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- #include <YSI_Coding\y_hooks>
- const MAX_KIOSK = 50;
- static
- kioskTotal,
- kioskID[MAX_KIOSK],
- kioskCreated[MAX_KIOSK],
- kioskObject[MAX_KIOSK],
- kioskCurrentID[MAX_KIOSK],
- bool:kioskEditing[MAX_PLAYERS],
- Float:kioskX[MAX_KIOSK],
- Float:kioskY[MAX_KIOSK],
- Float:kioskZ[MAX_KIOSK],
- Float:kioskRotX[MAX_KIOSK],
- Float:kioskRotY[MAX_KIOSK],
- Float:kioskRotZ[MAX_KIOSK],
- PlayerText:kioskTextDraw[MAX_PLAYERS][15] = {PlayerText:INVALID_PLAYER_TEXT_DRAW,...},
- kioskItemSelected[MAX_PLAYERS],
- kioskChoosingItem[MAX_PLAYERS];
- static const kioskItems[][][] =
- {
- {"Burger", 7},
- {"Pizza", 10},
- {"Sok od jabuke", 5},
- {"Voda", 1}
- };
- hook OnGameModeInit()
- {
- mysql_tquery(MySQL_GetHandle(), "SELECT * FROM kiosk", "Kiosk_Load");
- return Y_HOOKS_CONTINUE_RETURN_1;
- }
- hook OnPlayerEditDynObject(playerid, STREAMER_TAG_OBJECT:objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz)
- {
- if (response == EDIT_RESPONSE_FINAL)
- {
- new kioskid = Kiosk_ReturnCurrentID(playerid);
- kioskX[kioskid] = x;
- kioskY[kioskid] = y;
- kioskZ[kioskid] = z;
- kioskRotX[kioskid] = rx;
- kioskRotY[kioskid] = ry;
- kioskRotZ[kioskid] = rz;
- new String: str_query_update = str_format(
- "UPDATE kiosk SET \
- kiosk_x = '%f', kiosk_y = '%f', kiosk_z = '%f', kiosk_rx = '%f', kiosk_ry = '%f', kiosk_rz = '%f' \
- WHERE kiosk_id = '%d'",
- x, y, z, rx, ry, rz, (kioskid + 1)
- );
- mysql_tquery_s(MySQL_GetHandle(), str_query_update);
- va_SendClientMessage(playerid, X11_YELLOW, "%s ste kiosk %d.", (Kiosk_GetEditingMode(playerid) ? "Azurirali" : "Kreirali"), kioskid);
- if (Kiosk_GetEditingMode(playerid))
- Kiosk_SetEditingMode(playerid, false);
- }
- return Y_HOOKS_CONTINUE_RETURN_1;
- }
- hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (newkeys & KEY_NO)
- {
- new kioskid = Kiosk_GetNearby(playerid);
- if (kioskid == Kiosk_GetMaxIDs())
- return Y_HOOKS_BREAK_RETURN_0;
- kioskTextDraw[playerid][0] = CreatePlayerTextDraw(playerid, 169.600006, 134.466674, "LD_POOL:BALL");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][0], 64.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][0], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][0], 796937471);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][0], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][0], 0);
- kioskTextDraw[playerid][1] = CreatePlayerTextDraw(playerid, 169.860000, 134.166702, "LD_POOL:BALL");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][1], 64.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][1], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][1], 796937471);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][1], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][1], 0);
- kioskTextDraw[playerid][2] = CreatePlayerTextDraw(playerid, 408.399993, 134.460006, "LD_POOL:BALL");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][2], 64.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][2], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][2], 796937471);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][2], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][2], 0);
- kioskTextDraw[playerid][3] = CreatePlayerTextDraw(playerid, 408.399993, 134.460006, "LD_POOL:BALL");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][3], 64.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][3], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][3], 796937471);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][3], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][3], 0);
- kioskTextDraw[playerid][4] = CreatePlayerTextDraw(playerid, 247.398437, 134.460006, "LD_POOL:BALL");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][4], 64.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][4], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][4], 796937471);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][4], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][4], 0);
