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- 2017-10-03 04:46:10.738 - Thread: 1 -> Log Started
- 2017-10-03 04:46:10.740 - Thread: 1 -> Timezone (local - UTC): -5h
- 2017-10-03 04:46:10.740 - Thread: 1 -> App Version: 01_184_200
- 2017-10-03 04:46:10.740 - Thread: 1 -> Steam build: Always true
- 2017-10-03 04:46:10.740 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-10-03 04:46:10.741 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-10-03 04:46:10.828 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.15063.0)
- 2017-10-03 04:46:10.828 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-10-03 04:46:10.828 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-10-03 04:46:10.828 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-10-03 04:46:10.829 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-10-03 04:46:10.829 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-10-03 04:46:11.952 - Thread: 1 -> CPU Info: AMD FX(tm)-8350 Eight-Core Processor
- 2017-10-03 04:46:11.952 - Thread: 1 -> IntPtr.Size: 8
- 2017-10-03 04:46:11.952 - Thread: 1 -> Default Culture: en-US
- 2017-10-03 04:46:11.952 - Thread: 1 -> Default UI Culture: en-US
- 2017-10-03 04:46:11.952 - Thread: 1 -> IsAdmin: False
- 2017-10-03 04:46:11.959 - Thread: 1 -> MyConfig.Load() - START
- 2017-10-03 04:46:11.963 - Thread: 1 -> Path: C:\Users\dutch\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-03 04:46:12.040 - Thread: 1 -> EnableDamageEffects: False
- 2017-10-03 04:46:12.040 - Thread: 1 -> VegetationViewDistance: 100
- 2017-10-03 04:46:12.040 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-10-03 04:46:12.040 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-10-03 04:46:12.040 - Thread: 1 -> Language: 0
- 2017-10-03 04:46:12.040 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-03 04:46:12.040 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-03 04:46:12.040 - Thread: 1 -> FirstTimeRun: False
- 2017-10-03 04:46:12.041 - Thread: 1 -> GameVolume: 0.03452748
- 2017-10-03 04:46:12.041 - Thread: 1 -> MusicVolume: 0.0927735
- 2017-10-03 04:46:12.041 - Thread: 1 -> VoiceChatVolume: 0.1593402
- 2017-10-03 04:46:12.041 - Thread: 1 -> HudWarnings: True
- 2017-10-03 04:46:12.041 - Thread: 1 -> VoiceChat: True
- 2017-10-03 04:46:12.041 - Thread: 1 -> EnableMuteWhenNotInFocus: False
- 2017-10-03 04:46:12.041 - Thread: 1 -> EnableReverb: False
- 2017-10-03 04:46:12.041 - Thread: 1 -> EnableDynamicMusic: True
- 2017-10-03 04:46:12.041 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False
- 2017-10-03 04:46:12.041 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
- 2017-10-03 04:46:12.041 - Thread: 1 -> VideoAdapter: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> ScreenWidth: 1920
- 2017-10-03 04:46:12.041 - Thread: 1 -> ScreenHeight: 1080
- 2017-10-03 04:46:12.041 - Thread: 1 -> RefreshRate: 50000
- 2017-10-03 04:46:12.041 - Thread: 1 -> WindowMode: 1
- 2017-10-03 04:46:12.041 - Thread: 1 -> VerticalSync: False
- 2017-10-03 04:46:12.041 - Thread: 1 -> FieldOfView: 70.00001
- 2017-10-03 04:46:12.041 - Thread: 1 -> FlaresIntensity: 1
- 2017-10-03 04:46:12.041 - Thread: 1 -> GrassDensity: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> GrassDrawDistance: 49
- 2017-10-03 04:46:12.041 - Thread: 1 -> AntialiasingMode: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> ShadowMapResolution: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> AmbientOcclusionEnabled: False
- 2017-10-03 04:46:12.041 - Thread: 1 -> TextureQuality: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> AnisotropicFiltering: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> ModelQuality: 3
- 2017-10-03 04:46:12.041 - Thread: 1 -> VoxelQuality: 3
- 2017-10-03 04:46:12.041 - Thread: 1 -> ShaderQuality: 3
- 2017-10-03 04:46:12.041 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-10-03 04:46:12.041 - Thread: 1 -> MinimalHud: False
- 2017-10-03 04:46:12.043 - Thread: 1 -> MyConfig.Load() - END
- 2017-10-03 04:46:12.045 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-10-03 04:46:13.251 - Thread: 1 -> AdapterInfo = {
- 2017-10-03 04:46:13.252 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1
- 2017-10-03 04:46:13.252 - Thread: 1 -> Description = dev id: 7298, mem: 4256890880, shared mem: 12875229184, Luid: 33446, rev: 161, subsys id: -2049699773, vendor id: 4318
- 2017-10-03 04:46:13.252 - Thread: 1 -> Driver version = 21.21.13.7651
- 2017-10-03 04:46:13.252 - Thread: 1 -> Driver date = 20161225000000.000000-000
- 2017-10-03 04:46:13.252 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-10-03 04:46:13.252 - Thread: 1 -> Adapter id = 0
- 2017-10-03 04:46:13.252 - Thread: 1 -> Supported = True
- 2017-10-03 04:46:13.252 - Thread: 1 -> RAM = 4256890880
- 2017-10-03 04:46:13.252 - Thread: 1 -> Priority = 2
- 2017-10-03 04:46:13.252 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-10-03 04:46:13.252 - Thread: 1 -> Output is attached = True
- 2017-10-03 04:46:13.252 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-10-03 04:46:13.252 - Thread: 1 -> Display modes = {
- 2017-10-03 04:46:13.253 - Thread: 1 -> DXGIOutput id = 0
- 2017-10-03 04:46:13.253 - Thread: 1 -> 640x480@75Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 640x480@72Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 640x480@59.94Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 720x480@59.94Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 720x576@50Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 800x600@75Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 800x600@56.25Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 800x600@60.317Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 800x600@72.188Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1024x768@60.004Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1024x768@70.069Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1024x768@75.029Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1152x864@59.887Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1152x864@59.887Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1176x664@50Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1176x664@50Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1176x664@59.94Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1176x664@59.94Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x720@50Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x720@59.94Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x768@59.887Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x768@59.887Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x800@59.887Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x800@59.887Hz
- 2017-10-03 04:46:13.253 - Thread: 1 -> 1280x960@60Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1360x768@59.887Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1360x768@59.887Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1366x768@59.887Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1366x768@59.887Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1400x1050@59.978Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1440x900@59.887Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1600x900@60Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1600x1200@60Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1768x992@50Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1768x992@50Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1768x992@59.94Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1768x992@59.94Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1920x1080@50Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1920x1080@50Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-10-03 04:46:13.254 - Thread: 1 -> }
- 2017-10-03 04:46:13.254 - Thread: 1 -> }
- 2017-10-03 04:46:13.256 - Thread: 1 -> AdapterInfo = {
- 2017-10-03 04:46:13.257 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2
- 2017-10-03 04:46:13.257 - Thread: 1 -> Description = dev id: 7298, mem: 4256890880, shared mem: 12875229184, Luid: 33446, rev: 161, subsys id: -2049699773, vendor id: 4318
- 2017-10-03 04:46:13.257 - Thread: 1 -> Driver version = 21.21.13.7651
- 2017-10-03 04:46:13.257 - Thread: 1 -> Driver date = 20161225000000.000000-000
- 2017-10-03 04:46:13.257 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-10-03 04:46:13.257 - Thread: 1 -> Adapter id = 0
- 2017-10-03 04:46:13.257 - Thread: 1 -> Supported = True
- 2017-10-03 04:46:13.257 - Thread: 1 -> RAM = 4256890880
- 2017-10-03 04:46:13.257 - Thread: 1 -> Priority = 2
- 2017-10-03 04:46:13.257 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-10-03 04:46:13.257 - Thread: 1 -> Output is attached = True
- 2017-10-03 04:46:13.257 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1680 Height:1050}
- 2017-10-03 04:46:13.257 - Thread: 1 -> Display modes = {
- 2017-10-03 04:46:13.258 - Thread: 1 -> DXGIOutput id = 1
