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Psy's UT.log

a guest Jan 18th, 2013 36 Never
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  1. Log: Log file open, 01/18/13 18:29:43
  2. Init: Name subsystem initialized
  3. Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
  4. Init: Version: 436
  5. Init: Compiled: Oct 24 2000 12:22:20
  6. Init: Command line:
  7. Init: Base directory: D:\Games\UnrealTournament\System\
  8. Init: Character set: Unicode
  9. Log: Bound to Engine.dll
  10. Log: Bound to Core.dll
  11. Log: Bound to Window.dll
  12. Init: Object subsystem initialized
  13. Init: Computer: 7PC
  14. Init: User:
  15. Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
  16. Init: Working set: 32000 / 159000
  17. Init: CPU Speed=3510.322944 MHz
  18. Init: CPU Page size=4096, Processors=8
  19. Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
  20. Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
  21. Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
  22. Init: Unreal engine initialized
  23. Log: Bound to WinDrv.dll
  24. Init: Mouse info: 0 0 0
  25. Init: Initializing DirectDraw
  26. Log: DirectDraw drivers:
  27. Log:    display (Primary Display Driver)
  28. Init: DirectDraw initialized successfully
  29. Init: Client initialized
  30. Log: Bound to Render.dll
  31. Init: Lighting subsystem initialized
  32. Init: Rendering initialized
  33. Log: LoadMap: Entry
  34. Log: Bound to Fire.dll
  35. Log: Bound to IpDrv.dll
  36. Log: Game class is 'UTIntro'
  37. Log: Level is Level Entry.MyLevel
  38. Log: Bringing Level Entry.MyLevel up for play (0)...
  39. ScriptLog: InitGame:
  40. ScriptLog: Base Mutator is Entry.Mutator0
  41. Log: Browse: CityIntro.unr?Name=Psychomorph?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne
  42. Log: LoadMap: CityIntro.unr?Name=Psychomorph?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne
  43. Log: Collecting garbage
  44. Log: Purging garbage
  45. Log: -0.0ms Unloading: Package Render
  46. Log: Garbage: objects: 16408->16407; refs: 224634
  47. Log: Game class is 'UTIntro'
  48. Log: Level is Level CityIntro.MyLevel
  49. Log: Bringing Level CityIntro.MyLevel up for play (0)...
  50. ScriptLog: InitGame: ?Name=Psychomorph?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne
  51. ScriptLog: Base Mutator is CityIntro.Mutator1
  52. Init: Initialized moving brush tracker for Level CityIntro.MyLevel
  53. Log: Bound to UWeb.dll
  54. ScriptLog: Team 0
  55. ScriptLog: Login: Psychomorph
  56. Log: Possessed PlayerPawn: TMale1 CityIntro.TMale0
  57. Init: Input system initialized for WindowsViewport0
  58. Log: Opened viewport
  59. Log: Bound to D3D9Drv.dll
  60. Log: Initializing D3D9Drv...
  61. Log: Enter SetRes()
  62. Log: D3D adapter driver      : nvd3dum.dll
  63. Log: D3D adapter description : NVIDIA GeForce GTX 680
  64. Log: D3D adapter id          : 0x10DE:0x1180
  65. Init: Depth bits: 24
  66. Log: 8 Texture Mapping Units found
  67. Log: Trying to use S3TC extension.
  68. Log: MinLogTextureSize = 2
  69. Log: MaxLogTextureSize = 13
  70. Log: UseDetailAlpha = 1
  71. Log: Bound to ALAudio.dll
  72. Log: default ALDEVICE
  73. Log: ALDEVICES ENUM   1.  
  74. Log: numdevices total:1
  75. Log: UALAudioSubsystem::Init()
  76. Log: ALDevice 0
  77. Log: Failed to Initialize Open AL Device
  78. Log: Audio initialization failed.
  79. Init: Game engine initialized
  80. Log: Startup time: 18.231995 seconds
  81. Log: URL: Adding default option Name=Psychomorph
  82. Log: URL: Adding default option Class=BotPack.TMale1
  83. Log: URL: Adding default option team=0
  84. Log: URL: Adding default option skin=CommandoSkins.daco
  85. Log: URL: Adding default option Face=CommandoSkins.Boris
