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gjmaxwel92

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Nov 21st, 2016
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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: gjmaxwel92 Script: DSSJ3
  5. Pass: CENSORED
  6.  
  7. ]]
  8.  
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local mouse = p:GetMouse()
  12. local larm = char["Left Arm"]
  13. local rarm = char["Right Arm"]
  14. local lleg = char["Left Leg"]
  15. local rleg = char["Right Leg"]
  16. local hed = char.Head
  17. local torso = char.Torso
  18. local hum = char.Humanoid
  19. local cam = game.Workspace.CurrentCamera
  20. local root = char.HumanoidRootPart
  21. local deb = false
  22. local shot = 0
  23. local debris=game:service"Debris"
  24. local l = game:GetService("Lighting")
  25. local rs = game:GetService("RunService").RenderStepped
  26. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  27. math.randomseed(os.time())
  28. for i,v in pairs(char:children()) do
  29. if v:IsA("Hat") then
  30. v:Destroy()
  31. end
  32. end
  33. for i,v in pairs (hed:GetChildren()) do
  34. if v:IsA("Sound") then
  35. v:Destroy()
  36. end
  37. end
  38. ----------------------------------------------------
  39. Debounces = {
  40. CanAttack = true;
  41. NoIdl = false;
  42. Slashing = false;
  43. Slashed = false;
  44. RPunch = false;
  45. RPunched = false;
  46. LPunch = false;
  47. LPunched = false;
  48. }
  49. local Touche = {char.Name, }
  50. ----------------------------------------------------
  51. hed.face.Texture = "rbxassetid://34668268"
  52. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  53. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  55. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  56. ----------------------------------------------------
  57. ypcall(function()
  58. char.Shirt:Destroy()
  59. char.Pants:Destroy()
  60. shirt = Instance.new("Shirt", char)
  61. shirt.Name = "Shirt"
  62. pants = Instance.new("Pants", char)
  63. pants.Name = "Pants"
  64. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  65. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  66. end)
  67. ----------------------------------------------------
  68. function lerp(a, b, t) -- Linear interpolation
  69. return a + (b - a)*t
  70. end
  71.  
  72. function slerp(a, b, t) --Spherical interpolation
  73. dot = a:Dot(b)
  74. if dot > 0.99999 or dot < -0.99999 then
  75. return t <= 0.5 and a or b
  76. else
  77. r = math.acos(dot)
  78. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  79. end
  80. end
  81.  
  82. function matrixInterpolate(a, b, t)
  83. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  84. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  85. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  86. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  87. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  88. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  89. local t = v1:Dot(v2)
  90. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  91. return CFrame.new()
  92. end
  93. return CFrame.new(
  94. v0.x, v0.y, v0.z,
  95. v1.x, v1.y, v1.z,
  96. v2.x, v2.y, v2.z,
  97. v3.x, v3.y, v3.z)
  98. end
  99. ----------------------------------------------------
  100. function genWeld(a,b)
  101. local w = Instance.new("Weld",a)
  102. w.Part0 = a
  103. w.Part1 = b
  104. return w
  105. end
  106. function weld(a, b)
  107. local weld = Instance.new("Weld")
  108. weld.Name = "W"
  109. weld.Part0 = a
  110. weld.Part1 = b
  111. weld.C0 = a.CFrame:inverse() * b.CFrame
  112. weld.Parent = a
  113. return weld;
  114. end
  115. ----------------------------------------------------
  116. function Lerp(c1,c2,al)
  117. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  118. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  119. for i,v in pairs(com1) do
  120. com1[i] = v+(com2[i]-v)*al
  121. end
  122. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  123. end
  124. ----------------------------------------------------
  125. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  126. local wld = Instance.new("Weld", wp1)
  127. wld.Part0 = wp0
  128. wld.Part1 = wp1
  129. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  130. end
  131. ----------------------------------------------------
  132. function weld5(part0, part1, c0, c1)
  133. weeld=Instance.new("Weld", part0)
  134. weeld.Part0=part0
  135. weeld.Part1=part1
  136. weeld.C0=c0
  137. weeld.C1=c1
  138. return weeld
  139. end
  140. ----------------------------------------------------
  141. function HasntTouched(plrname)
  142. local ret = true
  143. for _, v in pairs(Touche) do
  144. if v == plrname then
  145. ret = false
  146. end
  147. end
  148. return ret
  149. end
  150. ----------------------------------------------------
  151. newWeld(torso, larm, -1.5, 0.5, 0)
  152. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, rarm, 1.5, 0.5, 0)
  154. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  155. newWeld(torso, hed, 0, 1.5, 0)
  156. newWeld(torso, lleg, -0.5, -1, 0)
  157. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  158. newWeld(torso, rleg, 0.5, -1, 0)
  159. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  160. newWeld(root, torso, 0, -1, 0)
  161. torso.Weld.C1 = CFrame.new(0, -1, 0)
  162. ----------------------------------------------------
  163. z = Instance.new("Sound", char)
  164. z.SoundId = "rbxassetid://303570180"--303570180
  165. z.Looped = true
  166. z.Pitch = 1
  167. z.Volume = 1
  168. wait(.1)
  169. z:Play()
  170. ----------------------------------------------------
  171. local Transforming = true
  172. hum.WalkSpeed = 0
  173. local fx = Instance.new("Part",torso)
  174. fx.Anchored = true
  175. fx.Material = "Neon"
  176. fx.CanCollide = false
  177. fx.Locked = true
  178. fx.Transparency = 1
  179. fx.Material = "SmoothPlastic"
  180. fx.Size = Vector3.new(1,1,1)
  181. fx.TopSurface = "SmoothNoOutlines"
  182. fx.BottomSurface = "SmoothNoOutlines"
  183. fx.BrickColor = BrickColor.new("New Yeller")
  184. fxm = Instance.new("SpecialMesh",fx)
  185. fxm.MeshType = "Sphere"
  186. fxm.Scale = Vector3.new(1,1,1)
  187. for i = 1, 20 do rs:wait()
  188. fx.Transparency = fx.Transparency - (1/20)
  189. fx.CFrame = torso.CFrame
  190. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  191. rs:wait()
  192. end
  193. ----------------------------------------------------
  194. local m = Instance.new("Model")
  195. m.Name = "Hair"
  196. p1 = Instance.new("Part", m)
  197. p1.BrickColor = BrickColor.new("New Yeller")
  198. p1.FormFactor = Enum.FormFactor.Symmetric
  199. p1.Size = Vector3.new(1, 1, 1)
  200. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  201. p1.CanCollide = false
  202. p1.Locked = true
  203. p1.BottomSurface = Enum.SurfaceType.Smooth
  204. p1.TopSurface = Enum.SurfaceType.Smooth
  205. b1 = Instance.new("SpecialMesh", p1)
  206. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  207. b1.TextureId = ""
  208. b1.MeshType = Enum.MeshType.FileMesh
  209. b1.Name = "Mesh"
  210. b1.VertexColor = Vector3.new(0, 0, 0)
  211. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  212. p2 = Instance.new("Part", m)
  213. p2.BrickColor = BrickColor.new("Pastel brown")
  214. p2.Transparency = 1
  215. p2.Name = "Head"
  216. p2.FormFactor = Enum.FormFactor.Symmetric
  217. p2.Size = Vector3.new(2, 1, 1)
  218. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  219. p2.CanCollide = false
  220. p2.Locked = true
  221. p2.TopSurface = Enum.SurfaceType.Smooth
  222. b2 = Instance.new("SpecialMesh", p2)
  223. b2.MeshType = Enum.MeshType.Head
  224. b2.Name = "Mesh"
  225. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  226. p3 = Instance.new("Part", m)
  227. p3.BrickColor = BrickColor.new("New Yeller")
  228. p3.FormFactor = Enum.FormFactor.Symmetric
  229. p3.Size = Vector3.new(2, 2, 2)
  230. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  231. p3.CanCollide = false
  232. p3.Locked = true
  233. p3.BottomSurface = Enum.SurfaceType.Smooth
  234. p3.TopSurface = Enum.SurfaceType.Smooth
  235. b3 = Instance.new("SpecialMesh", p3)
  236. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  237. b3.TextureId = ""
  238. b3.MeshType = Enum.MeshType.FileMesh
  239. b3.Name = "Mesh"
  240. b3.VertexColor = Vector3.new(0, 0, 0)
  241. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  242. p4 = Instance.new("Part", m)
  243. p4.BrickColor = BrickColor.new("New Yeller")
  244. p4.FormFactor = Enum.FormFactor.Symmetric
  245. p4.Size = Vector3.new(1, 1, 1)
  246. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  247. p4.CanCollide = false
  248. p4.Locked = true
  249. p4.BottomSurface = Enum.SurfaceType.Smooth
  250. p4.TopSurface = Enum.SurfaceType.Smooth
  251. b4 = Instance.new("SpecialMesh", p4)
  252. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  253. b4.TextureId = ""
  254. b4.MeshType = Enum.MeshType.FileMesh
  255. b4.Name = "Mesh"
  256. b4.VertexColor = Vector3.new(0, 0, 0)
  257. p5 = Instance.new("Part", m)
  258. p5.BrickColor = BrickColor.new("New Yeller")
  259. p5.FormFactor = Enum.FormFactor.Symmetric
  260. p5.Size = Vector3.new(1, 1, 1)
  261. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  262. p5.CanCollide = false
  263. p5.Locked = true
  264. p5.BottomSurface = Enum.SurfaceType.Smooth
  265. p5.TopSurface = Enum.SurfaceType.Smooth
  266. b5 = Instance.new("SpecialMesh", p5)
  267. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  268. b5.TextureId = ""
  269. b5.MeshType = Enum.MeshType.FileMesh
  270. b5.Name = "Mesh"
  271. b5.VertexColor = Vector3.new(0, 0, 0)
  272. b5.Scale = Vector3.new(1, 0.899999976, 1)
  273. p6 = Instance.new("Part", m)
  274. p6.BrickColor = BrickColor.new("New Yeller")
  275. p6.FormFactor = Enum.FormFactor.Symmetric
  276. p6.Size = Vector3.new(1, 1, 1)
  277. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  278. p6.CanCollide = false
  279. p6.Locked = true
  280. p6.BottomSurface = Enum.SurfaceType.Smooth
  281. p6.TopSurface = Enum.SurfaceType.Smooth
  282. b6 = Instance.new("SpecialMesh", p6)
  283. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  284. b6.TextureId = ""
  285. b6.MeshType = Enum.MeshType.FileMesh
  286. b6.Name = "Mesh"
  287. b6.VertexColor = Vector3.new(0, 0, 0)
  288. p7 = Instance.new("Part", m)
  289. p7.BrickColor = BrickColor.new("New Yeller")
  290. p7.FormFactor = Enum.FormFactor.Symmetric
  291. p7.Size = Vector3.new(1, 1, 1)
  292. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  293. p7.CanCollide = false
  294. p7.Locked = true
  295. p7.BottomSurface = Enum.SurfaceType.Smooth
  296. p7.TopSurface = Enum.SurfaceType.Smooth
  297. b7 = Instance.new("SpecialMesh", p7)
  298. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  299. b7.TextureId = ""
  300. b7.MeshType = Enum.MeshType.FileMesh
  301. b7.Name = "Mesh"
  302. b7.VertexColor = Vector3.new(0, 0, 0)
  303. p8 = Instance.new("Part", m)
  304. p8.BrickColor = BrickColor.new("New Yeller")
  305. p8.FormFactor = Enum.FormFactor.Symmetric
  306. p8.Size = Vector3.new(1, 1, 1)
  307. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  308. p8.CanCollide = false
  309. p8.Locked = true
  310. p8.BottomSurface = Enum.SurfaceType.Smooth
  311. p8.TopSurface = Enum.SurfaceType.Smooth
  312. b8 = Instance.new("SpecialMesh", p8)
  313. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  314. b8.TextureId = ""
  315. b8.MeshType = Enum.MeshType.FileMesh
  316. b8.Name = "Mesh"
  317. b8.VertexColor = Vector3.new(0, 0, 0)
  318. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  319. p9 = Instance.new("Part", m)
  320. p9.BrickColor = BrickColor.new("New Yeller")
  321. p9.FormFactor = Enum.FormFactor.Symmetric
  322. p9.Size = Vector3.new(2, 1, 2)
  323. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  324. p9.CanCollide = false
  325. p9.Locked = true
  326. p9.BottomSurface = Enum.SurfaceType.Smooth
  327. p9.TopSurface = Enum.SurfaceType.Smooth
  328. b9 = Instance.new("SpecialMesh", p9)
  329. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  330. b9.TextureId = ""
  331. b9.MeshType = Enum.MeshType.FileMesh
  332. b9.Name = "Mesh"
  333. b9.VertexColor = Vector3.new(0, 0, 0)
  334. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  335. p10 = Instance.new("Part", m)
  336. p10.BrickColor = BrickColor.new("New Yeller")
  337. p10.FormFactor = Enum.FormFactor.Symmetric
  338. p10.Size = Vector3.new(1, 1, 1)
  339. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  340. p10.CanCollide = false