- 2017-10-03 04:46:13.258 - Thread: 1 -> 640x480@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 640x480@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 640x480@72Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@56.25Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@56.25Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@60.317Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@60.317Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@72.188Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x480@72.188Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@56.25Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@56.25Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@60.317Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@60.317Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@72.188Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 720x576@72.188Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 800x600@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 800x600@56.25Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 800x600@60.317Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 800x600@72.188Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1024x768@60.004Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1024x768@66.001Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1024x768@70.069Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1024x768@75.029Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1152x864@75Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x720@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x768@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x768@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x800@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x800@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x960@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1360x768@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1360x768@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1366x768@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1366x768@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1400x1050@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1400x1050@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1440x900@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1440x900@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1600x900@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1600x900@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1600x1200@60Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-10-03 04:46:13.258 - Thread: 1 -> }
- 2017-10-03 04:46:13.258 - Thread: 1 -> }
- 2017-10-03 04:46:13.277 - Thread: 1 -> Steam.IsActive: True
- 2017-10-03 04:46:13.277 - Thread: 1 -> Steam.IsOnline: True
- 2017-10-03 04:46:13.277 - Thread: 1 -> Steam.OwnsGame: True
- 2017-10-03 04:46:13.278 - Thread: 1 -> Steam.UserId: 76561198022167917
- 2017-10-03 04:46:13.278 - Thread: 1 -> Steam.UserName: vampiredmage
- 2017-10-03 04:46:13.278 - Thread: 1 -> Steam.Branch: default
- 2017-10-03 04:46:13.278 - Thread: 1 -> Build date: 2017-09-28 01:49
- 2017-10-03 04:46:13.278 - Thread: 1 -> Build version: 0.1.6480.24893
- 2017-10-03 04:46:13.333 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-10-03 04:46:13.334 - Thread: 1 -> MyScreenManager()
- 2017-10-03 04:46:13.334 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-10-03 04:46:13.334 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2017-10-03 04:46:13.335 - Thread: 1 -> Found processor count: 8
- 2017-10-03 04:46:13.335 - Thread: 1 -> Using processor count: 8
- 2017-10-03 04:46:15.587 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-03 04:46:15.593 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-10-03 04:46:16.189 - Thread: 1 -> Loading scenarios
- 2017-10-03 04:46:16.243 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-03 04:46:16.244 - Thread: 1 -> Preallocate - START
- 2017-10-03 04:46:16.246 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-10-03 04:46:16.246 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-10-03 04:46:16.246 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-10-03 04:46:16.256 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-10-03 04:46:16.256 - Thread: 1 -> MyEntities - START
- 2017-10-03 04:46:16.284 - Thread: 1 -> MyEntities - END
- 2017-10-03 04:46:16.284 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-10-03 04:46:16.284 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-10-03 04:46:16.284 - Thread: 1 -> MyTransparentGeometry - START
- 2017-10-03 04:46:16.291 - Thread: 1 -> MyTransparentGeometry - END
- 2017-10-03 04:46:16.291 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-10-03 04:46:16.301 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-10-03 04:46:16.301 - Thread: 1 -> MyMath - START
- 2017-10-03 04:46:16.301 - Thread: 1 -> MyMath - END
- 2017-10-03 04:46:16.301 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-10-03 04:46:16.302 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-10-03 04:46:16.313 - Thread: 1 -> MyDefinitionManager - START
- 2017-10-03 04:46:16.313 - Thread: 1 -> MyDefinitionManager - END
- 2017-10-03 04:46:16.313 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyAIActionsParser - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyAIActionsParser - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerBase - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerBase - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-10-03 04:46:16.380 - Thread: 1 -> MyServerDebugCommands - START
- 2017-10-03 04:46:16.387 - Thread: 1 -> MyServerDebugCommands - END
- 2017-10-03 04:46:16.387 - Thread: 1 -> MyClientDebugCommands - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyClientDebugCommands - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyMultiplayerClient - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyMultiplayerClient - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyDedicatedServer - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyDedicatedServer - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyAiTargetManager - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyAiTargetManager - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyChatHistory - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MyChatHistory - END
- 2017-10-03 04:46:16.388 - Thread: 1 -> MySyncDestructions - START
- 2017-10-03 04:46:16.388 - Thread: 1 -> MySyncDestructions - END
- 2017-10-03 04:46:16.389 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-10-03 04:46:16.432 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-10-03 04:46:16.432 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-10-03 04:46:16.433 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-10-03 04:46:16.433 - Thread: 1 -> MyCommandCharacter - START
- 2017-10-03 04:46:16.435 - Thread: 1 -> MyCommandCharacter - END
- 2017-10-03 04:46:16.435 - Thread: 1 -> MyCommandConsole - START
- 2017-10-03 04:46:16.436 - Thread: 1 -> MyCommandConsole - END
- 2017-10-03 04:46:16.436 - Thread: 1 -> MyCommandEntity - START
- 2017-10-03 04:46:16.438 - Thread: 1 -> MyCommandEntity - END
- 2017-10-03 04:46:16.438 - Thread: 1 -> MySyncScenario - START
- 2017-10-03 04:46:16.438 - Thread: 1 -> MySyncScenario - END
- 2017-10-03 04:46:16.438 - Thread: 1 -> MySyncEntity - START
- 2017-10-03 04:46:16.438 - Thread: 1 -> MySyncEntity - END
- 2017-10-03 04:46:16.438 - Thread: 1 -> Preallocate - END
- 2017-10-03 04:46:16.451 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-10-03 04:46:16.499 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-10-03 04:46:16.499 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-10-03 04:46:16.501 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-10-03 04:46:16.502 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6480.24893, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:46:16.502 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6480.24893, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:46:16.502 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-10-03 04:46:16.502 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-10-03 04:46:16.502 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-10-03 04:46:16.504 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-10-03 04:46:16.514 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2017-10-03 04:46:16.514 - Thread: 1 -> Win32_ComputerSystem.Model: GA-78LMT-USB3 6.0
- 2017-10-03 04:46:16.514 - Thread: 1 -> Virtualized: False
- 2017-10-03 04:46:16.518 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8350 Eight-Core Processor
- 2017-10-03 04:46:16.520 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,750,458,368 bytes
- 2017-10-03 04:46:16.520 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-10-03 04:46:16.520 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 19,518,443,520 bytes
- 2017-10-03 04:46:16.520 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,441,876,480 bytes
- 2017-10-03 04:46:16.524 - Thread: 1 -> Drive C: | Capacity: 999,677,751,296 bytes | Free space: 700,308,320,256 bytes
- 2017-10-03 04:46:16.525 - Thread: 1 -> Drive D: | Capacity: 128,033,222,656 bytes | Free space: 127,916,269,568 bytes
- 2017-10-03 04:46:16.525 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-10-03 04:46:16.525 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-10-03 04:46:16.632 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-10-03 04:46:16.748 - Thread: 1 -> Havok: Physics.Init
- 2017-10-03 04:46:16.749 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-10-03 04:46:16.756 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-10-03 04:46:16.781 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-10-03 04:46:16.783 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-10-03 04:46:17.136 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-03 04:46:17.136 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-10-03 04:46:17.185 - Thread: 1 -> Loading sound definitions
- 2017-10-03 04:46:17.193 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-10-03 04:46:17.206 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-03 04:46:17.282 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-10-03 04:46:17.447 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-03 04:46:17.449 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-03 04:46:17.449 - Thread: 1 -> Path: C:\Users\dutch\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-03 04:46:17.514 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-03 04:46:17.530 - Thread: 1 -> MyGuiManager()
- 2017-10-03 04:46:17.779 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-03 04:46:17.780 - Thread: 1 -> Path: C:\Users\dutch\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-03 04:46:17.822 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-03 04:46:17.824 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-03 04:46:20.270 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-10-03 04:46:24.007 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-10-03 04:46:28.643 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-03 04:46:28.643 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-03 04:46:28.643 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-03 04:46:28.753 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-10-03 04:46:30.161 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-10-03 04:46:30.183 - Thread: 1 -> Timer Frequency: 14318180
