transparency = 0.4
  457. RightArm.Anchored = true
  458. RightArm.CFrame = Player.Character["Right Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  459. local LeftLeg = Player.Character["Left Leg"]:Clone()
  460. LeftLeg.Parent = Model
  461. LeftLeg.Transparency = 0.4
  462. LeftLeg.Anchored = true
  463. LeftLeg.CFrame = Player.Character["Left Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  464. local RightLeg = Player.Character["Right Leg"]:Clone()
  465. RightLeg.Parent = Model
  466. RightLeg.Transparency = 0.4
  467. RightLeg.Anchored = true
  468. RightLeg.CFrame = Player.Character["Right Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  469. local Children = Model:GetChildren()
  470. wait(0.01)
  471. for i = 1,#Children do
  472. if Children[i]:IsA("Part") then
  473. Children[i].Transparency = 1
  474. end
  475. game.Debris:AddItem(Children[i],0)
  476. end
  477. end
  478. end)
  479. Morph()
  480. end
  481.  
  482. local Guis = coroutine.wrap(function()
  483. local Gui = Instance.new("ScreenGui",Player.PlayerGui)
  484. local TextBox = Instance.new("TextBox",Gui)
  485. TextBox.Text = "Speed"
  486. TextBox.BackgroundColor3 = Color3.new(255,255,255)
  487. TextBox.BorderColor3 = Color3.new(0,0,0)
  488. TextBox.Size = UDim2.new(0,200,0,25)
  489. TextBox.Position = UDim2.new(0,10,0.5,-12.5)
  490. TextBox.FocusLost:connect(function(EnterPressed)
  491. if EnterPressed then
  492. Player.Character.Humanoid.WalkSpeed = TextBox.Text
  493. end
  494. end)
  495. local Flash = Instance.new("TextButton",Gui)
  496. Flash.BackgroundColor3 = Color3.new(255,255,255)
  497. Flash.BorderColor3 = Color3.new(0,0,0)
  498. Flash.Size = UDim2.new(0,200,0,25)
  499. Flash.Position = UDim2.new(0,10,0.5,22.5)
  500. Flash.Text = "The Flash"
  501. Flash.MouseButton1Click:connect(function()
  502. Color = BrickColor.Yellow()
  503. PColor = Color3.new(255,255,0)
  504. end)
  505. local RFlash = Instance.new("TextButton",Gui)
  506. RFlash.BackgroundColor3 = Color3.new(255,255,255)
  507. RFlash.BorderColor3 = Color3.new(0,0,0)
  508. RFlash.Size = UDim2.new(0,200,0,25)
  509. RFlash.Position = UDim2.new(0,10,0.5,57.5)
  510. RFlash.Text = "The Reverse Flash"
  511. RFlash.MouseButton1Click:connect(function()
  512. Color = BrickColor.new("Really red")
  513. PColor = Color3.new(255,0,0)
  514. end)
  515. local Zoom = Instance.new("TextButton",Gui)
  516. Zoom.BackgroundColor3 = Color3.new(255,255,255)
  517. Zoom.BorderColor3 = Color3.new(0,0,0)
  518. Zoom.Size = UDim2.new(0,200,0,25)
  519. Zoom.Position = UDim2.new(0,10,0.5,92.5)
  520. Zoom.Text = "Zoom"
  521. Zoom.MouseButton1Click:connect(function()
  522. Color = BrickColor.new("Cyan")
  523. PColor = Color3.new(0,170,255)
  524. end)
  525. local Radius = Instance.new("TextBox",Gui)
  526. Radius.Text = "Tornado Radius"
  527. Radius.BackgroundColor3 = Color3.new(255,255,255)
  528. Radius.BorderColor3 = Color3.new(0,0,0)
  529. Radius.Size = UDim2.new(0,200,0,25)
  530. Radius.Position = UDim2.new(0,10,0.5,127.5)
  531. Radius.FocusLost:connect(function(EnterPressed)
  532. if EnterPressed then
  533. TornadoRadius = Radius.Text
  534. end
  535. end)
  536. Mouse.KeyDown:connect(function(Key)
  537. if Key == "f" then
  538. if Portal == false then
  539. PortalFunction()
  540. Nil()
  541. else
  542. Portal = false
  543. end
  544. end
  545. if Key == "r" then
  546. if Phase == false then
  547. Phase = true
  548. PhaseFunction()
  549. print "PhaseFunction"
  550. else
  551. Phase = false
  552. end
  553. end
  554. if Key == "e" then
  555. if Tornado == false then
  556. Tornado = true
  557. TornadoFunction()
  558. else
  559. Tornado = false
  560. end
  561. end
  562. if Key == "t" then
  563. if Morph == false then
  564. Morph = true
  565. MorphFunction()
  566. else
  567. Morph = false
  568. end
  569. end
  570. end)
  571. end)
  572. Guis()
  573.  
  574. Run.RenderStepped:connect(function()
  575. if (Object.CFrame.p - PreviousP).magnitude > 7 and Player.Character.Humanoid.WalkSpeed > 25 and Portal == false and PortalEnd == false then
  576. local Model = Instance.new("Model",workspace)
  577. Model.Name = "Ray"
  578. local Humanoid = Instance.new("Humanoid",Model)
  579. if Player.Character:FindFirstChild("Shirt") ~= nil then
  580. Player.Character.Shirt:Clone().Parent = Model
  581. end
  582. if Player.Character:FindFirstChild("Pants") ~= nil then
  583. Player.Character.Pants:Clone().Parent = Model
  584. end
  585. local distance = (Object.CFrame.p - PreviousP).magnitude
  586. local Light = Instance.new("Part",Model)
  587. Light.Anchored = true
  588. Light.CanCollide = false
  589. Light.TopSurface = "SmoothNoOutlines"
  590. Light.BottomSurface = "SmoothNoOutlines"
  591. Light.BackSurface = "SmoothNoOutlines"
  592. Light.FrontSurface = "SmoothNoOutlines"
  593. Light.LeftSurface = "SmoothNoOutlines"
  594. Light.RightSurface = "SmoothNoOutlines"
  595. Light.Transparency = 1
  596. Light.BrickColor = BrickColor.Black()
  597. Light.Size = Vector3.new(2,2,distance)
  598. Light.CFrame = CFrame.new(Object.CFrame.p , PreviousP) * CFrame.new(0,0,-distance/2)
  599.  
  600. local PointLight = Instance.new("PointLight",Light)
  601. PointLight.Range = 15
  602. PointLight.Brightness = 100
  603. PointLight.Color = PColor
  604.  
  605. local distance = (Arm1.CFrame.p - PreviousA1).magnitude
  606.  
  607. local Arm1Light = Instance.new("Part",Model)
  608. Arm1Light.Name = "Right Arm"
  609. Arm1Light.Anchored = true
  610. Arm1Light.CanCollide = false
  611. Arm1Light.TopSurface = "SmoothNoOutlines"
  612. Arm1Light.BottomSurface = "SmoothNoOutlines"
  613. Arm1Light.BackSurface = "SmoothNoOutlines"
  614. Arm1Light.FrontSurface = "SmoothNoOutlines"
  615. Arm1Light.LeftSurface = "SmoothNoOutlines"
  616. Arm1Light.RightSurface = "SmoothNoOutlines"
  617. Arm1Light.Transparency = 0.5
  618. Arm1Light.BrickColor = BrickColor.Black()
  619. Arm1Light.Size = Vector3.new(1,2,distance)
  620. Arm1Light.CFrame = CFrame.new(Arm1.CFrame.p , PreviousA1) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  621.  
  622. local distance = (Arm2.CFrame.p - PreviousA2).magnitude
  623.  
  624. local Arm2Light = Instance.new("Part",Model)
  625. Arm2Light.Name = "Left Arm"
  626. Arm2Light.Anchored = true
  627. Arm2Light.CanCollide = false
  628. Arm2Light.TopSurface = "SmoothNoOutlines"
  629. Arm2Light.BottomSurface = "SmoothNoOutlines"
  630. Arm2Light.BackSurface = "SmoothNoOutlines"
  631. Arm2Light.FrontSurface = "SmoothNoOutlines"
  632. Arm2Light.LeftSurface = "SmoothNoOutlines"
  633. Arm2Light.RightSurface = "SmoothNoOutlines"
  634. Arm2Light.Transparency = 0.5
  635. Arm2Light.BrickColor = BrickColor.Black()
  636. Arm2Light.Size = Vector3.new(1,2,distance)
  637. Arm2Light.CFrame = CFrame.new(Arm2.CFrame.p , PreviousA2) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  638.  
  639. local distance = (Leg1.CFrame.p - PreviousL1).magnitude
  640.  
  641. local Leg1Light = Instance.new("Part",Model)
  642. Leg1Light.Name = "Right Leg"
  643. Leg1Light.Anchored = true
  644. Leg1Light.CanCollide = false
  645. Leg1Light.TopSurface = "SmoothNoOutlines"
  646. Leg1Light.BottomSurface = "SmoothNoOutlines"
  647. Leg1Light.BackSurface = "SmoothNoOutlines"
  648. Leg1Light.FrontSurface = "SmoothNoOutlines"
  649. Leg1Light.LeftSurface = "SmoothNoOutlines"
  650. Leg1Light.RightSurface = "SmoothNoOutlines"
  651. Leg1Light.Transparency = 0.5
  652. Leg1Light.BrickColor = BrickColor.Black()
  653. Leg1Light.Size = Vector3.new(1,2,distance)
  654. Leg1Light.CFrame = CFrame.new(Leg1.CFrame.p , PreviousL1) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  655.  
  656. local distance = (Leg2.CFrame.p - PreviousL2).magnitude
  657.  
  658. local Leg1Light = Instance.new("Part",Model)
  659. Leg1Light.Name = "Left Leg"
  660. Leg1Light.Anchored = true
  661. Leg1Light.CanCollide = false
  662. Leg1Light.TopSurface = "SmoothNoOutlines"
  663. Leg1Light.BottomSurface = "SmoothNoOutlines"
  664. Leg1Light.BackSurface = "SmoothNoOutlines"
  665. Leg1Light.FrontSurface = "SmoothNoOutlines"
  666. Leg1Light.LeftSurface = "SmoothNoOutlines"
  667. Leg1Light.RightSurface = "SmoothNoOutlines"
  668. Leg1Light.Transparency = 0.5
  669. Leg1Light.BrickColor = BrickColor.Black()
  670. Leg1Light.Size = Vector3.new(1,2,distance)
  671. Leg1Light.CFrame = CFrame.new(Leg2.CFrame.p , PreviousL2) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  672.  
  673. local Point1 = Instance.new("Part",Model)
  674. Point1.Transparency = 1
  675. Point1.Anchored = true
  676. Point1.CanCollide = false
  677. Point1.Size = Vector3.new(0.2,0.2,0.2)
  678. Point1.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  679. * CFrame.new(Light.Size.X/2 ,0 ,0)
  680. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  681. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  682.  
  683. local Point2 = Instance.new("Part",Model)
  684. Point2.Transparency = 1
  685. Point2.Anchored = true
  686. Point2.CanCollide = false
  687. Point2.Size = Vector3.new(0.2,0.2,0.2)
  688. Point2.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  689. * CFrame.new(Light.Size.X/2 ,0 ,0)
  690. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  691. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  692.  
  693. local Point5 = Instance.new("Part",Model)
  694. Point5.Transparency = 1
  695. Point5.Anchored = true
  696. Point5.CanCollide = false
  697. Point5.Size = Vector3.new(0.2,0.2,0.2)
  698. Point5.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  699. * CFrame.new(Light.Size.X/2 ,0 ,0)
  700. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  701. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  702.  
  703. local Point6 = Instance.new("Part",Model)
  704. Point6.Transparency = 1
  705. Point6.Anchored = true
  706. Point6.CanCollide = false
  707. Point6.Size = Vector3.new(0.2,0.2,0.2)
  708. Point6.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  709. * CFrame.new(Light.Size.X/2 ,0 ,0)
  710. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  711. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  712.  
  713. local Point3 = Instance.new("Part",Model)
  714. Point3.Transparency = 1
  715. Point3.Anchored = true
  716. Point3.CanCollide = false
  717. Point3.Size = Vector3.new(0.2,0.2,0.2)
  718. Point3.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  719. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  720. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  721. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  722.  
  723. local Point4 = Instance.new("Part",Model)
  724. Point4.Transparency = 1
  725. Point4.Anchored = true
  726. Point4.CanCollide = false
  727. Point4.Size = Vector3.new(0.2,0.2,0.2)
  728. Point4.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  729. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  730. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  731. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  732.  
  733. local Point7 = Instance.new("Part",Model)
  734. Point7.Transparency = 1
  735. Point7.Anchored = true
  736. Point7.CanCollide = false
  737. Point7.Size = Vector3.new(0.2,0.2,0.2)
  738. Point7.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  739. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  740. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  741. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  742.  
  743. local Point8 = Instance.new("Part",Model)
  744. Point8.Transparency = 1
  745. Point8.Anchored = true
  746. Point8.CanCollide = false
  747. Point8.Size = Vector3.new(0.2,0.2,0.2)
  748. Point8.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  749. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  750. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  751. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  752.  
  753. local Point9 = Instance.new("Part",Model)
  754. Point9.Transparency = 1
  755. Point9.Anchored = true
  756. Point9.CanCollide = false
  757. Point9.Size = Vector3.new(0.2,0.2,0.2)
  758. Point9.CFrame = Light.CFrame * CFrame.new(0,-1,-Light.Size.Z/2)
  759. * CFrame.new(Light.Size.X/2 ,-2 ,0)
  760. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  761. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  762.  
  763. local Point10 = Instance.new("Part",Model)
  764. Point10.Transparency = 1
  765. Point10.Anchored = true
  766. Point10.CanCollide = false
  767. Point10.Size = Vector3.new(0.2,0.2,0.2)
  768. Point10.CFrame = Light.CFrame * CFrame.new(0,-1,Light.Size.Z/2)
  769. * CFrame.new(Light.Size.X/2 ,0 ,0)
  770. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  771. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  772.  
  773. local Point11 = Instance.new("Part",Model)
  774. Point11.Transparency = 1
  775. Point11.Anchored = true
  776. Point11.CanCollide = false
  777. Point11.Size = Vector3.new(0.2,0.2,0.2)
  778. Point11.CFrame = Light.CFrame * CFrame.new(0,-1,-Light.Size.Z/2)
  779. * CFrame.new(Light.Size.X/2 ,-2 ,0)
  780. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  781. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  782.  
  783. local Point12 = Instance.new("Part",Model)
  784. Point12.Transparency = 1
  785. Point12.Anchored = true
  786. Point12.CanCollide = false
  787. Point12.Size = Vector3.new(0.2,0.2,0.2)
  788. Point12.CFrame = Light.CFrame * CFrame.new(0,-1,Light.Size.Z/2)
  789. * CFrame.new(Light.Size.X/2 ,-2 ,0)
  790. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  791. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  792.  
  793. if PrevPoint2 == nil or PrevPoint2 == "Empty" then
  794. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  795. local Light = Instance.new("Part",Model)
  796. Light.Anchored = true
  797. Light.CanCollide = false
  798. Light.TopSurface = "SmoothNoOutlines"
  799. Light.BottomSurface = "SmoothNoOutlines"
  800. Light.BackSurface = "SmoothNoOutlines"
  801. Light.FrontSurface = "SmoothNoOutlines"
  802. Light.LeftSurface = "SmoothNoOutlines"
  803. Light.RightSurface = "SmoothNoOutlines"
  804. Light.Transparency = 0
  805. Light.Size = Vector3.new(0.4,0.4,distance)
  806. Light.Material = "Neon"
  807. Light.BrickColor = Color
  808. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  809. elseif PrevPoint2 ~= nil then
  810. local distance = (Point2.CFrame.p - PrevPoint2).magnitude
  811. local Light = Instance.new("Part",Model)
  812. Light.Anchored = true
  813. Light.CanCollide = false
  814. Light.TopSurface = "SmoothNoOutlines"
  815. Light.BottomSurface = "SmoothNoOutlines"
  816. Light.BackSurface = "SmoothNoOutlines"
  817. Light.FrontSurface = "SmoothNoOutlines"
  818. Light.LeftSurface = "SmoothNoOutlines"
  819. Light.RightSurface = "SmoothNoOutlines"
  820. Light.Transparency = 0
  821. Light.Size = Vector3.new(0.4,0.4,distance)
  822. Light.Material = "Neon"
  823. Light.BrickColor = Color
  824. Light.CFrame = CFrame.new(Point2.CFrame.p , PrevPoint2) * CFrame.new(0,0,-distance/2)
  825. end
  826.  
