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a guest May 19th, 2017 41 Never
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  1. // ##### Jewels ########################
  2. [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12)
  3. [Type] == jewel && [Quality] == magic # [FireResist] >= 13 && [LightResist] >= 13 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7)
  4. [Type] == jewel && [Quality] == magic # [MaxDamage] >= 26
  5. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 20
  6. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 10 && ([Strength] >= 7 || [Dexterity] >= 7)
  7. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && ([MinDamage] >= 6 || [MaxDamage] >= 6) && [Strength]+[Dexterity] >= 13
  8. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [FHR] >= 7 && ([MinDamage] >= 6 || [MaxDamage] >= 6) && ([Strength] >= 7 || [Dexterity] >= 7)
  9. [Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 28 || [ItemDamageToMana] >= 10) && [FHR] >= 7 && [ItemReqPercent] <= -15
  10. [Type] == jewel && [Quality] == magic # [FireResist] >= 10 && [LightResist] >= 10
  11. [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 8 && ([MinDamage] >=1 || [MaxDamage] >=1)
  12.  
  13. // ##### Small Charms ##################
  14. [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 12) || [MaxMana] >= 12 || ([FireResist] >= 4 && [LightResist] >= 4)) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
  15. [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 24 || [LightMaxDam] >= 55 || [ColdMaxDam] >= 17) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
  16. [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
  17. [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 35 || [LightMaxDam] >= 85 || [ColdMaxDam] >= 25
  18. [Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
  19. [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
  20. [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 6
  21. [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 16
  22. [Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3
  23.  
  24. // ##### Large Charms ##################
  25.  
  26. // ##### Grand Charms ##################
  27. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 9 && [ToHit] >= 60) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 20 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] >= 12)
  28. [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 13 && [ToHit] >= 60
  29. //[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
  30. [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 8
  31. //sorc
  32. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
  33. [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
  34. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
  35. //         Ama
  36. //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow
  37. //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
  38. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
  39. //         Nec
  40. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
  41. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
  42. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
  43. //         Pala
  44. [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
  45. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
  46. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
  47. //         Barb
  48. //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
  49. //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
  50. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHP] >= 26 // warcries
  51. //         Dru
  52. //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
  53. //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
  54. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
  55. //         Assa
  56. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
  57. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
  58. //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
RAW Paste Data
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