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- public class bot {
- public clan clan { get; set; }
- public war war { get; set; }
- public player[] player{get;set;}
- }
- #region player
- public class player : bot {
- // [JsonProperty(PropertyName = "foo")]
- public string tag { get; set; }
- public long discordId { get; set; }
- public attacks[] attacks { get; set; }
- public attacks[] defenses { get; set; }
- public aliases[] aliases { get; set; }
- }
- public class attacks {
- public string preparationStartTime { get; set; }
- public int townhallLevel { get; set; }
- public int stars { get; set; }
- public int destructionPercentage { get; set; }
- }
- public class aliases {
- public string alias { get; set; }
- }
- #endregion
- #region clan
- public class clan {
- public string tags { get; set; }
- public string name { get; set; }
- public string type { get; set; }
- public string description { get; set; }
- public Location location { get; set; }
- public Badgeurls badgeUrls { get; set; }
- public int clanLevel { get; set; }
- public int clanPoints { get; set; }
- public int requiredTrophies { get; set; }
- public string warFrequency { get; set; }
- public int warWinStreak { get; set; }
- public int warWins { get; set; }
- public int warTies { get; set; }
- public int warLosses { get; set; }
- public bool isWarLogPublic { get; set; }
- public int members { get; set; }
- public Memberlist[] memberList { get; set; }
- }
- public class Location {
- public int id { get; set; }
- public string name { get; set; }
- public bool isCountry { get; set; }
- }
- public class Badgeurls {
- public string small { get; set; }
- public string large { get; set; }
- public string medium { get; set; }
- }
- public class Memberlist {
- public string tag { get; set; }
- public string name { get; set; }
- public string role { get; set; }
- public int expLevel { get; set; }
- public League league { get; set; }
- public int trophies { get; set; }
- public int clanRank { get; set; }
- public int previousClanRank { get; set; }
- public int donations { get; set; }
- public int donationsReceived { get; set; }
- }
- public class League {
- public int id { get; set; }
- public string name { get; set; }
- public Iconurls iconUrls { get; set; }
- }
- public class Iconurls {
- public string small { get; set; }
- public string tiny { get; set; }
- public string medium { get; set; }
- }
- #endregion
- #region current war
- public class war {
- public string state { get; set; }
- public int teamSize { get; set; }
- public string preparationStartTime { get; set; }
- public string startTime { get; set; }
- public string endTime { get; set; }
- public Clan clan { get; set; }
- public Opponent opponent { get; set; }
- }
- public class Clan {
- public string tag { get; set; }
- public string name { get; set; }
- public Badgeurls1 badgeUrls { get; set; }
- public int clanLevel { get; set; }
- public int attacks { get; set; }
- public int stars { get; set; }
- public float destructionPercentage { get; set; }
- public Member[] members { get; set; }
- }
- public class Badgeurls1 {
- public string small { get; set; }
- public string large { get; set; }
- public string medium { get; set; }
- }
- public class Member {
- public string tag { get; set; }
- public string name { get; set; }
- public int townhallLevel { get; set; }
- public int mapPosition { get; set; }
- public Attack[] attacks { get; set; }
- public int opponentAttacks { get; set; }
- public Bestopponentattack bestOpponentAttack { get; set; }
- }
- public class Bestopponentattack {
- public string attackerTag { get; set; }
- public string defenderTag { get; set; }
- public int stars { get; set; }
- public int destructionPercentage { get; set; }
- public int order { get; set; }
- }
- public class Attack {
- public string attackerTag { get; set; }
- public string defenderTag { get; set; }
- public int stars { get; set; }
- public int destructionPercentage { get; set; }
- public int order { get; set; }
- }
- public class Opponent {
- public string tag { get; set; }
- public string name { get; set; }
- public Badgeurls2 badgeUrls { get; set; }
- public int clanLevel { get; set; }
- public int attacks { get; set; }
- public int stars { get; set; }
- public float destructionPercentage { get; set; }
- public Member1[] members { get; set; }
- }
- public class Badgeurls2 {
- public string small { get; set; }
- public string large { get; set; }
- public string medium { get; set; }
- }
- public class Member1 {
- public string tag { get; set; }
- public string name { get; set; }
- public int townhallLevel { get; set; }
- public int mapPosition { get; set; }
- public int opponentAttacks { get; set; }
- public Bestopponentattack1 bestOpponentAttack { get; set; }
- public Attack1[] attacks { get; set; }
- }
- public class Bestopponentattack1 {
- public string attackerTag { get; set; }
- public string defenderTag { get; set; }
- public int stars { get; set; }
- public int destructionPercentage { get; set; }
- public int order { get; set; }
- }
- public class Attack1 {
- public string attackerTag { get; set; }
- public string defenderTag { get; set; }
- public int stars { get; set; }
- public int destructionPercentage { get; set; }
- public int order { get; set; }
- }
- #endregion
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