  827. if PrevPoint4 == nil or PrevPoint4 == "Empty" then
  828. local distance = (Point4.CFrame.p - Point3.CFrame.p).magnitude
  829. local Light = Instance.new("Part",Model)
  830. Light.Anchored = true
  831. Light.CanCollide = false
  832. Light.TopSurface = "SmoothNoOutlines"
  833. Light.BottomSurface = "SmoothNoOutlines"
  834. Light.BackSurface = "SmoothNoOutlines"
  835. Light.FrontSurface = "SmoothNoOutlines"
  836. Light.LeftSurface = "SmoothNoOutlines"
  837. Light.RightSurface = "SmoothNoOutlines"
  838. Light.Transparency = 0
  839. Light.Size = Vector3.new(0.4,0.4,distance)
  840. Light.Material = "Neon"
  841. Light.BrickColor = Color
  842. Light.CFrame = CFrame.new(Point4.CFrame.p , Point3.CFrame.p) * CFrame.new(0,0,-distance/2)
  843. elseif PrevPoint4 ~= nil then
  844. local distance = (Point4.CFrame.p - PrevPoint4).magnitude
  845. local Light = Instance.new("Part",Model)
  846. Light.Anchored = true
  847. Light.CanCollide = false
  848. Light.TopSurface = "SmoothNoOutlines"
  849. Light.BottomSurface = "SmoothNoOutlines"
  850. Light.BackSurface = "SmoothNoOutlines"
  851. Light.FrontSurface = "SmoothNoOutlines"
  852. Light.LeftSurface = "SmoothNoOutlines"
  853. Light.RightSurface = "SmoothNoOutlines"
  854. Light.Transparency = 0
  855. Light.Size = Vector3.new(0.4,0.4,distance)
  856. Light.Material = "Neon"
  857. Light.BrickColor = Color
  858. Light.CFrame = CFrame.new(Point4.CFrame.p , PrevPoint4) * CFrame.new(0,0,-distance/2)
  859. end
  860.  
  861.  
  862. if PrevPoint6 == nil or PrevPoint6 == "Empty" then
  863. local distance = (Point6.CFrame.p - Point5.CFrame.p).magnitude
  864. local Light = Instance.new("Part",Model)
  865. Light.Anchored = true
  866. Light.CanCollide = false
  867. Light.TopSurface = "SmoothNoOutlines"
  868. Light.BottomSurface = "SmoothNoOutlines"
  869. Light.BackSurface = "SmoothNoOutlines"
  870. Light.FrontSurface = "SmoothNoOutlines"
  871. Light.LeftSurface = "SmoothNoOutlines"
  872. Light.RightSurface = "SmoothNoOutlines"
  873. Light.Transparency = 0
  874. Light.Size = Vector3.new(0.4,0.4,distance)
  875. Light.Material = "Neon"
  876. Light.BrickColor = Color
  877. Light.CFrame = CFrame.new(Point6.CFrame.p , Point5.CFrame.p) * CFrame.new(0,0,-distance/2)
  878. elseif PrevPoint6 ~= nil then
  879. local distance = (Point6.CFrame.p - PrevPoint6).magnitude
  880. local Light = Instance.new("Part",Model)
  881. Light.Anchored = true
  882. Light.CanCollide = false
  883. Light.TopSurface = "SmoothNoOutlines"
  884. Light.BottomSurface = "SmoothNoOutlines"
  885. Light.BackSurface = "SmoothNoOutlines"
  886. Light.FrontSurface = "SmoothNoOutlines"
  887. Light.LeftSurface = "SmoothNoOutlines"
  888. Light.RightSurface = "SmoothNoOutlines"
  889. Light.Transparency = 0
  890. Light.Size = Vector3.new(0.4,0.4,distance)
  891. Light.Material = "Neon"
  892. Light.BrickColor = Color
  893. Light.CFrame = CFrame.new(Point6.CFrame.p , PrevPoint6) * CFrame.new(0,0,-distance/2)
  894. end
  895.  
  896. if PrevPoint8 == nil or PrevPoint8 == "Empty" then
  897. local distance = (Point8.CFrame.p - Point7.CFrame.p).magnitude
  898. local Light = Instance.new("Part",Model)
  899. Light.Anchored = true
  900. Light.CanCollide = false
  901. Light.TopSurface = "SmoothNoOutlines"
  902. Light.BottomSurface = "SmoothNoOutlines"
  903. Light.BackSurface = "SmoothNoOutlines"
  904. Light.FrontSurface = "SmoothNoOutlines"
  905. Light.LeftSurface = "SmoothNoOutlines"
  906. Light.RightSurface = "SmoothNoOutlines"
  907. Light.Transparency = 0
  908. Light.Size = Vector3.new(0.4,0.4,distance)
  909. Light.Material = "Neon"
  910. Light.BrickColor = Color
  911. Light.CFrame = CFrame.new(Point8.CFrame.p , Point7.CFrame.p) * CFrame.new(0,0,-distance/2)
  912. elseif PrevPoint8 ~= nil then
  913. local distance = (Point8.CFrame.p - PrevPoint8).magnitude
  914. local Light = Instance.new("Part",Model)
  915. Light.Anchored = true
  916. Light.CanCollide = false
  917. Light.TopSurface = "SmoothNoOutlines"
  918. Light.BottomSurface = "SmoothNoOutlines"
  919. Light.BackSurface = "SmoothNoOutlines"
  920. Light.FrontSurface = "SmoothNoOutlines"
  921. Light.LeftSurface = "SmoothNoOutlines"
  922. Light.RightSurface = "SmoothNoOutlines"
  923. Light.Transparency = 0
  924. Light.Size = Vector3.new(0.4,0.4,distance)
  925. Light.Material = "Neon"
  926. Light.BrickColor = Color
  927. Light.CFrame = CFrame.new(Point8.CFrame.p , PrevPoint8) * CFrame.new(0,0,-distance/2)
  928. end
  929.  
  930. if PrevPoint10 == nil or PrevPoint10 == "Empty" then
  931. local distance = (Point10.CFrame.p - Point9.CFrame.p).magnitude
  932. local Light = Instance.new("Part",Model)
  933. Light.Anchored = true
  934. Light.CanCollide = false
  935. Light.TopSurface = "SmoothNoOutlines"
  936. Light.BottomSurface = "SmoothNoOutlines"
  937. Light.BackSurface = "SmoothNoOutlines"
  938. Light.FrontSurface = "SmoothNoOutlines"
  939. Light.LeftSurface = "SmoothNoOutlines"
  940. Light.RightSurface = "SmoothNoOutlines"
  941. Light.Transparency = 0
  942. Light.Size = Vector3.new(0.4,0.4,distance)
  943. Light.Material = "Neon"
  944. Light.BrickColor = Color
  945. Light.CFrame = CFrame.new(Point10.CFrame.p , Point9.CFrame.p) * CFrame.new(0,0,-distance/2)
  946. elseif PrevPoint10 ~= nil then
  947. local distance = (Point10.CFrame.p - PrevPoint10).magnitude
  948. local Light = Instance.new("Part",Model)
  949. Light.Anchored = true
  950. Light.CanCollide = false
  951. Light.TopSurface = "SmoothNoOutlines"
  952. Light.BottomSurface = "SmoothNoOutlines"
  953. Light.BackSurface = "SmoothNoOutlines"
  954. Light.FrontSurface = "SmoothNoOutlines"
  955. Light.LeftSurface = "SmoothNoOutlines"
  956. Light.RightSurface = "SmoothNoOutlines"
  957. Light.Transparency = 0
  958. Light.Size = Vector3.new(0.4,0.4,distance)
  959. Light.Material = "Neon"
  960. Light.BrickColor = Color
  961. Light.CFrame = CFrame.new(Point10.CFrame.p , PrevPoint10) * CFrame.new(0,0,-distance/2)
  962. end
  963.  
  964.  
  965. if PrevPoint12 == nil or PrevPoint12 == "Empty" then
  966. local distance = (Point12.CFrame.p - Point11.CFrame.p).magnitude
  967. local Light = Instance.new("Part",Model)
  968. Light.Anchored = true
  969. Light.CanCollide = false
  970. Light.TopSurface = "SmoothNoOutlines"
  971. Light.BottomSurface = "SmoothNoOutlines"
  972. Light.BackSurface = "SmoothNoOutlines"
  973. Light.FrontSurface = "SmoothNoOutlines"
  974. Light.LeftSurface = "SmoothNoOutlines"
  975. Light.RightSurface = "SmoothNoOutlines"
  976. Light.Transparency = 0
  977. Light.Size = Vector3.new(0.4,0.4,distance)
  978. Light.Material = "Neon"
  979. Light.BrickColor = Color
  980. Light.CFrame = CFrame.new(Point12.CFrame.p , Point11.CFrame.p) * CFrame.new(0,0,-distance/2)
  981. elseif PrevPoint12 ~= nil then
  982. local distance = (Point12.CFrame.p - PrevPoint12).magnitude
  983. local Light = Instance.new("Part",Model)
  984. Light.Anchored = true
  985. Light.CanCollide = false
  986. Light.TopSurface = "SmoothNoOutlines"
  987. Light.BottomSurface = "SmoothNoOutlines"
  988. Light.BackSurface = "SmoothNoOutlines"
  989. Light.FrontSurface = "SmoothNoOutlines"
  990. Light.LeftSurface = "SmoothNoOutlines"
  991. Light.RightSurface = "SmoothNoOutlines"
  992. Light.Transparency = 0
  993. Light.Size = Vector3.new(0.4,0.4,distance)
  994. Light.Material = "Neon"
  995. Light.BrickColor = Color
  996. Light.CFrame = CFrame.new(Point12.CFrame.p , PrevPoint12) * CFrame.new(0,0,-distance/2)
  997. end
  998. PreviousP = Object.CFrame.p
  999. PreviousA1 = Arm1.CFrame.p
  1000. PreviousA2 = Arm2.CFrame.p
  1001. PreviousL1 = Leg1.CFrame.p
  1002. PreviousL2 = Leg2.CFrame.p
  1003. PrevPoint1 = Point1.CFrame.p
  1004. PrevPoint2 = Point2.CFrame.p
  1005. PrevPoint3 = Point3.CFrame.p
  1006. PrevPoint4 = Point4.CFrame.p
  1007. PrevPoint5 = Point5.CFrame.p
  1008. PrevPoint6 = Point6.CFrame.p
  1009. PrevPoint7 = Point7.CFrame.p
  1010. PrevPoint8 = Point8.CFrame.p
  1011. PrevPoint9 = Point9.CFrame.p
  1012. PrevPoint10 = Point10.CFrame.p
  1013. PrevPoint11 = Point11.CFrame.p
  1014. PrevPoint12 = Point12.CFrame.p
  1015. local Children = Model:GetChildren()
  1016. wait(1)
  1017. for i = 1,10 do
  1018. local Remove = coroutine.wrap(function()
  1019. for i = 1,#Children do
  1020. if Children[i]:IsA("Part") then
  1021. Children[i].Transparency = Children[i].Transparency + 0.1
  1022. if Children[i].Transparency >= 1 and Children[i] ~= Light and Children[i] ~= Point1 and Children[i] ~= Point2 and Children[i] ~= Point3
  1023. and Children[i] ~= Point4 and Children[i] ~= Point5 and Children[i] ~= Point6 and Children[i] ~= Point7 and Children[i] ~= Point8
  1024. and Children[i] ~= Point9 and Children[i] ~= Point10 and Children[i] ~= Point11 and Children[i] ~= Point12 then
  1025. game.Debris:AddItem(Children[i],0)
  1026. end
  1027. end
  1028. if Children[i].ClassName ~= "Part" then
  1029. game.Debris:AddItem(Children[i],0)
  1030. end
  1031. end
  1032. end)
  1033. Remove()
  1034. wait(0.05)
  1035. end
  1036. game.Debris:AddItem(Light,0)
  1037. game.Debris:AddItem(Point1,0)
  1038. game.Debris:AddItem(Point2,0)
  1039. game.Debris:AddItem(Point3,0)
  1040. game.Debris:AddItem(Point4,0)
  1041. game.Debris:AddItem(Point5,0)
  1042. game.Debris:AddItem(Point6,0)
  1043. game.Debris:AddItem(Point7,0)
  1044. game.Debris:AddItem(Point8,0)
  1045. game.Debris:AddItem(Point9,0)
  1046. game.Debris:AddItem(Point10,0)
  1047. game.Debris:AddItem(Point11,0)
  1048. game.Debris:AddItem(Point12,0)
  1049. end
  1050. end)
  1051. jun = game.Players.LocalPlayer
  1052. Stuff = false
  1053.  
  1054. function Chat(msg)
  1055. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  1056. end
  1057.  
  1058. function ssj()
  1059. if Stuff == false then
  1060. Stuff = true
  1061.  
  1062. Chat("YOU MONSTER!")
  1063. jun.Character.Humanoid.WalkSpeed = 0
  1064. Effect1 = Instance.new("Part",jun.Character)
  1065. Effect1.Anchored = true
  1066. Effect1.CanCollide = false
  1067. Effect1.Shape = "Ball"
  1068. Effect1.CFrame = jun.Character.Torso.CFrame
  1069. Effect1.BrickColor = BrickColor.new("New Yeller")
  1070. Effect1.Size = Vector3.new(9,7,7)
  1071. Effect1.TopSurface = "Smooth"
  1072. Effect1.BottomSurface = "Smooth"
  1073.  
  1074.  
  1075. for i = 1, 5 do
  1076. wait(.5)
  1077. Effect1.Transparency = Effect1.Transparency + .2
  1078. end
  1079. Effect1:Destroy()
  1080.  
  1081. jun.Character.Humanoid.WalkSpeed = 20
  1082. Chat("YOU WILL PAY FOR THIS!")
  1083.  
  1084. p = Instance.new("Part")
  1085. p.Parent = jun.Character
  1086. p.Anchored = true
  1087. p.CanCollide = false
  1088. p.Transparency = 0.15
  1089. p.formFactor = "Symmetric"
  1090. p.Size = Vector3.new(0, 0, 0)
  1091. p.TopSurface = "Smooth"
  1092. p.BottomSurface = "Smooth"
  1093. p.Name = "Sharingan"
  1094. p.Shape = "Ball"
  1095. p.CFrame = jun.Character.Torso.CFrame
  1096. p.BrickColor = BrickColor.new("New Yeller")
  1097. for i = 1 , 10 do
  1098. wait(0.07)
  1099. p.Size = p.Size + Vector3.new(4, 4, 4)
  1100. p.Transparency = p.Transparency + 0.1
  1101. p.CFrame = jun.Character.Torso.CFrame
  1102. end
  1103. p:Destroy()
  1104.  
  1105.  
  1106. Effect = Instance.new("Part")
  1107. Effect.Parent = jun.Character
  1108. Effect.Anchored = true
  1109. Effect.CanCollide = false
  1110. Effect.Size = Vector3.new(1, 1, 1)
  1111. Effect.formFactor = "Symmetric"
  1112. Effect.Transparency = 0.5
  1113. Effect.BrickColor = BrickColor.new("Bright yellow")
  1114. Effect.TopSurface = "Smooth"
  1115. Effect.BottomSurface = "Smooth"
  1116. EffectMesh = Instance.new("CylinderMesh")
  1117. EffectMesh.Parent = Effect
  1118. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  1119.  
  1120. for _,c in pairs (jun.Character:GetChildren()) do
  1121. if c.className == "Hat" then
  1122. c.Handle.Transparency = 1
  1123. end
  1124. end
  1125.  
  1126. Hair22 = Instance.new("Part")
  1127.  
  1128. Hair22.Parent = jun.Character
  1129. Hair22.Name = "Hair"
  1130. Hair22.formFactor = "Symmetric"
  1131. Hair22.Size = Vector3.new(1, 1, 1)
  1132. Hair22.CFrame = jun.Character.Head.CFrame
  1133. Hair22:BreakJoints()
  1134. Hair22.CanCollide = false
  1135. Hair22.TopSurface = "Smooth"
  1136. Hair22.BottomSurface = "Smooth"
  1137. Hair22.BrickColor = BrickColor.new("New Yeller")
  1138. Hair22.Transparency = 1
  1139.  
  1140. Weld = Instance.new("Weld")
  1141. Weld.Part0 = jun.Character.Head
  1142. Weld.Part1 = Hair22
  1143. Weld.Parent = jun.Character.Head
  1144. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1145.  
  1146. Mesh = Instance.new("SpecialMesh")
  1147. Mesh.Parent = Hair22
  1148. Mesh.MeshType = "Sphere"
  1149. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  1150.  
  1151. Hair4 = Instance.new("Part")
  1152. Hair4.Parent = jun.Character
  1153. Hair4.Name = "Hair"
  1154. Hair4.CanCollide = false
  1155. Hair4.Locked = true
  1156. Hair4.TopSurface = "Smooth"
  1157. Hair4.BottomSurface = "Smooth"
  1158. Hair4.formFactor = "Symmetric"
  1159. Hair4.BrickColor = BrickColor.new("New Yeller")
  1160. Hair4.CFrame = jun.Character.Torso.CFrame
  1161. Hair4.Size = Vector3.new(1, 1, 1)
  1162. Hair4.Transparency = 1
  1163.  
  1164. Weld = Instance.new("Weld")
  1165. Weld.Parent = jun.Character.Head
  1166. Weld.Part0 = jun.Character.Head
  1167. Weld.Part1 = Hair4
  1168. Weld.C0 = CFrame.new(0, 1, 0)
  1169.  
  1170. Mesh = Instance.new("SpecialMesh")
  1171. Mesh.Parent = Hair4
  1172. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  1173. Mesh.MeshType = "FileMesh"
  1174. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1175. Mesh.TextureId = ""
  1176.  
  1177. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  1178.  
  1179. for i = 1 , 20 do
  1180. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  1181. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  1182. Effect.Transparency = Effect.Transparency + 0.025
  1183. wait(0.06)
  1184. end
  1185. Effect:Remove()
  1186.  
  1187. for i = 1, 6 do
  1188. Hair22.Transparency = Hair22.Transparency - .2
  1189. Hair4.Transparency = Hair4.Transparency - .2
  1190. wait(.5)
  1191. end
  1192. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  1193. pie = Instance.new("Fire")
  1194. pie.Name = "PwnFire"
  1195. pie.Parent = jun.Character.Torso
  1196. pie.Size = 9
  1197. pie.Heat = 50
  1198. pie.Color = BrickColor.new("Bright yellow")
  1199. end
  1200.  
