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SpringyPlayz

Playtime Edit kinda

Jun 23rd, 2018
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  1. --[[ Playtime ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9.  
  10. --]]
  11. -------------------------------------------------------
  12. --[[ Reference ]]--
  13. --[[
  14. Burn Function
  15. hurt(char.Head, 15, "Burn", {char, {Color = Color3.new(0,1,1), Time = 1, Rate = 20, Damage = {1,5}}})
  16.  
  17. Freeze Function
  18. hurt(char.Head, 0, "Freeze", {char, 1})
  19.  
  20. Stun Function
  21. hurt(char.Head, 0, "Stun", {char, 0.2})
  22. --]]
  23. -------------------------------------------------------
  24. math.randomseed(tick())
  25. print("You are using a script created by WafflesAreVeryGood!")
  26. warn("--------Global Message--------")
  27. warn(game:GetService("MarketplaceService"):GetProductInfo(1720721621).Description)
  28. warn("------------------------------")
  29. --[[Changeable Variables]]--
  30. local settings = {}
  31. --ShowDamage settings
  32. settings.Damage = {
  33. Color = nil,
  34. StrokeColor = nil,
  35. Font = nil,
  36. }
  37. settings.AttackMenu = false
  38. settings.ShowDamageEnabled = false
  39. settings.CustomAnim = false
  40. local soundlist = {
  41. HardHit1 = "rbxassetid://565207203",
  42. HardHit2 = "rbxassetid://541909913",
  43. HardHit3 = "rbxassetid://541909983",
  44. WeakHit1 = "rbxassetid://558642292",
  45. WeakHit2 = "rbxassetid://541907812",
  46. Slice1 = "rbxassetid://260429964",
  47. Slice2 = "rbxassetid://260430015",
  48. Explosion1 = "rbxassetid://138186576",
  49. Explosion2 = "rbxassetid://157878578",
  50. Woosh1 = "rbxassetid://541909867",
  51. Woosh2 = "rbxassetid://541909763",
  52. Freeze = "rbxassetid://268249319",
  53. Thaw = "rbxassetid://1578580965",
  54. Burn = "rbxassetid://298181829",
  55. One = "rbxassetid://1846615963",
  56. Two = "rbxassetid://1846619160",
  57. Three = "rbxassetid://1846620849",
  58. Four = "rbxassetid://1846859927",
  59. Five = "rbxassetid://1846870244",
  60. ReadyGo = "rbxassetid://1846603855",
  61. Hehehe = "rbxassetid://1846846911",
  62. OnceYou = "rbxassetid://1846594055",
  63. Wow = "rbxassetid://1847115545",
  64. Oops = "rbxassetid://1846613015",
  65.  
  66. }
  67. local attack_data = {
  68. {
  69. Name = "Attack",
  70. Description = "Description",
  71. Key = "Key",
  72. },
  73.  
  74. }
  75.  
  76. --[[Important Variables]]--
  77. local plr = game:GetService('Players').LocalPlayer
  78. local char = plr.Character
  79. local mouse = plr:GetMouse()
  80. local input = game:GetService('UserInputService')
  81. ----
  82. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  83. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  84. local rs = torso["Right Shoulder"]
  85. local ls = torso["Left Shoulder"]
  86. local rh = torso["Right Hip"]
  87. local lh = torso["Left Hip"]
  88. local neck = torso.Neck
  89. local rj = rootpart["RootJoint"]
  90. local humanoid = char:FindFirstChildOfClass("Humanoid")
  91. ----
  92. local huge = Vector3.new(math.huge, math.huge, math.huge)
  93. local attacking = false
  94. local cananim = true
  95. local animpose = "Idle"
  96. local lastpose = animpose
  97. local movespeed = 0
  98. ----
  99. --[[ Anti-Decompile ]]--
  100. script.Parent = workspace.CurrentCamera
  101. game:GetService('Players').LocalPlayer.CharacterAdded:connect(function()
  102. script:Destroy()
  103. end)
  104. --[[ Moves Gui ]]--
  105.  
  106. local mgui = Instance.new("ScreenGui")
  107. mgui.Name = "MovesGui"
  108. local bg = Instance.new("Frame")
  109. bg.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  110. bg.Position = UDim2.new(0,504,0,164)
  111. bg.Name = "Background"
  112. bg.Size = UDim2.new(-0.035,379,0,225)
  113. bg.Visible = false
  114. bg.Parent = mgui
  115. local container = Instance.new("ScrollingFrame")
  116. container.Name = "Container"
  117. container.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
  118. container.BorderSizePixel = 0
  119. container.Visible = true
  120. container.Position = UDim2.new(0,16,0,46)
  121. container.Size = UDim2.new(0,132,0,162)
  122. container.CanvasSize = UDim2.new(0,0,0,10)
  123. container.ScrollBarThickness = 4
  124. container.Parent = bg
  125. local copy = Instance.new("TextButton")
  126. copy.Name = "Move"
  127. copy.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  128. copy.BorderSizePixel = 0
  129. copy.Position = UDim2.new(0,4,0,4)
  130. copy.Size = UDim2.new(0,118,0,29)
  131. copy.Font = "SourceSansLight"
  132. copy.Text = "Move Name"
  133. copy.TextColor3 = Color3.new(197/255,0,0)
  134. copy.TextSize = 20
  135. copy.Visible = false
  136. copy.Parent = container
  137. local atkinfo = container:Clone()
  138. for _,v in pairs(atkinfo:GetChildren()) do v:Destroy() end
  139. atkinfo.Name = "AtkInfo"
  140. atkinfo.Visible = true
  141. atkinfo.Position = UDim2.new(0,167,0,50)
  142. atkinfo.Size = UDim2.new(0,159,0,165)
  143. atkinfo.Parent = bg
  144. local movename = Instance.new("TextLabel")
  145. movename.Name = "MoveName"
  146. movename.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  147. movename.BorderSizePixel = 0
  148. movename.Position = UDim2.new(0,4,0,4)
  149. movename.Size = UDim2.new(0,150,0,30)
  150. movename.Font = "SourceSansLight"
  151. movename.TextColor3 = Color3.new(197/255,0,0)
  152. movename.TextSize = 20
  153. movename.Text = "same"
  154. movename.Parent = atkinfo
  155. local movedesc = movename:Clone()
  156. movedesc.Position = UDim2.new(0,4,0,47)
  157. movedesc.Size = UDim2.new(0,150,0,133)
  158. movedesc.Text = "Move Description"
  159. movedesc.TextSize = 18
  160. movedesc.Name = "MoveDesc"
  161. movedesc.TextXAlignment = "Left"
  162. movedesc.TextYAlignment = "Top"
  163. movedesc.TextWrapped = true
  164. movedesc.Parent = atkinfo
  165. local title = movedesc:Clone()
  166. title.Name = "Title"
  167. title.Font = "SourceSansLight"
  168. title.Text = "Moves List"
  169. title.TextSize = 28
  170. title.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
  171. title.Position = UDim2.new(0,0,0,0)
  172. title.Size = UDim2.new(1,0,0,30)
  173. title.TextXAlignment = "Center"
  174. title.TextYAlignment = "Center"
  175. title.Parent = bg
  176. local toggle = copy:Clone()
  177. toggle.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  178. toggle.Position = UDim2.new(0,0,0,288)
  179. toggle.Size = UDim2.new(0,70,0,20)
  180. toggle.Visible = true
  181. toggle.Font = "SourceSans"
  182. toggle.Text = "Toggle Moves"
  183. toggle.Name = "Toggle"
  184. toggle.TextSize = 14
  185. toggle.Parent = mgui
  186. mgui.Parent = plr:FindFirstChildOfClass("PlayerGui")
  187. if settings.AttackMenu then
  188. mgui.Enabled = false
  189. end
  190. toggle.MouseButton1Click:connect(function()
  191. bg.Visible = not bg.Visible
  192. end)
  193. local pos = copy.Position -UDim2.new(0,0,0,29)
  194. for _,data in pairs(attack_data) do
  195. local new = copy:Clone()
  196. pos = pos +UDim2.new(0,0,0,29)
  197. container.CanvasSize = container.CanvasSize +UDim2.new(0,0,0,29)
  198. new.Position = pos
  199. new.Text = data.Name.."["..data.Key.."]"
