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Mar 28th, 2020
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  1. --Press X to stop the teleporting
  2. --[[This can easily break. If it does, press C to fix your camera
  3. You may have to keep executing if it breaks
  4. Thanks for using, have fun annoying servers!
  5. ]]
  6.  
  7. teleporting = true
  8. plr = game.Players.LocalPlayer
  9. mouse = plr:GetMouse()
  10. mouse.KeyDown:connect(function(key)
  11. if key == "x" then
  12. teleporting = not teleporting
  13. end
  14. end)
  15. plr = game.Players.LocalPlayer
  16. mouse = plr:GetMouse()
  17. mouse.KeyDown:connect(function(key)
  18. if key == "c" then
  19. workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
  20. game.Players.LocalPlayer.Character:BreakJoints()
  21. end
  22. end)
  23. while game:GetService("RunService").Stepped:wait() do
  24. if teleporting == true then
  25. workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
  26. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  27. game.Players:GetChildren()[math.random(1,game.Players.NumPlayers)].Character["Left Leg"].CFrame or game.Players:GetChildren()[math.random(1,game.Players.NumPlayers)].Character["Right Leg"].CFrame
  28. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  29. game.Players.LocalPlayer.Character.Humanoid.Jump = true
  30. elseif teleporting == false then
  31. workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
  32. end
  33. end
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