  1201. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.15
  1202. wait()
  1203. jun.Character.Humanoid.Health = jun.Character.Humanoid.MaxHealth
  1204. end
  1205. end
  1206.  
  1207. function nossj()
  1208. if Stuff == true then
  1209. Stuff = false
  1210. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  1211. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  1212. end
  1213. p = Instance.new("Part")
  1214. p.Parent = jun.Character
  1215. p.Anchored = true
  1216. p.CanCollide = false
  1217. p.Transparency = 0.1
  1218. p.formFactor = "Symmetric"
  1219. p.Size = Vector3.new(22, 22, 22)
  1220. p.TopSurface = "Smooth"
  1221. p.BottomSurface = "Smooth"
  1222. p.Name = "Sharingan"
  1223. p.Shape = "Ball"
  1224. p.CFrame = jun.Character.Torso.CFrame
  1225. p.BrickColor = BrickColor.new("White")
  1226. for i = 1 , 10 do
  1227. wait(0.05)
  1228. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1229. p.Transparency = p.Transparency + 0.1
  1230. p.CFrame = jun.Character.Torso.CFrame
  1231. end
  1232. p:Remove()
  1233. Chat("Pathetic")
  1234. for u, c in pairs (jun.Character:GetChildren()) do
  1235. if c.className == "Hat" then
  1236. c.Handle.Transparency = 0
  1237. end
  1238. if c.Name == "Hair" then
  1239. c:Remove()
  1240. end
  1241. end
  1242. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.15
  1243. wait(.3)
  1244. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.15
  1245. end
  1246. end
  1247. jun.Chatted:connect(function(Msg)
  1248. msg = Msg:lower()
  1249. if string.sub(msg, 1, 13) == "ssj" then
  1250. wait(0.1)
  1251. ssj()
  1252. end
  1253. if string.sub(msg, 1, 3) == "off" then
  1254. wait(0.1)
  1255. nossj()
  1256. end
  1257. end)
  1258. --[[
  1259. User: TheDarkRevenant
  1260. Script: DSSJ3
  1261. Pass: QNAh3g8U
  1262.  
  1263. ]]
  1264.  
  1265. local p = game.Players.LocalPlayer
  1266. local char = p.Character
  1267. local mouse = p:GetMouse()
  1268. local larm = char["Left Arm"]
  1269. local rarm = char["Right Arm"]
  1270. local lleg = char["Left Leg"]
  1271. local rleg = char["Right Leg"]
  1272. local hed = char.Head
  1273. local torso = char.Torso
  1274. local hum = char.Humanoid
  1275. local cam = game.Workspace.CurrentCamera
  1276. local root = char.HumanoidRootPart
  1277. local deb = false
  1278. local shot = 0
  1279. local debris=game:service"Debris"
  1280. local l = game:GetService("Lighting")
  1281. local rs = game:GetService("RunService").RenderStepped
  1282. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1283. math.randomseed(os.time())
  1284. for i,v in pairs(char:children()) do
  1285. if v:IsA("Hat") then
  1286. v:Destroy()
  1287. end
  1288. end
  1289. for i,v in pairs (hed:GetChildren()) do
  1290. if v:IsA("Sound") then
  1291. v:Destroy()
  1292. end
  1293. end
  1294. ----------------------------------------------------
  1295. Debounces = {
  1296. CanAttack = true;
  1297. NoIdl = false;
  1298. Slashing = false;
  1299. Slashed = false;
  1300. RPunch = false;
  1301. RPunched = false;
  1302. LPunch = false;
  1303. LPunched = false;
  1304. }
  1305. local Touche = {char.Name, }
  1306. ----------------------------------------------------
  1307. hed.face.Texture = "rbxassetid://382682899"
  1308. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  1309. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  1310. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  1311. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  1312. ----------------------------------------------------
  1313. ypcall(function()
  1314. char.Shirt:Destroy()
  1315. char.Pants:Destroy()
  1316. shirt = Instance.new("Shirt", char)
  1317. shirt.Name = "Shirt"
  1318. pants = Instance.new("Pants", char)
  1319. pants.Name = "Pants"
  1320. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=28720323"
  1321. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=28720323"
  1322. end)
  1323. ----------------------------------------------------
  1324. function lerp(a, b, t) -- Linear interpolation
  1325. return a + (b - a)*t
  1326. end
  1327.  
  1328. function slerp(a, b, t) --Spherical interpolation
  1329. dot = a:Dot(b)
  1330. if dot > 0.99999 or dot < -0.99999 then
  1331. return t <= 0.5 and a or b
  1332. else
  1333. r = math.acos(dot)
  1334. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  1335. end
  1336. end
  1337.  
  1338. function matrixInterpolate(a, b, t)
  1339. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  1340. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  1341. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  1342. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  1343. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  1344. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  1345. local t = v1:Dot(v2)
  1346. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  1347. return CFrame.new()
  1348. end
  1349. return CFrame.new(
  1350. v0.x, v0.y, v0.z,
  1351. v1.x, v1.y, v1.z,
  1352. v2.x, v2.y, v2.z,
  1353. v3.x, v3.y, v3.z)
  1354. end
  1355. ----------------------------------------------------
  1356. function genWeld(a,b)
  1357. local w = Instance.new("Weld",a)
  1358. w.Part0 = a
  1359. w.Part1 = b
  1360. return w
  1361. end
  1362. function weld(a, b)
  1363. local weld = Instance.new("Weld")
  1364. weld.Name = "W"
  1365. weld.Part0 = a
  1366. weld.Part1 = b
  1367. weld.C0 = a.CFrame:inverse() * b.CFrame
  1368. weld.Parent = a
  1369. return weld;
  1370. end
  1371. ----------------------------------------------------
  1372. function Lerp(c1,c2,al)
  1373. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1374. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1375. for i,v in pairs(com1) do
  1376. com1[i] = v+(com2[i]-v)*al
  1377. end
  1378. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1379. end
  1380. ----------------------------------------------------
  1381. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1382. local wld = Instance.new("Weld", wp1)
  1383. wld.Part0 = wp0
  1384. wld.Part1 = wp1
  1385. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1386. end
  1387. ----------------------------------------------------
  1388. function weld5(part0, part1, c0, c1)
  1389. weeld=Instance.new("Weld", part0)
  1390. weeld.Part0=part0
  1391. weeld.Part1=part1
  1392. weeld.C0=c0
  1393. weeld.C1=c1
  1394. return weeld
  1395. end
  1396. ----------------------------------------------------
  1397. function HasntTouched(plrname)
  1398. local ret = true
  1399. for _, v in pairs(Touche) do
  1400. if v == plrname then
  1401. ret = false
  1402. end
  1403. end
  1404. return ret
  1405. end
  1406. ----------------------------------------------------
  1407. newWeld(torso, larm, -1.5, 0.5, 0)
  1408. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1409. newWeld(torso, rarm, 1.5, 0.5, 0)
  1410. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1411. newWeld(torso, hed, 0, 1.5, 0)
  1412. newWeld(torso, lleg, -0.5, -1, 0)
  1413. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1414. newWeld(torso, rleg, 0.5, -1, 0)
  1415. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1416. newWeld(root, torso, 0, -1, 0)
  1417. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1418. ----------------------------------------------------
  1419. z = Instance.new("Sound", char)
  1420. z.SoundId = "rbxassetid://447205625"
  1421. z.Looped = true
  1422. z.Pitch = 1
  1423. z.Volume = 1
  1424. wait(.3)
  1425. z:Play()
  1426. ----------------------------------------------------
  1427. local Transforming = true
  1428. hum.WalkSpeed = 0
  1429. local fx = Instance.new("Part",torso)
  1430. fx.Anchored = true
  1431. fx.Material = "Neon"
  1432. fx.CanCollide = false
  1433. fx.Locked = true
  1434. fx.Transparency = 1
  1435. fx.Material = "SmoothPlastic"
  1436. fx.Size = Vector3.new(1,1,1)
  1437. fx.TopSurface = "SmoothNoOutlines"
  1438. fx.BottomSurface = "SmoothNoOutlines"
  1439. fx.BrickColor = BrickColor.new("Cyan")
  1440. fxm = Instance.new("SpecialMesh",fx)
  1441. fxm.MeshType = "Sphere"
  1442. fxm.Scale = Vector3.new(1,1,1)
  1443. for i = 1, 20 do rs:wait()
  1444. fx.Transparency = fx.Transparency - (1/20)
  1445. fx.CFrame = torso.CFrame
  1446. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1447. rs:wait()
  1448. end
  1449. ----------------------------------------------------
  1450. local m = Instance.new("Model")
  1451. m.Name = "Hair"
  1452. p1 = Instance.new("Part", m)
  1453. p1.BrickColor = BrickColor.new("Cyan")
  1454. p1.FormFactor = Enum.FormFactor.Symmetric
  1455. p1.Size = Vector3.new(1, 1, 1)
  1456. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  1457. p1.CanCollide = false
  1458. p1.Locked = true
  1459. p1.BottomSurface = Enum.SurfaceType.Smooth
  1460. p1.TopSurface = Enum.SurfaceType.Smooth
  1461. b1 = Instance.new("SpecialMesh", p1)
  1462. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  1463. b1.TextureId = ""
  1464. b1.MeshType = Enum.MeshType.FileMesh
  1465. b1.Name = "Mesh"
  1466. b1.VertexColor = Vector3.new(0, 0, 0)
  1467. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  1468. p2 = Instance.new("Part", m)
  1469. p2.BrickColor = BrickColor.new("Pastel brown")
  1470. p2.Transparency = 1
  1471. p2.Name = "Head"
  1472. p2.FormFactor = Enum.FormFactor.Symmetric
  1473. p2.Size = Vector3.new(2, 1, 1)
  1474. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  1475. p2.CanCollide = false
  1476. p2.Locked = true
  1477. p2.TopSurface = Enum.SurfaceType.Smooth
  1478. b2 = Instance.new("SpecialMesh", p2)
  1479. b2.MeshType = Enum.MeshType.Head
  1480. b2.Name = "Mesh"
  1481. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  1482. p3 = Instance.new("Part", m)
  1483. p3.BrickColor = BrickColor.new("Cyan")
  1484. p3.FormFactor = Enum.FormFactor.Symmetric
  1485. p3.Size = Vector3.new(2, 2, 2)
  1486. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  1487. p3.CanCollide = false
  1488. p3.Locked = true
  1489. p3.BottomSurface = Enum.SurfaceType.Smooth
  1490. p3.TopSurface = Enum.SurfaceType.Smooth
  1491. b3 = Instance.new("SpecialMesh", p3)
  1492. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  1493. b3.TextureId = ""
  1494. b3.MeshType = Enum.MeshType.FileMesh
  1495. b3.Name = "Mesh"
  1496. b3.VertexColor = Vector3.new(0, 0, 0)
  1497. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1498. p4 = Instance.new("Part", m)
  1499. p4.BrickColor = BrickColor.new("Cyan")
  1500. p4.FormFactor = Enum.FormFactor.Symmetric
  1501. p4.Size = Vector3.new(1, 1, 1)
  1502. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  1503. p4.CanCollide = false
  1504. p4.Locked = true
  1505. p4.BottomSurface = Enum.SurfaceType.Smooth
  1506. p4.TopSurface = Enum.SurfaceType.Smooth
  1507. b4 = Instance.new("SpecialMesh", p4)
  1508. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  1509. b4.TextureId = ""
  1510. b4.MeshType = Enum.MeshType.FileMesh
  1511. b4.Name = "Mesh"
  1512. b4.VertexColor = Vector3.new(0, 0, 0)
  1513. p5 = Instance.new("Part", m)
  1514. p5.BrickColor = BrickColor.new("Cyan")
  1515. p5.FormFactor = Enum.FormFactor.Symmetric
  1516. p5.Size = Vector3.new(1, 1, 1)
  1517. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  1518. p5.CanCollide = false
  1519. p5.Locked = true
  1520. p5.BottomSurface = Enum.SurfaceType.Smooth
  1521. p5.TopSurface = Enum.SurfaceType.Smooth
  1522. b5 = Instance.new("SpecialMesh", p5)
  1523. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  1524. b5.TextureId = ""
  1525. b5.MeshType = Enum.MeshType.FileMesh
  1526. b5.Name = "Mesh"
  1527. b5.VertexColor = Vector3.new(0, 0, 0)
  1528. b5.Scale = Vector3.new(1, 0.899999976, 1)
  1529. p6 = Instance.new("Part", m)
  1530. p6.BrickColor = BrickColor.new("Cyan")
  1531. p6.FormFactor = Enum.FormFactor.Symmetric
  1532. p6.Size = Vector3.new(1, 1, 1)
  1533. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  1534. p6.CanCollide = false
  1535. p6.Locked = true
  1536. p6.BottomSurface = Enum.SurfaceType.Smooth
  1537. p6.TopSurface = Enum.SurfaceType.Smooth
  1538. b6 = Instance.new("SpecialMesh", p6)
  1539. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  1540. b6.TextureId = ""
  1541. b6.MeshType = Enum.MeshType.FileMesh
  1542. b6.Name = "Mesh"
  1543. b6.VertexColor = Vector3.new(0, 0, 0)
  1544. p7 = Instance.new("Part", m)
  1545. p7.BrickColor = BrickColor.new("Cyan")
  1546. p7.FormFactor = Enum.FormFactor.Symmetric
  1547. p7.Size = Vector3.new(1, 1, 1)
  1548. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  1549. p7.CanCollide = false
  1550. p7.Locked = true
  1551. p7.BottomSurface = Enum.SurfaceType.Smooth
  1552. p7.TopSurface = Enum.SurfaceType.Smooth
  1553. b7 = Instance.new("SpecialMesh", p7)
  1554. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  1555. b7.TextureId = ""
  1556. b7.MeshType = Enum.MeshType.FileMesh
  1557. b7.Name = "Mesh"
  1558. b7.VertexColor = Vector3.new(0, 0, 0)
  1559. p8 = Instance.new("Part", m)
  1560. p8.BrickColor = BrickColor.new("Cyan")
  1561. p8.FormFactor = Enum.FormFactor.Symmetric
  1562. p8.Size = Vector3.new(1, 1, 1)
  1563. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  1564. p8.CanCollide = false
  1565. p8.Locked = true
  1566. p8.BottomSurface = Enum.SurfaceType.Smooth
  1567. p8.TopSurface = Enum.SurfaceType.Smooth
  1568. b8 = Instance.new("SpecialMesh", p8)
  1569. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  1570. b8.TextureId = ""
  1571. b8.MeshType = Enum.MeshType.FileMesh
  1572. b8.Name = "Mesh"
  1573. b8.VertexColor = Vector3.new(0, 0, 0)
  1574. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  1575. p9 = Instance.new("Part", m)
  1576. p9.BrickColor = BrickColor.new("Cyan")
  1577. p9.FormFactor = Enum.FormFactor.Symmetric
  1578. p9.Size = Vector3.new(2, 1, 2)
  1579. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  1580. p9.CanCollide = false
  1581. p9.Locked = true
  1582. p9.BottomSurface = Enum.SurfaceType.Smooth
  1583. p9.TopSurface = Enum.SurfaceType.Smooth
  1584. b9 = Instance.new("SpecialMesh", p9)
  1585. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  1586. b9.TextureId = ""
  1587. b9.MeshType = Enum.MeshType.FileMesh
  1588. b9.Name = "Mesh"
  1589. b9.VertexColor = Vector3.new(0, 0, 0)
  1590. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  1591. p10 = Instance.new("Part", m)
  1592. p10.BrickColor = BrickColor.new("Cyan")
  1593. p10.FormFactor = Enum.FormFactor.Symmetric
  1594. p10.Size = Vector3.new(1, 1, 1)
