- Log opened on Tue Jan 24 00:05:26 2012
- Commandline: ./Osmos.bin32
- Preinitializing game: HEMI version 1.6.0 1314
- Localization: using language "en"
- Localization: loaded Osmos-en.loc
- Arch: Intel(R) Pentium(R) 4 CPU 2.00GHz
- OS: Linux 3.0.0-12-generic (#20-Ubuntu SMP Fri Oct 7 14:50:42 UTC 2011)
- Using sound
- Showing splash
- Using fullscreen mode: 1594 x 1114
- Not using vsync
- Initializing GLRenderDevice...
- OpenGL version: 2.1.2 NVIDIA 173.14.30
- Initializing game
- Initializing GLRenderer...
- Loading textures
- Loading fonts
- WARNING: error loading font file Fonts/FortuneCity.ttf
- WARNING: error loading font file Fonts/FortuneCity.ttf
- WARNING: error loading font file Fonts/FortuneCity.ttf
- WARNING: error loading font file Fonts/FortuneCity.ttf
- WARNING: error loading font file Fonts/FortuneCity.ttf
- WARNING: error loading font file Fonts/FortuneCity.ttf
- WARNING: error loading font file Fonts/FortuneCity.ttf
- Backed up stats to Stats/Backup/Osmos_0003.sta
- Initializing SoundSystem...
- Initializing OpenAL
- Getting OpenAL device list
- Found 4 devices:
- Device 0: PulseAudio Default (3: OPENAL DEFAULT)
- Device 1: ALSA Default
- Device 2: PortAudio Default
- Device 3: No Output
- Pass 1: no valid device was specified (-1)
- Pass 2: no valid device was specified (-1)
- Pass 3: attempting device 0: "PulseAudio Default"...
- Creating OpenAL context
- Opened device "PulseAudio Default"
- Device supports maximum 256 sources
- Streaming music
- Loading pre-splash sounds
- Loading post-splash sounds
- Using windowed mode: 1500 x 1100
- Not using vsync
- Initializing GLRenderDevice...
- OpenGL version: 2.1.2 NVIDIA 173.14.30
- Initializing game
- Initializing GLRenderer...
- Using fullscreen mode: 1600 x 1200
- Not using vsync
- Initializing GLRenderDevice...
- OpenGL version: 2.1.2 NVIDIA 173.14.30
- Initializing game
- Initializing GLRenderer...
- Using fullscreen mode: 1600 x 1200
- Using vsync
- Initializing GLRenderDevice...
- OpenGL version: 2.1.2 NVIDIA 173.14.30
- Initializing game
- Initializing GLRenderer...
- Using fullscreen mode: 1600 x 1200
- Not using vsync
- Initializing GLRenderDevice...
- OpenGL version: 2.1.2 NVIDIA 173.14.30
- Initializing game
- Initializing GLRenderer...
- App exiting -- bye!
- Writing config to Config.cfg
- Deinitializing SoundSystem
- Log closed on Tue Jan 24 00:06:56 2012
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