  200. new.Visible = true
  201. spawn(function()
  202. swait()
  203. if not new.TextFits then
  204. new.TextScaled = true
  205. end
  206. end)
  207. new.Parent = container
  208. new.MouseButton1Click:connect(function()
  209. movename.Text = data.Name
  210. movedesc.Text = data.Description
  211. spawn(function()
  212. swait()
  213. if not movename.TextFits then
  214. movename.TextScaled = true
  215. else
  216. movename.TextScaled = false
  217. end
  218. if not movedesc.TextFits then
  219. movename.TextScaled = true
  220. else
  221. movename.TextScaled = false
  222. end
  223. end)
  224. end)
  225. end
  226. --[[ Functions ]]--
  227.  
  228. function addattack(keycode, func)
  229. if keycode ~= "MouseClick" then
  230. input.InputBegan:connect(function(inp)
  231. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  232. func()
  233. end
  234. end)
  235. else
  236. mouse.Button1Down:connect(function()
  237. func()
  238. end)
  239. end
  240. end
  241. function attackend(keycode, func)
  242. input.InputEnded:connect(function(inp)
  243. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  244. func()
  245. end
  246. end)
  247. end
  248. function swait(t)
  249. if t then
  250. for i = 0, t do
  251. game:GetService('RunService').Stepped:wait(0)
  252. end
  253. else
  254. game:GetService('RunService').Stepped:wait(0)
  255. end
  256. return true
  257. end
  258. function fade(obj, dest, grow)
  259. spawn(function()
  260. local oldcf = obj.CFrame
  261. for i = 0, 10 do
  262. if grow then
  263. obj.Size = obj.Size +Vector3.new(1,1,1)
  264. obj.CFrame = oldcf
  265. end
  266. obj.Transparency = obj.Transparency +0.1
  267. swait()
  268. end
  269. if dest then
  270. obj:Destroy()
  271. end
  272. end)
  273. end
  274. function replacejoint(name)
  275. local j = torso:FindFirstChild(name)
  276. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  277. if j then
  278. if true then
  279. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  280. local new = Instance.new("Weld")
  281. local c0 = j.C0
  282. local c1 = j.C1
  283. new.Part0 = j.Part0
  284. j.Part0 = nil
  285. new.Name = j.Name.." Replacement"
  286. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  287. new.Parent = j.Parent
  288. new.Part1 = j.Part1
  289. new.C0 = c0
  290. new.C1 = c1
  291. return new
  292. end
  293. end
  294. end
  295. function removejoint(name, fast)
  296. local j = torso:FindFirstChild(name.." Replacement")
  297. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  298. if j then
  299. local p0 = j.Part0
  300. if p0 ~= nil then
  301. local c0 = j.C0
  302. local c1 = j.C1
  303. j:Destroy()
  304. local new = p0:FindFirstChild(name)
  305. local ac0 = new.C0
  306. local ac1 = new.C1
  307. new.Part0 = p0
  308. new.C0 = c0
  309. new.C1 = c1
  310. spawn(function()
  311. if name ~= "RootJoint" then
  312. if not fast then
  313. for i = 0, 0.6, 0.1 do
  314. print(i)
  315. new.C0 = new.C0:Lerp(ac0, 0.5)
  316. new.C1 = new.C1:lerp(ac1, 0.5)
  317. swait()
  318. end
  319. else
  320. new.C0 = new.C0:Lerp(ac0, 1)
  321. new.C1 = new.C1:lerp(ac1, 1)
  322. end
  323. end
  324. end)
  325. end
  326. end
  327. end
  328. function fixalljoints(fast)
  329. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  330. removejoint(v, fast)
  331. end
  332. end
  333. function getnewjoints()
  334. local rs = replacejoint("Right Shoulder")
  335. local ls = replacejoint("Left Shoulder")
  336. local rh = replacejoint("Right Hip")
  337. local lh = replacejoint("Left Hip")
  338. local neck = replacejoint("Neck")
  339. local rj = replacejoint("RootJoint")
  340. return rs,ls,rh,lh,neck,rj
  341. end
  342. function knockback(hit, force)
  343. local bv = Instance.new("BodyVelocity")
  344. bv.MaxForce = huge
  345. bv.Velocity = force
  346. bv.Parent = hit
  347. game:GetService('Debris'):AddItem(bv, 0.15)
  348. end
  349. function soundeffect(id, volume, speed, parent, extra)
  350. extra = extra or {}
  351. local func = function()
  352. local s = LoadLibrary("RbxUtility").Create("Sound")()
  353. s.Name = "WSoundEffect"
  354. s.Volume = volume
  355. s.PlaybackSpeed = speed
  356. s.SoundId = id
  357. s.Looped = false
  358. if extra.Pitch then
  359. local ef = Instance.new("PitchShiftSoundEffect")
  360. ef.Octave = extra.Pitch or 1
  361. ef.Enabled = true
  362. ef.Priority = 0
  363. ef.Parent = s
  364. end
  365. s.Parent = parent
  366. s:Play()
  367. s.TimePosition = extra.Start or 0
  368. repeat swait() until not s.Playing or s.TimePosition >= (extra.End or 99999)
