MadDog_YT

Weight Lift Simulator 3 GUI

May 12th, 2019
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  1. -- Gui Created by Arpon AG#
  2. -- Dark Devs Team
  3. -- Credit: DarkDevs.ga
  4.  
  5. -- Script starts from here
  6.  
  7. local a=Instance.new("ScreenGui")local b=Instance.new("Frame")local c=Instance.new("UIAspectRatioConstraint")local d=Instance.new("ImageLabel")local e=Instance.new("TextButton")local f=Instance.new("TextButton")local g=Instance.new("TextButton")local h=Instance.new("TextButton")local i=Instance.new("TextButton")local j=Instance.new("Frame")local k=Instance.new("TextButton")local l=Instance.new("TextBox")local m=Instance.new("TextButton")local n=Instance.new("TextButton")local o=Instance.new("TextBox")local p=Instance.new("TextButton")local q=Instance.new("TextButton")local r=Instance.new("TextLabel")local s=Instance.new("TextButton")a.Name="WLS 3 - by Arpon AG"a.Parent=game.CoreGui;b.Name="Body"b.Parent=a;b.Active=true;b.BackgroundColor3=Color3.new(0,0,0)b.BackgroundTransparency=0.55000001192093;b.BorderColor3=Color3.new(1,1,1)b.BorderSizePixel=2;b.Position=UDim2.new(0.346729517,0,0.32537514,0)b.Selectable=true;b.Size=UDim2.new(0,297,0,403)b.Draggable=true;c.Parent=b;c.AspectRatio=0.80000001192093;d.Parent=b;d.BackgroundColor3=Color3.new(1,1,1)d.BackgroundTransparency=1;d.Position=UDim2.new(-0.114478111,0,-0.433962256,0)d.Size=UDim2.new(0,365,0,245)d.Image="rbxassetid://2354968170"e.Name="tpSkyG"e.Parent=b;e.BackgroundColor3=Color3.new(0.133333,0.435294,1)e.BorderSizePixel=2;e.Position=UDim2.new(0.184714809,0,0.135317922,0)e.Size=UDim2.new(0,187,0,34)e.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;e.Font=Enum.Font.Cartoon;e.Text="Tp To Sky Gym"e.TextColor3=Color3.new(0,0,0)e.TextSize=16;e.TextStrokeColor3=Color3.new(1,1,1)f.Name="tpGate"f.Parent=b;f.BackgroundColor3=Color3.new(0.133333,0.435294,1)f.BorderSizePixel=2;f.Position=UDim2.new(0.184714794,0,0.227231681,0)f.Size=UDim2.new(0,187,0,34)f.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;f.Font=Enum.Font.Cartoon;f.Text="Tp To Sky Gym Gate"f.TextColor3=Color3.new(0,0,0)f.TextSize=16;f.TextStrokeColor3=Color3.new(1,1,1)g.Name="tpBeach"g.Parent=b;g.BackgroundColor3=Color3.new(1,1,1)g.BorderSizePixel=0;g.Position=UDim2.new(0.184714794,0,0.319145411,0)g.Size=UDim2.new(0,187,0,34)g.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;g.Font=Enum.Font.Cartoon;g.Text="Tp To Beach"g.TextColor3=Color3.new(0,0,0)g.TextSize=16;g.TextStrokeColor3=Color3.new(1,1,1)h.Name="uArena"h.Parent=b;h.BackgroundColor3=Color3.new(1,1,1)h.BorderSizePixel=0;h.Position=UDim2.new(0.184714794,0,0.40836376,0)h.Size=UDim2.new(0,187,0,34)h.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;h.Font=Enum.Font.Cartoon;h.Text="Tp To Brawl Arena"h.TextColor3=Color3.new(0,0,0)h.TextSize=16;h.TextStrokeColor3=Color3.new(1,1,1)i.Name="uBarr"i.Parent=b;i.BackgroundColor3=Color3.new(1,1,1)i.BorderSizePixel=0;i.Position=UDim2.new(0.184714794,0,0.771079779,0)i.Size=UDim2.new(0,187,0,34)i.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;i.Font=Enum.Font.Cartoon;i.Text="Unlock Brawl Barrier"i.TextColor3=Color3.new(0,0,0)i.TextSize=16;i.TextStrokeColor3=Color3.new(1,1,1)j.Name="line1"j.Parent=b;j.BackgroundColor3=Color3.new(0,0,0)j.BackgroundTransparency=0.75;j.BorderSizePixel=0;j.Position=UDim2.new(0,0,0.11051213,0)j.Size=UDim2.new(0,297,0,3)k.Name="uBeach"k.Parent=b;k.BackgroundColor3=Color3.new(1,1,1)k.BorderSizePixel=0;k.Position=UDim2.new(0.184714794,0,0.671079755,0)k.Size=UDim2.new(0,187,0,34)k.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;k.Font=Enum.Font.Cartoon;k.Text="Unlock Beach Barrier"k.TextColor3=Color3.new(0,0,0)k.TextSize=16;k.TextStrokeColor3=Color3.new(1,1,1)l.Name="Speed"l.Parent=b;l.BackgroundColor3=Color3.new(1,1,1)l.BackgroundTransparency=1;l.Position=UDim2.new(0.0404040404,0,0.851752043,0)l.Size=UDim2.new(0,92,0,55)l.Font=Enum.Font.Cartoon;l.Text="Speed:"l.TextColor3=Color3.new(1,1,1)l.TextSize=20;m.Name="splus"m.Parent=b;m.BackgroundColor3=Color3.new(1,1,1)m.BorderSizePixel=0;m.Position=UDim2.new(0.297547609,0,0.889487863,0)m.Size=UDim2.new(0,25,0,27)m.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;m.Font=Enum.Font.Cartoon;m.Text="+"m.TextColor3=Color3.new(0,0,0)m.TextSize=16;m.TextStrokeColor3=Color3.new(1,1,1)n.Name="smin"n.Parent=b;n.BackgroundColor3=Color3.new(1,1,1)n.BorderSizePixel=0;n.Position=UDim2.new(0.38422516,0,0.889487863,0)n.Size=UDim2.new(0,25,0,27)n.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;n.Font=Enum.Font.Cartoon;n.Text="-"n.TextColor3=Color3.new(0,0,0)n.TextSize=16;n.TextStrokeColor3=Color3.new(1,1,1)o.Name="Jump"o.Parent=b;o.BackgroundColor3=Color3.new(1,1,1)o.BackgroundTransparency=1;o.Position=UDim2.new(0.522453547,0,0.851752043,0)o.Size=UDim2.new(0,76,0,55)o.Font=Enum.Font.Cartoon;o.Text="Jump: "o.TextColor3=Color3.new(1,1,1)o.TextSize=20;p.Name="jmin"p.Parent=b;p.BackgroundColor3=Color3.new(1,1,1)p.BorderSizePixel=0;p.Position=UDim2.new(0.812096775,0,0.889487863,0)p.Size=UDim2.new(0,26,0,27)p.