  1595. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  1596. p10.CanCollide = false
  1597. p10.Locked = true
  1598. p10.BottomSurface = Enum.SurfaceType.Smooth
  1599. p10.TopSurface = Enum.SurfaceType.Smooth
  1600. b10 = Instance.new("SpecialMesh", p10)
  1601. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  1602. b10.TextureId = ""
  1603. b10.MeshType = Enum.MeshType.FileMesh
  1604. b10.Name = "Mesh"
  1605. b10.VertexColor = Vector3.new(0, 0, 0)
  1606. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  1607. p11 = Instance.new("Part", m)
  1608. p11.BrickColor = BrickColor.new("Cyan")
  1609. p11.FormFactor = Enum.FormFactor.Symmetric
  1610. p11.Size = Vector3.new(1, 1, 1)
  1611. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  1612. p11.CanCollide = false
  1613. p11.Locked = true
  1614. p11.BottomSurface = Enum.SurfaceType.Smooth
  1615. p11.TopSurface = Enum.SurfaceType.Smooth
  1616. b11 = Instance.new("SpecialMesh", p11)
  1617. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  1618. b11.TextureId = ""
  1619. b11.MeshType = Enum.MeshType.FileMesh
  1620. b11.Name = "Mesh"
  1621. b11.VertexColor = Vector3.new(0, 0, 0)
  1622. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  1623. p12 = Instance.new("Part", m)
  1624. p12.BrickColor = BrickColor.new("Cyan")
  1625. p12.FormFactor = Enum.FormFactor.Custom
  1626. p12.Size = Vector3.new(1, 3.5, 1)
  1627. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  1628. p12.CanCollide = false
  1629. p12.Locked = true
  1630. p12.BottomSurface = Enum.SurfaceType.Smooth
  1631. p12.TopSurface = Enum.SurfaceType.Smooth
  1632. b12 = Instance.new("SpecialMesh", p12)
  1633. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  1634. b12.TextureId = ""
  1635. b12.MeshType = Enum.MeshType.FileMesh
  1636. b12.Name = "Mesh"
  1637. b12.VertexColor = Vector3.new(0, 0, 0)
  1638. b12.Scale = Vector3.new(1, 3, 1.29999995)
  1639. p13 = Instance.new("Part", m)
  1640. p13.BrickColor = BrickColor.new("Cyan")
  1641. p13.FormFactor = Enum.FormFactor.Custom
  1642. p13.Size = Vector3.new(1, 2, 1)
  1643. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  1644. p13.CanCollide = false
  1645. p13.Locked = true
  1646. p13.BottomSurface = Enum.SurfaceType.Smooth
  1647. p13.TopSurface = Enum.SurfaceType.Smooth
  1648. b13 = Instance.new("SpecialMesh", p13)
  1649. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  1650. b13.TextureId = ""
  1651. b13.MeshType = Enum.MeshType.FileMesh
  1652. b13.Name = "Mesh"
  1653. b13.VertexColor = Vector3.new(0, 0, 0)
  1654. b13.Scale = Vector3.new(1, 3, 1.29999995)
  1655. p14 = Instance.new("Part", m)
  1656. p14.BrickColor = BrickColor.new("Cyan")
  1657. p14.FormFactor = Enum.FormFactor.Custom
  1658. p14.Size = Vector3.new(1, 2, 1)
  1659. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  1660. p14.CanCollide = false
  1661. p14.Locked = true
  1662. p14.BottomSurface = Enum.SurfaceType.Smooth
  1663. p14.TopSurface = Enum.SurfaceType.Smooth
  1664. b14 = Instance.new("SpecialMesh", p14)
  1665. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  1666. b14.TextureId = ""
  1667. b14.MeshType = Enum.MeshType.FileMesh
  1668. b14.Name = "Mesh"
  1669. b14.VertexColor = Vector3.new(0, 0, 0)
  1670. b14.Scale = Vector3.new(1, 3, 1.29999995)
  1671. p15 = Instance.new("Part", m)
  1672. p15.BrickColor = BrickColor.new("Cyan")
  1673. p15.FormFactor = Enum.FormFactor.Custom
  1674. p15.Size = Vector3.new(1, 2.5, 1)
  1675. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  1676. p15.CanCollide = false
  1677. p15.Locked = true
  1678. p15.BottomSurface = Enum.SurfaceType.Smooth
  1679. p15.TopSurface = Enum.SurfaceType.Smooth
  1680. b15 = Instance.new("SpecialMesh", p15)
  1681. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  1682. b15.TextureId = ""
  1683. b15.MeshType = Enum.MeshType.FileMesh
  1684. b15.Name = "Mesh"
  1685. b15.VertexColor = Vector3.new(0, 0, 0)
  1686. b15.Scale = Vector3.new(1, 3, 1.29999995)
  1687. p16 = Instance.new("Part", m)
  1688. p16.BrickColor = BrickColor.new("Cyan")
  1689. p16.FormFactor = Enum.FormFactor.Custom
  1690. p16.Size = Vector3.new(1, 2.5, 1)
  1691. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  1692. p16.CanCollide = false
  1693. p16.Locked = true
  1694. p16.BottomSurface = Enum.SurfaceType.Smooth
  1695. p16.TopSurface = Enum.SurfaceType.Smooth
  1696. b16 = Instance.new("SpecialMesh", p16)
  1697. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  1698. b16.TextureId = ""
  1699. b16.MeshType = Enum.MeshType.FileMesh
  1700. b16.Name = "Mesh"
  1701. b16.VertexColor = Vector3.new(0, 0, 0)
  1702. b16.Scale = Vector3.new(1, 3, 1.29999995)
  1703. p17 = Instance.new("Part", m)
  1704. p17.BrickColor = BrickColor.new("Cyan")
  1705. p17.FormFactor = Enum.FormFactor.Custom
  1706. p17.Size = Vector3.new(1, 2.4000001, 1)
  1707. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  1708. p17.CanCollide = false
  1709. p17.Locked = true
  1710. p17.BottomSurface = Enum.SurfaceType.Smooth
  1711. p17.TopSurface = Enum.SurfaceType.Smooth
  1712. b17 = Instance.new("SpecialMesh", p17)
  1713. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  1714. b17.TextureId = ""
  1715. b17.MeshType = Enum.MeshType.FileMesh
  1716. b17.Name = "Mesh"
  1717. b17.VertexColor = Vector3.new(0, 0, 0)
  1718. b17.Scale = Vector3.new(1, 3, 1.29999995)
  1719. p18 = Instance.new("Part", m)
  1720. p18.BrickColor = BrickColor.new("Cyan")
  1721. p18.FormFactor = Enum.FormFactor.Custom
  1722. p18.Size = Vector3.new(2, 2, 2)
  1723. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  1724. p18.CanCollide = false
  1725. p18.Locked = true
  1726. p18.BottomSurface = Enum.SurfaceType.Smooth
  1727. p18.TopSurface = Enum.SurfaceType.Smooth
  1728. b18 = Instance.new("SpecialMesh", p18)
  1729. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  1730. b18.TextureId = ""
  1731. b18.MeshType = Enum.MeshType.FileMesh
  1732. b18.Name = "Mesh"
  1733. b18.VertexColor = Vector3.new(0, 0, 0)
  1734. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1735. w1 = Instance.new("Weld", p1)
  1736. w1.Name = "Head_Weld"
  1737. m.Parent = char
  1738. m:MakeJoints()
  1739. ----------------------------------------------------
  1740. local cor = Instance.new("Part", char.Hair)
  1741. cor.Name = "Link"
  1742. cor.Locked = true
  1743. cor.BottomSurface = 0
  1744. cor.CanCollide = false
  1745. cor.Size = Vector3.new(1, 9, 1)
  1746. cor.Transparency = 1
  1747. cor.TopSurface = 0
  1748. corw = Instance.new("Weld", cor)
  1749. corw.Part0 = hed
  1750. corw.Part1 = cor
  1751. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1752. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1753. weld1 = Instance.new("Weld", char.Hair)
  1754. weld1.Part0 = cor
  1755. weld1.Part1 = char.Hair.Head
  1756. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1757. ----------------------------------------------------
  1758. GroundWave1 = function()
  1759. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1760. local Colors = {"Cyan", "Really red"}
  1761. local wave = Instance.new("Part", torso)
  1762. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1763. wave.Anchored = true
  1764. wave.CanCollide = false
  1765. wave.Locked = true
  1766. wave.Size = Vector3.new(1, 1, 1)
  1767. wave.TopSurface = "Smooth"
  1768. wave.BottomSurface = "Smooth"
  1769. wave.Transparency = 0.35
  1770. wave.CFrame = HandCF
  1771. wm = Instance.new("SpecialMesh", wave)
  1772. wm.MeshId = "rbxassetid://3270017"
  1773. coroutine.wrap(function()
  1774. for i = 1, 30, 1 do
  1775. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  1776. wave.Size = wm.Scale
  1777. wave.CFrame = HandCF
  1778. wave.Transparency = i/30
  1779. wait()
  1780. end
  1781. wait()
  1782. wave:Destroy()
  1783. end)()
  1784. end
  1785. ----------------------------------------------------
  1786. GroundWave = function()
  1787. if Transforming == true then
  1788. local wave = Instance.new("Part", torso)
  1789. wave.BrickColor = BrickColor.new("Electric blue")
  1790. wave.Anchored = true
  1791. wave.CanCollide = false
  1792. wave.Locked = true
  1793. wave.Size = Vector3.new(1, 1, 1)
  1794. wave.TopSurface = "Smooth"
  1795. wave.BottomSurface = "Smooth"
  1796. wave.Transparency = 0.35
  1797. wave.CFrame = fx.CFrame
  1798. wm = Instance.new("SpecialMesh", wave)
  1799. wm.MeshType = "Sphere"
  1800. wm.Scale = Vector3.new(1,1,1)
  1801. coroutine.wrap(function()
  1802. for i = 1, 18, 1 do
  1803. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1804. --wave.Size = wm.Scale
  1805. wave.CFrame = fx.CFrame
  1806. wave.Transparency = i/14
  1807. wait()
  1808. end
  1809. wait()
  1810. wave:Destroy()
  1811. end)()
  1812. elseif Transforming == false then
  1813. wait()
  1814. end
  1815. end
  1816.  
  1817. for i = 1, 100 do rs:wait()
  1818. fx.CFrame = torso.CFrame
  1819. end
  1820.  
  1821. Spawn(function()
  1822. while wait(1) do
  1823. GroundWave()
  1824. end
  1825. end)
  1826.  
  1827. wait(4)
  1828.  
  1829. Transforming = false
  1830.  
  1831. for i = 1, 20 do rs:wait()
  1832. fx.Transparency = fx.Transparency + (1/20)
  1833. fx.CFrame = torso.CFrame
  1834. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1835. rs:wait()
  1836. end
  1837.  
  1838. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1839. local wave = Instance.new("Part", torso)
  1840. wave.BrickColor = BrickColor.new("Institutional white")
  1841. wave.Anchored = true
  1842. wave.CanCollide = false
  1843. wave.Locked = true
  1844. wave.Size = Vector3.new(1, 1, 1)
  1845. wave.TopSurface = "Smooth"
  1846. wave.BottomSurface = "Smooth"
  1847. wave.Transparency = 0.35
  1848. wave.CFrame = HandCF
  1849. wm = Instance.new("SpecialMesh", wave)
  1850. wm.MeshId = "rbxassetid://3270017"
  1851. coroutine.wrap(function()
  1852. for i = 1, 14, 1 do
  1853. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1854. wave.Size = wm.Scale
  1855. wave.CFrame = HandCF
  1856. wave.Transparency = i/14
  1857. wait()
  1858. end
  1859. wait()
  1860. wave:Destroy()
  1861. end)()
  1862. hum.WalkSpeed = 16
  1863. ----------------------------------------------------
  1864. Blast = function()
  1865. local Colors = {"Really red", "Really black"}
  1866. local wave = Instance.new("Part", torso)
  1867. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1868. wave.Anchored = true
  1869. wave.CanCollide = false
  1870. wave.Locked = true
  1871. wave.Size = Vector3.new(1, 1, 1)
  1872. wave.TopSurface = "Smooth"
  1873. wave.BottomSurface = "Smooth"
  1874. wave.Transparency = 0.35
  1875. wave.CFrame = rarm.CFrame
  1876. wm = Instance.new("SpecialMesh", wave)
  1877. wm.MeshType = "Sphere"
  1878. wm.Scale = Vector3.new(1,1,1)
  1879. z = Instance.new("Sound",wave)
  1880. z.SoundId = "rbxassetid://237035051"
  1881. z.Volume = 1
  1882. z.Pitch = .9
  1883. z:Play()
  1884. coroutine.wrap(function()
  1885. for i = 1, 30, 1 do
  1886. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1887. --wave.Size = wm.Scale
  1888. wave.CFrame = rarm.CFrame
  1889. wave.Transparency = (1/14)
  1890. rs:wait()
  1891. end
  1892. rs:wait()
  1893. wave:Destroy()
  1894. z:Destroy()
  1895. end)()
  1896. end
  1897. ----------------------------------------------------
  1898. rarm.Touched:connect(function(ht)
  1899. hit = ht.Parent
  1900. if ht and hit:IsA("Model") then
  1901. if hit:FindFirstChild("Humanoid") then
  1902. if hit.Name ~= p.Name then
  1903. if Debounces.RPunch == true and Debounces.RPunched == false then
  1904. Debounces.RPunched = true
  1905. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1906. if Debounces.ks==true then
  1907. z = Instance.new("Sound",hed)
  1908. z.SoundId = "rbxassetid://169380525"
  1909. z.Pitch = ptz[math.random(1,#ptz)]
  1910. z.Volume = 1
  1911. z:Play()
  1912. end
  1913. wait(.2)
  1914. Debounces.RPunched = false
  1915. end
  1916. end
  1917. end
  1918. elseif ht and hit:IsA("Hat") then
  1919. if hit.Parent.Name ~= p.Name then
  1920. if hit.Parent:FindFirstChild("Humanoid") then
  1921. if Debounces.RPunch == true and Debounces.RPunched == false then
  1922. Debounces.RPunched = true
  1923. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1924. if Debounces.ks==true then
  1925. z = Instance.new("Sound",hed)
  1926. z.SoundId = "rbxassetid://169380525"
  1927. z.Pitch = ptz[math.random(1,#ptz)]
  1928. z.Volume = 1
  1929. z:Play()
  1930. end
  1931. wait(.2)
  1932. Debounces.RPunched = false
  1933. end
  1934. end
  1935. end
  1936. end
  1937. end)
  1938. larm.Touched:connect(function(ht)
  1939. hit = ht.Parent
  1940. if ht and hit:IsA("Model") then
  1941. if hit:FindFirstChild("Humanoid") then
  1942. if hit.Name ~= p.Name then
  1943. if Debounces.LPunch == true and Debounces.LPunched == false then
  1944. Debounces.LPunched = true
  1945. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1946. if Debounces.ks2==true then
  1947. z = Instance.new("Sound",hed)
  1948. z.SoundId = "rbxassetid://169380525"
  1949. z.Pitch = ptz[math.random(1,#ptz)]
  1950. z.Volume = 1
  1951. z:Play()
  1952. end
  1953. wait(.2)
  1954. Debounces.LPunched = false
  1955. end
  1956. end
  1957. end
  1958. elseif ht and hit:IsA("Hat") then
  1959. if hit.Parent.Name ~= p.Name then
  1960. if hit.Parent:FindFirstChild("Humanoid") then
  1961. if Debounces.LPunch == true and Debounces.LPunched == false then
  1962. Debounces.LPunched = true
  1963. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1964. if Debounces.ks2==true then
  1965. z = Instance.new("Sound",hed)
  1966. z.SoundId = "rbxassetid://169380525"
  1967. z.Pitch = ptz[math.random(1,#ptz)]
  1968. z.Volume = 1
  1969. z:Play()
  1970. end
  1971. wait(.2)
  1972. Debounces.LPunched = false
  1973. end
  1974. end
  1975. end
  1976. end
  1977. end)
  1978. ----------------------------------------------------
  1979. mod4 = Instance.new("Model",char)
  1980.  
  1981. ptez = {0.7, 0.8, 0.9, 1}
  1982.  
  1983. function FindNearestTorso(Position,Distance,SinglePlayer)
  1984. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1985. local List = {}
  1986. for i,v in pairs(workspace:GetChildren())do
  1987. if v:IsA("Model")then
  1988. if v:findFirstChild("Torso")then
  1989. if v ~= char then
  1990. if(v.Torso.Position -Position).magnitude <= Distance then
  1991. table.insert(List,v)
  1992. end
  1993. end
  1994. end
  1995. end
  1996. end
  1997. return List
  1998. end
  1999.  