  369. s:Destroy()
  370. return s
  371. end
  372. if extra.ForceWait then
  373. func()
  374. else
  375. return spawn(func)
  376. end
  377. end
  378. function getfunction(nm)
  379. if nm == "Burn" then
  380. return function(character, data)
  381. if character:FindFirstChild("Burn") then
  382. return
  383. end
  384. local val = Instance.new("StringValue")
  385. val.Name = "Burn"
  386. val.Parent = character
  387. for i = 1, data.Time*100 do
  388. if not character:FindFirstChild("Burn") then
  389. break
  390. end
  391. if i%data.Rate == 0 then
  392. local hum = character:FindFirstChildOfClass("Humanoid")
  393. if hum then
  394. hurt(torso, data.Damage)
  395. end
  396. soundeffect(soundlist.Burn, 1, 1, torso)
  397. spawn(function()
  398. for i = 1, 4 do
  399. spawn(function()
  400. local p = Instance.new("Part")
  401. p.Material = "Neon"
  402. p.CanCollide = false
  403. p.Anchored = true
  404. p.Size = Vector3.new(0.5,0.5,0.5)
  405. p.Name = "fireeffect"
  406. p.Color = data.Color or Color3.new(1,162/255,0)
  407. p.CFrame = torso.CFrame *CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  408. p.Parent = torso
  409. local offset = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  410. local endcf = CFrame.new(p.Position+Vector3.new(math.random(-10,10)/10,3,math.random(-10,10)/10))*offset
  411. local opcf = p.CFrame
  412. local opsz = p.Size
  413. for i = 0, 1, 0.01 do
  414. p.Transparency = i/1
  415. local cf = p.CFrame
  416. p.Size = opsz:Lerp(Vector3.new(0.05,0.05,0.05), i/1)
  417. p.CFrame = cf
  418. p.CFrame = opcf:Lerp( endcf*CFrame.Angles(math.rad(math.sin(i)*360),math.rad(math.cos(i)*360),math.rad(math.sin(i)*360)), i/1 )
  419. swait()
  420. end
  421. p:Destroy()
  422. swait(5)
  423. end)
  424. swait()
  425. end
  426. end)
  427. end
  428. swait()
  429. end
  430. val:Destroy()
  431. end
  432. end
  433. if nm == "Poison" then
  434. return function(character, data)
  435.  
  436. end
  437. end
  438. if nm == "Freeze" then
  439. return function(character, t)
  440. if not character:FindFirstChild("Frozen") then
  441. local val = Instance.new("StringValue")
  442. val.Name = "Frozen"
  443. val.Parent = character
  444. local unanchor = {}
  445. local freezeparts = {}
  446. soundeffect(soundlist.Freeze, 1, 3, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  447. for _,v in pairs(character:GetDescendants()) do
  448. if v:IsA("BasePart") and v.Name ~= "freezepart" and v.Name ~= "fireeffect" then
  449. if v.Transparency ~= 1 then
  450. if not v.Anchored then
  451. table.insert(unanchor, v)
  452. end
  453. v.Anchored = true
  454. local new = v:Clone()
  455. new:ClearAllChildren()
  456. local mesh = v:FindFirstChildOfClass("SpecialMesh")
  457. if mesh then
  458. mesh = mesh:Clone()
  459. mesh.TextureId = ""
  460. if mesh.Scale ~= Vector3.new(1,1,1) then
  461. mesh.Scale = mesh.Scale +Vector3.new(0.05,0.05,0.05)
  462. end
  463. mesh.Parent = new
  464. end
  465. new.Size = new.Size+Vector3.new(0.05,0.05,0.05)
  466. new.CanCollide = false
  467. new.Anchored = true
  468. new.Name = "freezepart"
  469. new.Material = "Ice"
  470. new.BrickColor = BrickColor.new("Pastel light blue")
  471. new.TopSurface = "Smooth"
  472. new.BottomSurface = "Smooth"
  473. new.Transparency = 0
  474. new.CFrame = v.CFrame
  475. new.Parent = v
  476. table.insert(freezeparts, new)
  477. end
  478. end
  479. end
  480. swait(50*t)
  481. soundeffect(soundlist.Thaw, 1, 1, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  482. val:Destroy()
  483. for _,v in pairs(unanchor) do
  484. v.Anchored = false
  485. end
  486. for _,v in pairs(freezeparts) do
  487. v.Anchored = false
  488. v.CanCollide = true
  489. v.Velocity = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))).lookVector*25
  490. game:GetService('Debris'):AddItem(v, 5)
  491. end
  492. end
  493. end
  494. end
  495. if nm == "Stun" then
  496. return function(character, t)
  497. local humanoid = character:FindFirstChildOfClass("Humanoid")
  498. local val = Instance.new("StringValue")
  499. val.Name = "Stun"
  500. val.Parent = character
  501. if humanoid then
  502. humanoid.PlatformStand = true
  503. end
  504. for i = 1, t*100 do
  505. if humanoid then
  506. humanoid.PlatformStand = true
  507. end
  508. swait()
  509. end
  510. if humanoid then
  511. humanoid.PlatformStand = false
  512. end
  513. val:Destroy()
  514. end
  515. end
  516. if nm == "Paralyze" then
  517. return function(character, t)
  518.  