- kioskTextDraw[playerid][5] = CreatePlayerTextDraw(playerid, 330.203491, 134.460006, "LD_POOL:BALL");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][5], 64.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][5], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][5], 796937471);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][5], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][5], 0);
- kioskTextDraw[playerid][6] = CreatePlayerTextDraw(playerid, 173.500000, 131.355560, "");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][6], 55.000000, 81.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][6], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][6], 0x00000000);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][6], 5);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][6], 0);
- PlayerTextDrawSetPreviewModel(playerid, kioskTextDraw[playerid][6], 2703);
- PlayerTextDrawSetPreviewRot(playerid, kioskTextDraw[playerid][6], 90.000000, 0.000000, -10.000000, 1.000000);
- PlayerTextDrawSetSelectable(playerid, kioskTextDraw[playerid][6], true);
- kioskTextDraw[playerid][7] = CreatePlayerTextDraw(playerid, 248.500000, 136.333312, "");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][7], 61.000000, 66.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][7], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][7], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][7], 0x00000000);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][7], 5);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][7], 0);
- PlayerTextDrawSetPreviewModel(playerid, kioskTextDraw[playerid][7], 19580);
- PlayerTextDrawSetPreviewRot(playerid, kioskTextDraw[playerid][7], 90.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetSelectable(playerid, kioskTextDraw[playerid][7], true);
- kioskTextDraw[playerid][8] = CreatePlayerTextDraw(playerid, 331.500000, 139.444396, "");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][8], 63.000000, 59.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][8], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][8], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][8], 0x00000000);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][8], 5);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][8], 0);
- PlayerTextDrawSetPreviewModel(playerid, kioskTextDraw[playerid][8], 19564);
- PlayerTextDrawSetPreviewRot(playerid, kioskTextDraw[playerid][8], 0.000000, 0.000000, 180.000000, 1.000000);
- PlayerTextDrawSetSelectable(playerid, kioskTextDraw[playerid][8], true);
- kioskTextDraw[playerid][9] = CreatePlayerTextDraw(playerid, 370.500000, 132.599945, "");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][9], 90.000000, 69.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][9], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][9], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][9], 0x00000000);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][9], 5);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][9], 0);
- PlayerTextDrawSetPreviewModel(playerid, kioskTextDraw[playerid][9], 1484);
- PlayerTextDrawSetPreviewRot(playerid, kioskTextDraw[playerid][9], 0.000000, -30.000000, 180.000000, 1.000000);
- PlayerTextDrawSetSelectable(playerid, kioskTextDraw[playerid][9], true);
- kioskTextDraw[playerid][10] = CreatePlayerTextDraw(playerid, 317.400177, 219.888885, "_");
- PlayerTextDrawLetterSize(playerid, kioskTextDraw[playerid][10], 0.215000, 1.046221);
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][10], 0.000000, 363.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][10], 2);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][10], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, kioskTextDraw[playerid][10], 1);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][10], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][10], 1);