- 2017-10-03 04:46:30.183 - Thread: 1 -> Ticks per frame: 239635
- 2017-10-03 04:46:30.560 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-10-03 04:46:30.561 - Thread: 1 -> Flares Intensity: 1
- 2017-10-03 04:46:30.561 - Thread: 1 -> Field of view: 1.221731
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.GrassDrawDistance: 49
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.AntialiasingMode: NONE
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.ShadowQuality: LOW
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.AmbientOcclusionEnabled: False
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.TextureQuality: LOW
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.AnisotropicFiltering: NONE
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.VoxelShaderQuality: LOW
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW
- 2017-10-03 04:46:30.561 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW
- 2017-10-03 04:48:46.285 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
- 2017-10-03 04:48:46.292 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
- 2017-10-03 04:48:46.298 - Thread: 9 -> Mod download time: 0.00 seconds
- 2017-10-03 04:48:47.954 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-10-03 04:48:47.994 - Thread: 10 -> Loading available saves - START
- 2017-10-03 04:48:47.995 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-10-03 04:48:47.996 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2017-10-03 04:48:48.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:48:48.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:48:48.027 - Thread: 10 -> Loading available saves - END
- 2017-10-03 04:48:58.600 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2017-10-03 04:48:58.666 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2017-10-03 04:50:37.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:50:37.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:51:16.409 - Thread: 1 -> StartNewSandbox - Start
- 2017-10-03 04:51:16.428 - Thread: 1 -> LoadSession() - End
- 2017-10-03 04:51:16.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:51:16.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:51:16.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:51:16.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:51:16.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:51:16.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:51:16.448 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-10-03 04:51:16.452 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-10-03 04:51:16.865 - Thread: 1 -> RunLoadingAction - START
- 2017-10-03 04:51:16.873 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth
- 2017-10-03 04:51:17.572 - Thread: 1 -> GC Memory: 849,873,072 B
- 2017-10-03 04:51:17.583 - Thread: 1 -> Process Memory: 1,575,518,208 B
- 2017-10-03 04:51:19.930 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-10-03 04:51:19.936 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-10-03 04:51:19.943 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-10-03 04:51:19.944 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-03 04:51:19.946 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-10-03 04:51:20.115 - Thread: 1 -> Loading scenarios
- 2017-10-03 04:51:20.115 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-03 04:51:20.160 - Thread: 1 -> Loading pirate antennas
- 2017-10-03 04:51:20.163 - Thread: 1 -> Loading physical material properties
- 2017-10-03 04:51:20.169 - Thread: 1 -> Loading physical items
- 2017-10-03 04:51:20.173 - Thread: 1 -> Loading LCD texture categories
- 2017-10-03 04:51:20.208 - Thread: 1 -> Loading physical items
- 2017-10-03 04:51:20.213 - Thread: 1 -> Loading event definitions
- 2017-10-03 04:51:20.215 - Thread: 1 -> Loading gas property definitions
- 2017-10-03 04:51:20.216 - Thread: 1 -> Loading flare definitions
- 2017-10-03 04:51:20.219 - Thread: 1 -> Loading factions
- 2017-10-03 04:51:20.221 - Thread: 1 -> Loading entity components
- 2017-10-03 04:51:20.227 - Thread: 1 -> Loading emissive color definitions
- 2017-10-03 04:51:20.233 - Thread: 1 -> Loading emissive color default states
- 2017-10-03 04:51:20.235 - Thread: 1 -> Loading edges
- 2017-10-03 04:51:20.236 - Thread: 1 -> Loading drone behaviors
- 2017-10-03 04:51:20.241 - Thread: 1 -> Loading decal global definitions
- 2017-10-03 04:51:20.241 - Thread: 1 -> Loading decal definitions
- 2017-10-03 04:51:20.245 - Thread: 1 -> Loading environment items entries
- 2017-10-03 04:51:20.246 - Thread: 1 -> Loading debris
- 2017-10-03 04:51:20.247 - Thread: 1 -> Loading curve definitions
- 2017-10-03 04:51:20.251 - Thread: 1 -> Loading block positions
- 2017-10-03 04:51:20.255 - Thread: 1 -> Loading container types
- 2017-10-03 04:51:20.258 - Thread: 1 -> Loading configuration
- 2017-10-03 04:51:20.259 - Thread: 1 -> Loading components
- 2017-10-03 04:51:20.261 - Thread: 1 -> Loading character definitions
- 2017-10-03 04:51:20.275 - Thread: 1 -> Loading character definitions
- 2017-10-03 04:51:20.280 - Thread: 1 -> Loading agent definitions
- 2017-10-03 04:51:20.283 - Thread: 1 -> Loading blueprints
- 2017-10-03 04:51:20.286 - Thread: 1 -> Loading blueprint classes
- 2017-10-03 04:51:20.288 - Thread: 1 -> Loading blueprint class entries
- 2017-10-03 04:51:20.288 - Thread: 1 -> Loading category classes
- 2017-10-03 04:51:20.289 - Thread: 1 -> Loading sound definitions
- 2017-10-03 04:51:20.289 - Thread: 1 -> Loading sound definitions
- 2017-10-03 04:51:20.290 - Thread: 1 -> Loading sound definitions
- 2017-10-03 04:51:20.291 - Thread: 1 -> Loading sound definitions
- 2017-10-03 04:51:20.291 - Thread: 1 -> Loading sound definitions
- 2017-10-03 04:51:20.293 - Thread: 1 -> Loading animations
- 2017-10-03 04:51:20.296 - Thread: 1 -> Loading animations
- 2017-10-03 04:51:20.296 - Thread: 1 -> Loading ammo definitions
- 2017-10-03 04:51:20.299 - Thread: 1 -> Loading ammo magazines
- 2017-10-03 04:51:20.301 - Thread: 1 -> Loading behaviors
- 2017-10-03 04:51:20.303 - Thread: 1 -> Loading voxel map storage definitions
- 2017-10-03 04:51:20.304 - Thread: 1 -> Loading transparent material properties
- 2017-10-03 04:51:20.306 - Thread: 1 -> Loading grid creators
- 2017-10-03 04:51:20.308 - Thread: 1 -> Loading stat definitions
- 2017-10-03 04:51:20.309 - Thread: 1 -> Loading sound categories
- 2017-10-03 04:51:20.311 - Thread: 1 -> Loading ship sound groups
- 2017-10-03 04:51:20.329 - Thread: 1 -> Loading ship sound groups
- 2017-10-03 04:51:20.330 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-03 04:51:20.330 - Thread: 1 -> Loading resource distribution groups
- 2017-10-03 04:51:20.339 - Thread: 1 -> Loading environment items entries
- 2017-10-03 04:51:20.341 - Thread: 1 -> Loading component containers
- 2017-10-03 04:51:20.344 - Thread: 1 -> Loading voxel material definitions
- 2017-10-03 04:51:20.347 - Thread: 1 -> Loading voxel material definitions
- 2017-10-03 04:51:20.351 - Thread: 1 -> Loading particle effect definitions
- 2017-10-03 04:51:20.458 - Thread: 1 -> Loading physical material properties
- 2017-10-03 04:51:20.464 - Thread: 1 -> Loading environment items definitions
- 2017-10-03 04:51:20.466 - Thread: 1 -> Audio effects definitions
- 2017-10-03 04:51:20.471 - Thread: 1 -> Loading environment item definitions
- 2017-10-03 04:51:20.476 - Thread: 1 -> Loading environment items definitions
- 2017-10-03 04:51:20.477 - Thread: 1 -> Loading weapon definitions
- 2017-10-03 04:51:20.484 - Thread: 1 -> Loading cube blocks
- 2017-10-03 04:51:20.647 - Thread: 1 -> Created block definitions
- 2017-10-03 04:51:20.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-10-03 04:51:20.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-10-03 04:51:20.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-10-03 04:51:20.663 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-10-03 04:51:20.664 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-10-03 04:51:20.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-10-03 04:51:20.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-10-03 04:51:20.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-10-03 04:51:20.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-10-03 04:51:20.665 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
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- 2017-10-03 04:51:20.668 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
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- 2017-10-03 04:51:20.669 - Thread: 1 -> Loading drop containers
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- 2017-10-03 04:51:20.676 - Thread: 1 -> Loading respawn ships
- 2017-10-03 04:51:20.679 - Thread: 1 -> List of used mods (0) - START
- 2017-10-03 04:51:20.680 - Thread: 1 -> List of used mods - END
- 2017-10-03 04:51:20.728 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-03 04:51:20.737 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-03 04:51:20.737 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-03 04:51:20.762 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-10-03 04:51:20.836 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-03 04:51:21.012 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-10-03 04:51:21.018 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:51:21.037 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6480.24886, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:51:21.038 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:51:21.038 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:51:21.051 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6480.24893, Culture=neutral, PublicKeyToken=null
- 2017-10-03 04:51:21.309 - Thread: 18 -> External debugger: listening...