  519. end
  520. end
  521. return
  522. end
  523. function showdamage(cf, txtdata)
  524. --[[
  525. [Text Data]
  526. Font
  527. Text
  528. Color
  529. StrokeColor {NOTE: If strokecolor not provided, then will default the StrokeTransparency to 1}
  530. --]]
  531. local p = Instance.new("Part")
  532. p.Name = "DamagePart"
  533. p.CanCollide = false
  534. p.Anchored = true
  535. p.Transparency = 1
  536. p.Size = Vector3.new(0.1,0.1,0.1)
  537. p.CFrame = cf
  538. local gui = Instance.new("BillboardGui")
  539. gui.Name = "GUI"
  540. gui.Adornee = p
  541. gui.LightInfluence = 0
  542. gui.Size = UDim2.new(1.5,0,0.7,0)
  543. gui.StudsOffset = Vector3.new(0,0.5,0)
  544. local tl = Instance.new("TextLabel")
  545. tl.Name = "tl"
  546. tl.BackgroundTransparency = 1
  547. tl.Position = UDim2.new(0,0,0,0)
  548. tl.Size = UDim2.new(2,0,2,0)
  549. tl.Font = txtdata.Font or "SourceSans"
  550. tl.TextColor3 = txtdata.Color or Color3.new(1,0,0)
  551. tl.Text = txtdata.Text or ""
  552. tl.TextScaled = true
  553. tl.TextStrokeColor3 = txtdata.StrokeColor or Color3.new()
  554. tl.TextStrokeTransparency = txtdata.StrokeColor and 0 or 1
  555. tl.Rotation = math.random(-10,10)
  556. tl.Parent = gui
  557. gui.Parent = p
  558. local og = gui
  559. gui = og:Clone()
  560. gui.Parent = og.Parent
  561. tl = gui.tl
  562. og:Destroy()
  563. p.Parent = char
  564. spawn(function()
  565. for i = 1, 100 do
  566. gui.StudsOffset = gui.StudsOffset:Lerp(Vector3.new(0,1,0), i/100)
  567. tl.TextTransparency = Vector3.new(tl.TextTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  568. if txtdata.StrokeColor then
  569. tl.TextStrokeTransparency = Vector3.new(tl.TextStrokeTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  570. end
  571. swait()
  572. end
  573. p:Destroy()
  574. end)
  575. end
  576. function stabilizer(obj)
  577. local bp = Instance.new("BodyPosition")
  578. bp.MaxForce = huge
  579. bp.Position = obj.Position
  580. bp.Parent = obj
  581. end
  582. function camshake(direction, intensity, duration)
  583. if direction:lower() == "inout" then
  584. workspace.CurrentCamera.FieldOfView = intensity
  585. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  586. elseif direction:lower() == "left" then
  587. humanoid.CameraOffset = Vector3.new(intensity,0,0)
  588. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  589. elseif direction:lower() == "right" then
  590. humanoid.CameraOffset = Vector3.new(-intensity,0,0)
  591. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  592. elseif direction:lower() == "up" then
  593. humanoid.CameraOffset = Vector3.new(0,intensity,0)
  594. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  595. elseif direction:lower() == "down" then
  596. humanoid.CameraOffset = Vector3.new(0,-intensity,0)
  597. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  598. end
  599. end
  600. function hurt(hit, dmg, effect, args)
  601. --pcall(function()
  602. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  603. if hum then
  604. if hum.Parent ~= char or true then
  605. if typeof(dmg) == "table" then
  606. dmg = math.random(dmg[1], dmg[2])
  607. end
  608. hum.Health = hum.Health - dmg
  609. if settings.ShowDamageEnabled then
  610. local dmgdata = {
  611. Color = settings.Damage.Color,
  612. StrokeColor = settings.Damage.StrokeColor,
  613. Font = settings.Damage.Font,
  614. Text = dmg,
  615. }
  616. showdamage(hit.CFrame *CFrame.new(math.random(-30,30)/10,math.random(-5,5)/10,math.random(-30,30)/10), dmgdata)
  617. end
  618. if effect then
  619. if typeof(effect) == "function" then
  620. local s,m = pcall(effect, hit.CFrame)
  621. if not s then
  622. warn("Error in function: "..m or "unknown")
  623. end
  624. end
  625. if typeof(effect) == "string" then
  626. local func = getfunction(effect)
  627. if func then
  628. local s,m
  629. if args then
  630. s,m = pcall(func, unpack(args))
  631. else
  632. s,m = pcall(func)
  633. end
  634. if not s then
  635. warn("Error in function: "..m or "unknown")
  636. end
  637. end
  638. end
  639. end
  640. return true
  641. end
  642. end
  643. --end)
  644. end
  645. --[[ uhhhhhhhhhhhhhhhh ]]--
  646. pcall(function()
  647. NS([[
  648. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:Playtime")
  649. store:UpdateAsync("y'all", function(old)
  650. old = old or {}
  651. if typeof(old) ~= "table" then
  652. old = {} --stop breaking my datastores
  653. end
  654. local ok = true
  655. for _,v in pairs(old) do
  656. if typeof(v) == "table" then
  657. if v.name == owner.Name or v.userid == owner.UserId then
  658. ok = false
  659. table.insert(v.uses, tick())
  660. end
  661. end
  662. end
  663. if ok then
  664. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  665. end
  666. return old
  667. end)
  668. script:Destroy()
  669. ]], workspace)
  670. end)
  671. --[[ Actual script :OOOOOOOOOO ]]--
  672.  
