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a guest Jan 17th, 2020 71 Never
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  1. void DisplayFlippedRobot(gfx_sprite_t* flipped_robot) {
  2.     gfx_Sprite(flipped_robot, 11, 11);
  3. }
  4.  
  5. void main(void) {
  6.     gfx_Begin();
  7.     gfx_sprite_t* robot;
  8.     gfx_sprite_t* robot_flipped;
  9.     gfx_FlipSpriteX(robot, flipped_robot);
  10.     DisplayFlippedRobot(flipped_robot);
  11.     gfx_End();
  12. }
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