- kioskTextDraw[playerid][11] = CreatePlayerTextDraw(playerid, 241.000000, 241.488891, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][11], 68.000000, 21.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][11], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][11], 1392408217);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][11], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][11], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][11], 0);
- kioskTextDraw[playerid][12] = CreatePlayerTextDraw(playerid, 325.900970, 241.466705, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][12], 68.000000, 21.000000);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][12], 1);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][12], -16777063);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][12], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][12], 4);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][12], 0);
- kioskTextDraw[playerid][13] = CreatePlayerTextDraw(playerid, 273.599975, 247.466644, "KUPI");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][13], 8.0, 20.0);
- PlayerTextDrawLetterSize(playerid, kioskTextDraw[playerid][13], 0.234000, 0.977777);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][13], 2);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, kioskTextDraw[playerid][13], 1);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][13], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][13], 1);
- PlayerTextDrawSetSelectable(playerid, kioskTextDraw[playerid][13], true);
- kioskTextDraw[playerid][14] = CreatePlayerTextDraw(playerid, 359.599975, 247.466644, "IZLAZ");
- PlayerTextDrawTextSize(playerid, kioskTextDraw[playerid][14], 8.0, 20.0);
- PlayerTextDrawLetterSize(playerid, kioskTextDraw[playerid][14], 0.234000, 0.977777);
- PlayerTextDrawAlignment(playerid, kioskTextDraw[playerid][14], 2);
- PlayerTextDrawColor(playerid, kioskTextDraw[playerid][14], -1);
- PlayerTextDrawSetShadow(playerid, kioskTextDraw[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, kioskTextDraw[playerid][14], 1);
- PlayerTextDrawBackgroundColor(playerid, kioskTextDraw[playerid][14], 255);
- PlayerTextDrawFont(playerid, kioskTextDraw[playerid][14], 1);
- PlayerTextDrawSetProportional(playerid, kioskTextDraw[playerid][14], 1);
- PlayerTextDrawSetSelectable(playerid, kioskTextDraw[playerid][14], true);
- for (new i = 0; i < 15; i++)
- PlayerTextDrawShow(playerid, kioskTextDraw[playerid][i]);
- SelectTextDraw(playerid, 0x00000080);
- SendClientMessage(playerid, X11_YELLOW, "Ukoliko vam ostanu textdrawovi i ne mozete da ih sklonite, kucajte /kioskui!");
- kioskChoosingItem[playerid] = 1;
- }
- return Y_HOOKS_CONTINUE_RETURN_1;
- }
- hook OnPlayerClickPlayerTD(playerid, PlayerText:playertextid)
- {
- for (new i = 6; i <= 9; i++)
- if (playertextid == kioskTextDraw[playerid][i])
- kioskItemSelected[playerid] = i - 5;
- if (kioskItemSelected[playerid])
- va_PlayerTextDrawSetString(playerid, kioskTextDraw[playerid][10], "Odabrano: %s | Cena: ~g~$~w~%d",
- kioskItems[kioskItemSelected[playerid] - 1][0][0], kioskItems[kioskItemSelected[playerid] - 1][1][0]
- );
- if (playertextid == kioskTextDraw[playerid][13] && kioskItemSelected[playerid])
- {
- Dialog_Show(playerid, "DIALOG_KIOSKBUY", DIALOG_STYLE_MSGBOX,
- ""MAIN_COLOR"GENERATIONZ - "WHITE"KIOSK",
- ""WHITE"Odabrano: "MAIN_COLOR"%s\n"WHITE"Za kupovinu pritisnite "MAIN_COLOR"Kupi"WHITE".",
- ""MAIN_COLOR"Kupi", "Izlaz", kioskItems[kioskItemSelected[playerid] - 1][0][0]
- );
- }
- else if (playertextid == kioskTextDraw[playerid][14])
- {
- Kiosk_DestroyUI(playerid);
- CancelSelectTextDraw(playerid);
- }
- return Y_HOOKS_CONTINUE_RETURN_1;
- }
- PTASK__ KIOSK_Nearby[1000](playerid)
- {
- new kioskid = Kiosk_GetNearby(playerid);
- if (kioskid == Kiosk_GetMaxIDs())
- return 0;
- if (!kioskChoosingItem[playerid])
- GameTextForPlayer(playerid, "Pritisnite ~y~'~w~N~y~' ~w~za meni.", 1000, 3);
- return 1;
- }
- forward Kiosk_Load();
- public Kiosk_Load()
- {
- if (!cache_num_rows())
- return 0;
- new rows;
- cache_get_row_count(rows);
- for (new i = 0; i < rows; i++)
- {
- cache_get_value_name_int(i, "kiosk_id", kioskID[i]);
- cache_get_value_name_float(i, "kiosk_x", kioskX[i]);