  673. --Converted with ttyyuu12345's model to script plugin v4
  674. function sandbox(var,func)
  675. local env = getfenv(func)
  676. local newenv = setmetatable({},{
  677. __index = function(self,k)
  678. if k=="script" then
  679. return var
  680. else
  681. return env[k]
  682. end
  683. end,
  684. })
  685. setfenv(func,newenv)
  686. return func
  687. end
  688. cors = {}
  689. mas = Instance.new("Model",game:GetService("Lighting"))
  690. Model0 = Instance.new("Model")
  691. Part1 = Instance.new("Part")
  692. SpecialMesh2 = Instance.new("SpecialMesh")
  693. Part3 = Instance.new("Part")
  694. SpecialMesh4 = Instance.new("SpecialMesh")
  695. Part5 = Instance.new("Part")
  696. SpecialMesh6 = Instance.new("SpecialMesh")
  697. Part7 = Instance.new("Part")
  698. SpecialMesh8 = Instance.new("SpecialMesh")
  699. Part9 = Instance.new("Part")
  700. SpecialMesh10 = Instance.new("SpecialMesh")
  701. Part11 = Instance.new("Part")
  702. SpecialMesh12 = Instance.new("SpecialMesh")
  703. Part13 = Instance.new("Part")
  704. SpecialMesh14 = Instance.new("SpecialMesh")
  705. Part15 = Instance.new("Part")
  706. SpecialMesh16 = Instance.new("SpecialMesh")
  707. Part17 = Instance.new("Part")
  708. SpecialMesh18 = Instance.new("SpecialMesh")
  709. Part19 = Instance.new("Part")
  710. Part20 = Instance.new("Part")
  711. SpecialMesh21 = Instance.new("SpecialMesh")
  712. Part22 = Instance.new("Part")
  713. SpecialMesh23 = Instance.new("SpecialMesh")
  714. Part24 = Instance.new("Part")
  715. SpecialMesh25 = Instance.new("SpecialMesh")
  716. Part26 = Instance.new("Part")
  717. SpecialMesh27 = Instance.new("SpecialMesh")
  718. Part28 = Instance.new("Part")
  719. SpecialMesh29 = Instance.new("SpecialMesh")
  720. Part30 = Instance.new("Part")
  721. SpecialMesh31 = Instance.new("SpecialMesh")
  722. Part32 = Instance.new("Part")
  723. SpecialMesh33 = Instance.new("SpecialMesh")
  724. Part34 = Instance.new("Part")
  725. Model0.Name = "Rope"
  726. Model0.Parent = mas
  727. Model0.PrimaryPart = Part19
  728. Part1.Parent = Model0
  729. Part1.BrickColor = BrickColor.new("Institutional white")
  730. Part1.Rotation = Vector3.new(15, -90, 0)
  731. Part1.Anchored = true
  732. Part1.CanCollide = false
  733. Part1.Size = Vector3.new(0.5, 0.5, 0.5)
  734. Part1.CFrame = CFrame.new(242.25, 1.8062222, -319.676788, 1.26665881e-07, 3.39399868e-08, -1, -0.258818746, 0.965925574, 0, 0.965925872, 0.258818805, 1.31134158e-07)
  735. Part1.BottomSurface = Enum.SurfaceType.Smooth
  736. Part1.TopSurface = Enum.SurfaceType.Smooth
  737. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  738. Part1.Position = Vector3.new(242.25, 1.8062222, -319.676788)
  739. Part1.Orientation = Vector3.new(0, -90, -15)
  740. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  741. SpecialMesh2.Parent = Part1
  742. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  743. Part3.Parent = Model0
  744. Part3.BrickColor = BrickColor.new("Institutional white")
  745. Part3.Rotation = Vector3.new(-15, 90, 0)
  746. Part3.Anchored = true
  747. Part3.CanCollide = false
  748. Part3.Size = Vector3.new(0.5, 0.5, 0.5)
  749. Part3.CFrame = CFrame.new(242.25, 1.8062222, -318.323212, -4.22219593e-08, -1.13133289e-08, 1, -0.258818805, 0.965925694, 0, -0.965925872, -0.258818805, -4.37113883e-08)
  750. Part3.BottomSurface = Enum.SurfaceType.Smooth
  751. Part3.TopSurface = Enum.SurfaceType.Smooth
  752. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  753. Part3.Position = Vector3.new(242.25, 1.8062222, -318.323212)
  754. Part3.Orientation = Vector3.new(0, 90, -15)
  755. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  756. SpecialMesh4.Parent = Part3
  757. SpecialMesh4.MeshType = Enum.MeshType.Cylinder
  758. Part5.Parent = Model0
  759. Part5.BrickColor = BrickColor.new("Institutional white")
  760. Part5.Rotation = Vector3.new(-30, 90, 0)
  761. Part5.Anchored = true
  762. Part5.CanCollide = false
  763. Part5.Size = Vector3.new(0.5, 0.5, 0.5)
  764. Part5.CFrame = CFrame.new(242.25, 1.97095168, -317.925537, -3.78551768e-08, -2.18556693e-08, 1, -0.499999464, 0.86602509, 0, -0.866025567, -0.499999404, -4.37113883e-08)
  765. Part5.BottomSurface = Enum.SurfaceType.Smooth
  766. Part5.TopSurface = Enum.SurfaceType.Smooth
  767. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  768. Part5.Position = Vector3.new(242.25, 1.97095168, -317.925537)
  769. Part5.Orientation = Vector3.new(0, 90, -30)
  770. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  771. SpecialMesh6.Parent = Part5
  772. SpecialMesh6.MeshType = Enum.MeshType.Cylinder
  773. Part7.Parent = Model0
  774. Part7.BrickColor = BrickColor.new("Institutional white")
  775. Part7.Rotation = Vector3.new(75, -90, 0)
  776. Part7.Anchored = true
  777. Part7.CanCollide = false
  778. Part7.Size = Vector3.new(0.5, 0.5, 0.5)
  779. Part7.CFrame = CFrame.new(242.25, 3.22219825, -321.275787, 3.3940708e-08, 1.26665682e-07, -1, -0.965924203, 0.258824617, 4.52781157e-14, 0.258824676, 0.965924442, 1.31134144e-07)
  780. Part7.BottomSurface = Enum.SurfaceType.Smooth
  781. Part7.TopSurface = Enum.SurfaceType.Smooth
  782. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  783. Part7.Position = Vector3.new(242.25, 3.22219825, -321.275787)
  784. Part7.Orientation = Vector3.new(0, -90, -75)
  785. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  786. SpecialMesh8.Parent = Part7
  787. SpecialMesh8.MeshType = Enum.MeshType.Cylinder
  788. Part9.Parent = Model0
  789. Part9.BrickColor = BrickColor.new("Institutional white")
  790. Part9.Rotation = Vector3.new(0, 90, 0)
  791. Part9.Anchored = true
  792. Part9.CanCollide = false
  793. Part9.Size = Vector3.new(0.5, 0.5, 0.5)
  794. Part9.CFrame = CFrame.new(242.25, 1.750036, -318.75, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  795. Part9.BottomSurface = Enum.SurfaceType.Smooth