  2000. function Punch()
  2001. part=Instance.new('Part',mod4)
  2002. part.Anchored=true
  2003. part.CanCollide=false
  2004. part.FormFactor='Custom'
  2005. part.Size=Vector3.new(.2,.2,.2)
  2006. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  2007. part.Transparency=.7
  2008. part.BrickColor=BrickColor.new('Really red')
  2009. mesh=Instance.new('SpecialMesh',part)
  2010. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2011. mesh.Scale=Vector3.new(3,3,3)
  2012. part2=Instance.new('Part',mod4)
  2013. part2.Anchored=true
  2014. part2.CanCollide=false
  2015. part2.FormFactor='Custom'
  2016. part2.Size=Vector3.new(.2,.2,.2)
  2017. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  2018. part2.Transparency=.7
  2019. part2.BrickColor=BrickColor.new('Cyan')
  2020. mesh2=Instance.new('SpecialMesh',part2)
  2021. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2022. mesh2.Scale=Vector3.new(3,1.5,3)
  2023. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2024. if v:FindFirstChild('Humanoid') then
  2025. v.Humanoid:TakeDamage(math.random(2,6))
  2026. end
  2027. end
  2028. coroutine.resume(coroutine.create(function()
  2029. for i=0,0.62,0.4 do
  2030. wait()
  2031. part.CFrame=part.CFrame
  2032. part.Transparency=i
  2033. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2034. part2.CFrame=part2.CFrame
  2035. part2.Transparency=i
  2036. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2037. end
  2038. part.Parent=nil
  2039. part2.Parent=nil
  2040. end))
  2041. end
  2042. ----------------------------------------------------
  2043. rarm.Touched:connect(function(ht)
  2044. hit = ht.Parent
  2045. if ht and hit:IsA("Model") then
  2046. if hit:FindFirstChild("Humanoid") then
  2047. if hit.Name ~= p.Name then
  2048. if Debounces.RPunch == true and Debounces.RPunched == false then
  2049. Debounces.RPunched = true
  2050. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2051. if Debounces.ks==true then
  2052. z = Instance.new("Sound",hed)
  2053. z.SoundId = "rbxassetid://169380525"
  2054. z.Pitch = ptz[math.random(1,#ptz)]
  2055. z.Volume = 1
  2056. z:Play()
  2057. end
  2058. wait(.2)
  2059. Debounces.RPunched = false
  2060. end
  2061. end
  2062. end
  2063. elseif ht and hit:IsA("Hat") then
  2064. if hit.Parent.Name ~= p.Name then
  2065. if hit.Parent:FindFirstChild("Humanoid") then
  2066. if Debounces.RPunch == true and Debounces.RPunched == false then
  2067. Debounces.RPunched = true
  2068. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2069. if Debounces.ks==true then
  2070. z = Instance.new("Sound",hed)
  2071. z.SoundId = "rbxassetid://169380525"
  2072. z.Pitch = ptz[math.random(1,#ptz)]
  2073. z.Volume = 1
  2074. z:Play()
  2075. end
  2076. wait(.2)
  2077. Debounces.RPunched = false
  2078. end
  2079. end
  2080. end
  2081. end
  2082. end)
  2083. larm.Touched:connect(function(ht)
  2084. hit = ht.Parent
  2085. if ht and hit:IsA("Model") then
  2086. if hit:FindFirstChild("Humanoid") then
  2087. if hit.Name ~= p.Name then
  2088. if Debounces.LPunch == true and Debounces.LPunched == false then
  2089. Debounces.LPunched = true
  2090. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2091. if Debounces.ks2==true then
  2092. z = Instance.new("Sound",hed)
  2093. z.SoundId = "rbxassetid://169380525"
  2094. z.Pitch = ptz[math.random(1,#ptz)]
  2095. z.Volume = 1
  2096. z:Play()
  2097. end
  2098. wait(.2)
  2099. Debounces.LPunched = false
  2100. end
  2101. end
  2102. end
  2103. elseif ht and hit:IsA("Hat") then
  2104. if hit.Parent.Name ~= p.Name then
  2105. if hit.Parent:FindFirstChild("Humanoid") then
  2106. if Debounces.LPunch == true and Debounces.LPunched == false then
  2107. Debounces.LPunched = true
  2108. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2109. if Debounces.ks2==true then
  2110. z = Instance.new("Sound",hed)
  2111. z.SoundId = "rbxassetid://169380525"
  2112. z.Pitch = ptz[math.random(1,#ptz)]
  2113. z.Volume = 1
  2114. z:Play()
  2115. end
  2116. wait(.2)
  2117. Debounces.LPunched = false
  2118. end
  2119. end
  2120. end
  2121. end
  2122. end)
  2123. ----------------------------------------------------
  2124. local player = game.Players.LocalPlayer
  2125. local pchar = player.Character
  2126. local mouse = player:GetMouse()
  2127. local cam = workspace.CurrentCamera
  2128.  
  2129. local rad = math.rad
  2130.  
  2131. local keysDown = {}
  2132. local flySpeed = 0
  2133. local MAX_FLY_SPEED = 150
  2134.  
  2135. local canFly = false
  2136. local flyToggled = false
  2137.  
  2138. local forward, side = 0, 0
  2139. local lastForward, lastSide = 0, 0
  2140.  
  2141. local floatBP = Instance.new("BodyPosition")
  2142. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2143. local flyBV = Instance.new("BodyVelocity")
  2144. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2145. local turnBG = Instance.new("BodyGyro")
  2146. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2147.  
  2148. mouse.KeyDown:connect(function(key)
  2149. keysDown[key] = true
  2150.  
  2151. if key == "f" then
  2152. flyToggled = not flyToggled
  2153.  
  2154. if not flyToggled then
  2155. stanceToggle = "Normal"
  2156. floatBP.Parent = nil
  2157. flyBV.Parent = nil
  2158. turnBG.Parent = nil
  2159. root.Velocity = Vector3.new()
  2160. pchar.Humanoid.PlatformStand = false
  2161. end
  2162. end
  2163.  
  2164. end)
  2165. mouse.KeyUp:connect(function(key)
  2166. keysDown[key] = nil
  2167. end)
  2168.  
  2169. local function updateFly()
  2170.  
  2171. if not flyToggled then return end
  2172.  
  2173. lastForward = forward
  2174. lastSide = side
  2175.  
  2176. forward = 0
  2177. side = 0
  2178.  
  2179. if keysDown.w then
  2180. forward = forward + 1
  2181. end
  2182. if keysDown.s then
  2183. forward = forward - 1
  2184. end
  2185. if keysDown.a then
  2186. side = side - 1
  2187. end
  2188. if keysDown.d then
  2189. side = side + 1
  2190. end
  2191.  
  2192. canFly = (forward ~= 0 or side ~= 0)
  2193.  
  2194. if canFly then
  2195. stanceToggle = "Floating"
  2196. turnBG.Parent = root
  2197. floatBP.Parent = nil
  2198. flyBV.Parent = root
  2199.  
  2200. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2201. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2202. else
  2203. floatBP.position = root.Position
  2204. floatBP.Parent = root
  2205.  
  2206. flySpeed = flySpeed - 1
  2207. if flySpeed < 0 then flySpeed = 0 end
  2208. end
  2209.  
  2210. local camCF = cam.CoordinateFrame
  2211. local in_forward = canFly and forward or lastForward
  2212. local in_side = canFly and side or lastSide
  2213.  
  2214. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2215. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2216.  
  2217. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2218. 0)
  2219. end
  2220.  
  2221. game:service'RunService'.RenderStepped:connect(function()
  2222. if flyToggled then
  2223. pchar.Humanoid.PlatformStand = true
  2224. end
  2225. updateFly()
  2226. end)
  2227. -------------------------------
  2228. mouse.KeyDown:connect(function(key)
  2229. if key == "q" then
  2230. if Debounces.CanAttack == true then
  2231. Debounces.CanAttack = false
  2232. Debounces.NoIdl = true
  2233. Debounces.on = true
  2234. function FindNearestTorso(Position,Distance,SinglePlayer)
  2235. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2236. local List = {}
  2237. for i,v in pairs(workspace:GetChildren())do
  2238. if v:IsA("Model")then
  2239. if v:findFirstChild("Torso")then
  2240. if v ~= char then
  2241. if(v.Torso.Position -Position).magnitude <= Distance then
  2242. table.insert(List,v)
  2243. end
  2244. end
  2245. end
  2246. end
  2247. end
  2248. return List
  2249. end
  2250. z = Instance.new("Sound",hed)
  2251. z.SoundId = "rbxassetid://232213955"
  2252. z.Pitch = 1
  2253. z.Volume = 1
  2254. wait(0.2)
  2255. z:Play()
  2256. sp = Instance.new("Part",rarm)
  2257. sp.Anchored = true
  2258. sp.CanCollide = false
  2259. sp.Locked = true
  2260. sp.Transparency = 0
  2261. sp.Material = "Neon"
  2262. sp.Size = Vector3.new(1,1,1)
  2263. sp.TopSurface = "SmoothNoOutlines"
  2264. sp.BottomSurface = "SmoothNoOutlines"
  2265. sp.BrickColor = BrickColor.new("institutional white")
  2266. spm = Instance.new("SpecialMesh",sp)
  2267. spm.MeshType = "Sphere"
  2268. spm.Scale = Vector3.new(21,21,21)
  2269. sp2 = Instance.new("Part", rarm)
  2270. sp2.Name = "Energy"
  2271. sp2.BrickColor = BrickColor.new("institutional white")
  2272. sp2.Size = Vector3.new(1, 1, 1)
  2273. sp2.Shape = "Ball"
  2274. sp2.CanCollide = false
  2275. sp2.Anchored = true
  2276. sp2.Locked = true
  2277. sp2.TopSurface = 0
  2278. sp2.BottomSurface = 0
  2279. sp2.Transparency = 1
  2280. spm2 = Instance.new("SpecialMesh",sp2)
  2281. spm2.MeshId = "rbxassetid://9982590"
  2282. spm2.Scale = Vector3.new(2,2,2)
  2283. for i = 1, 20 do
  2284. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2285. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2292. if Debounces.on == false then break end
  2293. rs:wait()
  2294. end
  2295. for i = 1, 100, 20 do rs:wait()
  2296. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2297. end
  2298. for i = 1, 20 do
  2299. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  2302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  2303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  2304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2306. if Debounces.on == false then break end
  2307. rs:wait()
  2308. end
  2309. sp.Transparency = 1
  2310. for i = 1, 20 do
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  2315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2317. if Debounces.on == false then break end
  2318. rs:wait()
  2319. end
  2320. wait(1)
  2321. sp.Transparency = 0
  2322. sp2.Transparency = 0.84
  2323. for i = 1, 20 do
  2324. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2325. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2326. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2333. if Debounces.on == false then break end
  2334. rs:wait()
  2335. end
  2336. for i = 1, 2880, 50 do
  2337. rs:wait()
  2338. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2339. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2340. rs:wait()
  2341. end
  2342. sp:Destroy()
  2343. sp2:Destroy()
  2344. local X = Instance.new("Part",char)
  2345. local O = Instance.new("ObjectValue",X)
  2346. O.Name = "creator"
  2347. X.Locked = true
  2348. X.Name = "Shell"
  2349. X.Anchored = false
  2350. X.CanCollide = false
  2351. X.Transparency = 0
  2352. X.Reflectance = 0
  2353. X.BottomSurface = 0
  2354. X.TopSurface = 0
  2355. X.Shape = 0
  2356. local V = Instance.new("ObjectValue",X)
  2357. V.Value = char
  2358. V.Name = "creator"
  2359. X.BrickColor = BrickColor.new("institutional white")
  2360. X.Size = Vector3.new(2,2,2)
  2361. X.Material = "Neon"
  2362. local Z = Instance.new("SpecialMesh",X)
  2363. Z.MeshType = "Sphere"
  2364. Z.Scale = Vector3.new(0.5,0.5,1)
  2365. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2366. local bv = Instance.new("BodyVelocity",X)
  2367. bv.maxForce = Vector3.new(99999,99999,99999)
  2368. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2369. bv.velocity = X.CFrame.lookVector*65
  2370.  
  2371. Explode = X.Touched:connect(function(hit)
  2372. if hit ~= char and hit.Name ~= "Shell" then
  2373. local cf = X.CFrame
  2374. bv:Destroy()
  2375. X.Anchored = true
  2376. Z:Remove()
  2377. Explode:disconnect()
  2378. X.Size = Vector3.new(3,3,3)
  2379. X.Touched:connect(function(hit) end)
  2380. X.CanCollide = false
  2381. local part3 = Instance.new("Part", rarm)
  2382. part3.Anchored=true
  2383. part3.CanCollide=false
  2384. part3.Locked = true
  2385. part3.TopSurface = "SmoothNoOutlines"
  2386. part3.BottomSurface = "SmoothNoOutlines"
  2387. part3.FormFactor='Custom'
  2388. part3.Size=Vector3.new(1,1, 1)
  2389. part3.CFrame=X.CFrame
  2390. part3.Transparency=0
  2391. part3.BrickColor=BrickColor.new("institutional white")
  2392. local mesh3 = Instance.new("SpecialMesh",part3)
  2393. mesh3.MeshType = "Sphere"
  2394. mesh3.Scale = Vector3.new(1,1,1)
  2395. --debris:AddItem(X,8)
  2396. local part4 = Instance.new("Part", rarm)
  2397. part4.Material = "Neon"
  2398. part4.Anchored=true
  2399. part4.CanCollide=false
  2400. part4.Locked = true
  2401. part4.TopSurface = "SmoothNoOutlines"
  2402. part4.BottomSurface = "SmoothNoOutlines"
  2403. part4.FormFactor='Custom'
  2404. part4.Size=Vector3.new(1,1, 1)
  2405. part4.CFrame=X.CFrame
  2406. part4.Transparency=0
  2407. part4.BrickColor=BrickColor.new("Cyan")
  2408. local mesh4 = Instance.new("SpecialMesh",part4)
  2409. mesh4.MeshType = "Sphere"
  2410. mesh4.Scale = Vector3.new(.5,.5,.5)
  2411. local part7 = Instance.new("Part", rarm)
  2412. part7.Material = "Neon"
  2413. part7.Anchored=true
  2414. part7.CanCollide=false
  2415. part7.Locked = true
  2416. part7.TopSurface = "SmoothNoOutlines"
  2417. part7.BottomSurface = "SmoothNoOutlines"
  2418. part7.FormFactor='Custom'
  2419. part7.Size=Vector3.new(1,1, 1)
  2420. part7.CFrame=X.CFrame
  2421. part7.Transparency=0
  2422. part7.BrickColor=BrickColor.new("Really black")
  2423. local mesh7 = Instance.new("SpecialMesh",part7)
  2424. mesh7.MeshType = "Sphere"
  2425. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  2426. --[[X.Touched:connect(function(ht)
  2427. hit = ht.Parent
  2428. if ht and hit:IsA("Model") then
  2429. if hit:FindFirstChild("Humanoid") then
  2430. if hit.Name ~= p.Name then
  2431. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2432. wait(.3)
  2433. end
  2434. end
  2435. elseif ht and hit:IsA("Hat") then
  2436. if hit.Parent.Name ~= p.Name then
  2437. if hit.Parent:FindFirstChild("Humanoid") then
  2438. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2439. wait(.3)
  2440. end
  2441. end
  2442. end
  2443. end)
  2444. part3.Touched:connect(function(ht)
  2445. hit = ht.Parent
  2446. if ht and hit:IsA("Model") then
  2447. if hit:FindFirstChild("Humanoid") then
  2448. if hit.Name ~= p.Name then
  2449. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2450. wait(.3)
  2451. end
  2452. end
  2453. elseif ht and hit:IsA("Hat") then
  2454. if hit.Parent.Name ~= p.Name then
  2455. if hit.Parent:FindFirstChild("Humanoid") then
  2456. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2457. wait(.3)
  2458. end
  2459. end
  2460. end
  2461. end)]]--
  2462. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2463. if v:FindFirstChild('Humanoid') then
  2464. v.Humanoid:TakeDamage(math.random(60,90))
  2465. v.Humanoid.PlatformStand = true
  2466. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2467. end
  2468. end
  2469.  
  2470. local acos = math.acos
  2471. local sqrt = math.sqrt
  2472. local Vec3 = Vector3.new
  2473. local fromAxisAngle = CFrame.fromAxisAngle
  2474.  
  2475. local function toAxisAngle(CFr)
  2476. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2477. local Angle = math.acos((R00+R11+R22-1)/2)
  2478. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2479. A = A == 0 and 0.00001 or A
  2480. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2481. B = B == 0 and 0.00001 or B
  2482. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2483. C = C == 0 and 0.00001 or C
  2484. local x = (R21-R12)/sqrt(A)
  2485. local y = (R02-R20)/sqrt(B)
  2486. local z = (R10-R01)/sqrt(C)
  2487. return Vec3(x,y,z),Angle
  2488. end
  2489.  
  2490. function ApplyTrig(Num,Func)
  2491. local Min,Max = Func(0),Func(1)
  2492. local i = Func(Num)
  2493. return (i-Min)/(Max-Min)
  2494. end
  2495.  
  2496. function LerpCFrame(CFrame1,CFrame2,Num)
  2497. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2498. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2499. end
  2500.  
  2501. function Crater(Torso,Radius)
  2502. Spawn(function()
  2503. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2504. local Ignore = {}
  2505. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2506. if v.Character ~= nil then
  2507. Ignore[#Ignore+1] = v.Character
  2508. end
  2509. end
  2510. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2511. if Hit == nil then return end
  2512. local Parts = {}
  2513. for i = 1,360,10 do
  2514. local P = Instance.new("Part",Torso.Parent)
  2515. P.Anchored = true
  2516. P.FormFactor = "Custom"
  2517. P.BrickColor = Hit.BrickColor
  2518. P.Material = Hit.Material
  2519. P.TopSurface = "Smooth"
  2520. P.BottomSurface = "Smooth"
  2521. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2522. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2523. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2524. if math.random(0,5) == 0 then -- rubble
  2525. local P = Instance.new("Part",Torso.Parent)
  2526. P.Anchored = true
  2527. P.FormFactor = "Custom"
  2528. P.BrickColor = Hit.BrickColor
  2529. P.Material = Hit.Material
  2530. P.TopSurface = "Smooth"
  2531. P.BottomSurface = "Smooth"
  2532. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2533. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2534. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2535. end
  2536. end
  2537. for i = 0,1,0.05 do
  2538. for i2,v in pairs(Parts) do
  2539. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2540. end
  2541. wait(0.02)
  2542. end
  2543. for i,v in pairs(Parts) do
  2544. if v[1].Size.X > 2.1 then
  2545. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2546. end
  2547. v[1].Anchored = false
  2548. end
  2549. for i = 0,1,0.05 do
  2550. for i2,v in pairs(Parts) do
  2551. v[1].Transparency = i
  2552. if i == 1 then
  2553. v[1]:Destroy()
  2554. elseif i >= 0.25 then
  2555. v[1].CanCollide = false
  2556. end
  2557. end
  2558. wait(0.02)
  2559. end
  2560. Parts = nil
  2561. end)
  2562. end
  2563.  
  2564. ROW = function(out, trans, s, wt, t, ang, plus)
  2565. for i = 1, 360, 360/t do
  2566. local c = Instance.new("Part", game.Workspace)
  2567. c.FormFactor = 3
  2568. c.TopSurface = 0
  2569. c.BottomSurface = 0
  2570. c.Size = s
  2571. c.Anchored = true
  2572. c.CanCollide = wt
  2573. c.Material=workspace.Base.Material
  2574. c.Transparency = trans
  2575. c.BrickColor = workspace.Base.BrickColor
  2576. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2577. c.Locked=true
  2578. game.Debris:AddItem(c,15)
  2579. end
  2580. end
  2581.  