  341. p10.Locked = true
  342. p10.BottomSurface = Enum.SurfaceType.Smooth
  343. p10.TopSurface = Enum.SurfaceType.Smooth
  344. b10 = Instance.new("SpecialMesh", p10)
  345. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  346. b10.TextureId = ""
  347. b10.MeshType = Enum.MeshType.FileMesh
  348. b10.Name = "Mesh"
  349. b10.VertexColor = Vector3.new(0, 0, 0)
  350. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  351. p11 = Instance.new("Part", m)
  352. p11.BrickColor = BrickColor.new("New Yeller")
  353. p11.FormFactor = Enum.FormFactor.Symmetric
  354. p11.Size = Vector3.new(1, 1, 1)
  355. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  356. p11.CanCollide = false
  357. p11.Locked = true
  358. p11.BottomSurface = Enum.SurfaceType.Smooth
  359. p11.TopSurface = Enum.SurfaceType.Smooth
  360. b11 = Instance.new("SpecialMesh", p11)
  361. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  362. b11.TextureId = ""
  363. b11.MeshType = Enum.MeshType.FileMesh
  364. b11.Name = "Mesh"
  365. b11.VertexColor = Vector3.new(0, 0, 0)
  366. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  367. p12 = Instance.new("Part", m)
  368. p12.BrickColor = BrickColor.new("New Yeller")
  369. p12.FormFactor = Enum.FormFactor.Custom
  370. p12.Size = Vector3.new(1, 3.5, 1)
  371. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  372. p12.CanCollide = false
  373. p12.Locked = true
  374. p12.BottomSurface = Enum.SurfaceType.Smooth
  375. p12.TopSurface = Enum.SurfaceType.Smooth
  376. b12 = Instance.new("SpecialMesh", p12)
  377. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  378. b12.TextureId = ""
  379. b12.MeshType = Enum.MeshType.FileMesh
  380. b12.Name = "Mesh"
  381. b12.VertexColor = Vector3.new(0, 0, 0)
  382. b12.Scale = Vector3.new(1, 3, 1.29999995)
  383. p13 = Instance.new("Part", m)
  384. p13.BrickColor = BrickColor.new("New Yeller")
  385. p13.FormFactor = Enum.FormFactor.Custom
  386. p13.Size = Vector3.new(1, 2, 1)
  387. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  388. p13.CanCollide = false
  389. p13.Locked = true
  390. p13.BottomSurface = Enum.SurfaceType.Smooth
  391. p13.TopSurface = Enum.SurfaceType.Smooth
  392. b13 = Instance.new("SpecialMesh", p13)
  393. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  394. b13.TextureId = ""
  395. b13.MeshType = Enum.MeshType.FileMesh
  396. b13.Name = "Mesh"
  397. b13.VertexColor = Vector3.new(0, 0, 0)
  398. b13.Scale = Vector3.new(1, 3, 1.29999995)
  399. p14 = Instance.new("Part", m)
  400. p14.BrickColor = BrickColor.new("New Yeller")
  401. p14.FormFactor = Enum.FormFactor.Custom
  402. p14.Size = Vector3.new(1, 2, 1)
  403. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  404. p14.CanCollide = false
  405. p14.Locked = true
  406. p14.BottomSurface = Enum.SurfaceType.Smooth
  407. p14.TopSurface = Enum.SurfaceType.Smooth
  408. b14 = Instance.new("SpecialMesh", p14)
  409. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  410. b14.TextureId = ""
  411. b14.MeshType = Enum.MeshType.FileMesh
  412. b14.Name = "Mesh"
  413. b14.VertexColor = Vector3.new(0, 0, 0)
  414. b14.Scale = Vector3.new(1, 3, 1.29999995)
  415. p15 = Instance.new("Part", m)
  416. p15.BrickColor = BrickColor.new("New Yeller")
  417. p15.FormFactor = Enum.FormFactor.Custom
  418. p15.Size = Vector3.new(1, 2.5, 1)
  419. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  420. p15.CanCollide = false
  421. p15.Locked = true
  422. p15.BottomSurface = Enum.SurfaceType.Smooth
  423. p15.TopSurface = Enum.SurfaceType.Smooth
  424. b15 = Instance.new("SpecialMesh", p15)
  425. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  426. b15.TextureId = ""
  427. b15.MeshType = Enum.MeshType.FileMesh
  428. b15.Name = "Mesh"
  429. b15.VertexColor = Vector3.new(0, 0, 0)
  430. b15.Scale = Vector3.new(1, 3, 1.29999995)
  431. p16 = Instance.new("Part", m)
  432. p16.BrickColor = BrickColor.new("New Yeller")
  433. p16.FormFactor = Enum.FormFactor.Custom
  434. p16.Size = Vector3.new(1, 2.5, 1)
  435. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  436. p16.CanCollide = false
  437. p16.Locked = true
  438. p16.BottomSurface = Enum.SurfaceType.Smooth
  439. p16.TopSurface = Enum.SurfaceType.Smooth
  440. b16 = Instance.new("SpecialMesh", p16)
  441. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  442. b16.TextureId = ""
  443. b16.MeshType = Enum.MeshType.FileMesh
  444. b16.Name = "Mesh"
  445. b16.VertexColor = Vector3.new(0, 0, 0)
  446. b16.Scale = Vector3.new(1, 3, 1.29999995)
  447. p17 = Instance.new("Part", m)
  448. p17.BrickColor = BrickColor.new("New Yeller")
  449. p17.FormFactor = Enum.FormFactor.Custom
  450. p17.Size = Vector3.new(1, 2.4000001, 1)
  451. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  452. p17.CanCollide = false
  453. p17.Locked = true
  454. p17.BottomSurface = Enum.SurfaceType.Smooth
  455. p17.TopSurface = Enum.SurfaceType.Smooth
  456. b17 = Instance.new("SpecialMesh", p17)
  457. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  458. b17.TextureId = ""
  459. b17.MeshType = Enum.MeshType.FileMesh
  460. b17.Name = "Mesh"
  461. b17.VertexColor = Vector3.new(0, 0, 0)
  462. b17.Scale = Vector3.new(1, 3, 1.29999995)
  463. p18 = Instance.new("Part", m)
  464. p18.BrickColor = BrickColor.new("New Yeller")
  465. p18.FormFactor = Enum.FormFactor.Custom
  466. p18.Size = Vector3.new(2, 2, 2)
  467. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  468. p18.CanCollide = false
  469. p18.Locked = true
  470. p18.BottomSurface = Enum.SurfaceType.Smooth
  471. p18.TopSurface = Enum.SurfaceType.Smooth
  472. b18 = Instance.new("SpecialMesh", p18)
  473. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  474. b18.TextureId = ""
  475. b18.MeshType = Enum.MeshType.FileMesh
  476. b18.Name = "Mesh"
  477. b18.VertexColor = Vector3.new(0, 0, 0)
  478. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  479. w1 = Instance.new("Weld", p1)
  480. w1.Name = "Head_Weld"
  481. w1.Part0 = p1
  482. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  483. w1.Part1 = p2
  484. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  485. w2 = Instance.new("Weld", p2)
  486. w2.Name = "Part_Weld"
  487. w2.Part0 = p2
  488. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  489. w2.Part1 = p3
  490. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  491. w3 = Instance.new("Weld", p3)
  492. w3.Name = "Part_Weld"
  493. w3.Part0 = p3
  494. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  495. w3.Part1 = p4
  496. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  497. w4 = Instance.new("Weld", p4)
  498. w4.Name = "Part_Weld"
  499. w4.Part0 = p4
  500. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  501. w4.Part1 = p5
  502. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  503. w5 = Instance.new("Weld", p5)
  504. w5.Name = "Part_Weld"
  505. w5.Part0 = p5
  506. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  507. w5.Part1 = p6
  508. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  509. w6 = Instance.new("Weld", p6)
  510. w6.Name = "Part_Weld"
  511. w6.Part0 = p6
  512. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  513. w6.Part1 = p7
  514. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  515. w7 = Instance.new("Weld", p7)
  516. w7.Name = "Part_Weld"
  517. w7.Part0 = p7
  518. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  519. w7.Part1 = p8
  520. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  521. w8 = Instance.new("Weld", p8)
  522. w8.Name = "Part_Weld"
  523. w8.Part0 = p8
  524. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  525. w8.Part1 = p9
  526. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  527. w9 = Instance.new("Weld", p9)
  528. w9.Name = "Part_Weld"
  529. w9.Part0 = p9
  530. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  531. w9.Part1 = p10
  532. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  533. w10 = Instance.new("Weld", p10)
  534. w10.Name = "Part_Weld"
  535. w10.Part0 = p10
  536. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  537. w10.Part1 = p11
  538. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  539. w11 = Instance.new("Weld", p11)
  540. w11.Name = "Part_Weld"
  541. w11.Part0 = p11
  542. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  543. w11.Part1 = p12
  544. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  545. w12 = Instance.new("Weld", p12)
  546. w12.Name = "Part_Weld"
  547. w12.Part0 = p12
  548. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  549. w12.Part1 = p13
  550. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  551. w13 = Instance.new("Weld", p13)
  552. w13.Name = "Part_Weld"
  553. w13.Part0 = p13
  554. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  555. w13.Part1 = p14
  556. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  557. w14 = Instance.new("Weld", p14)
  558. w14.Name = "Part_Weld"
  559. w14.Part0 = p14
  560. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  561. w14.Part1 = p15
  562. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  563. w15 = Instance.new("Weld", p15)
  564. w15.Name = "Part_Weld"
  565. w15.Part0 = p15
  566. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  567. w15.Part1 = p16
  568. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  569. w16 = Instance.new("Weld", p16)
  570. w16.Name = "Part_Weld"
  571. w16.Part0 = p16
  572. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  573. w16.Part1 = p17
  574. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  575. w17 = Instance.new("Weld", p17)
  576. w17.Name = "Part_Weld"
  577. w17.Part0 = p17
  578. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  579. w17.Part1 = p18
  580. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  581. m.Parent = char
  582. m:MakeJoints()
  583. ----------------------------------------------------
  584. local cor = Instance.new("Part", char.Hair)
  585. cor.Name = "Link"
  586. cor.Locked = true
  587. cor.BottomSurface = 0
  588. cor.CanCollide = false
  589. cor.Size = Vector3.new(1, 9, 1)
  590. cor.Transparency = 1
  591. cor.TopSurface = 0
  592. corw = Instance.new("Weld", cor)
  593. corw.Part0 = hed
  594. corw.Part1 = cor
  595. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  596. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  597. weld1 = Instance.new("Weld", char.Hair)
  598. weld1.Part0 = cor
  599. weld1.Part1 = char.Hair.Head
  600. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  601. ----------------------------------------------------
  602. GroundWave1 = function()
  603. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  604. local Colors = {"New Yeller", "New Yeller"}
  605. local wave = Instance.new("Part", torso)
  606. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  607. wave.Anchored = true
  608. wave.CanCollide = false
  609. wave.Locked = true
  610. wave.Size = Vector3.new(1, 1, 1)
  611. wave.TopSurface = "Smooth"
  612. wave.BottomSurface = "Smooth"
  613. wave.Transparency = 0.35
  614. wave.CFrame = HandCF
  615. wm = Instance.new("SpecialMesh", wave)
  616. wm.MeshId = "rbxassetid://3270017"
  617. coroutine.wrap(function()
  618. for i = 1, 30, 1 do
  619. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  620. wave.Size = wm.Scale
  621. wave.CFrame = HandCF
  622. wave.Transparency = i/30
  623. wait()
  624. end
  625. wait()
  626. wave:Destroy()
  627. end)()
  628. end
  629. ----------------------------------------------------
  630. GroundWave = function()
  631. if Transforming == true then
  632. local wave = Instance.new("Part", torso)
  633. wave.BrickColor = BrickColor.new("New Yeller")
  634. wave.Anchored = true
  635. wave.CanCollide = false
  636. wave.Locked = true
  637. wave.Size = Vector3.new(1, 1, 1)
  638. wave.TopSurface = "Smooth"
  639. wave.BottomSurface = "Smooth"
  640. wave.Transparency = 0.35
  641. wave.CFrame = fx.CFrame
  642. wm = Instance.new("SpecialMesh", wave)
  643. wm.MeshType = "Sphere"
  644. wm.Scale = Vector3.new(1,1,1)
  645. coroutine.wrap(function()
  646. for i = 1, 18, 1 do
  647. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  648. --wave.Size = wm.Scale
  649. wave.CFrame = fx.CFrame
  650. wave.Transparency = i/14
  651. wait()
  652. end
  653. wait()
  654. wave:Destroy()
  655. end)()
  656. elseif Transforming == false then
  657. wait()
  658. end
  659. end
  660.  
  661. for i = 1, 100 do rs:wait()
  662. fx.CFrame = torso.CFrame
  663. end
  664.  
  665. Spawn(function()
  666. while wait(1) do
  667. GroundWave()
  668. end
  669. end)
  670.  