- cache_get_value_name_float(i, "kiosk_y", kioskY[i]);
- cache_get_value_name_float(i, "kiosk_z", kioskZ[i]);
- cache_get_value_name_float(i, "kiosk_rx", kioskRotX[i]);
- cache_get_value_name_float(i, "kiosk_ry", kioskRotY[i]);
- cache_get_value_name_float(i, "kiosk_rz", kioskRotZ[i]);
- kioskCreated[i] = 1;
- kioskObject[i] = CreateDynamicObject(3861, kioskX[i], kioskY[i], kioskZ[i], kioskRotX[i], kioskRotY[i], kioskRotZ[i], .streamdistance = 600.00, .drawdistance = 600.00);
- kioskTotal++;
- }
- printf("[KIOSK]: Ucitano %d kioska.", kioskTotal);
- return 1;
- }
- stock Kiosk_ChoosingItem(const playerid) return kioskChoosingItem[playerid];
- stock Kiosk_GetMaxIDs() return MAX_KIOSK;
- stock Kiosk_ReturnCurrentID(const playerid) return kioskCurrentID[playerid];
- stock Kiosk_SetCurrentID(const playerid, const kioskid) return kioskCurrentID[playerid] = kioskid;
- stock Kiosk_ReturnObject(const kioskid) return kioskObject[kioskid];
- stock Kiosk_SetEditingMode(const playerid, const bool:status) return kioskEditing[playerid] = status;
- stock Kiosk_GetEditingMode(const playerid) return kioskEditing[playerid];
- stock Kiosk_Create(const kioskid, Float:x, Float:y, Float:z)
- {
- kioskID[kioskid] = kioskid;
- kioskCreated[kioskid] = 1;
- kioskX[kioskid] = x;
- kioskY[kioskid] = y;
- kioskZ[kioskid] = z;
- kioskObject[kioskid] = CreateDynamicObject(3861, x, y, z, kioskRotX[kioskid], kioskRotY[kioskid], kioskRotZ[kioskid], .streamdistance = 600.00, .drawdistance = 600.00);
- return 1;
- }
- stock Kiosk_Destroy(const kioskid)
- {
- kioskID[kioskid] = MAX_KIOSK;
- kioskCreated[kioskid] = 0;
- DestroyDynamicObject(kioskObject[kioskid]);
- return 1;
- }
- stock Kiosk_Goto(const playerid, const kioskid)
- {
- if (!kioskID[kioskid] || kioskID[kioskid] < 0)
- return 0;
- Streamer_UpdateEx(playerid, kioskX[kioskid], kioskY[kioskid] + 4.00, kioskZ[kioskid], .compensatedtime = 2000);
- if (IsPlayerInAnyVehicle(playerid))
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, kioskX[kioskid] + 4.00, kioskY[kioskid], kioskZ[kioskid]);
- PutPlayerInVehicle(playerid, vehicleid, 0);
- }
- return 1;
- }
- stock Kiosk_GetNextID()
- {
- for (new i = 0; i < MAX_KIOSK; i++)
- if (!kioskCreated[i])
- return i;
- return MAX_KIOSK;
- }
- stock Kiosk_GetNearby(const playerid)
- {
- for (new i = 0; i < MAX_KIOSK; i++)
- if (IsPlayerInRangeOfPoint(playerid, 5.0, kioskX[i], kioskY[i], kioskZ[i]))
- return i;
- return MAX_KIOSK;
- }
- stock Kiosk_DestroyUI(const playerid)
- {
- for (new i = 0; i < 15; i++)
- {
- PlayerTextDrawDestroy(playerid, kioskTextDraw[playerid][i]);
- kioskTextDraw[playerid][i] = PlayerText: INVALID_PLAYER_TEXT_DRAW;
- }
- return 1;
- }
- Dialog: DIALOG_KIOSKBUY(const playerid, response, listitem, string: inputtext[])
- {
- if (!response)
- return 1;
- switch (kioskItemSelected[playerid])
- {
- case 1:
- {
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Kupili ste burger!");
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Da pojedete kucajte /ranac -> burger -> koristi!");
- GameTextForPlayer(playerid, "~r~-$7", 3000, 3);
- GivePlayerMoney(playerid, -7);
- }
- case 2:
- {
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Kupili ste pizzu!");
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Da pojedete kucajte /ranac -> pizza -> koristi!");
- GameTextForPlayer(playerid, "~r~-$10", 3000, 3);
- GivePlayerMoney(playerid, -10);
- }
- case 3:
- {
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Kupili ste sok od jabuke!");
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Da pojedete kucajte /ranac -> sok od jabuke -> koristi!");
- GameTextForPlayer(playerid, "~r~-$5", 3000, 3);
- GivePlayerMoney(playerid, -5);
- }
- case 4:
- {
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Kupili ste vodu!");
- SendClientMessage(playerid, 0xFF0000AA, "(Kiosk): "WHITE"Da pojedete kucajte /ranac -> voda -> koristi!");
- GameTextForPlayer(playerid, "~r~-$1", 3000, 3);
- GivePlayerMoney(playerid, -1);
- }
- }
- return 1;
- }
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