Advertisement
Guest User

Untitled

a guest
Sep 20th, 2017
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.58 KB | None | 0 0
  1. local outfit = {lookType = 1009} -- Roupa que ira transformar no caso seu corpo ficara em choque
  2. local tempo = 12000 * 1000 -- Tempo, nesse caso esta 60 segundos Lembrando que 1000 = 1 segundo
  3.  
  4. local ml = 70 -- quantos ira aumentar o skill de ML
  5. local skillfist = 60 -- quantos ira aumentar o skill de Fist
  6. local skillsword = 60 -- quantos ira aumentar o skill de Sword
  7. local skillaxe = 60 -- quantos ira aumentar o skill de Axe
  8. local skillclub = 60 -- quantos ira aumentar o skill de Club
  9. local skilldistance = 60 -- quantos ira aumentar o skill de Distance
  10. local skillshield = 60 -- quantos ira aumentar o skill de Shield
  11. local health = 1300 -- A cada 1 segundo quantos aumentar de vida
  12. local mana = 55
  13. local combat = createCombatObject()
  14. setCombatParam(combat, COMBAT_PARAM_EFFECT, 228)
  15. setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
  16.  
  17. local condition = createConditionObject(CONDITION_ATTRIBUTES)
  18. setConditionParam(condition, CONDITION_PARAM_TICKS, tempo)
  19. setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVEL, ml)
  20. setConditionParam(condition, CONDITION_PARAM_SKILL_FIST, skillfist)
  21. setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, skillsword)
  22. setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, skillaxe)
  23. setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, skillclub)
  24. setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, skilldistance)
  25. setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, skillshield)
  26. setConditionParam(condition, CONDITION_PARAM_OUTFIT, outfit)
  27. setCombatCondition(combat, condition)
  28.  
  29. local condition = createConditionObject(CONDITION_HASTE)
  30. setConditionParam(condition, CONDITION_PARAM_SPEED, 100)
  31. setConditionParam(condition, CONDITION_PARAM_TICKS, tempo)
  32. setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
  33. setCombatCondition(combat, condition)
  34.  
  35. local condition = createConditionObject(CONDITION_REGENERATION)
  36. setConditionParam(condition, CONDITION_PARAM_SUBID, 1)
  37. setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
  38. setConditionParam(condition, CONDITION_PARAM_TICKS, tempo)
  39. setConditionParam(condition, CONDITION_PARAM_HEALTHGAIN, health)
  40. setConditionParam(condition, CONDITION_PARAM_HEALTHTICKS, 1000)
  41. setConditionParam(condition, CONDITION_PARAM_MANAGAIN, mana)
  42. setConditionParam(condition, CONDITION_PARAM_MANATICKS, 1000)
  43.  
  44. setCombatCondition(combat, condition)
  45.  
  46. local sys = createConditionObject(CONDITION_OUTFIT)
  47. setConditionParam(sys, CONDITION_PARAM_TICKS, tempo)
  48. addOutfitCondition(sys, outfit)
  49. setCombatCondition(combat, sys)
  50.  
  51. function onCastSpell(cid, var)
  52. return doCombat(cid, combat, var)
  53. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement