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- Exx_CreateDynamicObject(objectID, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = 0, interiorid = 0, playerid = 0, Float:viewdist = 1000.000 , Float:drdist = 1000.000)
- if(worldid == 0) worldid = -1;
- if(interiorid == 0) interiorid = -1;
- if(playerid == 0) playerid = -1;
- return CreateDynamicObjectEx(objectID, x, y, z, rx, ry, rz, viewdist, drdist);
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