  671. wait(4)
  672.  
  673. Transforming = false
  674.  
  675. for i = 1, 20 do rs:wait()
  676. fx.Transparency = fx.Transparency + (1/20)
  677. fx.CFrame = torso.CFrame
  678. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  679. rs:wait()
  680. end
  681.  
  682. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  683. local wave = Instance.new("Part", torso)
  684. wave.BrickColor = BrickColor.new("Institutional white")
  685. wave.Anchored = true
  686. wave.CanCollide = false
  687. wave.Locked = true
  688. wave.Size = Vector3.new(1, 1, 1)
  689. wave.TopSurface = "Smooth"
  690. wave.BottomSurface = "Smooth"
  691. wave.Transparency = 0.35
  692. wave.CFrame = HandCF
  693. wm = Instance.new("SpecialMesh", wave)
  694. wm.MeshId = "rbxassetid://3270017"
  695. coroutine.wrap(function()
  696. for i = 1, 14, 1 do
  697. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  698. wave.Size = wm.Scale
  699. wave.CFrame = HandCF
  700. wave.Transparency = i/14
  701. wait()
  702. end
  703. wait()
  704. wave:Destroy()
  705. end)()
  706. hum.WalkSpeed = 16
  707. ----------------------------------------------------
  708. Blast = function()
  709. local Colors = {"New Yeller", "New Yeller"}
  710. local wave = Instance.new("Part", torso)
  711. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  712. wave.Anchored = true
  713. wave.CanCollide = false
  714. wave.Locked = true
  715. wave.Size = Vector3.new(1, 1, 1)
  716. wave.TopSurface = "Smooth"
  717. wave.BottomSurface = "Smooth"
  718. wave.Transparency = 0.35
  719. wave.CFrame = rarm.CFrame
  720. wm = Instance.new("SpecialMesh", wave)
  721. wm.MeshType = "Sphere"
  722. wm.Scale = Vector3.new(1,1,1)
  723. z = Instance.new("Sound",wave)
  724. z.SoundId = "rbxassetid://237035051"
  725. z.Volume = 1
  726. z.Pitch = .9
  727. z:Play()
  728. coroutine.wrap(function()
  729. for i = 1, 30, 1 do
  730. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  731. --wave.Size = wm.Scale
  732. wave.CFrame = rarm.CFrame
  733. wave.Transparency = (1/14)
  734. rs:wait()
  735. end
  736. rs:wait()
  737. wave:Destroy()
  738. z:Destroy()
  739. end)()
  740. end
  741. ----------------------------------------------------
  742. rarm.Touched:connect(function(ht)
  743. hit = ht.Parent
  744. if ht and hit:IsA("Model") then
  745. if hit:FindFirstChild("Humanoid") then
  746. if hit.Name ~= p.Name then
  747. if Debounces.RPunch == true and Debounces.RPunched == false then
  748. Debounces.RPunched = true
  749. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  750. if Debounces.ks==true then
  751. z = Instance.new("Sound",hed)
  752. z.SoundId = "rbxassetid://169380525"
  753. z.Pitch = ptz[math.random(1,#ptz)]
  754. z.Volume = 1
  755. z:Play()
  756. end
  757. wait(.2)
  758. Debounces.RPunched = false
  759. end
  760. end
  761. end
  762. elseif ht and hit:IsA("Hat") then
  763. if hit.Parent.Name ~= p.Name then
  764. if hit.Parent:FindFirstChild("Humanoid") then
  765. if Debounces.RPunch == true and Debounces.RPunched == false then
  766. Debounces.RPunched = true
  767. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  768. if Debounces.ks==true then
  769. z = Instance.new("Sound",hed)
  770. z.SoundId = "rbxassetid://169380525"
  771. z.Pitch = ptz[math.random(1,#ptz)]
  772. z.Volume = 1
  773. z:Play()
  774. end
  775. wait(.2)
  776. Debounces.RPunched = false
  777. end
  778. end
  779. end
  780. end
  781. end)
  782. larm.Touched:connect(function(ht)
  783. hit = ht.Parent
  784. if ht and hit:IsA("Model") then
  785. if hit:FindFirstChild("Humanoid") then
  786. if hit.Name ~= p.Name then
  787. if Debounces.LPunch == true and Debounces.LPunched == false then
  788. Debounces.LPunched = true
  789. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  790. if Debounces.ks2==true then
  791. z = Instance.new("Sound",hed)
  792. z.SoundId = "rbxassetid://169380525"
  793. z.Pitch = ptz[math.random(1,#ptz)]
  794. z.Volume = 1
  795. z:Play()
  796. end
  797. wait(.2)
  798. Debounces.LPunched = false
  799. end
  800. end
  801. end
  802. elseif ht and hit:IsA("Hat") then
  803. if hit.Parent.Name ~= p.Name then
  804. if hit.Parent:FindFirstChild("Humanoid") then
  805. if Debounces.LPunch == true and Debounces.LPunched == false then
  806. Debounces.LPunched = true
  807. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  808. if Debounces.ks2==true then
  809. z = Instance.new("Sound",hed)
  810. z.SoundId = "rbxassetid://169380525"
  811. z.Pitch = ptz[math.random(1,#ptz)]
  812. z.Volume = 1
  813. z:Play()
  814. end
  815. wait(.2)
  816. Debounces.LPunched = false
  817. end
  818. end
  819. end
  820. end
  821. end)
  822. ----------------------------------------------------
  823. mod4 = Instance.new("Model",char)
  824.  
  825. ptez = {0.7, 0.8, 0.9, 1}
  826.  
  827. function FindNearestTorso(Position,Distance,SinglePlayer)
  828. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  829. local List = {}
  830. for i,v in pairs(workspace:GetChildren())do
  831. if v:IsA("Model")then
  832. if v:findFirstChild("Torso")then
  833. if v ~= char then
  834. if(v.Torso.Position -Position).magnitude <= Distance then
  835. table.insert(List,v)
  836. end
  837. end
  838. end
  839. end
  840. end
  841. return List
  842. end
  843.  
  844. function Punch()
  845. part=Instance.new('Part',mod4)
  846. part.Anchored=true
  847. part.CanCollide=false
  848. part.FormFactor='Custom'
  849. part.Size=Vector3.new(.2,.2,.2)
  850. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  851. part.Transparency=.7
  852. part.BrickColor=BrickColor.new('New Yeller')
  853. mesh=Instance.new('SpecialMesh',part)
  854. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  855. mesh.Scale=Vector3.new(3,3,3)
  856. part2=Instance.new('Part',mod4)
  857. part2.Anchored=true
  858. part2.CanCollide=false
  859. part2.FormFactor='Custom'
  860. part2.Size=Vector3.new(.2,.2,.2)
  861. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  862. part2.Transparency=.7
  863. part2.BrickColor=BrickColor.new('New Yeller')
  864. mesh2=Instance.new('SpecialMesh',part2)
  865. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  866. mesh2.Scale=Vector3.new(3,1.5,3)
  867. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  868. if v:FindFirstChild('Humanoid') then
  869. v.Humanoid:TakeDamage(math.random(2,6))
  870. end
  871. end
  872. coroutine.resume(coroutine.create(function()
  873. for i=0,0.62,0.4 do
  874. wait()
  875. part.CFrame=part.CFrame
  876. part.Transparency=i
  877. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  878. part2.CFrame=part2.CFrame
  879. part2.Transparency=i
  880. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  881. end
  882. part.Parent=nil
  883. part2.Parent=nil
  884. end))
  885. end
  886. ----------------------------------------------------
  887. rarm.Touched:connect(function(ht)
  888. hit = ht.Parent
  889. if ht and hit:IsA("Model") then
  890. if hit:FindFirstChild("Humanoid") then
  891. if hit.Name ~= p.Name then
  892. if Debounces.RPunch == true and Debounces.RPunched == false then
  893. Debounces.RPunched = true
  894. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  895. if Debounces.ks==true then
  896. z = Instance.new("Sound",hed)
  897. z.SoundId = "rbxassetid://169380525"
  898. z.Pitch = ptz[math.random(1,#ptz)]
  899. z.Volume = 1
  900. z:Play()
  901. end
  902. wait(.2)
  903. Debounces.RPunched = false
  904. end
  905. end
  906. end
  907. elseif ht and hit:IsA("Hat") then
  908. if hit.Parent.Name ~= p.Name then
  909. if hit.Parent:FindFirstChild("Humanoid") then
  910. if Debounces.RPunch == true and Debounces.RPunched == false then
  911. Debounces.RPunched = true
  912. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  913. if Debounces.ks==true then
  914. z = Instance.new("Sound",hed)
  915. z.SoundId = "rbxassetid://169380525"
  916. z.Pitch = ptz[math.random(1,#ptz)]
  917. z.Volume = 1
  918. z:Play()
  919. end
  920. wait(.2)
  921. Debounces.RPunched = false
  922. end
  923. end
  924. end
  925. end
  926. end)
  927. larm.Touched:connect(function(ht)
  928. hit = ht.Parent
  929. if ht and hit:IsA("Model") then
  930. if hit:FindFirstChild("Humanoid") then
  931. if hit.Name ~= p.Name then
  932. if Debounces.LPunch == true and Debounces.LPunched == false then
  933. Debounces.LPunched = true
  934. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  935. if Debounces.ks2==true then
  936. z = Instance.new("Sound",hed)
  937. z.SoundId = "rbxassetid://169380525"
  938. z.Pitch = ptz[math.random(1,#ptz)]
  939. z.Volume = 1
  940. z:Play()
  941. end
  942. wait(.2)
  943. Debounces.LPunched = false
  944. end
  945. end
  946. end
  947. elseif ht and hit:IsA("Hat") then
  948. if hit.Parent.Name ~= p.Name then
  949. if hit.Parent:FindFirstChild("Humanoid") then
  950. if Debounces.LPunch == true and Debounces.LPunched == false then
  951. Debounces.LPunched = true
  952. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  953. if Debounces.ks2==true then
  954. z = Instance.new("Sound",hed)
  955. z.SoundId = "rbxassetid://169380525"
  956. z.Pitch = ptz[math.random(1,#ptz)]
  957. z.Volume = 1
  958. z:Play()
  959. end
  960. wait(.2)
  961. Debounces.LPunched = false
  962. end
  963. end
  964. end
  965. end
  966. end)
  967. ----------------------------------------------------
  968. local player = game.Players.LocalPlayer
  969. local pchar = player.Character
  970. local mouse = player:GetMouse()
  971. local cam = workspace.CurrentCamera
  972.  
  973. local rad = math.rad
  974.  
  975. local keysDown = {}
  976. local flySpeed = 0
  977. local MAX_FLY_SPEED = 150
  978.  
  979. local canFly = false
  980. local flyToggled = false
  981.  
  982. local forward, side = 0, 0
  983. local lastForward, lastSide = 0, 0
  984.  
  985. local floatBP = Instance.new("BodyPosition")
  986. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  987. local flyBV = Instance.new("BodyVelocity")
  988. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  989. local turnBG = Instance.new("BodyGyro")
  990. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  991.  
  992. mouse.KeyDown:connect(function(key)
  993. keysDown[key] = true
  994.  
  995. if key == "f" then
  996. flyToggled = not flyToggled
  997.  
  998. if not flyToggled then
  999. stanceToggle = "Normal"
  1000. floatBP.Parent = nil
  1001. flyBV.Parent = nil
  1002. turnBG.Parent = nil
  1003. root.Velocity = Vector3.new()
  1004. pchar.Humanoid.PlatformStand = false
  1005. end
  1006. end
  1007.  
  1008. end)
  1009. mouse.KeyUp:connect(function(key)
  1010. keysDown[key] = nil
  1011. end)
  1012.  
  1013. local function updateFly()
  1014.  
  1015. if not flyToggled then return end
  1016.  
  1017. lastForward = forward
  1018. lastSide = side
  1019.  
  1020. forward = 0
  1021. side = 0
  1022.  
  1023. if keysDown.w then
  1024. forward = forward + 1
  1025. end
  1026. if keysDown.s then
  1027. forward = forward - 1
  1028. end
  1029. if keysDown.a then
  1030. side = side - 1
  1031. end
  1032. if keysDown.d then
  1033. side = side + 1
  1034. end
  1035.  
  1036. canFly = (forward ~= 0 or side ~= 0)
  1037.  
  1038. if canFly then
  1039. stanceToggle = "Floating"
  1040. turnBG.Parent = root
  1041. floatBP.Parent = nil
  1042. flyBV.Parent = root
  1043.  
  1044. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1045. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1046. else
  1047. floatBP.position = root.Position
  1048. floatBP.Parent = root
  1049.  
  1050. flySpeed = flySpeed - 1
  1051. if flySpeed < 0 then flySpeed = 0 end
  1052. end
  1053.  
  1054. local camCF = cam.CoordinateFrame
  1055. local in_forward = canFly and forward or lastForward
  1056. local in_side = canFly and side or lastSide
  1057.  
  1058. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1059. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1060.  
  1061. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1062. 0)
  1063. end
  1064.  