  2582. Part = function(x,y,z,color,tr,cc,an,parent)
  2583. local p = Instance.new('Part',parent or Weapon)
  2584. p.formFactor = 'Custom'
  2585. p.Size = Vector3.new(x,y,z)
  2586. p.BrickColor = BrickColor.new(color)
  2587. p.CanCollide = cc
  2588. p.Transparency = tr
  2589. p.Anchored = an
  2590. p.TopSurface,p.BottomSurface = 0,0
  2591. p.Locked=true
  2592. p:BreakJoints()
  2593. return p end
  2594.  
  2595. Mesh = function(par,num,x,y,z)
  2596. local msh = _
  2597. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2598. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2599. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2600. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2601. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2602. end msh.Scale = Vector3.new(x,y,z)
  2603. return msh end
  2604.  
  2605. function explosion(col1,col2,cfr,sz,rng,dmg)
  2606. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2607. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2608. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2609. v1,v2,v3=sz.x,sz.y,sz.z
  2610. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2611. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2612. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2613. a.CFrame=cfr
  2614. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2615. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2616.  
  2617. Spawn(function()
  2618. while wait() do
  2619. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2620. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2621. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2622. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2623. a.Transparency=a.Transparency+0.05
  2624. a2.Transparency=a2.Transparency+0.05
  2625. a3.Transparency=a3.Transparency+0.05
  2626. end
  2627. end)
  2628. end
  2629.  
  2630. Crater(X,20)
  2631. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2632. z = Instance.new("Sound",X)
  2633. z.SoundId = "rbxassetid://231917744"
  2634. z.Pitch = .5
  2635. z.Volume = 10
  2636. z1 = Instance.new("Sound",X)
  2637. z1.SoundId = "rbxassetid://231917744"
  2638. z1.Pitch = .5
  2639. z1.Volume = 10
  2640. z2 = Instance.new("Sound",X)
  2641. z2.SoundId = "rbxassetid://231917744"
  2642. z2.Pitch = .5
  2643. z2.Volume = 10
  2644. z3 = Instance.new("Sound",X)
  2645. z3.SoundId = "rbxassetid://245537790"
  2646. z3.Pitch = .7
  2647. z3.Volume = 1
  2648. z4 = Instance.new("Sound",X)
  2649. z4.SoundId = "rbxassetid://245537790"
  2650. z4.Pitch = .7
  2651. z4.Volume = 1
  2652. wait(0.1)
  2653. z:Play()
  2654. z1:Play()
  2655. z2:Play()
  2656. z3:Play()
  2657. z4:Play()
  2658.  
  2659. local part=Instance.new('Part',rarm)
  2660. part.Anchored=true
  2661. part.CanCollide=false
  2662. part.Locked = true
  2663. part.FormFactor='Custom'
  2664. part.Size=Vector3.new(1,1,1)
  2665. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2666. part.Transparency=0
  2667. part.BrickColor=BrickColor.new('Really black')
  2668. local mesh=Instance.new('SpecialMesh',part)
  2669. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2670. mesh.Scale=Vector3.new(2,2,2)
  2671. local part2=part:clone()
  2672. part2.Parent = rarm
  2673. part2.BrickColor=BrickColor.new("institutional white")
  2674. local part5=part:clone()
  2675. part5.Parent = rarm
  2676. part5.BrickColor=BrickColor.new("Cyan")
  2677. local part6=part:clone()
  2678. part6.Parent = rarm
  2679. part6.BrickColor=BrickColor.new("Black")
  2680. local mesh2=mesh:clone()
  2681. mesh2.Parent=part2
  2682. mesh2.Scale=Vector3.new(3, 3, 3)
  2683. local mesh5=mesh:clone()
  2684. mesh5.Parent=part5
  2685. mesh5.Scale=Vector3.new(3, 3, 3)
  2686. local mesh6=mesh:clone()
  2687. mesh6.Parent=part6
  2688. mesh6.Scale=Vector3.new(3, 3, 3)
  2689. local blast = Instance.new("Part", rarm)
  2690. blast.BrickColor = BrickColor.new("Really black")
  2691. blast.Anchored = true
  2692. blast.CanCollide = false
  2693. blast.Locked = true
  2694. blast.Size = Vector3.new(1, 1, 1)
  2695. blast.TopSurface = "Smooth"
  2696. blast.BottomSurface = "Smooth"
  2697. blast.Transparency = 0
  2698. blast.CFrame = HandCF
  2699. local bm = Instance.new("SpecialMesh", blast)
  2700. bm.Scale = Vector3.new(5,1,5)
  2701. bm.MeshId = "rbxassetid://3270017"
  2702. local blast2 = Instance.new("Part", rarm)
  2703. blast2.BrickColor = BrickColor.new("Really black")
  2704. blast2.Anchored = true
  2705. blast2.CanCollide = false
  2706. blast2.Locked = true
  2707. blast2.Size = Vector3.new(1, 1, 1)
  2708. blast2.TopSurface = "Smooth"
  2709. blast2.BottomSurface = "Smooth"
  2710. blast2.Transparency = 0
  2711. blast2.CFrame = HandCF
  2712. local bm2 = Instance.new("SpecialMesh", blast2)
  2713. bm2.Scale = Vector3.new(3,1,3)
  2714. bm2.MeshId = "rbxassetid://3270017"
  2715. local blast3 = Instance.new("Part", rarm)
  2716. blast3.BrickColor = BrickColor.new("Really black")
  2717. blast3.Anchored = true
  2718. blast3.CanCollide = false
  2719. blast3.Locked = true
  2720. blast3.Size = Vector3.new(1, 1, 1)
  2721. blast3.TopSurface = "Smooth"
  2722. blast3.BottomSurface = "Smooth"
  2723. blast3.Transparency = 0
  2724. blast3.CFrame = HandCF
  2725. local bm3 = Instance.new("SpecialMesh", blast3)
  2726. bm3.Scale = Vector3.new(3,1,3)
  2727. bm3.MeshId = "rbxassetid://3270017"
  2728. for i = 1,120 do rs:wait()
  2729. X.Transparency = X.Transparency + (1/120)
  2730. part.Transparency = part.Transparency + (1/120)
  2731. part2.Transparency = part2.Transparency + (1/120)
  2732. part3.Transparency = part3.Transparency + (1/120)
  2733. part4.Transparency = part4.Transparency + (1/120)
  2734. part5.Transparency = part5.Transparency + (1/120)
  2735. part6.Transparency = part6.Transparency + (1/120)
  2736. part7.Transparency = part7.Transparency + (1/120)
  2737. blast.Transparency = blast.Transparency + (1/120)
  2738. blast2.Transparency = blast2.Transparency + (1/120)
  2739. blast3.Transparency = blast3.Transparency + (1/120)
  2740. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2741. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2742. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2743. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2744. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2745. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2746. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2747. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2748. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2749. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2750. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2751. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2752. X.CFrame = cf
  2753. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2754. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2755. part3.CFrame=X.CFrame
  2756. part4.CFrame=X.CFrame
  2757. part7.CFrame=X.CFrame
  2758. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2759. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2760. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2761. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2762. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2763. rs:wait()
  2764. end
  2765. X:Destroy()
  2766. part:Destroy()
  2767. part2:Destroy()
  2768. part3:Destroy()
  2769. part4:Destroy()
  2770. part5:Destroy()
  2771. part6:Destroy()
  2772. blast:Destroy()
  2773. blast2:Destroy()
  2774. blast3:Destroy()
  2775. z:Destroy()
  2776. z1:Destroy()
  2777. z2:Destroy()
  2778. z3:Destroy()
  2779. z4:Destroy()
  2780. end
  2781. end)
  2782. for i = 1, 20 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. if Debounces.CanAttack == false then
  2793. Debounces.CanAttack = true
  2794. Debounces.NoIdl = false
  2795. Debounces.on = false
  2796. end
  2797. end
  2798. end
  2799. end)
  2800. ----------------------------------------------------
  2801. mouse.KeyDown:connect(function(key)
  2802. if key == "e" then
  2803. if Debounces.CanAttack == true then
  2804. Debounces.CanAttack = false
  2805. Debounces.on = true
  2806. Debounces.NoIdl = true
  2807. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2808. z = Instance.new("Sound", rarm)
  2809. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2810. z.Volume = .6
  2811. z.Pitch = pt[math.random(1,#pt)]
  2812. z.Looped = false
  2813. z:Play()
  2814. Debounces.RPunch = true
  2815. Debounces.LPunch = true
  2816. Debounces.ks = true
  2817. Debounces.ks2 = true
  2818. for i = 1, 3 do
  2819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2825. if Debounces.on == false then break end
  2826. wait()
  2827. end
  2828. z2 = Instance.new("Sound", larm)
  2829. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2830. z2.Volume = .6
  2831. z2.Pitch = pt[math.random(1,#pt)]
  2832. z2.Looped = false
  2833. z2:Play()
  2834. for i = 1, 3 do
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2841. if Debounces.on == false then break end
  2842. wait()
  2843. end
  2844. z3 = Instance.new("Sound", rarm)
  2845. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2846. z3.Volume = 0.6
  2847. z3.Pitch = pt[math.random(1,#pt)]
  2848. z3.Looped = false
  2849. z3:Play()
  2850. for i = 1, 3 do
  2851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2857. if Debounces.on == false then break end
  2858. wait()
  2859. end
  2860. z4 = Instance.new("Sound", larm)
  2861. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2862. z4.Volume = .6
  2863. z4.Pitch = pt[math.random(1,#pt)]
  2864. z4.Looped = false
  2865. z4:Play()
  2866. for i = 1, 3 do
  2867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2873. if Debounces.on == false then break end
  2874. wait()
  2875. end
  2876. z5 = Instance.new("Sound", rarm)
  2877. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2878. z5.Volume = .6
  2879. z5.Pitch = pt[math.random(1,#pt)]
  2880. z5.Looped = false
  2881. z5:Play()
  2882. for i = 1, 3 do
  2883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2889. if Debounces.on == false then break end
  2890. wait()
  2891. end
  2892. z6 = Instance.new("Sound", larm)
  2893. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2894. z6.Volume = .6
  2895. z6.Pitch = pt[math.random(1,#pt)]
  2896. z6.Looped = false
  2897. z6:Play()
  2898. for i = 1, 3 do
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2905. if Debounces.on == false then break end
  2906. wait()
  2907. end
  2908. z7 = Instance.new("Sound", rarm)
  2909. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2910. z7.Volume = .6
  2911. z7.Pitch = pt[math.random(1,#pt)]
  2912. z7.Looped = false
  2913. z7:Play()
  2914. for i = 1, 3 do
  2915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2921. if Debounces.on == false then break end
  2922. wait()
  2923. end
  2924. z8 = Instance.new("Sound", larm)
  2925. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2926. z8.Volume = .6
  2927. z8.Pitch = pt[math.random(1,#pt)]
  2928. z8.Looped = false
  2929. z8:Play()
  2930. for i = 1, 3 do
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2937. if Debounces.on == false then break end
  2938. wait()
  2939. end
  2940. z9 = Instance.new("Sound", rarm)
  2941. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2942. z9.Volume = 0.6
  2943. z9.Pitch = pt[math.random(1,#pt)]
  2944. z9.Looped = false
  2945. z9:Play()
  2946. for i = 1, 3 do
  2947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2953. if Debounces.on == false then break end
  2954. wait()
  2955. end
  2956. z10 = Instance.new("Sound", larm)
  2957. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2958. z10.Volume = .6
  2959. z10.Pitch = pt[math.random(1,#pt)]
  2960. z10.Looped = false
  2961. z10:Play()
  2962. for i = 1, 3 do
  2963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2969. if Debounces.on == false then break end
  2970. wait()
  2971. end
  2972. z11 = Instance.new("Sound", rarm)
  2973. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2974. z11.Volume = .6
  2975. z11.Pitch = pt[math.random(1,#pt)]
  2976. z11.Looped = false
  2977. z11:Play()
  2978. for i = 1, 3 do
  2979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2985. if Debounces.on == false then break end
  2986. wait()
  2987. end
  2988. z12 = Instance.new("Sound", larm)
  2989. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2990. z12.Volume = .6
  2991. z12.Pitch = pt[math.random(1,#pt)]
  2992. z12.Looped = false
  2993. z12:Play()
  2994. for i = 1, 3 do
  2995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3001. if Debounces.on == false then break end
  3002. wait()
  3003. end
  3004. z13 = Instance.new("Sound", rarm)
  3005. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3006. z13.Volume = 0.6
  3007. z13.Pitch = pt[math.random(1,#pt)]
  3008. z13.Looped = false
  3009. z13:Play()
  3010. for i = 1, 3 do
  3011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3017. if Debounces.on == false then break end
  3018. wait()
  3019. end
  3020. z14 = Instance.new("Sound", larm)
  3021. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3022. z14.Volume = .6
  3023. z14.Pitch = pt[math.random(1,#pt)]
  3024. z14.Looped = false
  3025. z14:Play()
  3026. for i = 1, 3 do
  3027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3033. if Debounces.on == false then break end
  3034. wait()
  3035. end
  3036. z15 = Instance.new("Sound", rarm)
  3037. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3038. z15.Volume = .6
  3039. z15.Pitch = pt[math.random(1,#pt)]
  3040. z15.Looped = false
  3041. z15:Play()
  3042. for i = 1, 3 do
  3043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3049. if Debounces.on == false then break end
  3050. wait()
  3051. end
  3052. z16 = Instance.new("Sound", larm)
  3053. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3054. z16.Volume = .6
  3055. z16.Pitch = pt[math.random(1,#pt)]
  3056. z16.Looped = false
  3057. z16:Play()
  3058. for i = 1, 3 do
  3059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3065. if Debounces.on == false then break end
  3066. wait()
  3067. end
  3068. z17 = Instance.new("Sound", rarm)
  3069. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3070. z17.Volume = .6
  3071. z17.Pitch = pt[math.random(1,#pt)]
  3072. z17.Looped = false
  3073. z17:Play()
  3074. for i = 1, 3 do
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3081. if Debounces.on == false then break end
  3082. wait()
  3083. end
  3084. z18 = Instance.new("Sound", larm)
  3085. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3086. z18.Volume = .6
  3087. z18.Pitch = pt[math.random(1,#pt)]
  3088. z18.Looped = false
  3089. z18:Play()
  3090. for i = 1, 3 do
  3091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3097. if Debounces.on == false then break end
  3098. wait()
  3099. end
  3100. z19 = Instance.new("Sound", rarm)
  3101. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3102. z19.Volume = 0.6
  3103. z19.Pitch = pt[math.random(1,#pt)]
  3104. z19.Looped = false
  3105. z19:Play()
  3106. for i = 1, 3 do
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3113. if Debounces.on == false then break end
  3114. wait()
  3115. end
  3116. z20 = Instance.new("Sound", larm)
  3117. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3118. z20.Volume = .6
  3119. z20.Pitch = pt[math.random(1,#pt)]
  3120. z20.Looped = false
  3121. z20:Play()
  3122. for i = 1, 3 do
  3123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3129. if Debounces.on == false then break end
  3130. wait()
  3131. end
  3132. z:Destroy()
  3133. z2:Destroy()
  3134. z3:Destroy()
  3135. z4:Destroy()
  3136. z5:Destroy()
  3137. z6:Destroy()
  3138. z7:Destroy()
  3139. z8:Destroy()
  3140. z9:Destroy()
  3141. z10:Destroy()
  3142. z11:Destroy()
  3143. z12:Destroy()
  3144. z13:Destroy()
  3145. z14:Destroy()
  3146. z15:Destroy()
  3147. z16:Destroy()
  3148. z17:Destroy()
  3149. z18:Destroy()
  3150. z19:Destroy()
  3151. z20:Destroy()
  3152. Debounces.LPunch = false
  3153. Debounces.RPunch = false
  3154. Debounces.ks = false
  3155. Debounces.ks2 = false
  3156. if Debounces.CanAttack == false then
  3157. Debounces.CanAttack = true
  3158. Debounces.on = false
  3159. Debounces.NoIdl = false
  3160. end
  3161. end
  3162. end
  3163. end)
  3164. -------------------------------
  3165. mouse.KeyDown:connect(function(key)
  3166. if key == "t" then
  3167. if Debounces.CanAttack == true then
  3168. Debounces.CanAttack = false
  3169. Debounces.NoIdl = true
  3170. Debounces.on = true
  3171. Debounces.ks = true
  3172. kik = rleg.Touched:connect(function(ht)
  3173. hit = ht.Parent
  3174. if ht and hit:IsA("Model") then
  3175. if hit:FindFirstChild("Humanoid") then
  3176. if hit.Name ~= p.Name then
  3177. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3178. Debounces.Slashed = true]]--
  3179. if Debounces.ks==true then
  3180. z = Instance.new("Sound",hed)
  3181. z.SoundId = "rbxassetid://169380525"
  3182. z.Volume = 1
  3183. z:Play()
  3184. Debounces.ks=false
  3185. end
  3186. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  3187. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3188. --Debounces.Slashed = false
  3189. --end
  3190. end
  3191. end