  86. Log: URL: Adding default option Voice=BotPack.VoiceMaleOne
  87. Log: Browse: Index.unr?entry?Name=Psychomorph?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne
  88. Log: Failed; returning to Entry
  89. Init: Shut down moving brush tracker for Level CityIntro.MyLevel
  90. Log: Spawning new actor for Viewport WindowsViewport0
  91. ScriptLog: Team 0
  92. ScriptLog: Login: Psychomorph
  93. Log: Possessed PlayerPawn: TMale1 Entry.TMale1
  94. ScriptLog: Creating root window: olroot.oldskoolrootwindow
  95. ScriptLog: Map Client Opened
  96. ScriptLog: reading from a map
  97. Warning: Failed to load 'Package0': Can't find file for package 'Package0'
  98. Warning: Failed to load 'Texture Package0.Screenshot': Can't find file for package 'Package0'
  99. Warning: Failed to load 'Package1': Can't find file for package 'Package1'
  100. Warning: Failed to load 'LevelSummary Package1.LevelSummary': Can't find file for package 'Package1'
  101. ScriptLog: reading from a map
  102. Log: Bound to Editor.dll
  103. Warning: Failed to load 'Texture EXU2-BI00-Menu.Screenshot': Failed to find object 'Texture EXU2-BI00-Menu.Screenshot'
  104. ScriptWarning: oldskoolnewgameclientwindow Transient.oldskoolnewgameclientwindow0 (Function olroot.oldskoolnewgameclientwindow.StartPressed:000B) Accessed null class context
  105. Log: URL: Adding default option Name=Psychomorph
  106. Log: URL: Adding default option Class=BotPack.TMale1
  107. Log: URL: Adding default option team=0
  108. Log: URL: Adding default option skin=CommandoSkins.daco
  109. Log: URL: Adding default option Face=CommandoSkins.Boris
  110. Log: URL: Adding default option Voice=BotPack.VoiceMaleOne
  111. Log: Browse: EXU2-BI00-Menu?Game=oldskool.singleplayer2?Difficulty=1?Mutator=?Name=Psychomorph?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne
  112. Log: LoadMap: EXU2-BI00-Menu?Game=oldskool.singleplayer2?Difficulty=1?Mutator=?Name=Psychomorph?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne
  113. Critical: appError called:
  114. Critical: Can't bind to native class RMusicPlayer.RMusic_Component
  115. Critical: Windows GetLastError: The system cannot find the file specified. (2)
  116. Exit: Executing UObject::StaticShutdownAfterError
  117. Exit: Executing UWindowsClient::ShutdownAfterError
  118. Log: DirectDraw End Mode
  119. Exit: UD3D9RenderDevice::ShutdownAfterError
  120. Critical: UClass::Bind
  121. Critical: (Class RMusicPlayer.RMusic_Component)
  122. Critical: ULinkerLoad::CreateExport
  123. Critical: (RMusic_Component 51500)
  124. Critical: IndexToObject
  125. Critical: ULinkerLoad::CreateExport
  126. Critical: (RMusic_Controller 51500)
  127. Critical: ULinkerLoad::CreateImport
  128. Critical: IndexToObject
  129. Critical: ULinkerLoad::CreateExport
  130. Critical: (RMusic_Controller0 22335205)
  131. Critical: IndexToObject
  132. Critical: ULinkerLoad<<UObject
  133. Critical: (LinkerLoad Transient.LinkerLoad55 22335205))
  134. Critical: ULevelBase::Serialize
  135. Critical: ULevel::Serialize
  136. Critical: LoadObject
  137. Critical: (Level EXU2-BI00-Menu.MyLevel 22335205==22335205/22741991 22319538 73647)
  138. Critical: ULinkerLoad::Preload
  139. Critical: PreLoadObjects
  140. Critical: UObject::EndLoad
  141. Critical: UObject::StaticLoadObject
  142. Critical: (Engine.Level None.MyLevel EXU2-BI00-Menu)
  143. Critical: LoadLevel
  144. Critical: UGameEngine::LoadMap
  145. Critical: LocalMapURL
  146. Critical: UGameEngine::Browse
  147. Critical: ClientTravel
  148. Critical: UGameEngine::Tick
  149. Critical: UpdateWorld
  150. Critical: MainLoop
  151. Exit: Exiting.
  152. Uninitialized: Name subsystem shut down
  153. Uninitialized: Log file closed, 01/18/13 18:30:28
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