  1065. game:service'RunService'.RenderStepped:connect(function()
  1066. if flyToggled then
  1067. pchar.Humanoid.PlatformStand = true
  1068. end
  1069. updateFly()
  1070. end)
  1071. -------------------------------
  1072. mouse.KeyDown:connect(function(key)
  1073. if key == "q" then
  1074. if Debounces.CanAttack == true then
  1075. Debounces.CanAttack = false
  1076. Debounces.NoIdl = true
  1077. Debounces.on = true
  1078. function FindNearestTorso(Position,Distance,SinglePlayer)
  1079. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1080. local List = {}
  1081. for i,v in pairs(workspace:GetChildren())do
  1082. if v:IsA("Model")then
  1083. if v:findFirstChild("Torso")then
  1084. if v ~= char then
  1085. if(v.Torso.Position -Position).magnitude <= Distance then
  1086. table.insert(List,v)
  1087. end
  1088. end
  1089. end
  1090. end
  1091. end
  1092. return List
  1093. end
  1094. z = Instance.new("Sound",hed)
  1095. z.SoundId = "rbxassetid://232213955"
  1096. z.Pitch = 1
  1097. z.Volume = 1
  1098. wait(0.2)
  1099. z:Play()
  1100. sp = Instance.new("Part",rarm)
  1101. sp.Anchored = true
  1102. sp.CanCollide = false
  1103. sp.Locked = true
  1104. sp.Transparency = 0
  1105. sp.Material = "Neon"
  1106. sp.Size = Vector3.new(1,1,1)
  1107. sp.TopSurface = "SmoothNoOutlines"
  1108. sp.BottomSurface = "SmoothNoOutlines"
  1109. sp.BrickColor = BrickColor.new("New Yeller")
  1110. spm = Instance.new("SpecialMesh",sp)
  1111. spm.MeshType = "Sphere"
  1112. spm.Scale = Vector3.new(21,21,21)
  1113. sp2 = Instance.new("Part", rarm)
  1114. sp2.Name = "Energy"
  1115. sp2.BrickColor = BrickColor.new("New Yeller")
  1116. sp2.Size = Vector3.new(1, 1, 1)
  1117. sp2.Shape = "Ball"
  1118. sp2.CanCollide = false
  1119. sp2.Anchored = true
  1120. sp2.Locked = true
  1121. sp2.TopSurface = 0
  1122. sp2.BottomSurface = 0
  1123. sp2.Transparency = 1
  1124. spm2 = Instance.new("SpecialMesh",sp2)
  1125. spm2.MeshId = "rbxassetid://9982590"
  1126. spm2.Scale = Vector3.new(2,2,2)
  1127. for i = 1, 20 do
  1128. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1129. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1136. if Debounces.on == false then break end
  1137. rs:wait()
  1138. end
  1139. for i = 1, 100, 20 do rs:wait()
  1140. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1141. end
  1142. for i = 1, 20 do
  1143. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1150. if Debounces.on == false then break end
  1151. rs:wait()
  1152. end
  1153. sp.Transparency = 1
  1154. for i = 1, 20 do
  1155. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1156. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1157. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1158. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1159. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1161. if Debounces.on == false then break end
  1162. rs:wait()
  1163. end
  1164. wait(1)
  1165. sp.Transparency = 0
  1166. sp2.Transparency = 0.84
  1167. for i = 1, 20 do
  1168. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1169. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1170. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1177. if Debounces.on == false then break end
  1178. rs:wait()
  1179. end
  1180. for i = 1, 2880, 50 do
  1181. rs:wait()
  1182. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1183. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1184. rs:wait()
  1185. end
  1186. sp:Destroy()
  1187. sp2:Destroy()
  1188. local X = Instance.new("Part",char)
  1189. local O = Instance.new("ObjectValue",X)
  1190. O.Name = "creator"
  1191. X.Locked = true
  1192. X.Name = "Shell"
  1193. X.Anchored = false
  1194. X.CanCollide = false
  1195. X.Transparency = 0
  1196. X.Reflectance = 0
  1197. X.BottomSurface = 0
  1198. X.TopSurface = 0
  1199. X.Shape = 0
  1200. local V = Instance.new("ObjectValue",X)
  1201. V.Value = char
  1202. V.Name = "creator"
  1203. X.BrickColor = BrickColor.new("New Yeller")
  1204. X.Size = Vector3.new(2,2,2)
  1205. X.Material = "Neon"
  1206. local Z = Instance.new("SpecialMesh",X)
  1207. Z.MeshType = "Sphere"
  1208. Z.Scale = Vector3.new(0.5,0.5,1)
  1209. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1210. local bv = Instance.new("BodyVelocity",X)
  1211. bv.maxForce = Vector3.new(99999,99999,99999)
  1212. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1213. bv.velocity = X.CFrame.lookVector*65
  1214.  
  1215. Explode = X.Touched:connect(function(hit)
  1216. if hit ~= char and hit.Name ~= "Shell" then
  1217. local cf = X.CFrame
  1218. bv:Destroy()
  1219. X.Anchored = true
  1220. Z:Remove()
  1221. Explode:disconnect()
  1222. X.Size = Vector3.new(3,3,3)
  1223. X.Touched:connect(function(hit) end)
  1224. X.CanCollide = false
  1225. local part3 = Instance.new("Part", rarm)
  1226. part3.Anchored=true
  1227. part3.CanCollide=false
  1228. part3.Locked = true
  1229. part3.TopSurface = "SmoothNoOutlines"
  1230. part3.BottomSurface = "SmoothNoOutlines"
  1231. part3.FormFactor='Custom'
  1232. part3.Size=Vector3.new(1,1, 1)
  1233. part3.CFrame=X.CFrame
  1234. part3.Transparency=0
  1235. part3.BrickColor=BrickColor.new("New Yeller")
  1236. local mesh3 = Instance.new("SpecialMesh",part3)
  1237. mesh3.MeshType = "Sphere"
  1238. mesh3.Scale = Vector3.new(1,1,1)
  1239. --debris:AddItem(X,8)
  1240. local part4 = Instance.new("Part", rarm)
  1241. part4.Material = "Neon"
  1242. part4.Anchored=true
  1243. part4.CanCollide=false
  1244. part4.Locked = true
  1245. part4.TopSurface = "SmoothNoOutlines"
  1246. part4.BottomSurface = "SmoothNoOutlines"
  1247. part4.FormFactor='Custom'
  1248. part4.Size=Vector3.new(1,1, 1)
  1249. part4.CFrame=X.CFrame
  1250. part4.Transparency=0
  1251. part4.BrickColor=BrickColor.new("Hot pink")
  1252. local mesh4 = Instance.new("SpecialMesh",part4)
  1253. mesh4.MeshType = "Sphere"
  1254. mesh4.Scale = Vector3.new(.5,.5,.5)
  1255. local part7 = Instance.new("Part", rarm)
  1256. part7.Material = "Neon"
  1257. part7.Anchored=true
  1258. part7.CanCollide=false
  1259. part7.Locked = true
  1260. part7.TopSurface = "SmoothNoOutlines"
  1261. part7.BottomSurface = "SmoothNoOutlines"
  1262. part7.FormFactor='Custom'
  1263. part7.Size=Vector3.new(1,1, 1)
  1264. part7.CFrame=X.CFrame
  1265. part7.Transparency=0
  1266. part7.BrickColor=BrickColor.new("New Yeller")
  1267. local mesh7 = Instance.new("SpecialMesh",part7)
  1268. mesh7.MeshType = "Sphere"
  1269. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1270. --[[X.Touched:connect(function(ht)
  1271. hit = ht.Parent
  1272. if ht and hit:IsA("Model") then
  1273. if hit:FindFirstChild("Humanoid") then
  1274. if hit.Name ~= p.Name then
  1275. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1276. wait(.3)
  1277. end
  1278. end
  1279. elseif ht and hit:IsA("Hat") then
  1280. if hit.Parent.Name ~= p.Name then
  1281. if hit.Parent:FindFirstChild("Humanoid") then
  1282. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1283. wait(.3)
  1284. end
  1285. end
  1286. end
  1287. end)
  1288. part3.Touched:connect(function(ht)
  1289. hit = ht.Parent
  1290. if ht and hit:IsA("Model") then
  1291. if hit:FindFirstChild("Humanoid") then
  1292. if hit.Name ~= p.Name then
  1293. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1294. wait(.3)
  1295. end
  1296. end
  1297. elseif ht and hit:IsA("Hat") then
  1298. if hit.Parent.Name ~= p.Name then
  1299. if hit.Parent:FindFirstChild("Humanoid") then
  1300. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1301. wait(.3)
  1302. end
  1303. end
  1304. end
  1305. end)]]--
  1306. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1307. if v:FindFirstChild('Humanoid') then
  1308. v.Humanoid:TakeDamage(math.random(60,90))
  1309. v.Humanoid.PlatformStand = true
  1310. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1311. end
  1312. end
  1313.  
  1314. local acos = math.acos
  1315. local sqrt = math.sqrt
  1316. local Vec3 = Vector3.new
  1317. local fromAxisAngle = CFrame.fromAxisAngle
  1318.  
  1319. local function toAxisAngle(CFr)
  1320. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1321. local Angle = math.acos((R00+R11+R22-1)/2)
  1322. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1323. A = A == 0 and 0.00001 or A
  1324. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1325. B = B == 0 and 0.00001 or B
  1326. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1327. C = C == 0 and 0.00001 or C
  1328. local x = (R21-R12)/sqrt(A)
  1329. local y = (R02-R20)/sqrt(B)
  1330. local z = (R10-R01)/sqrt(C)
  1331. return Vec3(x,y,z),Angle
  1332. end
  1333.  
  1334. function ApplyTrig(Num,Func)
  1335. local Min,Max = Func(0),Func(1)
  1336. local i = Func(Num)
  1337. return (i-Min)/(Max-Min)
  1338. end
  1339.  
  1340. function LerpCFrame(CFrame1,CFrame2,Num)
  1341. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1342. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1343. end
  1344.  
  1345. function Crater(Torso,Radius)
  1346. Spawn(function()
  1347. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1348. local Ignore = {}
  1349. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1350. if v.Character ~= nil then
  1351. Ignore[#Ignore+1] = v.Character
  1352. end
  1353. end
  1354. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1355. if Hit == nil then return end
  1356. local Parts = {}
  1357. for i = 1,360,10 do
  1358. local P = Instance.new("Part",Torso.Parent)
  1359. P.Anchored = true
  1360. P.FormFactor = "Custom"
  1361. P.BrickColor = Hit.BrickColor
  1362. P.Material = Hit.Material
  1363. P.TopSurface = "Smooth"
  1364. P.BottomSurface = "Smooth"
  1365. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1366. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1367. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1368. if math.random(0,5) == 0 then -- rubble
  1369. local P = Instance.new("Part",Torso.Parent)
  1370. P.Anchored = true
  1371. P.FormFactor = "Custom"
  1372. P.BrickColor = Hit.BrickColor
  1373. P.Material = Hit.Material
  1374. P.TopSurface = "Smooth"
  1375. P.BottomSurface = "Smooth"
  1376. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1377. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1378. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1379. end
  1380. end
  1381. for i = 0,1,0.05 do
  1382. for i2,v in pairs(Parts) do
  1383. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1384. end
  1385. wait(0.02)
  1386. end
  1387. for i,v in pairs(Parts) do
  1388. if v[1].Size.X > 2.1 then
  1389. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1390. end
  1391. v[1].Anchored = false
  1392. end
  1393. for i = 0,1,0.05 do
  1394. for i2,v in pairs(Parts) do
  1395. v[1].Transparency = i
  1396. if i == 1 then
  1397. v[1]:Destroy()
  1398. elseif i >= 0.25 then
  1399. v[1].CanCollide = false
  1400. end
  1401. end
  1402. wait(0.02)
  1403. end
  1404. Parts = nil
  1405. end)
  1406. end
  1407.  
  1408. ROW = function(out, trans, s, wt, t, ang, plus)
  1409. for i = 1, 360, 360/t do
  1410. local c = Instance.new("Part", game.Workspace)
  1411. c.FormFactor = 3
  1412. c.TopSurface = 0
  1413. c.BottomSurface = 0
  1414. c.Size = s
  1415. c.Anchored = true
  1416. c.CanCollide = wt
  1417. c.Material=workspace.Base.Material
  1418. c.Transparency = trans
  1419. c.BrickColor = workspace.Base.BrickColor
  1420. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1421. c.Locked=true
  1422. game.Debris:AddItem(c,15)
  1423. end
  1424. end
  1425.  
  1426. Part = function(x,y,z,color,tr,cc,an,parent)
  1427. local p = Instance.new('Part',parent or Weapon)
  1428. p.formFactor = 'Custom'
  1429. p.Size = Vector3.new(x,y,z)
  1430. p.BrickColor = BrickColor.new(color)
  1431. p.CanCollide = cc
  1432. p.Transparency = tr
  1433. p.Anchored = an
  1434. p.TopSurface,p.BottomSurface = 0,0
  1435. p.Locked=true
  1436. p:BreakJoints()
  1437. return p end
  1438.  
  1439. Mesh = function(par,num,x,y,z)
  1440. local msh = _
  1441. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1442. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1443. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1444. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1445. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1446. end msh.Scale = Vector3.new(x,y,z)
  1447. return msh end
  1448.  
  1449. function explosion(col1,col2,cfr,sz,rng,dmg)
  1450. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1451. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1452. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1453. v1,v2,v3=sz.x,sz.y,sz.z
  1454. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1455. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1456. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1457. a.CFrame=cfr
  1458. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1459. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1460.  
  1461. Spawn(function()
  1462. while wait() do
  1463. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1464. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1465. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1466. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1467. a.Transparency=a.Transparency+0.05
  1468. a2.Transparency=a2.Transparency+0.05
  1469. a3.Transparency=a3.Transparency+0.05
  1470. end
  1471. end)
  1472. end
  1473.  
  1474. Crater(X,20)
  1475. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1476. z = Instance.new("Sound",X)
  1477. z.SoundId = "rbxassetid://231917744"
  1478. z.Pitch = .5
  1479. z.Volume = 10
  1480. z1 = Instance.new("Sound",X)
  1481. z1.SoundId = "rbxassetid://231917744"
  1482. z1.Pitch = .5
  1483. z1.Volume = 10
  1484. z2 = Instance.new("Sound",X)
  1485. z2.SoundId = "rbxassetid://231917744"
  1486. z2.Pitch = .5
  1487. z2.Volume = 10
  1488. z3 = Instance.new("Sound",X)
  1489. z3.SoundId = "rbxassetid://245537790"
  1490. z3.Pitch = .7
  1491. z3.Volume = 1
  1492. z4 = Instance.new("Sound",X)
  1493. z4.SoundId = "rbxassetid://245537790"
  1494. z4.Pitch = .7
  1495. z4.Volume = 1
  1496. wait(0.1)
  1497. z:Play()
  1498. z1:Play()
  1499. z2:Play()
  1500. z3:Play()
  1501. z4:Play()
  1502.  
  1503. local part=Instance.new('Part',rarm)
  1504. part.Anchored=true
  1505. part.CanCollide=false
  1506. part.Locked = true
  1507. part.FormFactor='Custom'
  1508. part.Size=Vector3.new(1,1,1)
  1509. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1510. part.Transparency=0
  1511. part.BrickColor=BrickColor.new('New Yeller')
  1512. local mesh=Instance.new('SpecialMesh',part)
  1513. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1514. mesh.Scale=Vector3.new(2,2,2)
  1515. local part2=part:clone()
  1516. part2.Parent = rarm
  1517. part2.BrickColor=BrickColor.new("New Yeller")
  1518. local part5=part:clone()
  1519. part5.Parent = rarm
  1520. part5.BrickColor=BrickColor.new("Magenta")
  1521. local part6=part:clone()
  1522. part6.Parent = rarm
  1523. part6.BrickColor=BrickColor.new("Black")
  1524. local mesh2=mesh:clone()
  1525. mesh2.Parent=part2
  1526. mesh2.Scale=Vector3.new(3, 3, 3)
  1527. local mesh5=mesh:clone()
  1528. mesh5.Parent=part5
  1529. mesh5.Scale=Vector3.new(3, 3, 3)
  1530. local mesh6=mesh:clone()
  1531. mesh6.Parent=part6
  1532. mesh6.Scale=Vector3.new(3, 3, 3)
  1533. local blast = Instance.new("Part", rarm)
  1534. blast.BrickColor = BrickColor.new("New Yeller")
  1535. blast.Anchored = true
  1536. blast.CanCollide = false
  1537. blast.Locked = true
  1538. blast.Size = Vector3.new(1, 1, 1)
  1539. blast.TopSurface = "Smooth"
  1540. blast.BottomSurface = "Smooth"
  1541. blast.Transparency = 0
  1542. blast.CFrame = HandCF
  1543. local bm = Instance.new("SpecialMesh", blast)
  1544. bm.Scale = Vector3.new(5,1,5)
  1545. bm.MeshId = "rbxassetid://3270017"
  1546. local blast2 = Instance.new("Part", rarm)
  1547. blast2.BrickColor = BrickColor.new("New Yeller")
  1548. blast2.Anchored = true
  1549. blast2.CanCollide = false
  1550. blast2.Locked = true
  1551. blast2.Size = Vector3.new(1, 1, 1)
  1552. blast2.TopSurface = "Smooth"
  1553. blast2.BottomSurface = "Smooth"
  1554. blast2.Transparency = 0
  1555. blast2.CFrame = HandCF
  1556. local bm2 = Instance.new("SpecialMesh", blast2)
  1557. bm2.Scale = Vector3.new(3,1,3)
  1558. bm2.MeshId = "rbxassetid://3270017"
  1559. local blast3 = Instance.new("Part", rarm)
  1560. blast3.BrickColor = BrickColor.new("New Yeller")
  1561. blast3.Anchored = true
  1562. blast3.CanCollide = false
  1563. blast3.Locked = true
  1564. blast3.Size = Vector3.new(1, 1, 1)
  1565. blast3.TopSurface = "Smooth"
  1566. blast3.BottomSurface = "Smooth"
  1567. blast3.Transparency = 0
  1568. blast3.CFrame = HandCF
  1569. local bm3 = Instance.new("SpecialMesh", blast3)
  1570. bm3.Scale = Vector3.new(3,1,3)
  1571. bm3.MeshId = "rbxassetid://3270017"
  1572. for i = 1,120 do rs:wait()
  1573. X.Transparency = X.Transparency + (1/120)
  1574. part.Transparency = part.Transparency + (1/120)
  1575. part2.Transparency = part2.Transparency + (1/120)
  1576. part3.Transparency = part3.Transparency + (1/120)
  1577. part4.Transparency = part4.Transparency + (1/120)
  1578. part5.Transparency = part5.Transparency + (1/120)
  1579. part6.Transparency = part6.Transparency + (1/120)
  1580. part7.Transparency = part7.Transparency + (1/120)
  1581. blast.Transparency = blast.Transparency + (1/120)
  1582. blast2.Transparency = blast2.Transparency + (1/120)
  1583. blast3.Transparency = blast3.Transparency + (1/120)
  1584. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1585. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1586. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1587. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1588. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1589. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1590. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1591. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1592. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1593. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1594. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1595. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1596. X.CFrame = cf
  1597. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1598. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1599. part3.CFrame=X.CFrame
  1600. part4.CFrame=X.CFrame
  1601. part7.CFrame=X.CFrame
  1602. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1603. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1604. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1605. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1606. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1607. rs:wait()
  1608. end
  1609. X:Destroy()
  1610. part:Destroy()
  1611. part2:Destroy()
  1612. part3:Destroy()
  1613. part4:Destroy()
  1614. part5:Destroy()
  1615. part6:Destroy()
  1616. blast:Destroy()
  1617. blast2:Destroy()
  1618. blast3:Destroy()
  1619. z:Destroy()
  1620. z1:Destroy()
  1621. z2:Destroy()
  1622. z3:Destroy()
  1623. z4:Destroy()
  1624. end
  1625. end)
  1626. for i = 1, 20 do
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1633. if Debounces.on == false then break end
  1634. rs:wait()
  1635. end
  1636. if Debounces.CanAttack == false then
  1637. Debounces.CanAttack = true
  1638. Debounces.NoIdl = false
  1639. Debounces.on = false
  1640. end
  1641. end
  1642. end
  1643. end)
  1644. ----------------------------------------------------
  1645. mouse.KeyDown:connect(function(key)
  1646. if key == "e" then
  1647. if Debounces.CanAttack == true then
  1648. Debounces.CanAttack = false
  1649. Debounces.on = true
  1650. Debounces.NoIdl = true
  1651. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1652. z = Instance.new("Sound", rarm)
  1653. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1654. z.Volume = .6
  1655. z.Pitch = pt[math.random(1,#pt)]
  1656. z.Looped = false
  1657. z:Play()
  1658. Debounces.RPunch = true
  1659. Debounces.LPunch = true
  1660. Debounces.ks = true
  1661. Debounces.ks2 = true
  1662. for i = 1, 3 do
  1663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1669. if Debounces.on == false then break end
  1670. wait()
  1671. end
  1672. z2 = Instance.new("Sound", larm)
  1673. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1674. z2.Volume = .6
  1675. z2.Pitch = pt[math.random(1,#pt)]
  1676. z2.Looped = false
  1677. z2:Play()
  1678. for i = 1, 3 do
  1679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1685. if Debounces.on == false then break end
  1686. wait()
  1687. end
  1688. z3 = Instance.new("Sound", rarm)
  1689. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1690. z3.Volume = 0.6
  1691. z3.Pitch = pt[math.random(1,#pt)]
  1692. z3.Looped = false
  1693. z3:Play()
  1694. for i = 1, 3 do
  1695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1701. if Debounces.on == false then break end
  1702. wait()
  1703. end
  1704. z4 = Instance.new("Sound", larm)
  1705. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1706. z4.Volume = .6
  1707. z4.Pitch = pt[math.random(1,#pt)]
  1708. z4.Looped = false
  1709. z4:Play()
  1710. for i = 1, 3 do
  1711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1717. if Debounces.on == false then break end
  1718. wait()
  1719. end
  1720. z5 = Instance.new("Sound", rarm)
  1721. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1722. z5.Volume = .6
  1723. z5.Pitch = pt[math.random(1,#pt)]
  1724. z5.Looped = false
  1725. z5:Play()
  1726. for i = 1, 3 do
  1727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1733. if Debounces.on == false then break end
  1734. wait()
  1735. end
  1736. z6 = Instance.new("Sound", larm)
  1737. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1738. z6.Volume = .6
  1739. z6.Pitch = pt[math.random(1,#pt)]
  1740. z6.Looped = false
  1741. z6:Play()
  1742. for i = 1, 3 do
  1743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1749. if Debounces.on == false then break end
  1750. wait()
  1751. end
  1752. z7 = Instance.new("Sound", rarm)
  1753. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1754. z7.Volume = .6
  1755. z7.Pitch = pt[math.random(1,#pt)]
  1756. z7.Looped = false
  1757. z7:Play()
  1758. for i = 1, 3 do
  1759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1765. if Debounces.on == false then break end
  1766. wait()
  1767. end
  1768. z8 = Instance.new("Sound", larm)
  1769. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1770. z8.Volume = .6
  1771. z8.Pitch = pt[math.random(1,#pt)]
  1772. z8.Looped = false
  1773. z8:Play()
  1774. for i = 1, 3 do
  1775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1781. if Debounces.on == false then break end
  1782. wait()
  1783. end
  1784. z9 = Instance.new("Sound", rarm)
  1785. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1786. z9.Volume = 0.6
  1787. z9.Pitch = pt[math.random(1,#pt)]
  1788. z9.Looped = false
  1789. z9:Play()
  1790. for i = 1, 3 do
  1791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1797. if Debounces.on == false then break end
  1798. wait()
  1799. end
  1800. z10 = Instance.new("Sound", larm)
  1801. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1802. z10.Volume = .6
  1803. z10.Pitch = pt[math.random(1,#pt)]
  1804. z10.Looped = false
  1805. z10:Play()
  1806. for i = 1, 3 do
  1807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1813. if Debounces.on == false then break end
  1814. wait()
  1815. end
  1816. z11 = Instance.new("Sound", rarm)
  1817. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1818. z11.Volume = .6
  1819. z11.Pitch = pt[math.random(1,#pt)]
  1820. z11.Looped = false
  1821. z11:Play()
  1822. for i = 1, 3 do
  1823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1829. if Debounces.on == false then break end
  1830. wait()
  1831. end
  1832. z12 = Instance.new("Sound", larm)
  1833. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1834. z12.Volume = .6
  1835. z12.Pitch = pt[math.random(1,#pt)]
  1836. z12.Looped = false
  1837. z12:Play()
  1838. for i = 1, 3 do
  1839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1845. if Debounces.on == false then break end
  1846. wait()
  1847. end
  1848. z13 = Instance.new("Sound", rarm)
  1849. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1850. z13.Volume = 0.6
  1851. z13.Pitch = pt[math.random(1,#pt)]
  1852. z13.Looped = false
  1853. z13:Play()
  1854. for i = 1, 3 do
  1855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1861. if Debounces.on == false then break end
  1862. wait()
  1863. end
  1864. z14 = Instance.new("Sound", larm)
  1865. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1866. z14.Volume = .6
  1867. z14.Pitch = pt[math.random(1,#pt)]
  1868. z14.Looped = false
  1869. z14:Play()
  1870. for i = 1, 3 do
  1871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1877. if Debounces.on == false then break end
  1878. wait()
  1879. end
  1880. z15 = Instance.new("Sound", rarm)
  1881. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1882. z15.Volume = .6
  1883. z15.Pitch = pt[math.random(1,#pt)]
  1884. z15.Looped = false
  1885. z15:Play()
  1886. for i = 1, 3 do
  1887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1893. if Debounces.on == false then break end
  1894. wait()
  1895. end
  1896. z16 = Instance.new("Sound", larm)
  1897. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1898. z16.Volume = .6
  1899. z16.Pitch = pt[math.random(1,#pt)]
  1900. z16.Looped = false
  1901. z16:Play()
  1902. for i = 1, 3 do
  1903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1909. if Debounces.on == false then break end
  1910. wait()
  1911. end
  1912. z17 = Instance.new("Sound", rarm)
  1913. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1914. z17.Volume = .6
  1915. z17.Pitch = pt[math.random(1,#pt)]
  1916. z17.Looped = false
  1917. z17:Play()
  1918. for i = 1, 3 do
  1919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1925. if Debounces.on == false then break end
  1926. wait()
  1927. end
  1928. z18 = Instance.new("Sound", larm)
  1929. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1930. z18.Volume = .6
  1931. z18.Pitch = pt[math.random(1,#pt)]
  1932. z18.Looped = false
  1933. z18:Play()
  1934. for i = 1, 3 do
  1935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1941. if Debounces.on == false then break end
  1942. wait()