- 2017-10-03 04:51:21.310 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-10-03 04:51:21.371 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-10-03 04:51:21.414 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-10-03 04:51:21.424 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-10-03 04:51:21.424 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-10-03 04:51:21.424 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-10-03 04:51:21.431 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-10-03 04:51:21.431 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-10-03 04:51:21.431 - Thread: 1 -> MyLights.LoadData() - START
- 2017-10-03 04:51:21.436 - Thread: 1 -> MyLights.LoadData() - END
- 2017-10-03 04:51:21.507 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-10-03 04:51:21.634 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False
- 2017-10-03 04:51:21.639 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\EarthLike-1490369077d120000.vx2'
- 2017-10-03 04:51:23.407 - Thread: 10 -> Info: Planet generator name: EarthLike
- 2017-10-03 04:51:23.414 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 04:51:23.431 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-10-03 04:51:23.431 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Moon-1321135827d19000.vx2'
- 2017-10-03 04:51:24.797 - Thread: 10 -> Info: Planet generator name: Moon
- 2017-10-03 04:51:24.798 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 04:51:24.798 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-10-03 04:51:24.798 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Alien-1494130250d120000.vx2'
- 2017-10-03 04:51:25.946 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-10-03 04:51:25.946 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Europa-374791280d19000.vx2'
- 2017-10-03 04:51:26.403 - Thread: 10 -> Info: Planet generator name: Alien
- 2017-10-03 04:51:26.403 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 04:51:26.404 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-10-03 04:51:26.404 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Titan-813248659d19000.vx2'
- 2017-10-03 04:51:27.385 - Thread: 1 -> Info: Planet generator name: Europa
- 2017-10-03 04:51:27.385 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 04:51:27.990 - Thread: 10 -> Info: Planet generator name: Titan
- 2017-10-03 04:51:27.990 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 04:51:27.990 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-10-03 04:51:27.991 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Mars-1323953731d120000.vx2'
- 2017-10-03 04:51:29.254 - Thread: 10 -> Info: Planet generator name: Mars
- 2017-10-03 04:51:29.254 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 04:51:31.578 - Thread: 10 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-10-03 04:51:31.580 - Thread: 10 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-10-03 04:51:34.575 - Thread: 1 -> Clusters reordered
- 2017-10-03 04:51:35.022 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110
- 2017-10-03 04:51:35.079 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-10-03 04:51:35.080 - Thread: 1 -> Name = Easy Start Earth 2017-10-03 04:51
- 2017-10-03 04:51:35.080 - Thread: 1 -> Description =
- 2017-10-03 04:51:35.080 - Thread: 1 -> GameDateTime = 01/01/2081 00:07:58
- 2017-10-03 04:51:35.080 - Thread: 1 -> Password =
- 2017-10-03 04:51:35.080 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth
- 2017-10-03 04:51:35.080 - Thread: 1 -> WorkshopId =
- 2017-10-03 04:51:35.080 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-10-03 04:51:35.080 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\thumb.jpg
- 2017-10-03 04:51:35.083 - Thread: 1 -> Settings:
- 2017-10-03 04:51:35.084 - Thread: 1 -> GameMode = Survival
- 2017-10-03 04:51:35.084 - Thread: 1 -> MaxPlayers = 4
- 2017-10-03 04:51:35.084 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-10-03 04:51:35.084 - Thread: 1 -> AutoHealing = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> WeaponsEnabled = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> ThrusterDamage = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnableSpectator = False
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnableCopyPaste = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-10-03 04:51:35.084 - Thread: 1 -> MaxGridSize = 50000
- 2017-10-03 04:51:35.084 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-10-03 04:51:35.084 - Thread: 1 -> CargoShipsEnabled = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-10-03 04:51:35.084 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-10-03 04:51:35.084 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-10-03 04:51:35.084 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-10-03 04:51:35.084 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-10-03 04:51:35.084 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-10-03 04:51:35.084 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-10-03 04:51:35.084 - Thread: 1 -> ClientCanSave = False
- 2017-10-03 04:51:35.084 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-10-03 04:51:35.084 - Thread: 1 -> PermanentDeath = False
- 2017-10-03 04:51:35.084 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnableScripts = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-10-03 04:51:35.084 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-10-03 04:51:35.084 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-10-03 04:51:35.084 - Thread: 1 -> ProceduralSeed = 0
- 2017-10-03 04:51:35.084 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnableIngameScripts = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> ViewDistance = 15000
- 2017-10-03 04:51:35.084 - Thread: 1 -> Voxel destruction = True
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-10-03 04:51:35.084 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-10-03 04:51:35.084 - Thread: 1 -> EnableContainerDropsTrue
- 2017-10-03 04:51:35.084 - Thread: 1 -> MinDropContainerRespawnTime5
- 2017-10-03 04:51:35.084 - Thread: 1 -> MaxDropContainerRespawnTime20
- 2017-10-03 04:51:35.084 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-10-03 04:51:35.275 - Thread: 1 -> Session loaded
- 2017-10-03 04:51:35.280 - Thread: 1 -> Saving world - START
- 2017-10-03 04:51:35.281 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 04:51:35.281 - Thread: 1 -> Before snapshot.: GC Memory: 2,079,893,528 B
- 2017-10-03 04:51:35.544 - Thread: 1 -> After snapshot.: GC Memory: 2,095,186,464 B
- 2017-10-03 04:51:35.547 - Thread: 1 -> Directory cleanup: GC Memory: 2,095,186,464 B
- 2017-10-03 04:51:35.547 - Thread: 1 -> Saving world - END
- 2017-10-03 04:51:35.550 - Thread: 1 -> RunLoadingAction - END
- 2017-10-03 04:51:35.551 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-10-03 04:51:35.554 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 04:51:35.555 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 04:51:35.650 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-10-03 04:51:35.650 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-10-03 04:51:35.651 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-10-03 04:51:35.669 - Thread: 1 -> Updating continues.
- 2017-10-03 04:51:35.763 - Thread: 1 -> GC Memory: 2,102,387,256 B
- 2017-10-03 04:51:43.873 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 04:51:49.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:51:49.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:51:50.973 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-03 04:52:05.766 - Thread: 1 -> GC Memory: 4,878,723,832 B
- 2017-10-03 04:52:26.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:52:26.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:52:29.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:52:29.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:52:35.776 - Thread: 1 -> GC Memory: 4,891,423,688 B
- 2017-10-03 04:53:05.787 - Thread: 1 -> GC Memory: 4,955,503,344 B
- 2017-10-03 04:53:22.203 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 04:53:35.789 - Thread: 1 -> GC Memory: 2,388,496,128 B
- 2017-10-03 04:54:05.792 - Thread: 1 -> GC Memory: 2,408,932,160 B
- 2017-10-03 04:54:35.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-10-03 04:54:35.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-10-03 04:54:35.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-10-03 04:54:35.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-10-03 04:54:35.878 - Thread: 1 -> GC Memory: 2,448,144,688 B
- 2017-10-03 04:55:05.881 - Thread: 1 -> GC Memory: 2,390,836,008 B
- 2017-10-03 04:55:17.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:55:17.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:55:22.397 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-10-03 04:55:22.397 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-10-03 04:55:22.397 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-10-03 04:55:22.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-10-03 04:55:35.890 - Thread: 1 -> GC Memory: 2,410,337,224 B
- 2017-10-03 04:55:39.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:55:39.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:56:03.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:56:03.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:56:05.899 - Thread: 1 -> GC Memory: 2,422,316,120 B
- 2017-10-03 04:56:16.675 - Thread: 1 -> Autosave initiated
- 2017-10-03 04:56:16.676 - Thread: 1 -> Character state: True
- 2017-10-03 04:56:16.676 - Thread: 1 -> IsServer: True
- 2017-10-03 04:56:16.676 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 04:56:16.676 - Thread: 1 -> Autosave
- 2017-10-03 04:56:16.676 - Thread: 1 -> Saving world - START
- 2017-10-03 04:56:16.676 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 04:56:16.676 - Thread: 1 -> Before snapshot.: GC Memory: 2,428,311,456 B
- 2017-10-03 04:56:16.862 - Thread: 1 -> After snapshot.: GC Memory: 2,442,637,544 B
- 2017-10-03 04:56:16.862 - Thread: 1 -> Directory cleanup: GC Memory: 2,442,637,544 B
- 2017-10-03 04:56:16.863 - Thread: 1 -> Saving world - END
- 2017-10-03 04:56:16.863 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 04:56:16.864 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 04:56:18.023 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 04:56:18.417 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-10-03 04:56:20.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:56:20.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:56:20.370 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 04:56:20.464 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 04:56:27.484 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 04:56:27.998 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 04:56:29.005 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-10-03 04:56:30.809 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 04:56:32.231 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 04:56:35.912 - Thread: 1 -> GC Memory: 2,465,763,712 B
- 2017-10-03 04:56:38.037 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 04:56:38.153 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-10-03 04:56:48.084 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 04:56:48.319 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-03 04:56:48.319 - Thread: 1 -> Next activation in 00:10:58.5768094
- 2017-10-03 04:57:05.920 - Thread: 1 -> GC Memory: 2,400,515,664 B
- 2017-10-03 04:57:35.928 - Thread: 1 -> GC Memory: 2,402,538,280 B
- 2017-10-03 04:57:48.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 04:57:48.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 04:58:05.936 - Thread: 1 -> GC Memory: 2,407,283,720 B
- 2017-10-03 04:58:35.946 - Thread: 1 -> GC Memory: 2,399,211,376 B
- 2017-10-03 04:59:05.956 - Thread: 1 -> GC Memory: 2,421,128,104 B
- 2017-10-03 04:59:35.961 - Thread: 1 -> GC Memory: 2,428,857,304 B
- 2017-10-03 05:00:05.970 - Thread: 1 -> GC Memory: 2,405,434,640 B
- 2017-10-03 05:00:32.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:00:32.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:00:35.984 - Thread: 1 -> GC Memory: 2,403,405,736 B
- 2017-10-03 05:01:05.987 - Thread: 1 -> GC Memory: 2,410,689,152 B
- 2017-10-03 05:01:14.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:01:14.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:01:16.683 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:01:16.683 - Thread: 1 -> Character state: True
- 2017-10-03 05:01:16.683 - Thread: 1 -> IsServer: True
- 2017-10-03 05:01:16.683 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:01:16.683 - Thread: 1 -> Autosave
- 2017-10-03 05:01:16.683 - Thread: 1 -> Saving world - START
- 2017-10-03 05:01:16.684 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:01:16.684 - Thread: 1 -> Before snapshot.: GC Memory: 2,409,431,672 B
- 2017-10-03 05:01:16.880 - Thread: 1 -> After snapshot.: GC Memory: 2,425,123,088 B
- 2017-10-03 05:01:16.880 - Thread: 1 -> Directory cleanup: GC Memory: 2,425,123,088 B
- 2017-10-03 05:01:16.880 - Thread: 1 -> Saving world - END
- 2017-10-03 05:01:16.881 - Thread: 10 -> Session snapshot save - START
- 2017-10-03 05:01:16.882 - Thread: 10 -> Checking file access for files in target dir.
- 2017-10-03 05:01:20.628 - Thread: 10 -> Session snapshot save - END
- 2017-10-03 05:01:36.002 - Thread: 1 -> GC Memory: 2,451,406,136 B
- 2017-10-03 05:01:37.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:01:37.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:02:06.010 - Thread: 1 -> GC Memory: 2,426,089,784 B
- 2017-10-03 05:02:36.018 - Thread: 1 -> GC Memory: 2,427,799,576 B
- 2017-10-03 05:03:06.027 - Thread: 1 -> GC Memory: 2,434,554,400 B
- 2017-10-03 05:03:36.036 - Thread: 1 -> GC Memory: 2,410,534,832 B
- 2017-10-03 05:04:06.047 - Thread: 1 -> GC Memory: 2,420,821,184 B
- 2017-10-03 05:04:36.054 - Thread: 1 -> GC Memory: 2,429,971,040 B
- 2017-10-03 05:05:05.258 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:05:06.064 - Thread: 1 -> GC Memory: 2,413,458,936 B
- 2017-10-03 05:05:36.070 - Thread: 1 -> GC Memory: 2,418,854,064 B
- 2017-10-03 05:06:06.077 - Thread: 1 -> GC Memory: 2,418,508,472 B
- 2017-10-03 05:06:16.689 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:06:16.689 - Thread: 1 -> Character state: True
- 2017-10-03 05:06:16.689 - Thread: 1 -> IsServer: True
- 2017-10-03 05:06:16.689 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:06:16.689 - Thread: 1 -> Autosave
- 2017-10-03 05:06:16.689 - Thread: 1 -> Saving world - START
- 2017-10-03 05:06:16.690 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:06:16.690 - Thread: 1 -> Before snapshot.: GC Memory: 2,424,334,848 B
- 2017-10-03 05:06:16.868 - Thread: 1 -> After snapshot.: GC Memory: 2,436,647,488 B
- 2017-10-03 05:06:16.868 - Thread: 1 -> Directory cleanup: GC Memory: 2,436,647,488 B
- 2017-10-03 05:06:16.868 - Thread: 1 -> Saving world - END
- 2017-10-03 05:06:16.869 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:06:16.870 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:06:20.413 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:06:36.089 - Thread: 1 -> GC Memory: 2,456,861,768 B
- 2017-10-03 05:07:06.096 - Thread: 1 -> GC Memory: 2,418,361,400 B
- 2017-10-03 05:07:36.107 - Thread: 1 -> GC Memory: 2,422,876,144 B
- 2017-10-03 05:07:46.870 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:07:46.893 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-10-03 05:07:56.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:07:56.913 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-10-03 05:08:06.121 - Thread: 1 -> GC Memory: 2,434,532,880 B
- 2017-10-03 05:08:06.955 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:08:07.017 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-10-03 05:08:16.996 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:08:17.060 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-03 05:08:17.061 - Thread: 1 -> Next activation in 00:09:22.5565428
- 2017-10-03 05:08:26.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:08:26.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:08:36.129 - Thread: 1 -> GC Memory: 2,427,283,712 B
- 2017-10-03 05:09:06.129 - Thread: 1 -> GC Memory: 2,431,879,712 B
- 2017-10-03 05:09:26.051 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-10-03 05:09:26.051 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-10-03 05:09:28.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:09:28.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:09:34.098 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-10-03 05:09:34.098 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-10-03 05:09:36.130 - Thread: 1 -> GC Memory: 2,460,194,160 B
- 2017-10-03 05:09:37.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:09:37.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:10:06.138 - Thread: 1 -> GC Memory: 2,426,753,032 B
- 2017-10-03 05:10:36.146 - Thread: 1 -> GC Memory: 2,430,802,472 B
- 2017-10-03 05:11:06.155 - Thread: 1 -> GC Memory: 2,433,480,136 B
- 2017-10-03 05:11:16.697 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:11:16.698 - Thread: 1 -> Character state: True
- 2017-10-03 05:11:16.698 - Thread: 1 -> IsServer: True
- 2017-10-03 05:11:16.698 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:11:16.698 - Thread: 1 -> Autosave
- 2017-10-03 05:11:16.698 - Thread: 1 -> Saving world - START
- 2017-10-03 05:11:16.699 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:11:16.699 - Thread: 1 -> Before snapshot.: GC Memory: 2,436,816,608 B
- 2017-10-03 05:11:16.861 - Thread: 1 -> After snapshot.: GC Memory: 2,453,674,648 B
- 2017-10-03 05:11:16.862 - Thread: 1 -> Directory cleanup: GC Memory: 2,453,674,648 B
- 2017-10-03 05:11:16.862 - Thread: 1 -> Saving world - END
- 2017-10-03 05:11:16.862 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:11:16.863 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:11:20.489 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:11:36.161 - Thread: 1 -> GC Memory: 2,471,508,448 B
- 2017-10-03 05:12:06.168 - Thread: 1 -> GC Memory: 2,430,123,752 B
- 2017-10-03 05:12:36.176 - Thread: 1 -> GC Memory: 2,434,445,656 B
- 2017-10-03 05:13:06.187 - Thread: 1 -> GC Memory: 2,439,255,384 B
- 2017-10-03 05:13:36.194 - Thread: 1 -> GC Memory: 2,432,740,920 B
- 2017-10-03 05:14:06.203 - Thread: 1 -> GC Memory: 2,438,490,696 B
- 2017-10-03 05:14:36.214 - Thread: 1 -> GC Memory: 2,455,978,960 B
- 2017-10-03 05:15:06.220 - Thread: 1 -> GC Memory: 2,434,937,352 B
- 2017-10-03 05:15:07.460 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:15:36.228 - Thread: 1 -> GC Memory: 2,437,014,880 B
- 2017-10-03 05:16:06.236 - Thread: 1 -> GC Memory: 2,442,184,648 B
- 2017-10-03 05:16:16.708 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-10-03 05:16:16.708 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-10-03 05:16:16.714 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:16:16.714 - Thread: 1 -> Character state: True
- 2017-10-03 05:16:16.714 - Thread: 1 -> IsServer: True
- 2017-10-03 05:16:16.714 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:16:16.714 - Thread: 1 -> Autosave
- 2017-10-03 05:16:16.714 - Thread: 1 -> Saving world - START
- 2017-10-03 05:16:16.715 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:16:16.715 - Thread: 1 -> Before snapshot.: GC Memory: 2,443,731,944 B
- 2017-10-03 05:16:16.879 - Thread: 1 -> After snapshot.: GC Memory: 2,460,404,048 B
- 2017-10-03 05:16:16.879 - Thread: 1 -> Directory cleanup: GC Memory: 2,460,404,048 B
- 2017-10-03 05:16:16.879 - Thread: 1 -> Saving world - END
- 2017-10-03 05:16:16.880 - Thread: 10 -> Session snapshot save - START
- 2017-10-03 05:16:16.881 - Thread: 10 -> Checking file access for files in target dir.