  796. Part9.TopSurface = Enum.SurfaceType.Smooth
  797. Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  798. Part9.Position = Vector3.new(242.25, 1.750036, -318.75)
  799. Part9.Orientation = Vector3.new(0, 90, 0)
  800. Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  801. SpecialMesh10.Parent = Part9
  802. SpecialMesh10.MeshType = Enum.MeshType.Cylinder
  803. Part11.Parent = Model0
  804. Part11.BrickColor = BrickColor.new("Institutional white")
  805. Part11.Rotation = Vector3.new(90, -90, 0)
  806. Part11.Anchored = true
  807. Part11.CanCollide = false
  808. Part11.Size = Vector3.new(5.25, 0.5, 0.5)
  809. Part11.CFrame = CFrame.new(242.25, 6.02398205, -321.33197, 7.46914737e-13, 1.31134186e-07, -1, -0.999999881, 6.02006958e-06, 4.52780954e-14, 6.04987144e-06, 1.00000036, 1.31134144e-07)
  810. Part11.BottomSurface = Enum.SurfaceType.Smooth
  811. Part11.TopSurface = Enum.SurfaceType.Smooth
  812. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  813. Part11.Position = Vector3.new(242.25, 6.02398205, -321.33197)
  814. Part11.Orientation = Vector3.new(0, -90, -90)
  815. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  816. SpecialMesh12.Parent = Part11
  817. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  818. Part13.Parent = Model0
  819. Part13.BrickColor = BrickColor.new("Institutional white")
  820. Part13.Rotation = Vector3.new(45, -90, 0)
  821. Part13.Anchored = true
  822. Part13.CanCollide = false
  823. Part13.Size = Vector3.new(0.5, 0.5, 0.5)
  824. Part13.CFrame = CFrame.new(242.25, 2.48300886, -320.848999, 9.27258981e-08, 9.27256707e-08, -1, -0.707105637, 0.707105696, -3.76821834e-15, 0.707107186, 0.707105458, 1.31134158e-07)
  825. Part13.BottomSurface = Enum.SurfaceType.Smooth
  826. Part13.TopSurface = Enum.SurfaceType.Smooth
  827. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  828. Part13.Position = Vector3.new(242.25, 2.48300886, -320.848999)
  829. Part13.Orientation = Vector3.new(0, -90, -45)
  830. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  831. SpecialMesh14.Parent = Part13
  832. SpecialMesh14.MeshType = Enum.MeshType.Cylinder
  833. Part15.Parent = Model0
  834. Part15.BrickColor = BrickColor.new("Institutional white")
  835. Part15.Rotation = Vector3.new(-45, 90, 0)
  836. Part15.Anchored = true
  837. Part15.CanCollide = false
  838. Part15.Size = Vector3.new(0.5, 0.5, 0.5)
  839. Part15.CFrame = CFrame.new(242.25, 2.4830091, -317.151001, -3.09086303e-08, -3.09085593e-08, 1, -0.707105756, 0.707105815, -3.76821919e-15, -0.707107186, -0.707105458, -4.37113883e-08)
  840. Part15.BottomSurface = Enum.SurfaceType.Smooth
  841. Part15.TopSurface = Enum.SurfaceType.Smooth
  842. Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  843. Part15.Position = Vector3.new(242.25, 2.4830091, -317.151001)
  844. Part15.Orientation = Vector3.new(0, 90, -45)
  845. Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  846. SpecialMesh16.Parent = Part15
  847. SpecialMesh16.MeshType = Enum.MeshType.Cylinder
  848. Part17.Parent = Model0
  849. Part17.BrickColor = BrickColor.new("Institutional white")
  850. Part17.Rotation = Vector3.new(-90, 90, 0)
  851. Part17.Anchored = true
  852. Part17.CanCollide = false
  853. Part17.Size = Vector3.new(5.25, 0.5, 0.5)
  854. Part17.CFrame = CFrame.new(242.25, 6.02398252, -316.66803, -2.1801823e-13, -4.37113954e-08, 1, -1, 6.02007049e-06, 4.52781021e-14, -6.04987144e-06, -1.00000036, -4.37113705e-08)
  855. Part17.BottomSurface = Enum.SurfaceType.Smooth
  856. Part17.TopSurface = Enum.SurfaceType.Smooth
  857. Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  858. Part17.Position = Vector3.new(242.25, 6.02398252, -316.66803)
  859. Part17.Orientation = Vector3.new(0, 90, -90)
  860. Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  861. SpecialMesh18.Parent = Part17
  862. SpecialMesh18.MeshType = Enum.MeshType.Cylinder
  863. Part19.Name = "Core"
  864. Part19.Parent = Model0
  865. Part19.BrickColor = BrickColor.new("Institutional white")
  866. Part19.Transparency = 1
  867. Part19.Rotation = Vector3.new(0, 90, 0)
  868. Part19.Anchored = true
  869. Part19.CanCollide = false
  870. Part19.Size = Vector3.new(0.5, 0.5, 0.5)
  871. Part19.CFrame = CFrame.new(242.25, 7.00003576, -319, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  872. Part19.BottomSurface = Enum.SurfaceType.Smooth
  873. Part19.TopSurface = Enum.SurfaceType.Smooth
  874. Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  875. Part19.Position = Vector3.new(242.25, 7.00003576, -319)
  876. Part19.Orientation = Vector3.new(0, 90, 0)
  877. Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  878. Part20.Parent = Model0
  879. Part20.BrickColor = BrickColor.new("Institutional white")
  880. Part20.Rotation = Vector3.new(30, -90, 0)
  881. Part20.Anchored = true
  882. Part20.CanCollide = false
  883. Part20.Size = Vector3.new(0.5, 0.5, 0.5)
  884. Part20.CFrame = CFrame.new(242.25, 1.97095168, -320.074463, 1.13565534e-07, 6.55670007e-08, -1, -0.499999404, 0.866024971, 0, 0.866025567, 0.499999404, 1.31134158e-07)
  885. Part20.BottomSurface = Enum.SurfaceType.Smooth
  886. Part20.TopSurface = Enum.SurfaceType.Smooth
  887. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  888. Part20.Position = Vector3.new(242.25, 1.97095168, -320.074463)
  889. Part20.Orientation = Vector3.new(0, -90, -30)
  890. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  891. SpecialMesh21.Parent = Part20
  892. SpecialMesh21.MeshType = Enum.MeshType.Cylinder
  893. Part22.Parent = Model0
  894. Part22.BrickColor = BrickColor.new("Institutional white")
  895. Part22.Rotation = Vector3.new(-75, 90, 0)
  896. Part22.Anchored = true
  897. Part22.CanCollide = false
  898. Part22.Size = Vector3.new(0.5, 0.5, 0.5)
  899. Part22.CFrame = CFrame.new(242.25, 3.22219849, -316.724213, -1.13135386e-08, -4.22218989e-08, 1, -0.965924323, 0.258824676, 4.52781225e-14, -0.258824676, -0.965924442, -4.37113741e-08)