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;p.Font=Enum.Font.Cartoon;p.Text="-"p.TextColor3=Color3.new(0,0,0)p.TextSize=16;p.TextStrokeColor3=Color3.new(1,1,1)q.Name="jplus"q.Parent=b;q.BackgroundColor3=Color3.new(1,1,1)q.BorderSizePixel=0;q.Position=UDim2.new(0.725203931,0,0.889487863,0)q.Size=UDim2.new(0,26,0,27)q.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;q.Font=Enum.Font.Cartoon;q.Text="+"q.TextColor3=Color3.new(0,0,0)q.TextSize=16;q.TextStrokeColor3=Color3.new(1,1,1)r.Parent=b;r.BackgroundColor3=Color3.new(1,1,1)r.BackgroundTransparency=1;r.Position=UDim2.new(0,0,1,0)r.Size=UDim2.new(0,297,0,22)r.Font=Enum.Font.SciFi;r.Text="Gui Created by \"Arpon AG#1124\" "r.TextColor3=Color3.new(1,1,1)r.TextSize=18;s.Name="farm"s.Parent=b;s.BackgroundColor3=Color3.new(1,1,1)s.BorderSizePixel=0;s.Position=UDim2.new(0.181347787,0,0.537743807,0)s.Size=UDim2.new(0,187,0,34)s.Style=Enum.ButtonStyle.RobloxRoundDropdownButton;s.Font=Enum.Font.Cartoon;s.Text="[AFK] Auto Farm"s.TextColor3=Color3.new(0,0,0)s.TextSize=16;s.TextStrokeColor3=Color3.new(1,1,1)s.MouseButton1Click:Connect(function()_G.toggle=true;while _G.toggle do wait(0.001)local t=game.Players.LocalPlayer.Name;local u="rep"local v=game:GetService("Players")[t].strengthEvent;v:FireServer(u)end end)m.MouseButton1Click:Connect(function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed+10 end)n.MouseButton1Click:Connect(function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed-10 end)q.MouseButton1Click:Connect(function()game.Players.LocalPlayer.Character.Humanoid.JumpPower=game.Players.LocalPlayer.Character.Humanoid.JumpPower+20 end)p.MouseButton1Click:Connect(function()game.Players.LocalPlayer.Character.Humanoid.JumpPower=game.Players.LocalPlayer.Character.Humanoid.JumpPower-20 end)k.MouseButton1Click:Connect(function()game.Workspace.bigBoyBeachBarrier:Destroy()end)e.MouseButton1Click:Connect(function()function tp(w,x,y)local z=50;moving=true;if w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-z))end end;if w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+z))end end;if x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;moving=false end;spawn(function()game:getService("RunService"):BindToRenderStep("",0,function()if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid")then return end;if moving==true then game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)end end)end)tp(2201,759.543,-231)end)f.MouseButton1Click:Connect(function()function tp(w,x,y)local z=50;moving=true;if w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-z))end end;if w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+z))end end;if x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;moving=false end;spawn(function()game:getService("RunService"):BindToRenderStep("",0,function()if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid")then return end;if moving==true then game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)end end)end)tp(1988.279,757.372,-232.198)end)g.MouseButton1Click:Connect(function()function tp(w,x,y)local z=50;moving=true;if w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-z))end end;if w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+z))end end;if x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;moving=false end;spawn(function()game:getService("RunService"):BindToRenderStep("",0,function()if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid")then return end;if moving==true then game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)end end)end)tp(-5.6,1.5,-211.93)end)h.MouseButton1Click:Connect(function()function tp(w,x,y)local z=50;moving=true;if w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-z))end end;if w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then while w>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then while y>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+z))end end;if x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x<game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;if x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then while x>game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+z,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))end end;moving=false end;spawn(function()game:getService("RunService"):BindToRenderStep("",0,function()if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid")then return end;if moving==true then game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)end end)end)tp(5791.356,32.633,2297.518)end)i.MouseButton1Click:Connect(function()local A=game.Players.LocalPlayer.Character.LowerTorso.CFrame;for B,C in pairs(game.Workspace:GetChildren())do if C.Name=="brawlBarrier"and C:IsA("BasePart")then C:Destroy()end end end)
  8.  
  9. -- Script Ends here
  10. print 'Gui Created by Arpon AG#'
  11. print 'Dark Devs Team'
  12. print 'Credit: DarkDevs.ga'
  13. print 'Weight Lifting Simulator 3 Has Been Loadded!! Enjoyyy!!!'
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