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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
  8. Vendor:
  9. VRAM: 4018 MB
  10. Driver: 26.21.14.3086
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.681 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 7.498300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 8:24:36 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 146c -> priority: 1
  32. Thread -> id: 2f44 -> priority: 1
  33. Thread -> id: 3c8 -> priority: 1
  34. Thread -> id: 38dc -> priority: 1
  35. Thread -> id: 2fe4 -> priority: 1
  36. Thread -> id: 16b4 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174186.
  43. Total: 314.065200 ms (FindLiveObjects: 8.421100 ms CreateObjectMapping: 16.211700 ms MarkObjects: 289.045600 ms DeleteObjects: 0.386100 ms)
  44.  
  45. Tamer ID: 356338
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175142.
  52. Total: 314.273300 ms (FindLiveObjects: 8.155900 ms CreateObjectMapping: 13.590900 ms MarkObjects: 291.767100 ms DeleteObjects: 0.759100 ms)
  53.  
  54. Join 1027
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Exit 1027
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
  63.  
  64. Unloading 1290 unused Assets to reduce memory usage. Loaded Objects now: 197442.
  65. Total: 328.064200 ms (FindLiveObjects: 13.301800 ms CreateObjectMapping: 16.832400 ms MarkObjects: 296.241700 ms DeleteObjects: 1.687300 ms)
  66.  
  67. Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 203181.
  70. Total: 325.662300 ms (FindLiveObjects: 9.201500 ms CreateObjectMapping: 14.959800 ms MarkObjects: 300.545500 ms DeleteObjects: 0.955200 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 210230.
  75. Total: 324.254300 ms (FindLiveObjects: 9.221000 ms CreateObjectMapping: 13.912700 ms MarkObjects: 300.350100 ms DeleteObjects: 0.770000 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 214834.
  80. Total: 329.700900 ms (FindLiveObjects: 10.220700 ms CreateObjectMapping: 14.178400 ms MarkObjects: 304.355800 ms DeleteObjects: 0.945700 ms)
  81.  
  82. Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
  83.  
  84. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214929.
  85. Total: 316.300100 ms (FindLiveObjects: 10.005000 ms CreateObjectMapping: 15.309300 ms MarkObjects: 290.685500 ms DeleteObjects: 0.300000 ms)
  86.  
  87. Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
  88.  
  89. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 222724.
  90. Total: 309.612600 ms (FindLiveObjects: 9.651200 ms CreateObjectMapping: 18.229800 ms MarkObjects: 280.942900 ms DeleteObjects: 0.788400 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
  93.  
  94. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 228211.
  95. Total: 316.772900 ms (FindLiveObjects: 9.935800 ms CreateObjectMapping: 17.880700 ms MarkObjects: 288.471900 ms DeleteObjects: 0.483900 ms)
  96.  
  97. Unloading 8 Unused Serialized files (Serialized files now loaded: 14)
  98.  
  99. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 234198.
  100. Total: 333.747900 ms (FindLiveObjects: 10.112200 ms CreateObjectMapping: 18.003500 ms MarkObjects: 304.901300 ms DeleteObjects: 0.730200 ms)
  101.  
  102. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  103.  
  104. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 241813.
  105. Total: 337.874300 ms (FindLiveObjects: 11.286300 ms CreateObjectMapping: 18.605800 ms MarkObjects: 307.621200 ms DeleteObjects: 0.360600 ms)
  106.  
  107. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  108.  
  109. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241813.
  110. Total: 337.596900 ms (FindLiveObjects: 11.490600 ms CreateObjectMapping: 18.560000 ms MarkObjects: 307.259700 ms DeleteObjects: 0.286200 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241813.
  115. Total: 323.958900 ms (FindLiveObjects: 10.493500 ms CreateObjectMapping: 17.812900 ms MarkObjects: 295.441400 ms DeleteObjects: 0.210900 ms)
  116.  
  117. Join 3
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 7
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Join 8
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. Exit 3
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  134.  
  135. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 255730.
  136. Total: 329.368900 ms (FindLiveObjects: 12.364000 ms CreateObjectMapping: 19.171000 ms MarkObjects: 297.483300 ms DeleteObjects: 0.350200 ms)
  137.  
  138. Unloading 5 Unused Serialized files (Serialized files now loaded: 25)
  139.  
  140. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 255756.
  141. Total: 325.726300 ms (FindLiveObjects: 11.836200 ms CreateObjectMapping: 19.140100 ms MarkObjects: 294.437000 ms DeleteObjects: 0.312800 ms)
  142.  
  143. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  144.  
  145. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255756.
  146. Total: 329.063100 ms (FindLiveObjects: 12.216600 ms CreateObjectMapping: 19.792800 ms MarkObjects: 296.744700 ms DeleteObjects: 0.308500 ms)
  147.  
  148. Join 7
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  151.  
  152. Join 8
  153.  
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  155.  
  156. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  157.  
  158. Unloading 2754 unused Assets to reduce memory usage. Loaded Objects now: 257696.
  159. Total: 344.157300 ms (FindLiveObjects: 13.346200 ms CreateObjectMapping: 19.283200 ms MarkObjects: 309.140800 ms DeleteObjects: 2.386600 ms)
  160.  
  161. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  162.  
  163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257696.
  164. Total: 327.284400 ms (FindLiveObjects: 11.508900 ms CreateObjectMapping: 19.049300 ms MarkObjects: 296.301200 ms DeleteObjects: 0.424400 ms)
  165.  
  166. Join 7
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  169.  
  170. Join 8
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  173.  