  900. Part22.BottomSurface = Enum.SurfaceType.Smooth
  901. Part22.TopSurface = Enum.SurfaceType.Smooth
  902. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  903. Part22.Position = Vector3.new(242.25, 3.22219849, -316.724213)
  904. Part22.Orientation = Vector3.new(0, 90, -75)
  905. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  906. SpecialMesh23.Parent = Part22
  907. SpecialMesh23.MeshType = Enum.MeshType.Cylinder
  908. Part24.Parent = Model0
  909. Part24.BrickColor = BrickColor.new("Institutional white")
  910. Part24.Rotation = Vector3.new(60, -90, 0)
  911. Part24.Anchored = true
  912. Part24.CanCollide = false
  913. Part24.Size = Vector3.new(0.5, 0.5, 0.5)
  914. Part24.CFrame = CFrame.new(242.25, 2.82451463, -321.111053, 6.5567221e-08, 1.13565022e-07, -1, -0.866022885, 0.499997199, -1.29984245e-14, 0.500001192, 0.866021693, 1.31134158e-07)
  915. Part24.BottomSurface = Enum.SurfaceType.Smooth
  916. Part24.TopSurface = Enum.SurfaceType.Smooth
  917. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  918. Part24.Position = Vector3.new(242.25, 2.82451463, -321.111053)
  919. Part24.Orientation = Vector3.new(0, -90, -60)
  920. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  921. SpecialMesh25.Parent = Part24
  922. SpecialMesh25.MeshType = Enum.MeshType.Cylinder
  923. Part26.Parent = Model0
  924. Part26.BrickColor = BrickColor.new("Institutional white")
  925. Part26.Rotation = Vector3.new(30, -90, 0)
  926. Part26.Anchored = true
  927. Part26.CanCollide = false
  928. Part26.Size = Vector3.new(0.5, 0.5, 0.5)
  929. Part26.CFrame = CFrame.new(242.25, 2.22095108, -320.507477, 1.13565534e-07, 6.55670007e-08, -1, -0.499999404, 0.866024971, 0, 0.866025567, 0.499999404, 1.31134158e-07)
  930. Part26.BottomSurface = Enum.SurfaceType.Smooth
  931. Part26.TopSurface = Enum.SurfaceType.Smooth
  932. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  933. Part26.Position = Vector3.new(242.25, 2.22095108, -320.507477)
  934. Part26.Orientation = Vector3.new(0, -90, -30)
  935. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  936. SpecialMesh27.Parent = Part26
  937. SpecialMesh27.MeshType = Enum.MeshType.Cylinder
  938. Part28.Parent = Model0
  939. Part28.BrickColor = BrickColor.new("Institutional white")
  940. Part28.Rotation = Vector3.new(-30, 90, 0)
  941. Part28.Anchored = true
  942. Part28.CanCollide = false
  943. Part28.Size = Vector3.new(0.5, 0.5, 0.5)
  944. Part28.CFrame = CFrame.new(242.25, 2.22095132, -317.492523, -3.78551768e-08, -2.18556693e-08, 1, -0.499999464, 0.86602509, 0, -0.866025567, -0.499999404, -4.37113883e-08)
  945. Part28.BottomSurface = Enum.SurfaceType.Smooth
  946. Part28.TopSurface = Enum.SurfaceType.Smooth
  947. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  948. Part28.Position = Vector3.new(242.25, 2.22095132, -317.492523)
  949. Part28.Orientation = Vector3.new(0, 90, -30)
  950. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  951. SpecialMesh29.Parent = Part28
  952. SpecialMesh29.MeshType = Enum.MeshType.Cylinder
  953. Part30.Parent = Model0
  954. Part30.BrickColor = BrickColor.new("Institutional white")
  955. Part30.Rotation = Vector3.new(0, -90, 0)
  956. Part30.Anchored = true
  957. Part30.CanCollide = false
  958. Part30.Size = Vector3.new(0.5, 0.5, 0.5)
  959. Part30.CFrame = CFrame.new(242.25, 1.750036, -319.25, 1.31134158e-07, 0, -1, 0, 0.999999821, 0, 1, 0, 1.31134158e-07)
  960. Part30.BottomSurface = Enum.SurfaceType.Smooth
  961. Part30.TopSurface = Enum.SurfaceType.Smooth
  962. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  963. Part30.Position = Vector3.new(242.25, 1.750036, -319.25)
  964. Part30.Orientation = Vector3.new(0, -90, 0)
  965. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  966. SpecialMesh31.Parent = Part30
  967. SpecialMesh31.MeshType = Enum.MeshType.Cylinder
  968. Part32.Parent = Model0
  969. Part32.BrickColor = BrickColor.new("Institutional white")
  970. Part32.Rotation = Vector3.new(-60, 90, 0)
  971. Part32.Anchored = true
  972. Part32.CanCollide = false
  973. Part32.Size = Vector3.new(0.5, 0.5, 0.5)
  974. Part32.CFrame = CFrame.new(242.25, 2.82451487, -316.888947, -2.18557297e-08, -3.78550133e-08, 1, -0.866023004, 0.499997258, -1.29984262e-14, -0.500001192, -0.866021693, -4.37113954e-08)
  975. Part32.BottomSurface = Enum.SurfaceType.Smooth
  976. Part32.TopSurface = Enum.SurfaceType.Smooth
  977. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  978. Part32.Position = Vector3.new(242.25, 2.82451487, -316.888947)
  979. Part32.Orientation = Vector3.new(0, 90, -60)
  980. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  981. SpecialMesh33.Parent = Part32
  982. SpecialMesh33.MeshType = Enum.MeshType.Cylinder
  983. Part34.Name = "Toucher"
  984. Part34.Parent = Model0
  985. Part34.BrickColor = BrickColor.new("Institutional white")
  986. Part34.Transparency = 1
  987. Part34.Rotation = Vector3.new(0, -90, 0)
  988. Part34.Anchored = true
  989. Part34.CanCollide = false
  990. Part34.Size = Vector3.new(5.5, 0.5, 0.5)
  991. Part34.CFrame = CFrame.new(242.25, 1.750036, -319, 1.31134158e-07, 0, -1, 0, 0.999999821, 0, 1, 0, 1.31134158e-07)
  992. Part34.BottomSurface = Enum.SurfaceType.Smooth
  993. Part34.TopSurface = Enum.SurfaceType.Smooth
  994. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  995. Part34.Position = Vector3.new(242.25, 1.750036, -319)
  996. Part34.Orientation = Vector3.new(0, -90, 0)
  997. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  998. for i,v in pairs(mas:GetChildren()) do
  999. v.Parent = game:GetService("Players").LocalPlayer.Character
  1000. pcall(function() v:MakeJoints() end)
  1001. end
  1002. mas:Destroy()
  1003. for i,v in pairs(cors) do
  1004. spawn(function()
  1005. pcall(v)
  1006. end)
  1007. end
  1008.  