- 2017-10-03 05:16:20.449 - Thread: 10 -> Session snapshot save - END
- 2017-10-03 05:16:22.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:16:22.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:16:34.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:16:34.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:16:36.240 - Thread: 1 -> GC Memory: 2,478,038,000 B
- 2017-10-03 05:16:51.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:16:51.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:17:06.248 - Thread: 1 -> GC Memory: 2,442,888,592 B
- 2017-10-03 05:17:36.254 - Thread: 1 -> GC Memory: 2,444,889,656 B
- 2017-10-03 05:17:41.388 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:17:41.389 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-10-03 05:17:51.431 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:17:51.431 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-10-03 05:17:53.831 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:17:57.912 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:17:59.786 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:18:01.472 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:18:01.472 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-10-03 05:18:06.262 - Thread: 1 -> GC Memory: 2,461,044,728 B
- 2017-10-03 05:18:06.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:18:06.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:18:11.514 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:18:11.515 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-03 05:18:11.515 - Thread: 1 -> Next activation in 00:14:25.9072425
- 2017-10-03 05:18:11.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:18:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:18:17.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:18:17.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:18:36.271 - Thread: 1 -> GC Memory: 2,445,131,792 B
- 2017-10-03 05:18:58.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:18:58.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:19:06.285 - Thread: 1 -> GC Memory: 2,457,388,464 B
- 2017-10-03 05:19:07.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:19:07.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:19:20.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:19:20.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:19:28.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:19:28.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:19:36.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:19:36.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:19:36.291 - Thread: 1 -> GC Memory: 2,490,704,624 B
- 2017-10-03 05:19:55.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:19:55.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:20:06.298 - Thread: 1 -> GC Memory: 2,450,386,384 B
- 2017-10-03 05:20:24.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:20:24.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:20:36.306 - Thread: 1 -> GC Memory: 2,454,008,960 B
- 2017-10-03 05:20:48.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:20:48.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:21:06.314 - Thread: 1 -> GC Memory: 2,464,024,632 B
- 2017-10-03 05:21:16.725 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:21:16.725 - Thread: 1 -> Character state: True
- 2017-10-03 05:21:16.725 - Thread: 1 -> IsServer: True
- 2017-10-03 05:21:16.725 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:21:16.725 - Thread: 1 -> Autosave
- 2017-10-03 05:21:16.725 - Thread: 1 -> Saving world - START
- 2017-10-03 05:21:16.726 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:21:16.726 - Thread: 1 -> Before snapshot.: GC Memory: 2,457,962,200 B
- 2017-10-03 05:21:16.897 - Thread: 1 -> After snapshot.: GC Memory: 2,475,715,872 B
- 2017-10-03 05:21:16.897 - Thread: 1 -> Directory cleanup: GC Memory: 2,475,715,872 B
- 2017-10-03 05:21:16.897 - Thread: 1 -> Saving world - END
- 2017-10-03 05:21:16.898 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:21:16.899 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:21:20.538 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:21:25.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:21:25.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:21:36.321 - Thread: 1 -> GC Memory: 2,496,672,880 B
- 2017-10-03 05:21:53.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:21:53.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:22:06.328 - Thread: 1 -> GC Memory: 2,455,661,456 B
- 2017-10-03 05:22:36.339 - Thread: 1 -> GC Memory: 2,456,753,256 B
- 2017-10-03 05:22:38.676 - Thread: 1 -> Saving world - START
- 2017-10-03 05:22:38.677 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:22:38.677 - Thread: 1 -> Before snapshot.: GC Memory: 2,461,699,976 B
- 2017-10-03 05:22:38.859 - Thread: 1 -> After snapshot.: GC Memory: 2,475,795,144 B
- 2017-10-03 05:22:38.859 - Thread: 1 -> Directory cleanup: GC Memory: 2,475,795,144 B
- 2017-10-03 05:22:38.859 - Thread: 1 -> Saving world - END
- 2017-10-03 05:22:38.860 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:22:38.861 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:22:38.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:22:38.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:22:42.439 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:22:45.848 - Thread: 1 -> Saving world - START
- 2017-10-03 05:22:45.848 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:22:45.848 - Thread: 1 -> Before snapshot.: GC Memory: 2,494,157,528 B
- 2017-10-03 05:22:46.004 - Thread: 1 -> After snapshot.: GC Memory: 2,511,497,160 B
- 2017-10-03 05:22:46.004 - Thread: 1 -> Directory cleanup: GC Memory: 2,511,497,160 B
- 2017-10-03 05:22:46.004 - Thread: 1 -> Saving world - END
- 2017-10-03 05:22:46.005 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:22:46.006 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:22:46.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:22:46.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:22:46.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:22:46.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:22:46.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:22:46.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:22:46.137 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-10-03 05:22:46.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:22:46.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:22:46.701 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-10-03 05:22:46.701 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-10-03 05:22:46.702 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-10-03 05:22:46.707 - Thread: 1 -> MySession::Unload START
- 2017-10-03 05:22:50.391 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:22:50.391 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-10-03 05:22:50.391 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-10-03 05:22:50.391 - Thread: 1 -> IsServer: True
- 2017-10-03 05:22:50.602 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-03 05:22:50.603 - Thread: 1 -> Path: C:\Users\dutch\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-03 05:22:50.660 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-03 05:22:52.357 - Thread: 1 -> Unloading Procedural World Generator
- 2017-10-03 05:22:52.386 - Thread: 1 -> Network readers disposed
- 2017-10-03 05:22:52.390 - Thread: 1 -> Network readers disposed
- 2017-10-03 05:22:52.392 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-10-03 05:22:54.141 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:22:54.141 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-03 05:22:54.141 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-10-03 05:22:54.141 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-10-03 05:22:54.141 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-03 05:22:54.147 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-03 05:22:54.147 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-03 05:22:54.176 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-10-03 05:22:54.182 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-03 05:22:55.183 - Thread: 1 -> MySession::Unload END
- 2017-10-03 05:22:59.399 - Thread: 11 -> Loading available saves - START
- 2017-10-03 05:22:59.400 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917'
- 2017-10-03 05:22:59.468 - Thread: 11 -> Loading available saves - END
- 2017-10-03 05:22:59.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:22:59.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:23:25.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:23:25.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:23:30.352 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-10-03 05:23:30.353 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-10-03 05:23:34.875 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2017-10-03 05:23:34.876 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2017-10-03 05:23:54.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:23:54.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:23:57.134 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2017-10-03 05:23:57.137 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2017-10-03 05:24:18.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:18.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:22.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:22.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:22.590 - Thread: 9 -> Loading available saves - START
- 2017-10-03 05:24:22.591 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917'
- 2017-10-03 05:24:22.593 - Thread: 9 -> Loading available saves - END
- 2017-10-03 05:24:23.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:23.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:25.269 - Thread: 1 -> LoadSandbox() - Start
- 2017-10-03 05:24:25.270 - Thread: 1 -> LoadSession() - Start
- 2017-10-03 05:24:25.270 - Thread: 1 -> C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51
- 2017-10-03 05:24:25.291 - Thread: 1 -> LoadSession() - End
- 2017-10-03 05:24:25.291 - Thread: 1 -> LoadSandbox() - End
- 2017-10-03 05:24:25.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:25.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:25.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:25.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:25.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:25.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:25.294 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-10-03 05:24:25.294 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-10-03 05:24:25.720 - Thread: 1 -> RunLoadingAction - START
- 2017-10-03 05:24:25.720 - Thread: 1 -> Loading session: C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51
- 2017-10-03 05:24:26.422 - Thread: 1 -> GC Memory: 1,335,076,320 B
- 2017-10-03 05:24:26.426 - Thread: 1 -> Process Memory: 4,974,579,712 B
- 2017-10-03 05:24:26.901 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-10-03 05:24:26.903 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-10-03 05:24:26.903 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-10-03 05:24:26.903 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-03 05:24:26.905 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-10-03 05:24:27.048 - Thread: 1 -> Loading scenarios
- 2017-10-03 05:24:27.048 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading voxel map storage definitions
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading transparent material properties
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading grid creators
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading stat definitions
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading sound categories
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading ship sound groups
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading ship sound groups
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-03 05:24:27.059 - Thread: 1 -> Loading resource distribution groups
- 2017-10-03 05:24:27.060 - Thread: 1 -> Loading physical items
- 2017-10-03 05:24:27.060 - Thread: 1 -> Loading LCD texture categories
