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a guest Sep 18th, 2019 100 Never
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  1.  
  2. _chair = ["Land_ChairWood_F"];
  3. {
  4. chairFull nearestObject[player,_x];
  5. } forEach _chair;
  6.  
  7. chairFull addAction["S'Assoire",{
  8.  
  9.  
  10.     player playAction "SitDown";
  11.     sleep 0.5;
  12.     player setpos getpos chairFull;
  13.  
  14. }];
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