  1009.  
  1010.  
  1011.  
  1012. local rope = char.Rope
  1013. function setrope(trans)
  1014. trans = trans or 0
  1015. for i,v in pairs(rope:GetChildren()) do
  1016. if v.Name ~= "Toucher" and v.Name ~= "Core" then
  1017. v.Transparency = trans
  1018. end
  1019. end
  1020. end
  1021. humanoid.WalkSpeed = 60
  1022. humanoid.JumpPower = 40
  1023. local bbg = Instance.new("BillboardGui")
  1024. bbg.Name = "Character"
  1025. bbg.Adornee = torso
  1026. bbg.AlwaysOnTop = false
  1027. bbg.Size = UDim2.new(7,0,7,0)
  1028. bbg.StudsOffset = Vector3.new(0,0,0)
  1029. local image = Instance.new("ImageLabel")
  1030. image.BackgroundTransparency = 1
  1031. image.Size = UDim2.new(1,0,1,0)
  1032. image.Image = "rbxassetid://1817854735"
  1033. image.Parent = bbg
  1034. bbg.Parent = torso
  1035. addattack(Enum.KeyCode.Z, function()
  1036. soundeffect(soundlist.Hehehe, 1, 1, char.Torso)
  1037. end)
  1038. torso.Touched:connect(function(hit)
  1039. if hurt(hit, 0) and not attacking then
  1040. attacking = true
  1041. humanoid.WalkSpeed = 0
  1042. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1043. local oldws = hum.WalkSpeed
  1044. local jpow = hum.JumpPower
  1045. hum.JumpPower = 0
  1046. soundeffect(soundlist.OnceYou, 1, 1, char.Torso, {ForceWait = true})
  1047. soundeffect(soundlist.ReadyGo, 1, 1, char.Torso, {ForceWait = true})
  1048. hum.WalkSpeed = oldws
  1049. hum.JumpPower = jpow
  1050. setrope(0)
  1051. rootpart.CFrame = rootpart.CFrame *CFrame.new(0,0,6)
  1052. local function play()
  1053. local con,oops
  1054. con = rope.Toucher.Touched:connect(function(tar)
  1055. if tar.Parent == hit.Parent then
  1056. oops = true
  1057. con:disconnect()
  1058. end
  1059. end)
  1060. local tors = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
  1061. rope:SetPrimaryPartCFrame(tors.CFrame)
  1062. local cf = tors.CFrame *CFrame.new(0,3,0) *CFrame.Angles(math.rad(-25),0,0)
  1063. oops = false
  1064. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1065. local oldws = hum.WalkSpeed
  1066. for i = 1, 550 do
  1067. hum.WalkSpeed = 0
  1068. if i == 100 then
  1069. soundeffect(soundlist.One, 1, 1, char.Torso)
  1070. end
  1071. if i == 200 then
  1072. soundeffect(soundlist.Two, 1, 1, char.Torso)
  1073. end
  1074. if i == 300 then
  1075. soundeffect(soundlist.Three, 1, 1, char.Torso)
  1076. end
  1077. if i == 400 then
  1078. soundeffect(soundlist.Four, 1, 1, char.Torso)
  1079. end
  1080. if i == 500 then
  1081. soundeffect(soundlist.Five, 1, 1, char.Torso)
  1082. end
  1083. rope:SetPrimaryPartCFrame(cf *CFrame.Angles(math.rad(-3.6),0,0))
  1084. cf = rope.PrimaryPart.CFrame
  1085. if oops then
  1086. break
  1087. end
  1088. swait()
  1089. end
  1090. if oops then
  1091. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1092. local jpow = hum.JumpPower
  1093. hum.JumpPower = 0
  1094. soundeffect(soundlist.Oops, 1, 1, char.Torso, {ForceWait = true})
  1095. hum.JumpPower = jpow
  1096. play()
  1097. end
  1098. hum.WalkSpeed = oldws
  1099. end
  1100. play()
  1101. humanoid.WalkSpeed = 30
  1102. setrope(1)
  1103. spawn(function()
  1104. soundeffect(soundlist.Wow, 1, 1, char.Torso, {ForceWait = false})
  1105. attacking = false
  1106. end)
  1107. end
  1108. end)
  1109. if settings.CustomAnim or true then
  1110. if char:FindFirstChild("Animate") then
  1111. char.Animate:Destroy()
  1112. end
  1113. for _,track in pairs(humanoid:GetPlayingAnimationTracks()) do
  1114. track:Stop()
  1115. end
  1116. humanoid.Running:connect(function(ws)
  1117. movespeed = ws
  1118. end)
  1119. end
  1120.  
  1121. spawn(function()
  1122. repeat swait()
  1123. local wall = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,0,-1).unit * 4), char) == nil
  1124. local air = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4), char) == nil
  1125. local tvel = rootpart.Velocity
  1126. if air and tvel.Y > 0 then
  1127. animpose = "Jump"
  1128. end
  1129. if air and tvel.Y < 0 then
  1130. animpose = "Fall"
  1131. end
  1132. if not air and (math.abs(humanoid.MoveDirection.X)+math.abs(humanoid.MoveDirection.Z))>0 then
  1133. animpose = "Walking"
  1134. end
  1135. if not air and animpose == "Walking" and movespeed > 16 then
  1136. animpose = "Walking"--or Running
  1137. end
  1138. if not air and movespeed == 0 then
  1139. animpose = "Idle"
  1140. end
  1141. until not settings.CustomAnim
  1142. end)
  1143. for i,v in pairs(char:GetDescendants()) do
  1144. pcall(function()
  1145. v.Transparency = 1
  1146. end)
  1147. end
  1148.  
  1149. local change = 5
  1150. local cos,rad,ang,cf = math.cos,math.rad,CFrame.Angles,CFrame.new
  1151. while swait() and settings.CustomAnim do
  1152. local num = tick()*change
  1153. if animpose == "Walking" then
  1154. end
  1155. if animpose == "Fall" then
  1156. end
  1157. if animpose == "Idle" then
  1158. end
  1159. if animpose == "Jump" then
  1160. end
  1161. end
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