  1943. end
  1944. z19 = Instance.new("Sound", rarm)
  1945. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1946. z19.Volume = 0.6
  1947. z19.Pitch = pt[math.random(1,#pt)]
  1948. z19.Looped = false
  1949. z19:Play()
  1950. for i = 1, 3 do
  1951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1957. if Debounces.on == false then break end
  1958. wait()
  1959. end
  1960. z20 = Instance.new("Sound", larm)
  1961. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1962. z20.Volume = .6
  1963. z20.Pitch = pt[math.random(1,#pt)]
  1964. z20.Looped = false
  1965. z20:Play()
  1966. for i = 1, 3 do
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1973. if Debounces.on == false then break end
  1974. wait()
  1975. end
  1976. z:Destroy()
  1977. z2:Destroy()
  1978. z3:Destroy()
  1979. z4:Destroy()
  1980. z5:Destroy()
  1981. z6:Destroy()
  1982. z7:Destroy()
  1983. z8:Destroy()
  1984. z9:Destroy()
  1985. z10:Destroy()
  1986. z11:Destroy()
  1987. z12:Destroy()
  1988. z13:Destroy()
  1989. z14:Destroy()
  1990. z15:Destroy()
  1991. z16:Destroy()
  1992. z17:Destroy()
  1993. z18:Destroy()
  1994. z19:Destroy()
  1995. z20:Destroy()
  1996. Debounces.LPunch = false
  1997. Debounces.RPunch = false
  1998. Debounces.ks = false
  1999. Debounces.ks2 = false
  2000. if Debounces.CanAttack == false then
  2001. Debounces.CanAttack = true
  2002. Debounces.on = false
  2003. Debounces.NoIdl = false
  2004. end
  2005. end
  2006. end
  2007. end)
  2008. -------------------------------
  2009. mouse.KeyDown:connect(function(key)
  2010. if key == "t" then
  2011. if Debounces.CanAttack == true then
  2012. Debounces.CanAttack = false
  2013. Debounces.NoIdl = true
  2014. Debounces.on = true
  2015. Debounces.ks = true
  2016. kik = rleg.Touched:connect(function(ht)
  2017. hit = ht.Parent
  2018. if ht and hit:IsA("Model") then
  2019. if hit:FindFirstChild("Humanoid") then
  2020. if hit.Name ~= p.Name then
  2021. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2022. Debounces.Slashed = true]]--
  2023. if Debounces.ks==true then
  2024. z = Instance.new("Sound",hed)
  2025. z.SoundId = "rbxassetid://169380525"
  2026. z.Volume = 1
  2027. z:Play()
  2028. Debounces.ks=false
  2029. end
  2030. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2031. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2032. --Debounces.Slashed = false
  2033. --end
  2034. end
  2035. end
  2036. elseif ht and hit:IsA("Hat") then
  2037. if hit.Parent.Name ~= p.Name then
  2038. if hit.Parent:FindFirstChild("Humanoid") then
  2039. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2040. Debounces.Slashed = true]]--
  2041. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2042. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2043. --Debounces.Slashed = false
  2044. --end
  2045. end
  2046. end
  2047. end
  2048. end)
  2049. for i = 1,20 do
  2050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2056. if Debounces.on == false then break end
  2057. rs:wait()
  2058. end
  2059. kik:disconnect()
  2060. if Debounces.CanAttack == false then
  2061. Debounces.CanAttack = true
  2062. Debounces.NoIdl = false
  2063. Debounces.on = false
  2064. end
  2065. end
  2066. end
  2067. end)
  2068. ----------------------------------------------------
  2069. mouse.KeyDown:connect(function(key)
  2070. if key == "y" then
  2071. if Debounces.CanAttack == true then
  2072. Debounces.CanAttack = false
  2073. Debounces.on = true
  2074. Debounces.NoIdl = true
  2075. for i = 1, 15 do
  2076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2082. if Debounces.on == false then break end
  2083. rs:wait(2.7)
  2084. end
  2085. x = Instance.new("Sound",char)
  2086. x.SoundId = "rbxassetid://228343271"
  2087. x.Pitch = 1
  2088. x.Volume = .8
  2089. wait(.1)
  2090. x:Play()
  2091. Debounces.on = false
  2092. Debounces.Here = false
  2093. shot = shot + 1
  2094. local rng = Instance.new("Part", larm)
  2095. rng.Anchored = true
  2096. rng.BrickColor = BrickColor.new("New Yeller")
  2097. rng.CanCollide = false
  2098. rng.FormFactor = 3
  2099. rng.Name = "Ring"
  2100. rng.Size = Vector3.new(1, 1, 1)
  2101. rng.Transparency = 0.35
  2102. rng.TopSurface = 0
  2103. rng.BottomSurface = 0
  2104. rng2 = rng:clone()
  2105. rng3 = rng2:clone()
  2106. rng4 = rng2:clone()
  2107. local rngm = Instance.new("SpecialMesh", rng)
  2108. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2109. rngm.Scale = Vector3.new(10, 10, 1)
  2110. rngm2 = rngm:clone()
  2111. rngm2.Scale = Vector3.new(5, 5, 3)
  2112. rngm3=rngm2:clone()
  2113. rngm3.Parent = rng3
  2114. rngm3.Scale = Vector3.new(8, 8, 1)
  2115. rngm4 = rngm2:clone()
  2116. rngm4.Parent = rng4
  2117. rngm4.Scale = Vector3.new(6, 6, 1)
  2118. local bem = Instance.new("Part", larm)
  2119. bem.Anchored = true
  2120. bem.BrickColor = BrickColor.new("New Yeller")
  2121. bem.CanCollide = false
  2122. bem.FormFactor = 3
  2123. bem.Name = "Beam" .. shot
  2124. bem.Size = Vector3.new(1, 1, 1)
  2125. bem.Transparency = 0.35
  2126. bem.TopSurface = 0
  2127. bem.BottomSurface = 0
  2128. local bemm = Instance.new("SpecialMesh", bem)
  2129. bemm.MeshType = 4
  2130. bemm.Scale = Vector3.new(1, 4, 4)
  2131. local out = Instance.new("Part", larm)
  2132. out.Anchored = true
  2133. out.BrickColor = BrickColor.new("New Yeller")
  2134. out.CanCollide = false
  2135. out.FormFactor = 3
  2136. out.Name = "Out"
  2137. out.Size = Vector3.new(4, 4, 4)
  2138. out.Transparency = 0.35
  2139. out.TopSurface = 0
  2140. out.BottomSurface = 0
  2141. local outm = Instance.new("SpecialMesh", out)
  2142. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2143. outm.Scale = Vector3.new(6, 4, 6)
  2144. local bnd = Instance.new("Part", larm)
  2145. bnd.Anchored = true
  2146. bnd.BrickColor = BrickColor.new("New Yeller")
  2147. bnd.CanCollide = false
  2148. bnd.FormFactor = 3
  2149. bnd.Name = "Bend"
  2150. bnd.Size = Vector3.new(1, 1, 1)
  2151. bnd.Transparency = 1
  2152. bnd.TopSurface = 0
  2153. bnd.BottomSurface = 0
  2154. local bndm = Instance.new("SpecialMesh", bnd)
  2155. bndm.MeshType = 3
  2156. bndm.Scale = Vector3.new(8, 8, 8)
  2157. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2158. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2159. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2160. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2161. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2162. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2163. Debounces.Shewt = true
  2164. coroutine.wrap(function()
  2165. for i = 1, 20, 0.2 do
  2166. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2167. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2168. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2169. rng.Transparency = i/20
  2170. rng3.Transparency = 1/24
  2171. rng4.Transparency = i/26
  2172. wait()
  2173. end
  2174. wait()
  2175. rng:Destroy()
  2176. end)()
  2177. if Debounces.Shewt == true then
  2178. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2179. hit = ht.Parent
  2180. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2181. if HasntTouched(hit.Name) == true and deb == false then
  2182. deb = true
  2183. coroutine.wrap(function()
  2184. hit:FindFirstChild("Humanoid").PlatformStand = true
  2185. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2186. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2187. end)()
  2188. table.insert(Touche, hit.Name)
  2189. deb = false
  2190. end
  2191. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2192. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2193. deb = true
  2194. coroutine.wrap(function()
  2195. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2196. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2197. wait(1)
  2198. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2199. end)()
  2200. table.insert(Touche, hit.Parent.Name)
  2201. deb = false
  2202. for i, v in pairs(Touche) do
  2203. print(v)
  2204. end
  2205. end
  2206. end
  2207. end)
  2208. end
  2209. for i = 0, 260, 8 do
  2210. bem.Size = Vector3.new(i, 3, 3)
  2211. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2212. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2213. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2214. bnd.Size = Vector3.new(1,1,1)
  2215. bndm.Scale = Vector3.new(8,8,8)
  2216. if i % 10 == 0 then
  2217. local newRng = rng2:Clone()
  2218. newRng.Parent = larm
  2219. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2220. local newRngm = rngm2:clone()
  2221. newRngm.Parent=newRng
  2222. coroutine.wrap(function()
  2223. for i = 1, 10, 0.2 do
  2224. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2225. newRng.Transparency = i/10
  2226. wait()
  2227. end
  2228. wait()
  2229. newRng:Destroy()
  2230. end)()
  2231. end
  2232. wait()
  2233. end
  2234. wait()
  2235. Debounces.Shewt = false
  2236. bem:Destroy()
  2237. out:Destroy()
  2238. bnd:Destroy()
  2239. Debounces.Ready = false
  2240. for i, v in pairs(Touche) do
  2241. table.remove(Touche, i)
  2242. end
  2243. wait()
  2244. table.insert(Touche, char.Name)
  2245. Debounces.NoIdl = false
  2246. if Debounces.CanAttack == false then
  2247. Debounces.CanAttack = true
  2248. end
  2249. end
  2250. end
  2251. end)
  2252. ----------------------------------------------------
  2253. --[[mouse.KeyDown:connect(function(key)
  2254. if key == "y" then
  2255. if Debounces.CanAttack == true then
  2256. Debounces.CanAttack = false
  2257. Debounces.NoIdl = true
  2258. Debounces.on = true
  2259. local shell = Instance.new("Part",torso)
  2260. shell.BrickColor = BrickColor.new("New Yeller")
  2261. shell.Anchored = false
  2262. shell.CanCollide = false
  2263. shell.Locked = true
  2264. shell.TopSurface = "SmoothNoOutlines"
  2265. shell.BottomSurface = "SmoothNoOutlines"
  2266. shell.Size = Vector3.new(1.2,1.2,1.2)
  2267. shell.FormFactor = 3
  2268. local shellm = Instance.new("SpecialMesh",shell)
  2269. shellm.MeshType = "Sphere"
  2270. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2271. Omega = function()
  2272. local X = Instance.new("Part",char)
  2273. local O = Instance.new("ObjectValue",X)
  2274. O.Name = "creator"
  2275. X.Locked = true
  2276. X.Name = "Shell"
  2277. X.Anchored = false
  2278. X.CanCollide = false
  2279. X.Transparency = 0.5
  2280. X.Reflectance = 0
  2281. X.BottomSurface = 0
  2282. X.TopSurface = 0
  2283. X.Shape = 0
  2284. local V = Instance.new("ObjectValue",X)
  2285. V.Value = char
  2286. V.Name = "creator"
  2287. X.BrickColor = BrickColor.new("New Yeller")
  2288. X.Size = Vector3.new(40,40,40)
  2289. --X.Material = "Neon"
  2290. local Z = Instance.new("SpecialMesh",X)
  2291. Z.MeshType = "Sphere"
  2292. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2293. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2294. local bv = Instance.new("BodyVelocity",X)
  2295. bv.maxForce = Vector3.new(99999,99999,99999)
  2296. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2297. bv.velocity = root.CFrame.lookVector*10
  2298. Explode = X.Touched:connect(function(hit)
  2299. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2300. local cf = X.CFrame
  2301. bv:Destroy()
  2302. X.Anchored = true
  2303. Z:Remove()
  2304. Explode:disconnect()
  2305. X.Size = Vector3.new(3,3,3)
  2306. X.Touched:connect(function(hit) end)
  2307. X.CanCollide = false
  2308. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2309. if v:FindFirstChild('Humanoid') then
  2310. v.Humanoid:TakeDamage(math.random(80,120))
  2311. end
  2312. end
  2313. for i = 1, (40) do rs:wait()
  2314. X.Transparency = X.Transparency + (1/40)
  2315. X.Size = X.Size + Vector3.new(1,1,1)
  2316. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2317. end
  2318. X:Destroy()
  2319. end
  2320. end)
  2321. end
  2322. for i = 1,200 do
  2323. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2330. if Debounces.on == false then break end
  2331. rs:wait()
  2332. end
  2333. for i = 1,30 do
  2334. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2341. if Debounces.on == false then break end
  2342. rs:wait()
  2343. end
  2344. for i = 1,40 do
  2345. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2346. shell.Size = shell.Size + Vector3.new(1,1,1)
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. for i = 1,40 do
  2357. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2364. if Debounces.on == false then break end
  2365. rs:wait()
  2366. end
  2367. for i = 1,60 do
  2368. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2375. if Debounces.on == false then break end
  2376. rs:wait()
  2377. end
  2378. for i = 1,60 do
  2379. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2380. shell.Size = shell.Size + Vector3.new(1,1,1)
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2387. if Debounces.on == false then break end
  2388. rs:wait()
  2389. end
  2390. if Debounces.CanAttack == false then
  2391. Debounces.CanAttack = true
  2392. Debounces.NoIdl = false
  2393. Debounces.on = false
  2394. end
  2395. end
  2396. end
  2397. end)]]--
  2398. ----------------------------------------------------
  2399. Charging = false
  2400. mouse.KeyDown:connect(function(key)
  2401. if key == "r" then
  2402. if Charging == false then
  2403. Charging = true
  2404. if Debounces.CanAttack == true then
  2405. Debounces.CanAttack = false
  2406. Debounces.NoIdl = true
  2407. Debounces.on = true
  2408. for i = 1,20 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2415. if Debounces.on == false then break end
  2416. rs:wait()
  2417. end
  2418. --[[for i = 1,20 do
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2425. if Debounces.on == false then break end
  2426. rs:wait()
  2427. end]]--
  2428. pt=Instance.new('Part',torso)
  2429. pt.Anchored=true
  2430. pt.CanCollide=false
  2431. pt.Locked = true
  2432. pt.FormFactor='Custom'
  2433. pt.Size=Vector3.new(1,1,1)
  2434. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2435. pt.Transparency=.6
  2436. pt.BrickColor=BrickColor.new('New Yeller')
  2437. msh=Instance.new('SpecialMesh',pt)
  2438. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2439. msh.Scale=Vector3.new(8,4,8)
  2440. pt2=pt:clone()
  2441. pt2.Parent = torso
  2442. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2443. pt2.BrickColor=BrickColor.new("New Yeller")
  2444. msh2=msh:clone()
  2445. msh2.Parent=pt2
  2446. msh2.Scale=Vector3.new(10,5,10)
  2447.  