  174. Exit 8
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  177.  
  178. Exit 7
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  181.  
  182. Join 1014
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  185.  
  186. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  187.  
  188. Unloading 743 unused Assets to reduce memory usage. Loaded Objects now: 262603.
  189. Total: 342.831600 ms (FindLiveObjects: 13.136300 ms CreateObjectMapping: 19.164300 ms MarkObjects: 308.774800 ms DeleteObjects: 1.756000 ms)
  190.  
  191. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  192.  
  193. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262603.
  194. Total: 335.372200 ms (FindLiveObjects: 11.832600 ms CreateObjectMapping: 18.844200 ms MarkObjects: 304.382100 ms DeleteObjects: 0.312700 ms)
  195.  
  196. Join 1014
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Exit 1014
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Join 1013
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Exit 1013
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Join 1014
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Exit 1014
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Join 1013
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Exit 1013
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Join 1012
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Exit 1012
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Join 1013
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  241.  
  242. Unloading 703 unused Assets to reduce memory usage. Loaded Objects now: 266169.
  243. Total: 341.502200 ms (FindLiveObjects: 13.187100 ms CreateObjectMapping: 18.793400 ms MarkObjects: 308.494400 ms DeleteObjects: 1.026900 ms)
  244.  
  245. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  246.  
  247. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266169.
  248. Total: 341.209800 ms (FindLiveObjects: 12.359100 ms CreateObjectMapping: 19.285100 ms MarkObjects: 309.213400 ms DeleteObjects: 0.351800 ms)
  249.  
  250. Join 1013
  251.  
  252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  253.  
  254. Exit 1013
  255.  
  256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  257.  
  258. Join 1014
  259.  
  260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  261.  
  262. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  263.  
  264. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 266173.
  265. Total: 341.374300 ms (FindLiveObjects: 11.752000 ms CreateObjectMapping: 18.764100 ms MarkObjects: 310.497400 ms DeleteObjects: 0.360100 ms)
  266.  
  267. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  268.  
  269. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266173.
  270. Total: 338.159700 ms (FindLiveObjects: 13.187500 ms CreateObjectMapping: 18.778000 ms MarkObjects: 305.745000 ms DeleteObjects: 0.448600 ms)
  271.  
  272. Join 1014
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Exit 1014
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Join 1015
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Exit 1015
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  287.  
  288. Join 1016
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Exit 1016
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  295.  
  296. Join 1017
  297.  
  298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  299.  
  300. Exit 1017
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  303.  
  304. Join 1016
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  307.  
  308. Exit 1016
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  311.  
  312. Join 1017
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  317.  
  318. Unloading 643 unused Assets to reduce memory usage. Loaded Objects now: 271786.
  319. Total: 352.922200 ms (FindLiveObjects: 14.110400 ms CreateObjectMapping: 19.314000 ms MarkObjects: 318.288700 ms DeleteObjects: 1.208700 ms)
  320.  
  321. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  322.  
  323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271786.
  324. Total: 344.676300 ms (FindLiveObjects: 12.962300 ms CreateObjectMapping: 19.373900 ms MarkObjects: 312.022600 ms DeleteObjects: 0.317200 ms)
  325.  
  326. Join 1017
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  329.  
  330. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  331.  
  332. Unloading 342 unused Assets to reduce memory usage. Loaded Objects now: 272046.
  333. Total: 349.284400 ms (FindLiveObjects: 12.918800 ms CreateObjectMapping: 19.255300 ms MarkObjects: 316.377900 ms DeleteObjects: 0.732200 ms)
  334.  
  335. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  336.  
  337. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272046.
  338. Total: 348.301800 ms (FindLiveObjects: 12.329000 ms CreateObjectMapping: 19.544900 ms MarkObjects: 316.022900 ms DeleteObjects: 0.404700 ms)
  339.  
  340. Join 1017
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  345.  
  346. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 272481.
  347. Total: 357.606000 ms (FindLiveObjects: 14.488600 ms CreateObjectMapping: 18.739700 ms MarkObjects: 323.792700 ms DeleteObjects: 0.584700 ms)
  348.  
  349. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  350.  
  351. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272481.
  352. Total: 348.860100 ms (FindLiveObjects: 12.180100 ms CreateObjectMapping: 18.994800 ms MarkObjects: 317.285200 ms DeleteObjects: 0.399800 ms)
  353.  
  354. Join 1017
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  357.  
  358. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  359.  
  360. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 272563.
  361. Total: 347.570000 ms (FindLiveObjects: 12.601600 ms CreateObjectMapping: 18.753000 ms MarkObjects: 315.653700 ms DeleteObjects: 0.561300 ms)
  362.  
  363. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  364.  
  365. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272563.
  366. Total: 346.080800 ms (FindLiveObjects: 12.676600 ms CreateObjectMapping: 19.619600 ms MarkObjects: 313.386200 ms DeleteObjects: 0.398100 ms)
  367.  
  368. Join 1017
  369.  
  370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  371.  
  372. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  373.  
  374. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 272822.
  375. Total: 353.934000 ms (FindLiveObjects: 13.544500 ms CreateObjectMapping: 19.000000 ms MarkObjects: 320.958400 ms DeleteObjects: 0.430800 ms)
  376.  
  377. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  378.  
  379. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272822.
  380. Total: 349.398500 ms (FindLiveObjects: 12.167000 ms CreateObjectMapping: 19.520800 ms MarkObjects: 317.177600 ms DeleteObjects: 0.532300 ms)
  381.  
  382. Join 1017
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Exit 1017
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Join 7
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Join 8
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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