  3192. elseif ht and hit:IsA("Hat") then
  3193. if hit.Parent.Name ~= p.Name then
  3194. if hit.Parent:FindFirstChild("Humanoid") then
  3195. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3196. Debounces.Slashed = true]]--
  3197. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  3198. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3199. --Debounces.Slashed = false
  3200. --end
  3201. end
  3202. end
  3203. end
  3204. end)
  3205. for i = 1,20 do
  3206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  3207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  3208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  3210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  3211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3212. if Debounces.on == false then break end
  3213. rs:wait()
  3214. end
  3215. kik:disconnect()
  3216. if Debounces.CanAttack == false then
  3217. Debounces.CanAttack = true
  3218. Debounces.NoIdl = false
  3219. Debounces.on = false
  3220. end
  3221. end
  3222. end
  3223. end)
  3224. ----------------------------------------------------
  3225. mouse.KeyDown:connect(function(key)
  3226. if key == "y" then
  3227. if Debounces.CanAttack == true then
  3228. Debounces.CanAttack = false
  3229. Debounces.on = true
  3230. Debounces.NoIdl = true
  3231. for i = 1, 15 do
  3232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3238. if Debounces.on == false then break end
  3239. rs:wait(2.7)
  3240. end
  3241. x = Instance.new("Sound",char)
  3242. x.SoundId = "rbxassetid://228343271"
  3243. x.Pitch = 1
  3244. x.Volume = .8
  3245. wait(.1)
  3246. x:Play()
  3247. Debounces.on = false
  3248. Debounces.Here = false
  3249. shot = shot + 1
  3250. local rng = Instance.new("Part", larm)
  3251. rng.Anchored = true
  3252. rng.BrickColor = BrickColor.new("institutional white")
  3253. rng.CanCollide = false
  3254. rng.FormFactor = 3
  3255. rng.Name = "Ring"
  3256. rng.Size = Vector3.new(1, 1, 1)
  3257. rng.Transparency = 0.35
  3258. rng.TopSurface = 0
  3259. rng.BottomSurface = 0
  3260. rng2 = rng:clone()
  3261. rng3 = rng2:clone()
  3262. rng4 = rng2:clone()
  3263. local rngm = Instance.new("SpecialMesh", rng)
  3264. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3265. rngm.Scale = Vector3.new(10, 10, 1)
  3266. rngm2 = rngm:clone()
  3267. rngm2.Scale = Vector3.new(5, 5, 3)
  3268. rngm3=rngm2:clone()
  3269. rngm3.Parent = rng3
  3270. rngm3.Scale = Vector3.new(8, 8, 1)
  3271. rngm4 = rngm2:clone()
  3272. rngm4.Parent = rng4
  3273. rngm4.Scale = Vector3.new(6, 6, 1)
  3274. local bem = Instance.new("Part", larm)
  3275. bem.Anchored = true
  3276. bem.BrickColor = BrickColor.new("Really black")
  3277. bem.CanCollide = false
  3278. bem.FormFactor = 3
  3279. bem.Name = "Beam" .. shot
  3280. bem.Size = Vector3.new(1, 1, 1)
  3281. bem.Transparency = 0.35
  3282. bem.TopSurface = 0
  3283. bem.BottomSurface = 0
  3284. local bemm = Instance.new("SpecialMesh", bem)
  3285. bemm.MeshType = 4
  3286. bemm.Scale = Vector3.new(1, 4, 4)
  3287. local out = Instance.new("Part", larm)
  3288. out.Anchored = true
  3289. out.BrickColor = BrickColor.new("Really black")
  3290. out.CanCollide = false
  3291. out.FormFactor = 3
  3292. out.Name = "Out"
  3293. out.Size = Vector3.new(4, 4, 4)
  3294. out.Transparency = 0.35
  3295. out.TopSurface = 0
  3296. out.BottomSurface = 0
  3297. local outm = Instance.new("SpecialMesh", out)
  3298. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3299. outm.Scale = Vector3.new(6, 4, 6)
  3300. local bnd = Instance.new("Part", larm)
  3301. bnd.Anchored = true
  3302. bnd.BrickColor = BrickColor.new("Cyan")
  3303. bnd.CanCollide = false
  3304. bnd.FormFactor = 3
  3305. bnd.Name = "Bend"
  3306. bnd.Size = Vector3.new(1, 1, 1)
  3307. bnd.Transparency = 1
  3308. bnd.TopSurface = 0
  3309. bnd.BottomSurface = 0
  3310. local bndm = Instance.new("SpecialMesh", bnd)
  3311. bndm.MeshType = 3
  3312. bndm.Scale = Vector3.new(8, 8, 8)
  3313. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3314. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3315. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3316. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3317. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3318. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3319. Debounces.Shewt = true
  3320. coroutine.wrap(function()
  3321. for i = 1, 20, 0.2 do
  3322. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3323. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  3324. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  3325. rng.Transparency = i/20
  3326. rng3.Transparency = 1/24
  3327. rng4.Transparency = i/26
  3328. wait()
  3329. end
  3330. wait()
  3331. rng:Destroy()
  3332. end)()
  3333. if Debounces.Shewt == true then
  3334. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3335. hit = ht.Parent
  3336. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3337. if HasntTouched(hit.Name) == true and deb == false then
  3338. deb = true
  3339. coroutine.wrap(function()
  3340. hit:FindFirstChild("Humanoid").PlatformStand = true
  3341. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3342. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3343. end)()
  3344. table.insert(Touche, hit.Name)
  3345. deb = false
  3346. end
  3347. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3348. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3349. deb = true
  3350. coroutine.wrap(function()
  3351. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3352. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3353. wait(1)
  3354. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3355. end)()
  3356. table.insert(Touche, hit.Parent.Name)
  3357. deb = false
  3358. for i, v in pairs(Touche) do
  3359. print(v)
  3360. end
  3361. end
  3362. end
  3363. end)
  3364. end
  3365. for i = 0, 260, 8 do
  3366. bem.Size = Vector3.new(i, 3, 3)
  3367. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3368. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3369. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3370. bnd.Size = Vector3.new(1,1,1)
  3371. bndm.Scale = Vector3.new(8,8,8)
  3372. if i % 10 == 0 then
  3373. local newRng = rng2:Clone()
  3374. newRng.Parent = larm
  3375. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3376. local newRngm = rngm2:clone()
  3377. newRngm.Parent=newRng
  3378. coroutine.wrap(function()
  3379. for i = 1, 10, 0.2 do
  3380. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  3381. newRng.Transparency = i/10
  3382. wait()
  3383. end
  3384. wait()
  3385. newRng:Destroy()
  3386. end)()
  3387. end
  3388. wait()
  3389. end
  3390. wait()
  3391. Debounces.Shewt = false
  3392. bem:Destroy()
  3393. out:Destroy()
  3394. bnd:Destroy()
  3395. Debounces.Ready = false
  3396. for i, v in pairs(Touche) do
  3397. table.remove(Touche, i)
  3398. end
  3399. wait()
  3400. table.insert(Touche, char.Name)
  3401. Debounces.NoIdl = false
  3402. if Debounces.CanAttack == false then
  3403. Debounces.CanAttack = true
  3404. end
  3405. end
  3406. end
  3407. end)
  3408. ----------------------------------------------------
  3409. --[[mouse.KeyDown:connect(function(key)
  3410. if key == "y" then
  3411. if Debounces.CanAttack == true then
  3412. Debounces.CanAttack = false
  3413. Debounces.NoIdl = true
  3414. Debounces.on = true
  3415. local shell = Instance.new("Part",torso)
  3416. shell.BrickColor = BrickColor.new("Pastel blue")
  3417. shell.Anchored = false
  3418. shell.CanCollide = false
  3419. shell.Locked = true
  3420. shell.TopSurface = "SmoothNoOutlines"
  3421. shell.BottomSurface = "SmoothNoOutlines"
  3422. shell.Size = Vector3.new(1.2,1.2,1.2)
  3423. shell.FormFactor = 3
  3424. local shellm = Instance.new("SpecialMesh",shell)
  3425. shellm.MeshType = "Sphere"
  3426. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3427. Omega = function()
  3428. local X = Instance.new("Part",char)
  3429. local O = Instance.new("ObjectValue",X)
  3430. O.Name = "creator"
  3431. X.Locked = true
  3432. X.Name = "Shell"
  3433. X.Anchored = false
  3434. X.CanCollide = false
  3435. X.Transparency = 0.5
  3436. X.Reflectance = 0
  3437. X.BottomSurface = 0
  3438. X.TopSurface = 0
  3439. X.Shape = 0
  3440. local V = Instance.new("ObjectValue",X)
  3441. V.Value = char
  3442. V.Name = "creator"
  3443. X.BrickColor = BrickColor.new("Royal purple")
  3444. X.Size = Vector3.new(40,40,40)
  3445. --X.Material = "Neon"
  3446. local Z = Instance.new("SpecialMesh",X)
  3447. Z.MeshType = "Sphere"
  3448. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3449. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3450. local bv = Instance.new("BodyVelocity",X)
  3451. bv.maxForce = Vector3.new(99999,99999,99999)
  3452. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3453. bv.velocity = root.CFrame.lookVector*10
  3454. Explode = X.Touched:connect(function(hit)
  3455. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3456. local cf = X.CFrame
  3457. bv:Destroy()
  3458. X.Anchored = true
  3459. Z:Remove()
  3460. Explode:disconnect()
  3461. X.Size = Vector3.new(3,3,3)
  3462. X.Touched:connect(function(hit) end)
  3463. X.CanCollide = false
  3464. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3465. if v:FindFirstChild('Humanoid') then
  3466. v.Humanoid:TakeDamage(math.random(80,120))
  3467. end
  3468. end
  3469. for i = 1, (40) do rs:wait()
  3470. X.Transparency = X.Transparency + (1/40)
  3471. X.Size = X.Size + Vector3.new(1,1,1)
  3472. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3473. end
  3474. X:Destroy()
  3475. end
  3476. end)
  3477. end
  3478. for i = 1,200 do
  3479. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3486. if Debounces.on == false then break end
  3487. rs:wait()
  3488. end
  3489. for i = 1,30 do
  3490. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3497. if Debounces.on == false then break end
  3498. rs:wait()
  3499. end
  3500. for i = 1,40 do
  3501. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3502. shell.Size = shell.Size + Vector3.new(1,1,1)
  3503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3509. if Debounces.on == false then break end
  3510. rs:wait()
  3511. end
  3512. for i = 1,40 do
  3513. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3520. if Debounces.on == false then break end
  3521. rs:wait()
  3522. end
  3523. for i = 1,60 do
  3524. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3531. if Debounces.on == false then break end
  3532. rs:wait()
  3533. end
  3534. for i = 1,60 do
  3535. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3536. shell.Size = shell.Size + Vector3.new(1,1,1)
  3537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3543. if Debounces.on == false then break end
  3544. rs:wait()
  3545. end
  3546. if Debounces.CanAttack == false then
  3547. Debounces.CanAttack = true
  3548. Debounces.NoIdl = false
  3549. Debounces.on = false
  3550. end
  3551. end
  3552. end
  3553. end)]]--
  3554. ----------------------------------------------------
  3555. Charging = false
  3556. mouse.KeyDown:connect(function(key)
  3557. if key == "r" then
  3558. if Charging == false then
  3559. Charging = true
  3560. if Debounces.CanAttack == true then
  3561. Debounces.CanAttack = false
  3562. Debounces.NoIdl = true
  3563. Debounces.on = true
  3564. for i = 1,20 do
  3565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3571. if Debounces.on == false then break end
  3572. rs:wait()
  3573. end
  3574. --[[for i = 1,20 do
  3575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3581. if Debounces.on == false then break end
  3582. rs:wait()
  3583. end]]--
  3584. pt=Instance.new('Part',torso)
  3585. pt.Anchored=true
  3586. pt.CanCollide=false
  3587. pt.Locked = true
  3588. pt.FormFactor='Custom'
  3589. pt.Size=Vector3.new(1,1,1)
  3590. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3591. pt.Transparency=.6
  3592. pt.BrickColor=BrickColor.new('Really black')
  3593. msh=Instance.new('SpecialMesh',pt)
  3594. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3595. msh.Scale=Vector3.new(8,4,8)
  3596. pt2=pt:clone()
  3597. pt2.Parent = torso
  3598. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3599. pt2.BrickColor=BrickColor.new("Cyan")
  3600. msh2=msh:clone()
  3601. msh2.Parent=pt2
  3602. msh2.Scale=Vector3.new(10,5,10)
  3603.  
  3604. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3605.  
  3606. bl = Instance.new("Part", char)
  3607. bl.Locked = true
  3608. bl.Name = "Shell"
  3609. bl.BrickColor = BrickColor.new("Really black")
  3610. bl.Anchored = true
  3611. bl.CanCollide = false
  3612. bl.Transparency = 0
  3613. bl.Reflectance = 0
  3614. bl.BottomSurface = 0
  3615. bl.TopSurface = 0
  3616. bl.Shape = 0
  3617. blm = Instance.new("SpecialMesh",bl)
  3618. blm.MeshType = "Sphere"
  3619. blm.Scale = Vector3.new(1,1,1)
  3620. blm.MeshId = "rbxassetid://9982590"
  3621.  
  3622. coroutine.resume(coroutine.create(function()
  3623. for i=1, math.huge, 4 do
  3624. if Charging == true then
  3625. rs:wait()
  3626. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3627. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3628. bl.Transparency = bl.Transparency + 0.005
  3629. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3630. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3631. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3632. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3633. elseif Charging == false then break
  3634. end
  3635. end
  3636. end))
  3637.  
  3638. repeat
  3639. local p = Instance.new('Part',torso)
  3640. p.formFactor = 'Custom'
  3641. p.Size = Vector3.new(1,1,1)
  3642. p.BrickColor = workspace.Base.BrickColor
  3643. p.CanCollide = false
  3644. p.Transparency = 0
  3645. p.Anchored = true
  3646. p.Locked=true
  3647. p.Material = workspace.Base.Material
  3648. s = math.random(1,40)/10
  3649. local m = Instance.new("BlockMesh",p)
  3650. m.Scale = Vector3.new(s,s,s)
  3651. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3652. --[[coroutine.wrap(function()
  3653. wait(2)
  3654. while Charging == true do
  3655. wait(2)
  3656. GroundWave1()
  3657. wait(2)
  3658. end
  3659. end)()]]--
  3660. Spawn(function()
  3661. while rs:wait() do
  3662. if Charging == true then
  3663. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3664. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3665. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3666. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3667. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3668. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3669. elseif Charging == false then break
  3670. end
  3671. end
  3672. end)
  3673. Spawn(function()
  3674. while rs:wait() do
  3675. if p.Transparency >= 1 then p:Destroy() break end
  3676. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3677. p.Transparency = p.Transparency+0.01
  3678. end
  3679. end)
  3680. wait(.3)
  3681. until Charging == false
  3682. end
  3683. end
  3684. end
  3685. end)
  3686. ----------------------------------------------------
  3687. mouse.KeyUp:connect(function(key)
  3688. if key == "r" then
  3689. if Charging == true then
  3690. Charging = false
  3691. pt:Destroy()
  3692. pt2:Destroy()
  3693. bl:Destroy()
  3694. if Debounces.CanAttack == false then
  3695. Debounces.CanAttack = true
  3696. Debounces.NoIdl = false
  3697. Debounces.on = false
  3698. end
  3699. end
  3700. end
  3701. end)
  3702. ----------------------------------------------------
  3703. mouse.KeyDown:connect(function(key)
  3704. if key == "g" then
  3705. if Debounces.CanAttack == true then
  3706. Debounces.CanAttack = false
  3707. Debounces.NoIdl = true
  3708. Debounces.on = true
  3709. local shell = Instance.new("Part",torso)
  3710. shell.BrickColor = BrickColor.new("Cyan")
  3711. shell.Anchored = true
  3712. shell.CanCollide = false
  3713. shell.Locked = true
  3714. shell.TopSurface = "SmoothNoOutlines"
  3715. shell.BottomSurface = "SmoothNoOutlines"
  3716. shell.Size = Vector3.new(1,1,1)
  3717. shellm = Instance.new("SpecialMesh",shell)
  3718. shellm.MeshType = "Sphere"
  3719. shellm.Scale = Vector3.new(1,1,1)
  3720. local shell2 = Instance.new("Part",torso)
  3721. shell2.BrickColor = BrickColor.new("Cyan")
  3722. shell2.Anchored = true
  3723. shell2.CanCollide = false
  3724. shell2.Locked = true
  3725. shell2.TopSurface = "SmoothNoOutlines"
  3726. shell2.BottomSurface = "SmoothNoOutlines"
  3727. shell2.Size = Vector3.new(1,1,1)
  3728. shellm2 = Instance.new("SpecialMesh",shell2)
  3729. shellm2.MeshType = "Sphere"
  3730. shellm2.Scale = Vector3.new(1,1,1)
  3731.  
  3732. function FindNearestTorso(Position,Distance,SinglePlayer)
  3733. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3734. local List = {}
  3735. for i,v in pairs(workspace:GetChildren())do
  3736. if v:IsA("Model")then
  3737. if v:findFirstChild("Torso")then
  3738. if v ~= char then
  3739. if(v.Torso.Position -Position).magnitude <= Distance then
  3740. table.insert(List,v)
  3741. end
  3742. end
  3743. end
  3744. end
  3745. end
  3746. return List
  3747. end
  3748.  