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading physical items
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading event definitions
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading gas property definitions
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading flare definitions
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading factions
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading environment items entries
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading entity components
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading emissive color definitions
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading emissive color default states
- 2017-10-03 05:24:27.086 - Thread: 1 -> Loading edges
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading drone behaviors
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading decal global definitions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading decal definitions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading environment items entries
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading debris
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading curve definitions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading block positions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading container types
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading configuration
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading components
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading character definitions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading character definitions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading agent definitions
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading blueprints
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading blueprint classes
- 2017-10-03 05:24:27.088 - Thread: 1 -> Loading blueprint class entries
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading category classes
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading animations
- 2017-10-03 05:24:27.089 - Thread: 1 -> Loading animations
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading ammo definitions
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading ammo magazines
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading behaviors
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading voxel material definitions
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading pirate antennas
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading physical material properties
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading component containers
- 2017-10-03 05:24:27.090 - Thread: 1 -> Loading voxel material definitions
- 2017-10-03 05:24:27.091 - Thread: 1 -> Loading environment item definitions
- 2017-10-03 05:24:27.091 - Thread: 1 -> Loading particle effect definitions
- 2017-10-03 05:24:27.106 - Thread: 1 -> Loading physical material properties
- 2017-10-03 05:24:27.106 - Thread: 1 -> Loading environment items definitions
- 2017-10-03 05:24:27.107 - Thread: 1 -> Loading environment items definitions
- 2017-10-03 05:24:27.107 - Thread: 1 -> Audio effects definitions
- 2017-10-03 05:24:27.107 - Thread: 1 -> Loading weapon definitions
- 2017-10-03 05:24:27.108 - Thread: 1 -> Loading cube blocks
- 2017-10-03 05:24:27.132 - Thread: 1 -> Created block definitions
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-10-03 05:24:27.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-10-03 05:24:27.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-10-03 05:24:27.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
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- 2017-10-03 05:24:27.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-10-03 05:24:27.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-10-03 05:24:27.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-10-03 05:24:27.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-10-03 05:24:27.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-10-03 05:24:27.146 - Thread: 1 -> Loading spawn groups
- 2017-10-03 05:24:27.146 - Thread: 1 -> Loading respawn ships
- 2017-10-03 05:24:27.146 - Thread: 1 -> Loading drop containers
- 2017-10-03 05:24:27.147 - Thread: 1 -> List of used mods (0) - START
- 2017-10-03 05:24:27.148 - Thread: 1 -> List of used mods - END
- 2017-10-03 05:24:27.151 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-03 05:24:27.156 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-03 05:24:27.156 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-03 05:24:27.180 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-10-03 05:24:27.256 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-03 05:24:27.259 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-10-03 05:24:27.260 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-03 05:24:27.265 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6480.24886, Culture=neutral, PublicKeyToken=null
- 2017-10-03 05:24:27.266 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-03 05:24:27.266 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-03 05:24:27.267 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6480.24893, Culture=neutral, PublicKeyToken=null
- 2017-10-03 05:24:27.371 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-10-03 05:24:27.374 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-10-03 05:24:27.375 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-10-03 05:24:27.376 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-10-03 05:24:27.376 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-10-03 05:24:27.376 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-10-03 05:24:27.378 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-10-03 05:24:27.378 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-10-03 05:24:27.378 - Thread: 1 -> MyLights.LoadData() - START
- 2017-10-03 05:24:27.379 - Thread: 1 -> MyLights.LoadData() - END
- 2017-10-03 05:24:27.380 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-10-03 05:24:27.381 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-0 storage?:False
- 2017-10-03 05:24:27.381 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\EarthLike-1490369077d120000-0.vx2'
- 2017-10-03 05:24:27.903 - Thread: 11 -> No blueprint that produces a single result with Id 'MyObjectBuilder_BlueprintDefinition/BulletproofGlass'
- 2017-10-03 05:24:28.807 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-10-03 05:24:28.807 - Thread: 11 -> Loading voxel storage from file 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\Europa-374791280d19000.vx2'
- 2017-10-03 05:24:29.576 - Thread: 1 -> Info: Planet generator name: EarthLike
- 2017-10-03 05:24:29.576 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000-0
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 05:24:29.609 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-10-03 05:24:29.609 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\Moon-1321135827d19000.vx2'
- 2017-10-03 05:24:30.909 - Thread: 11 -> Info: Planet generator name: Europa
- 2017-10-03 05:24:30.909 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 05:24:31.678 - Thread: 1 -> Info: Planet generator name: Moon
- 2017-10-03 05:24:31.679 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 05:24:31.679 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-10-03 05:24:31.679 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\Alien-1494130250d120000.vx2'
- 2017-10-03 05:24:33.745 - Thread: 1 -> Info: Planet generator name: Alien
- 2017-10-03 05:24:33.746 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 05:24:33.746 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-10-03 05:24:33.746 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\Titan-813248659d19000.vx2'
- 2017-10-03 05:24:35.364 - Thread: 1 -> Info: Planet generator name: Titan
- 2017-10-03 05:24:35.397 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 05:24:35.397 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-10-03 05:24:35.397 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\Mars-1323953731d120000.vx2'
- 2017-10-03 05:24:36.976 - Thread: 1 -> Info: Planet generator name: Mars
- 2017-10-03 05:24:36.976 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-03 05:24:38.921 - Thread: 1 -> Clusters reordered
- 2017-10-03 05:24:39.220 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110
- 2017-10-03 05:24:39.224 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-10-03 05:24:39.224 - Thread: 1 -> Name = Easy Start Earth 2017-10-03 04:51
- 2017-10-03 05:24:39.224 - Thread: 1 -> Description =
- 2017-10-03 05:24:39.224 - Thread: 1 -> GameDateTime = 01/01/2081 00:37:34
- 2017-10-03 05:24:39.224 - Thread: 1 -> Password =
- 2017-10-03 05:24:39.224 - Thread: 1 -> CurrentPath = C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51
- 2017-10-03 05:24:39.224 - Thread: 1 -> WorkshopId =
- 2017-10-03 05:24:39.224 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-10-03 05:24:39.225 - Thread: 1 -> ThumbPath = C:\Users\dutch\AppData\Roaming\SpaceEngineers\Saves\76561198022167917\Easy Start Earth 2017-10-03 04-51\thumb.jpg
- 2017-10-03 05:24:39.225 - Thread: 1 -> Settings:
- 2017-10-03 05:24:39.225 - Thread: 1 -> GameMode = Survival
- 2017-10-03 05:24:39.225 - Thread: 1 -> MaxPlayers = 4
- 2017-10-03 05:24:39.225 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-10-03 05:24:39.225 - Thread: 1 -> AutoHealing = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> WeaponsEnabled = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> ThrusterDamage = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnableSpectator = False
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnableCopyPaste = False
- 2017-10-03 05:24:39.225 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-10-03 05:24:39.225 - Thread: 1 -> MaxGridSize = 50000
- 2017-10-03 05:24:39.225 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-10-03 05:24:39.225 - Thread: 1 -> CargoShipsEnabled = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-10-03 05:24:39.225 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-10-03 05:24:39.225 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-10-03 05:24:39.225 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-10-03 05:24:39.225 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-10-03 05:24:39.225 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-10-03 05:24:39.225 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-10-03 05:24:39.225 - Thread: 1 -> ClientCanSave = False
- 2017-10-03 05:24:39.225 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-10-03 05:24:39.225 - Thread: 1 -> PermanentDeath = False
- 2017-10-03 05:24:39.225 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnableScripts = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-10-03 05:24:39.225 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-10-03 05:24:39.225 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-10-03 05:24:39.225 - Thread: 1 -> ProceduralSeed = 0
- 2017-10-03 05:24:39.225 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnableIngameScripts = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> ViewDistance = 15000
- 2017-10-03 05:24:39.225 - Thread: 1 -> Voxel destruction = True
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-10-03 05:24:39.225 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-10-03 05:24:39.225 - Thread: 1 -> EnableContainerDropsTrue
- 2017-10-03 05:24:39.225 - Thread: 1 -> MinDropContainerRespawnTime5
- 2017-10-03 05:24:39.225 - Thread: 1 -> MaxDropContainerRespawnTime20
- 2017-10-03 05:24:39.225 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-10-03 05:24:39.231 - Thread: 1 -> Session loaded
- 2017-10-03 05:24:39.231 - Thread: 1 -> RunLoadingAction - END
- 2017-10-03 05:24:39.231 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-10-03 05:24:39.233 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-10-03 05:24:39.233 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-10-03 05:24:39.233 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-10-03 05:24:39.234 - Thread: 1 -> Updating continues.