  2448. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2449.  
  2450. bl = Instance.new("Part", char)
  2451. bl.Locked = true
  2452. bl.Name = "Shell"
  2453. bl.BrickColor = BrickColor.new("New Yeller")
  2454. bl.Anchored = true
  2455. bl.CanCollide = false
  2456. bl.Transparency = 0
  2457. bl.Reflectance = 0
  2458. bl.BottomSurface = 0
  2459. bl.TopSurface = 0
  2460. bl.Shape = 0
  2461. blm = Instance.new("SpecialMesh",bl)
  2462. blm.MeshType = "Sphere"
  2463. blm.Scale = Vector3.new(1,1,1)
  2464. blm.MeshId = "rbxassetid://9982590"
  2465.  
  2466. coroutine.resume(coroutine.create(function()
  2467. for i=1, math.huge, 4 do
  2468. if Charging == true then
  2469. rs:wait()
  2470. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2471. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2472. bl.Transparency = bl.Transparency + 0.005
  2473. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2474. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2475. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2476. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2477. elseif Charging == false then break
  2478. end
  2479. end
  2480. end))
  2481.  
  2482. repeat
  2483. local p = Instance.new('Part',torso)
  2484. p.formFactor = 'Custom'
  2485. p.Size = Vector3.new(1,1,1)
  2486. p.BrickColor = workspace.Base.BrickColor
  2487. p.CanCollide = false
  2488. p.Transparency = 0
  2489. p.Anchored = true
  2490. p.Locked=true
  2491. p.Material = workspace.Base.Material
  2492. s = math.random(1,40)/10
  2493. local m = Instance.new("BlockMesh",p)
  2494. m.Scale = Vector3.new(s,s,s)
  2495. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2496. --[[coroutine.wrap(function()
  2497. wait(2)
  2498. while Charging == true do
  2499. wait(2)
  2500. GroundWave1()
  2501. wait(2)
  2502. end
  2503. end)()]]--
  2504. Spawn(function()
  2505. while rs:wait() do
  2506. if Charging == true then
  2507. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2508. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2509. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2510. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2511. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2512. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2513. elseif Charging == false then break
  2514. end
  2515. end
  2516. end)
  2517. Spawn(function()
  2518. while rs:wait() do
  2519. if p.Transparency >= 1 then p:Destroy() break end
  2520. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2521. p.Transparency = p.Transparency+0.01
  2522. end
  2523. end)
  2524. wait(.3)
  2525. until Charging == false
  2526. end
  2527. end
  2528. end
  2529. end)
  2530. ----------------------------------------------------
  2531. mouse.KeyUp:connect(function(key)
  2532. if key == "r" then
  2533. if Charging == true then
  2534. Charging = false
  2535. pt:Destroy()
  2536. pt2:Destroy()
  2537. bl:Destroy()
  2538. if Debounces.CanAttack == false then
  2539. Debounces.CanAttack = true
  2540. Debounces.NoIdl = false
  2541. Debounces.on = false
  2542. end
  2543. end
  2544. end
  2545. end)
  2546. ----------------------------------------------------
  2547. mouse.KeyDown:connect(function(key)
  2548. if key == "g" then
  2549. if Debounces.CanAttack == true then
  2550. Debounces.CanAttack = false
  2551. Debounces.NoIdl = true
  2552. Debounces.on = true
  2553. local shell = Instance.new("Part",torso)
  2554. shell.BrickColor = BrickColor.new("New Yeller")
  2555. shell.Anchored = true
  2556. shell.CanCollide = false
  2557. shell.Locked = true
  2558. shell.TopSurface = "SmoothNoOutlines"
  2559. shell.BottomSurface = "SmoothNoOutlines"
  2560. shell.Size = Vector3.new(1,1,1)
  2561. shellm = Instance.new("SpecialMesh",shell)
  2562. shellm.MeshType = "Sphere"
  2563. shellm.Scale = Vector3.new(1,1,1)
  2564. local shell2 = Instance.new("Part",torso)
  2565. shell2.BrickColor = BrickColor.new("New Yeller")
  2566. shell2.Anchored = true
  2567. shell2.CanCollide = false
  2568. shell2.Locked = true
  2569. shell2.TopSurface = "SmoothNoOutlines"
  2570. shell2.BottomSurface = "SmoothNoOutlines"
  2571. shell2.Size = Vector3.new(1,1,1)
  2572. shellm2 = Instance.new("SpecialMesh",shell2)
  2573. shellm2.MeshType = "Sphere"
  2574. shellm2.Scale = Vector3.new(1,1,1)
  2575.  
  2576. function FindNearestTorso(Position,Distance,SinglePlayer)
  2577. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2578. local List = {}
  2579. for i,v in pairs(workspace:GetChildren())do
  2580. if v:IsA("Model")then
  2581. if v:findFirstChild("Torso")then
  2582. if v ~= char then
  2583. if(v.Torso.Position -Position).magnitude <= Distance then
  2584. table.insert(List,v)
  2585. end
  2586. end
  2587. end
  2588. end
  2589. end
  2590. return List
  2591. end
  2592.  
  2593. Shell = function()
  2594. local X = Instance.new("Part",char)
  2595. local O = Instance.new("ObjectValue",X)
  2596. O.Name = "creator"
  2597. X.Locked = true
  2598. X.Name = "Shell"
  2599. X.Anchored = false
  2600. X.CanCollide = false
  2601. X.Transparency = 0
  2602. X.Reflectance = 0
  2603. X.BottomSurface = 0
  2604. X.TopSurface = 0
  2605. X.Shape = 0
  2606. local V = Instance.new("ObjectValue",X)
  2607. V.Value = char
  2608. V.Name = "creator"
  2609. X.BrickColor = BrickColor.new("New Yeller")
  2610. X.Size = Vector3.new(1,1,1)
  2611. --X.Material = "Neon"
  2612. local Z = Instance.new("SpecialMesh",X)
  2613. Z.MeshType = "Sphere"
  2614. Z.Scale = Vector3.new(1,1,1)
  2615. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2616. local bv = Instance.new("BodyVelocity",X)
  2617. bv.maxForce = Vector3.new(99999,99999,99999)
  2618. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2619. bv.velocity = root.CFrame.lookVector*65
  2620. Explode = X.Touched:connect(function(hit)
  2621. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2622. local cf = X.CFrame
  2623. bv:Destroy()
  2624. X.Anchored = true
  2625. Z:Remove()
  2626. Explode:disconnect()
  2627. X.Size = Vector3.new(3,3,3)
  2628. X.Touched:connect(function(hit) end)
  2629. X.CanCollide = false
  2630. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2631. if v:FindFirstChild('Humanoid') then
  2632. v.Humanoid:TakeDamage(math.random(6,12))
  2633. end
  2634. end
  2635. for i = 1, (40) do rs:wait()
  2636. X.Transparency = X.Transparency + (1/40)
  2637. X.Size = X.Size + Vector3.new(1,1,1)
  2638. X.CFrame = cf
  2639. end
  2640. X:Destroy()
  2641. end
  2642. end)
  2643. end
  2644. Shell()
  2645. for i = 1, 10 do
  2646. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2647. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2654. if Debounces.on == false then break end
  2655. rs:wait()
  2656. end
  2657. Shell()
  2658. shell.Transparency = 1
  2659. for i = 1, 10 do
  2660. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2661. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2668. if Debounces.on == false then break end
  2669. rs:wait()
  2670. end
  2671. Shell()
  2672. shell.Transparency = 0
  2673. shell2.Transparency = 1
  2674. for i = 1, 10 do
  2675. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2676. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2683. if Debounces.on == false then break end
  2684. rs:wait()
  2685. end
  2686. Shell()
  2687. shell2.Transparency = 0
  2688. shell.Transparency = 1
  2689. for i = 1, 10 do
  2690. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2691. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2698. if Debounces.on == false then break end
  2699. rs:wait()
  2700. end
  2701. Shell()
  2702. shell.Transparency = 0
  2703. shell2.Transparency = 1
  2704. for i = 1, 10 do
  2705. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2706. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2713. if Debounces.on == false then break end
  2714. rs:wait()
  2715. end
  2716. Shell()
  2717. shell2.Transparency = 0
  2718. shell.Transparency = 1
  2719. for i = 1, 10 do
  2720. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2721. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2728. if Debounces.on == false then break end
  2729. rs:wait()
  2730. end
  2731. Shell()
  2732. shell.Transparency = 0
  2733. shell2.Transparency = 1
  2734. for i = 1, 10 do
  2735. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2736. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2743. if Debounces.on == false then break end
  2744. rs:wait()
  2745. end
  2746. Shell()
  2747. shell2.Transparency = 0
  2748. shell.Transparency = 1
  2749. for i = 1, 10 do
  2750. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2751. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2758. if Debounces.on == false then break end
  2759. rs:wait()
  2760. end
  2761. Shell()
  2762. shell.Transparency = 0
  2763. shell2.Transparency = 1
  2764. for i = 1, 10 do
  2765. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2766. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2773. if Debounces.on == false then break end
  2774. rs:wait()
  2775. end
  2776. Shell()
  2777. shell2.Transparency = 0
  2778. shell.Transparency = 1
  2779. for i = 1, 10 do
  2780. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2781. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2788. if Debounces.on == false then break end
  2789. rs:wait()
  2790. end
  2791. Shell()
  2792. shell.Transparency = 0
  2793. shell2.Transparency = 1
  2794. for i = 1, 10 do
  2795. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2796. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2803. if Debounces.on == false then break end
  2804. rs:wait()
  2805. end
  2806. Shell()
  2807. shell2.Transparency = 0
  2808. shell.Transparency = 1
  2809. for i = 1, 10 do
  2810. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2811. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2818. if Debounces.on == false then break end
  2819. rs:wait()
  2820. end
  2821. Shell()
  2822. shell.Transparency = 0
  2823. shell2.Transparency = 1
  2824. for i = 1, 10 do
  2825. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2826. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2833. if Debounces.on == false then break end
  2834. rs:wait()
  2835. end
  2836. shell.Transparency = 1
  2837. if Debounces.CanAttack == false then
  2838. Debounces.CanAttack = true
  2839. Debounces.NoIdl = false
  2840. Debounces.on = false
  2841. end
  2842. end
  2843. end
  2844. end)
  2845. ----------------------------------------------------
  2846. Search = false
  2847. mouse.KeyDown:connect(function(key)
  2848. if key == "n" then
  2849. if Search == false then
  2850. Search = true
  2851. for i,v in pairs(game.Players:getPlayers()) do
  2852. if v.Name~=char.Name then
  2853. for j,k in pairs(v.Character:GetChildren()) do
  2854. if k:IsA("BasePart") and k.Transparency >= 1 then
  2855. bawx=Instance.new("SelectionBox",cam)
  2856. bawx.Color = BrickColor.new("Bright red")
  2857. bawx.Transparency = .5
  2858. bawx.Adornee = k
  2859. end
  2860. end
  2861. end
  2862. end
  2863. elseif Search == true then
  2864. Search = false
  2865. for i, v in pairs(cam:GetChildren()) do
  2866. if v:IsA("SelectionBox") then
  2867. v:Destroy()
  2868. end
  2869. end
  2870. end
  2871. end
  2872. end)
  2873. ----------------------------------------------------
  2874. Grab = false
