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May 8th, 2021
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Lua 2.45 KB | None | 0 0
  1. Config                            = {}
  2.  
  3. Config.DrawDistance               = 38
  4. Config.MarkerSize                 = {x = 1.5, y = 1.5, z = 0.5}
  5. Config.MarkerColor                = {r = 0, g = 0, b = 0}
  6.  
  7. Config.EnableHandcuffTimer        = true
  8. Config.HandcuffTimer              = 10 * 60000
  9.  
  10. Config.Locale                     = 'fr'
  11.  
  12. Config.rhodesStations = {
  13.  
  14.     rhodes = {
  15.  
  16.         Cloakrooms = {
  17.             vector3(276.6, -633, 42)
  18.         },
  19.  
  20.         Armories = {
  21.             vector3(280.9, -640.0, 42.02)
  22.         }
  23.     }
  24. }
  25.  
  26. Config.AuthorizedWeapons = {
  27.     boss = {
  28.         {weapon = 'WEAPON_STUNGUN', price = 0},
  29.         {weapon = 'WEAPON_WRENCH', price = 0},
  30.         {weapon = 'WEAPON_HAMMER', price = 0}
  31.     }
  32. }
  33.  
  34. Config.Uniforms = {
  35.     boss = {
  36.         male = {
  37.             tshirt_1 = 15,  tshirt_2 = 0,
  38.             torso_1 = 43,   torso_2 = 0,
  39.             decals_1 = 0,   decals_2 = 0,
  40.             arms = 37,
  41.             pants_1 = 4,   pants_2 = 0,
  42.             shoes_1 = 24,   shoes_2 = 0,
  43.             helmet_1 = -1,  helmet_2 = 0,
  44.             chain_1 = 0,    chain_2 = 0,
  45.             ears_1 = 4,     ears_2 = 9
  46.         }
  47.     },
  48.     work_wear = {
  49.         male = {
  50.             tshirt_1 = 15,  tshirt_2 = 0,
  51.             torso_1 = 66,   torso_2 = 1,
  52.             decals_1 = 0,   decals_2 = 0,
  53.             arms = 44,
  54.             pants_1 = 39,   pants_2 = 1,
  55.             shoes_1 = 54,   shoes_2 = 0,
  56.             helmet_1 = -1,  helmet_2 = 0,
  57.             chain_1 = 0,    chain_2 = 0,
  58.             ears_1 = 4,     ears_2 = 9
  59.         }
  60.     },
  61.     workv2_wear = {
  62.         male = {
  63.             tshirt_1 = 15,  tshirt_2 = 0,
  64.             torso_1 = 65,   torso_2 = 1,
  65.             decals_1 = 0,   decals_2 = 0,
  66.             arms = 44,
  67.             pants_1 = 38,   pants_2 = 1,
  68.             shoes_1 = 24,   shoes_2 = 0,
  69.             helmet_1 = -1,  helmet_2 = 0,
  70.             chain_1 = 0,    chain_2 = 0,
  71.             ears_1 = 4,     ears_2 = 9
  72.         }
  73.     },
  74. }
  75.  
  76. Config.Teleporters = {
  77.     ['Rhodes'] = {
  78.         ['Job2'] = 'rhodes',
  79.         ['Enter'] = {
  80.             ['x'] = 284.51,
  81.             ['y'] = -641.34,
  82.             ['z'] = 41.02,
  83.         },
  84.  
  85.         ['Exit'] = {
  86.             ['x'] = 315.54,
  87.             ['y'] = -684.74,
  88.             ['z'] = 28.85,
  89.         }
  90.     }
  91.  
  92. }
  93.  
  94. Config.MenuMarker = {Type = 20, r = 0, g = 0, b = 0, x = 0.7, y = 0.7, z = 0.7}
  95. Config.DelMarker = {Type = 23, r = 255, g = 0, b = 0, x = 5.0, y = 5.0, z = 1.0}
  96. Config.BlipVehicleSpawner = {Sprite = 479, Color = 2, Display = 2, Scale = 1.0}
  97.  
  98. Config.Zones = {
  99.     VehicleSpawner1 = {
  100.         Pos = vector3(322, -688, 29.7),
  101.         Loc = vector3(325, -678.9, 29),
  102.         Del = vector3(291, -690, 28.3),
  103.         Heading = 248.6
  104.     }
  105. }
  106.  
  107. Config.Vehicles = {
  108.     {model = 'rurus', label = 'Urus du Patron'},
  109.     {model = 'rboxville', label = 'Camion de service'},
  110.     {model = 'rburrito', label = 'Camionnette Rhodes'},
  111. }
  112.  
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