- 2017-10-03 05:24:39.236 - Thread: 1 -> GC Memory: 2,724,864,760 B
- 2017-10-03 05:24:50.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:24:50.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:24:51.129 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-03 05:25:09.243 - Thread: 1 -> GC Memory: 4,488,338,896 B
- 2017-10-03 05:25:19.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:25:19.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:25:29.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:25:29.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:25:39.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:25:39.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:25:39.259 - Thread: 1 -> GC Memory: 4,496,818,320 B
- 2017-10-03 05:25:54.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:25:54.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:26:09.268 - Thread: 1 -> GC Memory: 4,500,331,208 B
- 2017-10-03 05:26:39.270 - Thread: 1 -> GC Memory: 2,604,504,776 B
- 2017-10-03 05:26:52.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:26:52.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:27:09.280 - Thread: 1 -> GC Memory: 2,619,172,160 B
- 2017-10-03 05:27:39.286 - Thread: 1 -> GC Memory: 2,636,797,112 B
- 2017-10-03 05:28:06.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:28:06.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:28:09.296 - Thread: 1 -> GC Memory: 2,618,159,752 B
- 2017-10-03 05:28:39.307 - Thread: 1 -> GC Memory: 2,625,123,280 B
- 2017-10-03 05:28:46.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:28:46.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:29:09.313 - Thread: 1 -> GC Memory: 2,631,463,736 B
- 2017-10-03 05:29:25.531 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:29:25.531 - Thread: 1 -> Character state: True
- 2017-10-03 05:29:25.531 - Thread: 1 -> IsServer: True
- 2017-10-03 05:29:25.531 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:29:25.531 - Thread: 1 -> Autosave
- 2017-10-03 05:29:25.531 - Thread: 1 -> Saving world - START
- 2017-10-03 05:29:25.532 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:29:25.532 - Thread: 1 -> Before snapshot.: GC Memory: 2,639,359,520 B
- 2017-10-03 05:29:25.699 - Thread: 1 -> After snapshot.: GC Memory: 2,656,237,728 B
- 2017-10-03 05:29:25.699 - Thread: 1 -> Directory cleanup: GC Memory: 2,656,237,728 B
- 2017-10-03 05:29:25.699 - Thread: 1 -> Saving world - END
- 2017-10-03 05:29:25.700 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:29:25.701 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:29:29.607 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:29:39.316 - Thread: 1 -> GC Memory: 2,675,871,880 B
- 2017-10-03 05:29:53.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:29:53.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:30:09.325 - Thread: 1 -> GC Memory: 2,613,210,376 B
- 2017-10-03 05:30:34.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:30:34.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:30:39.326 - Thread: 1 -> GC Memory: 2,630,765,072 B
- 2017-10-03 05:31:09.337 - Thread: 1 -> GC Memory: 2,640,905,456 B
- 2017-10-03 05:31:39.344 - Thread: 1 -> GC Memory: 2,635,249,440 B
- 2017-10-03 05:32:09.356 - Thread: 1 -> GC Memory: 2,668,525,288 B
- 2017-10-03 05:32:35.627 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:32:39.362 - Thread: 1 -> GC Memory: 2,678,058,416 B
- 2017-10-03 05:32:40.633 - Thread: 1 -> RequestRespawn
- 2017-10-03 05:32:46.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:32:46.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:33:09.373 - Thread: 1 -> GC Memory: 2,718,850,904 B
- 2017-10-03 05:33:39.379 - Thread: 1 -> GC Memory: 2,725,749,992 B
- 2017-10-03 05:34:09.387 - Thread: 1 -> GC Memory: 2,734,797,864 B
- 2017-10-03 05:34:18.672 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:34:18.742 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-10-03 05:34:25.538 - Thread: 1 -> Autosave initiated
- 2017-10-03 05:34:25.538 - Thread: 1 -> Character state: True
- 2017-10-03 05:34:25.538 - Thread: 1 -> IsServer: True
- 2017-10-03 05:34:25.538 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-03 05:34:25.538 - Thread: 1 -> Autosave
- 2017-10-03 05:34:25.538 - Thread: 1 -> Saving world - START
- 2017-10-03 05:34:25.538 - Thread: 1 -> Making world state snapshot.
- 2017-10-03 05:34:25.538 - Thread: 1 -> Before snapshot.: GC Memory: 2,744,070,824 B
- 2017-10-03 05:34:25.709 - Thread: 1 -> After snapshot.: GC Memory: 2,759,065,704 B
- 2017-10-03 05:34:25.710 - Thread: 1 -> Directory cleanup: GC Memory: 2,759,065,704 B
- 2017-10-03 05:34:25.710 - Thread: 1 -> Saving world - END
- 2017-10-03 05:34:25.710 - Thread: 9 -> Session snapshot save - START
- 2017-10-03 05:34:25.712 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-03 05:34:28.554 - Thread: 9 -> Session snapshot save - END
- 2017-10-03 05:34:28.711 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:34:28.920 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-10-03 05:34:29.968 - Thread: 1 -> Clusters reordered
- 2017-10-03 05:34:38.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:34:38.751 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-10-03 05:34:39.390 - Thread: 1 -> GC Memory: 2,780,388,200 B
- 2017-10-03 05:34:48.793 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-03 05:34:48.920 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-03 05:34:48.920 - Thread: 1 -> Next activation in 00:14:14.4400935
- 2017-10-03 05:35:09.398 - Thread: 1 -> GC Memory: 2,690,467,352 B
- 2017-10-03 05:35:30.030 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-10-03 05:35:35.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-10-03 05:35:35.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-10-03 05:35:35.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-10-03 05:35:35.104 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-10-03 05:35:37.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:35:37.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:35:39.407 - Thread: 1 -> GC Memory: 2,705,889,880 B
- 2017-10-03 05:35:53.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:35:53.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:35:57.262 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-10-03 05:36:08.501 - Thread: 1 -> Player character died. Id : 76561198022167917
- 2017-10-03 05:36:09.415 - Thread: 1 -> GC Memory: 2,862,032,624 B
- 2017-10-03 05:36:13.498 - Thread: 1 -> RequestRespawn
- 2017-10-03 05:36:39.423 - Thread: 1 -> GC Memory: 2,752,051,440 B
- 2017-10-03 05:36:42.268 - Thread: 1 -> Exiting..
- 2017-10-03 05:36:42.268 - Thread: 1 -> MySession::Unload START
- 2017-10-03 05:36:42.268 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-10-03 05:36:42.268 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-10-03 05:36:42.268 - Thread: 1 -> IsServer: True
- 2017-10-03 05:36:42.471 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-03 05:36:42.472 - Thread: 1 -> Path: C:\Users\dutch\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-03 05:36:42.513 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-03 05:36:43.931 - Thread: 1 -> Unloading Procedural World Generator
- 2017-10-03 05:36:43.932 - Thread: 1 -> Network readers disposed
- 2017-10-03 05:36:43.932 - Thread: 1 -> Network readers disposed
- 2017-10-03 05:36:43.932 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-10-03 05:36:44.030 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-03 05:36:44.030 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-10-03 05:36:44.054 - Thread: 1 -> Loading sound definitions
- 2017-10-03 05:36:44.054 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-10-03 05:36:44.054 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-03 05:36:44.059 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-03 05:36:44.059 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-03 05:36:44.087 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-10-03 05:36:44.093 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-03 05:36:45.470 - Thread: 1 -> MySession::Unload END
- 2017-10-03 05:36:45.471 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-10-03 05:36:45.475 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-03 05:36:45.481 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-03 05:36:45.481 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-10-03 05:36:45.489 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-10-03 05:36:45.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:36:45.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:36:45.975 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-10-03 05:36:45.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:36:45.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:36:45.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-03 05:36:45.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-03 05:36:47.624 - Thread: 18 -> External debugger: interrupted.
- 2017-10-03 05:36:47.626 - Thread: 1 -> Steam closed
- 2017-10-03 05:36:47.637 - Thread: 1 -> Log Closed
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