  3749. Shell = function()
  3750. local X = Instance.new("Part",char)
  3751. local O = Instance.new("ObjectValue",X)
  3752. O.Name = "creator"
  3753. X.Locked = true
  3754. X.Name = "Shell"
  3755. X.Anchored = false
  3756. X.CanCollide = false
  3757. X.Transparency = 0
  3758. X.Reflectance = 0
  3759. X.BottomSurface = 0
  3760. X.TopSurface = 0
  3761. X.Shape = 0
  3762. local V = Instance.new("ObjectValue",X)
  3763. V.Value = char
  3764. V.Name = "creator"
  3765. X.BrickColor = BrickColor.new("Cyan")
  3766. X.Size = Vector3.new(1,1,1)
  3767. --X.Material = "Neon"
  3768. local Z = Instance.new("SpecialMesh",X)
  3769. Z.MeshType = "Sphere"
  3770. Z.Scale = Vector3.new(1,1,1)
  3771. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3772. local bv = Instance.new("BodyVelocity",X)
  3773. bv.maxForce = Vector3.new(99999,99999,99999)
  3774. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3775. bv.velocity = root.CFrame.lookVector*65
  3776. Explode = X.Touched:connect(function(hit)
  3777. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3778. local cf = X.CFrame
  3779. bv:Destroy()
  3780. X.Anchored = true
  3781. Z:Remove()
  3782. Explode:disconnect()
  3783. X.Size = Vector3.new(3,3,3)
  3784. X.Touched:connect(function(hit) end)
  3785. X.CanCollide = false
  3786. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3787. if v:FindFirstChild('Humanoid') then
  3788. v.Humanoid:TakeDamage(math.random(6,12))
  3789. end
  3790. end
  3791. for i = 1, (40) do rs:wait()
  3792. X.Transparency = X.Transparency + (1/40)
  3793. X.Size = X.Size + Vector3.new(1,1,1)
  3794. X.CFrame = cf
  3795. end
  3796. X:Destroy()
  3797. end
  3798. end)
  3799. end
  3800. Shell()
  3801. for i = 1, 10 do
  3802. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3803. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3810. if Debounces.on == false then break end
  3811. rs:wait()
  3812. end
  3813. Shell()
  3814. shell.Transparency = 1
  3815. for i = 1, 10 do
  3816. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3817. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3824. if Debounces.on == false then break end
  3825. rs:wait()
  3826. end
  3827. Shell()
  3828. shell.Transparency = 0
  3829. shell2.Transparency = 1
  3830. for i = 1, 10 do
  3831. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3832. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3839. if Debounces.on == false then break end
  3840. rs:wait()
  3841. end
  3842. Shell()
  3843. shell2.Transparency = 0
  3844. shell.Transparency = 1
  3845. for i = 1, 10 do
  3846. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3847. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3854. if Debounces.on == false then break end
  3855. rs:wait()
  3856. end
  3857. Shell()
  3858. shell.Transparency = 0
  3859. shell2.Transparency = 1
  3860. for i = 1, 10 do
  3861. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3862. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3869. if Debounces.on == false then break end
  3870. rs:wait()
  3871. end
  3872. Shell()
  3873. shell2.Transparency = 0
  3874. shell.Transparency = 1
  3875. for i = 1, 10 do
  3876. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3877. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3884. if Debounces.on == false then break end
  3885. rs:wait()
  3886. end
  3887. Shell()
  3888. shell.Transparency = 0
  3889. shell2.Transparency = 1
  3890. for i = 1, 10 do
  3891. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3892. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3899. if Debounces.on == false then break end
  3900. rs:wait()
  3901. end
  3902. Shell()
  3903. shell2.Transparency = 0
  3904. shell.Transparency = 1
  3905. for i = 1, 10 do
  3906. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3907. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3914. if Debounces.on == false then break end
  3915. rs:wait()
  3916. end
  3917. Shell()
  3918. shell.Transparency = 0
  3919. shell2.Transparency = 1
  3920. for i = 1, 10 do
  3921. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3922. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3929. if Debounces.on == false then break end
  3930. rs:wait()
  3931. end
  3932. Shell()
  3933. shell2.Transparency = 0
  3934. shell.Transparency = 1
  3935. for i = 1, 10 do
  3936. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3937. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3944. if Debounces.on == false then break end
  3945. rs:wait()
  3946. end
  3947. Shell()
  3948. shell.Transparency = 0
  3949. shell2.Transparency = 1
  3950. for i = 1, 10 do
  3951. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3952. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3959. if Debounces.on == false then break end
  3960. rs:wait()
  3961. end
  3962. Shell()
  3963. shell2.Transparency = 0
  3964. shell.Transparency = 1
  3965. for i = 1, 10 do
  3966. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3967. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3974. if Debounces.on == false then break end
  3975. rs:wait()
  3976. end
  3977. Shell()
  3978. shell.Transparency = 0
  3979. shell2.Transparency = 1
  3980. for i = 1, 10 do
  3981. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3982. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3989. if Debounces.on == false then break end
  3990. rs:wait()
  3991. end
  3992. shell.Transparency = 1
  3993. if Debounces.CanAttack == false then
  3994. Debounces.CanAttack = true
  3995. Debounces.NoIdl = false
  3996. Debounces.on = false
  3997. end
  3998. end
  3999. end
  4000. end)
  4001. ----------------------------------------------------
  4002. Search = false
  4003. mouse.KeyDown:connect(function(key)
  4004. if key == "n" then
  4005. if Search == false then
  4006. Search = true
  4007. for i,v in pairs(game.Players:getPlayers()) do
  4008. if v.Name~=char.Name then
  4009. for j,k in pairs(v.Character:GetChildren()) do
  4010. if k:IsA("BasePart") and k.Transparency >= 1 then
  4011. bawx=Instance.new("SelectionBox",cam)
  4012. bawx.Color = BrickColor.new("Bright red")
  4013. bawx.Transparency = .5
  4014. bawx.Adornee = k
  4015. end
  4016. end
  4017. end
  4018. end
  4019. elseif Search == true then
  4020. Search = false
  4021. for i, v in pairs(cam:GetChildren()) do
  4022. if v:IsA("SelectionBox") then
  4023. v:Destroy()
  4024. end
  4025. end
  4026. end
  4027. end
  4028. end)
  4029. ----------------------------------------------------
  4030. Grab = false
  4031. mouse.KeyDown:connect(function(key)
  4032. if key == "z" then
  4033. Debounces.on = true
  4034. Debounces.NoIdl = true
  4035. Debounces.ks = true
  4036. if Grab == false then
  4037. gp = nil
  4038. for i = 1, 20 do
  4039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4045. if Debounces.on == false then break end
  4046. rs:wait()
  4047. end
  4048. con1=larm.Touched:connect(function(hit) -- this is grab
  4049. ht = hit.Parent
  4050. hum1=ht:FindFirstChild('Humanoid')
  4051. if hum1 ~= nil then
  4052. if Debounces.ks==true then
  4053. z = Instance.new("Sound",hed)
  4054. z.SoundId = "rbxassetid://169380525"
  4055. z.Volume = 1
  4056. z:Play()
  4057. Debounces.ks=false
  4058. end
  4059. hum1.PlatformStand=true
  4060. gp = ht
  4061. Grab = true
  4062. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4063. asd.Parent = larm
  4064. asd.Name = "asd"
  4065. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4066. --[[elseif hum1 == nil then
  4067. con1:disconnect()
  4068. wait() return]]--
  4069. end
  4070. end)
  4071. for i = 1, 20 do
  4072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4078. if Debounces.on == false then break end
  4079. rs:wait()
  4080. end
  4081. if hum1 == nil then
  4082. Debounces.on = false
  4083. Debounces.NoIdl = false
  4084. end
  4085. con1:disconnect()
  4086. elseif Grab == true then
  4087. Grab = false
  4088. Punch()
  4089. z = Instance.new("Sound",hed)
  4090. z.SoundId = "rbxassetid://169380525"
  4091. z.Pitch = ptz[math.random(1,#ptz)]
  4092. z.Volume = 1
  4093. z:Play()
  4094. for i = 1, 10 do
  4095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4097. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4101. if Debounces.on == false then break end
  4102. rs:wait()
  4103. end
  4104. Punch()
  4105. z = Instance.new("Sound",hed)
  4106. z.SoundId = "rbxassetid://169380525"
  4107. z.Pitch = ptz[math.random(1,#ptz)]
  4108. z.Volume = 1
  4109. z:Play()
  4110. for i = 1, 10 do
  4111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4117. if Debounces.on == false then break end
  4118. rs:wait()
  4119. end
  4120. Punch()
  4121. z = Instance.new("Sound",hed)
  4122. z.SoundId = "rbxassetid://169380525"
  4123. z.Pitch = ptz[math.random(1,#ptz)]
  4124. z.Volume = 1
  4125. z:Play()
  4126. for i = 1, 10 do
  4127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4133. if Debounces.on == false then break end
  4134. rs:wait()
  4135. end
  4136. Punch()
  4137. z = Instance.new("Sound",hed)
  4138. z.SoundId = "rbxassetid://169380525"
  4139. z.Pitch = ptz[math.random(1,#ptz)]
  4140. z.Volume = 1
  4141. z:Play()
  4142. for i = 1, 10 do
  4143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4149. if Debounces.on == false then break end
  4150. rs:wait()
  4151. end
  4152. Punch()
  4153. z = Instance.new("Sound",hed)
  4154. z.SoundId = "rbxassetid://169380525"
  4155. z.Pitch = ptz[math.random(1,#ptz)]
  4156. z.Volume = 1
  4157. z:Play()
  4158. for i = 1, 10 do
  4159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4165. if Debounces.on == false then break end
  4166. rs:wait()
  4167. end
  4168. Punch()
  4169. z = Instance.new("Sound",hed)
  4170. z.SoundId = "rbxassetid://169380525"
  4171. z.Pitch = ptz[math.random(1,#ptz)]
  4172. z.Volume = 1
  4173. z:Play()
  4174. for i = 1, 10 do
  4175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4181. if Debounces.on == false then break end
  4182. rs:wait()
  4183. end
  4184. Punch()
  4185. z = Instance.new("Sound",hed)
  4186. z.SoundId = "rbxassetid://169380525"
  4187. z.Pitch = ptz[math.random(1,#ptz)]
  4188. z.Volume = 1
  4189. z:Play()
  4190. for i = 1, 10 do
  4191. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4192. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4193. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4194. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4197. if Debounces.on == false then break end
  4198. rs:wait()
  4199. end
  4200. Punch()
  4201. z = Instance.new("Sound",hed)
  4202. z.SoundId = "rbxassetid://169380525"
  4203. z.Pitch = ptz[math.random(1,#ptz)]
  4204. z.Volume = 1
  4205. z:Play()
  4206. for i = 1, 10 do
  4207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4213. if Debounces.on == false then break end
  4214. rs:wait()
  4215. end
  4216. Punch()
  4217. z = Instance.new("Sound",hed)
  4218. z.SoundId = "rbxassetid://169380525"
  4219. z.Pitch = ptz[math.random(1,#ptz)]
  4220. z.Volume = 1
  4221. z:Play()
  4222. for i = 1, 10 do
  4223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4225. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4227. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4229. if Debounces.on == false then break end
  4230. rs:wait()
  4231. end
  4232. Punch()
  4233. z = Instance.new("Sound",hed)
  4234. z.SoundId = "rbxassetid://169380525"
  4235. z.Pitch = ptz[math.random(1,#ptz)]
  4236. z.Volume = 1
  4237. z:Play()
  4238. for i = 1, 10 do
  4239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4245. if Debounces.on == false then break end
  4246. rs:wait()
  4247. end
  4248. Punch()
  4249. z = Instance.new("Sound",hed)
  4250. z.SoundId = "rbxassetid://169380525"
  4251. z.Pitch = ptz[math.random(1,#ptz)]
  4252. z.Volume = 1
  4253. z:Play()
  4254. for i = 1, 10 do
  4255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4261. if Debounces.on == false then break end
  4262. rs:wait()
  4263. end
  4264. Punch()
  4265. z = Instance.new("Sound",hed)
  4266. z.SoundId = "rbxassetid://338700363"
  4267. z.Pitch = ptz[math.random(1,#ptz)]
  4268. z.Volume = 1
  4269. z:Play()
  4270. for i = 1, 10 do
  4271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4277. if Debounces.on == false then break end
  4278. rs:wait()
  4279. end
  4280. con1:disconnect()
  4281. Debounces.on = false
  4282. Debounces.NoIdl = false
  4283. if gp ~= nil then
  4284. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4285. for i,v in pairs(larm:GetChildren()) do
  4286. if v.Name == "asd" and v:IsA("Weld") then
  4287. v:Remove()
  4288. end
  4289. end
  4290. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4291. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4292. bv.P = 125000
  4293. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4294. hum1=nil
  4295. ht=nil
  4296. Debounces.on = false
  4297. Debounces.NoIdl = false
  4298. elseif ht == nil then wait()
  4299. Grab = false
  4300. Debounces.on = false
  4301. Debounces.NoIdl = false
  4302. end
  4303. end
  4304. end
  4305. end)
  4306. ----------------------------------------------------
  4307. mouse.KeyDown:connect(function(key)
  4308. if string.byte(key) == 52 then
  4309. char.Humanoid.WalkSpeed = 60
  4310. end
  4311. end)
  4312. mouse.KeyUp:connect(function(key)
  4313. if string.byte(key) == 52 then
  4314. char.Humanoid.WalkSpeed = 8
  4315. end
  4316. end)
  4317. -------------------------------
  4318. local animpose = "Idle"
  4319. local lastanimpose = "Idle"
  4320. local sine = 0
  4321. local change = 1
  4322. local val = 0
  4323. local ffing = false
  4324. -------------------------------
  4325. game:GetService("RunService").RenderStepped:connect(function()
  4326. --[[if char.Humanoid.Jump == true then
  4327. jump = true
  4328. else
  4329. jump = false
  4330. end]]
  4331. char.Humanoid.FreeFalling:connect(function(f)
  4332. if f then
  4333. ffing = true
  4334. else
  4335. ffing = false
  4336. end
  4337. end)
  4338. sine = sine + change
  4339. if jumpn == true then
  4340. animpose = "Jumping"
  4341. elseif ffing == true then
  4342. animpose = "Freefalling"
  4343. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4344. animpose = "Idle"
  4345. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4346. animpose = "Walking"
  4347. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4348. animpose = "Running"
  4349. end
  4350. if animpose ~= lastanimpose then
  4351. sine = 0
  4352. if Debounces.NoIdl == false then
  4353. if animpose == "Idle" then
  4354. for i = 1, 2 do
  4355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4361. end
  4362. elseif animpose == "Walking" then
  4363. for i = 1, 2 do
  4364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4370. end
  4371. elseif animpose == "Running" then
  4372. for i = 1, 2 do
  4373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4379. wait()
  4380. end
  4381. end
  4382. else
  4383. end
  4384. end
  4385. lastanimpose = animpose
  4386. if Debounces.NoIdl == false then
  4387. if animpose == "Idle" then
  4388. change = 0.5
  4389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4395. elseif animpose == "Walking" then
  4396. change = 1
  4397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4403. elseif animpose == "Running" then
  4404. change = 1
  4405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4411. end
  4412. end
  4413. end)
  4414.  
  4415. hum.MaxHealth = 9001
  4416. wait(3)
  4417. hum.Health = 9001
  4418.  
  4419. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4420. --[[Part0 = Vector3 (Start pos)
  4421. Part1 = Vector3 (End pos)
  4422. Times = number (Amount of lightning parts)
  4423. Offset = number (Offset)
  4424. Color = color (brickcolor value)
  4425. Thickness = number (thickness)
  4426. Trans = number (transparency)
  4427. ]]--
  4428. local magz = (Part0 - Part1).magnitude
  4429. local curpos = Part0
  4430. local trz = {-Offset,Offset}
  4431. for i=1,Times do
  4432. local li = Instance.new("Part", torso)
  4433. li.Name = "Lightning"
  4434. li.TopSurface =0
  4435. li.Material = "Neon"
  4436. li.BottomSurface = 0
  4437. li.Anchored = true
  4438. li.Locked = true
  4439. li.Transparency = Trans or 0.4
  4440. li.BrickColor = BrickColor.new(Color)
  4441. li.formFactor = "Custom"
  4442. li.CanCollide = false
  4443. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4444. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4445. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4446. if Times == i then
  4447. local magz2 = (curpos - Part1).magnitude
  4448. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4449. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4450. else
  4451. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4452. end
  4453. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4454. game.Debris:AddItem(li,.1)
  4455. end
  4456. end
  4457.  
  4458. BodyParts = {} -- Parts to emit lightning effects from
  4459. for _, v in pairs(char:GetChildren()) do
  4460. if v:IsA("Part") then
  4461. table.insert(BodyParts, v)
  4462. end
  4463. end
  4464.  
  4465. Bounding = {} -- Calculate the bounding boxes
  4466. for _, v in pairs(BodyParts) do
  4467. local temp = {X=nil, Y=nil, Z=nil}
  4468. temp.X = v.Size.X/2 * 10
  4469. temp.Y = v.Size.Y/2 * 10
  4470. temp.Z = v.Size.Z/2 * 10
  4471. Bounding[v.Name] = temp
  4472. --table.insert(Bounding, v.Name, temp)
  4473. end
  4474.  
  4475. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  4476. local Body1 = BodyParts[math.random(#BodyParts)]
  4477. local Body2 = BodyParts[math.random(#BodyParts)]
  4478. local Pos1 = Vector3.new(
  4479. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4480. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4481. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4482. )
  4483. local Pos2 = Vector3.new(
  4484. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4485. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4486. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4487. )
  4488. local SPos1 = Body1.Position + Pos1
  4489. local SPos2 = Body2.Position + Pos2
  4490. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  4491. end
  4492. -- ~CLarramore
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