  2875. mouse.KeyDown:connect(function(key)
  2876. if key == "z" then
  2877. Debounces.on = true
  2878. Debounces.NoIdl = true
  2879. Debounces.ks = true
  2880. if Grab == false then
  2881. gp = nil
  2882. for i = 1, 20 do
  2883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2889. if Debounces.on == false then break end
  2890. rs:wait()
  2891. end
  2892. con1=larm.Touched:connect(function(hit) -- this is grab
  2893. ht = hit.Parent
  2894. hum1=ht:FindFirstChild('Humanoid')
  2895. if hum1 ~= nil then
  2896. if Debounces.ks==true then
  2897. z = Instance.new("Sound",hed)
  2898. z.SoundId = "rbxassetid://169380525"
  2899. z.Volume = 1
  2900. z:Play()
  2901. Debounces.ks=false
  2902. end
  2903. hum1.PlatformStand=true
  2904. gp = ht
  2905. Grab = true
  2906. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2907. asd.Parent = larm
  2908. asd.Name = "asd"
  2909. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2910. --[[elseif hum1 == nil then
  2911. con1:disconnect()
  2912. wait() return]]--
  2913. end
  2914. end)
  2915. for i = 1, 20 do
  2916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2922. if Debounces.on == false then break end
  2923. rs:wait()
  2924. end
  2925. if hum1 == nil then
  2926. Debounces.on = false
  2927. Debounces.NoIdl = false
  2928. end
  2929. con1:disconnect()
  2930. elseif Grab == true then
  2931. Grab = false
  2932. Punch()
  2933. z = Instance.new("Sound",hed)
  2934. z.SoundId = "rbxassetid://169380525"
  2935. z.Pitch = ptz[math.random(1,#ptz)]
  2936. z.Volume = 1
  2937. z:Play()
  2938. for i = 1, 10 do
  2939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2945. if Debounces.on == false then break end
  2946. rs:wait()
  2947. end
  2948. Punch()
  2949. z = Instance.new("Sound",hed)
  2950. z.SoundId = "rbxassetid://169380525"
  2951. z.Pitch = ptz[math.random(1,#ptz)]
  2952. z.Volume = 1
  2953. z:Play()
  2954. for i = 1, 10 do
  2955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2961. if Debounces.on == false then break end
  2962. rs:wait()
  2963. end
  2964. Punch()
  2965. z = Instance.new("Sound",hed)
  2966. z.SoundId = "rbxassetid://169380525"
  2967. z.Pitch = ptz[math.random(1,#ptz)]
  2968. z.Volume = 1
  2969. z:Play()
  2970. for i = 1, 10 do
  2971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2977. if Debounces.on == false then break end
  2978. rs:wait()
  2979. end
  2980. Punch()
  2981. z = Instance.new("Sound",hed)
  2982. z.SoundId = "rbxassetid://169380525"
  2983. z.Pitch = ptz[math.random(1,#ptz)]
  2984. z.Volume = 1
  2985. z:Play()
  2986. for i = 1, 10 do
  2987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2993. if Debounces.on == false then break end
  2994. rs:wait()
  2995. end
  2996. Punch()
  2997. z = Instance.new("Sound",hed)
  2998. z.SoundId = "rbxassetid://169380525"
  2999. z.Pitch = ptz[math.random(1,#ptz)]
  3000. z.Volume = 1
  3001. z:Play()
  3002. for i = 1, 10 do
  3003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3009. if Debounces.on == false then break end
  3010. rs:wait()
  3011. end
  3012. Punch()
  3013. z = Instance.new("Sound",hed)
  3014. z.SoundId = "rbxassetid://169380525"
  3015. z.Pitch = ptz[math.random(1,#ptz)]
  3016. z.Volume = 1
  3017. z:Play()
  3018. for i = 1, 10 do
  3019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3021. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3025. if Debounces.on == false then break end
  3026. rs:wait()
  3027. end
  3028. Punch()
  3029. z = Instance.new("Sound",hed)
  3030. z.SoundId = "rbxassetid://169380525"
  3031. z.Pitch = ptz[math.random(1,#ptz)]
  3032. z.Volume = 1
  3033. z:Play()
  3034. for i = 1, 10 do
  3035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3040. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3041. if Debounces.on == false then break end
  3042. rs:wait()
  3043. end
  3044. Punch()
  3045. z = Instance.new("Sound",hed)
  3046. z.SoundId = "rbxassetid://169380525"
  3047. z.Pitch = ptz[math.random(1,#ptz)]
  3048. z.Volume = 1
  3049. z:Play()
  3050. for i = 1, 10 do
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. Punch()
  3061. z = Instance.new("Sound",hed)
  3062. z.SoundId = "rbxassetid://169380525"
  3063. z.Pitch = ptz[math.random(1,#ptz)]
  3064. z.Volume = 1
  3065. z:Play()
  3066. for i = 1, 10 do
  3067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3073. if Debounces.on == false then break end
  3074. rs:wait()
  3075. end
  3076. Punch()
  3077. z = Instance.new("Sound",hed)
  3078. z.SoundId = "rbxassetid://169380525"
  3079. z.Pitch = ptz[math.random(1,#ptz)]
  3080. z.Volume = 1
  3081. z:Play()
  3082. for i = 1, 10 do
  3083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3089. if Debounces.on == false then break end
  3090. rs:wait()
  3091. end
  3092. Punch()
  3093. z = Instance.new("Sound",hed)
  3094. z.SoundId = "rbxassetid://169380525"
  3095. z.Pitch = ptz[math.random(1,#ptz)]
  3096. z.Volume = 1
  3097. z:Play()
  3098. for i = 1, 10 do
  3099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3105. if Debounces.on == false then break end
  3106. rs:wait()
  3107. end
  3108. Punch()
  3109. z = Instance.new("Sound",hed)
  3110. z.SoundId = "rbxassetid://169380525"
  3111. z.Pitch = ptz[math.random(1,#ptz)]
  3112. z.Volume = 1
  3113. z:Play()
  3114. for i = 1, 10 do
  3115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3121. if Debounces.on == false then break end
  3122. rs:wait()
  3123. end
  3124. con1:disconnect()
  3125. Debounces.on = false
  3126. Debounces.NoIdl = false
  3127. if gp ~= nil then
  3128. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3129. for i,v in pairs(larm:GetChildren()) do
  3130. if v.Name == "asd" and v:IsA("Weld") then
  3131. v:Remove()
  3132. end
  3133. end
  3134. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3135. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3136. bv.P = 125000
  3137. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3138. hum1=nil
  3139. ht=nil
  3140. Debounces.on = false
  3141. Debounces.NoIdl = false
  3142. elseif ht == nil then wait()
  3143. Grab = false
  3144. Debounces.on = false
  3145. Debounces.NoIdl = false
  3146. end
  3147. end
  3148. end
  3149. end)
  3150. ----------------------------------------------------
  3151. mouse.KeyDown:connect(function(key)
  3152. if string.byte(key) == 52 then
  3153. char.Humanoid.WalkSpeed = 60
  3154. end
  3155. end)
  3156. mouse.KeyUp:connect(function(key)
  3157. if string.byte(key) == 52 then
  3158. char.Humanoid.WalkSpeed = 8
  3159. end
  3160. end)
  3161. -------------------------------
  3162. local animpose = "Idle"
  3163. local lastanimpose = "Idle"
  3164. local sine = 0
  3165. local change = 1
  3166. local val = 0
  3167. local ffing = false
  3168. -------------------------------
  3169. game:GetService("RunService").RenderStepped:connect(function()
  3170. --[[if char.Humanoid.Jump == true then
  3171. jump = true
  3172. else
  3173. jump = false
  3174. end]]
  3175. char.Humanoid.FreeFalling:connect(function(f)
  3176. if f then
  3177. ffing = true
  3178. else
  3179. ffing = false
  3180. end
  3181. end)
  3182. sine = sine + change
  3183. if jumpn == true then
  3184. animpose = "Jumping"
  3185. elseif ffing == true then
  3186. animpose = "Freefalling"
  3187. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3188. animpose = "Idle"
  3189. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3190. animpose = "Walking"
  3191. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3192. animpose = "Running"
  3193. end
  3194. if animpose ~= lastanimpose then
  3195. sine = 0
  3196. if Debounces.NoIdl == false then
  3197. if animpose == "Idle" then
  3198. for i = 1, 2 do
  3199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3205. end
  3206. elseif animpose == "Walking" then
  3207. for i = 1, 2 do
  3208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3214. end
  3215. elseif animpose == "Running" then
  3216. for i = 1, 2 do
  3217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3223. wait()
  3224. end
  3225. end
  3226. else
  3227. end
  3228. end
  3229. lastanimpose = animpose
  3230. if Debounces.NoIdl == false then
  3231. if animpose == "Idle" then
  3232. change = 0.5
  3233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3239. elseif animpose == "Walking" then
  3240. change = 1
  3241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3247. elseif animpose == "Running" then
  3248. change = 1
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3255. end
  3256. end
  3257. end)
  3258.  
  3259. hum.MaxHealth = 9001
  3260. wait(3)
  3261. hum.Health = 9001
  3262.  
  3263. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3264. --[[Part0 = Vector3 (Start pos)
  3265. Part1 = Vector3 (End pos)
  3266. Times = number (Amount of lightning parts)
  3267. Offset = number (Offset)
  3268. Color = color (brickcolor value)
  3269. Thickness = number (thickness)
  3270. Trans = number (transparency)
  3271. ]]--
  3272. local magz = (Part0 - Part1).magnitude
  3273. local curpos = Part0
  3274. local trz = {-Offset,Offset}
  3275. for i=1,Times do
  3276. local li = Instance.new("Part", torso)
  3277. li.Name = "Lightning"
  3278. li.TopSurface =0
  3279. li.Material = "Neon"
  3280. li.BottomSurface = 0
  3281. li.Anchored = true
  3282. li.Locked = true
  3283. li.Transparency = Trans or 0.4
  3284. li.BrickColor = BrickColor.new(Color)
  3285. li.formFactor = "Custom"
  3286. li.CanCollide = false
  3287. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3288. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3289. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3290. if Times == i then
  3291. local magz2 = (curpos - Part1).magnitude
  3292. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3293. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3294. else
  3295. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3296. end
  3297. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3298. game.Debris:AddItem(li,.1)
  3299. end
  3300. end
  3301.  
  3302. BodyParts = {} -- Parts to emit lightning effects from
  3303. for _, v in pairs(char:GetChildren()) do
  3304. if v:IsA("Part") then
  3305. table.insert(BodyParts, v)
  3306. end
  3307. end
  3308.  
  3309. Bounding = {} -- Calculate the bounding boxes
  3310. for _, v in pairs(BodyParts) do
  3311. local temp = {X=nil, Y=nil, Z=nil}
  3312. temp.X = v.Size.X/2 * 10
  3313. temp.Y = v.Size.Y/2 * 10
  3314. temp.Z = v.Size.Z/2 * 10
  3315. Bounding[v.Name] = temp
  3316. --table.insert(Bounding, v.Name, temp)
  3317. end
  3318.  
  3319. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3320. local Body1 = BodyParts[math.random(#BodyParts)]
  3321. local Body2 = BodyParts[math.random(#BodyParts)]
  3322. local Pos1 = Vector3.new(
  3323. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3324. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3325. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3326. )
  3327. local Pos2 = Vector3.new(
  3328. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3329. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3330. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3331. )
  3332. local SPos1 = Body1.Position + Pos1
  3333. local SPos2 = Body2.Position + Pos2
  3334. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3335. end
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