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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 8088 MB
- Driver: 25.21.14.1735
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.023 seconds
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0
- <RI> Initialized touch support.
- VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
- (Filename: Line: 1028)
- UnloadTime: 0.745900 ms
- User id = 2c1f975ef03c48bf8e71300f9e24f7b1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61951, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61951
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = System Product Name (System manufacturer)
- deviceName = OBSIDIAN
- deviceType = Desktop
- deviceUniqueIdentifier = 4f8e06f74ac67efc21c5608de9dd18d43d07e46c
- graphicsDeviceID = 7041
- graphicsDeviceName = NVIDIA GeForce GTX 1070
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 8088
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16325
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 4.899400 ms
- Heartbeat CSV, time s,7.867391, GC.GetTotalMemory MB,12.67188, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2101 unused Assets to reduce memory usage. Loaded Objects now: 10766.
- Total: 52.369400 ms (FindLiveObjects: 0.457300 ms CreateObjectMapping: 0.626200 ms MarkObjects: 50.029598 ms DeleteObjects: 1.255700 ms)
- Cyclops::Awake frame 417
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Cyclops total ms: 1038.468 self ms: 1038.468
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 417
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene EscapePod total ms: 301.8627 self ms: 301.8628
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Caching tech types for 3316 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab EscapePod frame 438
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Aurora total ms: 525.9763 self ms: 525.9765
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 469
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 469
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 1230
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 1232.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 1232
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 1232
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 1232
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 2.9665 self ms: 2.9666
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 2.6366 self ms: 2.6367
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 1.6608 self ms: 1.6609
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 0.7428 self ms: 0.7429
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 172.5269 self ms: 164.3897
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 19.366 self ms: 19.3661
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-high.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.001,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.0,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 1,
- "maxBlockTypes": 2,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Achievement Unlocked: DiveForTheVeryFirstTime
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Achievement Unlocked: RepairAuroraReactor
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Achievement Unlocked: FindPrecursorGun
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Achievement Unlocked: BuildBase
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadSceneObjects total ms: 144.2552 self ms: 144.2553
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1234
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 1,2,1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 194.4236 self ms: 194.4237
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: RefreshExistingBatchesForPlayMode total ms: 69.7813 self ms: 69.7815
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 71.3406 self ms: 71.3407
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading heightmap total ms: 65.4334 self ms: 65.4335
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 19.2365 self ms: 19.2366
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: calling land.Rebuild frame 1246
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 12.174 self ms: 12.1741
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Refresh signal database total ms: 0.9584 self ms: 0.9585
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=7.846533, Time.frameCount=1613, DateTime.Now=1/1/2019 3:31:16 PM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 61.9539 self ms: 61.9541
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1614
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 3917 unused Assets to reduce memory usage. Loaded Objects now: 69192.
- Total: 282.978210 ms (FindLiveObjects: 3.582800 ms CreateObjectMapping: 3.263100 ms MarkObjects: 274.915314 ms DeleteObjects: 1.216500 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 62.1478 Asset GC Time 289.1422
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files\Epic Games\Subnautica;C:\Program Files\Epic Games\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'dan_s'
- OS-Version: 10.0.17763 () 0x100-0x1
- C:\Program Files\Epic Games\Subnautica\Subnautica.exe:Subnautica.exe (00007FF726A40000), size: 23801856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Epic Games\Subnautica\Subnautica.exe', fileVersion: 5.6.2.0
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFAF8C10000), size: 2019328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.17763.194
- C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFAF8580000), size: 733184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.17763.1
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- ========== OUTPUTING STACK TRACE ==================
- 0x00007FFAC3EF5F9A (nvwgf2umx) OpenAdapter12
- 0x00007FFAC3EF6562 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC3CCA6C2 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC3AA0229 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC39E5893 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC39E591C (nvwgf2umx) OpenAdapter12
- 0x00007FFAC3985705 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC38EB411 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC382F084 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC38337F2 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC42A59BD (nvwgf2umx) NVAPI_Thunk
- 0x00007FFAC42308BF (nvwgf2umx) NVAPI_Thunk
- 0x00007FFAC382C577 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC36527DA (nvwgf2umx) OpenAdapter12
- 0x00007FFAC38EA022 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC38E9EF8 (nvwgf2umx) OpenAdapter12
- 0x00007FFAC396759F (nvwgf2umx) OpenAdapter12
- 0x00007FFAC39674DF (nvwgf2umx) OpenAdapter12
- 0x00007FFAC46F84F4 (nvwgf2umx) NVAPI_Thunk
- 0x00007FFAF8597E94 (KERNEL32) BaseThreadInitThunk
- 0x00007FFAF8C7A251 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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